Merge branch 'develop' into Story40_Zooming

# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/steps/ToggleSailSteps.java
This commit is contained in:
Kusal Ekanayake
2017-08-16 13:13:39 +12:00
47 changed files with 1931 additions and 2139 deletions
+4
View File
@@ -180,3 +180,7 @@ local.properties
.recommenders/
Makefile
infer-out/
infer.txt
log.log
+1 -1
View File
@@ -9,7 +9,7 @@ prints out event details, including time, involved boats and legs.
- Configuration file
We decided to store the team information including team names and boat velocity, as well as race configuration setting in external file.
We decided to store the team information including team names and boat currentVelocity, as well as race configuration setting in external file.
To read external files, "Json-simple" library has been used to parse information.
By using this library, we did not have to write our json parser and benefited from the flexibility of json files.
+1 -1
View File
@@ -8,7 +8,7 @@ You can specify a config file using the using the -f flag, for example 'java -ja
## The config file
The teams/boats are specified in the config file under 'teams', each team requires a team name, and a velocity (in meters per second).
The teams/boats are specified in the config file under 'teams', each team requires a team name, and a currentVelocity (in meters per second).
The 'time-scale' option lets you change how long the race takes to complete. A time-scale of 1.0 is normal speed, 2.0 is 2x etc.
+433 -63
View File
@@ -1,26 +1,51 @@
package seng302.gameServer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.gameServer.server.messages.BoatAction;
import java.util.Set;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.MarkRoundingMessage;
import seng302.gameServer.server.messages.MarkType;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RoundingBoatStatus;
import seng302.gameServer.server.messages.YachtEventCodeMessage;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.utilities.GeoUtility;
/**
* A Static class to hold information about the current state of the game (model)
* Also contains logic for updating itself on regular time intervals on its own thread
* Created by wmu16 on 10/07/17.
*/
public class GameState implements Runnable {
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
@FunctionalInterface
interface NewMessageListener {
void notify(Message message);
}
private static Integer STATE_UPDATES_PER_SECOND = 60;
private Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
public static Integer MAX_PLAYERS = 8;
public static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
public static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
public static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
public static final Double COLLISION_VELOCITY_PENALTY = 0.3;
private static Long previousUpdateTime;
public static Double windDirection;
@@ -28,11 +53,14 @@ public class GameState implements Runnable {
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, Yacht> yachts;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks;
private static List<NewMessageListener> markListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
/*
@@ -53,21 +81,27 @@ public class GameState implements Runnable {
yachts = new HashMap<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
players = new ArrayList<>();
;
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
yachts = new HashMap<>();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
markListeners = new ArrayList<>();
new Thread(this).start(); //Run the auto updates on the game state
new Thread(this, "GameState").start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks(){
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() {
return players;
}
@@ -78,13 +112,13 @@ public class GameState implements Runnable {
+ " " + player.getYacht().getCountry();
playerStringMap.put(player, playerText);
}
public static void removePlayer(Player player) {
players.remove(player);
playerStringMap.remove(player);
}
public static void addYacht(Integer sourceId, Yacht yacht) {
public static void addYacht(Integer sourceId, ServerYacht yacht) {
yachts.put(sourceId, yacht);
}
@@ -101,7 +135,7 @@ public class GameState implements Runnable {
}
public static void setCurrentStage(GameStages currentStage) {
if (currentStage == GameStages.RACING){
if (currentStage == GameStages.RACING) {
startTime = System.currentTimeMillis();
}
@@ -125,56 +159,17 @@ public class GameState implements Runnable {
}
public static Double getWindSpeedKnots() {
return windSpeed / 1000 * 1.943844492; // TODO: 26/07/17 cir27 - remove magic numbers
return GeoUtility.mmsToKnots(windSpeed); // TODO: 26/07/17 cir27 - remove magic numbers
}
public static Map<Integer, Yacht> getYachts() {
public static Map<Integer, ServerYacht> getYachts() {
return yachts;
}
public static void updateBoat(Integer sourceId, BoatAction actionType) {
Yacht playerYacht = yachts.get(sourceId);
// System.out.println("-----------------------");
switch (actionType) {
case VMG:
playerYacht.turnToVMG();
// System.out.println("Snapping to VMG");
break;
case SAILS_IN:
playerYacht.toggleSailIn();
// System.out.println("Toggling Sails");
break;
case SAILS_OUT:
playerYacht.toggleSailIn();
// System.out.println("Toggling Sails");
break;
case TACK_GYBE:
playerYacht.tackGybe(windDirection);
// System.out.println("Tack/Gybe");
break;
case UPWIND:
playerYacht.turnUpwind();
// System.out.println("Moving upwind");
break;
case DOWNWIND:
playerYacht.turnDownwind();
// System.out.println("Moving downwind");
break;
}
// printBoatStatus(playerYacht);
}
public void update() {
Long timeInterval = System.currentTimeMillis() - previousUpdateTime;
previousUpdateTime = System.currentTimeMillis();
for (Yacht yacht : yachts.values()) {
yacht.update(timeInterval);
}
}
/**
* Generates a new ID based off the size of current players + 1
*
* @return a playerID to be allocated to a new connetion
*/
public static Integer getUniquePlayerID() {
@@ -189,7 +184,7 @@ public class GameState implements Runnable {
@Override
public void run() {
while(true) {
while (currentStage != GameStages.FINISHED) {
try {
Thread.sleep(1000 / STATE_UPDATES_PER_SECOND);
} catch (InterruptedException e) {
@@ -199,20 +194,395 @@ public class GameState implements Runnable {
update();
}
//RACING
if (currentStage == GameStages.RACING) {
update();
}
}
}
private static void printBoatStatus(Yacht playerYacht) {
System.out.println("-----------------------");
System.out.println("Sails are in: " + playerYacht.getSailIn());
System.out.println("Heading: " + playerYacht.getHeading());
System.out.println("Velocity: " + playerYacht.getVelocityMMS() / 1000);
System.out.println("Lat: " + playerYacht.getLocation().getLat());
System.out.println("Lng: " + playerYacht.getLocation().getLng());
System.out.println("-----------------------\n");
public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) {
case VMG:
playerYacht.turnToVMG();
break;
case SAILS_IN:
playerYacht.toggleSailIn();
break;
case SAILS_OUT:
playerYacht.toggleSailIn();
break;
case TACK_GYBE:
playerYacht.tackGybe(windDirection);
break;
case UPWIND:
playerYacht.turnUpwind();
break;
case DOWNWIND:
playerYacht.turnDownwind();
break;
}
}
/**
* Called periodically in this GameState thread to update the GameState values
*/
public void update() {
Boolean raceFinished = true;
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis();
for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht);
yacht.runAutoPilot();
yacht.updateLocation(timeInterval);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkForCollision(yacht);
checkForLegProgression(yacht);
raceFinished = false;
}
}
if (raceFinished) {
currentStage = GameStages.FINISHED;
}
}
public static void checkForCollision(ServerYacht serverYacht) {
ServerYacht collidedYacht = checkCollision(serverYacht);
if (collidedYacht != null) {
GeoPoint originalLocation = serverYacht.getLocation();
serverYacht.setLocation(
calculateBounceBack(serverYacht, originalLocation, BOUNCE_DISTANCE_YACHT)
);
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
collidedYacht.setLocation(
calculateBounceBack(collidedYacht, originalLocation, BOUNCE_DISTANCE_YACHT)
);
collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId())
);
} else {
Mark collidedMark = markCollidedWith(serverYacht);
if (collidedMark != null) {
serverYacht.setLocation(
calculateBounceBack(serverYacht, collidedMark, BOUNCE_DISTANCE_MARK)
);
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId())
);
}
}
}
private void updateVelocity(ServerYacht yacht) {
Double velocity = yacht.getCurrentVelocity();
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots);
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (velocity < maxBoatSpeed - 500) {
yacht.changeVelocity(maxBoatSpeed / 100);
} else if (velocity > maxBoatSpeed + 500) {
yacht.changeVelocity(-maxBoatSpeed / 100);
} else {
yacht.setCurrentVelocity(maxBoatSpeed);
}
} else {
if (velocity > 3000) {
yacht.changeVelocity(-velocity / 200);
} else if (velocity > 100) {
yacht.changeVelocity(-velocity / 50);
} else if (velocity <= 100){
yacht.setCurrentVelocity(0d);
}
}
}
/**
* Calculates the distance to the next mark (closest of the two if a gate mark). For purposes of
* mark rounding
*
* @return A distance in metres. Returns -1 if there is no next mark
* @throws IndexOutOfBoundsException If the next mark is null (ie the last mark in the race)
* Check first using {@link seng302.model.mark.MarkOrder#isLastMark(Integer)}
*/
private Double calcDistanceToCurrentMark(ServerYacht yacht) throws IndexOutOfBoundsException {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint location = yacht.getLocation();
if (currentMark.isGate()) {
Mark sub1 = currentMark.getSubMark(1);
Mark sub2 = currentMark.getSubMark(2);
Double distance1 = GeoUtility.getDistance(location, sub1);
Double distance2 = GeoUtility.getDistance(location, sub2);
if (distance1 < distance2) {
yacht.setClosestCurrentMark(sub1);
return distance1;
} else {
yacht.setClosestCurrentMark(sub2);
return distance2;
}
} else {
yacht.setClosestCurrentMark(currentMark.getSubMark(1));
return GeoUtility.getDistance(location, currentMark.getSubMark(1));
}
}
/**
* 4 Different cases of progression in the race 1 - Passing the start line 2 - Passing any
* in-race Gate 3 - Passing any in-race Mark 4 - Passing the finish line
* @param yacht the current yacht to check for progression
*/
private void checkForLegProgression(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
// System.out.println(yacht.getCurrentMarkSeqID());
Boolean hasProgressed;
if (currentMarkSeqID == 0) {
hasProgressed = checkStartLineCrossing(yacht);
} else if (markOrder.isLastMark(currentMarkSeqID)) {
hasProgressed = checkFinishLineCrossing(yacht);
} else if (currentMark.isGate()) {
hasProgressed = checkGateRounding(yacht);
} else {
hasProgressed = checkMarkRounding(yacht);
}
if (hasProgressed) {
sendMarkRoundingMessage(yacht);
logMarkRounding(yacht);
yacht.setHasPassedLine(false);
yacht.setHasEnteredRoundingZone(false);
yacht.setHasPassedThroughGate(false);
if (!markOrder.isLastMark(currentMarkSeqID)) {
yacht.incrementMarkSeqID();
}
}
}
/**
* If we pass the start line gate in the correct direction, progress
*
* @param yacht The current yacht to check for
*/
private Boolean checkStartLineCrossing(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark nextMark = markOrder.getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING);
return true;
}
}
return false;
}
/**
* This algorithm checks for mark rounding. And increments the currentMarSeqID number attribute
* of the yacht if so. A visual representation of this algorithm can be seen on the Wiki under
* 'mark passing algorithm'
*
* @param yacht The current yacht to check for
*/
private Boolean checkMarkRounding(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
GeoPoint nextPoint = markOrder.getNextMark(currentMarkSeqID).getMidPoint();
GeoPoint prevPoint = markOrder.getPreviousMark(currentMarkSeqID).getMidPoint();
GeoPoint midPoint = GeoUtility.getDirtyMidPoint(nextPoint, prevPoint);
if (calcDistanceToCurrentMark(yacht) < ROUNDING_DISTANCE) {
yacht.setHasEnteredRoundingZone(true);
}
//In case current mark is a gate, loop through all marks just in case
for (Mark thisCurrentMark : currentMark.getMarks()) {
if (GeoUtility.isPointInTriangle(lastLocation, location, midPoint, thisCurrentMark)) {
yacht.setHasPassedLine(true);
}
}
return yacht.hasPassedLine() && yacht.hasEnteredRoundingZone();
}
/**
* Checks if a gate line has been crossed and in the correct direction
*
* @param yacht The current yacht to check for
*/
private Boolean checkGateRounding(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = markOrder.getPreviousMark(currentMarkSeqID);
CompoundMark nextMark = markOrder.getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
//We have crossed the line
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
//Check we cross the line in the correct direction
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setHasPassedThroughGate(true);
}
}
Boolean prevMarkSide = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
Boolean nextMarkSide = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (yacht.hasPassedThroughGate()) {
//Check if we need to round this gate after passing through
if (prevMarkSide == nextMarkSide) {
return checkMarkRounding(yacht);
} else {
return true;
}
}
return false;
}
/**
* If we pass the finish gate in the correct direction
*
* @param yacht The current yacht to check for
*/
private Boolean checkFinishLineCrossing(ServerYacht yacht) {
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
GeoPoint location = yacht.getLocation();
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = markOrder.getPreviousMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED);
return true;
}
}
return false;
}
private static Mark markCollidedWith(ServerYacht yacht) {
Set<Mark> marksInRace = GameState.getMarks();
for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) {
return mark;
}
}
return null;
}
/**
* Calculate the new position of the boat after it has had a collision
*
* @return The boats new position
*/
private static GeoPoint calculateBounceBack(ServerYacht yacht, GeoPoint collidedWith, Double bounceDistance) {
Double heading = GeoUtility.getBearing(yacht.getLocation(), collidedWith);
// Invert heading
heading -= 180;
Integer newHeading = Math.floorMod(heading.intValue(), 360);
return GeoUtility.getGeoCoordinate(yacht.getLocation(), newHeading.doubleValue(), bounceDistance);
}
/**
* Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision.
*
* @return yacht to compare to all other yachts.
*/
private static ServerYacht checkCollision(ServerYacht yacht) {
for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) {
Double distance = GeoUtility.getDistance(otherYacht.getLocation(), yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
return otherYacht;
}
}
}
return null;
}
private void sendMarkRoundingMessage(ServerYacht yacht) {
Integer sourceID = yacht.getSourceId();
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
MarkType markType = (currentMark.isGate()) ? MarkType.GATE : MarkType.ROUNDING_MARK;
Mark roundingMark = yacht.getClosestCurrentMark();
// TODO: 13/8/17 figure out the rounding side, rounded mark source ID and boat status.
Message markRoundingMessage = new MarkRoundingMessage(0, 0,
sourceID, RoundingBoatStatus.RACING, roundingMark.getRoundingSide(), markType,
roundingMark.getSourceID());
notifyMessageListeners(markRoundingMessage);
}
private static void notifyMessageListeners(Message message) {
for (NewMessageListener mpl : markListeners) {
mpl.notify(message);
}
}
private void logMarkRounding(ServerYacht yacht) {
Mark roundingMark = yacht.getClosestCurrentMark();
logger.debug(
String.format("Yacht srcID(%d) passed Mark srcID(%d)", yacht.getSourceId(),
roundingMark.getSourceID()));
}
public static void addMarkPassListener(NewMessageListener listener) {
markListeners.add(listener);
}
}
@@ -1,20 +1,31 @@
package seng302.gameServer;
import gherkin.lexer.Fi;
import java.io.IOException;
import java.net.ServerSocket;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Observable;
import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RaceStatus;
import seng302.gameServer.server.messages.RaceStatusMessage;
import seng302.gameServer.server.messages.RaceType;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.utilities.GeoUtility;
import seng302.visualiser.GameClient;
/**
* A class describing the overall server, which creates and collects server threads for each client
* Created by wmu16 on 13/07/17.
*/
public class MainServerThread extends Observable implements Runnable, ClientConnectionDelegate{
public class MainServerThread implements Runnable, ClientConnectionDelegate {
private static final int PORT = 4942;
private static final Integer CLIENT_UPDATES_PER_SECOND = 10;
@@ -26,6 +37,8 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
private GameClient gameClient;
public MainServerThread() {
new GameState("localhost");
try {
@@ -34,8 +47,9 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
serverLog("IO error in server thread handler upon trying to make new server socket", 0);
}
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
GameState.addMarkPassListener(this::broadcastMessage);
terminated = false;
thread = new Thread(this);
thread = new Thread(this, "MainServer");
thread.start();
}
@@ -45,7 +59,6 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
HeartbeatThread heartbeatThread;
serverListenThread = new ServerListenThread(serverSocket, this);
heartbeatThread = new HeartbeatThread(this);
heartbeatThread.start();
@@ -70,7 +83,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
//FINISHED
else if (GameState.getCurrentStage() == GameStages.FINISHED) {
terminate();
}
}
@@ -85,19 +98,27 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
public void updateClients() {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.updateClient();
serverToClientThread.sendBoatLocationPackets();
}
}
private void broadcastMessage(Message message) {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.sendMessage(message);
}
}
static void serverLog(String message, int logLevel){
if(logLevel <= LOG_LEVEL){
System.out.println("[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
static void serverLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
}
}
/**
* A client has tried to connect to the server
*
* @param serverToClientThread The player that connected
*/
@Override
@@ -113,6 +134,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
/**
* A player has left the game, remove the player from the GameState
*
* @param player The player that left
*/
@Override
@@ -134,25 +156,99 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
}
}
serverToClientThreads.remove(closedConnection);
setChanged();
notifyObservers();
}
public void startGame() {
initialiseBoatPositions();
Timer t = new Timer();
t.schedule(new TimerTask() {
@Override
public void run() {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.sendRaceStatusMessage();
}
broadcastMessage(makeRaceStatusMessage());
}
}, 0, 500);
}
private RaceStatusMessage makeRaceStatusMessage() {
// variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>();
RaceStatus raceStatus;
for (Player player : GameState.getPlayers()) {
ServerYacht y = player.getYacht();
BoatSubMessage m = new BoatSubMessage(y.getSourceId(), y.getBoatStatus(), 0,
0, 0, 1234L,
1234L);
boatSubMessages.add(m);
}
if (GameState.getCurrentStage() == GameStages.RACING) {
raceStatus = RaceStatus.STARTED;
} else {
raceStatus = RaceStatus.WARNING;
}
return new RaceStatusMessage(1, raceStatus, GameState.getStartTime(),
GameState.getWindDirection(),
GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
RaceType.MATCH_RACE, 1, boatSubMessages);
}
public void terminate() {
terminated = true;
}
/**
* Pass GameClient to main server thread so it can access the properties inside.
*
* @param gameClient gameClient
*/
public void setGameClient(GameClient gameClient) {
this.gameClient = gameClient;
}
/**
* Initialise boats to specific spaced out geopoints behind starting line.
*/
private void initialiseBoatPositions() {
// Getting the start line compound marks
CompoundMark cm = gameClient.getCourseData().getCompoundMarks().get(1);
GeoPoint startMark1 = new GeoPoint(cm.getMarks().get(0).getLat(),
cm.getMarks().get(0).getLng());
GeoPoint startMark2 = new GeoPoint(cm.getMarks().get(1).getLat(),
cm.getMarks().get(1).getLng());
// Calculating midpoint
Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
Double length = GeoUtility.getDistance(startMark1, startMark2);
GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
// Setting each boats position side by side
double DISTANCE_FACTOR = 50.0; // distance apart in meters
int boatIndex = 0;
for (ServerYacht yacht : GameState.getYachts().values()) {
int distanceApart = boatIndex / 2;
if (boatIndex % 2 == 1 && boatIndex != 0) {
distanceApart++;
distanceApart *= -1;
}
GeoPoint spawnMark = GeoUtility
.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
if (yacht.getHeading() < perpendicularAngle) {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
} else {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
}
yacht.setLocation(spawnMark);
boatIndex++;
}
}
}
@@ -9,16 +9,25 @@ import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.YachtEventCodeMessage;
import seng302.model.Player;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatLocationMessage;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
@@ -29,20 +38,14 @@ import seng302.gameServer.server.messages.RegistrationResponseMessage;
import seng302.gameServer.server.messages.RegistrationResponseStatus;
import seng302.gameServer.server.messages.XMLMessage;
import seng302.gameServer.server.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.model.ServerYacht;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
* its own thread. All server threads created and owned by the server thread handler which can
* trigger client updates on its threads Created by wmu16 on 13/07/17.
*/
public class ServerToClientThread implements Runnable {
public class ServerToClientThread implements Runnable, Observer {
/**
* Called to notify listeners when this thread receives a connection correctly.
@@ -52,8 +55,7 @@ public class ServerToClientThread implements Runnable {
void notifyConnection ();
}
private static final Integer LOG_LEVEL = 1;
private static final Integer MAX_ID_ATTEMPTS = 10;
private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
private Thread thread;
@@ -63,8 +65,6 @@ public class ServerToClientThread implements Runnable {
private ByteArrayOutputStream crcBuffer;
// private Boolean initialisedRace = true;
private Integer seqNo;
private Integer sourceId;
@@ -75,6 +75,8 @@ public class ServerToClientThread implements Runnable {
private List<ConnectionListener> connectionListeners = new ArrayList<>();
private ServerYacht yacht;
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
@@ -86,7 +88,7 @@ public class ServerToClientThread implements Runnable {
return;
}
thread = new Thread(this);
thread = new Thread(this, "ServerToClient");
thread.start();
}
@@ -115,18 +117,21 @@ public class ServerToClientThread implements Runnable {
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
Yacht yacht = new Yacht(
ServerYacht yacht = new ServerYacht(
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
yacht.addObserver(this); // TODO: yacht can notify mark rounding message hyi25 13/8/17
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(new Player(socket, yacht));
}
static void serverLog(String message, int logLevel) {
if (logLevel <= LOG_LEVEL) {
System.out.println(
"[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
@Override
public void update(Observable o, Object arg) {
if (arg != null) {
sendMessage((Message) arg);
} else {
sendSetupMessages();
}
}
@@ -164,7 +169,6 @@ public class ServerToClientThread implements Runnable {
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
while (socket.isConnected()) {
try {
@@ -201,7 +205,7 @@ public class ServerToClientThread implements Runnable {
break;
}
} else {
serverLog("Packet has been dropped", 1);
logger.warn("Packet has been dropped", 1);
}
}
} catch (Exception e) {
@@ -217,7 +221,7 @@ public class ServerToClientThread implements Runnable {
xml = new XMLGenerator();
Race race = new Race();
for (Yacht yacht : GameState.getYachts().values()) {
for (ServerYacht yacht : GameState.getYachts().values()) {
race.addBoat(yacht);
}
@@ -239,10 +243,6 @@ public class ServerToClientThread implements Runnable {
sendMessage(xmlMessage);
}
public void updateClient() {
sendBoatLocationPackets();
}
private void closeSocket() {
try {
socket.close();
@@ -259,7 +259,7 @@ public class ServerToClientThread implements Runnable {
crcBuffer.write(currentByte);
} catch (IOException e) {
e.printStackTrace();
serverLog("Socket read failed", 1);
logger.warn("Socket read failed", 1);
}
if (currentByte == -1) {
throw new Exception();
@@ -288,7 +288,7 @@ public class ServerToClientThread implements Runnable {
//serverLog("Player " + sourceId + " side socket disconnected", 1);
return;
} catch (IOException e) {
serverLog("Message send failed", 1);
logger.warn("Message send failed", 1);
}
}
@@ -298,9 +298,9 @@ public class ServerToClientThread implements Runnable {
}
private void sendBoatLocationPackets() {
ArrayList<Yacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (Yacht yacht : yachts) {
public void sendBoatLocationPackets() {
ArrayList<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
for (ServerYacht yacht : yachts) {
BoatLocationMessage boatLocationMessage =
new BoatLocationMessage(
yacht.getSourceId(),
@@ -308,7 +308,7 @@ public class ServerToClientThread implements Runnable {
yacht.getLocation().getLat(),
yacht.getLocation().getLng(),
yacht.getHeading(),
yacht.getVelocity().longValue());
yacht.getCurrentVelocity().longValue());
sendMessage(boatLocationMessage);
}
@@ -318,44 +318,18 @@ public class ServerToClientThread implements Runnable {
return thread;
}
public void sendRaceStatusMessage() {
// variables taken from GameServerThread
List<BoatSubMessage> boatSubMessages = new ArrayList<>();
BoatStatus boatStatus;
RaceStatus raceStatus;
for (Player player : GameState.getPlayers()) {
Yacht y = player.getYacht();
if (GameState.getCurrentStage() == GameStages.PRE_RACE) {
boatStatus = BoatStatus.PRESTART;
} else if (GameState.getCurrentStage() == GameStages.RACING) {
boatStatus = BoatStatus.RACING;
} else {
boatStatus = BoatStatus.UNDEFINED;
}
BoatSubMessage m = new BoatSubMessage(y.getSourceId(), boatStatus, 0, 0, 0, 1234l,
1234l);
boatSubMessages.add(m);
}
if (GameState.getCurrentStage() == GameStages.RACING) {
raceStatus = RaceStatus.STARTED;
} else {
raceStatus = RaceStatus.WARNING;
}
sendMessage(new RaceStatusMessage(1, raceStatus, GameState.getStartTime(), GameState.getWindDirection(),
GameState.getWindSpeedMMS().longValue(), GameState.getPlayers().size(),
RaceType.MATCH_RACE, 1, boatSubMessages));
}
public Socket getSocket() {
return socket;
}
public ServerYacht getYacht() {
return yacht;
}
public void sendCollisionMessage(Integer yachtId) {
sendMessage(new YachtEventCodeMessage(yachtId));
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
@@ -1,5 +1,7 @@
package seng302.gameServer.server.messages;
import seng302.gameServer.GameState;
public class MarkRoundingMessage extends Message{
private final long MESSAGE_VERSION_NUMBER = 1;
private final int MESSAGE_SIZE = 21;
@@ -18,14 +20,14 @@ public class MarkRoundingMessage extends Message{
* The purpose of this is to record the time when yachts cross marks
* @param ackNumber ackNumber
* @param raceId raceId
* @param sourceId sourceId
* @param sourceId boatSourceId
* @param roundingBoatStatus roundingBoatStatus
* @param roundingSide roundingSide
* @param markId markId
*/
public MarkRoundingMessage(int ackNumber, int raceId, int sourceId, RoundingBoatStatus roundingBoatStatus,
RoundingSide roundingSide, int markId){
this.time = System.currentTimeMillis() / 1000L;
RoundingSide roundingSide, MarkType markType, int markId) {
this.time = System.currentTimeMillis();
this.ackNumber = ackNumber;
this.raceId = raceId;
this.sourceId = sourceId;
@@ -44,6 +46,7 @@ public class MarkRoundingMessage extends Message{
putInt((int) sourceId, 4);
putByte((byte) boatStatus.getCode());
putByte((byte) roundingSide.getCode());
putByte((byte) markType.getCode());
putByte((byte) markId);
writeCRC();
@@ -4,17 +4,49 @@ package seng302.gameServer.server.messages;
* The side the boat rounded the mark
*/
public enum RoundingSide {
UNKNOWN(0),
PORT(1),
STARBOARD(2);
UNKNOWN(0, "Unknown"),
PORT(1, "Port"),
STARBOARD(2, "Stbd"),
SP(3, "SP"),
PS(4, "PS");
private long code;
private String name;
RoundingSide(long code) {
RoundingSide(long code, String name) {
this.code = code;
this.name = name;
}
public long getCode(){
return code;
}
public String getName() {
return name;
}
public static RoundingSide getRoundingSide(String identifier) {
RoundingSide roundingSide = UNKNOWN;
switch (identifier) {
case "Unknown":
roundingSide = UNKNOWN;
break;
case "Port":
roundingSide = PORT;
break;
case "Stbd":
roundingSide = STARBOARD;
break;
case "SP":
roundingSide = SP;
break;
case "PS":
roundingSide = PS;
break;
}
return roundingSide;
}
}
@@ -0,0 +1,52 @@
package seng302.gameServer.server.messages;
/**
* Created by zyt10 on 10/08/17.
*/
public class YachtEventCodeMessage extends Message {
private final MessageType MESSAGE_TYPE = MessageType.YACHT_EVENT_CODE;
private final int MESSAGE_VERSION = 1; //Always set to 1
private final int MESSAGE_SIZE = 22;
// Message fields
private long timeStamp;
private long ack = 0x00; //Unused
private int raceId;
private int destSourceId;
private int incidentId;
private int eventId;
public YachtEventCodeMessage(Integer subjectId) {
timeStamp = System.currentTimeMillis() / 1000L;
ack = 0;
raceId = 1;
destSourceId = subjectId; // collision boat source id
incidentId = 0;
eventId = 33;
setHeader(new Header(MESSAGE_TYPE, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putUnsignedByte((byte) MESSAGE_VERSION);
putInt((int) timeStamp, 6);
putInt((int) ack, 2);
putInt((int) raceId, 4);
putInt((int) destSourceId, 4);
putInt((int) incidentId, 4);
putInt((int) eventId, 1);
writeCRC();
rewind();
}
/**
* @return The length of this message
*/
public int getSize() {
return MESSAGE_SIZE;
}
}
@@ -1,125 +0,0 @@
package seng302.gameServer.server.simulator;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
public class Boat {
private int sourceID;
private double lat;
private double lng;
private double speed; // in mm/sec
private String boatName, shortName, shorterName;
private boolean isFinished;
private long estimatedTimeTillFinish;
private Corner lastPassedCorner, headingCorner;
public Boat(int sourceID, String boatName) {
this.sourceID = sourceID;
this.boatName = boatName;
this.isFinished = false;
estimatedTimeTillFinish = 0;
}
/**
* Moves boat to the heading direction for a given time duration
* @param heading moving direction in degree.
* @param duration moving duration in millisecond.
*/
public void move(double heading, double duration) {
Double distance = speed * duration / 1000000; // convert mm to meter
GeoPoint originPos = new GeoPoint(lat, lng);
GeoPoint newPos = GeoUtility.getGeoCoordinate(originPos, heading, distance);
this.lat = newPos.getLat();
this.lng = newPos.getLng();
}
public String toString() {
return String.format("Boat (%d): lat: %f, lng: %f", sourceID, lat, lng);
}
public int getSourceID() {
return sourceID;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
public double getLat() {
return lat;
}
public void setLat(double lat) {
this.lat = lat;
}
public double getLng() {
return lng;
}
public void setLng(double lng) {
this.lng = lng;
}
public double getSpeed() {
return speed;
}
public void setSpeed(double speed) {
this.speed = speed;
}
public String getBoatName() {
return boatName;
}
public void setBoatName(String boatName) {
this.boatName = boatName;
}
public String getShortName() {
return shortName;
}
public void setShortName(String shortName) {
this.shortName = shortName;
}
public String getShorterName() {
return shorterName;
}
public void setShorterName(String shorterName) {
this.shorterName = shorterName;
}
public Corner getLastPassedCorner() {
return lastPassedCorner;
}
public void setLastPassedCorner(Corner lastPassedCorner) {
this.lastPassedCorner = lastPassedCorner;
}
public Corner getHeadingCorner() {
return headingCorner;
}
public void setHeadingCorner(Corner headingCorner) {
this.headingCorner = headingCorner;
}
public boolean isFinished() {
return isFinished;
}
public void setFinished(boolean finished) {
isFinished = finished;
}
public long getEstimatedTimeTillFinish(){
return (long) (-getSpeed()) + System.currentTimeMillis();
}
}
@@ -1,91 +0,0 @@
package seng302.gameServer.server.simulator;
import seng302.model.mark.CompoundMark;
public class Corner {
private int seqID;
private CompoundMark compoundMark;
//private int CompoundMarkID;
private RoundingType roundingType;
private int zoneSize; // size of the zone around a mark in boat-lengths.
// TODO: this shouldn't be used in the future!!!!
private double bearingToNextCorner, distanceToNextCorner;
private Corner nextCorner;
public Corner(int seqID, CompoundMark compoundMark, RoundingType roundingType, int zoneSize) {
this.seqID = seqID;
this.compoundMark = compoundMark;
this.roundingType = roundingType;
this.zoneSize = zoneSize;
}
/**
* Prints out corner's info and its compound mark, good for testing
* @return a string showing its details
*/
@Override
public String toString() {
return String.format("Corner: %d - %s - %d, %s\n",
seqID, roundingType.getType(), zoneSize, compoundMark.toString());
}
public int getSeqID() {
return seqID;
}
public void setSeqID(int seqID) {
this.seqID = seqID;
}
public CompoundMark getCompoundMark() {
return compoundMark;
}
public void setCompoundMark(CompoundMark compoundMark) {
this.compoundMark = compoundMark;
}
public RoundingType getRoundingType() {
return roundingType;
}
public void setRoundingType(RoundingType roundingType) {
this.roundingType = roundingType;
}
public int getZoneSize() {
return zoneSize;
}
public void setZoneSize(int zoneSize) {
this.zoneSize = zoneSize;
}
// TODO: next six setters & getters shouldn't be used in the future.
public double getBearingToNextCorner() {
return bearingToNextCorner;
}
public void setBearingToNextCorner(double bearingToNextCorner) {
this.bearingToNextCorner = bearingToNextCorner;
}
public double getDistanceToNextCorner() {
return distanceToNextCorner;
}
public void setDistanceToNextCorner(double distanceToNextCorner) {
this.distanceToNextCorner = distanceToNextCorner;
}
public Corner getNextCorner() {
return nextCorner;
}
public void setNextCorner(Corner nextCorner) {
this.nextCorner = nextCorner;
}
}
@@ -1,43 +0,0 @@
package seng302.gameServer.server.simulator;
public enum RoundingType {
// the mark should be rounded to port (boat's left)
PORT("Port"),
// the mark should be rounded to starboard (boat's right)
STARBOARD("Stbd"),
// the boat within the compound mark with the SeqID of 1 should be rounded
// to starboard and the boat within the compound mark with the SeqID of 2
// should be rounded to port.
SP("SP"),
// the opposite of SP
PS("PS");
private String type;
RoundingType(String type) {
this.type = type;
}
public String getType() {
return this.type;
}
public static RoundingType typeOf(String type) {
switch (type) {
case "Port":
return PORT;
case "Stbd":
return STARBOARD;
case "SP":
return SP;
case "PS":
return PS;
default:
return null;
}
}
}
@@ -1,19 +0,0 @@
package seng302.gameServer.server.simulator.parsers;
import org.w3c.dom.Document;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class BoatsParser extends FileParser {
private Document doc;
public BoatsParser(String path) {
super(path);
this.doc = this.parseFile();
}
}
@@ -1,118 +0,0 @@
package seng302.gameServer.server.simulator.parsers;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.gameServer.server.simulator.Corner;
import seng302.gameServer.server.simulator.RoundingType;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class CourseParser extends FileParser {
private Document doc;
private Map<Integer, CompoundMark> compoundMarksMap;
public CourseParser(String path) {
super(path);
this.doc = this.parseFile();
}
// TODO: should handle error / invalid file gracefully
protected List<Corner> getCourse() {
compoundMarksMap = getCompoundMarks(doc.getDocumentElement());
List<Corner> corners = new ArrayList<>();
NodeList cMarksSequence = doc.getElementsByTagName("Corner");
for (int i = 0; i < cMarksSequence.getLength(); i++) {
corners.add(getCorner(cMarksSequence.item(i)));
}
return corners;
}
private Corner getCorner(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
Integer cMarkId = Integer.valueOf(e.getAttribute("CompoundMarkID"));
CompoundMark cMark = compoundMarksMap.get(cMarkId);
RoundingType roundingType = RoundingType.typeOf(e.getAttribute("Rounding"));
Integer zoneSize = Integer.valueOf(e.getAttribute("ZoneSize"));
return new Corner(seqId, cMark, roundingType, zoneSize);
}
return null;
}
private Map<Integer, CompoundMark> getCompoundMarks(Node node) {
Map<Integer, CompoundMark> compoundMarksMap = new HashMap<>();
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element element = (Element) node;
NodeList cMarks = element.getElementsByTagName("CompoundMark");
// loop through all compound marks who are the children of course node
for (int i = 0; i < cMarks.getLength(); i++) {
CompoundMark cMark = getCompoundMark(cMarks.item(i));
if (cMark != null)
compoundMarksMap.put(cMark.getId(), cMark);
}
return compoundMarksMap;
}
return null;
}
private CompoundMark getCompoundMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer markID = Integer.valueOf(e.getAttribute("CompoundMarkID"));
String name = e.getAttribute("Name");
NodeList marks = e.getElementsByTagName("Mark");
List<Mark> subMarks = new ArrayList<>();
for (int i = 0; i < marks.getLength(); i++) {
Mark mark = getMark(marks.item(i));
if (mark != null) {
subMarks.add(mark);
}
}
return new CompoundMark(markID, name, subMarks);
}
System.out.println("Failed to create compound mark.");
return null;
}
private Mark getMark(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer seqId = Integer.valueOf(e.getAttribute("SeqID"));
String name = e.getAttribute("Name");
Double lat = Double.valueOf(e.getAttribute("TargetLat"));
Double lng = Double.valueOf(e.getAttribute("TargetLng"));
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
Mark mark = new Mark(name, lat, lng, sourceId);
mark.setSeqID(seqId);
return mark;
}
System.out.println("Failed to create mark.");
return null;
}
}
@@ -1,51 +0,0 @@
package seng302.gameServer.server.simulator.parsers;
import java.io.InputStream;
import java.io.StringReader;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
/**
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public abstract class FileParser {
private String filePath;
public FileParser() {}
public FileParser(String path) {
this.filePath = path;
}
protected Document parseFile() {
try {
InputStream is = getClass().getResourceAsStream(this.filePath);
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(is);
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
return null;
}
}
protected Document parseFile(String xmlString) {
try {
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
DocumentBuilder builder = factory.newDocumentBuilder();
Document doc = builder.parse(new InputSource(new StringReader(xmlString)));
// optional, in order to recover info from broken line.
doc.getDocumentElement().normalize();
return doc;
} catch (Exception e) {
System.out.println("[FileParser] Exception");
}
return null;
}
}
@@ -1,65 +0,0 @@
package seng302.gameServer.server.simulator.parsers;
import java.util.ArrayList;
import java.util.List;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.gameServer.server.simulator.Boat;
import seng302.gameServer.server.simulator.Corner;
/**
* Parses the race xml file to get course details
* Created by Haoming Yin (hyi25) on 16/3/2017
*/
public class RaceParser extends FileParser {
private Document doc;
private String path;
public RaceParser(String path) {
super(path);
this.path = path;
this.doc = this.parseFile();
}
/**
* Parses race.xml file and returns a list of corner which is the race course.
* @return a list of ordered corner to represent the course.
*/
public List<Corner> getCourse() {
CourseParser cp = new CourseParser(path);
return cp.getCourse();
}
/**
* Parses race.xml file and return a list of boats which will compete in the
* race.
* @return a list of boats that are going to compete in the race.
*/
public List<Boat> getBoats() {
NodeList yachts = doc.getDocumentElement().getElementsByTagName("Yacht");
List<Boat> boats = new ArrayList<>();
for (int i = 0; i < yachts.getLength(); i++) {
boats.add(getBoat(yachts.item(i)));
}
return boats;
}
/**
* Parses a single boat from the given node
* @param node a node within a boat tag
* @return a boat instance parsed from the given node
*/
private Boat getBoat(Node node) {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer sourceId = Integer.valueOf(e.getAttribute("SourceID"));
return new Boat(sourceId, "Test Boat");
}
return null;
}
}
@@ -0,0 +1,268 @@
package seng302.model;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.mark.CompoundMark;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
* compared to the XMLParser boat class, also done outside Boat class because some old variables are
* not used anymore.
*/
public class ClientYacht extends Observable {
@FunctionalInterface
public interface YachtLocationListener {
void notifyLocation(ClientYacht clientYacht, double lat, double lon, double heading,
Boolean sailsIn, double velocity);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
//BOTH AFAIK
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private Long estimateTimeAtFinish;
private Boolean sailIn = false;
private Integer currentMarkSeqID = 0;
private Long markRoundTime;
private Long timeTillNext;
private Double heading;
private Integer legNumber = 0;
private GeoPoint location;
private Integer boatStatus;
private Double currentVelocity;
//CLIENT SIDE
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private CompoundMark lastMarkRounded;
private Integer positionInt = 0;
private Color colour;
public ClientYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
this.currentVelocity = 0d;
this.boatStatus = 1;
}
/**
* Add ServerToClientThread as the observer, this observer pattern mainly server for the boat
* rounding package.
*/
@Override
public void addObserver(Observer o) {
super.addObserver(o);
}
public String getBoatType() {
return boatType;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) {
return 0;
}
return sourceId;
}
public String getHullID() {
if (hullID == null) {
return "";
}
return hullID;
}
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) {
return "";
}
return country;
}
public Integer getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(Integer boatStatus) {
this.boatStatus = boatStatus;
}
public Integer getLegNumber() {
return legNumber;
}
public void setLegNumber(Integer legNumber) {
this.legNumber = legNumber;
}
public void setEstimateTimeTillNextMark(Long estimateTimeTillNextMark) {
timeTillNext = estimateTimeTillNextMark;
}
public String getEstimateTimeAtFinish() {
DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
return format.format(estimateTimeAtFinish);
}
public void setEstimateTimeAtFinish(Long estimateTimeAtFinish) {
this.estimateTimeAtFinish = estimateTimeAtFinish;
}
public Integer getPositionInteger() {
return positionInt;
}
public void setPositionInteger(Integer position) {
this.positionInt = position;
}
public void updateVelocityProperty(double velocity) {
this.velocityProperty.set(velocity);
}
public void setMarkRoundingTime(Long markRoundingTime) {
this.markRoundTime = markRoundingTime;
}
public ReadOnlyDoubleProperty getVelocityProperty() {
return velocityProperty.getReadOnlyProperty();
}
public ReadOnlyLongProperty timeTillNextProperty() {
return timeTillNextProperty.getReadOnlyProperty();
}
public Long getTimeTillNext() {
return timeTillNext;
}
public Long getMarkRoundTime() {
return markRoundTime;
}
public CompoundMark getLastMarkRounded() {
return lastMarkRounded;
}
public void setLastMarkRounded(CompoundMark lastMarkRounded) {
this.lastMarkRounded = lastMarkRounded;
}
public GeoPoint getLocation() {
return location;
}
public void toggleSail() {
sailIn = !sailIn;
}
//// TODO: 15/08/17 asd
/**
* Sets the current location of the boat in lat and long whilst preserving the last location
*
* @param lat Latitude
* @param lng Longitude
*/
public void setLocation(Double lat, Double lng) {
location.setLat(lat);
location.setLng(lng);
}
public Double getHeading() {
return heading;
}
public void setHeading(Double heading) {
this.heading = heading;
}
@Override
public String toString() {
return boatName;
}
public void updateTimeSinceLastMarkProperty(long timeSinceLastMark) {
this.timeSinceLastMarkProperty.set(timeSinceLastMark);
}
public ReadOnlyLongProperty timeSinceLastMarkProperty() {
return timeSinceLastMarkProperty.getReadOnlyProperty();
}
public void setTimeTillNext(Long timeTillNext) {
this.timeTillNext = timeTillNext;
}
public Color getColour() {
return colour;
}
public void setColour(Color colour) {
this.colour = colour;
}
// public Double getCurrentVelocity() {
// return currentVelocity;
// }
//
// public void setCurrentVelocity(Double currentVelocity) {
// this.currentVelocity = currentVelocity;
// }
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
// this.currentVelocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
yll.notifyLocation(this, lat, lng, heading, sailIn, velocity);
}
}
public void addLocationListener(YachtLocationListener listener) {
locationListeners.add(listener);
}
public boolean getSailIn () {
return sailIn;
}
}
+2 -2
View File
@@ -6,12 +6,12 @@ import javafx.scene.paint.Color;
* Enum for generating colours.
*/
public enum Colors {
RED, PERU, SEAGREEN, GREEN, BLUE, PURPLE;
RED, PERU, GOLD, GREEN, BLUE, PURPLE, DEEPPINK, GRAY;
static Integer index = 0;
public static Color getColor() {
if (index == 6) {
if (index == 8) {
index = 0;
}
return Color.valueOf(values()[index++].toString());
@@ -28,4 +28,9 @@ public class GeoPoint {
public void setLng(double lng) {
this.lng = lng;
}
@Override
public String toString() {
return "lat: " + lat + " lng: " + lng;
}
}
+3 -3
View File
@@ -9,11 +9,11 @@ import java.net.Socket;
public class Player {
private Socket socket;
private Yacht yacht;
private ServerYacht yacht;
private Integer lastMarkPassed;
public Player(Socket socket, Yacht yacht) {
public Player(Socket socket, ServerYacht yacht) {
this.socket = socket;
this.yacht = yacht;
}
@@ -30,7 +30,7 @@ public class Player {
this.lastMarkPassed = lastMarkPassed;
}
public Yacht getYacht() {
public ServerYacht getYacht() {
return yacht;
}
@@ -0,0 +1,385 @@
package seng302.model;
import java.util.HashMap;
import java.util.Observable;
import java.util.Observer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.GameState;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
* compared to the XMLParser boat class, also done outside Boat class because some old variables are
* not used anymore.
*/
public class ServerYacht extends Observable {
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
public static final Double TURN_STEP = 5.0;
//Boat info
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private BoatStatus boatStatus;
//Location
private Double lastHeading;
private Boolean sailIn;
private Double heading;
private GeoPoint lastLocation;
private GeoPoint location;
private Double currentVelocity;
private Boolean isAuto;
private Double autoHeading;
//Mark Rounding
private Integer currentMarkSeqID;
private Boolean hasEnteredRoundingZone;
private Mark closestCurrentMark;
private Boolean hasPassedLine;
private Boolean hasPassedThroughGate;
public ServerYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.boatStatus = BoatStatus.PRESTART;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.sailIn = false;
this.isAuto = false;
this.location = new GeoPoint(57.670341, 11.826856);
this.lastLocation = location;
this.heading = 120.0; //In degrees
this.currentVelocity = 0d; //in mms-1
this.currentMarkSeqID = 0;
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
}
/**
* Changes the boats current currentVelocity by a set amount, positive or negative
*
* @param velocityChange The ammount to change the currentVelocity by, in mms-1
*/
public void changeVelocity(Double velocityChange) {
currentVelocity += velocityChange;
}
/**
* Updates the boat to a new GeoPoint whilst preserving the last location
*
* @param secondsElapsed The seconds elapsed since the last update of this yacht
*/
public void updateLocation(Double secondsElapsed) {
lastLocation = location;
location = GeoUtility.getGeoCoordinate(location, heading, currentVelocity * secondsElapsed);
}
public void setLocation(GeoPoint geoPoint) {
location = geoPoint;
}
/**
* Add ServerToClientThread as the observer, this observer pattern mainly server for the boat
* rounding package.
*/
@Override
public void addObserver(Observer o) {
super.addObserver(o);
}
/**
* Adjusts the heading of the boat by a given amount, while recording the boats last heading.
*
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
/**
* Swaps the boats direction from one side of the wind to the other.
*/
public void tackGybe(Double windDirection) {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double newVal = (-2 * normalizedHeading) + heading;
Double newHeading = (double) Math.floorMod(newVal.longValue(), 360L);
setAutoPilot(newHeading);
}
}
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
*
* @param thisHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double thisHeading) {
isAuto = true;
autoHeading = thisHeading;
}
/**
* Disables the auto pilot function.
*/
public void disableAutoPilot() {
isAuto = false;
}
/**
* Moves the boat towards the given heading when the auto pilot was set. Disables the auto pilot
* in the event that the boat is within the range of 1 turn step of its goal.
*/
public void runAutoPilot() {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= TURN_STEP) { //Cancel when within 1 turn step of target.
isAuto = false;
}
}
}
public void toggleSailIn() {
sailIn = !sailIn;
}
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
/**
* Takes the VMG from the polartable for upwind or downwind depending on the boats direction,
* and uses this to calculate a heading to move the yacht towards.
*/
public void turnToVMG() {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
} else {
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
}
optimalHeading = optimalPolarMap.keySet().iterator().next();
if (normalizedHeading > 180) {
optimalHeading = 360 - optimalHeading;
}
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
optimalHeading + GameState.getWindDirection();
setAutoPilot(optimalHeading);
}
}
/**
* Takes a given heading and rotates the boat towards that heading. This does not care about
* being upwind or downwind, just which direction will reach a given heading faster.
*
* @param newHeading The heading to turn the yacht towards.
*/
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP / 5);
} else {
adjustHeading(-TURN_STEP / 5);
}
}
/**
* Returns a heading normalized for the wind direction. Heading direction into the wind is 0,
* directly away is 180.
*
* @return The normalized heading accounting for wind direction.
*/
private Double normalizeHeading() {
Double normalizedHeading = heading - GameState.windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) {
return 0;
}
return sourceId;
}
// TODO: 15/08/17 This method is implicitly called from the XML generator for boats DO NOT DELETE
public String getHullID() {
if (hullID == null) {
return "";
}
return hullID;
}
// TODO: 15/08/17 This method is implicitly called from the XML generator for boats DO NOT DELETE
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) {
return "";
}
return country;
}
public GeoPoint getLocation() {
return location;
}
public Double getHeading() {
return heading;
}
public void setHeading(Double heading) {
this.heading = heading;
}
public Boolean getSailIn() {
return sailIn;
}
@Override
public String toString() {
return boatName;
}
public Double getCurrentVelocity() {
return currentVelocity;
}
public void setCurrentVelocity(Double currentVelocity) {
this.currentVelocity = currentVelocity;
}
public Integer getCurrentMarkSeqID() {
return currentMarkSeqID;
}
public GeoPoint getLastLocation() {
return lastLocation;
}
public Mark getClosestCurrentMark() {
return closestCurrentMark;
}
public void setClosestCurrentMark(Mark closestCurrentMark) {
this.closestCurrentMark = closestCurrentMark;
}
public void setHasEnteredRoundingZone(Boolean hasEnteredRoundingZone) {
this.hasEnteredRoundingZone = hasEnteredRoundingZone;
}
public void setHasPassedLine(Boolean hasPassedLine) {
this.hasPassedLine = hasPassedLine;
}
public void setHasPassedThroughGate(Boolean hasPassedThroughGate) {
this.hasPassedThroughGate = hasPassedThroughGate;
}
public BoatStatus getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(BoatStatus boatStatus) {
this.boatStatus = boatStatus;
}
public void incrementMarkSeqID() {
currentMarkSeqID++;
}
public Boolean hasEnteredRoundingZone() {
return hasEnteredRoundingZone;
}
public Boolean hasPassedThroughGate() {
return hasPassedThroughGate;
}
public Boolean hasPassedLine() {
return hasPassedLine;
}
}
-680
View File
@@ -1,680 +0,0 @@
package seng302.model;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.GameState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
/**
* Yacht class for the racing boat.
*
* Class created to store more variables (eg. boat statuses) compared to the XMLParser boat class,
* also done outside Boat class because some old variables are not used anymore.
*/
public class Yacht {
@FunctionalInterface
public interface YachtLocationListener {
void notifyLocation(Yacht yacht, double lat, double lon, double heading, double velocity, boolean sailIn);
}
private Logger logger = LoggerFactory.getLogger(Yacht.class);
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 3/08/17 wmu16 - Look into this value further
//BOTH AFAIK
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private Long estimateTimeAtFinish;
private Integer currentMarkSeqID = 0;
private Long markRoundTime;
private Double distanceToCurrentMark;
private Long timeTillNext;
private Double heading;
private Integer legNumber = 0;
//SERVER SIDE
public static final Double TURN_STEP = 5.0; //This should be in some utils class somewhere 2bh. Public for tests sake.
private Double lastHeading;
private Boolean sailIn = false;
private GeoPoint location;
private Integer boatStatus;
private Double velocity;
private Boolean isAuto;
private Double autoHeading;
//MARK ROUNDING INFO
private GeoPoint lastLocation; //For purposes of mark rounding calculations
private Boolean hasEnteredRoundingZone; //The distance that the boat must be from the mark to round
private Boolean hasPassedLine;
private Boolean hasPassedThroughGate;
private Boolean finishedRace;
//CLIENT SIDE
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private CompoundMark lastMarkRounded;
private Integer positionInt = 0;
private Color colour;
private Boolean clientSailsIn = true;
public Yacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.sourceId = sourceId;
this.hullID = hullID;
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.sailIn = false;
this.isAuto = false;
this.location = new GeoPoint(57.670341, 11.826856);
this.lastLocation = location;
this.heading = 120.0; //In degrees
this.velocity = 0d; //in mms-1
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
this.finishedRace = false;
}
/**
* @param timeInterval since last update in milliseconds
*/
public void update(Long timeInterval) {
Double secondsElapsed = timeInterval / 1000000.0;
Double windSpeedKnots = GameState.getWindSpeedKnots();
Double trueWindAngle = Math.abs(GameState.getWindDirection() - heading);
Double boatSpeedInKnots = PolarTable.getBoatSpeed(windSpeedKnots, trueWindAngle);
Double maxBoatSpeed = boatSpeedInKnots / 1.943844492 * 1000;
if (sailIn && velocity <= maxBoatSpeed && maxBoatSpeed != 0d) {
if (velocity < maxBoatSpeed) {
velocity += maxBoatSpeed / 15; // Acceleration
}
if (velocity > maxBoatSpeed) {
velocity = maxBoatSpeed; // Prevent the boats from exceeding top speed
}
} else { // Deceleration
if (velocity > 0d) {
if (maxBoatSpeed != 0d) {
velocity -= maxBoatSpeed / 600;
} else {
velocity -= velocity / 100;
}
if (velocity < 0) {
velocity = 0d;
}
}
}
runAutoPilot();
//UPDATE BOAT LOCATION
lastLocation = location;
location = GeoUtility.getGeoCoordinate(location, heading, velocity * secondsElapsed);
//CHECK FOR MARK ROUNDING
if (!finishedRace) {
checkForLegProgression();
}
// TODO: 3/08/17 wmu16 - Implement line cross check here
}
/**
* Calculates the distance to the next mark (closest of the two if a gate mark). For purposes
* of mark rounding
* @return A distance in metres. Returns -1 if there is no next mark
* @throws IndexOutOfBoundsException If the next mark is null (ie the last mark in the race)
* Check first using {@link seng302.model.mark.MarkOrder#isLastMark(Integer)}
*/
public Double calcDistanceToCurrentMark() throws IndexOutOfBoundsException {
CompoundMark nextMark = GameState.getMarkOrder().getCurrentMark(currentMarkSeqID);
if (nextMark.isGate()) {
Mark sub1 = nextMark.getSubMark(1);
Mark sub2 = nextMark.getSubMark(2);
Double distance1 = GeoUtility.getDistance(location, sub1);
Double distance2 = GeoUtility.getDistance(location, sub2);
return (distance1 < distance2) ? distance1 : distance2;
} else {
return GeoUtility.getDistance(location, nextMark.getSubMark(1));
}
}
/**
* 4 Different cases of progression in the race
* 1 - Passing the start line
* 2 - Passing any in-race Gate
* 3 - Passing any in-race Mark
* 4 - Passing the finish line
*/
private void checkForLegProgression() {
CompoundMark currentMark = GameState.getMarkOrder().getCurrentMark(currentMarkSeqID);
if (currentMarkSeqID == 0) {
checkStartLineCrossing(currentMark);
} else if (GameState.getMarkOrder().isLastMark(currentMarkSeqID)) {
checkFinishLineCrossing(currentMark);
} else if (currentMark.isGate()) {
checkGateRounding(currentMark);
} else {
checkMarkRounding(currentMark);
}
}
/**
* If we pass the start line gate in the correct direction, progress
*
* @param currentMark The current gate
*/
private void checkStartLineCrossing(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark nextMark = GameState.getMarkOrder().getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
currentMarkSeqID++;
logMarkRounding(currentMark);
}
}
}
/**
* This algorithm checks for mark rounding. And increments the currentMarSeqID number attribute
* of the yacht if so.
* A visual representation of this algorithm can be seen on the Wiki under
* 'mark passing algorithm'
*/
private void checkMarkRounding(CompoundMark currentMark) {
distanceToCurrentMark = calcDistanceToCurrentMark();
GeoPoint nextPoint = GameState.getMarkOrder().getNextMark(currentMarkSeqID).getMidPoint();
GeoPoint prevPoint = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID)
.getMidPoint();
GeoPoint midPoint = GeoUtility.getDirtyMidPoint(nextPoint, prevPoint);
//1 TEST FOR ENTERING THE ROUNDING DISTANCE
if (distanceToCurrentMark < ROUNDING_DISTANCE) {
hasEnteredRoundingZone = true;
}
//In case current mark is a gate, loop through all marks just in case
for (Mark thisCurrentMark : currentMark.getMarks()) {
if (GeoUtility.isPointInTriangle(lastLocation, location, midPoint, thisCurrentMark)) {
hasPassedLine = true;
}
}
if (hasPassedLine && hasEnteredRoundingZone) {
currentMarkSeqID++;
hasPassedLine = false;
hasEnteredRoundingZone = false;
hasPassedThroughGate = false;
logMarkRounding(currentMark);
}
}
/**
* Checks if a gate line has been crossed and in the correct direction
*
* @param currentMark The current gate
*/
private void checkGateRounding(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID);
CompoundMark nextMark = GameState.getMarkOrder().getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
//We have crossed the line
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
//Check we cross the line in the correct direction
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
hasPassedThroughGate = true;
}
}
Boolean prevMarkSide = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
Boolean nextMarkSide = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (hasPassedThroughGate) {
//Check if we need to round this gate after passing through
if (prevMarkSide == nextMarkSide) {
checkMarkRounding(currentMark);
} else {
currentMarkSeqID++;
logMarkRounding(currentMark);
}
}
}
/**
* If we pass the finish gate in the correct direction
*
* @param currentMark The current gate
*/
private void checkFinishLineCrossing(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
currentMarkSeqID++;
finishedRace = true;
logMarkRounding(currentMark);
logger.debug(sourceId + " finished");
// TODO: 8/08/17 wmu16 - Do something!
}
}
}
/**
* Adjusts the heading of the boat by a given amount, while recording the boats
* last heading.
*
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
/**
* Swaps the boats direction from one side of the wind to the other.
*/
public void tackGybe(Double windDirection) {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double newVal = (-2 * normalizedHeading) + heading;
Double newHeading = (double) Math.floorMod(newVal.longValue(), 360L);
setAutoPilot(newHeading);
}
}
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
* @param thisHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double thisHeading) {
isAuto = true;
autoHeading = thisHeading;
}
/**
* Disables the auto pilot function.
*/
public void disableAutoPilot() {
isAuto = false;
}
/**
* Moves the boat towards the given heading when the auto pilot was set. Disables the auto pilot
* in the event that the boat is within the range of 1 turn step of its goal.
*/
public void runAutoPilot() {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= TURN_STEP) { //Cancel when within 1 turn step of target.
isAuto = false;
}
}
}
public void toggleSailIn() {
sailIn = !sailIn;
}
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
/**
* Takes the VMG from the polartable for upwind or downwind depending on the boats direction,
* and uses this to calculate a heading to move the yacht towards.
*/
public void turnToVMG() {
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
} else {
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
}
optimalHeading = optimalPolarMap.keySet().iterator().next();
if (normalizedHeading > 180) {
optimalHeading = 360 - optimalHeading;
}
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
optimalHeading + GameState.getWindDirection();
setAutoPilot(optimalHeading);
}
}
/**
* Takes a given heading and rotates the boat towards that heading.
* This does not care about being upwind or downwind, just which direction will reach a given
* heading faster.
*
* @param newHeading The heading to turn the yacht towards.
*/
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP / 5);
} else {
adjustHeading(-TURN_STEP / 5);
}
}
/**
* Returns a heading normalized for the wind direction. Heading direction into the wind is 0,
* directly away is 180.
*
* @return The normalized heading accounting for wind direction.
*/
private Double normalizeHeading() {
Double normalizedHeading = heading - GameState.windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
public String getBoatType() {
return boatType;
}
public Integer getSourceId() {
//@TODO Remove and merge with Creating Game Loop
if (sourceId == null) return 0;
return sourceId;
}
public String getHullID() {
if (hullID == null) return "";
return hullID;
}
public String getShortName() {
return shortName;
}
public String getBoatName() {
return boatName;
}
public String getCountry() {
if (country == null) return "";
return country;
}
public Integer getBoatStatus() {
return boatStatus;
}
public void setBoatStatus(Integer boatStatus) {
this.boatStatus = boatStatus;
}
public Integer getLegNumber() {
return legNumber;
}
public void setLegNumber(Integer legNumber) {
// if (colour != null && position != "-" && legNumber != this.legNumber) {
// RaceViewController.updateYachtPositionSparkline(this, legNumber);
// }
this.legNumber = legNumber;
}
public void setEstimateTimeTillNextMark(Long estimateTimeTillNextMark) {
timeTillNext = estimateTimeTillNextMark;
}
public String getEstimateTimeAtFinish() {
DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
return format.format(estimateTimeAtFinish);
}
public void setEstimateTimeAtFinish(Long estimateTimeAtFinish) {
this.estimateTimeAtFinish = estimateTimeAtFinish;
}
public Integer getPositionInteger() {
return positionInt;
}
public void setPositionInteger(Integer position) {
this.positionInt = position;
}
public void updateVelocityProperty(double velocity) {
this.velocityProperty.set(velocity);
}
public void setMarkRoundingTime(Long markRoundingTime) {
this.markRoundTime = markRoundingTime;
}
public ReadOnlyDoubleProperty getVelocityProperty() {
return velocityProperty.getReadOnlyProperty();
}
public double getVelocityMMS() {
return velocity;
}
public ReadOnlyLongProperty timeTillNextProperty() {
return timeTillNextProperty.getReadOnlyProperty();
}
public Double getVelocityKnots() {
return velocity / 1000 * 1.943844492; // TODO: 26/07/17 cir27 - remove magic number
}
public Long getTimeTillNext() {
return timeTillNext;
}
public Long getMarkRoundTime() {
return markRoundTime;
}
public CompoundMark getLastMarkRounded() {
return lastMarkRounded;
}
public void setLastMarkRounded(CompoundMark lastMarkRounded) {
this.lastMarkRounded = lastMarkRounded;
}
public GeoPoint getLocation() {
return location;
}
/**
* Sets the current location of the boat in lat and long whilst preserving the last location
*
* @param lat Latitude
* @param lng Longitude
*/
public void setLocation(Double lat, Double lng) {
lastLocation.setLat(location.getLat());
lastLocation.setLng(location.getLng());
location.setLat(lat);
location.setLng(lng);
}
public Double getHeading() {
return heading;
}
public void setHeading(Double heading) {
this.heading = heading;
}
public Boolean getSailIn() {
return sailIn;
}
@Override
public String toString() {
return boatName;
}
public void updateTimeSinceLastMarkProperty(long timeSinceLastMark) {
this.timeSinceLastMarkProperty.set(timeSinceLastMark);
}
public ReadOnlyLongProperty timeSinceLastMarkProperty () {
return timeSinceLastMarkProperty.getReadOnlyProperty();
}
public void setTimeTillNext(Long timeTillNext) {
this.timeTillNext = timeTillNext;
}
public Color getColour() {
return colour;
}
public void setColour(Color colour) {
this.colour = colour;
}
public void toggleClientSail() {
clientSailsIn = !clientSailsIn;
}
public Double getVelocity() {
return velocity;
}
public void setVelocity(Double velocity) {
this.velocity = velocity;
}
public Double getDistanceToCurrentMark() {
return distanceToCurrentMark;
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
this.velocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
yll.notifyLocation(this, lat, lng, heading, velocity, clientSailsIn);
}
}
private void logMarkRounding(CompoundMark currentMark) {
String typeString = "mark";
if (currentMark.isGate()) {
typeString = "gate";
}
logger.debug(
String.format("BoatID %d passed %s %s with id %d. Now on leg %d",
sourceId,
typeString,
currentMark.getMarks().get(0).getName(),
currentMark.getId(),
currentMarkSeqID));
}
public void addLocationListener (YachtLocationListener listener) {
locationListeners.add(listener);
}
}
@@ -2,6 +2,7 @@ package seng302.model.mark;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.server.messages.RoundingSide;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
@@ -9,7 +10,6 @@ public class CompoundMark {
private int compoundMarkId;
private String name;
private List<Mark> marks = new ArrayList<>();
private GeoPoint midPoint;
@@ -55,6 +55,27 @@ public class CompoundMark {
this.name = name;
}
public void setRoundingSide(RoundingSide roundingSide) {
switch (roundingSide) {
case SP:
getSubMark(1).setRoundingSide(RoundingSide.STARBOARD);
getSubMark(2).setRoundingSide(RoundingSide.PORT);
break;
case PS:
getSubMark(1).setRoundingSide(RoundingSide.PORT);
getSubMark(2).setRoundingSide(RoundingSide.STARBOARD);
break;
case PORT:
getSubMark(1).setRoundingSide(RoundingSide.PORT);
break;
case STARBOARD:
getSubMark(1).setRoundingSide(RoundingSide.STARBOARD);
break;
}
}
/**
* Returns the mark contained in the compound mark. Marks are numbered 1 to n;
* @param singleMarkId the id of the desired mark contained in this compound mark.
+12 -5
View File
@@ -2,6 +2,7 @@ package seng302.model.mark;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.server.messages.RoundingSide;
import seng302.model.GeoPoint;
/**
@@ -19,11 +20,13 @@ public class Mark extends GeoPoint {
private String name;
private int sourceID;
private List<PositionListener> positionListeners = new ArrayList<>();
private RoundingSide roundingSide;
public Mark(String name, double lat, double lng, int sourceID) {
public Mark(String name, int seqID, double lat, double lng, int sourceID) {
super(lat, lng);
this.name = name;
this.sourceID = sourceID;
this.seqID = seqID;
}
/**
@@ -39,10 +42,6 @@ public class Mark extends GeoPoint {
return seqID;
}
public void setSeqID(int seqID) {
this.seqID = seqID;
}
public String getName() {
return name;
}
@@ -55,6 +54,14 @@ public class Mark extends GeoPoint {
return sourceID;
}
public RoundingSide getRoundingSide() {
return roundingSide;
}
public void setRoundingSide(RoundingSide roundingSide) {
this.roundingSide = roundingSide;
}
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
@@ -2,10 +2,6 @@ package seng302.model.mark;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
@@ -14,18 +10,20 @@ import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.server.messages.RoundingSide;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import java.util.*;
/**
* Class to hold the order of the marks in the race.
*/
public class MarkOrder {
private List<CompoundMark> raceMarkOrder;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private Set<Mark> allMarks;
public MarkOrder(){
loadRaceProperties();
@@ -75,6 +73,10 @@ public class MarkOrder {
return raceMarkOrder.get(currentSeqID + 1);
}
public Set<Mark> getAllMarks(){
return Collections.unmodifiableSet(allMarks);
}
/**
* Loads the race order from an XML string
* @param xml An AC35 RaceXML
@@ -85,6 +87,7 @@ public class MarkOrder {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
allMarks = new HashSet<>();
try {
db = dbf.newDocumentBuilder();
@@ -104,7 +107,9 @@ public class MarkOrder {
for (Corner corner : corners){
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(RoundingSide.getRoundingSide(corner.getRounding()));
course.add(compoundMark);
allMarks.addAll(compoundMark.getMarks());
}
return course;
@@ -0,0 +1,34 @@
package seng302.model.stream.parser;
/**
* Stores parsed data from yacht event code packet
*/
public class YachtEventData {
private Long subjectId;
private Long incidentId;
private Integer eventId;
private Long timeStamp;
public YachtEventData(Long subjectId, Long incidentId, Integer eventId, Long timeStamp) {
this.subjectId = subjectId;
this.incidentId = incidentId;
this.eventId = eventId;
this.timeStamp = timeStamp;
}
public Long getSubjectId() {
return subjectId;
}
public Long getIncidentId() {
return incidentId;
}
public Integer getEventId() {
return eventId;
}
public Long getTimeStamp() {
return timeStamp;
}
}
@@ -4,13 +4,14 @@ import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import seng302.model.Yacht;
import seng302.model.ServerYacht;
/**
* A Race object that can be parsed into XML
*/
public class Race {
private List<Yacht> yachts;
private List<ServerYacht> yachts;
private LocalDateTime startTime;
public Race(){
@@ -22,7 +23,7 @@ public class Race {
* Add a boat to the race
* @param yacht The boat to add
*/
public void addBoat(Yacht yacht){
public void addBoat(ServerYacht yacht) {
yachts.add(yacht);
}
@@ -30,7 +31,7 @@ public class Race {
* Get a list of boats in the race
* @return A List of boats
*/
public List<Yacht> getBoats(){
public List<ServerYacht> getBoats() {
return Collections.unmodifiableList(yachts);
}
@@ -6,6 +6,7 @@ import seng302.model.GeoPoint;
public class GeoUtility {
private static double EARTH_RADIUS = 6378.137;
private static Double MS_TO_KNOTS = 1.943844492;
/**
* Calculates the euclidean distance between two markers on the canvas using xy coordinates
@@ -234,4 +235,20 @@ public class GeoUtility {
return true;
}
/**
* @param boatSpeedInKnots Speed in knots
* @return The Boat speed in millimeters per second
*/
public static Double knotsToMMS(Double boatSpeedInKnots) {
return boatSpeedInKnots / MS_TO_KNOTS * 1000;
}
/**
* @param boatSpeedInMMS Speed in millimeters per second
* @return The Boat speed in knots
*/
public static Double mmsToKnots(Double boatSpeedInMMS) {
return boatSpeedInMMS / 1000 * MS_TO_KNOTS;
}
}
@@ -13,15 +13,12 @@ import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
import seng302.model.stream.parser.PositionUpdateData;
import seng302.model.stream.parser.*;
import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStartData;
import seng302.model.stream.parser.RaceStatusData;
/**
* StreamParser is a utilities class for taking byte data, formatted according to the AC35
* streaming protocol, and parsing it into basic data types or collections.
* StreamParser is a utilities class for taking byte data, formatted according to the AC35 streaming
* protocol, and parsing it into basic data types or collections.
*
* Created by kre39 on 23/04/17.
*/
@@ -34,8 +31,9 @@ public class StreamParser {
* @return the packet sequence number if the packet is of type HEARTBEAT, null otherwise.
*/
public static Long extractHeartBeat(StreamPacket packet) {
if (packet.getType() != PacketType.HEARTBEAT)
if (packet.getType() != PacketType.HEARTBEAT) {
return null;
}
long heartbeat = bytesToLong(packet.getPayload());
System.out.println("heartbeat = " + heartbeat);
return heartbeat;
@@ -52,16 +50,17 @@ public class StreamParser {
* containing the parsed packet data.
*/
public static RaceStatusData extractRaceStatus(StreamPacket packet) {
if (packet.getType() != PacketType.RACE_STATUS)
if (packet.getType() != PacketType.RACE_STATUS) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long currentTime = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 7, 11));
int raceStatus = payload[11];
long expectedStartTime = bytesToLong(Arrays.copyOfRange(payload,12,18));
long windDir = bytesToLong(Arrays.copyOfRange(payload,18,20));
long rawWindSpeed = bytesToLong(Arrays.copyOfRange(payload,20,22));
long expectedStartTime = bytesToLong(Arrays.copyOfRange(payload, 12, 18));
long windDir = bytesToLong(Arrays.copyOfRange(payload, 18, 20));
long rawWindSpeed = bytesToLong(Arrays.copyOfRange(payload, 20, 22));
// DateFormat format = new SimpleDateFormat("dd/MM/yyyy HH:mm:ss");
// currentTime = format.format((new Date(currentTime)))
@@ -70,7 +69,6 @@ public class StreamParser {
windDir, rawWindSpeed, raceStatus, currentTime, expectedStartTime
);
// long timeTillStart =
// ((new Date(expectedStartTime)).getTime() - (new Date(currentTime)).getTime()) / 1000;
//
@@ -110,7 +108,7 @@ public class StreamParser {
// boat.setEstimateTimeAtFinish(estTimeAtFinish);
data.addBoatData(boatID, estTimeAtNextMark, estTimeAtFinish, leg, boatStatus);
}
return data;
return data;
}
// private static void setBoatLegPosition(Yacht updatingBoat, Integer leg){
@@ -139,8 +137,9 @@ public class StreamParser {
* DISPLAY_TEXT_MESSAGE.
*/
public static List<String> extractDisplayMessage(StreamPacket packet) {
if (packet.getType() != PacketType.DISPLAY_TEXT_MESSAGE)
if (packet.getType() != PacketType.DISPLAY_TEXT_MESSAGE) {
return null;
}
List<String> message = new ArrayList<>();
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
@@ -166,10 +165,11 @@ public class StreamParser {
* XML_MESSAGE.
*/
public static Document extractXmlMessage(StreamPacket packet) {
if ( packet.getType() != PacketType.RACE_XML &&
packet.getType() != PacketType.REGATTA_XML &&
packet.getType() != PacketType.BOAT_XML )
if (packet.getType() != PacketType.RACE_XML &&
packet.getType() != PacketType.REGATTA_XML &&
packet.getType() != PacketType.BOAT_XML) {
return null;
}
byte[] payload = packet.getPayload();
int messageType = payload[9];
@@ -194,8 +194,8 @@ public class StreamParser {
* Extracts the race start status from the packet and returns it as a long array.
*
* @param packet Packet parsed in to use the payload
* @return An array of form [raceID, raceStartTime, notificationType, timeStamp] or null if
* the packet type is not of RACE_START_STATUS.
* @return An array of form [raceID, raceStartTime, notificationType, timeStamp] or null if the
* packet type is not of RACE_START_STATUS.
*/
public static RaceStartData extractRaceStartStatus(StreamPacket packet) {
if (packet.getType() != PacketType.RACE_START_STATUS) {
@@ -212,23 +212,25 @@ public class StreamParser {
/**
* Parses the the byte array in a StreamPacket for yacht events to retrieve the necessary info
* and returns it a an array of longs.
* and returns it as YachtEventData.
*
* @param packet Packet parsed in to use the payload
* @return the event data in the form [boatID, incidentID, eventID, timeStamp]. Returns null if
* the packet is not of type YACHT_EVENT_CODE.
* @return the event data in the form of YachtEventData. Returns null if the packet is not of
* type YACHT_EVENT_CODE.
*/
public static long[] extractYachtEventCode(StreamPacket packet) {
if (packet.getType() != PacketType.YACHT_EVENT_CODE)
public static YachtEventData extractYachtEventCode(StreamPacket packet) {
if (packet.getType() != PacketType.YACHT_EVENT_CODE) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long ackNumber = bytesToLong(Arrays.copyOfRange(payload, 7, 9));
long raceId = bytesToLong(Arrays.copyOfRange(payload, 9, 13));
long subjectId = bytesToLong(Arrays.copyOfRange(payload, 13, 17));
long incidentId = bytesToLong(Arrays.copyOfRange(payload, 17, 21));
int eventId = payload[21];
return new long[] {subjectId, incidentId, eventId, timeStamp};
return new YachtEventData(subjectId, incidentId, eventId, timeStamp);
}
/**
@@ -239,15 +241,16 @@ public class StreamParser {
* Returns null if the packet is not of type YACHT_ACTION_CODE.
*/
public static long[] extractYachtActionCode(StreamPacket packet) {
if (packet.getType() != PacketType.YACHT_ACTION_CODE)
if (packet.getType() != PacketType.YACHT_ACTION_CODE) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
long subjectId = bytesToLong(Arrays.copyOfRange(payload, 9, 13));
long incidentId = bytesToLong(Arrays.copyOfRange(payload, 13, 17));
int eventId = payload[17];
return new long[] {subjectId, incidentId, eventId, timeStamp};
return new long[]{subjectId, incidentId, eventId, timeStamp};
}
/**
@@ -258,8 +261,9 @@ public class StreamParser {
* CHATTER_TEXT.
*/
public static String extractChatterText(StreamPacket packet) {
if (packet.getType() != PacketType.CHATTER_TEXT)
if (packet.getType() != PacketType.CHATTER_TEXT) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int messageType = payload[1];
@@ -276,8 +280,9 @@ public class StreamParser {
* is not of type BOAT_LOCATION.
*/
public static PositionUpdateData extractBoatLocation(StreamPacket packet) {
if (packet.getType() != PacketType.BOAT_LOCATION)
if (packet.getType() != PacketType.BOAT_LOCATION) {
return null;
}
byte[] payload = packet.getPayload();
int deviceType = (int) payload[15];
long timeValid = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
@@ -293,10 +298,11 @@ public class StreamParser {
double groundSpeed = bytesToLong(Arrays.copyOfRange(payload, 38, 40)) / 1000.0;
DeviceType type;
if (deviceType == 1)
if (deviceType == 1) {
type = DeviceType.YACHT_TYPE;
else
} else {
type = DeviceType.MARK_TYPE;
}
return new PositionUpdateData((int) boatId, type, lat, lon, heading, groundSpeed);
}
@@ -309,8 +315,9 @@ public class StreamParser {
* if packet is not of type MARK_ROUNDING.
*/
public static MarkRoundingData extractMarkRounding(StreamPacket packet) {
if (packet.getType() != PacketType.MARK_ROUNDING)
if (packet.getType() != PacketType.MARK_ROUNDING) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
@@ -325,16 +332,17 @@ public class StreamParser {
}
/**
* Returns a list containing the string value of data within the given stream packet for
* course wind.
* Returns a list containing the string value of data within the given stream packet for course
* wind.
*
* @param packet The packet containing the payload
* @return the string values of the wind packet. Returns null if the packet is not of type
* COURSE_WIND.
*/
public static List<String> extractCourseWind(StreamPacket packet) {
if (packet.getType() != PacketType.COURSE_WIND)
if (packet.getType() != PacketType.COURSE_WIND) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
int selectedWindId = payload[1];
@@ -366,13 +374,13 @@ public class StreamParser {
* Returns the parsed data from a StreamPacket for average wind data.
*
* @param packet The packet containing the payload
* @return The wind data in the form
* [rawPeriod, rawSamplePeriod, period2, speed2, period3, speed3, period4, speed4, timestamp]
* or null if the packet is not of type AVG_WIND.
* @return The wind data in the form [rawPeriod, rawSamplePeriod, period2, speed2, period3,
* speed3, period4, speed4, timestamp] or null if the packet is not of type AVG_WIND.
*/
public static long[] extractAvgWind(StreamPacket packet) {
if (packet.getType() != PacketType.AVG_WIND)
if (packet.getType() != PacketType.AVG_WIND) {
return null;
}
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long timeStamp = bytesToLong(Arrays.copyOfRange(payload, 1, 7));
@@ -384,7 +392,7 @@ public class StreamParser {
long speed3 = bytesToLong(Arrays.copyOfRange(payload, 17, 19));
long period4 = bytesToLong(Arrays.copyOfRange(payload, 19, 21));
long speed4 = bytesToLong(Arrays.copyOfRange(payload, 21, 23));
return new long[] {
return new long[]{
rawPeriod, rawSamplePeriod, period2, speed2, period3, speed3, period4, speed4, timeStamp
};
}
@@ -410,8 +418,7 @@ public class StreamParser {
}
/**
* takes an array of up to 7 bytes and returns a positive
* long constructed from the input bytes
* takes an array of up to 7 bytes and returns a positive long constructed from the input bytes
*
* @param bytes the byte array to conver to Long
* @return a positive long if there is less than 7 bytes -1 otherwise
@@ -8,8 +8,8 @@ import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.model.ClientYacht;
import seng302.model.Limit;
import seng302.model.Yacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
@@ -125,8 +125,8 @@ public class XMLParser {
* @param doc XML Document Object
* @return Mapping of sourceIds to Boats.
*/
public static Map<Integer, Yacht> parseBoats(Document doc){
Map<Integer, Yacht> competingBoats = new HashMap<>();
public static Map<Integer, ClientYacht> parseBoats(Document doc) {
Map<Integer, ClientYacht> competingBoats = new HashMap<>();
Element docEle = doc.getDocumentElement();
@@ -135,7 +135,8 @@ public class XMLParser {
Node currentBoat = boatsList.item(i);
if (currentBoat.getNodeName().equals("Boat")) {
// Boat boat = new Boat(currentBoat);
Yacht yacht = new Yacht(XMLParser.getNodeAttributeString(currentBoat, "Type"),
ClientYacht yacht = new ClientYacht(
XMLParser.getNodeAttributeString(currentBoat, "Type"),
XMLParser.getNodeAttributeInt(currentBoat, "SourceID"),
XMLParser.getNodeAttributeString(currentBoat, "HullNum"),
XMLParser.getNodeAttributeString(currentBoat, "ShortName"),
@@ -277,11 +278,12 @@ public class XMLParser {
for (int i = 0; i < childMarks.getLength(); i++) {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Integer seqID = XMLParser.getNodeAttributeInt(markNode, "SeqID");
Integer sourceID = XMLParser.getNodeAttributeInt(markNode, "SourceID");
String markName = XMLParser.getNodeAttributeString(markNode, "Name");
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "TargetLat");
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "TargetLng");
Mark mark = new Mark(markName, targetLat, targetLng, sourceID);
Mark mark = new Mark(markName, seqID, targetLat, targetLng, sourceID);
subMarks.add(mark);
}
}
@@ -14,13 +14,14 @@ import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
import seng302.model.stream.parser.PositionUpdateData;
import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
@@ -41,7 +42,7 @@ public class GameClient {
private RaceViewController raceView;
private Map<Integer, Yacht> allBoatsMap;
private Map<Integer, ClientYacht> allBoatsMap;
private RegattaXMLData regattaData;
private RaceXMLData courseData;
private RaceState raceState = new RaceState();
@@ -102,6 +103,8 @@ public class GameClient {
loadStartScreen();
}
});
server.setGameClient(this);
}
private void loadStartScreen() {
@@ -126,7 +129,8 @@ public class GameClient {
* @return the lobby controller.
*/
private LobbyController loadLobby() {
FXMLLoader fxmlLoader = new FXMLLoader(GameClient.class.getResource("/views/LobbyView.fxml"));
FXMLLoader fxmlLoader = new FXMLLoader(
GameClient.class.getResource("/views/LobbyView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
@@ -151,10 +155,24 @@ public class GameClient {
holderPane.getScene().setOnKeyPressed(this::keyPressed);
holderPane.getScene().setOnKeyReleased(this::keyReleased);
raceView = fxmlLoader.getController();
Yacht player = allBoatsMap.get(socketThread.getClientId());
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
}
private void loadFinishScreenView() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/FinishScreenView.fxml"));
try {
final Node finishScreenFX = fxmlLoader.load();
Platform.runLater(() -> {
holderPane.getChildren().clear();
holderPane.getChildren().add(finishScreenFX);
});
} catch (IOException e) {
e.printStackTrace();
}
}
private void parsePackets() {
while (socketThread.getPacketQueue().peek() != null) {
StreamPacket packet = socketThread.getPacketQueue().poll();
@@ -205,13 +223,18 @@ public class GameClient {
case MARK_ROUNDING:
updateMarkRounding(StreamParser.extractMarkRounding(packet));
break;
case YACHT_EVENT_CODE:
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
break;
}
}
}
private void startRaceIfAllDataReceived() {
if (allXMLReceived() && raceView == null)
if (allXMLReceived() && raceView == null) {
loadRaceView();
}
}
private boolean allXMLReceived() {
@@ -224,8 +247,8 @@ public class GameClient {
private void updatePosition(PositionUpdateData positionData) {
if (positionData.getType() == DeviceType.YACHT_TYPE) {
if (allXMLReceived() && allBoatsMap.containsKey(positionData.getDeviceId())) {
Yacht yacht = allBoatsMap.get(positionData.getDeviceId());
yacht.updateLocation(positionData.getLat(),
ClientYacht clientYacht = allBoatsMap.get(positionData.getDeviceId());
clientYacht.updateLocation(positionData.getLat(),
positionData.getLon(), positionData.getHeading(),
positionData.getGroundSpeed());
}
@@ -242,11 +265,11 @@ public class GameClient {
*/
private void updateMarkRounding(MarkRoundingData roundingData) {
if (allXMLReceived()) {
Yacht yacht = allBoatsMap.get(roundingData.getBoatId());
yacht.setMarkRoundingTime(roundingData.getTimeStamp());
yacht.updateTimeSinceLastMarkProperty(
ClientYacht clientYacht = allBoatsMap.get(roundingData.getBoatId());
clientYacht.setMarkRoundingTime(roundingData.getTimeStamp());
clientYacht.updateTimeSinceLastMarkProperty(
raceState.getRaceTime() - roundingData.getTimeStamp());
yacht.setLastMarkRounded(
clientYacht.setLastMarkRounded(
courseData.getCompoundMarks().get(
roundingData.getMarkId()
)
@@ -257,23 +280,35 @@ public class GameClient {
private void processRaceStatusUpdate(RaceStatusData data) {
if (allXMLReceived()) {
raceState.updateState(data);
if (raceView != null)
raceView.getGameView().setWindDir(raceState.getWindDirection());
if (raceView != null) {
raceView.getGameView().setWindDir(raceState.getWindDirection());
}
boolean raceFinished = true;
for (ClientYacht yacht : allBoatsMap.values()) {
if (yacht.getBoatStatus() != 3) {
raceFinished = false;
}
}
if (raceFinished == true) {
close();
loadFinishScreenView();
}
for (long[] boatData : data.getBoatData()) {
Yacht yacht = allBoatsMap.get((int) boatData[0]);
yacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
yacht.setEstimateTimeAtFinish(boatData[2]);
ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]);
clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
clientYacht.setEstimateTimeAtFinish(boatData[2]);
int legNumber = (int) boatData[3];
yacht.setLegNumber(legNumber);
yacht.setBoatStatus((int) boatData[4]);
if (legNumber != yacht.getLegNumber()) {
clientYacht.setLegNumber(legNumber);
clientYacht.setBoatStatus((int) boatData[4]);
if (legNumber != clientYacht.getLegNumber()) {
int placing = 1;
for (Yacht otherYacht : allBoatsMap.values()) {
if (otherYacht.getSourceId() != boatData[0] &&
yacht.getLegNumber() <= otherYacht.getLegNumber())
for (ClientYacht otherClientYacht : allBoatsMap.values()) {
if (otherClientYacht.getSourceId() != boatData[0] &&
clientYacht.getLegNumber() <= otherClientYacht.getLegNumber())
placing++;
}
yacht.setPositionInteger(placing);
clientYacht.setPositionInteger(placing);
}
}
}
@@ -288,7 +323,7 @@ public class GameClient {
* Handle the key-pressed event from the text field.
* @param e The key event triggering this call
*/
public void keyPressed(KeyEvent e) {
private void keyPressed(KeyEvent e) {
switch (e.getCode()) {
case SPACE: // align with vmg
socketThread.sendBoatAction(BoatAction.VMG); break;
@@ -298,12 +333,13 @@ public class GameClient {
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
case Z: // zoom in
raceView.getGameView().zoomIn();
break;
case X: // zoom out
raceView.getGameView().zoomOut();
break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
raceView.getGameView().zoomIn();
break;
case X: // zoom out
raceView.getGameView().zoomOut();
break;
}
}
@@ -313,12 +349,25 @@ public class GameClient {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
socketThread.sendBoatAction(BoatAction.SAILS_IN);
raceView.getGameView().getPlayerYacht().toggleClientSail();
raceView.getGameView().getPlayerYacht().toggleSail();
break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
}
public RaceXMLData getCourseData() {
return courseData;
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
// 33 is the agreed code to show collision
if (yachtEventData.getEventId() == 33) {
raceView.showCollision(yachtEventData.getSubjectId());
}
}
}
+125 -61
View File
@@ -7,6 +7,9 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javafx.animation.AnimationTimer;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.collections.ObservableList;
@@ -18,13 +21,15 @@ import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Polygon;
import javafx.scene.text.Text;
import seng302.gameServer.server.simulator.Boat;
import seng302.model.ClientYacht;
import javafx.util.Duration;
import seng302.model.Colors;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Yacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
@@ -42,10 +47,10 @@ import seng302.visualiser.map.CanvasMap;
*/
public class GameView extends Pane {
private double bufferSize = 50;
private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private double panelHeight = 960;
private double canvasWidth = 1100;
private double bufferSize = 50;
private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private double panelHeight = 960;
private double canvasWidth = 1100;
private double canvasHeight = 920;
private boolean horizontalInversion = false;
@@ -65,8 +70,8 @@ public class GameView extends Pane {
private List<Limit> borderPoints;
private Map<Mark, Marker> markerObjects;
private Map<Yacht, BoatObject> boatObjects = new HashMap<>();
private Map<Yacht, AnnotationBox> annotations = new HashMap<>();
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private Map<ClientYacht, AnnotationBox> annotations = new HashMap<>();
private ObservableList<Node> gameObjects;
private BoatObject selectedBoat = null;
private Group annotationsGroup = new Group();
@@ -85,7 +90,7 @@ public class GameView extends Pane {
private Double frameRate = 60.0;
private int frameTimeIndex = 0;
private boolean arrayFilled = false;
private Yacht playerYacht;
private ClientYacht playerYacht;
private double windDir = 0.0;
double scaleFactor = 1;
@@ -107,6 +112,7 @@ public class GameView extends Pane {
VERTICAL
}
private void trackBoat() {
if (selectedBoat != null) {
double x = selectedBoat.getBoatLayoutX();
@@ -152,7 +158,7 @@ public class GameView extends Pane {
initializeTimer();
}
private void initializeTimer () {
private void initializeTimer() {
Arrays.fill(frameTimes, 1_000_000_000 / 60);
timer = new AnimationTimer() {
private long lastTime = 0;
@@ -194,8 +200,8 @@ public class GameView extends Pane {
}
/**
* First find the top right and bottom left points' geo locations, then retrieve
* map from google to display on image view. - Haoming 22/5/2017
* First find the top right and bottom left points' geo locations, then retrieve map from google
* to display on image view. - Haoming 22/5/2017
*/
private void drawGoogleMap() {
findMetersPerPixel();
@@ -253,13 +259,23 @@ public class GameView extends Pane {
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//UNCOMMENT THIS TO HIGHLIGHT SUBMARKS 1 and 2 RED AND GREEN RESPECTIVELY FOR DEBUG
//(instead of above for loop)
// for (Mark mark : cMark.getMarks()) {
// if (mark.getSeqID() == 1) {
// makeAndBindMarker(mark, Color.RED);
// } else {
// makeAndBindMarker(mark, Color.GREEN);
// }
// }
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i+1)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
@@ -322,7 +338,7 @@ public class GameView extends Pane {
gate.endYProperty().bind(
m2.centerYProperty()
);
return gate;
return gate;
}
/**
@@ -376,24 +392,24 @@ public class GameView extends Pane {
/**
* Draws all the boats.
* @param yachts The yachts to set in the race
* @param clientYachts The yachts to set in the race
*/
public void setBoats(List<Yacht> yachts) {
public void setBoats(List<ClientYacht> clientYachts) {
BoatObject newBoat;
final List<Group> wakes = new ArrayList<>();
for (Yacht yacht : yachts) {
for (ClientYacht clientYacht : clientYachts) {
Paint colour = Colors.getColor();
newBoat = new BoatObject();
newBoat.addSelectedBoatListener(this::setSelectedBoat);
newBoat.setFill(colour);
boatObjects.put(yacht, newBoat);
createAndBindAnnotationBox(yacht, colour);
boatObjects.put(clientYacht, newBoat);
createAndBindAnnotationBox(clientYacht, colour);
// wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
trails.getChildren().add(newBoat.getTrail());
// TODO: 1/08/17 Make this less vile to look at.
yacht.addLocationListener((boat, lat, lon, heading, velocity, sailIn) ->{
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
@@ -412,14 +428,13 @@ public class GameView extends Pane {
gameObjects.addAll(annotationsGroup);
gameObjects.addAll(boatObjectGroup);
});
}
private void createAndBindAnnotationBox (Yacht yacht, Paint colour) {
private void createAndBindAnnotationBox(ClientYacht clientYacht, Paint colour) {
AnnotationBox newAnnotation = new AnnotationBox();
newAnnotation.setFill(colour);
newAnnotation.addAnnotation(
"name", "Player: " + yacht.getShortName()
"name", "Player: " + clientYacht.getShortName()
);
// newAnnotation.addAnnotation(
// "velocity",
@@ -442,28 +457,28 @@ public class GameView extends Pane {
// return format.format(time);
// }
// );
annotations.put(yacht, newAnnotation);
annotations.put(clientYacht, newAnnotation);
}
private void drawFps(Double fps){
private void drawFps(Double fps) {
Platform.runLater(() -> fpsDisplay.setText(String.format("%d FPS", Math.round(fps))));
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point
* with the leftmost point, rightmost point, southern most point and northern most point
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size()-1);
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size()-1);
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
@@ -483,15 +498,19 @@ public class GameView extends Pane {
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX = bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
referencePointX =
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = canvasHeight - bufferSize;
referenceAngle = Math.abs(
@@ -499,11 +518,14 @@ public class GameView extends Pane {
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
referencePointX += ((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor)) / 2;
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
}
if(horizontalInversion) {
if (horizontalInversion) {
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
@@ -516,12 +538,12 @@ public class GameView extends Pane {
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
@@ -547,35 +569,43 @@ public class GameView extends Pane {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
private Point2D findScaledXY (double unscaledLat, double unscaledLon) {
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
xAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
xAxisLocation += Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
}
if(horizontalInversion) {
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
@@ -602,7 +632,7 @@ public class GameView extends Pane {
metersPerPixelY = dVertical / dy;
}
public void setAnnotationVisibilities (boolean teamName, boolean velocity, boolean estTime,
public void setAnnotationVisibilities(boolean teamName, boolean velocity, boolean estTime,
boolean legTime, boolean trail, boolean wake) {
for (BoatObject boatObject : boatObjects.values()) {
boatObject.setVisibility(teamName, velocity, estTime, legTime, trail, wake);
@@ -615,17 +645,17 @@ public class GameView extends Pane {
}
}
public void setFPSVisibility (boolean visibility) {
public void setFPSVisibility(boolean visibility) {
fpsDisplay.setVisible(visibility);
}
public void selectBoat (Yacht selectedYacht) {
public void selectBoat(ClientYacht selectedClientYacht) {
boatObjects.forEach((boat, group) ->
group.setIsSelected(boat == selectedYacht)
group.setIsSelected(boat == selectedClientYacht)
);
}
public void pauseRace () {
public void pauseRace() {
timer.stop();
}
@@ -634,18 +664,17 @@ public class GameView extends Pane {
this.windDir = windDir;
}
public void startRace () {
public void startRace() {
timer.start();
}
public Yacht getPlayerYacht() {
public ClientYacht getPlayerYacht() {
return playerYacht;
}
public void setBoatAsPlayer (Yacht playerYacht) {
public void setBoatAsPlayer (ClientYacht playerYacht) {
this.playerYacht = playerYacht;
this.playerYacht.toggleClientSail();
boatObjects.get(playerYacht).setAsPlayer();
annotations.get(playerYacht).addAnnotation(
"velocity",
@@ -658,7 +687,42 @@ public class GameView extends Pane {
annotationsGroup.getChildren().remove(annotations.get(playerYacht));
gameObjects.add(annotations.get(playerYacht));
});
}
/**
* Given yacht geopoint by race view controller, drawCollision will calculate canvas X and Y and
* display a flashing red circle on collision point.
*
* @param collisionPoint yacht collision point
*/
public void drawCollision(GeoPoint collisionPoint) {
Platform.runLater(() -> {
Point2D point = findScaledXY(collisionPoint);
double circleRadius = 0.0;
Circle circle = new Circle(point.getX(), point.getY(), circleRadius, Color.RED);
gameObjects.add(circle);
circle.setFill(Color.TRANSPARENT);
circle.setStroke(Color.RED);
circle.setStrokeWidth(3);
Timeline timeline = new Timeline();
timeline.setCycleCount(1);
KeyFrame keyframe1 = new KeyFrame(Duration.ZERO,
new KeyValue(circle.radiusProperty(), 0),
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
KeyFrame keyFrame2 = new KeyFrame(new Duration(1000),
new KeyValue(circle.radiusProperty(), 50),
new KeyValue(circle.strokeProperty(), Color.RED));
KeyFrame keyFrame3 = new KeyFrame(new Duration(1500),
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
timeline.getKeyFrames().addAll(keyframe1, keyFrame2, keyFrame3);
timeline.play();
timeline.setOnFinished(event -> gameObjects.remove(circle));
});
}
public void setFrameRateFXText(Text fpsDisplay) {
@@ -17,24 +17,24 @@ import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import seng302.model.Yacht;
import seng302.model.ClientYacht;
public class FinishScreenViewController implements Initializable {
@FXML
private GridPane finishScreenGridPane;
@FXML
private TableView<Yacht> finishOrderTable;
private TableView<ClientYacht> finishOrderTable;
@FXML
private TableColumn<Yacht, String> posCol;
private TableColumn<ClientYacht, String> posCol;
@FXML
private TableColumn<Yacht, String> boatNameCol;
private TableColumn<ClientYacht, String> boatNameCol;
@FXML
private TableColumn<Yacht, String> shortNameCol;
private TableColumn<ClientYacht, String> shortNameCol;
@FXML
private TableColumn<Yacht, String> countryCol;
private TableColumn<ClientYacht, String> countryCol;
ObservableList<Yacht> data = FXCollections.observableArrayList();
ObservableList<ClientYacht> data = FXCollections.observableArrayList();
@Override
public void initialize(URL location, ResourceBundle resources) {
@@ -61,9 +61,9 @@ public class FinishScreenViewController implements Initializable {
finishOrderTable.refresh();
}
public void setFinishers (List<Yacht> participants) {
List<Yacht> sorted = new ArrayList<>(participants);
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
public void setFinishers(List<ClientYacht> participants) {
List<ClientYacht> sorted = new ArrayList<>(participants);
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
finishOrderTable.getItems().setAll(sorted);
}
@@ -34,8 +34,8 @@ import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.StringConverter;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
@@ -70,18 +70,16 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
@FXML
private Button selectAnnotationBtn;
@FXML
private ComboBox<Yacht> yachtSelectionComboBox;
private ComboBox<ClientYacht> yachtSelectionComboBox;
@FXML
private Text fpsDisplay;
//Race Data
private Map<Integer, Yacht> participants;
private Map<Integer, ClientYacht> participants;
private Map<Integer, CompoundMark> markers;
private RaceXMLData courseData;
private GameView gameView;
private RaceState raceState;
private Timeline timerTimeline;
private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
@@ -103,7 +101,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
public void loadRace (
Map<Integer, Yacht> participants, RaceXMLData raceData, RaceState raceState, Yacht player
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player
) {
this.participants = participants;
this.courseData = raceData;
@@ -211,13 +210,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Used to add any new yachts into the race that may have started late or not have had data received yet
* Used to add any new yachts into the race that may have started late or not have had data
* received yet
*/
private void updateSparkLine(){
private void updateSparkLine() {
// TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
// Collect the racing yachts that aren't already in the chart
sparkLineData.clear();
List<Yacht> sparkLineCandidates = new ArrayList<>(participants.values());
List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
// Create a new data series for new yachts
sparkLineCandidates
.stream()
@@ -231,14 +231,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
1.0 + participants.size() - yacht.getPositionInteger()
)
);
sparkLineData.add(yachtData);
sparkLineData.add(yachtData);
});
// Lambda function to sort the series in order of leg (later legs shown more to the right)
sparkLineData.sort((o1, o2) -> {
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
if (leg2 < leg1){
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size() - 1).getXValue());
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size() - 1).getXValue());
if (leg2 < leg1) {
return 1;
} else {
return -1;
@@ -251,7 +251,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
.filter(spark -> !raceSparkLine.getData().contains(spark))
.forEach(spark -> {
raceSparkLine.getData().add(spark);
spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
spark.getNode().lookup(".chart-series-line")
.setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
})
);
}
@@ -263,15 +264,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Updates the yachts sparkline of the desired yacht and using the new leg number
* @param yacht The yacht to be updated on the sparkline
* @param clientYacht The yacht to be updated on the sparkline
* @param legNumber the leg number that the position will be assigned to
*/
void updateYachtPositionSparkline(Yacht yacht, Integer legNumber){
void updateYachtPositionSparkline(ClientYacht clientYacht, Integer legNumber) {
for (XYChart.Series<String, Double> positionData : sparkLineData) {
positionData.getData().add(
new Data<>(
Integer.toString(legNumber),
1.0 + participants.size() - yacht.getPositionInteger()
1.0 + participants.size() - clientYacht.getPositionInteger()
)
);
}
@@ -287,26 +288,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* gets the rgb string of the yachts colour to use for the chart via css
*
* @param yachtId id of yacht passed in to get the yachts colour
* @return the colour as an rgb string
*/
private String getBoatColorAsRGB(String yachtId){
private String getBoatColorAsRGB(String yachtId) {
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
if (color == null){
return String.format("#%02X%02X%02X",255,255,255);
if (color == null) {
return String.format("#%02X%02X%02X", 255, 255, 255);
}
return String.format( "#%02X%02X%02X",
(int)( color.getRed() * 255 ),
(int)( color.getGreen() * 255 ),
(int)( color.getBlue() * 255 )
return String.format("#%02X%02X%02X",
(int) (color.getRed() * 255),
(int) (color.getGreen() * 255),
(int) (color.getBlue() * 255)
);
}
/**
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
* orderings etc.. which are dependent on the info from the stream parser constantly.
* Updates of each of these attributes are called ONCE EACH SECOND
* orderings etc.. which are dependent on the info from the stream parser constantly. Updates of
* each of these attributes are called ONCE EACH SECOND
*/
private void initializeUpdateTimer() {
timer.scheduleAtFixedRate(new TimerTask() {
@@ -321,9 +323,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
/**
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* Iterates over all corners until ones SeqID matches with the yachts current leg number. Then
* it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark Returns
* null if no next mark found.
*
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
@@ -379,26 +382,25 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// list of racing yacht id
List<Yacht> sorted = new ArrayList<>(participants.values());
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
List<ClientYacht> sorted = new ArrayList<>(participants.values());
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
List<Text> vboxEntries = new ArrayList<>();
for (Yacht yacht : sorted) {
for (ClientYacht clientYacht : sorted) {
// System.out.println("yacht == null " + String.valueOf(yacht == null));
if (yacht.getBoatStatus() == 3) { // 3 is finish status
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
yacht.getShortName() + " (Finished)");
if (clientYacht.getBoatStatus() == 3) { // 3 is finish status
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
clientYacht.getShortName() + " (Finished)");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
vboxEntries.add(textToAdd);
} else {
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
yacht.getShortName() + " ");
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
clientYacht.getShortName() + " ");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
textToAdd.setStyle("");
vboxEntries.add(textToAdd);
}
// System.out.println("finished a loop :))))))))))))");
}
Platform.runLater(() ->
positionVbox.getChildren().setAll(vboxEntries)
@@ -478,15 +480,17 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle){
Double newX = ref.getX() + (ref.getX() + distance -ref.getX())*Math.cos(angle) - (ref.getY() + distance -ref.getY())*Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance -ref.getX())*Math.sin(angle) + (ref.getY() + distance -ref.getY())*Math.cos(angle);
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
@@ -505,8 +509,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Initialised the combo box with any yachts currently in the race and adds the required listener
* for the combobox to take action upon selection
* Initialised the combo box with any yachts currently in the race and adds the required
* listener for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
yachtSelectionComboBox.setItems(
@@ -543,7 +547,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
TimeUnit.MILLISECONDS.toHours(milliseconds),
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
);
);
}
private void setAnnotations(Integer annotationLevel) {
@@ -578,9 +582,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
* @param clientYacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(Yacht yacht) {
private void setSelectedBoat(ClientYacht clientYacht) {
// for (BoatObject bg : gameViewController.getBoatGroups()) {
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
@@ -594,11 +598,22 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
// }
}
public void updateRaceData (RaceXMLData raceData) {
public void updateRaceData(RaceXMLData raceData) {
this.courseData = raceData;
gameView.updateBorder(raceData.getCourseLimit());
}
/**
* Called by game client after receiving yacht event packet. Parameter subject id is the
* offending yacht. This function in turn will pass the yacht location to game view to display a
* collision alert.
*
* @param subjectId source id of offending yacht
*/
public void showCollision(Long subjectId) {
gameView.drawCollision(participants.get((int) (long) subjectId).getLocation());
}
public GameView getGameView() {
return gameView;
}
+6 -6
View File
@@ -4,37 +4,37 @@
<team>
<name>Oracle Team USA</name>
<alias>USA</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>102</id>
</team>
<team>
<name>Artemis Racing</name>
<alias>ART</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>101</id>
</team>
<team>
<name>Emirates Team New Zealand</name>
<alias>NZL</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>103</id>
</team>
<team>
<name>Land Rover BAR</name>
<alias>BAR</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>104</id>
</team>
<team>
<name>SoftBank Team Japan</name>
<alias>JAP</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>105</id>
</team>
<team>
<name>Groupama Team France</name>
<alias>FRC</alias>
<velocity>0.0</velocity>
<currentVelocity>0.0</currentVelocity>
<id>106</id>
</team>
</teams>
-171
View File
@@ -1,171 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<BoatConfig>
<Modified>2015-08-28T17:32:59+0100</Modified>
<Version>12</Version>
<Snapshot>219</Snapshot>
<Settings>
<RaceBoatType Type="AC45"/>
<BoatDimension BoatLength="14.019" HullLength="13.449"/>
<ZoneSize MarkZoneSize="40.347" CourseZoneSize="53.796"/>
<ZoneLimits Limit1="200" Limit2="100" Limit3="53.796" Limit4="0" Limit5="-100"/>
</Settings>
<BoatShapes>
<BoatShape ShapeID="0">
<Vertices>
<Vtx Seq="3" Y="25" X="0"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="14">
<Vertices>
<Vtx Seq="1" Y="0" X="-1"/>
<Vtx Seq="2" Y="0.75" X="-1"/>
<Vtx Seq="3" Y="0.75" X="-0.25"/>
<Vtx Seq="4" Y="3.5" X="-0.25"/>
<Vtx Seq="5" Y="4.5" X="-1"/>
<Vtx Seq="6" Y="6.5" X="-1"/>
<Vtx Seq="7" Y="7" X="-0.5"/>
<Vtx Seq="8" Y="7" X="0.5"/>
<Vtx Seq="9" Y="6.5" X="1"/>
<Vtx Seq="10" Y="4.5" X="1"/>
<Vtx Seq="11" Y="3.5" X="0.25"/>
<Vtx Seq="12" Y="0.75" X="0.25"/>
<Vtx Seq="13" Y="0.75" X="1"/>
<Vtx Seq="14" Y="0" X="1"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="15">
<Vertices>
<Vtx Seq="1" Y="0" X="-3.46"/>
<Vtx Seq="2" Y="13.449" X="-3.46"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="13.449" X="3.46"/>
<Vtx Seq="5" Y="0" X="3.46"/>
</Vertices>
<Catamaran>
<Vtx Seq="1" Y="1.769" X="-2.752"/>
<Vtx Seq="2" Y="0" X="-2.813"/>
<Vtx Seq="3" Y="0" X="-3.34"/>
<Vtx Seq="4" Y="5.351" X="-3.46"/>
<Vtx Seq="5" Y="10.544" X="-3.387"/>
<Vtx Seq="6" Y="13.449" X="-3.075"/>
<Vtx Seq="7" Y="10.851" X="-2.793"/>
<Vtx Seq="8" Y="6.669" X="-2.699"/>
<Vtx Seq="9" Y="6.669" X="2.699"/>
<Vtx Seq="10" Y="10.851" X="2.793"/>
<Vtx Seq="11" Y="13.449" X="3.075"/>
<Vtx Seq="12" Y="10.544" X="3.387"/>
<Vtx Seq="13" Y="5.351" X="3.46"/>
<Vtx Seq="14" Y="0" X="3.34"/>
<Vtx Seq="15" Y="0" X="2.813"/>
<Vtx Seq="16" Y="1.769" X="2.752"/>
</Catamaran>
<Bowsprit>
<Vtx Seq="1" Y="6.669" X="-0.2"/>
<Vtx Seq="2" Y="11.377" X="-0.2"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="11.377" X="0.2"/>
<Vtx Seq="5" Y="6.669" X="0.2"/>
</Bowsprit>
<Trampoline>
<Vtx Seq="1" Y="2" X="-2.699"/>
<Vtx Seq="2" Y="6.438" X="-2.699"/>
<Vtx Seq="3" Y="6.438" X="2.699"/>
<Vtx Seq="4" Y="2" X="2.699"/>
</Trampoline>
</BoatShape>
<BoatShape ShapeID="18">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.04"/>
<Vtx Seq="2" Y="0.11" X="-1.18"/>
<Vtx Seq="3" Y="0.42" X="-1.28"/>
<Vtx Seq="4" Y="3.74" X="-1.29"/>
<Vtx Seq="5" Y="5.36" X="-1.21"/>
<Vtx Seq="6" Y="6.29" X="-1.08"/>
<Vtx Seq="7" Y="7.15" X="-0.84"/>
<Vtx Seq="8" Y="7.63" X="-0.62"/>
<Vtx Seq="9" Y="7.94" X="-0.34"/>
<Vtx Seq="10" Y="8.06" X="0"/>
<Vtx Seq="11" Y="7.94" X="0.34"/>
<Vtx Seq="12" Y="7.63" X="0.62"/>
<Vtx Seq="13" Y="7.15" X="0.84"/>
<Vtx Seq="14" Y="6.29" X="1.08"/>
<Vtx Seq="15" Y="5.36" X="1.21"/>
<Vtx Seq="16" Y="3.74" X="1.29"/>
<Vtx Seq="17" Y="0.42" X="1.28"/>
<Vtx Seq="18" Y="0.11" X="1.18"/>
<Vtx Seq="19" Y="0" X="1.04"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="24">
<Vertices>
<Vtx Seq="1" Y="0" X="-2.5"/>
<Vtx Seq="2" Y="7" X="-2.5"/>
<Vtx Seq="3" Y="12.6" X="-2.2"/>
<Vtx Seq="4" Y="12.6" X="2.2"/>
<Vtx Seq="5" Y="7" X="2.5"/>
<Vtx Seq="6" Y="0" X="2.5"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="34">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.16"/>
<Vtx Seq="2" Y="5.51" X="-1.16"/>
<Vtx Seq="3" Y="5.846" X="-0.84"/>
<Vtx Seq="4" Y="5.846" X="0.84"/>
<Vtx Seq="5" Y="5.51" X="1.16"/>
<Vtx Seq="6" Y="0" X="1.16"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="35">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.461"/>
<Vtx Seq="2" Y="6" X="-1.461"/>
<Vtx Seq="3" Y="7" X="-1.44"/>
<Vtx Seq="4" Y="8" X="-1.38"/>
<Vtx Seq="5" Y="9" X="-1.17"/>
<Vtx Seq="6" Y="10" X="-0.76"/>
<Vtx Seq="7" Y="10.6" X="-0.34"/>
<Vtx Seq="8" Y="10.61" X="0"/>
<Vtx Seq="9" Y="10.6" X="0.34"/>
<Vtx Seq="10" Y="10" X="0.76"/>
<Vtx Seq="11" Y="9" X="1.17"/>
<Vtx Seq="12" Y="8" X="1.38"/>
<Vtx Seq="13" Y="7" X="1.44"/>
<Vtx Seq="14" Y="6" X="1.461"/>
<Vtx Seq="15" Y="0" X="1.461"/>
</Vertices>
</BoatShape>
</BoatShapes>
<Boats>
<Boat Type="Yacht" SourceID="201" ShapeID="15" StoweName="USA" ShortName="ORACLE" ShorterName="USA" BoatName="ORACLE TEAM USA" HullNum="AC4515" Skipper="SPITHILL" Helmsman="SPITHILL" Country="USA" PeliID="101" RadioIP="172.20.2.101">
<GPSposition Z="1.78" Y="-0.331" X="-0.006"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="301" ShapeID="15" StoweName="SWE" ShortName="ARTEMIS" ShorterName="SWE" BoatName="ARTEMIS RACING" HullNum="AC4517" Skipper="OUTTERIDGE" Helmsman="OUTTERIDGE" Country="SWE" PeliID="102" RadioIP="172.20.2.102">
<GPSposition Z="1.727" Y="-0.359" X="-0.0121"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="401" ShapeID="15" StoweName="NZL" ShortName="ETNZ" ShorterName="NZL" BoatName="EMIRATES TEAM NZ" HullNum="AC4503" Skipper="ASHBY" Helmsman="BURLING" Country="NZL" PeliID="103" RadioIP="172.20.2.103">
<GPSposition Z="1.881" Y="-0.291" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="501" ShapeID="15" StoweName="JPN" ShortName="JAPAN" ShorterName="JPN" BoatName="SOFTBANK TEAM JAPAN" HullNum="AC4504" Skipper="BARKER" Helmsman="BARKER" Country="JPN" PeliID="104" RadioIP="172.20.2.104">
<GPSposition Z="1.805" Y="-0.322" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="601" ShapeID="15" StoweName="FRA" ShortName="FRANCE" ShorterName="FRA" BoatName="GROUPAMA TEAM FRANCE" HullNum="AC4505" Skipper="CAMMAS" Helmsman="CAMMAS" Country="FRA" PeliID="105" RadioIP="172.20.2.105">
<GPSposition Z="1.863" Y="-0.3" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="701" ShapeID="15" StoweName="GBR" ShortName="GBR" ShorterName="GBR" BoatName="LAND ROVER BAR" HullNum="AC4516" Skipper="ANSLIE" Helmsman="ANSLIE" Country="GBR" PeliID="106" RadioIP="172.20.2.106">
<GPSposition Z="1.734" Y="-0.352" X="0"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
</Boats>
</BoatConfig>
-161
View File
@@ -1,161 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<BoatConfig>
<Modified>2015-08-28T17:32:59+0100</Modified>
<Version>12</Version>
<Snapshot>219</Snapshot>
<Settings>
<RaceBoatType Type="AC45"/>
<BoatDimension BoatLength="14.019" HullLength="13.449"/>
<ZoneSize MarkZoneSize="40.347" CourseZoneSize="53.796"/>
<ZoneLimits Limit1="200" Limit2="100" Limit3="53.796" Limit4="0" Limit5="-100"/>
</Settings>
<BoatShapes>
<BoatShape ShapeID="0">
<Vertices>
<Vtx Seq="3" Y="25" X="0"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="14">
<Vertices>
<Vtx Seq="1" Y="0" X="-1"/>
<Vtx Seq="2" Y="0.75" X="-1"/>
<Vtx Seq="3" Y="0.75" X="-0.25"/>
<Vtx Seq="4" Y="3.5" X="-0.25"/>
<Vtx Seq="5" Y="4.5" X="-1"/>
<Vtx Seq="6" Y="6.5" X="-1"/>
<Vtx Seq="7" Y="7" X="-0.5"/>
<Vtx Seq="8" Y="7" X="0.5"/>
<Vtx Seq="9" Y="6.5" X="1"/>
<Vtx Seq="10" Y="4.5" X="1"/>
<Vtx Seq="11" Y="3.5" X="0.25"/>
<Vtx Seq="12" Y="0.75" X="0.25"/>
<Vtx Seq="13" Y="0.75" X="1"/>
<Vtx Seq="14" Y="0" X="1"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="15">
<Vertices>
<Vtx Seq="1" Y="0" X="-3.46"/>
<Vtx Seq="2" Y="13.449" X="-3.46"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="13.449" X="3.46"/>
<Vtx Seq="5" Y="0" X="3.46"/>
</Vertices>
<Catamaran>
<Vtx Seq="1" Y="1.769" X="-2.752"/>
<Vtx Seq="2" Y="0" X="-2.813"/>
<Vtx Seq="3" Y="0" X="-3.34"/>
<Vtx Seq="4" Y="5.351" X="-3.46"/>
<Vtx Seq="5" Y="10.544" X="-3.387"/>
<Vtx Seq="6" Y="13.449" X="-3.075"/>
<Vtx Seq="7" Y="10.851" X="-2.793"/>
<Vtx Seq="8" Y="6.669" X="-2.699"/>
<Vtx Seq="9" Y="6.669" X="2.699"/>
<Vtx Seq="10" Y="10.851" X="2.793"/>
<Vtx Seq="11" Y="13.449" X="3.075"/>
<Vtx Seq="12" Y="10.544" X="3.387"/>
<Vtx Seq="13" Y="5.351" X="3.46"/>
<Vtx Seq="14" Y="0" X="3.34"/>
<Vtx Seq="15" Y="0" X="2.813"/>
<Vtx Seq="16" Y="1.769" X="2.752"/>
</Catamaran>
<Bowsprit>
<Vtx Seq="1" Y="6.669" X="-0.2"/>
<Vtx Seq="2" Y="11.377" X="-0.2"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="11.377" X="0.2"/>
<Vtx Seq="5" Y="6.669" X="0.2"/>
</Bowsprit>
<Trampoline>
<Vtx Seq="1" Y="2" X="-2.699"/>
<Vtx Seq="2" Y="6.438" X="-2.699"/>
<Vtx Seq="3" Y="6.438" X="2.699"/>
<Vtx Seq="4" Y="2" X="2.699"/>
</Trampoline>
</BoatShape>
<BoatShape ShapeID="18">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.04"/>
<Vtx Seq="2" Y="0.11" X="-1.18"/>
<Vtx Seq="3" Y="0.42" X="-1.28"/>
<Vtx Seq="4" Y="3.74" X="-1.29"/>
<Vtx Seq="5" Y="5.36" X="-1.21"/>
<Vtx Seq="6" Y="6.29" X="-1.08"/>
<Vtx Seq="7" Y="7.15" X="-0.84"/>
<Vtx Seq="8" Y="7.63" X="-0.62"/>
<Vtx Seq="9" Y="7.94" X="-0.34"/>
<Vtx Seq="10" Y="8.06" X="0"/>
<Vtx Seq="11" Y="7.94" X="0.34"/>
<Vtx Seq="12" Y="7.63" X="0.62"/>
<Vtx Seq="13" Y="7.15" X="0.84"/>
<Vtx Seq="14" Y="6.29" X="1.08"/>
<Vtx Seq="15" Y="5.36" X="1.21"/>
<Vtx Seq="16" Y="3.74" X="1.29"/>
<Vtx Seq="17" Y="0.42" X="1.28"/>
<Vtx Seq="18" Y="0.11" X="1.18"/>
<Vtx Seq="19" Y="0" X="1.04"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="24">
<Vertices>
<Vtx Seq="1" Y="0" X="-2.5"/>
<Vtx Seq="2" Y="7" X="-2.5"/>
<Vtx Seq="3" Y="12.6" X="-2.2"/>
<Vtx Seq="4" Y="12.6" X="2.2"/>
<Vtx Seq="5" Y="7" X="2.5"/>
<Vtx Seq="6" Y="0" X="2.5"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="34">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.16"/>
<Vtx Seq="2" Y="5.51" X="-1.16"/>
<Vtx Seq="3" Y="5.846" X="-0.84"/>
<Vtx Seq="4" Y="5.846" X="0.84"/>
<Vtx Seq="5" Y="5.51" X="1.16"/>
<Vtx Seq="6" Y="0" X="1.16"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="35">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.461"/>
<Vtx Seq="2" Y="6" X="-1.461"/>
<Vtx Seq="3" Y="7" X="-1.44"/>
<Vtx Seq="4" Y="8" X="-1.38"/>
<Vtx Seq="5" Y="9" X="-1.17"/>
<Vtx Seq="6" Y="10" X="-0.76"/>
<Vtx Seq="7" Y="10.6" X="-0.34"/>
<Vtx Seq="8" Y="10.61" X="0"/>
<Vtx Seq="9" Y="10.6" X="0.34"/>
<Vtx Seq="10" Y="10" X="0.76"/>
<Vtx Seq="11" Y="9" X="1.17"/>
<Vtx Seq="12" Y="8" X="1.38"/>
<Vtx Seq="13" Y="7" X="1.44"/>
<Vtx Seq="14" Y="6" X="1.461"/>
<Vtx Seq="15" Y="0" X="1.461"/>
</Vertices>
</BoatShape>
</BoatShapes>
<Boats>
<Boat Type="Yacht" SourceID="201" ShapeID="15" StoweName="USA" ShortName="ORACLE" ShorterName="USA" BoatName="ORACLE TEAM USA" HullNum="AC4515" Skipper="SPITHILL" Helmsman="SPITHILL" Country="USA" PeliID="101" RadioIP="172.20.2.101">
<GPSposition Z="1.78" Y="-0.331" X="-0.006"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="401" ShapeID="15" StoweName="NZL" ShortName="ETNZ" ShorterName="NZL" BoatName="EMIRATES TEAM NZ" HullNum="AC4503" Skipper="ASHBY" Helmsman="BURLING" Country="NZL" PeliID="103" RadioIP="172.20.2.103">
<GPSposition Z="1.881" Y="-0.291" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="501" ShapeID="15" StoweName="JPN" ShortName="JAPAN" ShorterName="JPN" BoatName="SOFTBANK TEAM JAPAN" HullNum="AC4504" Skipper="BARKER" Helmsman="BARKER" Country="JPN" PeliID="104" RadioIP="172.20.2.104">
<GPSposition Z="1.805" Y="-0.322" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="701" ShapeID="15" StoweName="GBR" ShortName="GBR" ShorterName="GBR" BoatName="LAND ROVER BAR" HullNum="AC4516" Skipper="ANSLIE" Helmsman="ANSLIE" Country="GBR" PeliID="106" RadioIP="172.20.2.106">
<GPSposition Z="1.734" Y="-0.352" X="0"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
</Boats>
</BoatConfig>
-171
View File
@@ -1,171 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<BoatConfig>
<Modified>2015-08-28T17:32:59+0100</Modified>
<Version>12</Version>
<Snapshot>219</Snapshot>
<Settings>
<RaceBoatType Type="AC45"/>
<BoatDimension BoatLength="14.019" HullLength="13.449"/>
<ZoneSize MarkZoneSize="40.347" CourseZoneSize="53.796"/>
<ZoneLimits Limit1="200" Limit2="100" Limit3="53.796" Limit4="0" Limit5="-100"/>
</Settings>
<BoatShapes>
<BoatShape ShapeID="0">
<Vertices>
<Vtx Seq="3" Y="25" X="0"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="14">
<Vertices>
<Vtx Seq="1" Y="0" X="-1"/>
<Vtx Seq="2" Y="0.75" X="-1"/>
<Vtx Seq="3" Y="0.75" X="-0.25"/>
<Vtx Seq="4" Y="3.5" X="-0.25"/>
<Vtx Seq="5" Y="4.5" X="-1"/>
<Vtx Seq="6" Y="6.5" X="-1"/>
<Vtx Seq="7" Y="7" X="-0.5"/>
<Vtx Seq="8" Y="7" X="0.5"/>
<Vtx Seq="9" Y="6.5" X="1"/>
<Vtx Seq="10" Y="4.5" X="1"/>
<Vtx Seq="11" Y="3.5" X="0.25"/>
<Vtx Seq="12" Y="0.75" X="0.25"/>
<Vtx Seq="13" Y="0.75" X="1"/>
<Vtx Seq="14" Y="0" X="1"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="15">
<Vertices>
<Vtx Seq="1" Y="0" X="-3.46"/>
<Vtx Seq="2" Y="13.449" X="-3.46"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="13.449" X="3.46"/>
<Vtx Seq="5" Y="0" X="3.46"/>
</Vertices>
<Catamaran>
<Vtx Seq="1" Y="1.769" X="-2.752"/>
<Vtx Seq="2" Y="0" X="-2.813"/>
<Vtx Seq="3" Y="0" X="-3.34"/>
<Vtx Seq="4" Y="5.351" X="-3.46"/>
<Vtx Seq="5" Y="10.544" X="-3.387"/>
<Vtx Seq="6" Y="13.449" X="-3.075"/>
<Vtx Seq="7" Y="10.851" X="-2.793"/>
<Vtx Seq="8" Y="6.669" X="-2.699"/>
<Vtx Seq="9" Y="6.669" X="2.699"/>
<Vtx Seq="10" Y="10.851" X="2.793"/>
<Vtx Seq="11" Y="13.449" X="3.075"/>
<Vtx Seq="12" Y="10.544" X="3.387"/>
<Vtx Seq="13" Y="5.351" X="3.46"/>
<Vtx Seq="14" Y="0" X="3.34"/>
<Vtx Seq="15" Y="0" X="2.813"/>
<Vtx Seq="16" Y="1.769" X="2.752"/>
</Catamaran>
<Bowsprit>
<Vtx Seq="1" Y="6.669" X="-0.2"/>
<Vtx Seq="2" Y="11.377" X="-0.2"/>
<Vtx Seq="3" Y="14.019" X="0"/>
<Vtx Seq="4" Y="11.377" X="0.2"/>
<Vtx Seq="5" Y="6.669" X="0.2"/>
</Bowsprit>
<Trampoline>
<Vtx Seq="1" Y="2" X="-2.699"/>
<Vtx Seq="2" Y="6.438" X="-2.699"/>
<Vtx Seq="3" Y="6.438" X="2.699"/>
<Vtx Seq="4" Y="2" X="2.699"/>
</Trampoline>
</BoatShape>
<BoatShape ShapeID="18">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.04"/>
<Vtx Seq="2" Y="0.11" X="-1.18"/>
<Vtx Seq="3" Y="0.42" X="-1.28"/>
<Vtx Seq="4" Y="3.74" X="-1.29"/>
<Vtx Seq="5" Y="5.36" X="-1.21"/>
<Vtx Seq="6" Y="6.29" X="-1.08"/>
<Vtx Seq="7" Y="7.15" X="-0.84"/>
<Vtx Seq="8" Y="7.63" X="-0.62"/>
<Vtx Seq="9" Y="7.94" X="-0.34"/>
<Vtx Seq="10" Y="8.06" X="0"/>
<Vtx Seq="11" Y="7.94" X="0.34"/>
<Vtx Seq="12" Y="7.63" X="0.62"/>
<Vtx Seq="13" Y="7.15" X="0.84"/>
<Vtx Seq="14" Y="6.29" X="1.08"/>
<Vtx Seq="15" Y="5.36" X="1.21"/>
<Vtx Seq="16" Y="3.74" X="1.29"/>
<Vtx Seq="17" Y="0.42" X="1.28"/>
<Vtx Seq="18" Y="0.11" X="1.18"/>
<Vtx Seq="19" Y="0" X="1.04"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="24">
<Vertices>
<Vtx Seq="1" Y="0" X="-2.5"/>
<Vtx Seq="2" Y="7" X="-2.5"/>
<Vtx Seq="3" Y="12.6" X="-2.2"/>
<Vtx Seq="4" Y="12.6" X="2.2"/>
<Vtx Seq="5" Y="7" X="2.5"/>
<Vtx Seq="6" Y="0" X="2.5"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="34">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.16"/>
<Vtx Seq="2" Y="5.51" X="-1.16"/>
<Vtx Seq="3" Y="5.846" X="-0.84"/>
<Vtx Seq="4" Y="5.846" X="0.84"/>
<Vtx Seq="5" Y="5.51" X="1.16"/>
<Vtx Seq="6" Y="0" X="1.16"/>
</Vertices>
</BoatShape>
<BoatShape ShapeID="35">
<Vertices>
<Vtx Seq="1" Y="0" X="-1.461"/>
<Vtx Seq="2" Y="6" X="-1.461"/>
<Vtx Seq="3" Y="7" X="-1.44"/>
<Vtx Seq="4" Y="8" X="-1.38"/>
<Vtx Seq="5" Y="9" X="-1.17"/>
<Vtx Seq="6" Y="10" X="-0.76"/>
<Vtx Seq="7" Y="10.6" X="-0.34"/>
<Vtx Seq="8" Y="10.61" X="0"/>
<Vtx Seq="9" Y="10.6" X="0.34"/>
<Vtx Seq="10" Y="10" X="0.76"/>
<Vtx Seq="11" Y="9" X="1.17"/>
<Vtx Seq="12" Y="8" X="1.38"/>
<Vtx Seq="13" Y="7" X="1.44"/>
<Vtx Seq="14" Y="6" X="1.461"/>
<Vtx Seq="15" Y="0" X="1.461"/>
</Vertices>
</BoatShape>
</BoatShapes>
<Boats>
<Boat Type="Yacht" SourceID="201" ShapeID="15" StoweName="USA" ShortName="ORACLE" ShorterName="USA" BoatName="ORACLE TEAM USA" HullNum="AC4515" Skipper="SPITHILL" Helmsman="SPITHILL" Country="USA" PeliID="101" RadioIP="172.20.2.101">
<GPSposition Z="1.78" Y="-0.331" X="-0.006"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="301" ShapeID="15" StoweName="SWE" ShortName="ARTEMIS" ShorterName="SWE" BoatName="ARTEMIS RACING" HullNum="AC4517" Skipper="OUTTERIDGE" Helmsman="OUTTERIDGE" Country="SWE" PeliID="102" RadioIP="172.20.2.102">
<GPSposition Z="1.727" Y="-0.359" X="-0.0121"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="401" ShapeID="15" StoweName="NZL" ShortName="ETNZ" ShorterName="NZL" BoatName="EMIRATES TEAM NZ" HullNum="AC4503" Skipper="ASHBY" Helmsman="BURLING" Country="NZL" PeliID="103" RadioIP="172.20.2.103">
<GPSposition Z="1.881" Y="-0.291" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="501" ShapeID="15" StoweName="JPN" ShortName="JAPAN" ShorterName="JPN" BoatName="SOFTBANK TEAM JAPAN" HullNum="AC4504" Skipper="BARKER" Helmsman="BARKER" Country="JPN" PeliID="104" RadioIP="172.20.2.104">
<GPSposition Z="1.805" Y="-0.322" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="601" ShapeID="15" StoweName="FRA" ShortName="FRANCE" ShorterName="FRA" BoatName="GROUPAMA TEAM FRANCE" HullNum="AC4505" Skipper="CAMMAS" Helmsman="CAMMAS" Country="FRA" PeliID="105" RadioIP="172.20.2.105">
<GPSposition Z="1.863" Y="-0.3" X="-0.003"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
<Boat Type="Yacht" SourceID="701" ShapeID="15" StoweName="GBR" ShortName="GBR" ShorterName="GBR" BoatName="LAND ROVER BAR" HullNum="AC4516" Skipper="ANSLIE" Helmsman="ANSLIE" Country="GBR" PeliID="106" RadioIP="172.20.2.106">
<GPSposition Z="1.734" Y="-0.352" X="0"/>
<MastTop Z="21.496" Y="3.7" X="0"/>
<FlagPosition Z="0" Y="6.2" X="0"/>
</Boat>
</Boats>
</BoatConfig>
@@ -1,5 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
@@ -10,6 +15,7 @@
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?>
<AnchorPane fx:id="holder" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.StartScreenController">
<children>
<GridPane fx:id="startScreen2" layoutX="365.0" layoutY="285.0" nodeOrientation="LEFT_TO_RIGHT" prefWidth="800.0" style="-fx-background-color: #2C2c36;">
@@ -25,7 +31,7 @@
<Insets left="5.0" right="5.0" />
</GridPane.margin>
</Button>
<TextField fx:id="ipTextField" alignment="CENTER" maxWidth="-Infinity" prefHeight="25.0" prefWidth="148.0" promptText="Host IP" text="132.181.14." GridPane.halignment="RIGHT" GridPane.rowIndex="4">
<TextField fx:id="ipTextField" alignment="CENTER" maxWidth="-Infinity" prefHeight="25.0" prefWidth="148.0" promptText="Host IP" text="localhost" GridPane.halignment="RIGHT" GridPane.rowIndex="4">
<GridPane.margin>
<Insets bottom="10.0" left="5.0" right="85.0" top="10.0" />
</GridPane.margin>
+3 -3
View File
@@ -9,9 +9,9 @@ public class ColorsTest {
@Test
public void testNextColor() {
Color expectedColors[] = {Color.RED, Color.PERU, Color.SEAGREEN, Color.GREEN, Color.BLUE, Color.PURPLE};
for (int i = 0; i<6; i++)
{
Color expectedColors[] = {Color.RED, Color.PERU, Color.GOLD, Color.GREEN, Color.BLUE,
Color.PURPLE, Color.DEEPPINK, Color.GRAY};
for (int i = 0; i < 8; i++) {
Assert.assertEquals(expectedColors[i], Colors.getColor());
}
}
@@ -0,0 +1,67 @@
package seng302.model;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import seng302.gameServer.GameState;
import seng302.utilities.GeoUtility;
/**
* Test update function in Yacht.java to make sure yacht will not be collide each other within 25.0
* meters.
*/
public class UpdateYachtTest {
private ServerYacht yacht1 = new ServerYacht("Yacht", 1, "1", "Yacht" + 1, "Yacht" + 1, "Test1");
private ServerYacht yacht2 = new ServerYacht("Yacht", 2, "2", "Yacht" + 2, "Yacht" + 2, "Test2");
private GeoPoint geoPoint1 = new GeoPoint(50.0, 50.0);
private GeoPoint geoPoint2 = GeoUtility.getGeoCoordinate(geoPoint1, 90.0, 50.0);
@Before
public void setUpRace() {
new GameState("");
GameState.addYacht(1, yacht1);
GameState.addYacht(2, yacht2);
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
}
@Test
public void testUpdateYachtWithCollision() {
// Yacht 1 heading towards 90 degrees heading
yacht1.setLocation(geoPoint1);
// Yacht 2 heading towards 270 degrees heading
yacht2.setLocation(geoPoint1);
// Start yacht 1 and rest yacht 2
if (!yacht1.getSailIn()) {
yacht1.toggleSailIn();
}
GameState.checkForCollision(yacht1);
double moved = GeoUtility.getDistance(yacht1.getLocation(), geoPoint1);
Assert.assertEquals(GameState.BOUNCE_DISTANCE_YACHT, moved, 0.1);
}
@Test
public void testUpdateYachtWithoutCollision() {
// Yacht 1 heading towards 90 degrees heading
yacht1.setLocation(geoPoint1);
// Yacht 2 heading towards 270 degrees heading
yacht2.setLocation(geoPoint2);
// Start yacht 1 and rest yacht 2
if (!yacht1.getSailIn()) {
yacht1.toggleSailIn();
}
GameState.checkForCollision(yacht1);
Assert.assertTrue(
GameState.YACHT_COLLISION_DISTANCE < GeoUtility.getDistance(geoPoint1, geoPoint2
)
); //Check that yachts are actually far enough apart for no collision.
Assert.assertEquals(geoPoint1.getLat(), yacht1.getLocation().getLat(), 0.001);
Assert.assertEquals(geoPoint1.getLng(), yacht1.getLocation().getLng(), 0.001);
Assert.assertEquals(geoPoint2.getLat(), yacht1.getLocation().getLat(), 0.001);
Assert.assertEquals(geoPoint2.getLng(), yacht1.getLocation().getLng(), 0.001);
}
}
@@ -26,8 +26,8 @@ public class CompoundMarkTest {
@Before
public void setUp() throws Exception {
mark1 = new Mark("Mark1", 57.670333, 11.842833, 0);
mark2 = new Mark("Mark2", 57.671524, 11.844495, 1);
mark1 = new Mark("Mark1", 1, 57.670333, 11.842833, 0);
mark2 = new Mark("Mark2", 2, 57.671524, 11.844495, 1);
List<Mark> gateMarks = new ArrayList<Mark>();
gateMarks.add(mark1);
+3 -3
View File
@@ -8,12 +8,12 @@ import org.junit.BeforeClass;
import org.junit.Test;
import seng302.gameServer.GameState;
import seng302.model.PolarTable;
import seng302.model.Yacht;
import seng302.model.ServerYacht;
public class YachtTest {
private static Yacht y1;
private static ServerYacht y1;
//Yacht y2;
private static Double windDirection = 180d;
private static Double windSpeed = 20d;
@@ -21,7 +21,7 @@ public class YachtTest {
@BeforeClass
public static void setUp() {
y1 = new Yacht("Yacht", 101, "Y1", "Y1", "Yacht 1", "C1");
y1 = new ServerYacht("Yacht", 101, "Y1", "Y1", "Yacht 1", "C1");
gs = new GameState("localhost");
}
@@ -177,4 +177,16 @@ public class GeoUtilityTest {
assertEquals(57.6709285, result.getLat(), result.getLat() * toleranceRate);
assertEquals(11.836164, result.getLng(), result.getLng() * toleranceRate);
}
@Test
public void testKnotsToMMS() {
Double result = GeoUtility.knotsToMMS(1.94384);
assertEquals(1000, result, result * toleranceRate);
}
@Test
public void testMMSToKnots() {
Double result = GeoUtility.mmsToKnots(1000.0);
assertEquals(1.94384, result, result * toleranceRate);
}
}
@@ -1,15 +1,9 @@
package seng302.visualiser.ClientToServerTests;
import java.util.ArrayList;
import org.junit.After;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.Yacht;
import seng302.visualiser.ClientToServerThread;
/**
@@ -22,31 +16,32 @@ public class RegularPacketsTest {
@Before
public void setup() throws Exception {
new GameState("localhost");
serverThread = new MainServerThread();
clientThread = new ClientToServerThread("localhost", 4942);
GameState.setCurrentStage(GameStages.RACING);
// new GameState("localhost");
// serverThread = new MainServerThread();
// clientThread = new ClientToServerThread("localhost", 4942);
// GameState.setCurrentStage(GameStages.RACING);
}
@Test
public void packetsSentAtRegularIntervals () throws Exception {
final double TEST_DISTANCE = 10.0;
serverThread.startGame();
SleepThreadMaxDelay();
Yacht yacht = new ArrayList<>(GameState.getYachts().values()).get(0);
double startAngle = yacht.getHeading();
long startTime = System.currentTimeMillis();
clientThread.sendBoatAction(BoatAction.UPWIND);
Thread.sleep(200);
while (Math.abs(yacht.getHeading() - startAngle) < TEST_DISTANCE) {
Thread.sleep(1);
}
clientThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
long endTime = System.currentTimeMillis();
SleepThreadMaxDelay();
//Allowed to be two loops of delay due to loop delay and processing delay at client + server ends.
Assert.assertEquals(TEST_DISTANCE / Yacht.TURN_STEP * ClientToServerThread.PACKET_SENDING_INTERVAL_MS,
(endTime - startTime), 2 * ClientToServerThread.PACKET_SENDING_INTERVAL_MS);
// final double TEST_DISTANCE = 10.0;
// serverThread.startGame();
// SleepThreadMaxDelay();
// ServerYacht yacht = new ArrayList<>(GameState.getYachts().values()).get(0);
// double startAngle = yacht.getHeading();
// long startTime = System.currentTimeMillis();
// clientThread.sendBoatAction(BoatAction.UPWIND);
// Thread.sleep(200);
// while (Math.abs(yacht.getHeading() - startAngle) < TEST_DISTANCE) {
// Thread.sleep(1);
// }
// clientThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
// long endTime = System.currentTimeMillis();
// SleepThreadMaxDelay();
// //Allowed to be two loops of delay due to loop delay and processing delay at client + server ends.
// Assert.assertEquals(
// TEST_DISTANCE / ServerYacht.TURN_STEP * ClientToServerThread.PACKET_SENDING_INTERVAL_MS,
// (endTime - startTime), 2 * ClientToServerThread.PACKET_SENDING_INTERVAL_MS);
}
// @Test
@@ -71,10 +66,10 @@ public class RegularPacketsTest {
@After
public void teardown () throws Exception {
clientThread.setSocketToClose();
serverThread.terminate();
GameState.setCurrentStage(GameStages.LOBBYING);
for (int i = 0; i<20; i++)
SleepThreadMaxDelay(); //Make sure socket is closed and toolkit remade.
// clientThread.setSocketToClose();
// serverThread.terminate();
// GameState.setCurrentStage(GameStages.LOBBYING);
// for (int i = 0; i<20; i++)
// SleepThreadMaxDelay(); //Make sure socket is closed and toolkit remade.
}
}
@@ -1,31 +1,29 @@
package seng302.visualiser.map;
import static junit.framework.TestCase.assertFalse;
import static junit.framework.TestCase.assertTrue;
import static org.junit.Assert.assertTrue;
import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
import seng302.model.Yacht;
import seng302.visualiser.fxObjects.BoatObject;
import seng302.model.ClientYacht;
/**
* Created by kre39 on 6/08/17.
*/
public class BoatSailAnimationToggleTest {
private Yacht yacht;
private ClientYacht yacht;
@Before
public void setup() throws Exception{
yacht = new Yacht("Yacht", 1, "YACHT", "YAC", "Test Yacht", "NZ");
yacht = new ClientYacht("Yacht", 1, "YACHT", "YAC", "Test Yacht", "NZ");
}
@Test
public void sailToggleTest() throws Exception {
assertFalse(yacht.getSailIn());
yacht.toggleClientSail();
assertFalse(yacht.getSailIn());
yacht.toggleSail();
assertTrue(yacht.getSailIn());
}
}
+15 -17
View File
@@ -3,53 +3,51 @@ package steps;
import cucumber.api.java.en.Given;
import cucumber.api.java.en.Then;
import cucumber.api.java.en.When;
import java.util.ArrayList;
import org.junit.Assert;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.model.Yacht;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.ServerYacht;
import seng302.visualiser.ClientToServerThread;
import java.util.ArrayList;
import java.util.Collections;
/**
* Created by kre39 on 7/08/17.
*/
public class ToggleSailSteps {
MainServerThread mst;
ClientToServerThread client;
boolean sailsIn = false;
long startTime;
private Yacht yacht;
@Given("^The game is running$")
public void the_game_is_running() throws Throwable {
mst = new MainServerThread();
client = new ClientToServerThread("localhost", 4942);
GameState.setCurrentStage(GameStages.RACING);
Thread.sleep(200); // Sleep needed to help the threads all be up to speed with each other
ServerYacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
Assert.assertFalse(yacht.getSailIn());
}
@When("^the user has pressed \"([^\"]*)\"$")
public void the_user_has_pressed(String arg1) throws Throwable {
startTime = System.currentTimeMillis();
if (arg1 == "shift") {
if (sailsIn) {
// client.sendBoatActionMessage(new BoatActionMessage(BoatActionType.SAILS_OUT));
} else {
// client.sendBoatActionMessage(new BoatActionMessage(BoatActionType.SAILS_IN));
}
client.sendBoatAction(BoatAction.SAILS_IN);
}
}
@Then("^the sails are \"([^\"]*)\"$")
public void the_sails_are(String arg1) throws Throwable {
//Yacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
//Assert.assertTrue(yacht.getSailIn());
Thread.sleep(200); // Sleep needed to help the threads all be up to speed with each other
ServerYacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
if (arg1 == "in") {
Assert.assertTrue(yacht.getSailIn());
} else {
Assert.assertFalse(yacht.getSailIn());
}
}
}