Merge remote-tracking branch 'origin/Story64_SailsAnimations' into Story64_SailsAnimations

# Conflicts:
#	src/main/java/seng302/model/Yacht.java
This commit is contained in:
Kusal Ekanayake
2017-08-14 13:22:56 +12:00
26 changed files with 957 additions and 467 deletions
+1 -1
View File
@@ -23,5 +23,5 @@ Haoming Yin <hyi25@uclive.ac.nz> <haoming.y@icloud.com>
Peter Galloway <ptg19@uclive.ac.nz> Peter <ptg19@uclive.ac.nz>
Zhi You Tan <zyt10@uclive.ac.nz> zyt10 <zyt10@uclive.ac.nz>
Zhi You Tan <zyt10@uclive.ac.nz> Ryan Tan <ryan_zhiyou@hotmail.com>
Alistair McIntyre <ajm412@uclive.ac.nz> alistairjmcintyre <alistairjmcintyre@gmail.com>
Alistair McIntyre <ajm412@uclive.ac.nz> <alistairjmcintyre@gmail.com>
Calum <cir27@uclive.ac.nz> cir27 <cir27@uclive.ac.nz>
@@ -4,9 +4,12 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.mark.MarkOrder;
/**
* A Static class to hold information about the current state of the game (model)
@@ -14,7 +17,10 @@ import seng302.model.Yacht;
*/
public class GameState implements Runnable {
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private static Integer STATE_UPDATES_PER_SECOND = 60;
public static Integer MAX_PLAYERS = 8;
private static Long previousUpdateTime;
public static Double windDirection;
@@ -25,6 +31,7 @@ public class GameState implements Runnable {
private static Map<Integer, Yacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Map<Player, String> playerStringMap = new HashMap<>();
@@ -53,8 +60,9 @@ public class GameState implements Runnable {
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
yachts = new HashMap<>();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
new Thread(this).start();
new Thread(this).start(); //Run the auto updates on the game state
}
public static String getHostIpAddress() {
@@ -100,6 +108,10 @@ public class GameState implements Runnable {
GameState.currentStage = currentStage;
}
public static MarkOrder getMarkOrder() {
return markOrder;
}
public static long getStartTime(){
return startTime;
}
@@ -1,37 +1,26 @@
package seng302.gameServer;
import java.util.Arrays;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionType;
public class ServerPacketParser {
public static BoatActionType extractBoatAction(StreamPacket packet) {
byte[] payload = packet.getPayload();
int messageVersionNo = payload[0];
long actionTypeValue = bytesToLong(Arrays.copyOfRange(payload, 0, 1));
long actionTypeValue = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return BoatActionType.getType((int) actionTypeValue);
}
/**
* takes an array of up to 7 bytes and returns a positive
* long constructed from the input bytes
*
* @return a positive long if there is less than 7 bytes -1 otherwise
*/
private static long bytesToLong(byte[] bytes) {
long partialLong = 0;
int index = 0;
for (byte b : bytes) {
if (index > 6) {
return -1;
}
partialLong = partialLong | (b & 0xFFL) << (index * 8);
index++;
}
return partialLong;
public static ClientType extractClientType(StreamPacket packet){
byte[] payload = packet.getPayload();
long value = Message.bytesToLong(Arrays.copyOfRange(payload, 0, 1));
return ClientType.getClientType((int) value);
}
}
@@ -1,12 +1,16 @@
package seng302.gameServer;
import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import seng302.gameServer.server.messages.*;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import java.io.*;
import java.net.Socket;
import java.net.SocketException;
import java.time.LocalDateTime;
@@ -18,23 +22,6 @@ import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import seng302.model.Player;
import seng302.model.Yacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.Race;
import seng302.model.stream.xml.generator.Regatta;
import seng302.utilities.XMLGenerator;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.gameServer.server.messages.BoatLocationMessage;
import seng302.gameServer.server.messages.BoatStatus;
import seng302.gameServer.server.messages.BoatSubMessage;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RaceStatus;
import seng302.gameServer.server.messages.RaceStatusMessage;
import seng302.gameServer.server.messages.RaceType;
import seng302.gameServer.server.messages.XMLMessage;
import seng302.gameServer.server.messages.XMLMessageSubType;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -62,57 +49,58 @@ public class ServerToClientThread implements Runnable, Observer {
private Integer seqNo;
private Integer sourceId;
private ClientType clientType;
private Boolean isRegistered = false;
private XMLGenerator xml;
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
try{
is = socket.getInputStream();
os = socket.getOutputStream();
} catch (IOException e) {
return;
}
thread = new Thread(this);
thread.start();
}
private void setUpYacht(){
BufferedReader fn;
String fName = "";
BufferedReader ln;
String lName = "";
try {
is = socket.getInputStream();
os = socket.getOutputStream();
fn = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
)
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
)
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
} catch (IOException e) {
serverLog("IO error in server thread upon grabbing streams", 1);
}
//Attempt threeway handshake with connection
sourceId = GameState.getUniquePlayerID();
if (threeWayHandshake(sourceId)) {
serverLog("Successful handshake. Client allocated id: " + sourceId, 0);
Yacht yacht = new Yacht(
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
// Yacht yacht = new Yacht("Kappa", "Kap", new GeoPoint(57.6708220, 11.8321340), 90.0);
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(new Player(socket, yacht));
} else {
serverLog("Unsuccessful handshake. Connection rejected", 1);
closeSocket();
return;
}
seqNo = 0;
thread = new Thread(this);
thread.start();
fn = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
)
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
)
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
Yacht yacht = new Yacht(
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(new Player(socket, yacht));
}
static void serverLog(String message, int logLevel) {
@@ -127,11 +115,39 @@ public class ServerToClientThread implements Runnable, Observer {
sendSetupMessages();
}
private void completeRegistration(ClientType clientType) throws IOException {
// Fail if not a player
if (!clientType.equals(ClientType.PLAYER)){
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_GENERAL);
os.write(responseMessage.getBuffer());
return;
}
if (GameState.getPlayers().size() >= GameState.MAX_PLAYERS){
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(0, RegistrationResponseStatus.FAILURE_FULL);
os.write(responseMessage.getBuffer());
return;
}
Integer sourceId = GameState.getUniquePlayerID();
RegistrationResponseMessage responseMessage = new RegistrationResponseMessage(sourceId, RegistrationResponseStatus.SUCCESS_PLAYING);
this.clientType = clientType;
this.sourceId = sourceId;
setUpYacht();
isRegistered = true;
os.write(responseMessage.getBuffer());
sendSetupMessages();
}
public void run() {
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
while (socket.isConnected()) {
try {
@@ -169,10 +185,17 @@ public class ServerToClientThread implements Runnable, Observer {
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatActionType actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.updateBoat(sourceId, actionType);
break;
case RACE_REGISTRATION_REQUEST:
ClientType requestedType = ServerPacketParser.extractClientType(
new StreamPacket(type, payloadLength, timeStamp, payload));
completeRegistration(requestedType);
break;
}
} else {
serverLog("Packet has been dropped", 1);
@@ -230,23 +253,6 @@ public class ServerToClientThread implements Runnable, Observer {
* @return A boolean indicating if it was a successful handshake
*/
private Boolean threeWayHandshake(Integer id) {
Integer confirmationID = null;
Integer identificationAttempt = 0;
while (!userIdentified) {
try {
os.write(id); //Send out new ID looking for echo
confirmationID = is.read();
} catch (IOException e) {
serverLog("Three way handshake failed", 1);
}
if (id.equals(confirmationID)) { //ID is echoed back. Connection is a client
return true;
} else if (identificationAttempt > MAX_ID_ATTEMPTS) { //No response. not a client. tidy up and go home.
return false;
}
identificationAttempt++;
}
return true;
}
@@ -0,0 +1,33 @@
package seng302.gameServer.server.messages;
public enum ClientType {
SPECTATOR(0x00),
PLAYER(0x01),
CONTROL_TUTORIAL(0x02),
GHOST_MODE(0x03);
private int type;
ClientType(int type){
this.type = type;
}
public int getCode(){
return type;
}
public static ClientType getClientType(int typeCode){
switch (typeCode){
case 0x00:
return SPECTATOR;
case 0x01:
return PLAYER;
case 0x02:
return CONTROL_TUTORIAL;
case 0x03:
return GHOST_MODE;
default:
return PLAYER;
}
}
}
@@ -17,7 +17,9 @@ public enum MessageType {
MARK_ROUNDING(38),
COURSE_WIND(44),
AVERAGE_WIND(47),
BOAT_ACTION(100);
BOAT_ACTION(100),
REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102);
private int code;
@@ -32,4 +34,6 @@ public enum MessageType {
int getCode(){
return this.code;
}
}
@@ -0,0 +1,22 @@
package seng302.gameServer.server.messages;
public class RegistrationRequestMessage extends Message {
private static int MESSAGE_LENGTH = 2;
public RegistrationRequestMessage(ClientType type){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(type.getCode(), 2);
writeCRC();
}
@Override
public int getSize() {
return MESSAGE_LENGTH;
}
}
@@ -0,0 +1,20 @@
package seng302.gameServer.server.messages;
public class RegistrationResponseMessage extends Message{
public RegistrationResponseMessage(int clientSourceID, RegistrationResponseStatus status){
setHeader(new Header(MessageType.REGISTRATION_RESPONSE, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(clientSourceID, 4);
putInt(status.getCode(), 1);
writeCRC();
}
@Override
public int getSize() {
return 5;
}
}
@@ -0,0 +1,44 @@
package seng302.gameServer.server.messages;
public enum RegistrationResponseStatus {
SUCCESS_SPECTATING(0x00),
SUCCESS_PLAYING(0x01),
SUCCESS_TUTORIAL(0x02),
SUCCESS_GHOSTING(0x03),
FAILURE_GENERAL(0x10),
FAILURE_FULL(0x11);
private int code;
RegistrationResponseStatus(int code){
this.code = code;
}
/**
* Get the message code (From the API Spec)
* @return the message code
*/
int getCode(){
return this.code;
}
public static RegistrationResponseStatus getResponseStatus(int typeCode){
switch (typeCode){
case 0x00:
return SUCCESS_SPECTATING;
case 0x01:
return SUCCESS_PLAYING;
case 0x02:
return SUCCESS_TUTORIAL;
case 0x03:
return SUCCESS_GHOSTING;
case 0x10:
return FAILURE_GENERAL;
case 0x11:
return FAILURE_FULL;
default:
return FAILURE_GENERAL;
}
}
}
@@ -8,10 +8,10 @@ import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import seng302.model.mark.CompoundMark;
import seng302.gameServer.server.simulator.Corner;
import seng302.model.mark.Mark;
import seng302.gameServer.server.simulator.RoundingType;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
/**
* Parses the race xml file to get course details
@@ -79,21 +79,22 @@ public class CourseParser extends FileParser {
if (node.getNodeType() == Node.ELEMENT_NODE) {
Element e = (Element) node;
Integer markID = Integer.valueOf(e.getAttribute("CompoundMarkID"));
String name = e.getAttribute("Name");
CompoundMark cMark = new CompoundMark(markID, name);
NodeList marks = e.getElementsByTagName("Mark");
for (int i = 0; i < marks.getLength(); i++) {
Mark mark = getMark(marks.item(i));
if (mark != null)
cMark.addSubMarks(mark);
}
return cMark;
}
System.out.println("Failed to create compound mark.");
return null;
}
List<Mark> subMarks = new ArrayList<>();
for (int i = 0; i < marks.getLength(); i++) {
Mark mark = getMark(marks.item(i));
if (mark != null) {
subMarks.add(mark);
}
}
return new CompoundMark(markID, name, subMarks);
}
System.out.println("Failed to create compound mark.");
return null;
}
private Mark getMark(Node node) {
+283 -55
View File
@@ -10,6 +10,8 @@ import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.GameState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
@@ -29,7 +31,10 @@ public class Yacht {
void notifyLocation(Yacht yacht, double lat, double lon, double heading, double velocity, boolean sailIn);
}
private static final Double ROUNDING_DISTANCE = 15d; // TODO: 3/08/17 wmu16 - Look into this value further
private Logger logger = LoggerFactory.getLogger(Yacht.class);
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 3/08/17 wmu16 - Look into this value further
//BOTH AFAIK
private String boatType;
@@ -40,11 +45,10 @@ public class Yacht {
private String country;
private Long estimateTimeAtFinish;
private Long lastMark;
private Integer currentMarkSeqID = 0;
private Long markRoundTime;
private Double distanceToNextMark;
private Double distanceToCurrentMark;
private Long timeTillNext;
private CompoundMark nextMark;
private Double heading;
private Integer legNumber = 0;
@@ -55,11 +59,15 @@ public class Yacht {
private GeoPoint location;
private Integer boatStatus;
private Double velocity;
private Boolean isAuto;
private Double autoHeading;
//MARK ROUNDING INFO
private GeoPoint lastLocation; //For purposes of mark rounding calculations
private Boolean hasEnteredRoundingZone; //The distance that the boat must be from the mark to round
private Boolean hasPassedFirstLine; //The line extrapolated from the next mark to the current mark
private Boolean hasPassedSecondLine; //The line extrapolated from the last mark to the current mark
private Boolean hasPassedLine;
private Boolean hasPassedThroughGate;
private Boolean finishedRace;
//CLIENT SIDE
private List<YachtLocationListener> locationListeners = new ArrayList<>();
@@ -79,14 +87,17 @@ public class Yacht {
this.shortName = shortName;
this.boatName = boatName;
this.country = country;
this.sailIn = false;
this.isAuto = false;
this.location = new GeoPoint(57.670341, 11.826856);
this.lastLocation = location;
this.heading = 120.0; //In degrees
this.velocity = 0d; //in mms-1
this.hasEnteredRoundingZone = false;
this.hasPassedFirstLine = false;
this.hasPassedSecondLine = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
this.finishedRace = false;
}
/**
@@ -122,13 +133,15 @@ public class Yacht {
}
}
runAutoPilot();
//UPDATE BOAT LOCATION
lastLocation = location;
location = GeoUtility.getGeoCoordinate(location, heading, velocity * secondsElapsed);
//CHECK FOR MARK ROUNDING
distanceToNextMark = calcDistanceToNextMark();
if (distanceToNextMark < ROUNDING_DISTANCE) {
hasEnteredRoundingZone = true;
if (!finishedRace) {
checkForLegProgression();
}
// TODO: 3/08/17 wmu16 - Implement line cross check here
@@ -136,14 +149,16 @@ public class Yacht {
/**
* Calculates the distance to the next mark (closest of the two if a gate mark).
*
* Calculates the distance to the next mark (closest of the two if a gate mark). For purposes
* of mark rounding
* @return A distance in metres. Returns -1 if there is no next mark
* @throws IndexOutOfBoundsException If the next mark is null (ie the last mark in the race)
* Check first using {@link seng302.model.mark.MarkOrder#isLastMark(Integer)}
*/
public Double calcDistanceToNextMark() {
if (nextMark == null) {
return -1d;
} else if (nextMark.isGate()) {
public Double calcDistanceToCurrentMark() throws IndexOutOfBoundsException {
CompoundMark nextMark = GameState.getMarkOrder().getCurrentMark(currentMarkSeqID);
if (nextMark.isGate()) {
Mark sub1 = nextMark.getSubMark(1);
Mark sub2 = nextMark.getSubMark(2);
Double distance1 = GeoUtility.getDistance(location, sub1);
@@ -154,15 +169,198 @@ public class Yacht {
}
}
/**
* 4 Different cases of progression in the race
* 1 - Passing the start line
* 2 - Passing any in-race Gate
* 3 - Passing any in-race Mark
* 4 - Passing the finish line
*/
private void checkForLegProgression() {
CompoundMark currentMark = GameState.getMarkOrder().getCurrentMark(currentMarkSeqID);
if (currentMarkSeqID == 0) {
checkStartLineCrossing(currentMark);
} else if (GameState.getMarkOrder().isLastMark(currentMarkSeqID)) {
checkFinishLineCrossing(currentMark);
} else if (currentMark.isGate()) {
checkGateRounding(currentMark);
} else {
checkMarkRounding(currentMark);
}
}
/**
* If we pass the start line gate in the correct direction, progress
*
* @param currentMark The current gate
*/
private void checkStartLineCrossing(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark nextMark = GameState.getMarkOrder().getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
currentMarkSeqID++;
logMarkRounding(currentMark);
}
}
}
/**
* This algorithm checks for mark rounding. And increments the currentMarSeqID number attribute
* of the yacht if so.
* A visual representation of this algorithm can be seen on the Wiki under
* 'mark passing algorithm'
*/
private void checkMarkRounding(CompoundMark currentMark) {
distanceToCurrentMark = calcDistanceToCurrentMark();
GeoPoint nextPoint = GameState.getMarkOrder().getNextMark(currentMarkSeqID).getMidPoint();
GeoPoint prevPoint = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID)
.getMidPoint();
GeoPoint midPoint = GeoUtility.getDirtyMidPoint(nextPoint, prevPoint);
//1 TEST FOR ENTERING THE ROUNDING DISTANCE
if (distanceToCurrentMark < ROUNDING_DISTANCE) {
hasEnteredRoundingZone = true;
}
//In case current mark is a gate, loop through all marks just in case
for (Mark thisCurrentMark : currentMark.getMarks()) {
if (GeoUtility.isPointInTriangle(lastLocation, location, midPoint, thisCurrentMark)) {
hasPassedLine = true;
}
}
if (hasPassedLine && hasEnteredRoundingZone) {
currentMarkSeqID++;
hasPassedLine = false;
hasEnteredRoundingZone = false;
hasPassedThroughGate = false;
logMarkRounding(currentMark);
}
}
/**
* Checks if a gate line has been crossed and in the correct direction
*
* @param currentMark The current gate
*/
private void checkGateRounding(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID);
CompoundMark nextMark = GameState.getMarkOrder().getNextMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
//We have crossed the line
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
//Check we cross the line in the correct direction
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
hasPassedThroughGate = true;
}
}
Boolean prevMarkSide = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
Boolean nextMarkSide = GeoUtility.isClockwise(mark1, mark2, nextMark.getMidPoint());
if (hasPassedThroughGate) {
//Check if we need to round this gate after passing through
if (prevMarkSide == nextMarkSide) {
checkMarkRounding(currentMark);
} else {
currentMarkSeqID++;
logMarkRounding(currentMark);
}
}
}
/**
* If we pass the finish gate in the correct direction
*
* @param currentMark The current gate
*/
private void checkFinishLineCrossing(CompoundMark currentMark) {
Mark mark1 = currentMark.getSubMark(1);
Mark mark2 = currentMark.getSubMark(2);
CompoundMark prevMark = GameState.getMarkOrder().getPreviousMark(currentMarkSeqID);
Integer crossedLine = GeoUtility.checkCrossedLine(mark1, mark2, lastLocation, location);
if (crossedLine > 0) {
Boolean isClockwiseCross = GeoUtility.isClockwise(mark1, mark2, prevMark.getMidPoint());
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
currentMarkSeqID++;
finishedRace = true;
logMarkRounding(currentMark);
logger.debug(sourceId + " finished");
// TODO: 8/08/17 wmu16 - Do something!
}
}
}
/**
* Adjusts the heading of the boat by a given amount, while recording the boats
* last heading.
*
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
/**
* Swaps the boats direction from one side of the wind to the other.
*/
public void tackGybe(Double windDirection) {
Double normalizedHeading = normalizeHeading();
adjustHeading(-2 * normalizedHeading);
if (isAuto) {
disableAutoPilot();
} else {
Double normalizedHeading = normalizeHeading();
Double newVal = (-2 * normalizedHeading) + heading;
Double newHeading = (double) Math.floorMod(newVal.longValue(), 360L);
setAutoPilot(newHeading);
}
}
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
* @param thisHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double thisHeading) {
isAuto = true;
autoHeading = thisHeading;
}
/**
* Disables the auto pilot function.
*/
public void disableAutoPilot() {
isAuto = false;
}
/**
* Moves the boat towards the given heading when the auto pilot was set. Disables the auto pilot
* in the event that the boat is within the range of 1 turn step of its goal.
*/
public void runAutoPilot() {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= TURN_STEP) { //Cancel when within 1 turn step of target.
isAuto = false;
}
}
}
public void toggleSailIn() {
@@ -170,6 +368,7 @@ public class Yacht {
}
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
@@ -191,6 +390,7 @@ public class Yacht {
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
@@ -211,39 +411,59 @@ public class Yacht {
}
}
/**
* Takes the VMG from the polartable for upwind or downwind depending on the boats direction,
* and uses this to calculate a heading to move the yacht towards.
*/
public void turnToVMG() {
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
optimalHeading = optimalPolarMap.keySet().iterator().next();
if (isAuto) {
disableAutoPilot();
} else {
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
optimalHeading = optimalPolarMap.keySet().iterator().next();
}
// Take optimal heading and turn into correct
optimalHeading =
optimalHeading + (double) Math.floorMod(GameState.getWindDirection().longValue(), 360L);
Double normalizedHeading = normalizeHeading();
Double optimalHeading;
HashMap<Double, Double> optimalPolarMap;
turnTowardsHeading(optimalHeading);
}
private void turnTowardsHeading(Double newHeading) {
System.out.println(newHeading);
if (heading < 90 && newHeading > 270) {
adjustHeading(-TURN_STEP);
} else {
if (heading < newHeading) {
adjustHeading(TURN_STEP);
if (normalizedHeading >= 90 && normalizedHeading <= 270) { // Downwind
optimalPolarMap = PolarTable.getOptimalDownwindVMG(GameState.getWindSpeedKnots());
} else {
adjustHeading(-TURN_STEP);
optimalPolarMap = PolarTable.getOptimalUpwindVMG(GameState.getWindSpeedKnots());
}
optimalHeading = optimalPolarMap.keySet().iterator().next();
if (normalizedHeading > 180) {
optimalHeading = 360 - optimalHeading;
}
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
optimalHeading + GameState.getWindDirection();
setAutoPilot(optimalHeading);
}
}
/**
* Takes a given heading and rotates the boat towards that heading.
* This does not care about being upwind or downwind, just which direction will reach a given
* heading faster.
*
* @param newHeading The heading to turn the yacht towards.
*/
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
}
/**
* Returns a heading normalized for the wind direction. Heading direction into the wind is 0,
* directly away is 180.
*
* @return The normalized heading accounting for wind direction.
*/
private Double normalizeHeading() {
Double normalizedHeading = heading - GameState.windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
@@ -322,7 +542,6 @@ public class Yacht {
this.velocityProperty.set(velocity);
}
public void setMarkRoundingTime(Long markRoundingTime) {
this.markRoundTime = markRoundingTime;
}
@@ -359,14 +578,6 @@ public class Yacht {
this.lastMarkRounded = lastMarkRounded;
}
public void setNextMark(CompoundMark nextMark) {
this.nextMark = nextMark;
}
public CompoundMark getNextMark(){
return nextMark;
}
public GeoPoint getLocation() {
return location;
}
@@ -434,9 +645,12 @@ public class Yacht {
this.velocity = velocity;
}
public Double getDistanceToCurrentMark() {
return distanceToCurrentMark;
}
public Double getDistanceToNextMark() {
return distanceToNextMark;
public Boolean getClientSailsIn(){
return clientSailsIn;
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
@@ -449,6 +663,20 @@ public class Yacht {
}
}
private void logMarkRounding(CompoundMark currentMark) {
String typeString = "mark";
if (currentMark.isGate()) {
typeString = "gate";
}
logger.debug(
String.format("BoatID %d passed %s %s with id %d. Now on leg %d",
sourceId,
typeString,
currentMark.getMarks().get(0).getName(),
currentMark.getId(),
currentMarkSeqID));
}
public void addLocationListener (YachtLocationListener listener) {
locationListeners.add(listener);
}
@@ -1,8 +1,9 @@
package seng302.model.mark;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
public class CompoundMark {
@@ -10,18 +11,17 @@ public class CompoundMark {
private String name;
private List<Mark> marks = new ArrayList<>();
private GeoPoint midPoint;
public CompoundMark(int markID, String name) {
this.compoundMarkId = markID;
this.name = name;
}
public void addSubMarks(Mark... marks) {
this.marks.addAll(Arrays.asList(marks));
}
public void addSubMarks(List<Mark> marks) {
this.marks.addAll(marks);
public CompoundMark(int markID, String name, List<Mark> marks) {
this.compoundMarkId = markID;
this.name = name;
this.marks.addAll(marks);
if (marks.size() > 1) {
this.midPoint = GeoUtility.getDirtyMidPoint(marks.get(0), marks.get(1));
} else {
this.midPoint = marks.get(0);
}
}
/**
@@ -68,6 +68,16 @@ public class CompoundMark {
}
}
/**
* NOTE: This is a 'dirty' mid point as it is simply calculated as an xy point would be.
* NO CHECKING FOR LAT / LNG WRAPPING IS DONE IN CREATION OF THIS MIDPOINT
*
* @return GeoPoint of the midpoint of the two marks, or the one mark if there is only one
*/
public GeoPoint getMidPoint() {
return midPoint;
}
/**
* Returns whether or not this CompoundMark is a Gate. It is generally cleaner to program to a
* specific singleMark or the list of marks.
@@ -87,38 +97,6 @@ public class CompoundMark {
return marks;
}
// @Override
// public boolean equals(Object other) {
// if (other == null) {
// return false;
// }
//
// if (!(other instanceof Mark)){
// return false;
// }
//
// Mark otherMark = (Mark) other;
//
// if (otherMark.getLat() != getLat() || otherMark.getLongitude() != getLongitude()) {
// return false;
// }
//
// if (otherMark.getCompoundMarkID() != getCompoundMarkID()){
// return false;
// }
//
// if (otherMark.getId() != getId()){
// return false;
// }
//
// if (!otherMark.getName().equals(name)){
// return false;
// }
//
// return true;
// }
@Override
public int hashCode() {
int hash = 0;
+40 -43
View File
@@ -1,5 +1,14 @@
package seng302.model.mark;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
@@ -10,21 +19,12 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
/**
* Class to hold the order of the marks in the race.
*/
public class MarkOrder {
private List<Mark> raceMarkOrder;
private List<CompoundMark> raceMarkOrder;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
public MarkOrder(){
@@ -35,7 +35,7 @@ public class MarkOrder {
* @return An ordered list of marks in the race
* OR null if the mark order could not be loaded
*/
public List<Mark> getMarkOrder(){
public List<CompoundMark> getMarkOrder() {
if (raceMarkOrder == null){
logger.warn("Race order accessed but not instantiated");
return null;
@@ -45,26 +45,34 @@ public class MarkOrder {
}
/**
* Returns the mark in the race after the previous mark
* @param position The current race position
* @return the next race position
* OR null if there is no position
* @param seqID The seqID of the current mark the boat is heading to
* @return A Boolean indicating if this coming mark is the last one (finish line)
*/
public RacePosition getNextPosition(RacePosition position){
Mark previousMark = position.getNextMark();
Mark nextMark;
public Boolean isLastMark(Integer seqID) {
return seqID == raceMarkOrder.size() - 1;
}
if (position.getPositionIndex() + 1 >= raceMarkOrder.size() - 1){
RacePosition nextRacePosition = new RacePosition(raceMarkOrder.size() - 1, null, previousMark);
nextRacePosition.setFinishingLeg();
/**
* @param currentSeqID The seqID of the current mark the boat is heading to
* @return The mark last passed
* @throws IndexOutOfBoundsException if there is no next mark. Check seqID != 0 first
*/
public CompoundMark getPreviousMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID - 1);
}
return nextRacePosition;
}
public CompoundMark getCurrentMark(Integer currentSeqID) {
return raceMarkOrder.get(currentSeqID);
}
Integer nextPositionIndex = position.getPositionIndex() + 1;
RacePosition nextRacePosition = new RacePosition(nextPositionIndex, raceMarkOrder.get(nextPositionIndex), previousMark);
return nextRacePosition;
/**
* @param currentSeqID The seqID of the current mark the boat is heading to
* @return The mark following the mark that the boat is heading to
* @throws IndexOutOfBoundsException if there is no next mark. Check using {@link
* #isLastMark(Integer)}
*/
public CompoundMark getNextMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID + 1);
}
/**
@@ -72,7 +80,7 @@ public class MarkOrder {
* @param xml An AC35 RaceXML
* @return An ordered list of marks in the race
*/
private List<Mark> loadRaceOrderFromXML(String xml){
private List<CompoundMark> loadRaceOrderFromXML(String xml) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
@@ -92,11 +100,11 @@ public class MarkOrder {
logger.debug("Loaded RaceXML for mark order");
List<Corner> corners = data.getMarkSequence();
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
List<Mark> course = new ArrayList<>();
List<CompoundMark> course = new ArrayList<>();
for (Corner corner : corners){
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
course.add(compoundMark.getMarks().get(0));
course.add(compoundMark);
}
return course;
@@ -105,17 +113,6 @@ public class MarkOrder {
return null;
}
/**
* @return The first position in the race
*/
public RacePosition getFirstPosition(){
if (raceMarkOrder.size() > 0){
return new RacePosition(-1, raceMarkOrder.get(0), null);
}
return null;
}
/**
* Load the raceXML and mark order
*/
@@ -132,4 +129,4 @@ public class MarkOrder {
}
raceMarkOrder = loadRaceOrderFromXML(raceXML);
}
}
}
@@ -1,55 +0,0 @@
package seng302.model.mark;
/**
* Represents a boats position between two marks
*/
public class RacePosition {
private Integer positionIndex;
private Mark nextMark;
private Mark previousMark;
private Boolean isFinishingLeg;
public RacePosition(Integer positionIndex, Mark nextMark, Mark previousMark){
this.positionIndex = positionIndex;
this.nextMark = nextMark;
this.previousMark = previousMark;
isFinishingLeg = false;
}
/**
* @return The position of the boat (0...number of marks in race - 1)
*/
public Integer getPositionIndex(){
return positionIndex;
}
/**
* @return The mark the boat is heading to
* will return NULL if this is the finishing legg
*/
public Mark getNextMark(){
return nextMark;
}
/**
* @return The mark the boat is heading away from,
* Will return NULL if this is the starting leg
*/
public Mark getPreviousMark(){
return previousMark;
}
/**
* Sets a flag that this is the last leg in the race
*/
public void setFinishingLeg(){
isFinishingLeg = true;
}
/**
* @return true if this is the last leg in the race
*/
public boolean getIsFinishingLeg() {
return isFinishingLeg;
}
}
@@ -19,7 +19,9 @@ public enum PacketType {
COURSE_WIND,
AVG_WIND,
BOAT_ACTION,
OTHER;
OTHER,
RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE;
public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){
@@ -56,6 +58,10 @@ public enum PacketType {
return AVG_WIND;
case 100:
return BOAT_ACTION;
case 101:
return RACE_REGISTRATION_REQUEST;
case 102:
return RACE_REGISTRATION_RESPONSE;
default:
}
return OTHER;
@@ -45,6 +45,19 @@ public class GeoUtility {
return (Math.toDegrees(getBearingRad(p1, p2)) + 360.0) % 360.0;
}
/**
* WARNING: this function DOES NOT account for wrapping around on lats / longs etc.
* SO BE CAREFUL IN USING THIS FUNCTION
*
* @param p1 GeoPoint 1
* @param p2 GeoPoint 2
* @return GeoPoint midPoint
*/
public static GeoPoint getDirtyMidPoint(GeoPoint p1, GeoPoint p2) {
return new GeoPoint((p1.getLat() + p2.getLat()) / 2, (p1.getLng() + p2.getLng()) / 2);
}
/**
* Calculates the angle between to angular co-ordinates on a sphere in radians.
*
@@ -93,7 +106,6 @@ public class GeoUtility {
return new GeoPoint(Math.toDegrees(endLat), Math.toDegrees(endLng));
}
/**
* Performs the line function on two points of a line and a test point to test which side of the
* line that point is on. If the return value is return 1, then the point is on one side of the
@@ -125,6 +137,31 @@ public class GeoUtility {
}
}
/**
* Checks if the line formed by lastLocation and location doesn't intersect the line segment
* formed by mark1 and mark2 See the wiki Mark Rounding algorithm for more info
*
* @param mark1 One mark of the line
* @param mark2 The second mark of the line
* @param lastLocation The last location of the point crossing this line
* @param location The current location of the point crossing this line
* @return 0 if two line segment doesn't intersect, otherwise 1 if they intersect and
* lastLocation is on RHS of the line segment (mark1 to mark2) or 2 if lastLocation on LHS of
* the line segment (mark1 to mark2)
*/
public static Integer checkCrossedLine(GeoPoint mark1, GeoPoint mark2, GeoPoint lastLocation,
GeoPoint location) {
boolean enteredDirection = isClockwise(mark1, mark2, lastLocation);
boolean exitedDirection = isClockwise(mark1, mark2, location);
if (enteredDirection != exitedDirection) {
if (!isPointInTriangle(mark1, lastLocation, location, mark2)
&& !isPointInTriangle(mark2, lastLocation, location, mark1)) {
return enteredDirection ? 1 : 2;
}
}
return 0;
}
/**
* Given a point and a vector (angle and vector length) Will create a new point, that vector
@@ -155,10 +192,24 @@ public class GeoUtility {
* @param bearing2 the bearing of v2
* @return the difference of bearing from v1 to v2
*/
private static double getBearingDiff(double bearing1, double bearing2) {
private static Double getBearingDiff(double bearing1, double bearing2) {
return ((360 - bearing1) + bearing2) % 360;
}
/**
* Check if a geo point ins on the right hand side of the line segment, which
* formed by two geo points v1 to v2. (Algorithm: point is clockwise to the
* line if the bearing difference is less than 180 deg.)
*
* @param v1 one end of the line segment
* @param v2 another end of the line segment
* @param point the point to be tested
* @return true if the point is on the RHS of the line
*/
public static Boolean isClockwise(GeoPoint v1, GeoPoint v2, GeoPoint point) {
return getBearingDiff(getBearing(v1, v2), getBearing(v1, point)) < 180;
}
/**
* Given three geo points to form a triangle, the method returns true if the fourth point is
* inside the triangle
@@ -169,15 +220,15 @@ public class GeoUtility {
* @param point the point to be tested
* @return true if the fourth point is inside the triangle
*/
public static boolean isPointInTriangle(GeoPoint v1, GeoPoint v2, GeoPoint v3, GeoPoint point) {
// true, if diff of bearing from (v1->v2) to (v1->p) is less than 180 deg
boolean sideFlag = getBearingDiff(getBearing(v1, v2), getBearing(v1, point)) < 180;
public static Boolean isPointInTriangle(GeoPoint v1, GeoPoint v2, GeoPoint v3, GeoPoint point) {
// true, if diff of bearing from (v1 to v2) to (v1 to p) is less than 180 deg
boolean isCW = isClockwise(v1, v2, point);
if ((getBearingDiff(getBearing(v2, v3), getBearing(v2, point)) < 180) != sideFlag) {
if (isClockwise(v2, v3, point) != isCW) {
return false;
}
if ((getBearingDiff(getBearing(v3, v1), getBearing(v3, point)) < 180) != sideFlag) {
if (isClockwise(v3, v1, point) != isCW) {
return false;
}
@@ -256,9 +256,9 @@ public class XMLParser {
if (cMarkNode.getNodeName().equals("CompoundMark")) {
cMark = new CompoundMark(
XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID"),
XMLParser.getNodeAttributeString(cMarkNode, "Name")
XMLParser.getNodeAttributeString(cMarkNode, "Name"),
createMarks(cMarkNode)
);
cMark.addSubMarks(createMarks(cMarkNode));
allMarks.add(cMark);
}
}
@@ -7,6 +7,7 @@ import java.io.OutputStream;
import java.net.Socket;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
@@ -15,9 +16,12 @@ import java.util.zip.Checksum;
import javafx.application.Platform;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.control.ButtonType;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.*;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.Message;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -50,8 +54,9 @@ public class ClientToServerThread implements Runnable {
private Socket socket;
private InputStream is;
private OutputStream os;
private Logger logger = LoggerFactory.getLogger(ClientToServerThread.class);
private int clientId;
private int clientId = -1;
// private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer;
@@ -73,15 +78,8 @@ public class ClientToServerThread implements Runnable {
socket = new Socket(ipAddress, portNumber);
is = socket.getInputStream();
os = socket.getOutputStream();
Integer allocatedID = threeWayHandshake();
if (allocatedID != null) {
clientId = allocatedID;
clientLog("Successful handshake. Allocated ID: " + clientId, 1);
} else {
clientLog("Unsuccessful handshake", 1);
closeSocket();
return;
}
sendRegistrationRequest();
thread = new Thread(this);
thread.start();
@@ -130,9 +128,15 @@ public class ClientToServerThread implements Runnable {
if (streamPackets.size() > 0) {
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
} else {
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
for (ClientSocketListener csl : listeners)
csl.newPacket();
if (PacketType.RACE_REGISTRATION_RESPONSE == PacketType.assignPacketType(type, payload)){
processRegistrationResponse(new StreamPacket(type, payloadLength, timeStamp, payload));
}
else {
if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
for (ClientSocketListener csl : listeners)
csl.newPacket();
}
}
} else {
clientLog("Packet has been dropped", 1);
@@ -157,36 +161,60 @@ public class ClientToServerThread implements Runnable {
/**
* Listens for an allocated sourceID and returns it to the server
*
* @return the sourceID allocated to us by the server
* Sends a request to the server asking for a source ID
*/
private Integer threeWayHandshake() {
Integer ourSourceID = null;
while (true) {
try {
ourSourceID = is.read();
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
}
if (ourSourceID != null) {
try {
os.write(ourSourceID);
return ourSourceID;
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
return null;
}
}
private void sendRegistrationRequest() {
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER);
try {
os.write(requestMessage.getBuffer());
} catch (IOException e) {
logger.error("Could not send registration request. Exiting");
System.exit(1);
}
}
/**
* Accepts a response to the registration request message, and updates the client OR quits
* @param packet The registration requests packet
*/
private void processRegistrationResponse(StreamPacket packet){
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 3));
int statusCode = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 4,5));
RegistrationResponseStatus status = RegistrationResponseStatus.getResponseStatus(statusCode);
if (status.equals(RegistrationResponseStatus.SUCCESS_PLAYING)){
clientId = sourceId;
return;
}
logger.error("Server Denied Connection, Exiting");
final String alertErrorText;
if (status.equals(RegistrationResponseStatus.FAILURE_FULL)){
alertErrorText = "Server is full";
}
else{
alertErrorText = "Could not connect to server";
}
Platform.runLater(() -> {
new Alert(AlertType.ERROR, alertErrorText, ButtonType.OK).showAndWait();
System.exit(1);
});
}
/**
* Send the post-start race course information
* @param boatActionMessage The message to send
*/
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) {
if (clientId == -1) return;
try {
os.write(boatActionMessage.getBuffer());
} catch (IOException e) {
@@ -13,6 +13,8 @@ import javafx.scene.Node;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket;
@@ -22,8 +24,6 @@ import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
@@ -62,6 +62,7 @@ public class GameClient {
ioe.printStackTrace();
System.out.println("Unable to connect to host...");
}
socketThread.addStreamObserver(this::parsePackets);
LobbyController lobbyController = loadLobby();
lobbyController.setPlayerListSource(clientLobbyList);
@@ -174,7 +175,6 @@ public class GameClient {
break;
case BOAT_XML:
System.out.println("GOT SUM BOATS YAY :)");
allBoatsMap = XMLParser.parseBoats(
StreamParser.extractXmlMessage(packet)
);
@@ -312,7 +312,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
updateRaceTime();
updateWindDirection();
updateOrder();
updateSparkLine();
// updateSparkLine();
}
}, 0, 1000);
}
@@ -1,54 +0,0 @@
package seng302.model;
import static org.junit.Assert.*;
import org.junit.Before;
import org.junit.Test;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
/**
* Use this link to test geo distances
* http://www.csgnetwork.com/gpsdistcalc.html
* Created by wmu16 on 3/08/17.
*/
public class YachtTest {
private Yacht yacht;
private CompoundMark compoundMark;
private Double toleranceRatio = 0.01;
private GeoPoint p1 = new GeoPoint(57.670333, 11.827833);
private GeoPoint p2 = new GeoPoint(57.671524, 11.844495);
private GeoPoint p3 = new GeoPoint(57.670822, 11.843392);
private GeoPoint p4 = new GeoPoint(25.694829, 98.392049);
@Before
public void setup() {
yacht = new Yacht("Yacht",
0,
"0",
"WillIsCool",
"HaomingIsOk",
"NZL");
yacht.setLocation(57.670333, 11.827833);
compoundMark = new CompoundMark(0, "HaomingsMark");
Mark subMark1 = new Mark("H", 57.671524, 11.844495, 0);
Mark subMark2 = new Mark("H", 57.670822, 11.843392, 0);
compoundMark.addSubMarks(subMark1, subMark2);
yacht.setNextMark(compoundMark);
}
@Test
public void testDistanceToNextMark() {
Double actual, expected;
actual = yacht.calcDistanceToNextMark();
expected = 927d;
assertEquals(expected, actual, expected * toleranceRatio);
}
}
@@ -0,0 +1,68 @@
package seng302.model.mark;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import java.util.ArrayList;
import java.util.List;
import org.junit.Before;
import org.junit.Test;
import seng302.model.GeoPoint;
/**
* A class to test the compound mark calss
* Created by wmu16 on 10/08/17.
*/
public class CompoundMarkTest {
private Mark mark1;
private Mark mark2;
private CompoundMark gateMark;
private CompoundMark singleMark;
private static Double TOLERANCE_RATIO = 0.01;
@Before
public void setUp() throws Exception {
mark1 = new Mark("Mark1", 57.670333, 11.842833, 0);
mark2 = new Mark("Mark2", 57.671524, 11.844495, 1);
List<Mark> gateMarks = new ArrayList<Mark>();
gateMarks.add(mark1);
gateMarks.add(mark2);
List<Mark> singleMarks = new ArrayList<Mark>();
singleMarks.add(mark1);
gateMark = new CompoundMark(0, "Fun Mark", gateMarks);
singleMark = new CompoundMark(1, "Awesome Mark", singleMarks);
}
@Test
public void getSubMark() throws Exception {
assertEquals(mark1, gateMark.getSubMark(1));
assertEquals(mark2, gateMark.getSubMark(2));
assertEquals(mark1, singleMark.getSubMark(1));
}
@Test
public void getMidPoint() throws Exception {
GeoPoint result = gateMark.getMidPoint();
assertEquals(57.6709285, result.getLat(), result.getLat() * TOLERANCE_RATIO);
assertEquals(11.843664, result.getLng(), result.getLng() * TOLERANCE_RATIO);
result = singleMark.getMidPoint();
assertEquals(result, mark1);
}
@Test
public void isGate() throws Exception {
assertTrue(gateMark.isGate());
assertFalse(singleMark.isGate());
}
}
+30 -43
View File
@@ -1,21 +1,23 @@
package seng302.models;
import static junit.framework.TestCase.assertEquals;
import static junit.framework.TestCase.assertFalse;
import static junit.framework.TestCase.assertTrue;
import org.junit.AfterClass;
import org.junit.BeforeClass;
import org.junit.Test;
import seng302.model.mark.Mark;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.MarkOrder;
import seng302.model.mark.RacePosition;
import static junit.framework.TestCase.assertEquals;
import static junit.framework.TestCase.assertTrue;
public class MarkOrderTest {
private static MarkOrder markOrder;
private static Integer currentSeqID;
@BeforeClass
public static void setup(){
markOrder = new MarkOrder();
currentSeqID = 0;
}
/**
@@ -26,54 +28,39 @@ public class MarkOrderTest {
assertTrue(markOrder != null);
}
/**
* Test if .getNextMark() returns null if it is called with the final mark in the race
*/
@Test
public void testNextMarkAtEnd(){
// There are no marks in the XML, therefore this can't be tested
if (markOrder.getMarkOrder().size() == 0){
return;
}
public void testIsLastMark() {
currentSeqID = 0;
assertFalse(markOrder.isLastMark(currentSeqID));
Mark lastMark = markOrder.getMarkOrder().get(markOrder.getMarkOrder().size() - 1);
Integer lastIndex = markOrder.getMarkOrder().size() - 1;
RacePosition lastRacePosition = new RacePosition(lastIndex, lastMark, null);
assertEquals(null, markOrder.getNextPosition(lastRacePosition).getNextMark());
currentSeqID = markOrder.getMarkOrder().size() - 1;
assertTrue(markOrder.isLastMark(currentSeqID));
}
/**
* Test if .getNextMark() method returns the next mark in the race
*/
@Test
public void testNextMark(){
// There are not enough marks for this to be tested
if (markOrder.getMarkOrder().size() < 2){
return;
}
public void testGetNextMark() {
currentSeqID = 4;
CompoundMark nextMark = markOrder.getMarkOrder().get(4 + 1);
assertEquals(nextMark, markOrder.getNextMark(currentSeqID));
RacePosition firstRacePos = new RacePosition(0, markOrder.getMarkOrder().get(0), null);
assertEquals(markOrder.getMarkOrder().get(1).getName(), markOrder.getNextPosition(firstRacePos).getNextMark().getName());
currentSeqID = 3;
nextMark = markOrder.getMarkOrder().get(3 + 1);
assertEquals(nextMark, markOrder.getNextMark(currentSeqID));
}
/**
* Test if a whole race can be completed
*/
@Test
public void testMarkSequence(){
RacePosition current = markOrder.getFirstPosition();
public void testGetCurrentMark() {
currentSeqID = 0;
CompoundMark currentMark = markOrder.getMarkOrder().get(0);
assertEquals(currentMark, markOrder.getCurrentMark(0));
}
while (!current.getIsFinishingLeg()){
current = markOrder.getNextPosition(current);
if (current.getIsFinishingLeg()){
assertEquals(null, current.getNextMark());
}
}
@Test
public void testGetPreviousMark() {
currentSeqID = 1;
CompoundMark prevMark = markOrder.getMarkOrder().get(0);
assertEquals(prevMark, markOrder.getPreviousMark(currentSeqID));
}
@AfterClass
@@ -0,0 +1,89 @@
package seng302.models;
import static org.junit.Assert.assertEquals;
import java.util.HashMap;
import org.junit.AfterClass;
import org.junit.BeforeClass;
import org.junit.Test;
import seng302.gameServer.GameState;
import seng302.model.PolarTable;
import seng302.model.Yacht;
public class YachtTest {
private static Yacht y1;
//Yacht y2;
private static Double windDirection = 180d;
private static Double windSpeed = 20d;
private static GameState gs;
@BeforeClass
public static void setUp() {
y1 = new Yacht("Yacht", 101, "Y1", "Y1", "Yacht 1", "C1");
gs = new GameState("localhost");
}
@Test
public void tackGybeTest() {
HashMap<Double, Double> values = new HashMap<>();
values.put(280.0, 80.0);
values.put(270.0, 90.0);
values.put(359.0, 1.0);
values.put(180.0, 180.0);
values.put(75.0, 285.0);
for (Double begin : values.keySet()) {
y1.setHeading(begin);
y1.tackGybe(windDirection);
for (int i = 0; i < 50; i++) {
y1.runAutoPilot();
}
assertEquals(values.get(begin), y1.getHeading(), 5.0);
}
}
@Test
public void vmgTest() {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
Double upwind = PolarTable.getOptimalUpwindVMG(windSpeed).keySet().iterator().next();
Double downwind = PolarTable.getOptimalDownwindVMG(windSpeed).keySet().iterator().next();
HashMap<Double, Double> values = new HashMap<>();
upwind = (double) Math.floorMod(upwind.longValue() + windDirection.longValue(), 360L);
Double upwindRight = upwind;
Double upwindLeft = 360 - upwindRight;
downwind = (double) Math.floorMod(downwind.longValue() + windDirection.longValue(), 360L);
Double downwindRight = downwind;
Double downwindLeft = 360 - downwindRight;
values.put(190d, upwindRight);
values.put(170d, upwindLeft);
values.put(10d, downwindLeft);
values.put(350d, downwindRight);
for (Double begin : values.keySet()) {
System.out.println(begin);
y1.setHeading(begin);
y1.turnToVMG();
for (int i = 0; i < 50; i++) {
y1.runAutoPilot();
System.out.println(y1.getHeading());
}
y1.disableAutoPilot();
assertEquals(values.get(begin), y1.getHeading(), 5.0);
}
}
@AfterClass
public static void tearDown() {
y1 = null;
}
}
@@ -6,12 +6,11 @@ import static org.junit.Assert.assertNotEquals;
import static org.junit.Assert.assertTrue;
import javafx.geometry.Point2D;
import org.junit.Before;
import org.junit.Test;
import seng302.model.GeoPoint;
import seng302.utilities.GeoUtility;
/**
* http://www.geoplaner.com/ For plotting geo points for visualisation
* To test methods in GeoUtility.
* Use this site to calculate distances
* https://rechneronline.de/geo-coordinates/#distance
@@ -150,4 +149,32 @@ public class GeoUtilityTest {
assertFalse(GeoUtility.isPointInTriangle(v1, v2, v3, p2));
}
@Test
public void testCheckCrossedGate() {
GeoPoint mark1 = new GeoPoint(37.40937, -122.62233);
GeoPoint mark2 = new GeoPoint(37.40938, -122.62154);
GeoPoint location1 = new GeoPoint(37.40964, -122.62196);
GeoPoint location2 = new GeoPoint(37.40910, -122.62189);
GeoPoint location3 = new GeoPoint(37.40949, -122.62202);
GeoPoint location4 = new GeoPoint(37.40927, -122.62152);
// M1 -> M3 enters from CCW side
assertTrue(GeoUtility.checkCrossedLine(mark1, mark2, location1, location2) == 2);
// M1 -> M3 doesn't across
assertFalse(GeoUtility.checkCrossedLine(mark1, mark2, location1, location3) > 0);
// M2 -> M3 enters from CW side
assertTrue(GeoUtility.checkCrossedLine(mark1, mark2, location2, location3) == 1);
// order changes intersect direction
assertTrue(GeoUtility.checkCrossedLine(mark2, mark1, location2, location3) == 2);
assertTrue(GeoUtility.checkCrossedLine(mark1, mark2, location3, location2) == 2);
}
@Test
public void testDirtyMiddlePoint() {
GeoPoint result = GeoUtility.getDirtyMidPoint(p1, p2);
assertEquals(57.6709285, result.getLat(), result.getLat() * toleranceRate);
assertEquals(11.836164, result.getLng(), result.getLng() * toleranceRate);
}
}
+11 -2
View File
@@ -34,8 +34,12 @@ public class ToggleSailSteps {
mst = new MainServerThread();
client = new ClientToServerThread("localhost", 4942);
GameState.setCurrentStage(GameStages.RACING);
Thread.sleep(200); // Sleep needed to help the threads all be up to speed with each other
Yacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
Assert.assertFalse(yacht.getSailIn());
}
@When("^the user has pressed \"([^\"]*)\"$")
public void the_user_has_pressed(String arg1) throws Throwable {
startTime = System.currentTimeMillis();
@@ -50,7 +54,12 @@ public class ToggleSailSteps {
@Then("^the sails are \"([^\"]*)\"$")
public void the_sails_are(String arg1) throws Throwable {
//Yacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
//Assert.assertTrue(yacht.getSailIn());
Thread.sleep(200); // Sleep needed to help the threads all be up to speed with each other
Yacht yacht = (new ArrayList<>(GameState.getYachts().values())).get(0);
if (arg1 == "in") {
Assert.assertTrue(yacht.getSailIn());
} else {
Assert.assertFalse(yacht.getSailIn());
}
}
}