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261 Commits

Author SHA1 Message Date
William Muir 2fcff65dd6 Fixed null pointer when cant find a server
tags: #fix
2017-08-17 15:44:05 +12:00
William Muir 4c730ea890 Fixed null pointer when cant find a server
tags: #fix
2017-08-17 15:40:55 +12:00
Alistair McIntyre a501b21d66 Merge branch 'develop' into 'master'
Sprint 6.0 Merge

Merge for sprint 6.0 tag to master.

See merge request !67
2017-08-17 14:59:01 +12:00
Alistair McIntyre 5fb8a0c2c1 Merge branch 'issue47_disconnect_crash_rebranch' into 'develop'
Issue47 disconnect crash rebranch

Fix for all disconnection issues. Fix is not robust. Need consistent interface between disconnection of ServerToClientThreads and MainServerThread.

See merge request !66
2017-08-17 14:55:45 +12:00
Alistair McIntyre d867a4b7a2 Fixed bug, should fix disconnection issues.
tags : #issue[47]
2017-08-17 14:53:54 +12:00
Michael Rausch 3c91db59f3 Changed wind change variation 2017-08-17 14:49:39 +12:00
Alistair McIntyre 72a390b484 Fixed build bug.
tags : #issue[47]
2017-08-17 14:47:20 +12:00
Alistair McIntyre 978def4cf7 Merge remote-tracking branch 'origin/develop' into issue47_disconnect_crash_rebranch
# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 14:36:16 +12:00
Alistair McIntyre 2331942bf9 Merge branch 'Story1124_Sparkline' into 'develop'
Fixing Ordering

# Changes 
* Fixed ordering which was broken from a previous commit 
* Removed Sparkline as we could not get it working in time 

# Testing 
* Manual testlog only 

See merge request !65
2017-08-17 14:25:32 +12:00
Calum d41bdfebbc Merged Boat customization onto develop.
#bug #merge #refactor
2017-08-17 14:21:06 +12:00
Calum d0565503e8 Merge branch 'develop' into issue47_disconnect_crash_rebranch
# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Haoming Yin f0c48e76e1 Merge branch 'Story80_BoatCustomization' into 'develop'
Story 80: Boat Customization

# Implementation
- Added Messages for Boat Customization Requests and Responses.
- Added functionality to handle Name and Boat Color Customization. (Shapes would be a next sprint thing)

# Testing
- Manually tested personally, will test correctly when boat shapes have also been implemented.


See merge request !64
2017-08-17 14:11:04 +12:00
Calum 3639e0d3ce Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
#bug #implement
2017-08-17 14:10:38 +12:00
Calum 0276911b88 Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
#bug #implement
2017-08-17 14:02:18 +12:00
Alistair McIntyre af3a400841 Fixed build bug.
tags : #story[1142]
2017-08-17 13:44:34 +12:00
Zhi You Tan 5a2a78a7d5 Bug fixes for final commit 2017-08-17 13:43:31 +12:00
Alistair McIntyre 5fc7442359 Merged Develop into branch.
tags : #story[1142]
2017-08-17 13:40:00 +12:00
Alistair McIntyre 39cfaf6780 Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerPacketParser.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/gameServer/messages/ChatterMessage.java
#	src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Zhi You Tan 7a11b5eb77 Merge branch 'develop' into Story1124_Sparkline 2017-08-17 13:14:08 +12:00
Alistair McIntyre faf4600f51 Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
tags : #story[1142]
2017-08-17 13:13:07 +12:00
Zhi You Tan 3e383465a9 Attempted to fix sparklines, temporarily disabled them for end of sprint. 2017-08-17 13:12:09 +12:00
Alistair McIntyre ac279583df Small documentation changes.
tags: #story[1142]
2017-08-17 12:31:15 +12:00
Calum ef2659a7b9 Merge branch 'develop' into issue47_disconnect_crash_rebranch
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
#	src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-17 12:16:14 +12:00
Calum 769d1956b3 Moved client side disconnection handling to this branch and reimplemented it with develop functionality.
#refactor #issue[47]
2017-08-17 12:11:36 +12:00
Haoming Yin 8ca455ed24 Fixed:
-  Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.

tags: #story[1124]
2017-08-17 12:03:43 +12:00
Haoming Yin 7bda2bc580 Fixed:
-  Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.

tags: #story[1124]
2017-08-17 11:46:14 +12:00
Haoming Yin d7a290478d Merge remote-tracking branch 'origin/develop' into develop 2017-08-17 11:02:54 +12:00
alistairjmcintyre d73e4f8ec5 Fixed a build error.
tags: #story[1142]
2017-08-17 01:23:34 +12:00
alistairjmcintyre 6e02d3e533 Added some general UI improvements such as autofilling the color field of the form, and looked at how best to deal with response packets, as it should be part of the spec.
tags: #story[1142]
2017-08-17 01:20:16 +12:00
Calum 7b4a70817b Merged onto develop.
#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum 87acce71ea Merge branch 'develop' into story1118_map_arrows
# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/RaceState.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
Calum 95b1c8a01f Arrows now work as intended. Case added for interior angles.
#implement #story[1118]
2017-08-17 00:43:07 +12:00
Zhi You Tan dfd421c3b7 Merge branch '1124b_Fixing_Update_Order' into 'develop'
Updating Yacht Positions / Finish Screen

# Change Log 
* Yachts now update their position on the side bar as they pass marks 
* Finish screen is now displayed correctly at end of race, populated by races 

# Testing 
* Manual test log performed


See merge request !63
2017-08-17 00:11:13 +12:00
William Muir 4596f1e0f8 Finish screen all done, updates during race
tags: #story[1124] #pair[wmu16, cir27]
2017-08-16 23:42:07 +12:00
William Muir a59d06fbbf Finish screen 2017-08-16 23:36:45 +12:00
William Muir 65286f273b Working ordering for in game AND race finish screen.
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00
William Muir 9727e86249 Merge remote-tracking branch 'origin/story1118_map_arrows' into 1124_Fixing_Order_And_Finish_Screen
# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/server_config/xml_templates/race.ftlh
2017-08-16 22:40:32 +12:00
William Muir db614fe845 Initial commit for Fixing order 2017-08-16 21:16:27 +12:00
Calum 85899e3fbe Merged with develop functionality. 2017-08-16 21:11:34 +12:00
Michael Rausch 87d6799c10 Re-added wind speed & direction variations
- Wind speed  & direction are randomly updated
- Removed two duplicate threads ;)

Tags: #story[1124]
2017-08-16 20:48:37 +12:00
Alistair McIntyre 67f0c213c2 Everything works. Needs a bit of polish, and possibly look at boat shapes next.
tags: #story[1142]
2017-08-16 20:38:11 +12:00
Calum c103595bba Merge branch 'develop' into story1118_map_arrows
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/RaceState.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
Calum 86a7c2565c Arrows now rendered in correct orientation but rounding arc sometimes inverted.
#implement #story[1118]
2017-08-16 20:29:56 +12:00
Calum 21e6819f16 Arrows now rendered in correct orientation but rounding arc sometimes inverted.
#implement #story[1118]
2017-08-16 20:17:25 +12:00
William Muir 28569506f0 Merge remote-tracking branch 'origin/develop' into develop 2017-08-16 20:09:20 +12:00
William Muir dad2ebf693 Fixed double thread issue! :D 2017-08-16 20:09:05 +12:00
Alistair McIntyre 02a7b804c1 Boat Names Change. Colors Change too. Updates clients during lobby when a change is made.
tags: #story[1142]
2017-08-16 19:31:27 +12:00
Peter Galloway 9dbb31dcef Merge branch 'Story40_Zooming' into 'develop'
Story40 zooming

# Zooming and Tracking
## Changes
* Boats can now be selected by clicking and selecting on the drop down menu
* Selected boats can now be tracked when the zoom level is increased
* Zoom in with the 'z' key and zoom out with the 'x' key

## Testing
* Manual testing logged in doc
* No cucumber tests made for this story

## Bug Fixes
* Fixed the sails animation bug

See merge request !62
2017-08-16 18:25:58 +12:00
Kusal Ekanayake a932f41cc2 Removed unused boolean in boat objects 2017-08-16 18:19:55 +12:00
Kusal Ekanayake 3570a3d2eb Removed unneeded imports 2017-08-16 18:16:55 +12:00
Kusal Ekanayake 85852df176 Modified limits to zooming
#story[1121]
2017-08-16 18:06:39 +12:00
Alistair McIntyre 6d045e9976 Merge branch 'develop' into Story80_BoatCustomization
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Alistair McIntyre 4fc00f8a3c Boat names now change, just the issue of the lobby not updating unless another person joins/leaves to try and fix.
tags: #story[1142]
2017-08-16 17:57:22 +12:00
Kusal Ekanayake 9c2bac36b6 Merge branch 'develop' into Story40_Zooming 2017-08-16 17:27:09 +12:00
Kusal Ekanayake 8501fc0b6d Added limits to zooming
#story[1121]
2017-08-16 17:25:51 +12:00
Michael Rausch e9e7f306cd Merge branch 'Story1117_Course_Boundary_Collision' into 'develop'
Checked if a boat has crossed the boundary/course limit, if so, bounce the boat back.

# Boundary crossing detection
* if a boat has crossed the boundary, it will be bounced back to where it has came from

# Testing
* Manual testing has been done.
* Boats have bounced back when collides with other boats, mark or boundary. 

#story[1117] #pair[hyi25, zyt10]

See merge request !60
2017-08-16 17:25:14 +12:00
Michael Rausch fa68a5fdff Fixed commented out test
#story[1117]
2017-08-16 17:23:52 +12:00
William Muir 07a39722fb Minor bug fix to velocity calculation 2017-08-16 17:23:14 +12:00
William Muir 1d4ab0e1fa Merge remote-tracking branch 'origin/develop' into develop 2017-08-16 17:22:14 +12:00
William Muir 653651f97f Minor bug fix to velocity calculation 2017-08-16 17:22:00 +12:00
Haoming Yin b1ba6e729a Merge branch 'StartScreen' into 'develop'
Start screen

## Changes
* Race timer now works
* Lobby switches to race view at T-5 seconds
* Updated lobby title to show race name

## Testing
* Manual testing completed
* No unit or cucumber testing as this is mostly UI code

See merge request !61
2017-08-16 17:12:17 +12:00
Haoming Yin 99685d76a9 Merge remote-tracking branch 'origin/develop' into develop 2017-08-16 16:55:53 +12:00
Michael Rausch 711c94001b Fixed game crash, and improved timer
- Fixed the null pointer exception that happened on slower computers
- Made the timer start counting down when the host clicks ready

Tags: #story[1109]
2017-08-16 16:34:31 +12:00
Zhi You Tan 7f3d66d01d Checked if a boat has crossed the boundary/course limit, if so, bounce the boat back.
#story[1117] #pair[hyi25, zyt10]
2017-08-16 16:33:14 +12:00
Alistair McIntyre 1db75a8ae4 Request Messages now sending to server, need to update game and send response packet.
tags: #story[1142]
2017-08-16 14:54:50 +12:00
Kusal Ekanayake 7b9d28ade9 Progress made on the improper tracking of boats (boats aren't being correctly centered). 2017-08-16 14:51:52 +12:00
Michael Rausch 5843fc9212 The merge went well!!
Tags: #story[1109]
2017-08-16 14:51:44 +12:00
Calum 3542c646f8 Marker class can now store and show multiple arrows sequentially
#implement #story[1118]
2017-08-16 14:51:05 +12:00
Michael Rausch 8fb5ea2223 Merge branch 'develop' into StartScreen
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/utilities/StreamParser.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Kusal Ekanayake 958c1e216f Fixed sail toggling issues and test. 2017-08-16 14:30:37 +12:00
Kusal Ekanayake 100689a20b Merged develop onto zooming for easier merge later on.
#story[1121]
2017-08-16 13:15:15 +12:00
Kusal Ekanayake 2da887e677 Merge branch 'develop' into Story40_Zooming
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/steps/ToggleSailSteps.java
2017-08-16 13:13:39 +12:00
Alistair McIntyre bd213bcd9e Merge branch 'develop' into Story80_BoatCustomization 2017-08-16 13:06:31 +12:00
William Muir bf016356a6 Finish screen now displays correctly on finishing.
GameState update now checks for finishing the race
Can now go back to main menu from finish screen
Labeled all threads for better debugging
Still need to implement race list ordering and finish screen ordering
2017-08-16 13:04:34 +12:00
William Muir 76a750a764 Moved sendRaceStatus Message out of S2C Thread into MS Thread (minor refactor) 2017-08-16 11:53:29 +12:00
William Muir 000d562ffe SailIn / out animation on client is now correct again 2017-08-16 11:27:46 +12:00
Haoming Yin d02f2385dd Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/model/ClientYacht.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/test/java/seng302/visualiser/map/BoatSailAnimationToggleTest.java
#	src/test/java/steps/ToggleSailSteps.java
2017-08-16 10:11:58 +12:00
Haoming Yin a5261494cd Merge remote-tracking branch 'origin/1124_broadcast_mark_rounding_message' into 1124_broadcast_mark_rounding_message 2017-08-16 10:06:25 +12:00
Calum ac47e9d88a Game state now updates based on boat position. Arrows drawn as boat travels course. Currently do not point in correct direction, also the sparkline does not work.
#bug #refactor #implement #story[1118]
2017-08-16 03:51:48 +12:00
Calum 7329f7dc65 Merge branch 'develop' into story1118_map_arrows 2017-08-16 01:35:15 +12:00
Calum 7c5f146b11 Merge to integrate develop with separated Yacht classes. Functionality from this branch is not yet completed.
#refactor
2017-08-16 01:23:38 +12:00
Calum e3fbbd4590 Fixed sails in and out test.
#bug #test
2017-08-16 01:19:34 +12:00
Calum dc8baa09a3 Re-implemented collision tests.
#test #bug
2017-08-16 01:17:40 +12:00
Calum 720ce0ae5b Merged with develop. Moved all collision logic into game state.
#refactor
2017-08-16 01:04:16 +12:00
Calum a7a667b4bc Merge branch 'develop' into 1124_switching_to_finish_screen
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-15 23:45:50 +12:00
Calum 4e68cf31cf Fixed finish screen switch
tags: #fix
2017-08-15 23:30:27 +12:00
Zhi You Tan d03460d69e Implemented boat tracking when boat is selected by either clicking or selecting from sidebar combo box. Clicking tracked boat will cancel tracking, but using combobox will always result in one boat being selected.
#story[1121] #pair[wmu16, zyt10]
2017-08-15 23:16:25 +12:00
Peter Galloway 50baf6f85b implemented race finish functionality, finish screen not loading properly yet #story[1124] 2017-08-15 20:48:51 +12:00
William Muir 23a04facbe ServerYachts now send now have their own boat status.
This allows clients to know when this boat has finished

tags: #story[1124]
2017-08-15 20:24:51 +12:00
Kusal Ekanayake 7fbecc8b3d Fixed juttery movements when zooming and sometimes tracking.
Need to look into getting the boat propery fixed in the center.

#story[1121]
2017-08-15 19:14:16 +12:00
Alistair McIntyre 9cb5956f3c Updated lobby controller to pass the player ID through, and the lobby view to have a customize button.
tags: #story[1142]
2017-08-15 16:48:23 +12:00
Alistair McIntyre 366ebb3adb Merge branch 'Story66_Collision' into 'develop'
Collision branch merging to develop

# Change log
* Added yacht-mark collision and yacht will be pushed back upon collision.
* Added yacht-yacht collision and both yachts will be pushed back upon collision.
* Updated yacht map position initialisation. Yachts will all be spawned behind start line with a distance apart from each other.
* Added a collision visual alert when collision packet is received.
* Added two extra colours to support for 8 boats.

# Testing
* Junit tests for yacht-yacht collision.
* Manual testing for yacht map position initialisation
    * Yacht spawned apart from each other.
    * Yacht will spawn behind start line even if start line is different direction.

See merge request !59
2017-08-15 15:53:36 +12:00
Haoming Yin 458bd5408f Merge remote-tracking branch 'origin/1124_broadcast_mark_rounding_message' into 1124_broadcast_mark_rounding_message 2017-08-15 15:21:10 +12:00
Calum c00d165f47 Merge remote-tracking branch 'origin/1124_broadcast_mark_rounding_message' into 1124_broadcast_mark_rounding_message
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
2017-08-15 15:13:40 +12:00
Calum d2bb15471a Changed the velocity equation for boats to handle outlying scenarios such as 0 velocity.
#bug
2017-08-15 15:12:39 +12:00
Zhi You Tan c0cd260610 Fixed junit fail 2017-08-15 15:06:11 +12:00
Haoming Yin 6a9357f598 Merged Develop onto refactored yacht branch
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-15 15:04:35 +12:00
Haoming Yin 6909f99773 Merge remote-tracking branch 'origin/develop' into 1124_broadcast_mark_rounding_message
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameView.java
2017-08-15 14:58:13 +12:00
Zhi You Tan ce5424cc79 Fixed develop merge and now collision works 2017-08-15 14:53:15 +12:00
Haoming Yin c125708a4a Final commit for yacht refactor
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-15 14:49:16 +12:00
Haoming Yin 2dc0ba07d9 WIP: Second commit for seperating server and client yacht classes
tags: #story[1124]
2017-08-15 14:30:39 +12:00
Zhi You Tan 2a3231d334 Merge remote-tracking branch 'origin/develop' into Story66_Collision
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Haoming Yin d6a436d2eb WIP: Initial commit for seperating server and client yacht classes
tags: #story[1124]
2017-08-15 14:18:48 +12:00
William Muir baacd8a9c0 Refactor. Taken Rounding logic out of yacht and into game state.
tags: #story[1124]
2017-08-14 23:52:06 +12:00
William Muir e1dddd317d WIP: Minor fixes 2017-08-14 17:57:41 +12:00
Peter Galloway b9ae9c4730 made server send appropriate racestatus flags in the race status packet #pair[mra106, ptg19] #story[1109] 2017-08-14 17:55:53 +12:00
Kusal Ekanayake fab5f9229f Got the boat's to track and center correctly.
As well as allowing selecting different boats to track them, doesn't work as intuitively as I would like but will need to sort out a boat selection feature first made specifically for the selection of only one boat.

 #story[1121]
2017-08-14 17:27:14 +12:00
Peter Galloway ff92262a78 fixed race clock countdown/count up #story[1109] 2017-08-14 16:32:50 +12:00
William Muir a4547e12cb Merged develop into this branch and resolved conflicts
tags: #story[1124] #pair[wmu16, hyi25]
2017-08-14 16:21:18 +12:00
William Muir 1a39b6e4a3 Merge branch 'develop' into 1124_broadcast_mark_rounding_message
# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
2017-08-14 16:16:04 +12:00
William Muir 58446ffaed MarkRounding Message now sent out correctly.
Added submark seqID attribute to each mark of a compound mark from parsing xml
Added Rounding side attribute to each individual mark as read from the xml
RoundingSide enum now has a method to get Enum from String literal
Now store the closest mark to each yacht in each update for purpose of knowing which mark they round
Minor code tidying, Added logger to serverToClientThread, removed 'serverLog' method
removed obsolete code
2017-08-14 16:11:32 +12:00
Alistair McIntyre 1f09005147 Message types for Request and Response created, and Messages for them also created.
tags: #story[1142]
2017-08-14 15:30:42 +12:00
Alistair McIntyre 3754b71f4d Merged updated develop into branch.
tags: #story[1142]
2017-08-14 14:31:02 +12:00
Alistair McIntyre 1d2222b599 Merge branch 'develop' into Story80_BoatCustomization 2017-08-14 14:23:05 +12:00
Alistair McIntyre 89ceab0c4b Merge branch 'Story64_SailsAnimations' into 'develop'
Story64 sails animations

The sail animations for the boats. 

The sail should follow the boat when the boats heading nears downwind and upwind. The shift key should make the sail have a squiggly animation and flow into the wind. A cucumber test has also been created and could be looked into for more stories.

Unintentionally merged in parts of the zooming story. (Basic zooming in and out)

See merge request !56
2017-08-14 14:19:00 +12:00
Alistair McIntyre 76dabb8138 Merge remote-tracking branch 'origin/Story64_SailsAnimations' into Story64_SailsAnimations
# Conflicts:
#	src/test/java/steps/ToggleSailSteps.java
2017-08-14 14:17:10 +12:00
Alistair McIntyre 8b543488e3 Fixed faulty develop merge and completed manual testing before merging back into develop.
tags: #story[1111]
2017-08-14 14:15:34 +12:00
Alistair McIntyre c52c345e53 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-14 14:04:53 +12:00
Alistair McIntyre 9420717b44 Added Messages to MessageType, continued working on request.
tags: #story[1142]
2017-08-14 13:38:41 +12:00
Kusal Ekanayake 9c1fe72f6b Merge and tests fix 2017-08-14 13:35:18 +12:00
Kusal Ekanayake 2e892f35ea Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:32:57 +12:00
Alistair McIntyre bedd742c93 Started on Request/Response packets for the Boat customization to begin the boat customization process.
tags: #story[1142]
2017-08-14 13:26:51 +12:00
Kusal Ekanayake add6856727 Merge remote-tracking branch 'origin/Story64_SailsAnimations' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-14 13:22:56 +12:00
Kusal Ekanayake 4dc6b2af2b Merge fix 2017-08-14 13:20:15 +12:00
Kusal Ekanayake e65558b8ac Merge branch 'develop' into Story40_Zooming
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
William Muir e4cc5a0950 Fixing develop (sort of) 2017-08-14 12:52:58 +12:00
William Muir 4b4f8a25a3 Merge branch 'issue38_irregular_key_event_packets' into 'develop'
Issue38 irregular key event packets

A timed loop is now created on button press for sending out packets when a button is held down.
Removed the lists in LobbyController and replaced them with text objects to avoid the nested lists of single element lists.
Unit tests are in tests.java.seng302.visualiser.ClientToServerTets.RegularPacketsTest

**EDIT -** Tests fail due to some kind of error with reading from sockets in VM environment. Unable to fix at present.

See merge request !57
2017-08-14 12:49:52 +12:00
Zhi You Tan c77adf385e Terminating client thread before server thread to prevent alert box popping up 2017-08-14 11:21:33 +12:00
Zhi You Tan 9b7f4a93d8 Merge remote-tracking branch 'origin/issue38_irregular_key_event_packets' into issue38_irregular_key_event_packets 2017-08-14 11:02:19 +12:00
Zhi You Tan e780b47160 Fix javafx error on ci 2017-08-14 11:02:07 +12:00
Haoming Yin 028fc44dce Yacht now extends observable and can notify server to client thread to broadcast message.
#story[1124]
2017-08-14 10:48:11 +12:00
cir27 a185c9dc96 Implemented a factory class that creates mark arrows as needed. Needs to integrated with the real world data and tested to work. Works with all test data so far.
#implement #story[1118]
2017-08-14 03:44:46 +12:00
Calum 52e10997f1 Build issues caused by vm unable to open socket connections. Leaving as is for now.
#bug
2017-08-13 21:07:21 +12:00
Calum f2f750298c Added print statements for determining where javaFX is accessed from in the test. 2017-08-13 21:05:28 +12:00
Calum 1755b00079 Unncommented test to see if it breaks the build at remote repo. 2017-08-13 20:59:03 +12:00
Calum a844585faf Empty tests to check where bug is occuring 2017-08-13 20:54:13 +12:00
Calum b7fe79a5cc Attempted fix for build issues due to javaFX toolkit not being initialized. 2017-08-13 20:44:23 +12:00
Calum 2d5492601f Fixed build issues caused by changes to a yacht step turn constant.
#bug
2017-08-13 20:40:18 +12:00
Calum 0ee12021e2 Fixed bug that stopped clients from getting updated xml data.
#issue[46] #bug
2017-08-13 20:29:10 +12:00
Calum 6218d5506b Fixed bug that stopped clients from getting updated xml data.
#issue[48] #bug
2017-08-13 20:24:03 +12:00
Calum d79b0421c2 Fixed merged conflicts with merge onto develop.
#bug
2017-08-13 19:00:06 +12:00
Zhi You Tan 0b978593d4 Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Calum 8cb5b8caec Merge branch 'develop' into issue38_irregular_key_event_packets
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerPacketParser.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-13 18:44:34 +12:00
Calum 2093e79b6a Rather than a high frequency loop sending all packets a low frequency loop is made then destroyed on button press for sending turn packets. This means a fast response time on button press but fewer packets sent.
#implement #issue[38]
2017-08-13 18:38:24 +12:00
Kusal Ekanayake 8ec6490627 Started trying to get the zoomed in gave view to follow the boat.
Can easily make the boat stay put at the origin. can make it perfectly center, also weary of the weird jittery effect that is present when tracking. Tracking is active when the zoom scale is greater than 1.

#story[1121]
2017-08-13 17:02:35 +12:00
Kusal Ekanayake 0a7a9018f3 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-13 15:27:25 +12:00
Zhi You Tan 93cb0ca600 Updated yacht-yacht collision to push back both yacht.
Tweaked acceleration to increase time to top speed.

#story[1117] #pair[ptg19, zyt10]
2017-08-13 15:14:14 +12:00
Kusal Ekanayake 25c2de63a2 Working cucumber tests for sails toggle.
When sails in will send a sails out message when sails out will send a sails in message and then checks for the new status of the sail

#story[1111]
2017-08-13 14:55:33 +12:00
Kusal Ekanayake 2411a3cc2c Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-13 14:34:42 +12:00
Zhi You Tan fda233f5ad Merge branch 'Story71_TackAndGybeSmoothly' into 'develop'
Story 71 Tack/Gybe, Story 65 VMG Autopilot

# Implementation
- Added autopilot functionality to move boat towards a given heading with a single function call.
- Added functionality to move boat from one side of the wind to the other (tack/gybe) with a single button press.
- Added functionality to move boat to correct VMG from polars with single button press.
- Pressing a button a second time will disable the autopilot, as will pressing the Upwind/Downwind keys.

# Testing
- Fairly simple JUnit testing for a set of beginning headings and expected ends for the autopilot
- Unsure how cucumber testing would actually be better than simple junit testing in this case.

See merge request !55
2017-08-13 14:22:28 +12:00
Zhi You Tan c58cb1a476 WIP: Researched and implemented a simple right of way calculation (might be wrong).
#story[1117]
2017-08-11 23:57:27 +12:00
Michael Rausch d2fd9ebaea Started work on start screen
- Server now sends out race start status messages during lobby & pre-start stages
- Added timer in lobby

Tags: #story[1109]
2017-08-11 19:03:57 +12:00
Zhi You Tan fda6625256 Merge remote-tracking branch 'origin/develop' into Story66_Collision
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-10 20:23:56 +12:00
alistairjmcintyre 6ddaaa0dfa Removed extra print statement from test. 2017-08-10 20:18:36 +12:00
William Muir 55c22fa7e2 Merge branch 'MessageExtensions' into 'develop'
Message extensions

## Changes
* Implemented new Client<->Server handshake protocol

## Testing
* Manually tested as tests cannot be simulated in code. The following cases were tested
    * Client connects normally with empty lobby
    * Client connects normally with one other player in lobby
    * Client responds to lobby full error
    * Client responds to general error 

See merge request !54
2017-08-10 20:17:50 +12:00
Michael Rausch a7b8b0dbc3 Removed redundant input & output streams 2017-08-10 20:15:08 +12:00
Zhi You Tan 7e1686a980 Packets are sent out when collision happens and receiver is able to interpret and display as visual alert. Updated visual alert to looks better.
- Created yacht event code message to be sent out as packet.
- Added observers to main server thread on yacht so when collision detected, main server thread will send out yacht event message to all server to client threads.
- Updated collision visual alert using circle and animation timer.

#story[1117]
2017-08-10 19:50:30 +12:00
Alistair McIntyre 32b231e78a Added testing for the vmg autopilot
tags: #story[1107]
2017-08-10 19:19:41 +12:00
Michael Rausch 3ad37faedc Merge branch 'develop' into MessageExtensions 2017-08-10 19:01:46 +12:00
Michael Rausch 09c4f98056 Implemented new client - server handshake protocol
- Implemented new packet types
- Changed server & client logic to use new protocol

Tags: #story[1124] (Issue 39)
2017-08-10 19:01:30 +12:00
Alistair McIntyre 1c2870649a Added testing for the tack/gybe settings.
tags: #story[1105]
2017-08-10 18:58:38 +12:00
Alistair McIntyre a2ee4411be Merge branch 'develop' into Story71_TackAndGybeSmoothly 2017-08-10 17:59:19 +12:00
Alistair McIntyre a23352ef85 Merge branch 'develop' into Story71_TackAndGybeSmoothly 2017-08-10 17:59:10 +12:00
Alistair McIntyre f9d5bd10b1 Merge branch 'develop' into Story71_TackAndGybeSmoothly 2017-08-10 17:58:19 +12:00
William Muir 0b8ad137b3 Minor fixes for merge
#story[1124] #pair[wmu16, hyi25]
2017-08-10 17:47:24 +12:00
Alistair McIntyre a746191dba VMG works correctly, auto pilot is interupted by a repeated keypress or an upwind/downwind press.
tags: #story[1105]
2017-08-10 17:46:28 +12:00
Michael Rausch 1772d1c05e Merge branch '1124_Mark_Rounding_Implementation' into 'develop'
1124 mark rounding implementation

# ChangeLog 

* Implemented Mark Rounding Algorithm so the server acknowledges when boats pass around and through marks / gates 
* Compound Mark class changed so that it has one constructor which takes a list of Mark objects
* GeoUtility has had many methods added to it for purposes of deducing mark rounding

# Testing 

* JUnit tests done for GeoUtility Class
* JUnit tests done for CompoundMark Class
* Test class removed for Yacht Class as no longer testable
* Manual test-log entry made for mark rounding in game

See merge request !53
2017-08-10 17:20:33 +12:00
William Muir 1d7b527130 Tidied code. Added tests
#story[1124] #pair[wmu16, hyi25]
2017-08-10 16:45:30 +12:00
Alistair McIntyre 430779c943 Boat auto pilots correctly for tacking/gybing. Needs proper testing.
#story[1105]
2017-08-10 14:53:24 +12:00
William Muir 9c79897e01 Tidied code, added MidPoint to CompoundMark class
Compound Mark class is now constructed with a list of marks.
A mid point is created on its construction for use in Geo Calculations

#story[1124] #pair[wmu16, hyi25]
2017-08-10 13:58:32 +12:00
Michael Rausch 07386ed2db Improved boat bounce-back calculation
- Changed boat bounce back send the boat n meters in the opposite direction.
- Improved test to use the minimum of yacht and mark collision distances

Tags: #story[1117]
2017-08-10 13:01:31 +12:00
William Muir abb15f6edf Fixed Mark rounding Algorithm
Algorithm now knows when a player has to round a gate or just pass right through

#story[1124] #pair[wmu16, hyi25]
2017-08-10 12:08:03 +12:00
William Muir 87f2f1fe63 Fixed Mark rounding Algorithm
Algorithm now knows when a player has to round a gate or just pass right through

#story[1124] #pair[wmu16, hyi25]
2017-08-10 12:07:47 +12:00
William Muir 249ad9e5c0 Fixed Mark rounding Algorithm
Algorithm now knows when a player has to round a gate or just pass right through

#story[1124] #pair[wmu16, hyi25]
2017-08-10 12:02:19 +12:00
alistairjmcintyre 9d02d2fbea Implemented a fairly simple auto pilot setting for the yacht, on update if the boat is set to autopilot it will adjust the heading towards the desired heading. Needs some refinement.
#story[1105]
2017-08-10 02:04:51 +12:00
Michael Rausch b1598ccb0f Changed testUpdateYachtWithCollision to use MARK_COLLISION_DISTANCE
Changed testUpdateYachtWithCollision to use MARK_COLLISION_DISTANCE constant.

#story[1117]
2017-08-09 22:36:34 +12:00
Michael Rausch 08304f9c3e Fixed failing test 2017-08-09 22:05:49 +12:00
Michael Rausch 4cc48a355e Added mark collisions
- Boats now collide with marks
- Added method to MarkOrder to get all marks
- Reduced the frequency at which collisions are detected. This fixed some performance issues
- Added method to bounce the boat off a mark

Tags: #story[1117]
2017-08-09 21:57:50 +12:00
Calum 2c5fddb695 Implemented zooming and clipping of race border. Implementation is still hackish.
#pair[ptg19, cir27] #story[1121]
2017-08-09 16:56:46 +12:00
Calum 126d8ea870 Added factory class for producing mark arrows.
#story[1118]
2017-08-09 15:24:32 +12:00
Calum 30a6cb98ec Action packets now sent at regular 20ms intervals
#issue[38] #implement
2017-08-09 14:03:21 +12:00
Zhi You Tan 8813d06010 Created a simple red blink on a top of a yacht given source id.
Created and updated methods reading yacht event packet to translate to collision alert on visualiser.
WIP: sending yacht event packet to inform collision

#story[1117]
2017-08-09 01:26:59 +12:00
Kusal Ekanayake 0fbca89030 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-08 19:45:08 +12:00
Kusal Ekanayake 421ef3c65a Started progress on zooming, can now use z and x keys to zoom into map.
Nothing scales correctly asides from the map itself (the boats stay in the same position).

#story[1121]
2017-08-08 19:41:51 +12:00
Zhi You Tan 5937f8b640 Merge remote-tracking branch 'origin/develop' into Story66_Collision
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/model/Yacht.java
2017-08-08 17:04:34 +12:00
Zhi You Tan 5ec67d0b80 Added junit for update yacht (after collision implementation). Removed another version of initialise boat positions.
#story[1117]
2017-08-08 16:51:29 +12:00
Kusal Ekanayake 941febaf62 Tried to fix cucumber tests, getting closer.
#story[1111]
2017-08-08 16:31:27 +12:00
William Muir a545e9dbc3 Removing '>' characters from docstrings to fix build
Note: This is probably a XML style guid thing and is stupid. Can probably fix this
2017-08-08 16:14:13 +12:00
William Muir b0e7dddaf3 Fixed gate passing algorithm
boats now must pass through the correct way. This works for start in-race and finish gates
Refactored yacht algorithm code for better readability
Logging function added or seeing mark roundings occur

tags: #story[1124] #pair[hyi25, wmu16]
2017-08-08 15:58:13 +12:00
Haoming Yin ed0a783374 Fixed the bug that boats could round over a gate but still "across" it. Added unit test to ensure the algorithm works.
tags: #story[1124]
2017-08-08 10:42:36 +12:00
Kusal Ekanayake 97696cc95b Started work on cucumber tests. Trying to sort through threads, getting inconsistent results.
#story[1111] #pair[kre39,ptg19]
2017-08-07 17:54:34 +12:00
William Muir 4375b73257 Implemented algorithm for checking if boat passes through a mark.
Mark rounding works for whole course (WITH BUGS)
Still some gate logic to work out.
Moved gate function to GeoUtil class

tags: #story[1124] #pair[hyi25, wmu16]
2017-08-07 17:28:12 +12:00
Kusal Ekanayake f97b18d594 Sailsin graphics moving and working as expected.
#story[1111] #pair[kre39,ptg19]
2017-08-07 16:48:30 +12:00
Kusal Ekanayake c7857872ce Luffing sails animation working correctly, working on sailsin animation now.
#story[1111] #pair[kre39,ptg19]
2017-08-07 15:24:01 +12:00
Zhi You Tan 79105a1bdc Created a simple collision detection by iterating each boats per update. Working but sequential checks can be costly.
#story[1117]
2017-08-07 12:01:26 +12:00
Zhi You Tan a4b22190c0 Changed the spawn point to behind start line and calculated quadrant to make sure yachts spawn behind start line in different map scenario.
#story[1117]
2017-08-07 11:50:07 +12:00
Calum a3ce5998ff Action packets now sent at regular 20ms intervals
#issue[38] #implement
2017-08-07 10:58:07 +12:00
William Muir 7f0329dda6 WIP: Implemented basic mark rounding algorithm.
Removed RacePosition class. Instead marks are just grabbed from the mark order class when necessary.
No marks are stored as an attribute in the yacht class but the 'currentMarkSeqID' which is used to get current, and surrounding marks.
Works for all marks in between but not including starting and finishing gate as no angle can be made with them. Still to work out how to implement this

 #story[1124]
2017-08-07 00:23:54 +12:00
Calum 8a40119a98 Action packets now sent at regular 20ms intervals
#issue[38] #implement
2017-08-06 22:17:08 +12:00
Zhi You Tan a470cb66a2 Updated initialise boat function so it can now initialise boats with distance apart in meters.
Created a second prototype function which is more testable compared to the initial design. New function takes in parameters (starting marks, yacht starting position, yacht) and initialise yacht correctly with position.

#story[1117]
2017-08-06 21:16:14 +12:00
Kusal Ekanayake ecf2c52cfa Added tests, and sails to all clients.
#story[1111]
2017-08-06 15:43:22 +12:00
Haoming Yin 43788bd153 Added a method to test if a geo point is located in a triangle which is formed by other three geo points.
The method helps to check the mark rounding.

Also unit tests have been done for this method.

tags: #story[1124]
2017-08-06 12:36:57 +12:00
Zhi You Tan 81c2a8e0fd WIP: Added test initialise boat position test. Corrected ColorsTest after addition of two new colours. 2017-08-05 23:59:58 +12:00
William Muir e90a0ce435 Merge branch '1124_Mark_Sequence_From_RaceXML' into 'develop'
Loading mark sequence from RaceXML

# Loading mark sequence from RaceXML

## Change Log
1. Added MarkOrder class
* Mark order is read from the generated RaceXML and stored
* Added .getNextMark() to get the next mark in the race
* Added .equals() and .hashCode() for Marks
* NEW: Added RacePosition class to hold players position in the race
* NEW: Fixed issue where the duplicates weren't stored in the mark order

## Testing
* Unit tests in models/MarkOrderTest.java

## Acceptance Criteria
* Use the mark sequence in the raceXML
    * Met by change log item (1)

* Store relevant mark details with each participating boat (Last mark, next mark)
    * Method in MarkOrder to get next mark, however the last mark and next mark will need to be stored by whoever implements the second task.

See merge request !52
2017-08-05 15:18:26 +12:00
Zhi You Tan a727014fcb Implemented boats spawning in parallel at the start line with spacing.
Added two more colours to support up to eight boats.

#story[1117]
2017-08-05 00:31:36 +12:00
Kusal Ekanayake ae28ccf228 Made sails luff in the right direction.
#story[1111]
2017-08-04 16:24:34 +12:00
Michael Rausch 281ce2d842 Loading course mark order from RaceXML
- Re-engineered code to work with the new marks
- Fixed bug where race order wasn't correct (added RacePosition class to fix)
- Rewrote tests to work with new RacePosition class

Tags: #story[1124] (Task 1)
2017-08-04 13:20:50 +12:00
Kusal Ekanayake f8af9cc259 Works for clients and server.
Due to the information being sent and received, it only currently works on client side boats.

#story[1111]
2017-08-03 19:07:30 +12:00
Zhi You Tan 8af80e6c3a WIP: Connected game client to main server thread to pass compound mark variable.
Boats are initialised in main server thread behind start line before game starts.

#story[1117]
2017-08-03 18:39:15 +12:00
William Muir 874cdec654 Added booleans: has entered rounding zone, has crossed first line, has crossed second line
All for purposes of checking mark rounding.

Currently not yet finished

tags: #story[1124] #pair[hyi25, wmu16]
2017-08-03 17:39:07 +12:00
Kusal Ekanayake 99d5545ed3 Made the sails work properly by toggling.
Need to remove the unneeded code I added.

#story[1111]
2017-08-03 16:33:51 +12:00
William Muir 423f1acdb6 Merge remote-tracking branch 'origin/develop' into develop 2017-08-03 16:29:22 +12:00
William Muir 454e9ac9f1 Added an attribute to each yacht: 'DistanceToNextMark'
This attribute is calculated at each update of the boat as prompted by the game state regularly
Removed the lat and lng attribute from the Yacht class and replaced its usage with the GeoPoint object instead

Removed redundant test files and merged GeoUtility and testGeoUtil test classes into one

tags: #story[1124] #pair[hyi25, wmu16]
2017-08-03 16:29:12 +12:00
Kusal Ekanayake a8e70b3631 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/controllers/LobbyController.java
#	src/main/java/seng302/fxObjects/BoatGroup.java
#	src/main/java/seng302/model/Yacht.java
2017-08-03 15:19:13 +12:00
Kusal Ekanayake eb83e9dcc5 Working idle sail animation.
Need to work on getting sails to toggle properly. Have the 2 animations almost working but unable to switch between the two.

#story[1111]
2017-08-03 14:50:56 +12:00
Zhi You Tan 1ab849fd0d Added cucumber dependency. 2017-08-03 14:02:52 +12:00
William Muir db078538ff Minor cleaning in yacht class
tags: #story[1124]
2017-08-03 13:53:30 +12:00
Calum 1c0d869894 Corrected a value in the race.xml 2017-08-03 13:49:53 +12:00
Calum f9e6df46c1 Fixed issues caused by merge.
#bug
2017-08-03 13:23:43 +12:00
Calum 5228c078bc Merge branch 'develop' into 1124_Mark_Sequence_From_RaceXML
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/server/simulator/Simulator.java
#	src/main/java/seng302/models/mark/Mark.java
#	src/main/java/seng302/visualiser/map/CanvasMap.java
2017-08-03 12:27:11 +12:00
William Muir f5f73ede6b Merge branch 'story61_player_perspective' into 'develop'
Big boy merge request. Issue 34. Issue 35.

# This merge request is to fix **Issue 34** and **Issue 35**
*This is will require some further work but is being added to develop as is*

# Changelog

## Mark classes from server now used in client also.
The mark setup client side was poor because all marks were of type AbstractMark but they all had different methods so you had to identify what kind of mark they were anyway. The server side implementation
used the same calls for all Mark types and had the bonus of a GeoPoint class with utilities for distance and calculations.

## Yacht Class now contains observable values
The yacht attributes used by the model are now observable.

## StreamParser now static utils class.
Data no longer needs to be stored in the staticly available thread. Can now be processed in a more direct fashion by classes calling the parsing utils when needed.

## XMLParser now static utils class.
XMLParser now converts XML formatted doc objects and returns the containing data, this removes the need for the class to store multiples kinds of XML data and can instead just return it for use elsewhere.

## Data storage classes added to java/seng302/model/stream/parser
Rather than the StreamParser updating the Model directly it just processes the data into basic data types and shoves it all into objects for processing elsewhere. This avoids the static StreamParser class needing to know about Model objects.

## All static ultilities moved to their own package to make them easier to locate. Any child classes moved to their own files and added to packages in the model package.

## All visualiser code moved to the a new visualiser package

## Grouped all high level logic for the app and data management.
Previously all the high level logic (e.g. when to start a race, what fxml to show, how to process data from the stream) was in a number of classes. Mainly StreamParser, Controller, StartScreenController, RaceViewController, BoatGroup and LobbyController. All of this has been grouped into GameClient.
* This reduces the need to share data between these classes. Previously all the controllers needed references to one another to work so they were essentially the same class anyways.
* This makes it easier to find specific logic.
* Everything is now accessabile from GameClient, or from something GameClient knows about, making it easier to pass information if needed.

## Logic removed from LobbyController. Now only displays information

## Annotation box now a generic case for a rectange containg any number or type of annotation.
This means that if any new annotation needs to be added you don't have to hard code a specific case for it. Just initialize the annotation in the box at anytime.

## GameClient now observes the state of Yacht and Marker classes for position changes and updates them accordingly.
This avoids having to pass data to the GameView and having to poll for changes.

## CanvasController renamed GameView, now only concerned with displaying the race.
Moved all unnecessary logic to GameClient. Also fixed some issues where it polled RaceViewController for data instead of being updated by RaceViewController.

## MarkerObjects now a simple circle bound to the location of a given Mark. To display a gate lines are bound between the circles bound to Marks if a CompoundMark has more than one Mark.
Made all the logic here much more straight forward.

## Replaced most public static data classes with listeners.
Removed a bunch of polling. Made sharing data simplier and more readable.

# Known Issues & Limitaitons

* Pretty much everything that wasn't working at the end of sprint 5.
* Because listeners are triggering stuff on the JavaFX thread you have to use `Platform.runLater(() -> {//Do stuff});` whenever you want to access FX stuff from other threads. You can't just be lazy and put everything in it because then the JavaFX thread goes really slow. This is actually good practice anyways since you want to process data off of them FX thread (so not anything that's not triggered by a controller or an event) to keep JavaFX responsive.
* There is a 100% chance stuff has broken with this refactor that I'm not aware of. Some of it I am aware of.

# Testing

Good joke. I did manual testing though.

# Acceptance criteria

It works more or less.

See merge request !50
2017-08-03 12:11:20 +12:00
William Muir 1160f274ee Reformatted code in appropriate style
Build fails server side only due to some dependency issue. Internet problem server side?? (M I C H A E L?)

tags: #issue[34]
2017-08-03 12:06:07 +12:00
William Muir 53f5d63f15 Fixed build. (Actually this time) ((NOW WERE READY TO MERGE)))
All doc string annotations were required to be fixed for all methods

tags: #issue[34]
2017-08-03 11:50:07 +12:00
William Muir 1150ec3e43 Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
2017-08-03 11:48:54 +12:00
William Muir c655cb3fab Fixed build. (Actually this time)
All doc string annotations were required to be fixed for all methods

tags: #issue[34]
2017-08-03 11:45:14 +12:00
William Muir 8e24c204fd Fixed build.
Google map does not work

tags: #issue[34]
2017-08-03 11:26:44 +12:00
Michael Rausch 7885b3fae2 Loading course mark order from RaceXML
- Mark order is read from the generated RaceXML and stored
- Added .getNextMark() to get the next mark in the race
- Added .equals() and .hashCode() for Marks

Tags: #story[1124] (Task 1)
2017-08-02 22:03:10 +12:00
Michael Rausch b01d39f19f Merge remote-tracking branch 'origin/develop' into develop 2017-08-02 20:42:22 +12:00
Michael Rausch bbf494e9a1 Merge branch 'master' into 'develop'
Merge Master into develop



See merge request !51
2017-08-02 20:42:07 +12:00
Michael Rausch eae201cb4b Merge remote-tracking branch 'origin/develop' into develop 2017-08-02 20:32:43 +12:00
Calum 87ef37a689 Fixed connecting to hosts. Fixed issue34 and 35 to the point where they can be developed off of.
#refactor #bug #issue[34, 35]
2017-08-02 00:26:57 +12:00
Alistair McIntyre b2c7b65191 Merge branch 'Logging' into 'master'
Added dependencies for slf4j



See merge request !49
2017-08-01 15:20:41 +12:00
Calum 908c0749cf Boats now move on screen as intended.
TODO - Make the client connect to the server.
2017-08-01 02:37:55 +12:00
Calum 47c5e6f155 Reverting some new graphics classes back to how they were on master. 2017-07-31 23:35:28 +12:00
Michael Rausch 9deba732b0 Added dependencies for slf4j 2017-07-31 18:34:55 +12:00
Calum b82d0d0137 Boats and map are now updated using the observer pattern.
#implement
2017-07-31 05:23:41 +12:00
Calum f1ad03e913 Refactored the setup for MarkObjects (now renamed Markers) and made the CompoundMark + Mark + GeoPoint classes the standard across all classes instead of GateMark + SingleMark + Mark.
#refactor
2017-07-31 02:19:19 +12:00
Calum 6cae338c1e Began fixing bugs with caused by asynchronous listener calls.
#bug
2017-07-30 20:12:19 +12:00
Calum 7894e31926 Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/client/ClientState.java
#	src/main/java/seng302/client/ClientStateQueryingRunnable.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/LobbyController.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/controllers/StartScreenController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/stream/StreamReceiver.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/test/java/seng302/model/stream/StreamReceiverTest.java
2017-07-30 18:07:28 +12:00
Michael Rausch ecbb3f6658 Merge remote-tracking branch 'origin/develop' into develop 2017-07-27 11:06:00 +12:00
Calum 8ac44d13df Began fixing conflicts with LobbyController
#bug
2017-07-26 12:05:03 +12:00
Calum 9c9f6e4e80 Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-07-26 02:56:46 +12:00
Calum 08e369f1ae Merged with develop. Fixed many bugs in Visualiser.
#bugs
2017-07-26 02:49:31 +12:00
Michael Rausch b0e99ab444 Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/server/ServerThread.java
2017-07-25 23:10:41 +12:00
Calum acd54dec7a Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Boat.java
#	src/main/java/seng302/models/stream/XMLParser.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
#	src/main/java/seng302/visualiser/controllers/StartScreenController.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/main/resources/views/LobbyView.fxml
#	src/main/resources/views/MainView.fxml
2017-07-25 21:05:15 +12:00
Calum 6242ab0b2e Implemented observer and strategy pattern in BoatAnnotations, now renamed AnnotationsBox.
Also implemented various other small fixes and further refactored code.

#refactor
2017-07-25 20:45:27 +12:00
Calum aad93d8913 Parsing classes now static utilities. Data now moved to model via controller class. Race logic shifted out of grpahics classes. Several improvements to code readability.
#story[986] #refactor
2017-07-24 12:14:08 +12:00
Calum 3ec1242a9a Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-07-21 11:13:04 +12:00
Calum 881f7f8e30 Changed package heirachy. Merged Controller and StartScreenController.
#refactor
2017-07-21 09:22:55 +12:00
Calum 9ecaa7c3b3 Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective 2017-07-20 13:05:26 +12:00
Calum 037b0db01b Refactoring client for more atomic classes, will mimic the socket, game state, logic thread layout used by the server.
#refactor
2017-07-20 13:04:29 +12:00
Calum 360c55fdb9 Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/controllers/GameViewController.java
#	src/main/java/seng302/fxObjects/BoatGroup.java
2017-07-20 12:20:12 +12:00
Calum d9f5f7a137 Refactoring view for game development
#story[987]
2017-07-18 14:00:24 +12:00
Michael Rausch aee62c29fe Merge remote-tracking branch 'origin/develop' into develop 2017-05-26 09:07:22 +12:00
Michael Rausch 3bd8added4 Merge remote-tracking branch 'origin/develop' into develop 2017-05-25 14:56:11 +12:00
Michael Rausch ba527a1979 Merge remote-tracking branch 'origin/develop' into develop 2017-05-25 14:54:28 +12:00
Michael Rausch 945acb6071 Merge remote-tracking branch 'origin/develop' into develop 2017-05-25 13:57:07 +12:00
Michael Rausch 6f132f1e38 Merge remote-tracking branch 'origin/develop' into develop 2017-05-24 15:22:30 +12:00
Michael Rausch a1e8d29b9c Merge remote-tracking branch 'origin/develop' into develop 2017-05-24 14:36:04 +12:00
Michael Rausch e26f2af93d Merge branch 'develop' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into develop 2017-05-22 13:30:48 +12:00
Michael Rausch 6a6ed3ed44 Server sends mark locations to test
- Added a timer to send boat location messages containing the mark locations to test the receiver

#story[891]
2017-05-18 13:32:24 +12:00
170 changed files with 8905 additions and 7449 deletions
+4
View File
@@ -180,3 +180,7 @@ local.properties
.recommenders/
Makefile
infer-out/
infer.txt
log.log
+1 -1
View File
@@ -23,5 +23,5 @@ Haoming Yin <hyi25@uclive.ac.nz> <haoming.y@icloud.com>
Peter Galloway <ptg19@uclive.ac.nz> Peter <ptg19@uclive.ac.nz>
Zhi You Tan <zyt10@uclive.ac.nz> zyt10 <zyt10@uclive.ac.nz>
Zhi You Tan <zyt10@uclive.ac.nz> Ryan Tan <ryan_zhiyou@hotmail.com>
Alistair McIntyre <ajm412@uclive.ac.nz> alistairjmcintyre <alistairjmcintyre@gmail.com>
Alistair McIntyre <ajm412@uclive.ac.nz> <alistairjmcintyre@gmail.com>
Calum <cir27@uclive.ac.nz> cir27 <cir27@uclive.ac.nz>
+1 -1
View File
@@ -9,7 +9,7 @@ prints out event details, including time, involved boats and legs.
- Configuration file
We decided to store the team information including team names and boat velocity, as well as race configuration setting in external file.
We decided to store the team information including team names and boat currentVelocity, as well as race configuration setting in external file.
To read external files, "Json-simple" library has been used to parse information.
By using this library, we did not have to write our json parser and benefited from the flexibility of json files.
+1 -1
View File
@@ -8,7 +8,7 @@ You can specify a config file using the using the -f flag, for example 'java -ja
## The config file
The teams/boats are specified in the config file under 'teams', each team requires a team name, and a velocity (in meters per second).
The teams/boats are specified in the config file under 'teams', each team requires a team name, and a currentVelocity (in meters per second).
The 'time-scale' option lets you change how long the race takes to complete. A time-scale of 1.0 is normal speed, 2.0 is 2x etc.
+27
View File
@@ -37,12 +37,39 @@
<scope>test</scope>
</dependency>
<!-- https://mvnrepository.com/artifact/org.freemarker/freemarker -->
<dependency>
<groupId>info.cukes</groupId>
<artifactId>cucumber-junit</artifactId>
<version>1.2.5</version>
</dependency>
<!-- https://mvnrepository.com/artifact/info.cukes/cucumber-java -->
<dependency>
<groupId>info.cukes</groupId>
<artifactId>cucumber-java</artifactId>
<version>1.2.5</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.freemarker/freemarker -->
<dependency>
<groupId>org.freemarker</groupId>
<artifactId>freemarker</artifactId>
<version>2.3.26-incubating</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.apache.logging.log4j/log4j-slf4j-impl -->
<dependency>
<groupId>ch.qos.logback</groupId>
<artifactId>logback-classic</artifactId>
<version>1.1.7</version>
</dependency>
<dependency>
<groupId>commons-cli</groupId>
<artifactId>commons-cli</artifactId>
<version>1.4</version>
</dependency>
</dependencies>
<build>
+73 -12
View File
@@ -1,39 +1,100 @@
package seng302;
import ch.qos.logback.classic.Level;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.stage.Stage;
import seng302.client.ClientPacketParser;
import seng302.client.ClientState;
import seng302.models.PolarTable;
import org.apache.commons.cli.CommandLine;
import org.apache.commons.cli.CommandLineParser;
import org.apache.commons.cli.DefaultParser;
import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.PolarTable;
public class App extends Application {
private static Logger logger = LoggerFactory.getLogger(App.class);
public static void parseArgs(String[] args) throws ParseException {
Options options = new Options();
CommandLineParser parser = new DefaultParser();
CommandLine cmd;
ch.qos.logback.classic.Logger rootLogger = (ch.qos.logback.classic.Logger) LoggerFactory
.getLogger(Logger.ROOT_LOGGER_NAME);
options.addOption("debugLevel", true, "Set the application debug level");
cmd = parser.parse(options, args);
if (cmd.hasOption("debugLevel")) {
switch (cmd.getOptionValue("debugLevel")) {
case "DEBUG":
rootLogger.setLevel(Level.DEBUG);
break;
case "ALL":
rootLogger.setLevel(Level.ALL);
break;
case "WARNING":
rootLogger.setLevel(Level.WARN);
break;
case "ERROR":
rootLogger.setLevel(Level.ERROR);
break;
case "INFO":
rootLogger.setLevel(Level.INFO);
case "TRACE":
rootLogger.setLevel(Level.TRACE);
default:
rootLogger.setLevel(Level.ALL);
}
} else {
rootLogger.setLevel(Level.WARN);
}
}
@Override
public void start(Stage primaryStage) throws Exception {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
Parent root = FXMLLoader.load(getClass().getResource("/views/MainView.fxml"));
primaryStage.setTitle("RaceVision");
primaryStage.setScene(new Scene(root, 1530, 960));
primaryStage.setMaxWidth(1530);
primaryStage.setMaxHeight(960);
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
primaryStage.setTitle("Party Parrots at Sea");
Scene scene = new Scene(root, 1530, 960);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
primaryStage.setScene(scene);
// primaryStage.setMaxWidth(1530);
// primaryStage.setMaxHeight(960);
primaryStage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
// primaryStage.setMaximized(true);
primaryStage.show();
primaryStage.setOnCloseRequest(e -> {
ClientPacketParser.appClose();
// ClientPacketParser.appClose();
// ClientPacketParser.appClose();
System.exit(0);
});
ClientState.primaryStage = primaryStage;
// ClientState.primaryStage = primaryStage;
}
public static void main(String[] args) {
try {
parseArgs(args);
} catch (ParseException e) {
logger.error("Could not parse command line arguments");
}
launch(args);
}
}
@@ -1,638 +0,0 @@
package seng302.client;
import java.io.IOException;
import java.io.StringReader;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.Date;
import java.util.Map;
import java.util.TimeZone;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentSkipListMap;
import java.util.concurrent.PriorityBlockingQueue;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.models.Yacht;
import seng302.models.mark.Mark;
import seng302.models.stream.XMLParser;
import seng302.models.stream.packets.BoatPositionPacket;
import seng302.models.stream.packets.StreamPacket;
/**
* The purpose of this class is to take in the stream of divided packets so they can be read
* and parsed in by turning the byte arrays into useful data. There are two public static hashmaps
* that are threadsafe so the visualiser can always access the latest speed and position available
* Created by kre39 on 23/04/17.
*/
public class ClientPacketParser {
public static ConcurrentHashMap<Long, PriorityBlockingQueue<BoatPositionPacket>> markLocations = new ConcurrentHashMap<>();
public static ConcurrentHashMap<Long, PriorityBlockingQueue<BoatPositionPacket>> boatLocations = new ConcurrentHashMap<>();
private static boolean newRaceXmlReceived = false;
private static boolean raceStarted = false;
private static XMLParser xmlObject = new XMLParser();
private static boolean raceFinished = false;
private static boolean streamStatus = false;
private static long timeSinceStart = -1;
private static Map<Integer, Yacht> boats = new ConcurrentHashMap<>();
private static Map<Integer, Yacht> boatsPos = new ConcurrentSkipListMap<>();
private static double windDirection = 0;
private static Double windSpeed = 0d;
private static Long currentTimeLong;
private static String currentTimeString;
private static boolean appRunning;
private static Map<Integer, Yacht> clientStateBoats = new ConcurrentHashMap<>();
//CONVERSION CONSTANTS
public static final Double MS_TO_KNOTS = 1.94384;
/**
* Used to initialise the thread name and stream parser object so a thread can be executed
*/
public ClientPacketParser() {
}
/**
* Looks at the type of the packet then sends it to the appropriate parser to extract the
* specific data associated with that packet type
*
* @param packet the packet to be looked at and processed
*/
public static void parsePacket(StreamPacket packet) {
try {
switch (packet.getType()) {
case HEARTBEAT:
extractHeartBeat(packet);
break;
case RACE_STATUS:
extractRaceStatus(packet);
break;
case DISPLAY_TEXT_MESSAGE:
extractDisplayMessage(packet);
break;
case XML_MESSAGE:
extractXmlMessage(packet);
break;
case RACE_START_STATUS:
extractRaceStartStatus(packet);
break;
case YACHT_EVENT_CODE:
extractYachtEventCode(packet);
break;
case YACHT_ACTION_CODE:
extractYachtActionCode(packet);
break;
case CHATTER_TEXT:
extractChatterText(packet);
break;
case BOAT_LOCATION:
extractBoatLocation(packet);
break;
case MARK_ROUNDING:
extractMarkRounding(packet);
break;
case COURSE_WIND:
extractCourseWind(packet);
break;
case AVG_WIND:
extractAvgWind(packet);
break;
}
} catch (NullPointerException e) {
System.out.println("Error parsing packet");
}
}
/**
* Extracts the seq num used in the heartbeat packet
*
* @param packet Packet parsed in to use the payload
*/
private static void extractHeartBeat(StreamPacket packet) {
long heartbeat = bytesToLong(packet.getPayload());
}
private static String getTimeZoneString() {
Integer offset = xmlObject.getRegattaXML().getUtcOffset();
StringBuilder utcOffset = new StringBuilder();
utcOffset.append("GMT");
if (offset > 0) {
utcOffset.append("+");
utcOffset.append(offset);
} else if (offset < 0) {
utcOffset.append("-");
utcOffset.append(offset);
}
return utcOffset.toString();
}
/**
* Extracts the useful race status data from race status type packets. This method will also
* print to the console the current state of the race (if it has started/finished or is about to
* start), along side this it'll also display the amount of time since the race has started or
* time till it starts
*
* @param packet Packet parsed in to use the payload
*/
private static void extractRaceStatus(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long currentTime = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 7, 11));
int raceStatus = payload[11];
long expectedStartTime = bytesToLong(Arrays.copyOfRange(payload,12,18));
long windDir = bytesToLong(Arrays.copyOfRange(payload,18,20));
long rawWindSpeed = bytesToLong(Arrays.copyOfRange(payload,20,22));
currentTimeLong = currentTime;
DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
if (xmlObject.getRegattaXML() != null) {
format.setTimeZone(TimeZone.getTimeZone(getTimeZoneString()));
currentTimeString = format.format((new Date(currentTime)).getTime());
}
long timeTillStart =
((new Date(expectedStartTime)).getTime() - (new Date(currentTime)).getTime()) / 1000;
if (timeTillStart > 0) {
timeSinceStart = timeTillStart;
} else {
if (raceStatus == 4 || raceStatus == 8) {
raceFinished = true;
raceStarted = false;
ClientState.setRaceStarted(false);
} else if (!raceStarted) {
raceStarted = true;
ClientState.setRaceStarted(true);
raceFinished = false;
}
timeSinceStart = timeTillStart;
}
double windDirFactor = 0x4000 / 90; //0x4000 is 90 degrees, 0x8000 is 180 degrees, etc...
windDirection = windDir / windDirFactor;
windSpeed = rawWindSpeed / 1000 * MS_TO_KNOTS;
int noBoats = payload[22];
int raceType = payload[23];
for (int i = 0; i < noBoats; i++) {
long boatStatusSourceID = bytesToLong(
Arrays.copyOfRange(payload, 24 + (i * 20), 28 + (i * 20)));
int boatStatus = (int) payload[28 + (i * 20)];
int boatLegNumber = (int) payload[29 + (i * 20)];
int boatPenaltyAwarded = (int) payload[30 + (i * 20)];
int boatPenaltyServed = (int) payload[31 + (i * 20)];
long estTimeAtNextMark = bytesToLong(
Arrays.copyOfRange(payload, 32 + (i * 20), 38 + (i * 20)));
long estTimeAtFinish = bytesToLong(
Arrays.copyOfRange(payload, 38 + (i * 20), 44 + (i * 20)));
Yacht boat = boats.get((int) boatStatusSourceID);
boat.setBoatStatus((boatStatus));
setBoatLegPosition(boat, boatLegNumber);
boat.setPenaltiesAwarded(boatPenaltyAwarded);
boat.setPenaltiesServed(boatPenaltyServed);
boat.setEstimateTimeAtNextMark(estTimeAtNextMark);
boat.setEstimateTimeAtFinish(estTimeAtFinish);
// Update Client State boats when receive race status packet.
// Potentially could replace boats in ClientPacketParser.
Yacht clientBoat = ClientState.getBoats().get((int) boatStatusSourceID);
clientBoat.setBoatStatus((boatStatus));
setBoatLegPosition(clientBoat, boatLegNumber);
clientBoat.setPenaltiesAwarded(boatPenaltyAwarded);
clientBoat.setPenaltiesServed(boatPenaltyServed);
clientBoat.setEstimateTimeAtNextMark(estTimeAtNextMark);
clientBoat.setEstimateTimeAtFinish(estTimeAtFinish);
}
// 3 is race started.
// ClientState race started flag will be set to true if race started, else set false.
if (raceStatus == 3) {
ClientState.setRaceStarted(true);
} else {
ClientState.setRaceStarted(false);
}
}
private static void setBoatLegPosition(Yacht updatingBoat, Integer leg){
Integer placing = 1;
if (/* TODO implement when we are getting this data /TODO leg != updatingBoat.getLegNumber() && */(raceStarted || raceFinished)) {
for (Yacht boat : boats.values()) {
placing = boat.getSourceId();
/* See above to-do
if (boat.getLegNumber() != null && leg <= boat.getLegNumber()){
placing += 1;
}*/
}
updatingBoat.setPosition(placing.toString());
updatingBoat.setLegNumber(leg);
boatsPos.putIfAbsent(placing, updatingBoat);
boatsPos.replace(placing, updatingBoat);
} else if(updatingBoat.getLegNumber() == null){
updatingBoat.setPosition("-");
updatingBoat.setLegNumber(leg);
}
}
/**
* Used to extract the messages passed through with the display message packet
*
* @param packet Packet parsed in to use the payload
*/
private static void extractDisplayMessage(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int numOfLines = payload[3];
int totalLen = 0;
for (int i = 0; i < numOfLines; i++) {
int lineNum = payload[4 + totalLen];
int textLength = payload[5 + totalLen];
byte[] messageTextBytes = Arrays
.copyOfRange(payload, 6 + totalLen, 6 + textLength + totalLen);
String messageText = new String(messageTextBytes);
totalLen += 2 + textLength;
}
}
/**
* Used to read in the xml data. Will call the specific methods to create the course and boats
*
* @param packet Packet parsed in to use the payload
*/
private static void extractXmlMessage(StreamPacket packet) {
xmlObject = new XMLParser();
byte[] payload = packet.getPayload();
int messageType = payload[9];
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
String xmlMessage = new String(
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
//Create XML document Object
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db = null;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xmlMessage)));
} catch (ParserConfigurationException | IOException | SAXException e) {
System.out.println("[ClientPacketParser] ParserConfigurationException | IOException | SAXException");
}
xmlObject.constructXML(doc, messageType);
if (messageType == 7) { //7 is the boat XML
boats = xmlObject.getBoatXML().getCompetingBoats();
// Set/Update the ClientState boats after receiving new boat xml.
// Flag boatsUpdated in ClientState to true.
ClientState.setBoats(xmlObject.getBoatXML().getCompetingBoats());
ClientState.setBoatsUpdated(true);
}
if (messageType == 6) { //6 is race info xml
newRaceXmlReceived = true;
}
}
/**
* Extracts the race start status from the packet, currently is unused within the app but
* is here for potential future use
*
* @param packet Packet parsed in to use the payload
*/
private static void extractRaceStartStatus(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long raceStartTime = bytesToLong(Arrays.copyOfRange(payload, 9, 15));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 15, 19));
int notificationType = payload[19];
}
/**
* When a yacht event occurs this will parse the byte array to retrieve the necessary info,
* currently unused
*
* @param packet Packet parsed in to use the payload
*/
private static void extractYachtEventCode(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 9, 13));
long subjectId = bytesToLong(Arrays.copyOfRange(payload, 13, 17));
long incidentId = bytesToLong(Arrays.copyOfRange(payload, 17, 21));
int eventId = payload[21];
}
/**
* When a yacht action occurs this will parse the parse the byte array to retrieve the necessary
* info, currently unused
*
* @param packet Packet parsed in to use the payload
*/
private static void extractYachtActionCode(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long subjectId = bytesToLong(Arrays.copyOfRange(payload, 9, 13));
long incidentId = bytesToLong(Arrays.copyOfRange(payload, 13, 17));
int eventId = payload[17];
}
/**
* Strips the message from the chatter text type packets, currently the message is unused
*
* @param packet Packet parsed in to use the payload
*/
private static void extractChatterText(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int messageType = payload[1];
int length = payload[2];
String message = new String(Arrays.copyOfRange(payload, 3, 3 + length));
System.out.println(message);
}
/**
* Used to breakdown the boatlocation packets so the boat coordinates, id and groundspeed are
* all used All the other extra data is still being read and translated however is unused.
*
* @param packet Packet parsed in to use the payload
*/
private static void extractBoatLocation(StreamPacket packet) {
byte[] payload = packet.getPayload();
int deviceType = (int) payload[15];
long timeValid = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long seq = bytesToLong(Arrays.copyOfRange(payload, 11, 15));
long boatId = bytesToLong(Arrays.copyOfRange(payload, 7, 11));
long rawLat = bytesToLong(Arrays.copyOfRange(payload, 16, 20));
long rawLon = bytesToLong(Arrays.copyOfRange(payload, 20, 24));
//Converts the double to a usable lat/lon
double lat = ((180d * (double) rawLat) / Math.pow(2, 31));
double lon = ((180d * (double) rawLon) / Math.pow(2, 31));
// System.out.println("[CLIENT] Lat: " + lat + " Lon: " + lon);
long heading = bytesToLong(Arrays.copyOfRange(payload, 28, 30));
double groundSpeed = bytesToLong(Arrays.copyOfRange(payload, 38, 40)) / 1000.0;
//type 1 is a racing yacht and type 3 is a mark, needed for updating positions of the mark and boat
if (deviceType == 1){
Yacht boat = boats.get((int) boatId);
boat.setVelocity(groundSpeed);
BoatPositionPacket boatPacket = new BoatPositionPacket(boatId, timeValid, lat, lon, heading, groundSpeed);
//add a new priority que to the boatLocations HashMap
if (!boatLocations.containsKey(boatId)) {
boatLocations.put(boatId,
new PriorityBlockingQueue<>(256, new Comparator<BoatPositionPacket>() {
@Override
public int compare(BoatPositionPacket p1, BoatPositionPacket p2) {
return (int) (p1.getTimeValid() - p2.getTimeValid());
}
}));
}
boatLocations.get(boatId).put(boatPacket);
} else if (deviceType == 3) {
BoatPositionPacket markPacket = new BoatPositionPacket(boatId, timeValid, lat, lon,
heading, groundSpeed);
//add a new priority que to the boatLocations HashMap
if (!markLocations.containsKey(boatId)) {
markLocations.put(boatId,
new PriorityBlockingQueue<>(256, new Comparator<BoatPositionPacket>() {
@Override
public int compare(BoatPositionPacket p1, BoatPositionPacket p2) {
return (int) (p1.getTimeValid() - p2.getTimeValid());
}
}));
}
markLocations.get(boatId).put(markPacket);
}
}
/**
* This packet type is received when a mark or gate is rounded by a boat
*
* @param packet The packet containing the payload
*/
private static void extractMarkRounding(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 9, 13));
long subjectId = bytesToLong(Arrays.copyOfRange(payload, 13, 17));
int boatStatus = payload[17];
int roundingSide = payload[18];
int markType = payload[19];
int markId = payload[20];
// assign mark rounding time to boat
boats.get((int)subjectId).setMarkRoundingTime(timeStamp);
for (Mark mark : xmlObject.getRaceXML().getAllCompoundMarks()) {
if (mark.getCompoundMarkID() == markId) {
boats.get((int)subjectId).setLastMarkRounded(mark);
}
}
}
/**
* This packet type contains periodic data on the state of the wind
*
* @param packet The packet containing the payload
*/
private static void extractCourseWind(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int selectedWindId = payload[1];
int loopCount = payload[2];
ArrayList<String> windInfo = new ArrayList<>();
for (int i = 0; i < loopCount; i++) {
String wind = "WindId: " + payload[3 + (20 * i)];
wind +=
"\nTime: " + bytesToLong(Arrays.copyOfRange(payload, 4 + (20 * i), 10 + (20 * i)));
wind += "\nRaceId: " + bytesToLong(
Arrays.copyOfRange(payload, 10 + (20 * i), 14 + (20 * i)));
wind += "\nWindDirection: " + bytesToLong(
Arrays.copyOfRange(payload, 14 + (20 * i), 16 + (20 * i)));
wind += "\nWindSpeed: " + bytesToLong(
Arrays.copyOfRange(payload, 16 + (20 * i), 18 + (20 * i)));
wind += "\nBestUpWindAngle: " + bytesToLong(
Arrays.copyOfRange(payload, 18 + (20 * i), 20 + (20 * i)));
wind += "\nBestDownWindAngle: " + bytesToLong(
Arrays.copyOfRange(payload, 20 + (20 * i), 22 + (20 * i)));
wind += "\nFlags: " + String
.format("%8s", Integer.toBinaryString(payload[22 + (20 * i)] & 0xFF))
.replace(' ', '0');
windInfo.add(wind);
}
}
/**
* This packet conatins the average wind to ground speed
*
* @param packet The packet containing the paylaod
*/
private static void extractAvgWind(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long rawPeriod = bytesToLong(Arrays.copyOfRange(payload, 7, 9));
long rawSamplePeriod = bytesToLong(Arrays.copyOfRange(payload, 9, 11));
long period2 = bytesToLong(Arrays.copyOfRange(payload, 11, 13));
long speed2 = bytesToLong(Arrays.copyOfRange(payload, 13, 15));
long period3 = bytesToLong(Arrays.copyOfRange(payload, 15, 17));
long speed3 = bytesToLong(Arrays.copyOfRange(payload, 17, 19));
long period4 = bytesToLong(Arrays.copyOfRange(payload, 19, 21));
long speed4 = bytesToLong(Arrays.copyOfRange(payload, 21, 23));
}
/**
* takes an array of up to 7 bytes and returns a positive
* long constructed from the input bytes
*
* @return a positive long if there is less than 7 bytes -1 otherwise
*/
private static long bytesToLong(byte[] bytes) {
long partialLong = 0;
int index = 0;
for (byte b : bytes) {
if (index > 6) {
return -1;
}
partialLong = partialLong | (b & 0xFFL) << (index * 8);
index++;
}
return partialLong;
}
/**
* returns false if race not started, true otherwise
*
* @return race started status
*/
public static boolean isRaceStarted() {
return raceStarted;
}
/**
* returns false if stream not connected, true otherwise
*
* @return stream started status
*/
public static boolean isStreamStatus() {
return streamStatus;
}
/**
* returns race timer
*
* @return race timer in long
*/
public static long getTimeSinceStart() {
return timeSinceStart;
}
/**
* return false if race not finished, true otherwise
*
* @return race finished status
*/
public static boolean isRaceFinished() {
return raceFinished;
}
/**
* return a map of boats with sourceID and the boat
*
* @return map of boats
*/
public static Map<Integer, Yacht> getBoats() {
return boats;
}
/**
* returns the latest updated object from xml parser
*
* @return the latest xml object
*/
public static XMLParser getXmlObject() {
return xmlObject;
}
/**
* returns the wind direction in degrees
*
* @return a double wind direction value
*/
public static double getWindDirection() {
return windDirection;
}
/**
* Returns the wind speed in knots
* @return A double indicating the wind speed in knots
*/
public static Double getWindSpeed() {
return windSpeed;
}
/**
* returns stream time in formatted string format
*
* @return String of stream time
*/
public static String getCurrentTimeString() {
return currentTimeString;
}
/**
* used in boat position since tree map can sort position efficiently.
*
* @return a map of time to finish and boat.
*/
public static Map<Integer, Yacht> getBoatsPos() {
return boatsPos;
}
/**
* returns current time in stream in long
*
* @return a long value of current time
*/
public static Long getCurrentTimeLong() {
return currentTimeLong;
}
public static void appClose() {
appRunning = false;
}
/**
* Used to check if a new un-processed xml has been found, if so will return true before
* toggling off so that the next check will return false.
*
* @return the status of if new xml has been received
*/
public static boolean isNewRaceXmlReceived() {
if (newRaceXmlReceived) {
newRaceXmlReceived = false;
return true;
} else {
return false;
}
}
}
@@ -1,78 +0,0 @@
package seng302.client;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import javafx.stage.Stage;
import seng302.models.Yacht;
/**
* Used by the client to store static variables, which other threads and classes
* observer so that they can update their status accordingly.
*/
public class ClientState {
private static String hostIp = "";
private static Boolean isHost = false;
private static Boolean raceStarted = false;
private static Boolean connectedToHost = false;
private static Map<Integer, Yacht> boats = new ConcurrentHashMap<>();
private static Boolean boatsUpdated = true;
private static String clientSourceId = "";
public static Stage primaryStage;
public static String getHostIp() {
return hostIp;
}
public static void setHostIp(String hostIp) {
ClientState.hostIp = hostIp;
}
public static Boolean isHost() {
return isHost;
}
public static void setHost(Boolean isHost) {
ClientState.isHost = isHost;
}
public static Boolean isRaceStarted() {
return raceStarted;
}
public static void setRaceStarted(Boolean raceStarted) {
ClientState.raceStarted = raceStarted;
}
public static Boolean isConnectedToHost() {
return connectedToHost;
}
public static void setConnectedToHost(Boolean connectedToHost) {
ClientState.connectedToHost = connectedToHost;
}
public static Map<Integer, Yacht> getBoats() {
return boats;
}
public static Boolean isBoatsUpdated() {
return boatsUpdated;
}
public static void setBoatsUpdated(Boolean boatsUpdated) {
ClientState.boatsUpdated = boatsUpdated;
}
public static String getClientSourceId() {
return clientSourceId;
}
public static void setClientSourceId(String clientSourceId) {
ClientState.clientSourceId = clientSourceId;
}
public static void setBoats(Map<Integer, Yacht> boats) {
ClientState.boats = boats;
}
}
@@ -1,54 +0,0 @@
package seng302.client;
import java.util.Observable;
/**
* Used by LobbyController to run a separate thread-loop
* updates the controller when change is detected.
*/
public class ClientStateQueryingRunnable extends Observable implements Runnable {
private Boolean terminate = false;
public ClientStateQueryingRunnable() {}
/**
* Notifies observers(the lobby controller) that "game started" if ClientState
* raceStarted flag is true and terminates itself. Also, it notifies observers
* to add/remove players if ClientState boatsUpdated flag is true, then resets
* the flag to false;
*/
@Override
public void run() {
while(!terminate) {
// Sleeping the thread so it will respond to the if statement below
// if you know a better fix, pls tell me :) -ryan
try {
Thread.sleep(0);
} catch (InterruptedException e) {
continue;
}
if (ClientState.isRaceStarted() && ClientState.isConnectedToHost()) {
setChanged();
notifyObservers("game started");
terminate();
}
if (ClientState.isBoatsUpdated()) {
setChanged();
notifyObservers("update players");
ClientState.setBoatsUpdated(false);
}
}
}
/**
* Used to terminate the thread.
*
* Currently called by the main while loop when game started is detected.
*/
public void terminate() {
terminate = true;
}
}
@@ -1,216 +0,0 @@
package seng302.client;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.time.LocalDateTime;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.application.Platform;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import seng302.models.stream.packets.StreamPacket;
import seng302.server.messages.BoatActionMessage;
import seng302.server.messages.Message;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
* its own thread.
*/
public class ClientToServerThread implements Runnable {
private static final int LOG_LEVEL = 1;
private Thread thread;
private Integer ourID;
private Socket socket;
private InputStream is;
private OutputStream os;
private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer;
/**
* Constructor for ClientToServerThread which takes in ipAddress and portNumber and attempts to
* connect to the specified ipAddress and port.
*
* Upon successful socket connection, threeWayHandshake will be preformed and the instance will
* be put on a thread and run immediately.
*
* @param ipAddress a string of ip address to be connected to
* @param portNumber an integer port number
* @throws Exception SocketConnection if fail to connect to ip address and port number
* combination
*/
public ClientToServerThread(String ipAddress, Integer portNumber) throws Exception {
socket = new Socket(ipAddress, portNumber);
is = socket.getInputStream();
os = socket.getOutputStream();
Integer allocatedID = threeWayHandshake();
if (allocatedID != null) {
ourID = allocatedID;
clientLog("Successful handshake. Allocated ID: " + ourID, 0);
ClientState.setClientSourceId(String.valueOf(ourID));
} else {
clientLog("Unsuccessful handshake", 1);
closeSocket();
return;
}
thread = new Thread(this);
thread.start();
}
/**
* Prints out log messages and the time happened.
* Only perform task if log level is below LOG_LEVEL variable.
*
* @param message a string of message to be printed out
* @param logLevel an int for log level
*/
static void clientLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[CLIENT " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
}
}
/**
* Perform the thread loop. It exits the loop if ClientState connected to host
* variable is false.
*/
public void run() {
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
while (ClientState.isConnectedToHost()) {
try {
crcBuffer = new ByteArrayOutputStream();
sync1 = readByte();
sync2 = readByte();
//checking if it is the start of the packet
if (sync1 == 0x47 && sync2 == 0x83) {
int type = readByte();
//No. of milliseconds since Jan 1st 1970
long timeStamp = Message.bytesToLong(getBytes(6));
skipBytes(4);
long payloadLength = Message.bytesToLong(getBytes(2));
byte[] payload = getBytes((int) payloadLength);
Checksum checksum = new CRC32();
checksum.update(crcBuffer.toByteArray(), 0, crcBuffer.size());
long computedCrc = checksum.getValue();
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
ClientPacketParser
.parsePacket(new StreamPacket(type, payloadLength, timeStamp, payload));
} else {
clientLog("Packet has been dropped", 1);
}
}
} catch (Exception e) {
closeSocket();
Platform.runLater(new Runnable() {
@Override
public void run() {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Host has disconnected");
alert.setContentText("Cannot find Server");
alert.showAndWait();
}
});
clientLog("Disconnected from server", 1);
return;
}
}
closeSocket();
clientLog("Disconnected from server", 0);
}
/**
* Listens for an allocated sourceID and returns it to the server
*
* @return the sourceID allocated to us by the server
*/
private Integer threeWayHandshake() {
Integer ourSourceID = null;
while (true) {
try {
ourSourceID = is.read();
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
}
if (ourSourceID != null) {
try {
os.write(ourSourceID);
return ourSourceID;
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
return null;
}
}
}
}
/**
* Send the post-start race course information
*/
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) {
try {
os.write(boatActionMessage.getBuffer());
} catch (IOException e) {
clientLog("Could not write to server", 1);
}
}
public void closeSocket() {
try {
socket.close();
} catch (IOException e) {
clientLog("Failed to close the socket", 1);
}
}
private int readByte() throws Exception {
int currentByte = -1;
try {
currentByte = is.read();
crcBuffer.write(currentByte);
} catch (IOException e) {
clientLog("Read byte failed", 1);
}
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
private byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
private void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}
public Thread getThread() {
return thread;
}
}
@@ -1,597 +0,0 @@
package seng302.controllers;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.concurrent.PriorityBlockingQueue;
import javafx.animation.AnimationTimer;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.text.Text;
import seng302.client.ClientPacketParser;
import seng302.client.ClientState;
import seng302.fxObjects.BoatGroup;
import seng302.models.Colors;
import seng302.models.Yacht;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.fxObjects.MarkGroup;
import seng302.models.mark.MarkType;
import seng302.models.mark.SingleMark;
import seng302.models.map.Boundary;
import seng302.models.map.CanvasMap;
import seng302.models.stream.XMLParser;
import seng302.models.stream.XMLParser.RaceXMLObject.Limit;
import seng302.models.stream.XMLParser.RaceXMLObject.Participant;
import seng302.models.stream.packets.BoatPositionPacket;
import seng302.utilities.GeoPoint;
import seng302.utilities.GeoUtility;
/**
* Created by ptg19 on 15/03/17.
* Modified by Haoming Yin (hyi25) on 20/3/2017.
*/
public class CanvasController {
@FXML
private AnchorPane canvasPane;
private RaceViewController raceViewController;
private ResizableCanvas canvas;
private Group group;
private GraphicsContext gc;
private ImageView mapImage;
private final int BUFFER_SIZE = 50;
private final int PANEL_WIDTH = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private final int PANEL_HEIGHT = 960;
private final int CANVAS_WIDTH = 1100;
private final int CANVAS_HEIGHT = 920;
private boolean horizontalInversion = false;
private double distanceScaleFactor;
private ScaleDirection scaleDirection;
private Mark minLatPoint;
private Mark minLonPoint;
private Mark maxLatPoint;
private Mark maxLonPoint;
private double referencePointX;
private double referencePointY;
private double metersPerPixelX;
private double metersPerPixelY;
private List<MarkGroup> markGroups = new ArrayList<>();
private List<BoatGroup> boatGroups = new ArrayList<>();
private Text FPSDisplay = new Text();
private Polygon raceBorder = new Polygon();
//FRAME RATE
private Double frameRate = 60.0;
private final long[] frameTimes = new long[30];
private int frameTimeIndex = 0;
private boolean arrayFilled = false;
public AnimationTimer timer;
private enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
public void setup(RaceViewController raceViewController) {
this.raceViewController = raceViewController;
}
public void initialize() {
raceViewController = new RaceViewController();
canvas = new ResizableCanvas();
group = new Group();
// create image view for map, bind panel size to image
mapImage = new ImageView();
canvasPane.getChildren().add(mapImage);
mapImage.fitWidthProperty().bind(canvasPane.widthProperty());
mapImage.fitHeightProperty().bind(canvasPane.heightProperty());
canvasPane.getChildren().add(canvas);
canvasPane.getChildren().add(group);
// Bind canvas size to stack pane size.
canvas.widthProperty().bind(new SimpleDoubleProperty(CANVAS_WIDTH));
canvas.heightProperty().bind(new SimpleDoubleProperty(CANVAS_HEIGHT));
}
public void initializeCanvas() {
gc = canvas.getGraphicsContext2D();
gc.setGlobalAlpha(0.5);
fitMarksToCanvas();
drawGoogleMap();
FPSDisplay.setLayoutX(5);
FPSDisplay.setLayoutY(20);
FPSDisplay.setStrokeWidth(2);
group.getChildren().add(FPSDisplay);
group.getChildren().add(raceBorder);
initializeMarks();
initializeBoats();
timer = new AnimationTimer() {
private long lastTime = 0;
private int FPSCount = 30;
@Override
public void handle(long now) {
if (lastTime == 0) {
lastTime = now;
} else {
if (now - lastTime >= (1e8 / 60)) { //Fix for framerate going above 60 when minimized
long oldFrameTime = frameTimes[frameTimeIndex];
frameTimes[frameTimeIndex] = now;
frameTimeIndex = (frameTimeIndex + 1) % frameTimes.length;
if (frameTimeIndex == 0) {
arrayFilled = true;
}
long elapsedNanos;
if (arrayFilled) {
elapsedNanos = now - oldFrameTime;
long elapsedNanosPerFrame = elapsedNanos / frameTimes.length;
frameRate = 1_000_000_000.0 / elapsedNanosPerFrame;
if (FPSCount-- == 0) {
FPSCount = 30;
drawFps(frameRate.intValue());
}
raceViewController.updateSparkLine();
}
updateGroups();
if (ClientPacketParser.isRaceFinished()) {
this.stop();
}
lastTime = now;
}
}
if (ClientPacketParser.isRaceFinished()) {
this.stop();
switchToFinishScreen();
}
}
};
}
private void switchToFinishScreen() {
try {
// canvas view -> anchor pane -> grid pane -> main view
GridPane gridPane = (GridPane) canvasPane.getParent().getParent();
AnchorPane contentPane = (AnchorPane) gridPane.getParent();
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
contentPane.getChildren().addAll(
(Pane) FXMLLoader.load(getClass().getResource("/views/FinishScreenView.fxml")));
} catch (javafx.fxml.LoadException e) {
System.out.println("[Controller] FXML load exception");
} catch (IOException e) {
System.out.println("[Controller] IO exception");
}
}
/**
* First find the top right and bottom left points' geo locations, then retrieve
* map from google to display on image view. - Haoming 22/5/2017
*/
private void drawGoogleMap() {
findMetersPerPixel();
Point2D topLeftPoint = findScaledXY(maxLatPoint.getLatitude(), minLonPoint.getLongitude());
// distance from top left extreme to panel origin (top left corner)
double distanceFromTopLeftToOrigin = Math.sqrt(
Math.pow(topLeftPoint.getX() * metersPerPixelX, 2) + Math
.pow(topLeftPoint.getY() * metersPerPixelY, 2));
// angle from top left extreme to panel origin
double bearingFromTopLeftToOrigin = Math
.toDegrees(Math.atan2(-topLeftPoint.getX(), topLeftPoint.getY()));
// the top left extreme
GeoPoint topLeftPos = new GeoPoint(maxLatPoint.getLatitude(), minLonPoint.getLongitude());
GeoPoint originPos = GeoUtility
.getGeoCoordinate(topLeftPos, bearingFromTopLeftToOrigin, distanceFromTopLeftToOrigin);
// distance from origin corner to bottom right corner of the panel
double distanceFromOriginToBottomRight = Math.sqrt(
Math.pow(PANEL_HEIGHT * metersPerPixelY, 2) + Math
.pow(PANEL_WIDTH * metersPerPixelX, 2));
double bearingFromOriginToBottomRight = Math
.toDegrees(Math.atan2(PANEL_WIDTH, -PANEL_HEIGHT));
GeoPoint bottomRightPos = GeoUtility
.getGeoCoordinate(originPos, bearingFromOriginToBottomRight,
distanceFromOriginToBottomRight);
Boundary boundary = new Boundary(originPos.getLat(), bottomRightPos.getLng(),
bottomRightPos.getLat(), originPos.getLng());
CanvasMap canvasMap = new CanvasMap(boundary);
mapImage.setImage(canvasMap.getMapImage());
}
/**
* Adds border marks to the canvas, taken from the XML file
*
* NOTE: This is quite confusing as objects are grabbed from the XMLParser such as Mark and
* CompoundMark which are named the same as those in the model package but are, however not the
* same, so they do not have things such as a type and must be derived from the number of marks
* in a compound mark etc..
*/
private void addRaceBorder() {
XMLParser.RaceXMLObject raceXMLObject = ClientPacketParser.getXmlObject().getRaceXML();
ArrayList<Limit> courseLimits = raceXMLObject.getCourseLimit();
raceBorder.setStroke(new Color(0.0f, 0.0f, 0.74509807f, 1));
raceBorder.setStrokeWidth(3);
raceBorder.setFill(new Color(0,0,0,0));
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : courseLimits) {
Point2D location = findScaledXY(limit.getLat(), limit.getLng());
boundaryPoints.add(location.getX());
boundaryPoints.add(location.getY());
}
raceBorder.getPoints().setAll(boundaryPoints);
}
private void updateGroups() {
for (BoatGroup boatGroup : boatGroups) {
// some raceObjects will have multiple ID's (for instance gate marks)
//checking if the current "ID" has any updates associated with it
if (ClientPacketParser.boatLocations.containsKey(boatGroup.getRaceId())) {
updateBoatGroup(boatGroup);
}
}
for (MarkGroup markGroup : markGroups) {
for (Long id : markGroup.getRaceIds()) {
if (ClientPacketParser.markLocations.containsKey(id)) {
updateMarkGroup(id, markGroup);
}
}
}
checkForCourseChanges();
}
private void checkForCourseChanges() {
if (ClientPacketParser.isNewRaceXmlReceived()) {
addRaceBorder();
}
}
private void updateBoatGroup(BoatGroup boatGroup) {
PriorityBlockingQueue<BoatPositionPacket> movementQueue = ClientPacketParser.boatLocations
.get(boatGroup.getRaceId());
// giving the movementQueue a 5 packet buffer to account for slightly out of order packets
if (movementQueue.size() > 0) {
try {
BoatPositionPacket positionPacket = movementQueue.take();
Point2D p2d = findScaledXY(positionPacket.getLat(), positionPacket.getLon());
double heading = 360.0 / 0xffff * positionPacket.getHeading();
boatGroup.setDestination(
p2d.getX(), p2d.getY(), heading, positionPacket.getGroundSpeed(),
positionPacket.getTimeValid(), frameRate);
} catch (InterruptedException e){
System.out.println("[CanvasController] Interrupted Exception");
}
}
}
void updateMarkGroup (long raceId, MarkGroup markGroup) {
PriorityBlockingQueue<BoatPositionPacket> movementQueue = ClientPacketParser.markLocations
.get(raceId);
if (movementQueue.size() > 0){
try {
BoatPositionPacket positionPacket = movementQueue.take();
Point2D p2d = findScaledXY(positionPacket.getLat(), positionPacket.getLon());
markGroup.moveMarkTo(p2d.getX(), p2d.getY(), raceId);
} catch (InterruptedException e) {
System.out.println("[CanvasController] Interrupted exception");
}
}
}
/**
* Draws all the boats.
*/
private void initializeBoats() {
Map<Integer, Yacht> boats = ClientPacketParser.getBoats();
Group wakes = new Group();
Group trails = new Group();
Group annotations = new Group();
ArrayList<Participant> participants = ClientPacketParser.getXmlObject().getRaceXML()
.getParticipants();
ArrayList<Integer> participantIDs = new ArrayList<>();
for (Participant p : participants) {
participantIDs.add(p.getsourceID());
}
for (Yacht boat : boats.values()) {
if (participantIDs.contains(boat.getSourceId())) {
boat.setColour(Colors.getColor());
BoatGroup boatGroup = new BoatGroup(boat, boat.getColour());
if (boat.getSourceId().equals(Integer.parseInt(ClientState.getClientSourceId()))) {
boatGroup.setAsPlayer();
boatGroups.add(boatGroup);
annotations.getChildren().add(boatGroup.getAnnotations());
} else {
//Move annotations and boat to bottom of group keeping player ontop.
if (boatGroups.size() > 0) {
boatGroups.add(0, boatGroup);
} else {
boatGroups.add(boatGroup);
}
if (annotations.getChildren().size() > 0) {
annotations.getChildren().add(0, boatGroup.getAnnotations());
} else {
annotations.getChildren().add(boatGroup.getAnnotations());
}
}
trails.getChildren().add(boatGroup.getTrail());
wakes.getChildren().add(boatGroup.getWake());
}
}
group.getChildren().addAll(trails);
group.getChildren().addAll(wakes);
group.getChildren().addAll(annotations);
group.getChildren().addAll(boatGroups);
}
private void initializeMarks() {
List<Mark> allMarks = ClientPacketParser.getXmlObject().getRaceXML()
.getNonDupCompoundMarks();
for (Mark mark : allMarks) {
if (mark.getMarkType() == MarkType.SINGLE_MARK) {
SingleMark sMark = (SingleMark) mark;
MarkGroup markGroup = new MarkGroup(sMark, findScaledXY(sMark));
markGroups.add(markGroup);
} else {
GateMark gMark = (GateMark) mark;
MarkGroup markGroup = new MarkGroup(gMark, findScaledXY(gMark.getSingleMark1()),
findScaledXY(gMark.getSingleMark2())); //should be 2 objects in the list.
markGroups.add(markGroup);
}
}
group.getChildren().addAll(markGroups);
}
class ResizableCanvas extends Canvas {
ResizableCanvas() {
// Redraw canvas when size changes.
widthProperty().addListener(evt -> draw());
heightProperty().addListener(evt -> draw());
}
private void draw() {
double width = getWidth();
double height = getHeight();
GraphicsContext gc = getGraphicsContext2D();
gc.clearRect(0, 0, width, height);
}
@Override
public boolean isResizable() {
return true;
}
@Override
public double prefWidth(double height) {
return getWidth();
}
@Override
public double prefHeight(double width) {
return getHeight();
}
}
private void drawFps(int fps){
if (raceViewController.isDisplayFps()){
FPSDisplay.setVisible(true);
FPSDisplay.setText(String.format("%d FPS", fps));
} else {
FPSDisplay.setVisible(false);
}
}
/**
* Calculates x and y location for every marker that fits it to the canvas the race will be
* drawn on.
*/
private void fitMarksToCanvas() {
//Check is called once to avoid unnecessarily change the course limits once the race is running
ClientPacketParser.isNewRaceXmlReceived();
findMinMaxPoint();
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
//givePointsXY();
addRaceBorder();
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the marker
* with the leftmost marker, rightmost marker, southern most marker and northern most marker
* respectively.
*/
private void findMinMaxPoint() {
List<Limit> sortedPoints = new ArrayList<>();
for (Limit limit : ClientPacketParser.getXmlObject().getRaceXML().getCourseLimit()) {
sortedPoints.add(limit);
}
sortedPoints.sort(Comparator.comparingDouble(Limit::getLat));
Limit minLatMark = sortedPoints.get(0);
Limit maxLatMark = sortedPoints.get(sortedPoints.size()-1);
minLatPoint = new SingleMark(minLatMark.toString(), minLatMark.getLat(), minLatMark.getLng(), minLatMark.getSeqID(), minLatMark.getSeqID());
maxLatPoint = new SingleMark(maxLatMark.toString(), maxLatMark.getLat(), maxLatMark.getLng(), maxLatMark.getSeqID(), minLatMark.getSeqID());
sortedPoints.sort(Comparator.comparingDouble(Limit::getLng));
//If the course is on a point on the earth where longitudes wrap around.
Limit minLonMark = sortedPoints.get(0);
Limit maxLonMark = sortedPoints.get(sortedPoints.size()-1);
minLonPoint = new SingleMark(minLonMark.toString(), minLonMark.getLat(), minLonMark.getLng(), minLonMark.getSeqID(), minLonMark.getSeqID());
maxLonPoint = new SingleMark(maxLonMark.toString(), maxLonMark.getLat(), maxLonMark.getLng(), maxLonMark.getSeqID(), minLonMark.getSeqID());
if (maxLonPoint.getLongitude() - minLonPoint.getLongitude() > 180) {
horizontalInversion = true;
}
}
/**
* Calculates the location of a reference point, this is always the point with minimum latitude,
* in relation to the canvas.
*
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
* maximum longitude.
*/
private void calculateReferencePointLocation(double minLonToMaxLon) {
Mark referencePoint = minLatPoint;
double referenceAngle;
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, minLonPoint));
referencePointX = BUFFER_SIZE + distanceScaleFactor * Math.sin(referenceAngle) * Mark.calculateDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, maxLatPoint));
referencePointY = CANVAS_HEIGHT - (BUFFER_SIZE + BUFFER_SIZE);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * Mark.calculateDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += BUFFER_SIZE;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * Mark.calculateDistance(referencePoint, maxLatPoint);
} else {
referencePointY = CANVAS_HEIGHT - BUFFER_SIZE;
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, minLonPoint));
referencePointX = BUFFER_SIZE;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * Mark.calculateDistance(referencePoint, minLonPoint);
referencePointX += ((CANVAS_WIDTH - (BUFFER_SIZE + BUFFER_SIZE)) - (minLonToMaxLon * distanceScaleFactor)) / 2;
}
if(horizontalInversion) {
referencePointX = CANVAS_WIDTH - BUFFER_SIZE - (referencePointX - BUFFER_SIZE);
}
}
/**
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(Mark.calculateHeadingRad(minLatPoint, maxLatPoint));
double vertDistance =
Math.cos(vertAngle) * Mark.calculateDistance(minLatPoint, maxLatPoint);
double horiAngle = Mark.calculateHeadingRad(minLonPoint, maxLonPoint);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
} else {
horiAngle = horiAngle - (Math.PI / 2);
}
double horiDistance =
Math.cos(horiAngle) * Mark.calculateDistance(minLonPoint, maxLonPoint);
double vertScale = (CANVAS_HEIGHT - (BUFFER_SIZE + BUFFER_SIZE)) / vertDistance;
if ((horiDistance * vertScale) > (CANVAS_WIDTH - (BUFFER_SIZE + BUFFER_SIZE))) {
distanceScaleFactor = (CANVAS_WIDTH - (BUFFER_SIZE + BUFFER_SIZE)) / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
distanceScaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return horiDistance;
}
private Point2D findScaledXY(Mark unscaled) {
return findScaledXY(unscaled.getLatitude(), unscaled.getLongitude());
}
public Point2D findScaledXY (double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
int xAxisLocation = (int) referencePointX;
int yAxisLocation = (int) referencePointY;
angleFromReference = Mark
.calculateHeadingRad(minLatPoint.getLatitude(), minLatPoint.getLongitude(), unscaledLat,
unscaledLon);
distanceFromReference = Mark
.calculateDistance(minLatPoint.getLatitude(), minLatPoint.getLongitude(), unscaledLat,
unscaledLon);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += (int) Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= (int) Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += (int) Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += (int) Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= (int) Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= (int) Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= (int) Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += (int) Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
}
if(horizontalInversion) {
xAxisLocation = CANVAS_WIDTH - BUFFER_SIZE - (xAxisLocation - BUFFER_SIZE);
}
return new Point2D(xAxisLocation, yAxisLocation);
}
/**
* Find the number of meters per pixel.
*/
private void findMetersPerPixel() {
Point2D p1, p2;
Mark m1, m2;
double theta, distance, dx, dy, dHorizontal, dVertical;
m1 = new SingleMark("m1", maxLatPoint.getLatitude(), minLonPoint.getLongitude(), 1, 0);
m2 = new SingleMark("m2", minLatPoint.getLatitude(), maxLonPoint.getLongitude(), 2, 0);
p1 = findScaledXY(m1);
p2 = findScaledXY(m2);
theta = Mark.calculateHeadingRad(m1, m2);
distance = Mark.calculateDistance(m1, m2);
dHorizontal = Math.abs(Math.sin(theta) * distance);
dVertical = Math.abs(Math.cos(theta) * distance);
dx = Math.abs(p1.getX() - p2.getX());
dy = Math.abs(p1.getY() - p2.getY());
metersPerPixelX = dHorizontal / dx;
metersPerPixelY = dVertical / dy;
}
List<BoatGroup> getBoatGroups() {
return boatGroups;
}
List<MarkGroup> getMarkGroups() {
return markGroups;
}
}
@@ -1,106 +0,0 @@
package seng302.controllers;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Parent;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.AnchorPane;
import seng302.client.ClientPacketParser;
import seng302.client.ClientState;
import seng302.client.ClientToServerThread;
import seng302.server.messages.BoatActionMessage;
import seng302.server.messages.BoatActionType;
public class Controller implements Initializable {
@FXML
private AnchorPane contentPane;
private ClientToServerThread clientToServerThread;
private long lastSendingTime;
private int KEY_STROKE_SENDING_FREQUENCY = 50;
public Object setContentPane(String jfxUrl) {
try {
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
FXMLLoader fxmlLoader = new FXMLLoader((getClass().getResource(jfxUrl)));
Parent view = fxmlLoader.load();
contentPane.getChildren().addAll(view);
return fxmlLoader.getController();
} catch (javafx.fxml.LoadException e) {
System.err.println(e.getCause());
} catch (IOException e) {
System.err.println(e);
}
return null;
}
@Override
public void initialize(URL location, ResourceBundle resources) {
setUpStartScreen();
lastSendingTime = System.currentTimeMillis();
}
void setUpStartScreen() {
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
StartScreenController startScreenController = (StartScreenController) setContentPane("/views/StartScreenView.fxml");
startScreenController.setController(this);
ClientPacketParser.boatLocations.clear();
}
/** Handle the key-pressed event from the text field. */
public void keyPressed(KeyEvent e) {
BoatActionMessage boatActionMessage;
long currentTime = System.currentTimeMillis();
if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY && ClientState.isRaceStarted()) {
lastSendingTime = currentTime;
switch (e.getCode()) {
case SPACE: // align with vmg
boatActionMessage = new BoatActionMessage(BoatActionType.VMG);
clientToServerThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_UP: // upwind
boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND);
clientToServerThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_DOWN: // downwind
boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND);
clientToServerThread.sendBoatActionMessage(boatActionMessage);
break;
case ENTER: // tack/gybe
boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE);
clientToServerThread.sendBoatActionMessage(boatActionMessage);
break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
}
}
public void keyReleased(KeyEvent e) {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
BoatActionMessage boatActionMessage = new BoatActionMessage(BoatActionType.SAILS_IN);
clientToServerThread.sendBoatActionMessage(boatActionMessage);
break;
}
}
public void setClientToServerThread(ClientToServerThread ctt) {
clientToServerThread = ctt;
}
}
@@ -1,235 +0,0 @@
package seng302.controllers;
import java.io.IOException;
import java.net.URL;
import java.util.*;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.text.Text;
import seng302.client.ClientState;
import seng302.client.ClientStateQueryingRunnable;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
/**
* A class describing the actions of the lobby screen
* Created by wmu16 on 10/07/17.
*/
public class LobbyController implements Initializable, Observer{
@FXML
private GridPane lobbyScreen;
@FXML
private Text lobbyIpText;
@FXML
private Button readyButton;
@FXML
private ListView firstListView;
@FXML
private ListView secondListView;
@FXML
private ListView thirdListView;
@FXML
private ListView fourthListView;
@FXML
private ListView fifthListView;
@FXML
private ListView sixthListView;
@FXML
private ListView seventhListView;
@FXML
private ListView eighthListView;
@FXML
private ImageView firstImageView;
@FXML
private ImageView secondImageView;
@FXML
private ImageView thirdImageView;
@FXML
private ImageView fourthImageView;
@FXML
private ImageView fifthImageView;
@FXML
private ImageView sixthImageView;
@FXML
private ImageView seventhImageView;
@FXML
private ImageView eighthImageView;
private static List<ObservableList<String>> competitors = new ArrayList<>();
private static ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
private static ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
private ClientStateQueryingRunnable clientStateQueryingRunnable;
private static List<ImageView> imageViews;
private static List<ListView> listViews;
private int MAX_NUM_PLAYERS = 8;
private Boolean switchedPane = false;
private MainServerThread mainServerThread;
private Controller controller;
private void setContentPane(String jfxUrl) {
try {
AnchorPane contentPane = (AnchorPane) lobbyScreen.getParent();
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
contentPane.getChildren()
.addAll((Pane) FXMLLoader.load(getClass().getResource(jfxUrl)));
} catch (javafx.fxml.LoadException e) {
System.out.println("[Controller] FXML load exception");
} catch (IOException e) {
System.out.println("[Controller] IO exception");
} catch (NullPointerException e) {
// System.out.println("[Controller] Null Pointer Exception");
}
}
@Override
public void initialize(URL location, ResourceBundle resources) {
if (ClientState.isHost()) {
lobbyIpText.setText("Lobby Host IP: " + ClientState.getHostIp());
readyButton.setDisable(false);
}
else {
lobbyIpText.setText("Connected to IP: " + ClientState.getHostIp());
readyButton.setDisable(true);
}
// put all javafx objects in lists, so we can iterate though conveniently
imageViews = new ArrayList<>();
Collections.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView,
fifthImageView, sixthImageView, seventhImageView, eighthImageView);
listViews = new ArrayList<>();
Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView,
sixthListView, seventhListView, eighthListView);
competitors = new ArrayList<>();
Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
initialiseListView();
initialiseImageView(); // parrot gif init
// set up client state query thread, so that when it receives the race-started packet
// it can switch to the race view
ClientStateQueryingRunnable clientStateQueryingRunnable = new ClientStateQueryingRunnable();
clientStateQueryingRunnable.addObserver(this);
Thread clientStateQueryingThread = new Thread(clientStateQueryingRunnable, "Client State querying thread");
clientStateQueryingThread.setDaemon(true);
clientStateQueryingThread.start();
}
/**
* Observers "ClientStateQueryingRunnable".
* When the clients state has been marked to "race start", the querying thread
* will notify this lobby to change the view
* @param o
* @param arg
*/
@Override
public void update(Observable o, Object arg) {
Platform.runLater(new Runnable() {
@Override
public void run() {
if (arg.equals("game started") && !switchedPane) {
switchToRaceView();
}
if (arg.equals(("update players"))) {
initialiseListView();
}
}
});
}
/**
* Reset all ListViews and ImageViews according to the current competitors
*/
private void initialiseListView() {
listViews.forEach(listView -> listView.getItems().clear());
imageViews.forEach(gif -> gif.setVisible(false));
competitors.forEach(ol -> ol.removeAll());
List<Integer> ids = new ArrayList<>(ClientState.getBoats().keySet());
for (int i = 0; i < ids.size(); i++) {
competitors.get(i).add(ClientState.getBoats().get(ids.get(i)).getBoatName());
listViews.get(i).setItems(competitors.get(i));
imageViews.get(i).setVisible(true);
}
}
/**
* Loads preset images into imageViews
*/
private void initialiseImageView() {
for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
imageViews.get(i).setImage(new Image(getClass().getResourceAsStream("/pics/sail.png")));
}
// Image image1 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// firstImageView.setImage(image1);
// Image image2 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// secondImageView.setImage(image2);
// Image image3 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// thirdImageView.setImage(image3);
// Image image4 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// fourthImageView.setImage(image4);
// Image image5 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// fifthImageView.setImage(image5);
// Image image6 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// sixthImageView.setImage(image6);
// Image image7 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// seventhImageView.setImage(image7);
// Image image8 = new Image(getClass().getResourceAsStream("/pics/sail.png"));
// eighthImageView.setImage(image8);
}
@FXML
public void leaveLobbyButtonPressed() {
if (ClientState.isHost()) {
GameState.setCurrentStage(GameStages.CANCELLED);
mainServerThread.terminate();
}
ClientState.setConnectedToHost(false);
controller.setUpStartScreen();
}
@FXML
public void readyButtonPressed() {
GameState.setCurrentStage(GameStages.RACING);
mainServerThread.startGame();
}
private void switchToRaceView() {
if (!switchedPane) {
switchedPane = true;
setContentPane("/views/RaceView.fxml");
}
}
public void setMainServerThread(MainServerThread mainServerThread) {
this.mainServerThread = mainServerThread;
}
public void setController(Controller controller) {
this.controller = controller;
}
}
@@ -1,668 +0,0 @@
package seng302.controllers;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Scene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.XYChart;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Slider;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Line;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.Duration;
import javafx.util.StringConverter;
import seng302.client.ClientPacketParser;
import seng302.utilities.GeoUtility;
import seng302.controllers.annotations.Annotation;
import seng302.controllers.annotations.ImportantAnnotationController;
import seng302.controllers.annotations.ImportantAnnotationDelegate;
import seng302.controllers.annotations.ImportantAnnotationsState;
import seng302.fxObjects.BoatGroup;
import seng302.fxObjects.MarkGroup;
import seng302.models.*;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.models.mark.SingleMark;
import seng302.models.stream.XMLParser;
import java.io.IOException;
import java.util.*;
import seng302.models.stream.XMLParser.RaceXMLObject.Participant;
import java.util.stream.Collectors;
/**
* Created by ptg19 on 29/03/17.
*/
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
@FXML
private Text windSpeedText;
@FXML
private LineChart raceSparkLine;
@FXML
private NumberAxis sparklineYAxis;
@FXML
private VBox positionVbox;
@FXML
private CheckBox toggleFps;
@FXML
private Text timerLabel;
@FXML
private AnchorPane contentAnchorPane;
@FXML
private Text windArrowText, windDirectionText;
@FXML
private Slider annotationSlider;
@FXML
private Button selectAnnotationBtn;
@FXML
private ComboBox boatSelectionComboBox;
@FXML
private CanvasController includedCanvasController;
private static ArrayList<Yacht> startingBoats = new ArrayList<>();
private boolean displayFps;
private Timeline timerTimeline;
private Stage stage;
private static HashMap<Integer, Series<String, Double>> sparkLineData = new HashMap<>();
private static ArrayList<Yacht> racingBoats = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
private Yacht selectedBoat;
public void initialize() {
// Load a default important annotation state
importantAnnotations = new ImportantAnnotationsState();
//Formatting the y axis of the sparkline
raceSparkLine.getYAxis().setRotate(180);
raceSparkLine.getYAxis().setTickLabelRotation(180);
raceSparkLine.getYAxis().setTranslateX(-5);
raceSparkLine.getYAxis().setAutoRanging(false);
sparklineYAxis.setTickMarkVisible(false);
startingBoats = new ArrayList<>(ClientPacketParser.getBoats().values());
includedCanvasController.setup(this);
includedCanvasController.initializeCanvas();
initializeUpdateTimer();
initialiseFPSCheckBox();
initialiseAnnotationSlider();
initialiseBoatSelectionComboBox();
includedCanvasController.timer.start();
selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
}
/**
* The important annotations have been changed, update this view
*
* @param importantAnnotationsState The current state of the selected annotations
*/
public void importantAnnotationsChanged(ImportantAnnotationsState importantAnnotationsState) {
this.importantAnnotations = importantAnnotationsState;
setAnnotations((int) annotationSlider.getValue()); // Refresh the displayed annotations
}
/**
* Loads the "select annotations" view in a new window
*/
private void loadSelectAnnotationView() {
try {
FXMLLoader fxmlLoader = new FXMLLoader();
Stage stage = new Stage();
// Set controller
ImportantAnnotationController controller = new ImportantAnnotationController(this,
stage);
fxmlLoader.setController(controller);
// Load FXML and set CSS
fxmlLoader
.setLocation(getClass().getResource("/views/importantAnnotationSelectView.fxml"));
Scene scene = new Scene(fxmlLoader.load(), 469, 298);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
stage.initStyle(StageStyle.UNDECORATED);
stage.setScene(scene);
stage.show();
controller.loadState(importantAnnotations);
} catch (IOException e) {
System.out.println("[RaceViewController] IO exception");
}
}
private void initialiseFPSCheckBox() {
displayFps = true;
toggleFps.selectedProperty().addListener(
(observable, oldValue, newValue) -> displayFps = !displayFps);
}
private void initialiseAnnotationSlider() {
annotationSlider.setLabelFormatter(new StringConverter<Double>() {
@Override
public String toString(Double n) {
if (n == 0) {
return "None";
}
if (n == 1) {
return "Important";
}
if (n == 2) {
return "All";
}
return "All";
}
@Override
public Double fromString(String s) {
switch (s) {
case "None":
return 0d;
case "Important":
return 1d;
case "All":
return 2d;
default:
return 2d;
}
}
});
annotationSlider.valueProperty().addListener((obs, oldval, newVal) ->
setAnnotations((int) annotationSlider.getValue()));
annotationSlider.setValue(2);
}
/**
* Used to add any new boats into the race that may have started late or not have had data received yet
*/
void updateSparkLine(){
// Collect the racing boats that aren't already in the chart
ArrayList<Yacht> sparkLineCandidates = startingBoats.stream().filter(yacht -> !sparkLineData.containsKey(yacht.getSourceId())
&& yacht.getPosition() != null & yacht.getPosition() != "-").collect(Collectors.toCollection(ArrayList::new));
// Obtain the qualifying boats to set the max on the Y axis
racingBoats = startingBoats.stream().filter(yacht ->
yacht.getPosition() != null & yacht.getPosition() != "-").collect(Collectors.toCollection(ArrayList::new));
sparklineYAxis.setUpperBound(racingBoats.size() + 1);
// Create a new data series for new boats
sparkLineCandidates.stream().filter(yacht -> yacht.getPosition() != null).forEach(yacht -> {
Series<String, Double> yachtData = new Series<>();
yachtData.setName(yacht.getBoatName());
yachtData.getData().add(new XYChart.Data<>(Integer.toString(yacht.getLegNumber()), 1 + racingBoats.size() - Double.parseDouble(yacht.getPosition())));
sparkLineData.put(yacht.getSourceId(), yachtData);
});
// Lambda function to sort the series in order of leg (later legs shown more to the right)
List<XYChart.Series<String, Double>> positions = new ArrayList<>(sparkLineData.values());
Collections.sort(positions, (o1, o2) -> {
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
if (leg2 < leg1){
return 1;
} else {
return -1;
}
});
// Adds the new data series to the sparkline (and set the colour of the series)
raceSparkLine.setCreateSymbols(false);
positions.stream().filter(spark -> !raceSparkLine.getData().contains(spark)).forEach(spark -> {
raceSparkLine.getData().add(spark);
spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
});
}
/**
* Updates the yachts sparkline of the desired boat and using the new leg number
* @param yacht The yacht to be updated on the sparkline
* @param legNumber the leg number that the position will be assigned to
*/
public static void updateYachtPositionSparkline(Yacht yacht, Integer legNumber){
XYChart.Series<String, Double> positionData = sparkLineData.get(yacht.getSourceId());
positionData.getData().add(new XYChart.Data<>(Integer.toString(legNumber), 1 + racingBoats.size() - Double.parseDouble(yacht.getPosition())));
}
/**
* gets the rgb string of the boats colour to use for the chart via css
* @param boatName boat passed in to get the boats colour
* @return the colour as an rgb string
*/
private String getBoatColorAsRGB(String boatName){
Color color = Color.WHITE;
for (Yacht yacht: startingBoats){
if (Objects.equals(yacht.getBoatName(), boatName)){
color = yacht.getColour();
}
}
if (color == null){
return String.format( "#%02X%02X%02X",255,255,255);
}
return String.format( "#%02X%02X%02X",
(int)( color.getRed() * 255 ),
(int)( color.getGreen() * 255 ),
(int)( color.getBlue() * 255 ) );
}
/**
* Initalises a timer which updates elements of the RaceView such as wind direction, boat
* orderings etc.. which are dependent on the info from the stream parser constantly.
* Updates of each of these attributes are called ONCE EACH SECOND
*/
private void initializeUpdateTimer() {
timerTimeline = new Timeline();
timerTimeline.setCycleCount(Timeline.INDEFINITE);
// Run timer update every second
timerTimeline.getKeyFrames().add(
new KeyFrame(Duration.seconds(1),
event -> {
updateRaceTime();
updateWindDirection();
// updateOrder();
updateBoatSelectionComboBox();
updateOrder();
})
);
// Start the timer
timerTimeline.playFromStart();
}
/**
* Iterates over all corners until ones SeqID matches with the boats current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
private Mark getNextMark(BoatGroup bg) {
Integer legNumber = bg.getBoat().getLegNumber();
List<XMLParser.RaceXMLObject.Corner> markSequence = ClientPacketParser.getXmlObject()
.getRaceXML().getCompoundMarkSequence();
if (legNumber == 0) {
return null;
} else if (legNumber == markSequence.size() - 1) {
return null;
}
for (XMLParser.RaceXMLObject.Corner corner : markSequence) {
if (legNumber + 2 == corner.getSeqID()) {
Integer thisCompoundMarkID = corner.getCompoundMarkID();
for (Mark mark : ClientPacketParser.getXmlObject().getRaceXML()
.getAllCompoundMarks()) {
if (mark.getCompoundMarkID() == thisCompoundMarkID) {
return mark;
}
}
}
}
return null;
}
/**
* Updates the wind direction arrow and text as from info from the ClientPacketParser
*/
private void updateWindDirection() {
windDirectionText.setText(String.format("%.1f°", ClientPacketParser.getWindDirection()));
windArrowText.setRotate(ClientPacketParser.getWindDirection());
windSpeedText.setText(String.format("%.1f Knots", ClientPacketParser.getWindSpeed()));
}
/**
* Updates the clock for the race
*/
private void updateRaceTime() {
if (ClientPacketParser.isRaceFinished()) {
timerLabel.setFill(Color.RED);
timerLabel.setText("Race Finished!");
} else {
timerLabel.setText(getTimeSinceStartOfRace());
}
}
/**
* Grabs the boats currently in the race as from the ClientPacketParser and sets them to be selectable
* in the boat selection combo box
*/
private void updateBoatSelectionComboBox() {
ObservableList<Yacht> observableBoats = FXCollections
.observableArrayList(ClientPacketParser.getBoatsPos().values());
boatSelectionComboBox.setItems(observableBoats);
}
/**
* Updates the order of the boats as from the ClientPacketParser and sets them in the boat order
* section
*/
private void updateOrder() {
positionVbox.getChildren().clear();
positionVbox.getChildren().removeAll();
positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// list of racing boat id
ArrayList<Participant> participants = ClientPacketParser.getXmlObject().getRaceXML()
.getParticipants();
ArrayList<Integer> participantIDs = new ArrayList<>();
for (Participant p : participants) {
participantIDs.add(p.getsourceID());
}
if (ClientPacketParser.isRaceStarted()) {
/*
for (Yacht boat : ClientPacketParser.getBoatsPos().values()) {
System.out.println("Hi tjere" + boat.getBoatName());
if (participantIDs.contains(boat.getSourceId()) || true
) { // check if the boat is racing
if (boat.getBoatStatus() == 69) { // 3 is finish status
Text textToAdd = new Text(boat.getPosition() + ". " +
boat.getShortName() + " (Finished)");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
positionVbox.getChildren().add(textToAdd);
} else {
Text textToAdd = new Text(boat.getPosition() + ". " +
boat.getShortName() + " ");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
textToAdd.setStyle("");
positionVbox.getChildren().add(textToAdd);
System.out.println("Adding " + textToAdd.getText());
}
}
}
*/
for (Yacht boat : ClientPacketParser.getBoats().values()){
Text textToAdd = new Text(boat.getSourceId() + ". " + boat.getShortName() + " ");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
textToAdd.setStyle("");
positionVbox.getChildren().add(textToAdd);
}
} else {
for (Yacht boat : ClientPacketParser.getBoats().values()) {
if (participantIDs.contains(boat.getSourceId())) { // check if the boat is racing
Text textToAdd = new Text(boat.getPosition() + ". " +
boat.getShortName() + " ");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
textToAdd.setStyle("");
positionVbox.getChildren().add(textToAdd);
}
}
}
}
private void updateLaylines(BoatGroup bg) {
Mark nextMark = getNextMark(bg);
Boolean isUpwind = null;
// Can only calc leg direction if there is a next mark and it is a gate mark
if (nextMark != null) {
if (nextMark instanceof GateMark) {
if (bg.isUpwindLeg(includedCanvasController, nextMark)) {
isUpwind = true;
} else {
isUpwind = false;
}
for(MarkGroup mg : includedCanvasController.getMarkGroups()) {
mg.removeLaylines();
if (mg.getMainMark().getId() == nextMark.getId()) {
SingleMark singleMark1 = ((GateMark) nextMark).getSingleMark1();
SingleMark singleMark2 = ((GateMark) nextMark).getSingleMark2();
Point2D markPoint1 = includedCanvasController.findScaledXY(singleMark1.getLatitude(), singleMark1.getLongitude());
Point2D markPoint2 = includedCanvasController.findScaledXY(singleMark2.getLatitude(), singleMark2.getLongitude());
HashMap<Double, Double> angleAndSpeed;
if (isUpwind) {
angleAndSpeed = PolarTable
.getOptimalUpwindVMG(ClientPacketParser.getWindSpeed());
} else {
angleAndSpeed = PolarTable
.getOptimalDownwindVMG(ClientPacketParser.getWindSpeed());
}
Double resultingAngle = angleAndSpeed.keySet().iterator().next();
Point2D boatCurrentPos = new Point2D(bg.getBoatLayoutX(), bg.getBoatLayoutY());
Point2D gateMidPoint = markPoint1.midpoint(markPoint2);
Integer lineFuncResult = GeoUtility.lineFunction(boatCurrentPos, gateMidPoint, markPoint2);
Line rightLayline = new Line();
Line leftLayline = new Line();
if (lineFuncResult == 1) {
rightLayline = makeRightLayline(markPoint2, 180 - resultingAngle,
ClientPacketParser
.getWindDirection());
leftLayline = makeLeftLayline(markPoint1, 180 - resultingAngle,
ClientPacketParser
.getWindDirection());
} else if (lineFuncResult == -1) {
rightLayline = makeRightLayline(markPoint1, 180 - resultingAngle,
ClientPacketParser
.getWindDirection());
leftLayline = makeLeftLayline(markPoint2, 180 - resultingAngle,
ClientPacketParser
.getWindDirection());
}
leftLayline.setStrokeWidth(0.5);
leftLayline.setStroke(bg.getBoat().getColour());
rightLayline.setStrokeWidth(0.5);
rightLayline.setStroke(bg.getBoat().getColour());
bg.setLaylines(leftLayline, rightLayline);
mg.addLaylines(leftLayline, rightLayline);
}
}
}
}
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle){
Double newX = ref.getX() + (ref.getX() + distance -ref.getX())*Math.cos(angle) - (ref.getY() + distance -ref.getY())*Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance -ref.getX())*Math.sin(angle) + (ref.getY() + distance -ref.getY())*Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
public Line makeRightLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle - layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
/**
* Initialised the combo box with any boats currently in the race and adds the required listener
* for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
updateBoatSelectionComboBox();
boatSelectionComboBox.valueProperty().addListener((observable, oldValue, newValue) -> {
//This listener is fired whenever the combo box changes. This means when the values are updated
//We dont want to set the selected value if the values are updated but nothing clicked (null)
if (newValue != null && newValue != selectedBoat) {
Yacht thisYacht = (Yacht) newValue;
setSelectedBoat(thisYacht);
}
});
}
/**
* Display the list of boats in the order they finished the race
*/
private void loadRaceResultView() {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/views/FinishView.fxml"));
try {
contentAnchorPane.getChildren().removeAll();
contentAnchorPane.getChildren().clear();
contentAnchorPane.getChildren().addAll((Pane) loader.load());
} catch (javafx.fxml.LoadException e) {
System.err.println(e.getCause());
} catch (IOException e) {
System.err.println(e);
}
}
/**
* Convert seconds to a string of the format mm:ss
*
* @param time the time in seconds
* @return a formatted string
*/
public String convertTimeToMinutesSeconds(int time) {
if (time < 0) {
return String.format("-%02d:%02d", (time * -1) / 60, (time * -1) % 60);
}
return String.format("%02d:%02d", time / 60, time % 60);
}
private String getTimeSinceStartOfRace() {
String timerString = "0:00";
if (ClientPacketParser.getTimeSinceStart() > 0) {
String timerMinute = Long.toString(ClientPacketParser.getTimeSinceStart() / 60);
String timerSecond = Long.toString(ClientPacketParser.getTimeSinceStart() % 60);
if (timerSecond.length() == 1) {
timerSecond = "0" + timerSecond;
}
timerString = "-" + timerMinute + ":" + timerSecond;
} else {
String timerMinute = Long.toString(-1 * ClientPacketParser.getTimeSinceStart() / 60);
String timerSecond = Long.toString(-1 * ClientPacketParser.getTimeSinceStart() % 60);
if (timerSecond.length() == 1) {
timerSecond = "0" + timerSecond;
}
timerString = timerMinute + ":" + timerSecond;
}
return timerString;
}
boolean isDisplayFps() {
return displayFps;
}
private void setAnnotations(Integer annotationLevel) {
switch (annotationLevel) {
// No Annotations
case 0:
for (BoatGroup bg : includedCanvasController.getBoatGroups()) {
bg.setVisibility(false, false, false, false, false, false);
}
break;
// Important Annotations
case 1:
for (BoatGroup bg : includedCanvasController.getBoatGroups()) {
bg.setVisibility(
importantAnnotations.getAnnotationState(Annotation.NAME),
importantAnnotations.getAnnotationState(Annotation.SPEED),
importantAnnotations.getAnnotationState(Annotation.ESTTIMETONEXTMARK),
importantAnnotations.getAnnotationState(Annotation.LEGTIME),
importantAnnotations.getAnnotationState(Annotation.TRACK),
importantAnnotations.getAnnotationState(Annotation.WAKE)
);
}
break;
// All Annotations
case 2:
for (BoatGroup bg : includedCanvasController.getBoatGroups()) {
bg.setVisibility(true, true, true, true, true, true);
}
break;
}
}
/**
* Sets all the annotations of the selected boat to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(Yacht yacht) {
for (BoatGroup bg : includedCanvasController.getBoatGroups()) {
//We need to iterate over all race groups to get the matching boat group belonging to this boat if we
//are to toggle its annotations, there is no other backwards knowledge of a yacht to its boatgroup.
if (bg.getBoat().getHullID().equals(yacht.getHullID())) {
updateLaylines(bg);
bg.setIsSelected(true);
selectedBoat = yacht;
} else {
bg.setIsSelected(false);
}
}
}
void setStage(Stage stage) {
this.stage = stage;
}
Stage getStage() {
return stage;
}
/**
* Used for when the boat attempts to add data to the sparkline (first checks if the sparkline contains info on it)
* @param yachtId
* @return
*/
public static boolean sparkLineStatus(Integer yachtId) {
return sparkLineData.containsKey(yachtId);
}
}
@@ -1,164 +0,0 @@
package seng302.controllers;
import java.net.Inet4Address;
import java.net.NetworkInterface;
import java.util.Enumeration;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import seng302.client.ClientState;
import seng302.client.ClientToServerThread;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import java.io.IOException;
import java.net.InetAddress;
import java.net.UnknownHostException;
/**
* A Class describing the actions of the start screen controller
* Created by wmu16 on 10/07/17.
*/
public class StartScreenController {
@FXML
private TextField ipTextField;
@FXML
private TextField portTextField;
@FXML
private GridPane startScreen2;
private Controller controller;
/**
* Loads the fxml content into the parent pane
* @param jfxUrl
* @return the controller of the fxml
*/
private Object setContentPane(String jfxUrl) {
try {
AnchorPane contentPane = (AnchorPane) startScreen2.getParent();
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(jfxUrl));
contentPane.getChildren().addAll((Pane) fxmlLoader.load());
return fxmlLoader.getController();
} catch (javafx.fxml.LoadException e) {
System.out.println("[Controller] FXML load exception");
} catch (IOException e) {
System.out.println("[Controller] IO exception");
}
return null;
}
/**
* ATTEMPTS TO:
* Sets up a new game state with your IP address as designated as the host.
* Starts a thread to listen for incoming connections.
* Starts a client to server thread and connects to own ip.
* Switches to the lobby screen
*/
@FXML
public void hostButtonPressed() {
try {
String ipAddress = InetAddress.getLocalHost().getHostAddress();
// get the lobby controller so that we can pass the game server thread to it
new GameState(getLocalHostIp());
MainServerThread mainServerThread = new MainServerThread();
ClientState.setHost(true);
// host will connect and handshake to itself after setting up the server
// TODO: 24/07/17 wmu16 - Make port number some static global type constant?
ClientToServerThread clientToServerThread = new ClientToServerThread(ClientState.getHostIp(), 4942);
ClientState.setConnectedToHost(true);
controller.setClientToServerThread(clientToServerThread);
LobbyController lobbyController = (LobbyController) setContentPane("/views/LobbyView.fxml");
lobbyController.setMainServerThread(mainServerThread);
lobbyController.setController(controller);
} catch (Exception e) {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Cannot host");
alert.setContentText("Oops, failed to host, try to restart.");
alert.showAndWait();
}
}
/**
* ATTEMPTS TO:
* Connect to an ip address and port using the ip and port specified on start screen.
* Starts a Client To Server Thread to maintain connection to host.
* Switch view to lobby view.
*/
@FXML
public void connectButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function
try {
String ipAddress = ipTextField.getText().trim().toLowerCase();
Integer port = Integer.valueOf(portTextField.getText().trim());
ClientToServerThread clientToServerThread = new ClientToServerThread(ipAddress, port);
ClientState.setHost(false);
ClientState.setConnectedToHost(true);
ClientState.setHostIp(ipAddress);
controller.setClientToServerThread(clientToServerThread);
LobbyController lobbyController = (LobbyController) setContentPane("/views/LobbyView.fxml");
lobbyController.setController(controller);
} catch (Exception e) {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Cannot reach the host");
alert.setContentText("Please check your host IP address.");
alert.showAndWait();
}
}
public void setController(Controller controller) {
this.controller = controller;
}
/**
* Gets the local host ip address and sets this ip to ClientState.
* Only runs by the host.
*
* @return the localhost ip address
*/
private String getLocalHostIp() {
String ipAddress = null;
try {
Enumeration<NetworkInterface> e = NetworkInterface.getNetworkInterfaces();
while (e.hasMoreElements()) {
NetworkInterface ni = e.nextElement();
if (ni.isLoopback())
continue;
if(ni.isPointToPoint())
continue;
if(ni.isVirtual())
continue;
Enumeration<InetAddress> addresses = ni.getInetAddresses();
while(addresses.hasMoreElements()) {
InetAddress address = addresses.nextElement();
if(address instanceof Inet4Address) { // skip all ipv6
ipAddress = address.getHostAddress();
}
}
}
} catch (Exception e) {
System.out.println("[StartScreenController] Exception");
}
if (ipAddress == null) {
System.out.println("[HOST] Cannot obtain local host ip address.");
}
ClientState.setHostIp(ipAddress);
return ipAddress;
}
}
@@ -1,154 +0,0 @@
package seng302.fxObjects;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import seng302.client.ClientPacketParser;
import seng302.models.Yacht;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
/**
* Collection of annotations for boats.
*/
public class BoatAnnotations extends Group{
//Text offset constants
private static final double X_OFFSET_TEXT = 18d;
private static final double Y_OFFSET_TEXT_INIT = -29d;
private static final double Y_OFFSET_PER_TEXT = 12d;
//Background constants
private static final double TEXT_BUFFER = 3;
private static final double BACKGROUND_X = X_OFFSET_TEXT - TEXT_BUFFER;
private static final double BACKGROUND_Y = Y_OFFSET_TEXT_INIT - TEXT_BUFFER;
private static final double BACKGROUND_H_PER_TEXT = 9.5d;
private static final double BACKGROUND_W = 125d;
private static final double BACKGROUND_ARC_SIZE = 10;
private Rectangle background = new Rectangle();
private Text teamNameObject;
private Text velocityObject;
private Text estTimeToNextMarkObject;
private Text legTimeObject;
private boolean isPlayer = false;
private Yacht boat;
BoatAnnotations (Yacht boat, Color theme) {
super.setCache(true);
this.boat = boat;
background.setX(BACKGROUND_X);
background.setY(BACKGROUND_Y);
background.setWidth(BACKGROUND_W);
background.setHeight(Math.abs(BACKGROUND_X) + TEXT_BUFFER + BACKGROUND_H_PER_TEXT * 4);
background.setArcHeight(BACKGROUND_ARC_SIZE);
background.setArcWidth(BACKGROUND_ARC_SIZE);
background.setFill(new Color(1, 1, 1, 0.75));
background.setStroke(theme);
background.setStrokeWidth(2);
background.setCache(true);
background.setCacheHint(CacheHint.SPEED);
teamNameObject = getTextObject(boat.getShortName(), theme);
teamNameObject.relocate(X_OFFSET_TEXT, Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT);
velocityObject = getTextObject("0 m/s", theme);
velocityObject.relocate(X_OFFSET_TEXT, Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT * 2);
velocityObject.setVisible(false);
estTimeToNextMarkObject = getTextObject("Next mark: ", theme);
estTimeToNextMarkObject.relocate(X_OFFSET_TEXT, Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT * 3);
estTimeToNextMarkObject.setVisible(false);
legTimeObject = getTextObject("Last mark: -", theme);
legTimeObject.relocate(X_OFFSET_TEXT, Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT * 4);
legTimeObject.setVisible(false);
this.setVisible(true, false, false, false);
super.getChildren().addAll(background, teamNameObject, velocityObject, estTimeToNextMarkObject, legTimeObject);
}
/**
* Return a text object with caching and a color applied
*
* @param defaultText The default text to display
* @param fill The text fill color
* @return The text object
*/
private Text getTextObject(String defaultText, Color fill) {
Text text = new Text(defaultText);
text.setFill(fill);
text.setStrokeWidth(2);
text.setCacheHint(CacheHint.SPEED);
text.setCache(true);
return text;
}
void update () {
teamNameObject.setText("Player: " + boat.getShortName());
velocityObject.setText(String.format(String.format("%.2f m/s", boat.getVelocityMMS())));
if (boat.getTimeTillNext() != null) {
DateFormat format = new SimpleDateFormat("mm:ss");
String timeToNextMark = format
.format(boat.getTimeTillNext() - ClientPacketParser.getCurrentTimeLong());
estTimeToNextMarkObject.setText("Next mark: " + timeToNextMark);
} else {
estTimeToNextMarkObject.setText("Next mark: -");
}
if (boat.getMarkRoundTime() != null) {
DateFormat format = new SimpleDateFormat("mm:ss");
String elapsedTime = format
.format(ClientPacketParser.getCurrentTimeLong() - boat.getMarkRoundTime());
legTimeObject.setText("Last mark: " + elapsedTime);
}else {
legTimeObject.setText("Last mark: - ");
}
}
void setVisible(boolean nameVisibility, boolean speedVisibility,
boolean estTimeVisibility, boolean lastMarkVisibility) {
int totalVisible = 0;
/*
This is a temporary fix until the new annotation group is added along with the visualiser
overhaul.
*/
totalVisible = updateVisibility(nameVisibility, teamNameObject, totalVisible);
if (isPlayer)
totalVisible = updateVisibility(speedVisibility, velocityObject, totalVisible);
// totalVisible = updateVisibility(estTimeVisibility, estTimeToNextMarkObject, totalVisible);
// totalVisible = updateVisibility(lastMarkVisibility, legTimeObject, totalVisible);
if (totalVisible != 0) {
background.setVisible(true);
background.setHeight(Math.abs(BACKGROUND_X) + TEXT_BUFFER + BACKGROUND_H_PER_TEXT * totalVisible);
} else {
background.setVisible(false);
}
}
private int updateVisibility (boolean visibility, Text text, int totalVisible) {
if (visibility){
totalVisible ++;
text.setVisible(true);
text.setLayoutX(X_OFFSET_TEXT);
text.setLayoutY(Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT * totalVisible);
} else {
text.setVisible(false);
}
return totalVisible;
}
/**
* Sets these annotations to show more detailed info.
*/
public void setAsPlayer () {
isPlayer = true;
velocityObject.setVisible(true);
}
}
@@ -1,349 +0,0 @@
package seng302.fxObjects;
import java.util.ArrayList;
import javafx.geometry.Point2D;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polygon;
import javafx.scene.transform.Rotate;
import seng302.client.ClientPacketParser;
import seng302.models.Yacht;
import seng302.utilities.GeoUtility;
import seng302.controllers.CanvasController;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.models.mark.SingleMark;
/**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
* a wake object and two text labels to annotate the boat teams name and the boats velocity. The
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
* minimized in which case it attempts to store animations and apply them when the window is
* maximised.
*/
public class BoatGroup extends Group {
//Constants for drawing
private static final double BOAT_HEIGHT = 15d;
private static final double BOAT_WIDTH = 10d;
//Variables for boat logic.
private boolean isStopped = true;
private double xIncrement;
private double yIncrement;
private long lastTimeValid = 0;
private Double lastRotation = 0.0;
private long framesToMove;
//Graphical objects
private Yacht boat;
private Group lineGroup = new Group();
private Polygon boatPoly;
private Wake wake;
private Line leftLayLine;
private Line rightLayline;
private Double distanceTravelled = 0.0;
private Point2D lastPoint;
private boolean destinationSet;
private BoatAnnotations boatAnnotations;
private Color color;
private Boolean isSelected = true; //All boats are initialised as selected\
private boolean isPlayer = false;
/**
* Creates a BoatGroup with the default triangular boat polygon.
*
* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used
* to tell which BoatGroup to update.
* @param color The colour of the boat polygon and the trailing line.
*/
public BoatGroup(Yacht boat, Color color) {
destinationSet = false;
this.boat = boat;
initChildren(color);
}
/**
* Creates a BoatGroup with the boat being the default polygon. The head of the boat should be
* at point (0,0).
*
* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used
* to tell which BoatGroup to update.
* @param color The colour of the boat polygon and the trailing line.
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
public BoatGroup(Yacht boat, Color color, double... points) {
destinationSet = false;
this.boat = boat;
initChildren(color, points);
}
/**
* Creates the javafx objects that will be the in the group by default.
*
* @param color The colour of the boat polygon and the trailing line.
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
private void initChildren(Color color, double... points) {
this.color = color;
boatPoly = new Polygon(points);
boatPoly.setFill(this.color);
boatPoly.setOnMouseEntered(event -> {
boatPoly.setFill(Color.FLORALWHITE);
boatPoly.setStroke(Color.RED);
});
boatPoly.setOnMouseExited(event -> {
boatPoly.setFill(this.color);
boatPoly.setStroke(Color.BLACK);
});
boatPoly.setOnMouseClicked(event -> setIsSelected(!isSelected));
boatPoly.setCache(true);
boatPoly.setCacheHint(CacheHint.SPEED);
boatAnnotations = new BoatAnnotations(boat, this.color);
leftLayLine = new Line();
rightLayline = new Line();
wake = new Wake(0, -BOAT_HEIGHT);
super.getChildren().addAll(boatPoly, boatAnnotations);
}
/**
* Creates the javafx objects that will be the in the group by default.
*
* @param color The colour of the boat polygon and the trailing line.
*/
private void initChildren(Color color) {
initChildren(color,
-BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
0.0, -BOAT_HEIGHT / 2,
BOAT_WIDTH / 2, BOAT_HEIGHT / 2);
}
/**
* Moves the boat and its children annotations from its current coordinates by specified
* amounts.
*
* @param dx The amount to move the X coordinate by
* @param dy The amount to move the Y coordinate by
*/
private void moveGroupBy(double dx, double dy) {
boatPoly.setLayoutX(boatPoly.getLayoutX() + dx);
boatPoly.setLayoutY(boatPoly.getLayoutY() + dy);
boatAnnotations.setLayoutX(boatAnnotations.getLayoutX() + dx);
boatAnnotations.setLayoutY(boatAnnotations.getLayoutY() + dy);
wake.setLayoutX(wake.getLayoutX() + dx);
wake.setLayoutY(wake.getLayoutY() + dy);
}
/**
* Moves the boat and its children annotations to coordinates specified
*
* @param x The X coordinate to move the boat to
* @param y The Y coordinate to move the boat to
*/
private void moveTo(double x, double y, double rotation) {
rotateTo(rotation);
boatPoly.setLayoutX(x);
boatPoly.setLayoutY(y);
boatAnnotations.setLayoutX(x);
boatAnnotations.setLayoutY(y);
wake.setLayoutX(x);
wake.setLayoutY(y);
wake.rotate(rotation);
}
private void rotateTo(double rotation) {
boatPoly.getTransforms().setAll(new Rotate(rotation));
}
/**
* Sets the destination of the boat and the headng it should have once it reaches
*
* @param newXValue The X co-ordinate the boat needs to move to.
* @param newYValue The Y co-ordinate the boat needs to move to.
* @param rotation Rotation to move graphics to.
* @param timeValid the time the position values are valid for
*/
public void setDestination(double newXValue, double newYValue, double rotation,
double groundSpeed, long timeValid, double frameRate) {
destinationSet = true;
Double dx = Math.abs(boatPoly.getLayoutX() - newXValue);
Double dy = Math.abs(boatPoly.getLayoutY() - newYValue);
moveTo(newXValue, newYValue, rotation);
rotateTo(rotation);
wake.setRotation(rotation, groundSpeed);
boat.setVelocity(groundSpeed);
isStopped = false;
lastRotation = rotation;
boatAnnotations.update();
distanceTravelled += Math.sqrt((dx * dx) + (dy * dy));
if (distanceTravelled > 10 && isPlayer) {
distanceTravelled = 0d;
if (lastPoint != null) {
Line l = new Line(
lastPoint.getX(),
lastPoint.getY(),
boatPoly.getLayoutX(),
boatPoly.getLayoutY()
);
l.getStrokeDashArray().setAll(3d, 7d);
l.setStroke(boat.getColour());
l.setCache(true);
l.setCacheHint(CacheHint.SPEED);
lineGroup.getChildren().add(l);
}
if (destinationSet) {
lastPoint = new Point2D(boatPoly.getLayoutX(), boatPoly.getLayoutY());
}
}
}
/**
* This function works out if a boat is going upwind or down wind. It looks at the boats current position, the next
* gates position and the current wind
* If bot the wind vector from the next gate and the boat from the next gate lay on the same side, then the boat is
* going up wind, if they are on different sides of the gate, then the boat is going downwind
* @param canvasController
*/
public Boolean isUpwindLeg(CanvasController canvasController, Mark nextMark) {
Double windAngle = ClientPacketParser.getWindDirection();
GateMark thisGateMark = (GateMark) nextMark;
SingleMark nextMark1 = thisGateMark.getSingleMark1();
SingleMark nextMark2 = thisGateMark.getSingleMark2();
Point2D nextMarkPoint1 = canvasController.findScaledXY(nextMark1.getLatitude(), nextMark1.getLongitude());
Point2D nextMarkPoint2 = canvasController.findScaledXY(nextMark2.getLatitude(), nextMark2.getLongitude());
Point2D boatCurrentPoint = new Point2D(boatPoly.getLayoutX(), boatPoly.getLayoutY());
Point2D windTestPoint = GeoUtility.makeArbitraryVectorPoint(nextMarkPoint1, windAngle, 10d);
Integer boatLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, boatCurrentPoint);
Integer windLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, windTestPoint);
/*
If both the wind vector from the gate and the boat from the gate are on the same side of that gate, then the
boat is travelling into the wind. thus upwind. Otherwise if they are on different sides, then the boat is going
with the wind.
*/
if (boatLineFuncResult == windLineFuncResult) {
return true;
} else {
return false;
}
}
public void setIsSelected(Boolean isSelected) {
this.isSelected = isSelected;
setLineGroupVisible(isSelected);
setWakeVisible(isSelected);
boatAnnotations.setVisible(isSelected);
setLayLinesVisible(isSelected);
}
public void setVisibility (boolean teamName, boolean velocity, boolean estTime, boolean legTime, boolean trail, boolean wake) {
boatAnnotations.setVisible(teamName, velocity, estTime, legTime);
this.wake.setVisible(wake);
this.lineGroup.setVisible(trail);
}
public void setLineGroupVisible(Boolean visible) {
lineGroup.setVisible(visible);
}
public void setWakeVisible(Boolean visible) {
wake.setVisible(visible);
}
public void setLayLinesVisible(Boolean visible) {
leftLayLine.setVisible(visible);
rightLayline.setVisible(visible);
}
public void setLaylines(Line line1, Line line2) {
this.leftLayLine = line1;
this.rightLayline = line2;
}
public ArrayList<Line> getLaylines() {
ArrayList<Line> laylines = new ArrayList<>();
laylines.add(leftLayLine);
laylines.add(rightLayline);
return laylines;
}
public Yacht getBoat() {
return boat;
}
/**
* Returns all raceIds associated with this group. For BoatGroups the ID's are for the boat.
*
* @return An array containing all ID's associated with this RaceObject.
*/
public long getRaceId() {
return boat.getSourceId();
}
public Group getWake () {
return wake;
}
public Group getTrail() {
return lineGroup;
}
public Group getAnnotations() {
return boatAnnotations;
}
public Double getBoatLayoutX() {
return boatPoly.getLayoutX();
}
public Double getBoatLayoutY() {
return boatPoly.getLayoutY();
}
public boolean isStopped() {
return isStopped;
}
@Override
public String toString() {
return boat.toString();
}
/**
* Sets this boat to appear highlighted
*/
public void setAsPlayer() {
boatPoly.getPoints().setAll(
-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
0.0, -BOAT_HEIGHT / 1.75,
BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
);
boatPoly.setStroke(Color.BLACK);
boatPoly.setStrokeWidth(3);
boatAnnotations.setAsPlayer();
isPlayer = true;
}
}
@@ -1,167 +0,0 @@
package seng302.fxObjects;
import java.util.ArrayList;
import java.util.List;
import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.models.mark.MarkType;
import seng302.models.mark.SingleMark;
/**
* Grouping of javaFX objects needed to represent a Mark on screen.
*/
public class MarkGroup extends Group {
private static int MARK_RADIUS = 5;
private static int LINE_THICKNESS = 2;
private static double DASHED_GAP_LEN = 2d;
private static double DASHED_LINE_LEN = 5d;
private List<Mark> marks = new ArrayList<>();
private Mark mainMark;
/**
* Constructor for singleMark groups
* @param mark
* @param points
*/
public MarkGroup (SingleMark mark, Point2D points) {
marks.add(mark);
mainMark = mark;
Color color = Color.BLACK;
if (mark.getName().equals("Start")){
color = Color.GREEN;
} else if (mark.getName().equals("Finish")){
color = Color.RED;
}
Circle markCircle;
markCircle = new Circle(
points.getX(),
points.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
}
public void addLaylines(Line line1, Line line2) {
super.getChildren().addAll(line1, line2);
}
public void removeLaylines() {
ArrayList<Node> toRemove = new ArrayList<>();
for(Node node : super.getChildren()) {
if (node instanceof Line) {
Line layLine = (Line) node;
/***
* OOHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHhhh
*/
if (layLine.getStrokeWidth() == 0.5){
toRemove.add(layLine);
}
}
}
super.getChildren().removeAll(toRemove);
}
public MarkGroup(GateMark mark, Point2D points1, Point2D points2) {
marks.add(mark.getSingleMark1());
marks.add(mark.getSingleMark2());
mainMark = mark;
Color color = Color.BLACK;
if (mark.getName().equals("Start")){
color = Color.GREEN;
} else if (mark.getName().equals("Finish")){
color = Color.RED;
}
Circle markCircle;
markCircle = new Circle(
points1.getX(),
points1.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
markCircle = new Circle(
points2.getX(),
points2.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
Line line = new Line(
points1.getX(),
points1.getY(),
points2.getX(),
points2.getY()
);
line.setStrokeWidth(LINE_THICKNESS);
line.setStroke(color);
if (mark.getMarkType() == MarkType.OPEN_GATE) {
line.getStrokeDashArray().addAll(DASHED_GAP_LEN, DASHED_LINE_LEN);
}
super.getChildren().add(line);
}
public void moveMarkTo (double x, double y, long raceId)
{
if (mainMark.getMarkType() == MarkType.SINGLE_MARK) {
Circle markCircle = (Circle) super.getChildren().get(0);
//One of the test streams produced frequent, jittery movements. Added this as a fix.
if (Math.abs(markCircle.getCenterX() - x) > 5 || Math.abs(markCircle.getCenterY() - y) > 5) {
markCircle.setCenterX(x);
markCircle.setCenterY(y);
}
} else {
Circle markCircle1 = (Circle) super.getChildren().get(0);
Circle markCircle2 = (Circle) super.getChildren().get(1);
Line connectingLine = (Line) super.getChildren().get(2);
if (marks.get(0).getId() == raceId) {
if (Math.abs(markCircle1.getCenterX() - x) > 5 || Math.abs(markCircle1.getCenterY() - y) > 5) {
markCircle1.setCenterX(x);
markCircle1.setCenterY(y);
connectingLine.setStartX(markCircle1.getCenterX());
connectingLine.setStartY(markCircle1.getCenterY());
}
} else if (marks.get(1).getId() == raceId) {
if (Math.abs(markCircle2.getCenterX() - x) > 5 || Math.abs(markCircle2.getCenterY() - y) > 5) {
markCircle2.setCenterX(x);
markCircle2.setCenterY(y);
connectingLine.setEndX(markCircle2.getCenterX());
connectingLine.setEndY(markCircle2.getCenterY());
}
}
}
}
public boolean hasRaceId (int... raceIds) {
for (int id : raceIds)
for (Mark mark : marks)
if (id == mark.getId())
return true;
return false;
}
public long[] getRaceIds () {
long[] idArray = new long[marks.size()];
int i = 0;
for (Mark mark : marks)
idArray[i++] = mark.getId();
return idArray;
}
public Mark getMainMark() {
return mainMark;
}
}
@@ -1,6 +1,6 @@
package seng302.gameServer;
import seng302.models.Player;
import seng302.model.Player;
public interface ClientConnectionDelegate {
/**
+579 -70
View File
@@ -1,68 +1,155 @@
package seng302.gameServer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.client.ClientPacketParser;
import seng302.models.Player;
import seng302.models.Yacht;
import seng302.server.messages.BoatActionType;
import java.util.Set;
import javafx.scene.paint.Color;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLParser;
/**
* A Static class to hold information about the current state of the game (model)
* Also contains logic for updating itself on regular time intervals on its own thread
* Created by wmu16 on 10/07/17.
*/
public class GameState implements Runnable {
private static Integer STATE_UPDATES_PER_SECOND = 60;
@FunctionalInterface
interface NewMessageListener {
void notify(Message message);
}
private Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
public static Integer MAX_PLAYERS = 8;
public static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
public static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
public static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
public static final Double COLLISION_VELOCITY_PENALTY = 0.3;
private static Long previousUpdateTime;
public static Double windDirection;
private static Double windSpeed;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, Yacht> yachts;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks;
private static List<Limit> courseLimit;
private static long startTime = System.currentTimeMillis();
private static List<NewMessageListener> markListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
/*
Ideally I would like to make this class an object instantiated by the server and given to
it's created threads if necessary. Outside of that I think the dependencies on it
(atm only Yacht & GameClient) can be removed from most other classes. The observable list of
players could be pulled directly from the server by the GameClient since it instantiates it
and it is reasonable for it to pull data. The current setup of publicly available statics is
pretty meh IMO because anything can change it making it unreliable and like people did with
the old ServerParser class everything that needs shared just gets thrown in the static
collections and things become a real mess.
*/
public GameState(String hostIpAddress) {
windDirection = 180d;
windSpeed = 10000d;
this.hostIpAddress = hostIpAddress;
yachts = new HashMap<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
customizationFlag = false;
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
yachts = new HashMap<>();
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
yachts = new HashMap<>();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
markListeners = new ArrayList<>();
new Thread(this).start();
resetStartTime();
new Thread(this, "GameState").start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
setCourseLimit("/server_config/race.xml");
}
private void setCourseLimit(String url) {
DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
documentBuilderFactory.setNamespaceAware(true);
DocumentBuilder documentBuilder;
Document document = null;
try {
documentBuilder = documentBuilderFactory.newDocumentBuilder();
document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
} catch (Exception e) {
// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
logger.trace("Failed to load course limit for boundary collision detection.", e);
}
courseLimit = XMLParser.parseRace(document).getCourseLimit();
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() {
return players;
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
+ " " + player.getYacht().getCountry();
playerStringMap.put(player, playerText);
}
public static void removePlayer(Player player) {
players.remove(player);
playerStringMap.remove(player);
}
public static void addYacht(Integer sourceId, Yacht yacht) {
public static void addYacht(Integer sourceId, ServerYacht yacht) {
yachts.put(sourceId, yacht);
}
@@ -79,77 +166,49 @@ public class GameState implements Runnable {
}
public static void setCurrentStage(GameStages currentStage) {
if (currentStage == GameStages.RACING){
startTime = System.currentTimeMillis();
}
GameState.currentStage = currentStage;
}
public static long getStartTime(){
public static MarkOrder getMarkOrder() {
return markOrder;
}
public static long getStartTime() {
return startTime;
}
public static void resetStartTime(){
startTime = System.currentTimeMillis() + MainServerThread.TIME_TILL_START;
}
public static Double getWindDirection() {
return windDirection;
}
public static void setWindDirection(Double newWindDirection) {
windDirection = newWindDirection;
}
public static void setWindSpeed(Double newWindSpeed) {
windSpeed = newWindSpeed;
}
public static Double getWindSpeedMMS() {
return windSpeed;
}
public static Double getWindSpeedKnots() {
return windSpeed / 1000 * ClientPacketParser.MS_TO_KNOTS;
return GeoUtility.mmsToKnots(windSpeed); // TODO: 26/07/17 cir27 - remove magic numbers
}
public static Map<Integer, Yacht> getYachts() {
public static Map<Integer, ServerYacht> getYachts() {
return yachts;
}
public static void updateBoat(Integer sourceId, BoatActionType actionType) {
Yacht playerYacht = yachts.get(sourceId);
// System.out.println("-----------------------");
switch (actionType) {
case VMG:
playerYacht.turnToVMG();
// System.out.println("Snapping to VMG");
break;
case SAILS_IN:
playerYacht.toggleSailIn();
// System.out.println("Toggling Sails");
break;
case SAILS_OUT:
playerYacht.toggleSailIn();
// System.out.println("Toggling Sails");
break;
case TACK_GYBE:
playerYacht.tackGybe(windDirection);
// System.out.println("Tack/Gybe");
break;
case UPWIND:
playerYacht.turnUpwind();
// System.out.println("Moving upwind");
break;
case DOWNWIND:
playerYacht.turnDownwind();
// System.out.println("Moving downwind");
break;
}
// printBoatStatus(playerYacht);
}
public static void update() {
Long timeInterval = System.currentTimeMillis() - previousUpdateTime;
previousUpdateTime = System.currentTimeMillis();
for (Yacht yacht : yachts.values()) {
yacht.update(timeInterval);
}
}
/**
* Generates a new ID based off the size of current players + 1
*
* @return a playerID to be allocated to a new connetion
*/
public static Integer getUniquePlayerID() {
@@ -164,30 +223,480 @@ public class GameState implements Runnable {
@Override
public void run() {
while(true) {
while (currentStage != GameStages.FINISHED) {
try {
Thread.sleep(1000 / STATE_UPDATES_PER_SECOND);
} catch (InterruptedException e) {
System.out.println("[GameState] interrupted exception");
}
if (currentStage == GameStages.PRE_RACE) {
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
update();
}
//RACING
if (currentStage == GameStages.RACING) {
update();
}
}
}
private static void printBoatStatus(Yacht playerYacht) {
System.out.println("-----------------------");
System.out.println("Sails are in: " + playerYacht.getSailIn());
System.out.println("Heading: " + playerYacht.getHeading());
System.out.println("Velocity: " + playerYacht.getVelocityMMS() / 1000);
System.out.println("Lat: " + playerYacht.getLocation().getLat());
System.out.println("Lng: " + playerYacht.getLocation().getLng());
System.out.println("-----------------------\n");
public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) {
case VMG:
playerYacht.turnToVMG();
break;
case SAILS_IN:
playerYacht.toggleSailIn();
break;
case SAILS_OUT:
playerYacht.toggleSailIn();
break;
case TACK_GYBE:
playerYacht.tackGybe(windDirection);
break;
case UPWIND:
playerYacht.turnUpwind();
break;
case DOWNWIND:
playerYacht.turnDownwind();
break;
}
}
/**
* Called periodically in this GameState thread to update the GameState values
*/
public void update() {
Boolean raceFinished = true;
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis();
if (System.currentTimeMillis() > startTime) {
GameState.setCurrentStage(GameStages.RACING);
}
for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht);
yacht.runAutoPilot();
yacht.updateLocation(timeInterval);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkCollision(yacht);
checkForLegProgression(yacht);
raceFinished = false;
}
}
if (raceFinished) {
currentStage = GameStages.FINISHED;
}
}
/**
* Check if the yacht has crossed the course limit
*
* @param yacht the yacht to be tested
* @return a boolean value of if there is a boundary collision
*/
private static Boolean checkBoundaryCollision(ServerYacht yacht) {
for (int i = 0; i < courseLimit.size() - 1; i++) {
if (GeoUtility.checkCrossedLine(courseLimit.get(i), courseLimit.get(i + 1),
yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true;
}
}
if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true;
}
return false;
}
public static void checkCollision(ServerYacht serverYacht) {
ServerYacht collidedYacht = checkYachtCollision(serverYacht);
if (collidedYacht != null) {
GeoPoint originalLocation = serverYacht.getLocation();
serverYacht.setLocation(
calculateBounceBack(serverYacht, originalLocation, BOUNCE_DISTANCE_YACHT)
);
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
collidedYacht.setLocation(
calculateBounceBack(collidedYacht, originalLocation, BOUNCE_DISTANCE_YACHT)
);
collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId())
);
} else {
Mark collidedMark = checkMarkCollision(serverYacht);
if (collidedMark != null) {
serverYacht.setLocation(
calculateBounceBack(serverYacht, collidedMark, BOUNCE_DISTANCE_MARK)
);
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId())
);
}
else{
if (checkBoundaryCollision(serverYacht)) {
serverYacht.setLocation(
calculateBounceBack(serverYacht, serverYacht.getLocation(),
BOUNCE_DISTANCE_YACHT)
);
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId())
);
}
}
}
}
private void updateVelocity(ServerYacht yacht) {
Double velocity = yacht.getCurrentVelocity();
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots);
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (velocity < maxBoatSpeed - 500) {
yacht.changeVelocity(maxBoatSpeed / 100);
} else if (velocity > maxBoatSpeed + 500) {
yacht.changeVelocity(-velocity / 200);
} else {
yacht.setCurrentVelocity(maxBoatSpeed);
}
} else {
if (velocity > 3000) {
yacht.changeVelocity(-velocity / 200);
} else if (velocity > 100) {
yacht.changeVelocity(-velocity / 50);
} else if (velocity <= 100) {
yacht.setCurrentVelocity(0d);
}
}
}
/**
* Calculates the distance to the next mark (closest of the two if a gate mark). For purposes of
* mark rounding
*
* @return A distance in metres. Returns -1 if there is no next mark
* @throws IndexOutOfBoundsException If the next mark is null (ie the last mark in the race)
* Check first using {@link seng302.model.mark.MarkOrder#isLastMark(Integer)}
*/
private Double calcDistanceToCurrentMark(ServerYacht yacht) throws IndexOutOfBoundsException {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint location = yacht.getLocation();
if (currentMark.isGate()) {
Mark sub1 = currentMark.getSubMark(1);
Mark sub2 = currentMark.getSubMark(2);
Double distance1 = GeoUtility.getDistance(location, sub1);
Double distance2 = GeoUtility.getDistance(location, sub2);
if (distance1 < distance2) {
yacht.setClosestCurrentMark(sub1);
return distance1;
} else {
yacht.setClosestCurrentMark(sub2);
return distance2;
}
} else {
yacht.setClosestCurrentMark(currentMark.getSubMark(1));
return GeoUtility.getDistance(location, currentMark.getSubMark(1));
}
}
/** lobbyController.setPlayerListSource(clientLobbyList);
* 4 Different cases of progression in the race 1 - Passing the start line 2 - Passing any
* in-race Gate 3 - Passing any in-race Mark 4 - Passing the finish line
*
* @param yacht the current yacht to check for progression
*/
private void checkForLegProgression(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
Boolean hasProgressed;
if (currentMarkSeqID == 0) {
hasProgressed = checkStartLineCrossing(yacht);
} else if (markOrder.isLastMark(currentMarkSeqID)) {
hasProgressed = checkFinishLineCrossing(yacht);
} else if (currentMark.isGate()) {
hasProgressed = checkGateRounding(yacht);
} else {
hasProgressed = checkMarkRounding(yacht);
}
if (hasProgressed) {
yacht.incrementLegNumber();
sendMarkRoundingMessage(yacht);
logMarkRounding(yacht);
yacht.setHasPassedLine(false);
yacht.setHasEnteredRoundingZone(false);
yacht.setHasPassedThroughGate(false);
if (!markOrder.isLastMark(currentMarkSeqID)) {
yacht.incrementMarkSeqID();
}
}
}
/**
* If we pass the start line gate in the correct direction, progress
*
* @param yacht The current yacht to check for
*/
private Boolean checkStartLineCrossing(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark nextMark = markOrder.getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING);
return true;
}
}
return false;
}
/**
* This algorithm checks for mark rounding. And increments the currentMarSeqID number attribute
* of the yacht if so. A visual representation of this algorithm can be seen on the Wiki under
* 'mark passing algorithm'
*
* @param yacht The current yacht to check for
*/
private Boolean checkMarkRounding(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
GeoPoint nextPoint = markOrder.getNextMark(currentMarkSeqID).getMidPoint();
GeoPoint prevPoint = markOrder.getPreviousMark(currentMarkSeqID).getMidPoint();
GeoPoint midPoint = GeoUtility.getDirtyMidPoint(nextPoint, prevPoint);
if (calcDistanceToCurrentMark(yacht) < ROUNDING_DISTANCE) {
yacht.setHasEnteredRoundingZone(true);
}
//In case current mark is a gate, loop through all marks just in case
for (Mark thisCurrentMark : currentMark.getMarks()) {
if (GeoUtility.isPointInTriangle(lastLocation, location, midPoint, thisCurrentMark)) {
yacht.setHasPassedLine(true);
}
}
return yacht.hasPassedLine() && yacht.hasEnteredRoundingZone();
}
/**
* Checks if a gate line has been crossed and in the correct direction
*
* @param yacht The current yacht to check for
*/
private Boolean checkGateRounding(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = markOrder.getPreviousMark(currentMarkSeqID);
CompoundMark nextMark = markOrder.getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
//We have crossed the line
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
//Check we cross the line in the correct direction
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setHasPassedThroughGate(true);
}
}
Boolean prevMarkSide = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
Boolean nextMarkSide = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (yacht.hasPassedThroughGate()) {
//Check if we need to round this gate after passing through
if (prevMarkSide == nextMarkSide) {
return checkMarkRounding(yacht);
} else {
return true;
}
}
return false;
}
/**
* If we pass the finish gate in the correct direction
*
* @param yacht The current yacht to check for
*/
private Boolean checkFinishLineCrossing(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = markOrder.getPreviousMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED);
return true;
}
}
return false;
}
/**
* Handles player customization.
*
* @param playerID The ID of the player being modified.
* @param requestType the type of player customization the player wants
* @param customizeData the data related to the customization (color, name, shape)
*/
public static void customizePlayer(long playerID, CustomizeRequestType requestType,
byte[] customizeData) {
ServerYacht playerYacht = yachts.get((int) playerID);
if (requestType.equals(CustomizeRequestType.NAME)) {
String name = new String(customizeData);
playerYacht.setBoatName(name);
} else if (requestType.equals(CustomizeRequestType.COLOR)) {
int red = customizeData[0] & 0xFF;
int green = customizeData[1] & 0xFF;
int blue = customizeData[2] & 0xFF;
Color yachtColor = Color.rgb(red, green, blue);
playerYacht.setBoatColor(yachtColor);
}
}
private static Mark checkMarkCollision(ServerYacht yacht) {
Set<Mark> marksInRace = GameState.getMarks();
for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) {
return mark;
}
}
return null;
}
/**
* Calculate the new position of the boat after it has had a collision
*
* @return The boats new position
*/
private static GeoPoint calculateBounceBack(ServerYacht yacht, GeoPoint collidedWith,
Double bounceDistance) {
Double heading = GeoUtility.getBearing(yacht.getLastLocation(), collidedWith);
// Invert heading
heading -= 180;
Integer newHeading = Math.floorMod(heading.intValue(), 360);
return GeoUtility
.getGeoCoordinate(yacht.getLocation(), newHeading.doubleValue(), bounceDistance);
}
/**
* Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision.
*
* @return yacht to compare to all other yachts.
*/
private static ServerYacht checkYachtCollision(ServerYacht yacht) {
for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) {
Double distance = GeoUtility
.getDistance(otherYacht.getLocation(), yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
return otherYacht;
}
}
}
return null;
}
private void sendMarkRoundingMessage(ServerYacht yacht) {
Integer sourceID = yacht.getSourceId();
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
MarkType markType = (currentMark.isGate()) ? MarkType.GATE : MarkType.ROUNDING_MARK;
Mark roundingMark = yacht.getClosestCurrentMark();
// TODO: 13/8/17 figure out the rounding side, rounded mark source ID and boat status.
Message markRoundingMessage = new MarkRoundingMessage(0, 0,
sourceID, RoundingBoatStatus.RACING, roundingMark.getRoundingSide(), markType,
currentMarkSeqID + 1);
notifyMessageListeners(markRoundingMessage);
}
private static void notifyMessageListeners(Message message) {
for (NewMessageListener mpl : markListeners) {
mpl.notify(message);
}
}
private void logMarkRounding(ServerYacht yacht) {
Mark roundingMark = yacht.getClosestCurrentMark();
logger.debug(
String.format("Yacht srcID(%d) passed Mark srcID(%d)", yacht.getSourceId(),
roundingMark.getSourceID()));
}
public static void addMarkPassListener(NewMessageListener listener) {
markListeners.add(listener);
}
public static void setCustomizationFlag() {
customizationFlag = true;
}
public static Boolean getCustomizationFlag() {
return customizationFlag;
}
public static void resetCustomizationFlag() {
customizationFlag = false;
}
}
@@ -1,18 +1,19 @@
package seng302.gameServer;
import seng302.models.Player;
import seng302.server.messages.Heartbeat;
import seng302.server.messages.Message;
import java.io.IOException;
import java.util.*;
import java.util.Stack;
import java.util.Timer;
import java.util.TimerTask;
import seng302.model.Player;
import seng302.gameServer.messages.Heartbeat;
import seng302.gameServer.messages.Message;
/**
* Send Heartbeat messages to connected player at a specified interval
* Will call .clientDisconnected on the delegate when a heartbeat message
* cannot be sent to a player
*/
public class HeartbeatThread extends Thread{
public class HeartbeatThread implements Runnable {
private final int HEARTBEAT_PERIOD = 200;
private ClientConnectionDelegate delegate;
private Integer seqNum;
@@ -22,6 +23,9 @@ public class HeartbeatThread extends Thread{
this.delegate = delegate;
seqNum = 0;
disconnectedPlayers = new Stack<>();
Thread thread = new Thread(this, "HeartBeat");
thread.start();
}
/**
@@ -41,7 +45,6 @@ public class HeartbeatThread extends Thread{
*/
private void sendHeartbeatToAllPlayers(){
Message heartbeat = new Heartbeat(seqNum);
for (Player player : GameState.getPlayers()){
if (!player.getSocket().isConnected()) {
playerLostConnection(player);
@@ -53,7 +56,6 @@ public class HeartbeatThread extends Thread{
playerLostConnection(player);
}
}
updateDelegate();
seqNum++;
}
@@ -70,7 +72,6 @@ public class HeartbeatThread extends Thread{
public void run(){
Timer t = new Timer();
t.schedule(new TimerTask() {
@Override
public void run() {
@@ -1,30 +1,36 @@
package seng302.gameServer;
import java.time.LocalDateTime;
import java.util.Observable;
import seng302.client.ClientPacketParser;
import seng302.models.Player;
import seng302.models.stream.PacketBufferDelegate;
import seng302.models.stream.packets.StreamPacket;
import seng302.gameServer.messages.*;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.utilities.GeoUtility;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.PriorityBlockingQueue;
import java.util.logging.Logger;
import java.time.LocalDateTime;
import java.util.*;
/**
* A class describing the overall server, which creates and collects server threads for each client
* Created by wmu16 on 13/07/17.
*/
public class MainServerThread extends Observable implements Runnable, ClientConnectionDelegate{
public class MainServerThread implements Runnable, ClientConnectionDelegate {
private static final int PORT = 4942;
private static final Integer CLIENT_UPDATES_PER_SECOND = 10;
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
private static final int LOG_LEVEL = 1;
private static final int WARNING_TIME = 10 * -1000;
private static final int PREPATORY_TIME = 5 * -1000;
public static final int TIME_TILL_START = 10 * 1000;
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
public static int windSpeed = 1000;
private boolean terminated;
private Thread thread;
@@ -33,27 +39,25 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
public MainServerThread() {
new GameState("localhost");
try {
serverSocket = new ServerSocket(PORT);
} catch (IOException e) {
serverLog("IO error in server thread handler upon trying to make new server socket", 0);
}
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
GameState.addMarkPassListener(this::broadcastMessage);
terminated = false;
thread = new Thread(this);
thread = new Thread(this, "MainServer");
startUpdatingWind();
thread.start();
}
public void run() {
ServerListenThread serverListenThread;
HeartbeatThread heartbeatThread;
serverListenThread = new ServerListenThread(serverSocket, this);
heartbeatThread = new HeartbeatThread(this);
heartbeatThread.start();
serverListenThread.start();
new HeartbeatThread(this);
new ServerListenThread(serverSocket, this);
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
while (!terminated) {
@@ -62,6 +66,14 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
} catch (InterruptedException e) {
serverLog("Interrupted exception in Main Server Thread thread sleep", 1);
}
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
.getCustomizationFlag()) {
// TODO: 16/08/17 ajm412: This can probably be done in a nicer way via those fancy functional interfaces.
for (ServerToClientThread thread : serverToClientThreads) {
thread.sendSetupMessages();
}
GameState.resetCustomizationFlag();
}
if (GameState.getCurrentStage() == GameStages.PRE_RACE) {
updateClients();
@@ -74,13 +86,15 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
//FINISHED
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
terminate();
}
}
// TODO: 14/07/17 wmu16 - Send out disconnect packet to clients
try {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
}
serverSocket.close();
return;
} catch (IOException e) {
@@ -90,68 +104,214 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
public void updateClients() {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.updateClient();
serverToClientThread.sendBoatLocationPackets();
}
}
private void broadcastMessage(Message message) {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.sendMessage(message);
}
}
static void serverLog(String message, int logLevel){
if(logLevel <= LOG_LEVEL){
System.out.println("[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
private static void updateWind(){
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0){
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 50;
}
else{
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 50;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED){
windSpeed -= random.nextInt(1000);
}
if (windSpeed <= MIN_WIND_SPEED){
windSpeed += random.nextInt(1000);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
private static void startUpdatingWind(){
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
static void serverLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
}
}
/**
* A client has tried to connect to the server
*
* @param serverToClientThread The player that connected
*/
@Override
public void clientConnected(ServerToClientThread serverToClientThread) {
serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0);
serverToClientThreads.add(serverToClientThread);
this.addObserver(serverToClientThread);
setChanged();
notifyObservers();
serverToClientThread.addConnectionListener(() -> {
for (ServerToClientThread thread : serverToClientThreads) {
thread.sendSetupMessages();
}
});
serverToClientThread.addDisconnectListener(this::clientDisconnected);
}
/**
* A player has left the game, remove the player from the GameState
*
* @param player The player that left
*/
@Override
public void clientDisconnected(Player player) {
try {
player.getSocket().close();
} catch (Exception e) {
serverLog("Cannot disconnect the socket for the disconnected player.", 0);
}
// try {
// player.getSocket().close();
// } catch (Exception e) {
// serverLog("Cannot disconnect the socket for the disconnected player.", 0);
// }
serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0);
GameState.removeYacht(player.getYacht().getSourceId());
GameState.removePlayer(player);
ServerToClientThread closedConnection = null;
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
if (serverToClientThread.getSocket() == player.getSocket()) {
this.deleteObserver(serverToClientThread);
closedConnection = serverToClientThread;
} else if (GameState.getCurrentStage() != GameStages.RACING){
serverToClientThread.sendSetupMessages();
}
}
setChanged();
notifyObservers();
serverToClientThreads.remove(closedConnection);
closedConnection.terminate();
}
public void startGame() {
initialiseBoatPositions();
Timer t = new Timer();
t.schedule(new TimerTask() {
@Override
public void run() {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.sendRaceStatusMessage();
broadcastMessage(makeRaceStatusMessage());
if (GameState.getCurrentStage() == GameStages.PRE_RACE || GameState.getCurrentStage() == GameStages.LOBBYING) {
broadcastMessage(makeRaceStartMessage());
}
}
}, 0, 500);
}
private RaceStartStatusMessage makeRaceStartMessage() {
Long raceStartTime = GameState.getStartTime();
return new RaceStartStatusMessage(1, raceStartTime ,
1, RaceStartNotificationType.SET_RACE_START_TIME);
}
private RaceStatusMessage makeRaceStatusMessage() {
// variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>();
RaceStatus raceStatus;
for (Player player : GameState.getPlayers()) {
ServerYacht y = player.getYacht();
BoatSubMessage m = new BoatSubMessage(y.getSourceId(), y.getBoatStatus(),
y.getLegNumber(),
0, 0, 1234L,
1234L);
boatSubMessages.add(m);
}
long timeTillStart = System.currentTimeMillis() - GameState.getStartTime();
if (GameState.getCurrentStage() == GameStages.LOBBYING) {
raceStatus = RaceStatus.PRESTART;
} else if (GameState.getCurrentStage() == GameStages.PRE_RACE) {
raceStatus = RaceStatus.PRESTART;
if (timeTillStart > WARNING_TIME) {
raceStatus = RaceStatus.WARNING;
}
if (timeTillStart > PREPATORY_TIME) {
raceStatus = RaceStatus.PREPARATORY;
}
} else {
raceStatus = RaceStatus.STARTED;
}
return new RaceStatusMessage(1, raceStatus, GameState.getStartTime(),
GameState.getWindDirection(),
GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
RaceType.MATCH_RACE, 1, boatSubMessages);
}
public void terminate() {
terminated = true;
}
/**
* Initialise boats to specific spaced out geopoints behind starting line.
*/
private void initialiseBoatPositions() {
// Getting the start line compound marks
// if (gameClient== null) {
// return;
// }
CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
GeoPoint startMark1 = cm.getSubMark(1);
GeoPoint startMark2 = cm.getSubMark(2);
// Calculating midpoint
Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
Double length = GeoUtility.getDistance(startMark1, startMark2);
GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
// Setting each boats position side by side
double DISTANCE_FACTOR = 50.0; // distance apart in meters
int boatIndex = 0;
for (ServerYacht yacht : GameState.getYachts().values()) {
int distanceApart = boatIndex / 2;
if (boatIndex % 2 == 1 && boatIndex != 0) {
distanceApart++;
distanceApart *= -1;
}
GeoPoint spawnMark = GeoUtility
.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
if (yacht.getHeading() < perpendicularAngle) {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
} else {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
}
yacht.setLocation(spawnMark);
boatIndex++;
}
}
}
@@ -1,24 +1,23 @@
package seng302.gameServer;
import seng302.models.Player;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
/**
* A class for a thread to listen to connections
* Created by wmu16 on 11/07/17.
*/
public class ServerListenThread extends Thread{
public class ServerListenThread implements Runnable {
private ServerSocket serverSocket;
private ClientConnectionDelegate delegate;
public ServerListenThread(ServerSocket serverSocket, ClientConnectionDelegate delegate){
this.serverSocket = serverSocket;
this.delegate = delegate;
Thread thread = new Thread(this, "ServerListen");
thread.start();
}
/**
@@ -39,7 +38,7 @@ public class ServerListenThread extends Thread{
}
public void run(){
while (true){
while (serverSocket != null && !serverSocket.isClosed()){
acceptConnection();
}
}
@@ -1,37 +1,32 @@
package seng302.gameServer;
import java.util.Arrays;
import seng302.models.stream.packets.StreamPacket;
import seng302.server.messages.BoatActionType;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.model.stream.packets.StreamPacket;
public class ServerPacketParser {
public static BoatActionType extractBoatAction(StreamPacket packet) {
public static BoatAction extractBoatAction(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long actionTypeValue = bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return BoatActionType.getType((int) actionTypeValue);
long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return BoatAction.getType((int) actionTypeValue);
}
/**
* takes an array of up to 7 bytes and returns a positive
* long constructed from the input bytes
*
* @return a positive long if there is less than 7 bytes -1 otherwise
*/
private static long bytesToLong(byte[] bytes) {
long partialLong = 0;
int index = 0;
for (byte b : bytes) {
if (index > 6) {
return -1;
}
partialLong = partialLong | (b & 0xFFL) << (index * 8);
index++;
}
return partialLong;
public static ClientType extractClientType(StreamPacket packet){
byte[] payload = packet.getPayload();
long value = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return ClientType.getClientType((int) value);
}
public static CustomizeRequestType extractCustomizationType(StreamPacket packet) {
byte[] payload = packet.getPayload();
long type = Message.bytesToLong(Arrays.copyOfRange(payload, 4, 5));
return CustomizeRequestType.getRequestType((int) type);
}
}
@@ -3,42 +3,57 @@ package seng302.gameServer;
import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.FileReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import seng302.models.Player;
import seng302.models.Yacht;
import seng302.models.stream.packets.PacketType;
import seng302.models.stream.packets.StreamPacket;
import seng302.models.xml.Race;
import seng302.models.xml.Regatta;
import seng302.models.xml.XMLGenerator;
import seng302.server.messages.BoatActionType;
import seng302.server.messages.BoatLocationMessage;
import seng302.server.messages.BoatStatus;
import seng302.server.messages.BoatSubMessage;
import seng302.server.messages.Message;
import seng302.server.messages.RaceStatus;
import seng302.server.messages.RaceStatusMessage;
import seng302.server.messages.RaceType;
import seng302.server.messages.XMLMessage;
import seng302.server.messages.XMLMessageSubType;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.ClientType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -47,8 +62,21 @@ import seng302.server.messages.XMLMessageSubType;
*/
public class ServerToClientThread implements Runnable, Observer {
private static final Integer LOG_LEVEL = 1;
private static final Integer MAX_ID_ATTEMPTS = 10;
/**
* Called to notify listeners when this thread receives a connection correctly.
*/
@FunctionalInterface
interface ConnectionListener {
void notifyConnection ();
}
// TODO: 17/08/17 this is only temporary disconnects should be handled consistently
@FunctionalInterface
interface DisconnectListener {
void notifyDisconnect (Player player);
}
private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
private Thread thread;
@@ -58,77 +86,106 @@ public class ServerToClientThread implements Runnable, Observer {
private ByteArrayOutputStream crcBuffer;
private Boolean userIdentified = false;
private Boolean connected = true;
private Boolean updateClient = true;
// private Boolean initialisedRace = true;
private Integer seqNo;
private Integer sourceId;
private ClientType clientType;
private Boolean isRegistered = false;
private XMLGenerator xml;
private List<ConnectionListener> connectionListeners = new ArrayList<>();
private DisconnectListener disconnectListener;
private ServerYacht yacht;
private Player player;
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
try{
is = socket.getInputStream();
os = socket.getOutputStream();
} catch (IOException e) {
return;
}
thread = new Thread(this, "ServerToClient");
thread.start();
}
private void setUpPlayer(){
BufferedReader fn;
String fName = "";
BufferedReader ln;
String lName = "";
try {
is = socket.getInputStream();
os = socket.getOutputStream();
fn = new BufferedReader(
fn = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
)
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
)
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
} catch (IOException e) {
serverLog("IO error in server thread upon grabbing streams", 1);
}
//Attempt threeway handshake with connection
sourceId = GameState.getUniquePlayerID();
if (threeWayHandshake(sourceId)) {
serverLog("Successful handshake. Client allocated id: " + sourceId, 0);
Yacht yacht = new Yacht(
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ServerYacht yacht = new ServerYacht(
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
// Yacht yacht = new Yacht("Kappa", "Kap", new GeoPoint(57.6708220, 11.8321340), 90.0);
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(new Player(socket, yacht));
} else {
serverLog("Unsuccessful handshake. Connection rejected", 1);
closeSocket();
return;
}
);
seqNo = 0;
thread = new Thread(this);
thread.start();
}
static void serverLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
}
yacht.addObserver(this); // TODO: yacht can notify mark rounding message hyi25 13/8/17
player = new Player(socket, yacht);
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(player);
}
@Override
public void update(Observable o, Object arg) {
sendSetupMessages();
if (arg != null) {
sendMessage((Message) arg);
} else {
sendSetupMessages();
}
}
private void completeRegistration(ClientType clientType) throws IOException {
// Fail if not a player
if (!clientType.equals(ClientType.PLAYER)){
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_GENERAL);
os.write(responseMessage.getBuffer());
return;
}
if (GameState.getPlayers().size() >= GameState.MAX_PLAYERS){
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_FULL);
os.write(responseMessage.getBuffer());
return;
}
Integer sourceId = GameState.getUniquePlayerID();
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(sourceId, RegistrationResponseStatus.SUCCESS_PLAYING);
this.clientType = clientType;
this.sourceId = sourceId;
isRegistered = true;
os.write(responseMessage.getBuffer());
setUpPlayer();
for (ConnectionListener listener : connectionListeners) {
listener.notifyConnection();
}
}
public void run() {
@@ -136,23 +193,8 @@ public class ServerToClientThread implements Runnable, Observer {
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
while (socket.isConnected()) {
while (socket.isConnected() && !socket.isClosed()) {
try {
//Perform a write if it is time to as delegated by the MainServerThread
if (updateClient) {
// TODO: 13/07/17 wmu16 - Write out game state - some function that would write all appropriate messages to this output stream
// ChatterMessage chatterMessage = new ChatterMessage(4, 14, "Hello, it's me");
// sendMessage(chatterMessage);
// try {
// GameState.outputState(os);
// } catch (IOException e) {
// System.out.println("IO error in server thread upon writing to output stream");
// }
// sendBoatLocationPackets();
updateClient = false;
}
crcBuffer = new ByteArrayOutputStream();
sync1 = readByte();
sync2 = readByte();
@@ -169,38 +211,59 @@ public class ServerToClientThread implements Runnable, Observer {
long computedCrc = checksum.getValue();
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
//System.out.println("RECEIVED A PACKET");
switch (PacketType.assignPacketType(type)) {
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatActionType actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
BoatAction actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.updateBoat(sourceId, actionType);
break;
case RACE_REGISTRATION_REQUEST:
ClientType requestedType = ServerPacketParser.extractClientType(
new StreamPacket(type, payloadLength, timeStamp, payload));
completeRegistration(requestedType);
break;
case RACE_CUSTOMIZATION_REQUEST:
Long sourceID = Message
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
CustomizeRequestType requestType = ServerPacketParser
.extractCustomizationType(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.customizePlayer(sourceID, requestType,
Arrays.copyOfRange(payload, 6, payload.length));
GameState.setCustomizationFlag();
// TODO: 17/08/2017 ajm412: Send a response packet here, not really necessary until we do shapes.
break;
}
} else {
serverLog("Packet has been dropped", 1);
logger.warn("Packet has been dropped", 1);
}
}
} catch (Exception e) {
// TODO: 24/07/17 zyt10 - fix a logic here when a client disconnected
// serverLog("ERROR OCCURRED, CLOSING SERVER CONNECTION: " + socket.getRemoteSocketAddress().toString(), 1);
closeSocket();
return;
}
}
logger.warn("Closed serverToClientThread" + thread, 1);
}
private void sendSetupMessages() {
public void sendSetupMessages() {
xml = new XMLGenerator();
Race race = new Race();
for (Yacht yacht : GameState.getYachts().values()) {
for (ServerYacht yacht : GameState.getYachts().values()) {
race.addBoat(yacht);
}
//@TODO calculate lat/lng values
xml.setRegatta(new Regatta("RaceVision Test Game", 57.6679590, 11.8503233));
xml.setRegatta(
new Regatta(
"Party Parrot Test Server", "Bermuda Test Course",
57.6679590, 11.8503233)
);
xml.setRace(race);
XMLMessage xmlMessage;
@@ -217,44 +280,6 @@ public class ServerToClientThread implements Runnable, Observer {
sendMessage(xmlMessage);
}
public void updateClient() {
sendBoatLocationPackets();
updateClient = true;
}
/**
* Tries to confirm the connection just accepted.
* Sends ID, expects that ID echoed for confirmation,
* if so, sends a confirmation packet back to that connection
* Creates a player instance with that ID and this thread and adds it to the GameState
* If not, close the socket and end the threads execution
*
* @param id the id to try and assign to the connection
* @return A boolean indicating if it was a successful handshake
*/
private Boolean threeWayHandshake(Integer id) {
Integer confirmationID = null;
Integer identificationAttempt = 0;
while (!userIdentified) {
try {
os.write(id); //Send out new ID looking for echo
confirmationID = is.read();
} catch (IOException e) {
serverLog("Three way handshake failed", 1);
}
if (id.equals(confirmationID)) { //ID is echoed back. Connection is a client
return true;
} else if (identificationAttempt > MAX_ID_ATTEMPTS) { //No response. not a client. tidy up and go home.
return false;
}
identificationAttempt++;
}
return true;
}
private void closeSocket() {
try {
socket.close();
@@ -263,15 +288,16 @@ public class ServerToClientThread implements Runnable, Observer {
}
}
private int readByte() throws Exception {
int currentByte = -1;
try {
// @TODO @FIX ConnectionReset Exception when a client disconnects before it is garbage collected
currentByte = is.read();
crcBuffer.write(currentByte);
} catch (SocketException se) {
disconnectListener.notifyDisconnect(this.player);
} catch (IOException e) {
serverLog("Socket read failed", 1);
disconnectListener.notifyDisconnect(this.player);
logger.warn("Socket read failed", 1);
}
if (currentByte == -1) {
throw new Exception();
@@ -297,10 +323,9 @@ public class ServerToClientThread implements Runnable, Observer {
try {
os.write(message.getBuffer());
} catch (SocketException e) {
//serverLog("Player " + sourceId + " side socket disconnected", 1);
return;
logger.warn("Player " + sourceId + " side socket disconnected", 1);
} catch (IOException e) {
serverLog("Message send failed", 1);
logger.warn("Message send failed", 1);
}
}
@@ -310,10 +335,9 @@ public class ServerToClientThread implements Runnable, Observer {
}
private void sendBoatLocationPackets() {
ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (Yacht yacht : yachts) {
// System.out.println("[SERVER] Lat: " + yacht.getLocation().getLat() + " Lon: " + yacht.getLocation().getLng());
public void sendBoatLocationPackets() {
ArrayList<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (ServerYacht yacht : yachts) {
BoatLocationMessage boatLocationMessage =
new BoatLocationMessage(
yacht.getSourceId(),
@@ -321,7 +345,7 @@ public class ServerToClientThread implements Runnable, Observer {
yacht.getLocation().getLat(),
yacht.getLocation().getLng(),
yacht.getHeading(),
(long) yacht.getVelocityMMS());
yacht.getCurrentVelocity().longValue());
sendMessage(boatLocationMessage);
}
@@ -331,42 +355,35 @@ public class ServerToClientThread implements Runnable, Observer {
return thread;
}
public void sendRaceStatusMessage() {
// variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>();
BoatStatus boatStatus;
RaceStatus raceStatus;
for (Player player : GameState.getPlayers()) {
Yacht y = player.getYacht();
if (GameState.getCurrentStage() == GameStages.PRE_RACE) {
boatStatus = BoatStatus.PRESTART;
} else if (GameState.getCurrentStage() == GameStages.RACING) {
boatStatus = BoatStatus.RACING;
} else {
boatStatus = BoatStatus.UNDEFINED;
}
BoatSubMessage m = new BoatSubMessage(y.getSourceId(), boatStatus, 0, 0, 0, 1234l,
1234l);
boatSubMessages.add(m);
}
if (GameState.getCurrentStage() == GameStages.RACING) {
raceStatus = RaceStatus.STARTED;
} else {
raceStatus = RaceStatus.WARNING;
}
sendMessage(new RaceStatusMessage(1, raceStatus, GameState.getStartTime(), GameState.getWindDirection(),
GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
RaceType.MATCH_RACE, 1, boatSubMessages));
}
public Socket getSocket() {
return socket;
}
public ServerYacht getYacht() {
return yacht;
}
public void sendCollisionMessage(Integer yachtId) {
sendMessage(new YachtEventCodeMessage(yachtId));
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
public void removeConnectionListener(ConnectionListener listener) {
connectionListeners.remove(listener);
}
public void terminate () {
try {
socket.close();
} catch (IOException ioe) {
logger.warn("IOException attempting to terminate serverToClientThread " + this.thread);
}
}
public void addDisconnectListener(DisconnectListener disconnectListener) {
this.disconnectListener = disconnectListener;
}
}
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
import java.util.HashMap;
import java.util.Map;
@@ -6,29 +6,30 @@ import java.util.Map;
/**
* Created by kre39 on 12/07/17.
*/
public enum BoatActionType {
public enum BoatAction {
VMG(1),
SAILS_IN(2),
SAILS_OUT(3),
TACK_GYBE(4),
UPWIND(5),
DOWNWIND(6);
DOWNWIND(6),
MAINTAIN_HEADING(7);
private final int type;
private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
static {
for (BoatActionType type : BoatActionType.values()) {
for (BoatAction type : BoatAction.values()) {
intToTypeMap.put(type.getValue(), type);
}
}
BoatActionType(int type){
BoatAction(int type){
this.type = type;
}
public static BoatActionType getType(int value) {
public static BoatAction getType(int value) {
return intToTypeMap.get(value);
}
@@ -1,8 +1,4 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.ByteBuffer;
package seng302.gameServer.messages;
/**
* Created by kre39 on 12/07/17.
@@ -10,9 +6,9 @@ import java.nio.ByteBuffer;
public class BoatActionMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
private final int MESSAGE_SIZE = 1;
private BoatActionType actionType;
private BoatAction actionType;
public BoatActionMessage(BoatActionType actionType) {
public BoatActionMessage(BoatAction actionType) {
this.actionType = actionType;
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
allocateBuffer();
@@ -1,9 +1,7 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
package seng302.gameServer.messages;
public class BoatLocationMessage extends Message {
private final int MESSAGE_SIZE = 56;
private long messageVersionNumber;
@@ -31,6 +29,7 @@ public class BoatLocationMessage extends Message {
/**
* Describes the location, altitude and sensor data from the boat.
*
* @param sourceId ID of the boat
* @param sequenceNum Sequence number of the message
* @param latitude The boats latitude
@@ -38,7 +37,8 @@ public class BoatLocationMessage extends Message {
* @param heading The boats heading
* @param boatSpeed The boats speed
*/
public BoatLocationMessage(int sourceId, int sequenceNum, double latitude, double longitude, double heading, long boatSpeed){
public BoatLocationMessage(int sourceId, int sequenceNum, double latitude, double longitude,
double heading, long boatSpeed) {
messageVersionNumber = 1;
time = System.currentTimeMillis();
this.sourceId = sourceId;
@@ -52,7 +52,7 @@ public class BoatLocationMessage extends Message {
this.roll = 0;
this.boatSpeed = boatSpeed;
this.COG = 2;
this.SOG = boatSpeed ;
this.SOG = boatSpeed;
this.apparentWindSpeed = 0;
this.apparentWindAngle = 0;
this.trueWindSpeed = 0;
@@ -66,7 +66,7 @@ public class BoatLocationMessage extends Message {
allocateBuffer();
writeHeaderToBuffer();
long headingToSend = (long)((heading/360.0) * 65535.0);
long headingToSend = (long) ((heading / 360.0) * 65535.0);
putByte((byte) messageVersionNumber);
putInt(time, 6);
@@ -97,56 +97,62 @@ public class BoatLocationMessage extends Message {
/**
* Convert binary latitude or longitude to floating point number
*
* @param binaryPackedLatLon Binary packed lat OR lon
* @return Floating point lat/lon
*/
public static double binaryPackedToLatLon(long binaryPackedLatLon){
return (double)binaryPackedLatLon * 180.0 / 2147483648.0;
public static double binaryPackedToLatLon(long binaryPackedLatLon) {
return (double) binaryPackedLatLon * 180.0 / 2147483648.0;
}
/**
* Convert binary packed heading to floating point number
*
* @param binaryPackedHeading Binary packed heading
* @return heading as a decimal
*/
public static double binaryPackedHeadingToDouble(long binaryPackedHeading){
return (double)binaryPackedHeading * 360.0 / 65536.0;
public static double binaryPackedHeadingToDouble(long binaryPackedHeading) {
return (double) binaryPackedHeading * 360.0 / 65536.0;
}
/**
* Convert binary packed wind angle to floating point number
*
* @param binaryPackedWindAngle Binary packed wind angle
* @return wind angle as a decimal
*/
public static double binaryPackedWindAngleToDouble(long binaryPackedWindAngle){
return (double)binaryPackedWindAngle*180.0/32768.0;
public static double binaryPackedWindAngleToDouble(long binaryPackedWindAngle) {
return (double) binaryPackedWindAngle * 180.0 / 32768.0;
}
/**
* Convert a latitude or longitude to a binary packed long
*
* @param latLon A floating point latitude/longitude
* @return A binary packed lat/lon
*/
public static long latLonToBinaryPackedLong(double latLon){
return (long)((536870912 * latLon) / 45);
public static long latLonToBinaryPackedLong(double latLon) {
return (long) ((536870912 * latLon) / 45);
}
/**
* Convert a heading to a binary packed long
*
* @param heading A floating point heading
* @return A binary packed heading
*/
public static long headingToBinaryPackedLong(double heading){
return (long)((8192*heading)/45);
public static long headingToBinaryPackedLong(double heading) {
return (long) ((8192 * heading) / 45);
}
/**
* Convert a wind angle to a binary packed long
*
* @param windAngle Floating point wind angle
* @return A binary packed wind angle
*/
public static long windAngleToBinaryPackedLong(double windAngle){
return (long)((8192*windAngle)/45);
public static long windAngleToBinaryPackedLong(double windAngle) {
return (long) ((8192 * windAngle) / 45);
}
@Override
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* The current status of a boat
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
import java.nio.ByteBuffer;
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* Created by kre39 on 20/07/17.
@@ -0,0 +1,33 @@
package seng302.gameServer.messages;
public enum ClientType {
SPECTATOR(0x00),
PLAYER(0x01),
CONTROL_TUTORIAL(0x02),
GHOST_MODE(0x03);
private int type;
ClientType(int type){
this.type = type;
}
public int getCode(){
return type;
}
public static ClientType getClientType(int typeCode){
switch (typeCode){
case 0x00:
return SPECTATOR;
case 0x01:
return PLAYER;
case 0x02:
return CONTROL_TUTORIAL;
case 0x03:
return GHOST_MODE;
default:
return PLAYER;
}
}
}
@@ -0,0 +1,35 @@
package seng302.gameServer.messages;
// TODO: 14/08/17 ajm412: this may eventually need adjusting due to conforming to the agreed spec.
public class CustomizeRequestMessage extends Message {
private static int MESSAGE_LENGTH = 6;
//Message fields
private CustomizeRequestType customizeType;
private Integer payloadLength;
public CustomizeRequestMessage(CustomizeRequestType customizeType, double sourceID,
byte[] payload) {
payloadLength = payload.length;
setHeader(new Header(MessageType.CUSTOMIZATION_REQUEST, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt((int) sourceID, 4);
putInt((int) customizeType.getType(), 2);
putBytes(payload);
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_LENGTH + payloadLength; // placeholder
}
}
@@ -0,0 +1,31 @@
package seng302.gameServer.messages;
// TODO: 14/08/17 ajm412: this may eventually need adjusting due to conforming to the agreed spec.
public enum CustomizeRequestType {
NAME(0x00),
COLOR(0x01),
SHAPE(0x02);
private int type;
CustomizeRequestType(int type) {
this.type = type;
}
int getType() {
return this.type;
}
public static CustomizeRequestType getRequestType(int typeCode) {
switch (typeCode) {
case 0x00:
return NAME;
case 0x01:
return COLOR;
case 0x02:
return SHAPE;
default:
return null;
}
}
}
@@ -0,0 +1,28 @@
package seng302.gameServer.messages;
/**
* Created by ajm412 on 14/08/17.
*/
public class CustomizeResponseMessage extends Message {
private static int MESSAGE_LENGTH = 2;
public CustomizeResponseMessage(CustomizeResponseType responseType) {
setHeader(new Header(MessageType.CUSTOMIZATION_RESPONSE, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(responseType.getType(), 2);
writeCRC();
rewind();
}
@Override
public int getSize() {
return MESSAGE_LENGTH; // placeholder
}
}
@@ -0,0 +1,34 @@
package seng302.gameServer.messages;
// TODO: 14/08/17 ajm412: this may eventually need adjusting due to conforming to the agreed spec.
public enum CustomizeResponseType {
SUCCESS(0x00),
FAILURE(0x01),
FAILURE_MALFORMED_DATA(0x02),
FAILURE_INCOMPATIBLE(0x03);
private int type;
CustomizeResponseType(int type) {
this.type = type;
}
int getType() {
return this.type;
}
public static CustomizeResponseType getResponseType(int typeCode) {
switch (typeCode) {
case 0x00:
return SUCCESS;
case 0x01:
return FAILURE;
case 0x02:
return FAILURE_MALFORMED_DATA;
case 0x03:
return FAILURE_INCOMPATIBLE;
default:
return null;
}
}
}
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
public enum DeviceType {
UNKNOWN(0),
@@ -1,9 +1,6 @@
package seng302.server.messages;
package seng302.gameServer.messages;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.Collections;
public class Header {
// From API spec
@@ -1,7 +1,4 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
package seng302.gameServer.messages;
public class Heartbeat extends Message {
private final int MESSAGE_SIZE = 4;
@@ -1,7 +1,4 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
package seng302.gameServer.messages;
public class MarkRoundingMessage extends Message{
private final long MESSAGE_VERSION_NUMBER = 1;
@@ -15,13 +12,20 @@ public class MarkRoundingMessage extends Message{
private RoundingSide roundingSide;
private long markId;
/**
* This message is sent when a boat passes a mark, start line, or finish line
* The purpose of this is to record the time when yachts cross marks
* @param ackNumber ackNumber
* @param raceId raceId
* @param sourceId boatSourceId
* @param roundingBoatStatus roundingBoatStatus
* @param roundingSide roundingSide
* @param markId markId
*/
public MarkRoundingMessage(int ackNumber, int raceId, int sourceId, RoundingBoatStatus roundingBoatStatus,
RoundingSide roundingSide, int markId){
this.time = System.currentTimeMillis() / 1000L;
RoundingSide roundingSide, MarkType markType, int markId) {
this.time = System.currentTimeMillis();
this.ackNumber = ackNumber;
this.raceId = raceId;
this.sourceId = sourceId;
@@ -40,6 +44,7 @@ public class MarkRoundingMessage extends Message{
putInt((int) sourceId, 4);
putByte((byte) boatStatus.getCode());
putByte((byte) roundingSide.getCode());
putByte((byte) markType.getCode());
putByte((byte) markId);
writeCRC();
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* Types of marks boats can round
@@ -1,7 +1,5 @@
package seng302.server.messages;
package seng302.gameServer.messages;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.Arrays;
@@ -174,7 +172,7 @@ public abstract class Message {
* Convert an integer to an array of bytes
* @param val The value to add
* @param len The width of the integer in the buffer
* @return
* @return A byte array to be sent
*/
public static byte[] intToByteArray(long val, int len){
int index = 0;
@@ -193,6 +191,7 @@ public abstract class Message {
* takes an array of up to 7 bytes in little endian format and
* returns a positive long constructed from the input bytes
*
* @param bytes the bytes to be converted to long
* @return a positive long if there is less than 8 bytes -1 otherwise
*/
public static long bytesToLong(byte[] bytes){
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* Enum containing the types of messages
@@ -17,7 +17,12 @@ public enum MessageType {
MARK_ROUNDING(38),
COURSE_WIND(44),
AVERAGE_WIND(47),
BOAT_ACTION(100);
BOAT_ACTION(100),
REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102),
CUSTOMIZATION_REQUEST(103),
CUSTOMIZATION_RESPONSE(104);
private int code;
@@ -32,4 +37,6 @@ public enum MessageType {
int getCode(){
return this.code;
}
}
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* The types of race start status messages
@@ -1,7 +1,4 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
package seng302.gameServer.messages;
public class RaceStartStatusMessage extends Message {
private final int MESSAGE_SIZE = 20;
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* The current status of the race
@@ -1,7 +1,5 @@
package seng302.server.messages;
package seng302.gameServer.messages;
import java.io.IOException;
import java.io.OutputStream;
import java.util.List;
import java.util.zip.CRC32;
@@ -41,7 +39,7 @@ public class RaceStatusMessage extends Message{
this.raceId = raceId;
this.raceStatus = raceStatus;
this.expectedStartTime = expectedStartTime;
this.raceWindDirection = raceWindDirection * windDirFactor;
this.raceWindDirection = raceWindDirection * windDirFactor+100.0;
this.windSpeed = windSpeed;
this.numBoatsInRace = numBoatsInRace;
this.raceType = raceType;
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* Enum containing the types of races
@@ -0,0 +1,22 @@
package seng302.gameServer.messages;
public class RegistrationRequestMessage extends Message {
private static int MESSAGE_LENGTH = 2;
public RegistrationRequestMessage(ClientType type){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(type.getCode(), 2);
writeCRC();
}
@Override
public int getSize() {
return MESSAGE_LENGTH;
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.messages;
public class RegistrationResponseMessage extends Message{
public RegistrationResponseMessage(int clientSourceID, RegistrationResponseStatus status){
setHeader(new Header(MessageType.REGISTRATION_RESPONSE, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(clientSourceID, 4);
putInt(status.getCode(), 1);
writeCRC();
}
@Override
public int getSize() {
return 5;
}
}
@@ -0,0 +1,44 @@
package seng302.gameServer.messages;
public enum RegistrationResponseStatus {
SUCCESS_SPECTATING(0x00),
SUCCESS_PLAYING(0x01),
SUCCESS_TUTORIAL(0x02),
SUCCESS_GHOSTING(0x03),
FAILURE_GENERAL(0x10),
FAILURE_FULL(0x11);
private int code;
RegistrationResponseStatus(int code){
this.code = code;
}
/**
* Get the message code (From the API Spec)
* @return the message code
*/
int getCode(){
return this.code;
}
public static RegistrationResponseStatus getResponseStatus(int typeCode){
switch (typeCode){
case 0x00:
return SUCCESS_SPECTATING;
case 0x01:
return SUCCESS_PLAYING;
case 0x02:
return SUCCESS_TUTORIAL;
case 0x03:
return SUCCESS_GHOSTING;
case 0x10:
return FAILURE_GENERAL;
case 0x11:
return FAILURE_FULL;
default:
return FAILURE_GENERAL;
}
}
}
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* The status of a boat rounding a mark
@@ -0,0 +1,52 @@
package seng302.gameServer.messages;
/**
* The side the boat rounded the mark
*/
public enum RoundingSide {
UNKNOWN(0, "Unknown"),
PORT(1, "Port"),
STARBOARD(2, "Stbd"),
SP(3, "SP"),
PS(4, "PS");
private long code;
private String name;
RoundingSide(long code, String name) {
this.code = code;
this.name = name;
}
public long getCode(){
return code;
}
public String getName() {
return name;
}
public static RoundingSide getRoundingSide(String identifier) {
RoundingSide roundingSide = UNKNOWN;
switch (identifier) {
case "Unknown":
roundingSide = UNKNOWN;
break;
case "Port":
roundingSide = PORT;
break;
case "Stbd":
roundingSide = STARBOARD;
break;
case "SP":
roundingSide = SP;
break;
case "PS":
roundingSide = PS;
break;
}
return roundingSide;
}
}
@@ -1,7 +1,4 @@
package seng302.server.messages;
import java.io.IOException;
import java.io.OutputStream;
package seng302.gameServer.messages;
public class XMLMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.XML_MESSAGE;
@@ -20,6 +17,7 @@ public class XMLMessage extends Message{
* XML Message from the AC35 Streaming data spec
* @param content The XML content
* @param type The XML Message Sub Type
* @param sequenceNum sequenceNum
*/
public XMLMessage(String content, XMLMessageSubType type, long sequenceNum){
this.content = content;
@@ -1,4 +1,4 @@
package seng302.server.messages;
package seng302.gameServer.messages;
/**
* Enum containing the types of XML messages
@@ -0,0 +1,52 @@
package seng302.gameServer.messages;
/**
* Created by zyt10 on 10/08/17.
*/
public class YachtEventCodeMessage extends Message {
private final MessageType MESSAGE_TYPE = MessageType.YACHT_EVENT_CODE;
private final int MESSAGE_VERSION = 1; //Always set to 1
private final int MESSAGE_SIZE = 22;
// Message fields
private long timeStamp;
private long ack = 0x00; //Unused
private int raceId;
private int destSourceId;
private int incidentId;
private int eventId;
public YachtEventCodeMessage(Integer subjectId) {
timeStamp = System.currentTimeMillis() / 1000L;
ack = 0;
raceId = 1;
destSourceId = subjectId; // collision boat source id
incidentId = 0;
eventId = 33;
setHeader(new Header(MESSAGE_TYPE, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putUnsignedByte((byte) MESSAGE_VERSION);
putInt((int) timeStamp, 6);
putInt((int) ack, 2);
putInt((int) raceId, 4);
putInt((int) destSourceId, 4);
putInt((int) incidentId, 4);
putInt((int) eventId, 1);
writeCRC();
rewind();
}
/**
* @return The length of this message
*/
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -0,0 +1,298 @@
package seng302.model;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyIntegerProperty;
import javafx.beans.property.ReadOnlyIntegerWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.mark.CompoundMark;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
* compared to the XMLParser boat class, also done outside Boat class because some old variables are
* not used anymore.
*/
public class ClientYacht extends Observable {
@FunctionalInterface
public interface YachtLocationListener {
void notifyLocation(ClientYacht clientYacht, double lat, double lon, double heading,
Boolean sailsIn, double velocity);
}
@FunctionalInterface
public interface MarkRoundingListener {
void notifyRounding(ClientYacht yacht, CompoundMark markPassed, int legNumber);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private Integer position;
private Long estimateTimeAtFinish;
private Boolean sailIn = true;
private Integer currentMarkSeqID = 0;
private Long markRoundTime;
private Long timeTillNext;
private Double heading;
private Integer legNumber = 0;
private GeoPoint location;
private Integer boatStatus;
private Double currentVelocity;
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private ReadOnlyIntegerWrapper placingProperty = new ReadOnlyIntegerWrapper();
private CompoundMark lastMarkRounded;
private Color colour;
public ClientYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
this.currentVelocity = 0d;
this.boatStatus = 1;
this.colour = Color.rgb(0, 0, 0, 1.0);
}
/**
* Add ServerToClientThread as the observer, this observer pattern mainly server for the boat
* rounding package.
*/
@Override
public void addObserver(Observer o) {
super.addObserver(o);
}
public String getBoatType() {
return boatType;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) {
return 0;
}
return sourceId;
}
public String getHullID() {
if (hullID == null) {
return "";
}
return hullID;
}
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) {
return "";
}
return country;
}
public Integer getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(Integer boatStatus) {
this.boatStatus = boatStatus;
}
public Integer getLegNumber() {
return legNumber;
}
public void setLegNumber(Integer legNumber) {
this.legNumber = legNumber;
}
public void setEstimateTimeTillNextMark(Long estimateTimeTillNextMark) {
timeTillNext = estimateTimeTillNextMark;
}
public String getEstimateTimeAtFinish() {
DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
return format.format(estimateTimeAtFinish);
}
public void setEstimateTimeAtFinish(Long estimateTimeAtFinish) {
this.estimateTimeAtFinish = estimateTimeAtFinish;
}
public Integer getPlacing() {
return placingProperty.get();
}
public void setPlacing(Integer position) {
placingProperty.set(position);
}
public ReadOnlyIntegerProperty placingProperty() {
return placingProperty.getReadOnlyProperty();
}
public void updateVelocityProperty(double velocity) {
this.velocityProperty.set(velocity);
}
public void setMarkRoundingTime(Long markRoundingTime) {
this.markRoundTime = markRoundingTime;
}
public ReadOnlyDoubleProperty getVelocityProperty() {
return velocityProperty.getReadOnlyProperty();
}
public ReadOnlyLongProperty timeTillNextProperty() {
return timeTillNextProperty.getReadOnlyProperty();
}
public Long getTimeTillNext() {
return timeTillNext;
}
public Long getMarkRoundTime() {
return markRoundTime;
}
public CompoundMark getLastMarkRounded() {
return lastMarkRounded;
}
public void setLastMarkRounded(CompoundMark lastMarkRounded) {
this.lastMarkRounded = lastMarkRounded;
}
public GeoPoint getLocation() {
return location;
}
public Integer getPosition() {
return position;
}
public void setPosition(Integer position) {
this.position = position;
}
public void toggleSail() {
sailIn = !sailIn;
}
//// TODO: 15/08/17 asd
/**
* Sets the current location of the boat in lat and long whilst preserving the last location
*
* @param lat Latitude
* @param lng Longitude
*/
public void setLocation(Double lat, Double lng) {
location.setLat(lat);
location.setLng(lng);
}
public Double getHeading() {
return heading;
}
public void setHeading(Double heading) {
this.heading = heading;
}
@Override
public String toString() {
return boatName;
}
public void updateTimeSinceLastMarkProperty(long timeSinceLastMark) {
this.timeSinceLastMarkProperty.set(timeSinceLastMark);
}
public ReadOnlyLongProperty timeSinceLastMarkProperty() {
return timeSinceLastMarkProperty.getReadOnlyProperty();
}
public void setTimeTillNext(Long timeTillNext) {
this.timeTillNext = timeTillNext;
}
public Color getColour() {
return colour;
}
public void setColour(Color colour) {
this.colour = colour;
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
// this.currentVelocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
yll.notifyLocation(this, lat, lng, heading, sailIn, velocity);
}
}
public void addLocationListener(YachtLocationListener listener) {
locationListeners.add(listener);
}
public void addMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.add(listener);
}
public void removeMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.remove(listener);
}
public boolean getSailIn () {
return sailIn;
}
public void roundMark(CompoundMark mark, long markRoundTime, long timeSinceLastMark) {
this.markRoundTime = markRoundTime;
timeSinceLastMarkProperty.set(timeSinceLastMark);
lastMarkRounded = mark;
legNumber++;
for (MarkRoundingListener listener : markRoundingListeners) {
listener.notifyRounding(this, lastMarkRounded, legNumber);
}
}
}
+14
View File
@@ -0,0 +1,14 @@
package seng302.model;
import javafx.scene.paint.Color;
/**
* Enum for generating colours.
*/
public enum Colors {
RED, PERU, GOLD, GREEN, BLUE, PURPLE, DEEPPINK, GRAY;
public static Color getColor(Integer index) {
return Color.valueOf(values()[index].toString());
}
}
@@ -1,12 +1,12 @@
package seng302.utilities;
package seng302.model;
/**
* A class represent Geo location (latitude, longitude).
* A class represent Geo location (latitude, lnggitude).
* Created by Haoming on 15/5/2017
*/
public class GeoPoint {
double lat, lng;
private double lat, lng;
public GeoPoint(double lat, double lng) {
this.lat = lat;
@@ -28,4 +28,9 @@ public class GeoPoint {
public void setLng(double lng) {
this.lng = lng;
}
@Override
public String toString() {
return "lat: " + lat + " lng: " + lng;
}
}
+18
View File
@@ -0,0 +1,18 @@
package seng302.model;
/**
* Stores data on the border of a race
*/
public class Limit extends GeoPoint {
private Integer seqID;
public Limit(Integer seqID, Double lat, Double lng) {
super(lat, lng);
this.seqID = seqID;
}
public Integer getSeqID() {
return seqID;
}
}
@@ -1,10 +1,6 @@
package seng302.models;
package seng302.model;
import javafx.scene.paint.Color;
import java.io.IOException;
import java.net.Socket;
import java.nio.channels.SocketChannel;
/**
* A Class defining a player and their respective details in the game as held by the model
@@ -13,11 +9,11 @@ import java.nio.channels.SocketChannel;
public class Player {
private Socket socket;
private Yacht yacht;
private ServerYacht yacht;
private Integer lastMarkPassed;
public Player(Socket socket, Yacht yacht) {
public Player(Socket socket, ServerYacht yacht) {
this.socket = socket;
this.yacht = yacht;
}
@@ -34,7 +30,7 @@ public class Player {
this.lastMarkPassed = lastMarkPassed;
}
public Yacht getYacht() {
public ServerYacht getYacht() {
return yacht;
}
@@ -1,4 +1,4 @@
package seng302.models;
package seng302.model;
import java.io.BufferedReader;
import java.io.IOException;
@@ -26,6 +26,7 @@ public final class PolarTable {
* Iterates through each row of the polar table, in pairs, to extract the row into a hashmap of angle to boat speed.
* These angle boatspeed hashmaps are then added to an outer hashmap at the end of wind speed key to each row hashmap
* as a value
* @param polarFile polarFile to be parsed
*/
public static void parsePolarFile(InputStream polarFile) {
polarTable = new HashMap<>();
@@ -70,8 +71,6 @@ public final class PolarTable {
} catch (IOException e) {
System.out.println("[PolarTable] IO exception");
}
}
@@ -154,7 +153,6 @@ public final class PolarTable {
public static Double getClosestWindSpeedInPolar(Double thisWindSpeed) {
Double smallestDif = Double.POSITIVE_INFINITY;
Double closestWind = 0d;
for (Double polarWindSpeed : polarTable.keySet()) {
Double difference = Math.abs(polarWindSpeed - thisWindSpeed);
if (difference < smallestDif) {
+122
View File
@@ -0,0 +1,122 @@
package seng302.model;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.Observable;
import java.util.TimeZone;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import seng302.model.stream.parser.RaceStartData;
import seng302.model.stream.parser.RaceStatusData;
/**
* Class for storing race data that does not relate to specific vessels or marks such as time or wind.
* Calculates the state of critical race attributes when relevant data is added.
*/
public class RaceState {
@FunctionalInterface
public interface CollisionListener {
void notifyCollision(GeoPoint location);
}
// private final DateFormat DATE_TIME_FORMAT = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
private final DateFormat DATE_TIME_FORMAT = new SimpleDateFormat("HH:mm:ss");
private ReadOnlyDoubleWrapper windSpeed = new ReadOnlyDoubleWrapper();
private ReadOnlyDoubleWrapper windDirection = new ReadOnlyDoubleWrapper();
private long serverSystemTime;
private long expectedStartTime;
private boolean isRaceStarted = false;
long timeTillStart;
private ObservableList<ClientYacht> playerPositions;
private List<ClientYacht> collisions = new ArrayList<>();
private List<CollisionListener> collisionListeners = new ArrayList<>();
public RaceState() {
playerPositions = FXCollections.observableArrayList();
}
public void updateState (RaceStatusData data) {
this.windSpeed.set(data.getWindSpeed());
this.windDirection.set(data.getWindDirection());
this.serverSystemTime = data.getCurrentTime();
this.expectedStartTime = data.getExpectedStartTime();
this.isRaceStarted = data.isRaceStarted();
}
public void setTimeZone (TimeZone timeZone) {
DATE_TIME_FORMAT.setTimeZone(timeZone);
}
public void updateState (RaceStartData data) {
this.timeTillStart = data.getRaceStartTime();
}
public String getRaceTimeStr () {
long raceTime = serverSystemTime - expectedStartTime;
if (raceTime < 0) {
return "-" + DATE_TIME_FORMAT.format(-1 * (raceTime - 1000));
} else {
return DATE_TIME_FORMAT.format(serverSystemTime - expectedStartTime);
}
}
public long getTimeTillStart () {
return (expectedStartTime - serverSystemTime);
}
public double getWindSpeed() {
return windSpeed.doubleValue();
}
public ReadOnlyDoubleProperty windSpeedProperty() {
return windSpeed.getReadOnlyProperty();
}
public ReadOnlyDoubleProperty windDirectionProperty() {
return windDirection.getReadOnlyProperty();
}
public long getRaceTime() {
return serverSystemTime;
}
public boolean isRaceStarted () {
return isRaceStarted;
}
public void setBoats(Collection<ClientYacht> clientYachts) {
playerPositions.setAll(clientYachts);
}
public void sortPlayers() {
playerPositions.sort((yacht1, yacht2) -> Integer.compare(yacht2.getLegNumber(),
yacht1.getLegNumber()));
}
public ObservableList<ClientYacht> getPlayerPositions() {
return playerPositions;
}
public void storeCollision(ClientYacht yacht) {
collisions.add(yacht);
for (CollisionListener collisionListener : collisionListeners) {
collisionListener.notifyCollision(yacht.getLocation());
}
}
public void addCollisionListener(CollisionListener collisionListener) {
collisionListeners.add(collisionListener);
}
public void removeCollisionListener(CollisionListener collisionListener) {
collisionListeners.remove(collisionListener);
}
}
@@ -0,0 +1,410 @@
package seng302.model;
import java.util.HashMap;
import java.util.Observable;
import java.util.Observer;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.GameState;
import seng302.gameServer.messages.BoatStatus;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
* compared to the XMLParser boat class, also done outside Boat class because some old variables are
* not used anymore.
*/
public class ServerYacht extends Observable {
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
public static final Double TURN_STEP = 5.0;
//Boat info
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private BoatStatus boatStatus;
private Color boatColor;
//Location
private Double lastHeading;
private Boolean sailIn;
private Double heading;
private GeoPoint lastLocation;
private GeoPoint location;
private Double currentVelocity;
private Boolean isAuto;
private Double autoHeading;
private Integer legNumber;
//Mark Rounding
private Integer currentMarkSeqID;
private Boolean hasEnteredRoundingZone;
private Mark closestCurrentMark;
private Boolean hasPassedLine;
private Boolean hasPassedThroughGate;
public ServerYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.boatStatus = BoatStatus.PRESTART;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.sailIn = false;
this.isAuto = false;
this.location = new GeoPoint(57.67046, 11.83751);
this.lastLocation = location;
this.heading = 120.0; //In degrees
this.currentVelocity = 0d; //in mms-1
this.currentMarkSeqID = 0;
this.legNumber = 0;
this.boatColor = Colors.getColor(sourceId - 1);
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
}
/**
* Changes the boats current currentVelocity by a set amount, positive or negative
*
* @param velocityChange The ammount to change the currentVelocity by, in mms-1
*/
public void changeVelocity(Double velocityChange) {
currentVelocity += velocityChange;
}
/**
* Updates the boat to a new GeoPoint whilst preserving the last location
*
* @param secondsElapsed The seconds elapsed since the last update of this yacht
*/
public void updateLocation(Double secondsElapsed) {
lastLocation = location;
location = GeoUtility.getGeoCoordinate(location, heading, currentVelocity * secondsElapsed);
}
public void setLocation(GeoPoint geoPoint) {
location = geoPoint;
}
/**
* Add ServerToClientThread as the observer, this observer pattern mainly server for the boat
* rounding package.
*/
@Override
public void addObserver(Observer o) {
super.addObserver(o);
}
/**
* Adjusts the heading of the boat by a given amount, while recording the boats last heading.
*
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
/**
* Swaps the boats direction from one side of the wind to the other.
*/
public void tackGybe(Double windDirection) {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double newVal = (-2 * normalizedHeading) + heading;
Double newHeading = (double) Math.floorMod(newVal.longValue(), 360L);
setAutoPilot(newHeading);
}
}
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
*
* @param thisHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double thisHeading) {
isAuto = true;
autoHeading = thisHeading;
}
/**
* Disables the auto pilot function.
*/
public void disableAutoPilot() {
isAuto = false;
}
/**
* Moves the boat towards the given heading when the auto pilot was set. Disables the auto pilot
* in the event that the boat is within the range of 1 turn step of its goal.
*/
public void runAutoPilot() {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= TURN_STEP) { //Cancel when within 1 turn step of target.
isAuto = false;
}
}
}
public void toggleSailIn() {
sailIn = !sailIn;
}
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
/**
* Takes the VMG from the polartable for upwind or downwind depending on the boats direction,
* and uses this to calculate a heading to move the yacht towards.
*/
public void turnToVMG() {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
} else {
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
}
optimalHeading = optimalPolarMap.keySet().iterator().next();
if (normalizedHeading > 180) {
optimalHeading = 360 - optimalHeading;
}
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
optimalHeading + GameState.getWindDirection();
setAutoPilot(optimalHeading);
}
}
/**
* Takes a given heading and rotates the boat towards that heading. This does not care about
* being upwind or downwind, just which direction will reach a given heading faster.
*
* @param newHeading The heading to turn the yacht towards.
*/
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP / 5);
} else {
adjustHeading(-TURN_STEP / 5);
}
}
/**
* Returns a heading normalized for the wind direction. Heading direction into the wind is 0,
* directly away is 180.
*
* @return The normalized heading accounting for wind direction.
*/
private Double normalizeHeading() {
Double normalizedHeading = heading - GameState.windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) {
return 0;
}
return sourceId;
}
// TODO: 15/08/17 This method is implicitly called from the XML generator for boats DO NOT DELETE
public String getHullID() {
if (hullID == null) {
return "";
}
return hullID;
}
// TODO: 15/08/17 This method is implicitly called from the XML generator for boats DO NOT DELETE
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) {
return "";
}
return country;
}
public void setBoatName(String name) {
boatName = name;
shortName = name.split(" ")[0];
}
public GeoPoint getLocation() {
return location;
}
public Double getHeading() {
return heading;
}
public void setHeading(Double heading) {
this.heading = heading;
}
public Boolean getSailIn() {
return sailIn;
}
@Override
public String toString() {
return boatName;
}
public Double getCurrentVelocity() {
return currentVelocity;
}
public void setCurrentVelocity(Double currentVelocity) {
this.currentVelocity = currentVelocity;
}
public Integer getCurrentMarkSeqID() {
return currentMarkSeqID;
}
public GeoPoint getLastLocation() {
return lastLocation;
}
public Mark getClosestCurrentMark() {
return closestCurrentMark;
}
public void setClosestCurrentMark(Mark closestCurrentMark) {
this.closestCurrentMark = closestCurrentMark;
}
public void setHasEnteredRoundingZone(Boolean hasEnteredRoundingZone) {
this.hasEnteredRoundingZone = hasEnteredRoundingZone;
}
public void setHasPassedLine(Boolean hasPassedLine) {
this.hasPassedLine = hasPassedLine;
}
public void setHasPassedThroughGate(Boolean hasPassedThroughGate) {
this.hasPassedThroughGate = hasPassedThroughGate;
}
public BoatStatus getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(BoatStatus boatStatus) {
this.boatStatus = boatStatus;
}
public void incrementMarkSeqID() {
currentMarkSeqID++;
}
public Boolean hasEnteredRoundingZone() {
return hasEnteredRoundingZone;
}
public Boolean hasPassedThroughGate() {
return hasPassedThroughGate;
}
public Boolean hasPassedLine() {
return hasPassedLine;
}
public void incrementLegNumber() {
legNumber++;
}
public Integer getLegNumber() {
return legNumber;
}
public void setBoatColor(Color color) {
this.boatColor = color;
}
public Color getBoatColor() {
return boatColor;
}
}
@@ -0,0 +1,130 @@
package seng302.model.mark;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
public class CompoundMark {
private int compoundMarkId;
private String name;
private List<Mark> marks = new ArrayList<>();
private GeoPoint midPoint;
public CompoundMark(int markID, String name, List<Mark> marks) {
this.compoundMarkId = markID;
this.name = name;
this.marks.addAll(marks);
if (marks.size() > 1) {
this.midPoint = GeoUtility.getDirtyMidPoint(marks.get(0), marks.get(1));
} else {
this.midPoint = marks.get(0);
}
}
/**
* Prints out compoundMark's info and its marks, good for testing
* @return a string showing its details
*/
@Override
public String toString(){
String info = String.format(
"CompoundMark: %d (%s), [%s", compoundMarkId, name, marks.get(0).toString()
);
if (marks.size() > 1) {
info += String.format(", %s", marks.get(1).toString());
}
return info + "]";
}
public int getId() {
return compoundMarkId;
}
public void setId (int markID) {
this.compoundMarkId = markID;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public void setRoundingSide(RoundingSide roundingSide) {;
switch (roundingSide) {
case SP:
getSubMark(1).setRoundingSide(RoundingSide.STARBOARD);
getSubMark(2).setRoundingSide(RoundingSide.PORT);
break;
case PS:
getSubMark(1).setRoundingSide(RoundingSide.PORT);
getSubMark(2).setRoundingSide(RoundingSide.STARBOARD);
break;
case PORT:
getSubMark(1).setRoundingSide(RoundingSide.PORT);
break;
case STARBOARD:
getSubMark(1).setRoundingSide(RoundingSide.STARBOARD);
break;
}
}
/**
* Returns the mark contained in the compound mark. Marks are numbered 1 to n;
* @param singleMarkId the id of the desired mark contained in this compound mark.
* @return the desired mark. Returns null if the ID is not in range (1, NUM_MARKS)
*/
public Mark getSubMark(int singleMarkId) {
try {
return marks.get(singleMarkId - 1);
} catch (IndexOutOfBoundsException e) {
return null;
}
}
/**
* NOTE: This is a 'dirty' mid point as it is simply calculated as an xy point would be.
* NO CHECKING FOR LAT / LNG WRAPPING IS DONE IN CREATION OF THIS MIDPOINT
*
* @return GeoPoint of the midpoint of the two marks, or the one mark if there is only one
*/
public GeoPoint getMidPoint() {
return midPoint;
}
/**
* Returns whether or not this CompoundMark is a Gate. It is generally cleaner to program to a
* specific singleMark or the list of marks.
*
* @return True if the compound mark is a gate, false otherwise.
*/
public boolean isGate () {
return marks.size() > 1;
}
/**
* Returns the list of marks in the compoundMark
*
* @return All marks contained in this mark.
*/
public List<Mark> getMarks () {
return marks;
}
@Override
public int hashCode() {
int hash = 0;
for (Mark mark : marks) {
hash += Double.hashCode(mark.getSourceID()) + Double.hashCode(mark.getLat())
+ Double.hashCode(mark.getLng()) + mark.getName().hashCode();
}
return hash + getName().hashCode() + Integer.hashCode(getId());
}
}
@@ -0,0 +1,35 @@
package seng302.model.mark;
/**
* Stores the data for the cornering of a mark.
*/
public class Corner {
private Integer seqID;
private Integer compoundMarkID;
private String rounding;
private Integer zoneSize;
public Corner(Integer seqID, Integer compoundMarkID, String rounding, Integer zoneSize) {
this.seqID = seqID;
this.compoundMarkID = compoundMarkID;
this.rounding = rounding;
this.zoneSize = zoneSize;
}
public Integer getSeqID() {
return seqID;
}
public Integer getCompoundMarkID() {
return compoundMarkID;
}
public String getRounding() {
return rounding;
}
public Integer getZoneSize() {
return zoneSize;
}
}
@@ -0,0 +1,86 @@
package seng302.model.mark;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
/**
* An abstract class to represent general marks
* Created by Haoming Yin (hyi25) on 17/3/17.
*/
public class Mark extends GeoPoint {
@FunctionalInterface
public interface PositionListener {
void notifyPositionChange(Mark mark, double lat, double lon);
}
private int seqID;
private String name;
private int sourceID;
private List<PositionListener> positionListeners = new ArrayList<>();
private RoundingSide roundingSide;
public Mark(String name, int seqID, double lat, double lng, int sourceID) {
super(lat, lng);
this.name = name;
this.sourceID = sourceID;
this.seqID = seqID;
}
/**
* Prints out mark's info and its geo location, good for testing
* @return a string showing its details
*/
@Override
public String toString() {
return String.format("Mark%d: %s, source: %d, lat: %f, lng: %f", seqID, name, sourceID, getLat(), getLng());
}
public int getSeqID() {
return seqID;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getSourceID() {
return sourceID;
}
public RoundingSide getRoundingSide() {
return roundingSide;
}
public void setRoundingSide(RoundingSide roundingSide) {
this.roundingSide = roundingSide;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
public void updatePosition (double lat, double lon) {
this.setLat(lat);
this.setLng(lon);
for (PositionListener listener : positionListeners) {
listener.notifyPositionChange(this, lat, lon);
}
}
public void addPositionListener (PositionListener listener) {
positionListeners.add(listener);
}
public void removePositionListener (PositionListener listener) {
positionListeners.remove(listener);
}
}
@@ -0,0 +1,138 @@
package seng302.model.mark;
import java.io.IOException;
import java.io.StringReader;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import java.util.*;
/**
* Class to hold the order of the marks in the race.
*/
public class MarkOrder {
private List<CompoundMark> raceMarkOrder;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private Set<Mark> allMarks;
public MarkOrder(){
loadRaceProperties();
}
/**
* @return An ordered list of marks in the race
* OR null if the mark order could not be loaded
*/
public List<CompoundMark> getMarkOrder() {
if (raceMarkOrder == null){
logger.warn("Race order accessed but not instantiated");
return null;
}
return Collections.unmodifiableList(raceMarkOrder);
}
/**
* @param seqID The seqID of the current mark the boat is heading to
* @return A Boolean indicating if this coming mark is the last one (finish line)
*/
public Boolean isLastMark(Integer seqID) {
return seqID == raceMarkOrder.size() - 1;
}
/**
* @param currentSeqID The seqID of the current mark the boat is heading to
* @return The mark last passed
* @throws IndexOutOfBoundsException if there is no next mark. Check seqID != 0 first
*/
public CompoundMark getPreviousMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID - 1);
}
public CompoundMark getCurrentMark(Integer currentSeqID) {
return raceMarkOrder.get(currentSeqID);
}
/**
* @param currentSeqID The seqID of the current mark the boat is heading to
* @return The mark following the mark that the boat is heading to
* @throws IndexOutOfBoundsException if there is no next mark. Check using {@link
* #isLastMark(Integer)}
*/
public CompoundMark getNextMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID + 1);
}
public Set<Mark> getAllMarks(){
return Collections.unmodifiableSet(allMarks);
}
/**
* Loads the race order from an XML string
* @param xml An AC35 RaceXML
* @return An ordered list of marks in the race
*/
private List<CompoundMark> loadRaceOrderFromXML(String xml) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
allMarks = new HashSet<>();
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xml)));
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.error("Failed to read generated race XML");
return null;
}
RaceXMLData data = XMLParser.parseRace(doc);
if (data != null){
logger.debug("Loaded RaceXML for mark order");
List<Corner> corners = data.getMarkSequence();
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
List<CompoundMark> course = new ArrayList<>();
for (Corner corner : corners){
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
course.add(compoundMark);
allMarks.addAll(compoundMark.getMarks());
}
return course;
}
return null;
}
/**
* Load the raceXML and mark order
*/
private void loadRaceProperties(){
XMLGenerator generator = new XMLGenerator();
generator.setRace(new Race());
String raceXML = generator.getRaceAsXml();
if (raceXML == null){
logger.error("Failed to generate raceXML (for race properties)");
return;
}
raceMarkOrder = loadRaceOrderFromXML(raceXML);
}
}
@@ -1,13 +1,12 @@
package seng302.models.stream.packets;
package seng302.model.stream.packets;
/**
* Created by Kusal on 4/24/2017.
*/
public enum PacketType {
HEARTBEAT,
RACE_STATUS,
DISPLAY_TEXT_MESSAGE,
XML_MESSAGE,
RACE_XML,
REGATTA_XML,
BOAT_XML,
RACE_START_STATUS,
YACHT_EVENT_CODE,
YACHT_ACTION_CODE,
@@ -17,9 +16,13 @@ public enum PacketType {
COURSE_WIND,
AVG_WIND,
BOAT_ACTION,
OTHER;
OTHER,
RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE,
RACE_CUSTOMIZATION_REQUEST,
RACE_CUSTOMIZATION_RESPONSE;
public static PacketType assignPacketType(int packetType){
public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){
case 1:
return HEARTBEAT;
@@ -28,7 +31,14 @@ public enum PacketType {
case 20:
return DISPLAY_TEXT_MESSAGE;
case 26:
return XML_MESSAGE;
switch (payload[9]) { //The type of XML message
case 5:
return REGATTA_XML;
case 6:
return RACE_XML;
case 7:
return BOAT_XML;
}
case 27:
return RACE_START_STATUS;
case 29:
@@ -47,6 +57,14 @@ public enum PacketType {
return AVG_WIND;
case 100:
return BOAT_ACTION;
case 101:
return RACE_REGISTRATION_REQUEST;
case 102:
return RACE_REGISTRATION_RESPONSE;
case 103:
return RACE_CUSTOMIZATION_REQUEST;
case 104:
return RACE_CUSTOMIZATION_RESPONSE;
default:
}
return OTHER;
@@ -1,4 +1,4 @@
package seng302.models.stream.packets;
package seng302.model.stream.packets;
/**
* Created by kre39 on 23/04/17.
@@ -13,7 +13,7 @@ public class StreamPacket {
private byte[] payload;
public StreamPacket(int type, long messageLength, long timeStamp, byte[] payload) {
this.type = PacketType.assignPacketType(type);
this.type = PacketType.assignPacketType(type, payload);
this.messageLength = messageLength;
this.timeStamp = timeStamp;
this.payload = payload;
@@ -0,0 +1,36 @@
package seng302.model.stream.parser;
/**
* Simple data wrapper for mark rounding data packet.
*/
public class MarkRoundingData {
private int boatId;
private int markId;
private int roundingSide;
private long timeStamp;
public MarkRoundingData(int boatId, int markId, int roundingSide, long timeStamp) {
this.boatId = boatId;
this.markId = markId;
this.roundingSide = roundingSide;
this.timeStamp = timeStamp;
}
public int getBoatId() {
return boatId;
}
public int getMarkId() {
return markId;
}
public int getRoundingSide() {
return roundingSide;
}
public long getTimeStamp() {
return timeStamp;
}
}
@@ -0,0 +1,50 @@
package seng302.model.stream.parser;
public class PositionUpdateData {
public enum DeviceType {
YACHT_TYPE,
MARK_TYPE
}
private int deviceId;
private DeviceType type;
private double lat;
private double lon;
private double heading;
private double groundSpeed;
public PositionUpdateData(int deviceId, DeviceType type, double lat, double lon,
double heading, double groundSpeed) {
this.deviceId = deviceId;
this.type = type;
this.lat = lat;
this.lon = lon;
this.heading = heading;
this.groundSpeed = groundSpeed;
}
public int getDeviceId() {
return deviceId;
}
public DeviceType getType() {
return type;
}
public double getLat() {
return lat;
}
public double getLon() {
return lon;
}
public double getHeading() {
return heading;
}
public double getGroundSpeed() {
return groundSpeed;
}
}
@@ -0,0 +1,35 @@
package seng302.model.stream.parser;
/**
* Class for storing data parsed from race start status packet
*/
public class RaceStartData {
private long raceId;
private long raceStartTime;
private int notificationType;
private long timeStamp;
public RaceStartData (long raceId, long raceStartTime, int notificationType, long timeStamp) {
this.raceId = raceId;
this.raceStartTime = raceStartTime;
this.notificationType = notificationType;
this.timeStamp = timeStamp;
}
public long getRaceId() {
return raceId;
}
public long getRaceStartTime() {
return raceStartTime;
}
public int getNotificationType() {
return notificationType;
}
public long getTimeStamp() {
return timeStamp;
}
}
@@ -0,0 +1,65 @@
package seng302.model.stream.parser;
import java.util.ArrayList;
import java.util.List;
/**
* Stores parsed data from race status packets
*/
public class RaceStatusData {
//CONVERSION CONSTANTS
private static final double WIND_DIR_FACTOR = 0x4000 / 90; //0x4000 is 90 degrees
private static final double MS_TO_KNOTS = 1.94384;
private double windDirection;
private double windSpeed;
private boolean raceStarted = false;
private long currentTime;
private long expectedStartTime;
private List<long[]> boatData = new ArrayList<>();
public RaceStatusData(
long windDir, long rawWindSpeed, int raceStatus, long currentTime, long expectedStartTime) {
windDirection = windDir / WIND_DIR_FACTOR;
windSpeed = rawWindSpeed / 1000 * MS_TO_KNOTS;
raceStarted = raceStatus == 3;
this.currentTime = currentTime;
this.expectedStartTime = expectedStartTime;
}
public void addBoatData (long boatID, long estTimeToNextMark, long estTimeToFinish, int leg, int boatStatus) {
boatData.add(new long[] {boatID, estTimeToNextMark, estTimeToFinish, leg, boatStatus});
}
public double getWindDirection() {
return windDirection;
}
public double getWindSpeed() {
return windSpeed;
}
public boolean isRaceStarted() {
return raceStarted;
}
public long getCurrentTime() {
return currentTime;
}
public long getExpectedStartTime() {
return expectedStartTime;
}
/**
* Returns the data for boats collected form race status packets.
*
* @return A list of boat data. Boat data is in the form
* [boatID, estTimeToNextMark, estTimeToFinish, legNumber].
*/
public List<long[]> getBoatData () {
return boatData;
}
}
@@ -0,0 +1,34 @@
package seng302.model.stream.parser;
/**
* Stores parsed data from yacht event code packet
*/
public class YachtEventData {
private Long subjectId;
private Long incidentId;
private Integer eventId;
private Long timeStamp;
public YachtEventData(Long subjectId, Long incidentId, Integer eventId, Long timeStamp) {
this.subjectId = subjectId;
this.incidentId = incidentId;
this.eventId = eventId;
this.timeStamp = timeStamp;
}
public Long getSubjectId() {
return subjectId;
}
public Long getIncidentId() {
return incidentId;
}
public Integer getEventId() {
return eventId;
}
public Long getTimeStamp() {
return timeStamp;
}
}
@@ -1,17 +1,17 @@
package seng302.models.xml;
import seng302.models.Yacht;
package seng302.model.stream.xml.generator;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import seng302.model.ServerYacht;
/**
* A Race object that can be parsed into XML
*/
public class Race {
private List<Yacht> yachts;
private List<ServerYacht> yachts;
private LocalDateTime startTime;
public Race(){
@@ -23,7 +23,7 @@ public class Race {
* Add a boat to the race
* @param yacht The boat to add
*/
public void addBoat(Yacht yacht){
public void addBoat(ServerYacht yacht) {
yachts.add(yacht);
}
@@ -31,7 +31,7 @@ public class Race {
* Get a list of boats in the race
* @return A List of boats
*/
public List<Yacht> getBoats(){
public List<ServerYacht> getBoats() {
return Collections.unmodifiableList(yachts);
}
@@ -1,4 +1,4 @@
package seng302.models.xml;
package seng302.model.stream.xml.generator;
/**
* A Race regatta that can be parsed into XML
@@ -18,10 +18,10 @@ public class Regatta {
private Integer utcOffset;
private Double magneticVariation;
public Regatta(String name, Double latitude, Double longitude) {
public Regatta(String name, String courseName, Double latitude, Double longitude) {
this.name = name;
this.id = DEFAULT_REGATTA_ID;
this.courseName = name;
this.courseName = courseName;
this.latitude = latitude;
this.longitude = longitude;
@@ -0,0 +1,46 @@
package seng302.model.stream.xml.parser;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
/**
* Process a Document object containing race data in XML format and stores the data.
*/
public class RaceXMLData {
private List<Integer> participants;
private Map<Integer, CompoundMark> compoundMarks;
private List<Corner> markSequence;
private List<Limit> courseLimit;
public RaceXMLData(List<Integer> participants, List<CompoundMark> compoundMarks,
List<Corner> markSequence, List<Limit> courseLimit) {
this.participants = participants;
this.markSequence = markSequence;
this.courseLimit = courseLimit;
this.compoundMarks = new HashMap<>();
for (CompoundMark cMark : compoundMarks) {
this.compoundMarks.put(cMark.getId(), cMark);
}
}
public List<Integer> getParticipants() {
return participants;
}
public Map<Integer, CompoundMark> getCompoundMarks() {
return compoundMarks;
}
public List<Corner> getMarkSequence() {
return markSequence;
}
public List<Limit> getCourseLimit() {
return courseLimit;
}
}
@@ -0,0 +1,49 @@
package seng302.model.stream.xml.parser;
/**
* Stores data from regatta xml packet.
*/
public class RegattaXMLData {
//Regatta Info
private Integer regattaID;
private String regattaName;
private String courseName;
private Double centralLat;
private Double centralLng;
private Integer utcOffset;
public RegattaXMLData (Integer regattaID, String regattaName, String courseName,
Double centralLat, Double centralLng, Integer utcOffset) {
this.regattaID = regattaID;
this.regattaName = regattaName;
this.courseName = courseName;
this.centralLat = centralLat;
this.centralLng = centralLng;
this.utcOffset = utcOffset;
}
public Integer getRegattaID() {
return regattaID;
}
public String getRegattaName() {
return regattaName;
}
public String getCourseName() {
return courseName;
}
public Double getCentralLat() {
return centralLat;
}
public Double getCentralLng() {
return centralLng;
}
public Integer getUtcOffset() {
return utcOffset;
}
}
-19
View File
@@ -1,19 +0,0 @@
package seng302.models;
import javafx.scene.paint.Color;
/**
* Enum for randomly generating colours.
*/
public enum Colors {
RED, PERU, SEAGREEN, GREEN, BLUE, PURPLE;
static Integer index = 0;
public static Color getColor() {
if (index == 6) {
index = 0;
}
return Color.valueOf(values()[index++].toString());
}
}
-404
View File
@@ -1,404 +0,0 @@
package seng302.models;
import static seng302.utilities.GeoUtility.getGeoCoordinate;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.HashMap;
import javafx.scene.paint.Color;
import seng302.client.ClientPacketParser;
import seng302.controllers.RaceViewController;
import seng302.gameServer.GameState;
import seng302.models.mark.Mark;
import seng302.utilities.GeoPoint;
/**
* Yacht class for the racing boat.
*
* Class created to store more variables (eg. boat statuses) compared to the XMLParser boat class,
* also done outside Boat class because some old variables are not used anymore.
*/
public class Yacht {
private final Double TURN_STEP = 5.0;
private Double lastHeading;
private Boolean sailIn;
// Used in boat group
private Color colour;
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
// Situational data
// Boat status
private Integer boatStatus;
private Integer legNumber;
private Integer penaltiesAwarded;
private Integer penaltiesServed;
private Long estimateTimeAtFinish;
private String position;
private GeoPoint location;
private Double heading;
private Double velocity;
private Long timeTillNext;
private Long markRoundTime;
// Mark rounding
private Mark lastMarkRounded;
private Mark nextMark;
/**
* @param location latlon location of the boat stored in a geopoint
* @param heading heading of the boat in degrees from 0 to 365 with 0 being north
*/
public Yacht(GeoPoint location, Double heading) {
this.location = location;
this.heading = heading;
this.velocity = 0.0;
this.sailIn = false;
}
/**
* Used in EventTest and RaceTest.
*
* @param boatName Create a yacht object with name.
*/
public Yacht(String boatName, String shortName, GeoPoint location, Double heading) {
this.boatName = boatName;
this.shortName = shortName;
this.location = location;
this.heading = heading;
this.velocity = 0.0;
this.sailIn = false;
}
/**
* Used in BoatGroupTest.
*
* @param boatName The name of the team sailing the boat
* @param boatVelocity The speed of the boat in meters/second
* @param shortName A shorter version of the teams name
*/
public Yacht(String boatName, double boatVelocity, String shortName, int id) {
this.boatName = boatName;
this.velocity = boatVelocity;
this.shortName = shortName;
this.sourceId = id;
this.sailIn = false;
}
public Yacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.position = "-";
this.sailIn = false;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
this.velocity = 0d; //in mms-1
}
/**
* @param timeInterval since last update in milliseconds
*/
public void update(Long timeInterval) {
Double secondsElapsed = timeInterval / 1000000.0;
Double windSpeedKnots = GameState.getWindSpeedKnots();
Double trueWindAngle = Math.abs(GameState.getWindDirection() - heading);
Double boatSpeedInKnots = PolarTable.getBoatSpeed(windSpeedKnots, trueWindAngle);
Double maxBoatSpeed = boatSpeedInKnots / ClientPacketParser.MS_TO_KNOTS * 1000;
if (sailIn && velocity <= maxBoatSpeed && maxBoatSpeed != 0d) {
if (velocity < maxBoatSpeed) {
velocity += maxBoatSpeed / 15; // Acceleration
}
if (velocity > maxBoatSpeed) {
velocity = maxBoatSpeed; // Prevent the boats from exceeding top speed
}
} else { // Deceleration
if (velocity > 0d) {
if (maxBoatSpeed != 0d) {
velocity -= maxBoatSpeed / 600;
} else {
velocity -= velocity / 100;
}
if (velocity < 0) {
velocity = 0d;
}
}
}
Double metersCovered = velocity * secondsElapsed;
location = getGeoCoordinate(location, heading, metersCovered);
}
public Double getHeading() {
return heading;
}
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
lastHeading = heading;
// TODO: 24/07/17 wmu16 - '%' in java does remainder, we need modulo. All this must be changed here, this is why we have neg values!
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
public void tackGybe(Double windDirection) {
Double normalizedHeading = normalizeHeading();
adjustHeading(-2 * normalizedHeading);
}
public void toggleSailIn() {
sailIn = !sailIn;
}
public void turnUpwind() {
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
}
public void turnDownwind() {
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
public void turnToVMG() {
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
optimalHeading = optimalPolarMap.keySet().iterator().next();
} else {
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
optimalHeading = optimalPolarMap.keySet().iterator().next();
}
// Take optimal heading and turn into correct
optimalHeading =
optimalHeading + (double) Math.floorMod(GameState.getWindDirection().longValue(), 360L);
turnTowardsHeading(optimalHeading);
}
private void turnTowardsHeading(Double newHeading) {
System.out.println(newHeading);
if (heading < 90 && newHeading > 270) {
adjustHeading(-TURN_STEP);
} else {
if (heading < newHeading) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
}
private Double normalizeHeading() {
Double normalizedHeading = heading - GameState.windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
public String getBoatType() {
return boatType;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) return 0;
return sourceId;
}
public String getHullID() {
if (hullID == null) return "";
return hullID;
}
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) return "";
return country;
}
public Integer getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(Integer boatStatus) {
this.boatStatus = boatStatus;
}
public Integer getLegNumber() {
return legNumber;
}
public void setLegNumber(Integer legNumber) {
if (colour != null && position != "-" && legNumber != this.legNumber&& RaceViewController.sparkLineStatus(
sourceId)) {
RaceViewController.updateYachtPositionSparkline(this, legNumber);
}
this.legNumber = legNumber;
}
public Integer getPenaltiesAwarded() {
return penaltiesAwarded;
}
public void setPenaltiesAwarded(Integer penaltiesAwarded) {
this.penaltiesAwarded = penaltiesAwarded;
}
public Integer getPenaltiesServed() {
return penaltiesServed;
}
public void setPenaltiesServed(Integer penaltiesServed) {
this.penaltiesServed = penaltiesServed;
}
public void setEstimateTimeAtNextMark(Long estimateTimeAtNextMark) {
timeTillNext = estimateTimeAtNextMark;
}
public String getEstimateTimeAtFinish() {
DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
return format.format(estimateTimeAtFinish);
}
public void setEstimateTimeAtFinish(Long estimateTimeAtFinish) {
this.estimateTimeAtFinish = estimateTimeAtFinish;
}
public String getPosition() {
return position;
}
public void setPosition(String position) {
this.position = position;
}
public Color getColour() {
return colour;
}
public void setColour(Color colour) {
this.colour = colour;
}
public void setVelocity(double velocity) {
this.velocity = velocity;
}
public void setMarkRoundingTime(Long markRoundingTime) {
this.markRoundTime = markRoundingTime;
}
public double getVelocityMMS() {
return velocity;
}
public Double getVelocityKnots() {
return velocity / 1000 * ClientPacketParser.MS_TO_KNOTS;
}
public Long getTimeTillNext() {
return timeTillNext;
}
public Long getMarkRoundTime() {
return markRoundTime;
}
public Mark getLastMarkRounded() {
return lastMarkRounded;
}
public void setLastMarkRounded(Mark lastMarkRounded) {
this.lastMarkRounded = lastMarkRounded;
}
public void setNextMark(Mark nextMark) {
this.nextMark = nextMark;
}
public Mark getNextMark(){
return nextMark;
}
public Boolean getSailIn() {
return sailIn;
}
@Override
public String toString() {
return boatName;
}
public GeoPoint getLocation() {
return location;
}
}
@@ -1,49 +0,0 @@
package seng302.models.mark;
/**
* To represent a gate mark which contains two single marks.
* Created by ptg19 on 16/03/17.
* Modified by Haoming Yin (hyi25) on 17/3/2017.
*/
public class GateMark extends Mark {
private SingleMark singleMark1;
private SingleMark singleMark2;
/**
* Create an instance of Gate Mark which contains two single mark
* @param name the name of the gate mark
* @param singleMark1 one single mark inside of the gate mark
* @param singleMark2 the second mark inside of the gate mark
*/
public GateMark(String name, MarkType type, SingleMark singleMark1, SingleMark singleMark2, double latitude, double longitude, int compoundMarkID) {
super(name, type, latitude, longitude, compoundMarkID);
this.singleMark1 = singleMark1;
this.singleMark2 = singleMark2;
}
public SingleMark getSingleMark1() {
return singleMark1;
}
public void setSingleMark1(SingleMark singleMark1) {
this.singleMark1 = singleMark1;
}
public SingleMark getSingleMark2() {
return singleMark2;
}
public void setSingleMark2(SingleMark singleMark2) {
this.singleMark2 = singleMark2;
}
public double getLatitude(){
return (this.getSingleMark1().getLatitude());
}
public double getLongitude(){
return (this.getSingleMark1().getLongitude());
}
}
-148
View File
@@ -1,148 +0,0 @@
package seng302.models.mark;
/**
* An abstract class to represent general marks
* Created by Haoming Yin (hyi25) on 17/3/17.
*/
public abstract class Mark {
private String name;
private MarkType markType;
private double latitude;
private double longitude;
private long id;
private int compoundMarkID;
/**
* Create a mark instance by passing its name and type
* @param name the name of the mark
* @param markType the type of mark. either GATE_MARK or SINGLE_MARK.
*/
public Mark (String name, MarkType markType, int sourceID, int compoundMarkID) {
this.name = name;
this.markType = markType;
this.id = sourceID;
this.compoundMarkID = compoundMarkID;
}
public Mark(String name, MarkType markType, double latitude, double longitude, int compoundMarkID) {
this.name = name;
this.markType = markType;
this.latitude = latitude;
this.longitude = longitude;
this.id = 0;
this.compoundMarkID = compoundMarkID;
}
/**
* Calculated the heading in radians from first Mark to the second Mark.
*
* @param pointOne First Mark
* @param pointTwo Second Mark
* @return Heading in radians
*/
public static Double calculateHeadingRad(Mark pointOne, Mark pointTwo) {
Double longitude1 = pointOne.getLongitude();
Double longitude2 = pointTwo.getLongitude();
Double latitude1 = pointOne.getLatitude();
Double latitude2 = pointTwo.getLatitude();
return calculateHeadingRad(latitude1, longitude1, latitude2, longitude2);
}
/**
* Calculate the heading in radians from geographical location with latitude1, longitude 1 to
* geographical latitude2, longitude 2
*
* @param longitude1 Longitude of first point in degrees
* @param longitude2 Longitude of second point in degrees
* @param latitude1 Latitude of first point in degrees
* @param latitude2 Latitude of first point in degrees
* @return Heading in radians
*/
public static double calculateHeadingRad(Double latitude1, Double longitude1, Double latitude2,
Double longitude2) {
latitude1 = Math.toRadians(latitude1);
latitude2 = Math.toRadians(latitude2);
Double longDiff = Math.toRadians(longitude2 - longitude1);
Double y = Math.sin(longDiff) * Math.cos(latitude2);
Double x =
Math.cos(latitude1) * Math.sin(latitude2) - Math.sin(latitude1) * Math.cos(latitude2)
* Math.cos(longDiff);
return Math.atan2(y, x);
}
/**
* Calculates the distance in meters from the first Mark to a second Mark
*
* @param pointOne First Mark
* @param pointTwo Second Mark
* @return Distance in meters
*/
public static Double calculateDistance(Mark pointOne, Mark pointTwo) {
Double longitude1 = pointOne.getLongitude();
Double longitude2 = pointTwo.getLongitude();
Double latitude1 = pointOne.getLatitude();
Double latitude2 = pointTwo.getLatitude();
return calculateDistance(latitude1, longitude1, latitude2, longitude2);
}
/**
* Calculate the distance in meters from geographical location with latitude1, longitude 1 to
* geographical latitude2, longitude 2
*
* @param longitude1 Longitude of first point in degrees
* @param longitude2 Longitude of second point in degrees
* @param latitude1 Latitude of first point in degrees
* @param latitude2 Latitude of first point in degrees
* @return Distance in meters
*/
public static Double calculateDistance(Double latitude1, Double longitude1, Double latitude2,
Double longitude2) {
Double theta = longitude1 - longitude2;
Double dist = Math.sin(Math.toRadians(latitude1)) * Math.sin(Math.toRadians(latitude2)) +
Math.cos(Math.toRadians(latitude1)) * Math.cos(Math.toRadians(latitude2)) *
Math.cos(Math.toRadians(theta));
dist = Math.acos(dist);
dist = Math.toDegrees(dist);
dist = dist * 60
* 1.1508; //nautical mile (distance between two degrees) * (degrees in a minute)
dist = dist * 1609.344; //ratio of miles to metres
return dist;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public MarkType getMarkType() {
return markType;
}
public void setMarkType(MarkType markType) {
this.markType = markType;
}
public double getLatitude() {
return latitude;
}
public double getLongitude() {
return longitude;
}
public long getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public int getCompoundMarkID() {
return compoundMarkID;
}
}
@@ -1,9 +0,0 @@
package seng302.models.mark;
/**
* To represent two types of mark
* Created by Haoming Yin (hyi25) on 17/3/17.
*/
public enum MarkType {
SINGLE_MARK, OPEN_GATE
}
@@ -1,34 +0,0 @@
package seng302.models.mark;
/**
* Represents the marker as a single mark
*
* Created by Haoming Yin (hyi25) on 17/3/2017
*/
public class SingleMark extends Mark {
private double lat;
private double lon;
private String name;
/**
* Represents a marker
*
* @param name, the name of the marker*
* @param lat, the latitude of the marker
* @param lon, the longitude of the marker
*/
public SingleMark(String name, double lat, double lon, int sourceID, int compoundMarkID) {
super(name, MarkType.SINGLE_MARK, sourceID, compoundMarkID);
this.lat = lat;
this.lon = lon;
}
public double getLatitude() {
return this.lat;
}
public double getLongitude() {
return this.lon;
}
}
@@ -1,7 +0,0 @@
package seng302.models.stream;
import seng302.models.stream.packets.StreamPacket;
public interface PacketBufferDelegate {
boolean addToBuffer(StreamPacket streamPacket);
}
@@ -1,610 +0,0 @@
package seng302.models.stream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.models.Yacht;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.models.mark.MarkType;
import seng302.models.mark.SingleMark;
/**
* Class to create an XML object from the XML Packet Messages.
*
* Example usage:
*
* Document doc; // some xml document
* Integer xmlMessageType; // an Integer of value 5, 6, 7
*
* xmlP = new XMLParser(doc, xmlMessageType);
* RegattaXMLObject rXmlObj = xmlP.createRegattaXML(); // creates a regattaXML object.
*/
public class XMLParser {
private Document xmlDoc;
private RaceXMLObject raceXML;
private RegattaXMLObject regattaXML;
private BoatXMLObject boatXML;
public XMLParser() {
}
/**
* Constructor for XMLParser
*
* @param doc Document to create XML object.
* @param messageType Defines if a message is a RegattaXML(5), RaceXML(6), BoatXML(7).
*/
public void constructXML(Document doc, Integer messageType) {
this.xmlDoc = doc;
switch (messageType) {
case 5:
regattaXML = new RegattaXMLObject(this.xmlDoc);
break;
case 6:
raceXML = new RaceXMLObject(this.xmlDoc);
break;
case 7:
boatXML = new BoatXMLObject(this.xmlDoc);
break;
}
}
public RaceXMLObject getRaceXML() {
return raceXML;
}
public RegattaXMLObject getRegattaXML() {
return regattaXML;
}
public BoatXMLObject getBoatXML() {
return boatXML;
}
/**
* Returns the text content of a given child element tag, assuming it exists, as an Integer.
*
* @param ele Document Element with child elements.
* @param tag Tag to find in document elements child elements.
* @return Text content from tag if found, null otherwise.
*/
private static Integer getElementInt(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Integer.parseInt(tagList.item(0).getTextContent());
} else {
return null;
}
}
/**
* Returns the text content of a given child element tag, assuming it exists, as an String.
*
* @param ele Document Element with child elements.
* @param tag Tag to find in document elements child elements.
* @return Text content from tag if found, null otherwise.
*/
private static String getElementString(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return tagList.item(0).getTextContent();
} else {
return null;
}
}
/**
* Returns the text content of a given child element tag, assuming it exists, as a Double.
*
* @param ele Document Element with child elements.
* @param tag Tag to find in document elements child elements.
* @return Text content from tag if found, null otherwise.
*/
private static Double getElementDouble(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Double.parseDouble(tagList.item(0).getTextContent());
} else {
return null;
}
}
/**
* Returns the text content of an attribute of a given Node, assuming it exists, as a String.
*
* @param n A node object that should have some attributes
* @param attr The attribute you want to get from the given node.
* @return The String representation of the text content of an attribute in the given node, else
* returns null.
*/
private static String getNodeAttributeString(Node n, String attr) {
Node attrItem = n.getAttributes().getNamedItem(attr);
if (attrItem != null) {
return attrItem.getTextContent();
} else {
return null;
}
}
/**
* Returns the text content of an attribute of a given Node, assuming it exists, as an Integer.
*
* @param n A node object that should have some attributes
* @param attr The attribute you want to get from the given node.
* @return The Integer representation of the text content of an attribute in the given node,
* else returns null.
*/
private static Integer getNodeAttributeInt(Node n, String attr) {
Node attrItem = n.getAttributes().getNamedItem(attr);
if (attrItem != null) {
return Integer.parseInt(attrItem.getTextContent());
} else {
return null;
}
}
/**
* Returns the text content of an attribute of a given Node, assuming it exists, as a Double.
*
* @param n A node object that should have some attributes
* @param attr The attribute you want to get from the given node.
* @return The Double representation of the text content of an attribute in the given node, else
* returns null.
*/
private static Double getNodeAttributeDouble(Node n, String attr) {
Node attrItem = n.getAttributes().getNamedItem(attr);
if (attrItem != null) {
return Double.parseDouble(attrItem.getTextContent());
} else {
return null;
}
}
public class RegattaXMLObject {
//Regatta Info
private Integer regattaID;
private String regattaName;
private String courseName;
private Double centralLat;
private Double centralLng;
private Integer utcOffset;
/**
* Constructor for a RegattaXMLObject.
* Takes the information from a Document object and creates a more usable format.
*
* @param doc XML Document Object
*/
RegattaXMLObject(Document doc) {
Element docEle = doc.getDocumentElement();
this.regattaID = getElementInt(docEle, "RegattaID");
this.regattaName = getElementString(docEle, "RegattaName");
this.courseName = getElementString(docEle, "CourseName");
this.centralLat = getElementDouble(docEle, "CentralLatitude");
this.centralLng = getElementDouble(docEle, "CentralLongitude");
this.utcOffset = getElementInt(docEle, "UtcOffset");
}
public Integer getRegattaID() {
return regattaID;
}
public String getRegattaName() {
return regattaName;
}
public String getCourseName() {
return courseName;
}
public Double getCentralLat() {
return centralLat;
}
public Double getCentralLng() {
return centralLng;
}
public Integer getUtcOffset() {
return utcOffset;
}
}
public class RaceXMLObject {
// Race Info
private Integer raceID;
private String raceType;
private String creationTimeDate; // XML Creation Time
//Race Start Details
private String raceStartTime;
private Boolean postponeStatus;
//Non atomic race attributes
private ArrayList<Participant> participants;
private ArrayList<Mark> allMarks;
private ArrayList<Mark> nonDuplicateMarks;
private ArrayList<Corner> compoundMarkSequence;
private ArrayList<Limit> courseLimit;
// ensures there's no duplicate marks.
private List<Long> seenSourceIDs = new ArrayList<Long>();
/**
* Constructor for a RaceXMLObject.
* Takes the information from a Document object and creates a more usable format.
*
* @param doc XML Document Object
*/
RaceXMLObject(Document doc) {
Element docEle = doc.getDocumentElement();
//Atomic and Semi-Atomic Elements
this.raceID = getElementInt(docEle, "RaceID");
this.raceType = getElementString(docEle, "RaceType");
this.creationTimeDate = getElementString(docEle, "CreationTimeDate");
Node raceStart = docEle.getElementsByTagName("RaceStartTime").item(0);
this.raceStartTime = getNodeAttributeString(raceStart, "Start");
this.postponeStatus = Boolean
.parseBoolean(getNodeAttributeString(raceStart, "Postpone"));
//Participants
participants = new ArrayList<>();
NodeList pList = docEle.getElementsByTagName("Participants").item(0).getChildNodes();
for (int i = 0; i < pList.getLength(); i++) {
Node pNode = pList.item(i);
String entry;
if (pNode.getNodeName().equals("Yacht")) {
Integer sourceID = getNodeAttributeInt(pNode, "SourceID");
if (pNode.getAttributes().getLength() == 2) {
entry = getNodeAttributeString(pNode, "Entry");
} else {
entry = null;
}
Participant pa = new Participant(sourceID, entry);
participants.add(pa);
}
}
//Course
allMarks = new ArrayList<>();
nonDuplicateMarks = new ArrayList<>();
createCompoundMarks(docEle);
//Course Mark Sequence
compoundMarkSequence = new ArrayList<>();
NodeList cornerList = docEle.getElementsByTagName("CompoundMarkSequence").item(0)
.getChildNodes();
for (int i = 0; i < cornerList.getLength(); i++) {
Node cornerNode = cornerList.item(i);
if (cornerNode.getNodeName().equals("Corner")) {
Corner corner = new Corner(cornerNode);
compoundMarkSequence.add(corner);
}
}
//Course Limits
courseLimit = new ArrayList<>();
NodeList limitList = docEle.getElementsByTagName("CourseLimit").item(0).getChildNodes();
for (int i = 0; i < limitList.getLength(); i++) {
Node limitNode = limitList.item(i);
if (limitNode.getNodeName().equals("Limit")) {
Limit limit = new Limit(limitNode);
courseLimit.add(limit);
}
}
}
private void createCompoundMarks(Element docEle) {
NodeList cMarkList = docEle.getElementsByTagName("Course").item(0).getChildNodes();
for (int i = 0; i < cMarkList.getLength(); i++) {
Node cMarkNode = cMarkList.item(i);
if (cMarkNode.getNodeName().equals("CompoundMark")) {
createAndAddMark(cMarkNode);
}
}
}
private void createAndAddMark(Node compoundMark) {
Boolean markSeen = false;
List<SingleMark> marksList = new ArrayList<>();
Integer compoundMarkID = getNodeAttributeInt(compoundMark, "CompoundMarkID");
String cMarkName = getNodeAttributeString(compoundMark, "Name");
NodeList childMarks = compoundMark.getChildNodes();
for (int i = 0; i < childMarks.getLength(); i++) {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Integer sourceID = getNodeAttributeInt(markNode, "SourceID");
String markName = getNodeAttributeString(markNode, "Name");
Double targetLat = getNodeAttributeDouble(markNode, "TargetLat");
Double targetLng = getNodeAttributeDouble(markNode, "TargetLng");
SingleMark mark = new SingleMark(markName, targetLat, targetLng, sourceID, compoundMarkID);
marksList.add(mark);
}
}
for (SingleMark mark : marksList) {
if (seenSourceIDs.contains(mark.getId())) {
markSeen = true;
} else {
seenSourceIDs.add(mark.getId());
}
}
if (marksList.size() == 1) {
if (!markSeen) {
nonDuplicateMarks.add(marksList.get(0));
}
allMarks.add(marksList.get(0));
} else if (marksList.size() == 2) {
GateMark thisGateMark = new GateMark(cMarkName, MarkType.OPEN_GATE, marksList.get(0),
marksList.get(1), marksList.get(0).getLatitude(),
marksList.get(0).getLongitude(), compoundMarkID);
if(!markSeen) {
nonDuplicateMarks.add(thisGateMark);
}
allMarks.add(thisGateMark);
}
}
public Integer getRaceID() {
return raceID;
}
public String getRaceType() {
return raceType;
}
public String getCreationTimeDate() {
return creationTimeDate;
}
public String getRaceStartTime() {
return raceStartTime;
}
public Boolean getPostponeStatus() {
return postponeStatus;
}
public ArrayList<Participant> getParticipants() {
return participants;
}
/**
* @return Returns ALL compound marks as stated in the RaceXML (INCLUDING DUPLICATE MARKS)
*/
public List<Mark> getAllCompoundMarks() {
return allMarks;
}
/**
* @return Returns Marks from the race XML without any duplicates
*/
public List<Mark> getNonDupCompoundMarks() {
return nonDuplicateMarks;
}
public ArrayList<Corner> getCompoundMarkSequence() {
return compoundMarkSequence;
}
public ArrayList<Limit> getCourseLimit() {
return courseLimit;
}
public class Participant {
Integer sourceID;
String entry;
Participant(Integer sourceID, String entry) {
this.sourceID = sourceID;
this.entry = entry;
}
public Integer getsourceID() {
return sourceID;
}
public String getEntry() {
return entry;
}
}
public class Corner {
private Integer seqID;
private Integer compoundMarkID;
private String rounding;
private Integer zoneSize;
Corner(Node cornerNode) {
this.seqID = getNodeAttributeInt(cornerNode, "SeqID");
this.compoundMarkID = getNodeAttributeInt(cornerNode, "CompoundMarkID");
this.rounding = getNodeAttributeString(cornerNode, "Rounding");
this.zoneSize = getNodeAttributeInt(cornerNode, "ZoneSize");
}
public Integer getSeqID() {
return seqID;
}
public Integer getCompoundMarkID() {
return compoundMarkID;
}
public String getRounding() {
return rounding;
}
public Integer getZoneSize() {
return zoneSize;
}
}
public class Limit {
private Integer seqID;
private Double lat;
private Double lng;
Limit(Node limitNode) {
this.seqID = getNodeAttributeInt(limitNode, "SeqID");
this.lat = getNodeAttributeDouble(limitNode, "Lat");
this.lng = getNodeAttributeDouble(limitNode, "Lon");
}
public Integer getSeqID() {
return seqID;
}
public Double getLat() {
return lat;
}
public Double getLng() {
return lng;
}
}
}
public class BoatXMLObject {
private String lastModified;
private Integer version;
//Settings for the boat type in the race. This may end up having to be reworked if multiple boat types compete.
private String boatType;
private Double boatLength;
private Double hullLength;
private Double markZoneSize;
private Double courseZoneSize;
private ArrayList<Double> zoneLimits;// will only contain 5 elements. Limits 1-5
//Boats
ArrayList<Yacht> boats;
//Competing boats
Map<Integer, Yacht> competingBoats = new HashMap<>();
/**
* Constructor for a BoatXMLObject.
* Takes the information from a Document object and creates a more usable format.
*
* @param doc XML Document Object
*/
BoatXMLObject(Document doc) {
Element docEle = doc.getDocumentElement();
this.lastModified = getElementString(docEle, "Modified");
this.version = getElementInt(docEle, "Version");
NodeList settingsList = docEle.getElementsByTagName("Settings").item(0).getChildNodes();
this.boatType = getNodeAttributeString(settingsList.item(1), "Type");
this.boatLength = getNodeAttributeDouble(settingsList.item(3), "BoatLength");
this.hullLength = getNodeAttributeDouble(settingsList.item(3), "HullLength");
this.markZoneSize = getNodeAttributeDouble(settingsList.item(5), "MarkZoneSize");
this.courseZoneSize = getNodeAttributeDouble(settingsList.item(5), "CourseZoneSize");
Node zoneLimitsList = settingsList.item(7);
this.zoneLimits = new ArrayList<>();
for (int i = 0; i < zoneLimitsList.getAttributes().getLength(); i++) {
String tag = String.format("Limit%d", i + 1);
this.zoneLimits.add(getNodeAttributeDouble(zoneLimitsList, tag));
}
this.boats = new ArrayList<>();
NodeList boatsList = docEle.getElementsByTagName("Boats").item(0).getChildNodes();
for (int i = 0; i < boatsList.getLength(); i++) {
Node currentBoat = boatsList.item(i);
if (currentBoat.getNodeName().equals("Boat")) {
// Boat boat = new Boat(currentBoat);
Yacht boat = new Yacht(getNodeAttributeString(currentBoat, "Type"),
getNodeAttributeInt(currentBoat, "SourceID"),
getNodeAttributeString(currentBoat, "HullNum"),
getNodeAttributeString(currentBoat, "ShortName"),
getNodeAttributeString(currentBoat, "BoatName"),
getNodeAttributeString(currentBoat, "Country"));
this.boats.add(boat);
if (boat.getBoatType().equals("Yacht")) {
competingBoats.put(boat.getSourceId(), boat);
}
}
}
}
public String getLastModified() {
return lastModified;
}
public Integer getVersion() {
return version;
}
public String getBoatType() {
return boatType;
}
public Double getBoatLength() {
return boatLength;
}
public Double getHullLength() {
return hullLength;
}
public Double getMarkZoneSize() {
return markZoneSize;
}
public Double getCourseZoneSize() {
return courseZoneSize;
}
public ArrayList<Double> getZoneLimits() {
return zoneLimits;
}
public ArrayList<Yacht> getBoats() {
return boats;
}
public Map<Integer, Yacht> getCompetingBoats() {
return competingBoats;
}
}
}
@@ -1,39 +0,0 @@
package seng302.models.stream.packets;
public class BoatPositionPacket {
private long boatId;
private long timeValid;
private double lat;
private double lon;
private double heading;
private double groundSpeed;
public BoatPositionPacket(long boatId, long timeValid, double lat, double lon, double heading, double groundSpeed) {
this.boatId = boatId;
this.timeValid = timeValid;
this.lat = lat;
this.lon = lon;
this.heading = heading;
this.groundSpeed = groundSpeed;
}
public long getTimeValid() {
return timeValid;
}
public double getLat() {
return lat;
}
public double getLon() {
return lon;
}
public double getHeading() {
return heading;
}
public double getGroundSpeed() {
return groundSpeed;
}
}
@@ -1,20 +0,0 @@
package seng302.server.messages;
/**
* The side the boat rounded the mark
*/
public enum RoundingSide {
UNKNOWN(0),
PORT(1),
STARBOARD(2);
private long code;
RoundingSide(long code) {
this.code = code;
}
public long getCode(){
return code;
}
}
@@ -1,126 +0,0 @@
package seng302.server.simulator;
import seng302.server.simulator.mark.Corner;
import seng302.utilities.GeoPoint;
import seng302.utilities.GeoUtility;
public class Boat {
private int sourceID;
private double lat;
private double lng;
private double speed; // in mm/sec
private String boatName, shortName, shorterName;
private boolean isFinished;
private long estimatedTimeTillFinish;
private Corner lastPassedCorner, headingCorner;
public Boat(int sourceID, String boatName) {
this.sourceID = sourceID;
this.boatName = boatName;
this.isFinished = false;
estimatedTimeTillFinish = 0;
}
/**
* Moves boat to the heading direction for a given time duration
* @param heading moving direction in degree.
* @param duration moving duration in millisecond.
*/
public void move(double heading, double duration) {
Double distance = speed * duration / 1000000; // convert mm to meter
GeoPoint originPos = new GeoPoint(lat, lng);
GeoPoint newPos = GeoUtility.getGeoCoordinate(originPos, heading, distance);
this.lat = newPos.getLat();
this.lng = newPos.getLng();
}
public String toString() {
return String.format("Boat (%d): lat: %f, lng: %f", sourceID, lat, lng);
}
public int getSourceID() {
return sourceID;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
public double getLat() {
return lat;
}
public void setLat(double lat) {
this.lat = lat;
}
public double getLng() {
return lng;
}
public void setLng(double lng) {
this.lng = lng;
}
public double getSpeed() {
return speed;
}
public void setSpeed(double speed) {
this.speed = speed;
}
public String getBoatName() {
return boatName;
}
public void setBoatName(String boatName) {
this.boatName = boatName;
}
public String getShortName() {
return shortName;
}
public void setShortName(String shortName) {
this.shortName = shortName;
}
public String getShorterName() {
return shorterName;
}
public void setShorterName(String shorterName) {
this.shorterName = shorterName;
}
public Corner getLastPassedCorner() {
return lastPassedCorner;
}
public void setLastPassedCorner(Corner lastPassedCorner) {
this.lastPassedCorner = lastPassedCorner;
}
public Corner getHeadingCorner() {
return headingCorner;
}
public void setHeadingCorner(Corner headingCorner) {
this.headingCorner = headingCorner;
}
public boolean isFinished() {
return isFinished;
}
public void setFinished(boolean finished) {
isFinished = finished;
}
public long getEstimatedTimeTillFinish(){
return (long) (-getSpeed()) + System.currentTimeMillis();
}
}
@@ -1,139 +0,0 @@
package seng302.server.simulator;
import seng302.server.simulator.mark.Corner;
import seng302.server.simulator.mark.Mark;
import seng302.server.simulator.parsers.RaceParser;
import seng302.utilities.GeoPoint;
import seng302.utilities.GeoUtility;
import java.util.List;
import java.util.Observable;
import java.util.concurrent.ThreadLocalRandom;
public class Simulator extends Observable implements Runnable {
private List<Corner> course;
private List<Boat> boats;
private long lapse;
private boolean isRaceStarted;
/**
* Creates a simulator instance with given time lapse.
* @param lapse time duration in millisecond.
*/
public Simulator(long lapse) {
RaceParser rp = new RaceParser("/server_config/race.xml");
course = rp.getCourse();
boats = rp.getBoats();
this.lapse = lapse;
isRaceStarted = false;
setLegs();
// set start line's coordinate to boats
Double startLat = course.get(0).getCompoundMark().getMark1().getLat();
Double startLng = course.get(0).getCompoundMark().getMark1().getLng();
for (Boat boat : boats) {
boat.setLat(startLat);
boat.setLng(startLng);
boat.setLastPassedCorner(course.get(0));
boat.setHeadingCorner(course.get(1));
boat.setSpeed(ThreadLocalRandom.current().nextInt(40000, 60000 + 1));
}
}
@Override
public void run() {
int numOfFinishedBoats = 0;
while (numOfFinishedBoats < boats.size()) {
// if race has started, then boat should start to move.
if (isRaceStarted) {
for (Boat boat : boats) {
numOfFinishedBoats += moveBoat(boat, lapse);
}
}
setChanged();
notifyObservers(boats);
try {
Thread.sleep(lapse);
} catch (InterruptedException e) {
System.out.println("[Simulator] interrupted exception ");
}
}
}
/**
* Moves a boat with given time duration.
* @param boat the boat to be moved
* @param duration the moving duration in milliseconds
* @return 1 if the boat has reached the final line, otherwise return 0
*/
private int moveBoat(Boat boat, double duration) {
if (boat.getHeadingCorner() != null) {
boat.move(boat.getLastPassedCorner().getBearingToNextCorner(), duration);
GeoPoint boatPos = new GeoPoint(boat.getLat(), boat.getLng());
GeoPoint lastMarkPos = boat.getLastPassedCorner().getCompoundMark().getMark1();
double distanceFromLastMark = GeoUtility.getDistance(boatPos, lastMarkPos);
// if a boat passes its heading mark
while (distanceFromLastMark >= boat.getLastPassedCorner().getDistanceToNextCorner()) {
double compensateDistance = distanceFromLastMark - boat.getLastPassedCorner().getDistanceToNextCorner();
boat.setLastPassedCorner(boat.getHeadingCorner());
boat.setHeadingCorner(boat.getLastPassedCorner().getNextCorner());
// heading corner == null means boat has reached the final mark
if (boat.getHeadingCorner() == null) {
boat.setFinished(true);
return 1;
}
// move compensate distance for the mark just passed
GeoPoint pos = GeoUtility.getGeoCoordinate(
boat.getLastPassedCorner().getCompoundMark().getMark1(),
boat.getLastPassedCorner().getBearingToNextCorner(),
compensateDistance);
boat.setLat(pos.getLat());
boat.setLng(pos.getLng());
distanceFromLastMark = GeoUtility.getDistance(new GeoPoint(boat.getLat(), boat.getLng()),
boat.getLastPassedCorner().getCompoundMark().getMark1());
}
}
return 0;
}
/**
* Link all the corners in the course list so that every corner knows its next
* corner, as well as the distance and bearing to its next corner. However,
* the last corner's heading is null, which means it is the final line.
*/
private void setLegs() {
// get the bearing from one mark to the next heading mark
for (int i = 0; i < course.size() - 1; i++) {
Mark mark1 = course.get(i).getCompoundMark().getMark1();
Mark mark2 = course.get(i + 1).getCompoundMark().getMark1();
course.get(i).setDistanceToNextCorner(GeoUtility.getDistance(mark1, mark2));
course.get(i).setNextCorner(course.get(i + 1));
course.get(i).setBearingToNextCorner(
GeoUtility.getBearing(course.get(i).getCompoundMark().getMark1(),
course.get(i + 1).getCompoundMark().getMark1()));
}
}
public List<Boat> getBoats(){
return boats;
}
public void setRaceStarted(boolean raceStarted) {
isRaceStarted = raceStarted;
}
}
@@ -1,70 +0,0 @@
package seng302.server.simulator.mark;
public class CompoundMark {
private int markID;
private String name;
private Mark mark1;
private Mark mark2;
public CompoundMark(int markID, String name) {
this.markID = markID;
this.name = name;
}
public void addMark(int seqId, Mark mark) {
if (seqId == 1) {
setMark1(mark);
} else if (seqId == 2) {
setMark2(mark);
}
}
/**
* Prints out compoundMark's info and its marks, good for testing
* @return a string showing its details
*/
@Override
public String toString(){
if (mark2 == null)
return String.format("CompoundMark: %d (%s), [%s]",
markID, name, mark1.toString());
return String.format("CompoundMark: %d (%s), [%s; %s]",
markID, name, mark1.toString(), mark2.toString());
}
public int getMarkID() {
return markID;
}
public void setMarkID(int markID) {
this.markID = markID;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Mark getMark1() {
return mark1;
}
public void setMark1(Mark mark1) {
this.mark1 = mark1;
mark1.setSeqID(1);
}
public Mark getMark2() {
return mark2;
}
public void setMark2(Mark mark2) {
this.mark2 = mark2;
mark2.setSeqID(2);
}
}
@@ -1,89 +0,0 @@
package seng302.server.simulator.mark;
public class Corner {
private int seqID;
private CompoundMark compoundMark;
//private int CompoundMarkID;
private RoundingType roundingType;
private int zoneSize; // size of the zone around a mark in boat-lengths.
// TODO: this shouldn't be used in the future!!!!
private double bearingToNextCorner, distanceToNextCorner;
private Corner nextCorner;
public Corner(int seqID, CompoundMark compoundMark, RoundingType roundingType, int zoneSize) {
this.seqID = seqID;
this.compoundMark = compoundMark;
this.roundingType = roundingType;
this.zoneSize = zoneSize;
}
/**
* Prints out corner's info and its compound mark, good for testing
* @return a string showing its details
*/
@Override
public String toString() {
return String.format("Corner: %d - %s - %d, %s\n",
seqID, roundingType.getType(), zoneSize, compoundMark.toString());
}
public int getSeqID() {
return seqID;
}
public void setSeqID(int seqID) {
this.seqID = seqID;
}
public CompoundMark getCompoundMark() {
return compoundMark;
}
public void setCompoundMark(CompoundMark compoundMark) {
this.compoundMark = compoundMark;
}
public RoundingType getRoundingType() {
return roundingType;
}
public void setRoundingType(RoundingType roundingType) {
this.roundingType = roundingType;
}
public int getZoneSize() {
return zoneSize;
}
public void setZoneSize(int zoneSize) {
this.zoneSize = zoneSize;
}
// TODO: next six setters & getters shouldn't be used in the future.
public double getBearingToNextCorner() {
return bearingToNextCorner;
}
public void setBearingToNextCorner(double bearingToNextCorner) {
this.bearingToNextCorner = bearingToNextCorner;
}
public double getDistanceToNextCorner() {
return distanceToNextCorner;
}
public void setDistanceToNextCorner(double distanceToNextCorner) {
this.distanceToNextCorner = distanceToNextCorner;
}
public Corner getNextCorner() {
return nextCorner;
}
public void setNextCorner(Corner nextCorner) {
this.nextCorner = nextCorner;
}
}
@@ -1,55 +0,0 @@
package seng302.server.simulator.mark;
import seng302.utilities.GeoPoint;
/**
* An abstract class to represent general marks
* Created by Haoming Yin (hyi25) on 17/3/17.
*/
public class Mark extends GeoPoint {
private int seqID;
private String name;
private int sourceID;
public Mark(String name, double lat, double lng, int sourceID) {
super(lat, lng);
this.name = name;
this.sourceID = sourceID;
}
/**
* Prints out mark's info and its geo location, good for testing
* @return a string showing its details
*/
@Override
public String toString() {
return String.format("Mark%d: %s, source: %d, lat: %f, lng: %f", seqID, name, sourceID, getLat(), getLng());
}
public int getSeqID() {
return seqID;
}
public void setSeqID(int seqID) {
this.seqID = seqID;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getSourceID() {
return sourceID;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
}
@@ -1,43 +0,0 @@
package seng302.server.simulator.mark;
public enum RoundingType {
// the mark should be rounded to port (boat's left)
PORT("Port"),
// the mark should be rounded to starboard (boat's right)
STARBOARD("Stbd"),
// the boat within the compound mark with the SeqID of 1 should be rounded
// to starboard and the boat within the compound mark with the SeqID of 2
// should be rounded to port.
SP("SP"),
// the opposite of SP
PS("PS");
private String type;
RoundingType(String type) {
this.type = type;
}
public String getType() {
return this.type;
}
public static RoundingType typeOf(String type) {
switch (type) {
case "Port":
return PORT;
case "Stbd":
return STARBOARD;
case "SP":
return SP;
case "PS":
return PS;
default:
return null;
}
}
}
@@ -1,20 +0,0 @@
package seng302.server.simulator.parsers;
import org.w3c.dom.Document;
import org.w3c.dom.NodeList;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class BoatsParser extends FileParser {
private Document doc;
public BoatsParser(String path) {
super(path);
this.doc = this.parseFile();
}
}
@@ -1,118 +0,0 @@
package seng302.server.simulator.parsers;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.server.simulator.mark.CompoundMark;
import seng302.server.simulator.mark.Corner;
import seng302.server.simulator.mark.Mark;
import seng302.server.simulator.mark.RoundingType;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class CourseParser extends FileParser {
private Document doc;
private Map<Integer, CompoundMark> compoundMarksMap;
public CourseParser(String path) {
super(path);
this.doc = this.parseFile();
}
// TODO: should handle error / invalid file gracefully
protected List<Corner> getCourse() {
compoundMarksMap = getCompoundMarks(doc.getDocumentElement());
List<Corner> corners = new ArrayList<>();
NodeList cMarksSequence = doc.getElementsByTagName("Corner");
for (int i = 0; i < cMarksSequence.getLength(); i++) {
corners.add(getCorner(cMarksSequence.item(i)));
}
return corners;
}
private Corner getCorner(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
Integer cMarkId = Integer.valueOf(e.getAttribute("CompoundMarkID"));
CompoundMark cMark = compoundMarksMap.get(cMarkId);
RoundingType roundingType = RoundingType.typeOf(e.getAttribute("Rounding"));
Integer zoneSize = Integer.valueOf(e.getAttribute("ZoneSize"));
return new Corner(seqId, cMark, roundingType, zoneSize);
}
return null;
}
private Map<Integer, CompoundMark> getCompoundMarks(Node node) {
Map<Integer, CompoundMark> compoundMarksMap = new HashMap<>();
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element element = (Element) node;
NodeList cMarks = element.getElementsByTagName("CompoundMark");
// loop through all compound marks who are the children of course node
for (int i = 0; i < cMarks.getLength(); i++) {
CompoundMark cMark = getCompoundMark(cMarks.item(i));
if (cMark != null)
compoundMarksMap.put(cMark.getMarkID(), cMark);
}
return compoundMarksMap;
}
return null;
}
private CompoundMark getCompoundMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer markID = Integer.valueOf(e.getAttribute("CompoundMarkID"));
String name = e.getAttribute("Name");
CompoundMark cMark = new CompoundMark(markID, name);
NodeList marks = e.getElementsByTagName("Mark");
for (int i = 0; i < marks.getLength(); i++) {
Mark mark = getMark(marks.item(i));
if (mark != null)
cMark.addMark(mark.getSeqID(), mark);
}
return cMark;
}
System.out.println("Failed to create compound mark.");
return null;
}
private Mark getMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
String name = e.getAttribute("Name");
Double lat = Double.valueOf(e.getAttribute("TargetLat"));
Double lng = Double.valueOf(e.getAttribute("TargetLng"));
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
Mark mark = new Mark(name, lat, lng, sourceId);
mark.setSeqID(seqId);
return mark;
}
System.out.println("Failed to create mark.");
return null;
}
}
@@ -1,52 +0,0 @@
package seng302.server.simulator.parsers;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import java.io.InputStream;
import java.io.StringReader;
/**
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public abstract class FileParser {
private String filePath;
public FileParser() {}
public FileParser(String path) {
this.filePath = path;
}
protected Document parseFile() {
try {
InputStream is = getClass().getResourceAsStream(this.filePath);
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(is);
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
return null;
}
}
protected Document parseFile(String xmlString) {
try {
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(new InputSource(new StringReader(xmlString)));
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
}
return null;
}
}
@@ -1,66 +0,0 @@
package seng302.server.simulator.parsers;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.server.simulator.Boat;
import seng302.server.simulator.mark.Corner;
import java.util.ArrayList;
import java.util.List;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class RaceParser extends FileParser {
private Document doc;
private String path;
public RaceParser(String path) {
super(path);
this.path = path;
this.doc = this.parseFile();
}
/**
* Parses race.xml file and returns a list of corner which is the race course.
* @return a list of ordered corner to represent the course.
*/
public List<Corner> getCourse() {
CourseParser cp = new CourseParser(path);
return cp.getCourse();
}
/**
* Parses race.xml file and return a list of boats which will compete in the
* race.
* @return a list of boats that are going to compete in the race.
*/
public List<Boat> getBoats() {
NodeList yachts = doc.getDocumentElement().getElementsByTagName("Yacht");
List<Boat> boats = new ArrayList<>();
for (int i = 0; i < yachts.getLength(); i++) {
boats.add(getBoat(yachts.item(i)));
}
return boats;
}
/**
* Parses a single boat from the given node
* @param node a node within a boat tag
* @return a boat instance parsed from the given node
*/
private Boat getBoat(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
return new Boat(sourceId, "Test Boat");
}
return null;
}
}
+236 -115
View File
@@ -1,133 +1,254 @@
package seng302.utilities;
import javafx.geometry.Point2D;
import seng302.model.GeoPoint;
public class GeoUtility {
private static double EARTH_RADIUS = 6378.137;
private static double EARTH_RADIUS = 6378.137;
private static Double MS_TO_KNOTS = 1.943844492;
/**
* Calculates the euclidean distance between two markers on the canvas using xy coordinates
*
* @param p1 first geographical position
* @param p2 second geographical position
* @return the distance in meter between two points in meters
*/
public static Double getDistance(GeoPoint p1, GeoPoint p2) {
/**
* Calculates the euclidean distance between two markers on the canvas using xy coordinates
*
* @param p1 first geographical position
* @param p2 second geographical position
* @return the distance in meter between two points in meters
*/
public static Double getDistance(GeoPoint p1, GeoPoint p2) {
double dLat = Math.toRadians(p2.getLat() - p1.getLat());
double dLon = Math.toRadians(p2.getLng() - p1.getLng());
double dLat = Math.toRadians(p2.getLat() - p1.getLat());
double dLon = Math.toRadians(p2.getLng() - p1.getLng());
double a = Math.pow(Math.sin(dLat / 2), 2.0)
+ Math.cos(Math.toRadians(p1.getLat())) * Math.cos(Math.toRadians(p2.getLat()))
* Math.pow(Math.sin(dLon / 2), 2.0);
double a = Math.pow(Math.sin(dLat / 2), 2.0)
+ Math.cos(Math.toRadians(p1.getLat())) * Math.cos(Math.toRadians(p2.getLat()))
* Math.pow(Math.sin(dLon / 2), 2.0);
double c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
double d = EARTH_RADIUS * c;
double c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
double d = EARTH_RADIUS * c;
return d * 1000; // distance from km to meter
}
return d * 1000; // distance from km to meter
}
/**
* Calculates the angle between to angular co-ordinates on a sphere.
*
* @param p1 the first geographical position, start point
* @param p2 the second geographical position, end point
* @return the initial bearing in degree from p1 to p2, value range (0 ~ 360 deg.).
* vertical up is 0 deg. horizontal right is 90 deg.
*
* NOTE:
* The final bearing will differ from the initial bearing by varying degrees
* according to distance and latitude (if you were to go from say 35°N,45°E
* ( Baghdad) to 35°N,135°E ( Osaka), you would start on a heading of 60°
* and end up on a heading of 120°
*/
public static Double getBearing(GeoPoint p1, GeoPoint p2) {
double dLon = Math.toRadians(p2.getLng() - p1.getLng());
double y = Math.sin(dLon) * Math.cos(Math.toRadians(p2.getLat()));
double x = Math.cos(Math.toRadians(p1.getLat())) * Math.sin(Math.toRadians(p2.getLat()))
- Math.sin(Math.toRadians(p1.getLat())) * Math.cos(Math.toRadians(p2.getLat())) * Math.cos(dLon);
double bearing = Math.toDegrees(Math.atan2(y, x));
return (bearing + 360.0) % 360.0;
}
/**
* Given an existing point in lat/lng, distance in (in meter) and bearing
* (in degrees), calculates the new lat/lng.
*
* @param origin the original position within lat / lng
* @param bearing the bearing in degree, from original position to the new position
* @param distance the distance in meter, from original position to the new position
* @return the new position
*/
public static GeoPoint getGeoCoordinate(GeoPoint origin, Double bearing, Double distance) {
double b = Math.toRadians(bearing); // bearing to radians
double d = distance / 1000.0; // distance to km
double originLat = Math.toRadians(origin.getLat());
double originLng = Math.toRadians(origin.getLng());
double endLat = Math.asin(Math.sin(originLat) * Math.cos(d / EARTH_RADIUS)
+ Math.cos(originLat) * Math.sin(d / EARTH_RADIUS) * Math.cos(b));
double endLng = originLng
+ Math.atan2(Math.sin(b) * Math.sin(d / EARTH_RADIUS) * Math.cos(originLat),
Math.cos(d / EARTH_RADIUS) - Math.sin(originLat) * Math.sin(endLat));
return new GeoPoint(Math.toDegrees(endLat), Math.toDegrees(endLng));
}
/**
* Performs the line function on two points of a line and a test point to test which side of the line that point is
* on. If the return value is
* return 1, then the point is on one side of the line,
* return -1 then the point is on the other side of the line
* return 0 then the point is exactly on the line.
* @param linePoint1 One point of the line
* @param linePoint2 Second point of the line
* @param testPoint The point to test with this line
* @return A return value indicating which side of the line the point is on
*/
public static Integer lineFunction(Point2D linePoint1, Point2D linePoint2, Point2D testPoint) {
Double x = testPoint.getX();
Double y = testPoint.getY();
Double x1 = linePoint1.getX();
Double y1 = linePoint1.getY();
Double x2 = linePoint2.getX();
Double y2 = linePoint2.getY();
Double result = (x - x1)*(y2 - y1) - (y - y1)*(x2 - x1); //Line function
if (result > 0) {
return 1;
}
else if (result < 0) {
return -1;
}
else {
return 0;
}
}
/**
* Calculates the angle between to angular co-ordinates on a sphere.
*
* @param p1 the first geographical position, start point
* @param p2 the second geographical position, end point
* @return the initial bearing in degree from p1 to p2, value range (0 ~ 360 deg.). vertical up
* is 0 deg. horizontal right is 90 deg.
*
* NOTE: The final bearing will differ from the initial bearing by varying degrees according to
* distance and latitude (if you were to go from say 35°N,45°E ( Baghdad) to 35°N,135°E (
* Osaka), you would start on a heading of 60° and end up on a heading of 120°
*/
public static Double getBearing(GeoPoint p1, GeoPoint p2) {
return (Math.toDegrees(getBearingRad(p1, p2)) + 360.0) % 360.0;
}
/**
* Given a point and a vector (angle and vector length) Will create a new point, that vector away from the origin
* point
* @param originPoint The point with which to use as the base for our vector addition
* @param angleInDeg (DEGREES) The angle at which our new point is being created (in degrees!)
* @param vectorLength The length out on this angle from the origin point to create the new point
* @return a Point2D
*/
public static Point2D makeArbitraryVectorPoint(Point2D originPoint, Double angleInDeg, Double vectorLength) {
/**
* WARNING: this function DOES NOT account for wrapping around on lats / longs etc.
* SO BE CAREFUL IN USING THIS FUNCTION
*
* @param p1 GeoPoint 1
* @param p2 GeoPoint 2
* @return GeoPoint midPoint
*/
public static GeoPoint getDirtyMidPoint(GeoPoint p1, GeoPoint p2) {
return new GeoPoint((p1.getLat() + p2.getLat()) / 2, (p1.getLng() + p2.getLng()) / 2);
}
Double endPointX = originPoint.getX() + vectorLength * Math.cos(Math.toRadians(angleInDeg));
Double endPointY = originPoint.getY() + vectorLength * Math.sin(Math.toRadians(angleInDeg));
/**
* Calculates the angle between to angular co-ordinates on a sphere in radians.
*
* @param p1 the first geographical position, start point
* @param p2 the second geographical position, end point
* @return the initial bearing in degree from p1 to p2, value range (0 ~ 360 deg.). vertical up
* is 0 deg. horizontal right is 90 deg.
*
* NOTE: The final bearing will differ from the initial bearing by varying degrees according to
* distance and latitude (if you were to go from say 35°N,45°E ( Baghdad) to 35°N,135°E (
* Osaka), you would start on a heading of 60° and end up on a heading of 120°
*/
public static Double getBearingRad(GeoPoint p1, GeoPoint p2) {
double dLon = Math.toRadians(p2.getLng() - p1.getLng());
return new Point2D(endPointX, endPointY);
double y = Math.sin(dLon) * Math.cos(Math.toRadians(p2.getLat()));
double x = Math.cos(Math.toRadians(p1.getLat())) * Math.sin(Math.toRadians(p2.getLat()))
- Math.sin(Math.toRadians(p1.getLat())) * Math.cos(Math.toRadians(p2.getLat())) * Math
.cos(dLon);
}
return Math.atan2(y, x);
}
/**
* Given an existing point in lat/lng, distance in (in meter) and bearing (in degrees),
* calculates the new lat/lng.
*
* @param origin the original position within lat / lng
* @param bearing the bearing in degree, from original position to the new position
* @param distance the distance in meter, from original position to the new position
* @return the new position
*/
public static GeoPoint getGeoCoordinate(GeoPoint origin, Double bearing, Double distance) {
double b = Math.toRadians(bearing); // bearing to radians
double d = distance / 1000.0; // distance to km
double originLat = Math.toRadians(origin.getLat());
double originLng = Math.toRadians(origin.getLng());
double endLat = Math.asin(Math.sin(originLat) * Math.cos(d / EARTH_RADIUS)
+ Math.cos(originLat) * Math.sin(d / EARTH_RADIUS) * Math.cos(b));
double endLng = originLng
+ Math.atan2(Math.sin(b) * Math.sin(d / EARTH_RADIUS) * Math.cos(originLat),
Math.cos(d / EARTH_RADIUS) - Math.sin(originLat) * Math.sin(endLat));
return new GeoPoint(Math.toDegrees(endLat), Math.toDegrees(endLng));
}
/**
* Performs the line function on two points of a line and a test point to test which side of the
* line that point is on. If the return value is return 1, then the point is on one side of the
* line, return -1 then the point is on the other side of the line return 0 then the point is
* exactly on the line.
*
* @param linePoint1 One point of the line
* @param linePoint2 Second point of the line
* @param testPoint The point to test with this line
* @return A return value indicating which side of the line the point is on
*/
public static Integer lineFunction(Point2D linePoint1, Point2D linePoint2, Point2D testPoint) {
Double x = testPoint.getX();
Double y = testPoint.getY();
Double x1 = linePoint1.getX();
Double y1 = linePoint1.getY();
Double x2 = linePoint2.getX();
Double y2 = linePoint2.getY();
Double result = (x - x1) * (y2 - y1) - (y - y1) * (x2 - x1); //Line function
if (result > 0) {
return 1;
} else if (result < 0) {
return -1;
} else {
return 0;
}
}
/**
* Checks if the line formed by lastLocation and location doesn't intersect the line segment
* formed by mark1 and mark2 See the wiki Mark Rounding algorithm for more info
*
* @param mark1 One mark of the line
* @param mark2 The second mark of the line
* @param lastLocation The last location of the point crossing this line
* @param location The current location of the point crossing this line
* @return 0 if two line segment doesn't intersect, otherwise 1 if they intersect and
* lastLocation is on RHS of the line segment (mark1 to mark2) or 2 if lastLocation on LHS of
* the line segment (mark1 to mark2)
*/
public static Integer checkCrossedLine(GeoPoint mark1, GeoPoint mark2, GeoPoint lastLocation,
GeoPoint location) {
boolean enteredDirection = isClockwise(mark1, mark2, lastLocation);
boolean exitedDirection = isClockwise(mark1, mark2, location);
if (enteredDirection != exitedDirection) {
if (!isPointInTriangle(mark1, lastLocation, location, mark2)
&& !isPointInTriangle(mark2, lastLocation, location, mark1)) {
return enteredDirection ? 1 : 2;
}
}
return 0;
}
/**
* Given a point and a vector (angle and vector length) Will create a new point, that vector
* away from the origin point
*
* @param originPoint The point with which to use as the base for our vector addition
* @param angleInDeg (DEGREES) The angle at which our new point is being created (in degrees!)
* @param vectorLength The length out on this angle from the origin point to create the new
* point
* @return a Point2D
*/
public static Point2D makeArbitraryVectorPoint(Point2D originPoint, Double angleInDeg,
Double vectorLength) {
Double endPointX = originPoint.getX() + vectorLength * Math.cos(Math.toRadians(angleInDeg));
Double endPointY = originPoint.getY() + vectorLength * Math.sin(Math.toRadians(angleInDeg));
return new Point2D(endPointX, endPointY);
}
/**
* Define vector v1 = p1 - p0 to v2 = p2- p0. This function returns the difference of bearing
* from v1 to v2. For example, if bearing of v1 is 30 deg and bearing of v2 is 90 deg, then the
* difference is 60 deg.
*
* @param bearing1 the bearing of v1
* @param bearing2 the bearing of v2
* @return the difference of bearing from v1 to v2
*/
private static Double getBearingDiff(double bearing1, double bearing2) {
return ((360 - bearing1) + bearing2) % 360;
}
/**
* Check if a geo point ins on the right hand side of the line segment, which
* formed by two geo points v1 to v2. (Algorithm: point is clockwise to the
* line if the bearing difference is less than 180 deg.)
*
* @param v1 one end of the line segment
* @param v2 another end of the line segment
* @param point the point to be tested
* @return true if the point is on the RHS of the line
*/
public static Boolean isClockwise(GeoPoint v1, GeoPoint v2, GeoPoint point) {
return getBearingDiff(getBearing(v1, v2), getBearing(v1, point)) < 180;
}
/**
* Given three geo points to form a triangle, the method returns true if the fourth point is
* inside the triangle
*
* @param v1 the vertex of the triangle
* @param v2 the vertex of the triangle
* @param v3 the vertex of the triangle
* @param point the point to be tested
* @return true if the fourth point is inside the triangle
*/
public static Boolean isPointInTriangle(GeoPoint v1, GeoPoint v2, GeoPoint v3, GeoPoint point) {
// true, if diff of bearing from (v1 to v2) to (v1 to p) is less than 180 deg
boolean isCW = isClockwise(v1, v2, point);
if (isClockwise(v2, v3, point) != isCW) {
return false;
}
if (isClockwise(v3, v1, point) != isCW) {
return false;
}
return true;
}
/**
* @param boatSpeedInKnots Speed in knots
* @return The Boat speed in millimeters per second
*/
public static Double knotsToMMS(Double boatSpeedInKnots) {
return boatSpeedInKnots / MS_TO_KNOTS * 1000;
}
/**
* @param boatSpeedInMMS Speed in millimeters per second
* @return The Boat speed in knots
*/
public static Double mmsToKnots(Double boatSpeedInMMS) {
return boatSpeedInMMS / 1000 * MS_TO_KNOTS;
}
}

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