Compare commits

...

146 Commits

Author SHA1 Message Date
Alistair McIntyre 56d18ad8ad - Initial commit to attempt to smooth turning.
tags : #issue[78]
2017-09-28 12:13:10 +13:00
Kusal Ekanayake 4ec23a1785 Fixed race fxml not showing other elements 2017-09-28 11:30:09 +13:00
Haoming Yin 37e4fe4ce7 Issue #83: Server creation dialog need to be polished
- rearranged the layout of all the nodes
- set CSS files for the dialog
- added close button

tags: #story[1273]
2017-09-28 11:13:02 +13:00
Michael Rausch 8b7407bf89 Various bug fixes
- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started  before connecting to the server
- Fixed concurrency issue in server-> client thread list

Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Calum 00ddf117b2 Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/images/wind-180.png
2017-09-28 00:26:09 +13:00
Calum a266779709 Added new Wind Waker mesh
#implement #story[1293]
2017-09-28 00:24:34 +13:00
Haoming Yin df24fe072a Added animation for wind turning.
- enlarged the wind image size to centre the compass
- added animation to smooth the turning
2017-09-28 00:13:45 +13:00
Calum a1a34b9bd7 Merge branch 'develop' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into develop 2017-09-27 23:36:14 +13:00
Calum 42d490d6fd Added new Wind Waker mesh
#implement #story[1293]
2017-09-27 23:35:51 +13:00
Haoming Yin cd4a2f8da3 Merge remote-tracking branch 'origin/develop' into develop 2017-09-27 22:47:08 +13:00
Haoming Yin 287cfd77d0 Fix: smoothing wind rotation
- added animation for wind rotation
- enlarged wind image's background to centre the compass

#story[1273]
2017-09-27 22:45:56 +13:00
William Muir ff4c2cd5b6 Merge branch '1273_Skybox' into 'develop'
1273 skybox

Server Discovery:
 - Created server discovery server.
 - Implemented protocols to support matchmaking & room code connection
 - Improved error handling for server disconnections

Skybox:
 - Added a skybox
 - Added a terrain mesh

See merge request !79
2017-09-27 21:52:34 +13:00
Peter Galloway cd199767ae created new models for all pickups #story[1293] 2017-09-27 20:40:40 +13:00
Michael Rausch 5cc4898ab5 Fixed failing tests & other bug fixes
- Fixed server capacity in server list
- Fixed failing unit tests for chat

Tags: #story[1281] #pair[mra106, cir27]
2017-09-27 20:37:29 +13:00
Haoming Yin 22e1e57c24 Issue #73: If you change controls to 'Continuously turning' before moving into game, it is not applied
- always send turning mode packet when race starts to sync the steering mode

#story[1278]
2017-09-27 20:18:06 +13:00
Haoming Yin c5d2016733 Merge branch 'issue_#67_early_start' into 'develop'
added a check in the start logic to make sure a boat can't cross the start line early



See merge request !74
2017-09-27 19:42:05 +13:00
Kusal Ekanayake efc71f2003 Resolved issue #69 and added dock icon for splash screen. 2017-09-27 19:27:13 +13:00
Michael Rausch 2b3a972ed5 Various bug fixes
- Fixed bug where an invalid port number would crash the program
- Closed the stage before cleaning up resources. This speeds up closing the app.
- Added error handling for when the client looses connection to the server.

Tags: #story[1281]
2017-09-27 17:14:55 +13:00
Calum 2a523a5664 Added a duck boat mesh.
#implement #story[1274]
2017-09-27 17:03:02 +13:00
Michael Rausch 67f3124cfb Merge branch 'develop' into 1273_Skybox 2017-09-27 15:32:54 +13:00
Michael Rausch 7db387bdec Merged Host Customisation onto 1273_Skybox 2017-09-27 15:31:54 +13:00
Alistair McIntyre 2ceca2fd42 Merge branch 'loading_screens' into 'develop'
Loading screens

# Changes
- Fixed a bug with sound not being muted consistently (the music would play when you press play again even if the music was muted)
- Added a splash screen to show for ~2 seconds on launch, doesn't repeat again while playing the same instance
- Added a loading screen which disappears when the race view has finished being set up (boats in place etc)

# Testing
- Manual testing done, few irrelevant bugs have been found, will log in issue tracker

See merge request !78
2017-09-27 15:05:36 +13:00
Michael Rausch 00ff771fc3 Merge remote-tracking branch 'origin/story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
2017-09-27 14:56:09 +13:00
Michael Rausch d963785679 Added files from merge 2017-09-27 14:47:32 +13:00
Michael Rausch 78f64557c3 Merged dev onto 1273_Skybox 2017-09-27 14:46:12 +13:00
Michael Rausch 982fac38a0 Merge remote-tracking branch 'origin/develop' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/MessageFactory.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/ClientYacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/ServerListController.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
#	src/main/resources/icons/bumperIcon.png
#	src/main/resources/icons/handlingIcon.png
#	src/main/resources/icons/velocity.png
#	src/main/resources/icons/windWalkerIcon.png
#	src/main/resources/views/RaceView.fxml
#	src/main/resources/views/dialogs/ServerCreationDialog.fxml
2017-09-27 14:23:38 +13:00
Kusal Ekanayake edbfb2f84f Modified timings for load screen. 2017-09-27 14:16:27 +13:00
Kusal Ekanayake c01111038f Merge branch 'develop' into loading_screens
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 14:05:46 +13:00
William Muir fd53fd52a4 Forgot to git add the new icon.. again.. sorree
#story[1293]
2017-09-27 12:44:50 +13:00
William Muir 6f62efcc93 Updated the icons to be more uniform and transparent
#story[1293]
2017-09-27 12:44:22 +13:00
Michael Rausch daf3867433 Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
2017-09-27 12:32:17 +13:00
William Muir e5af7bf666 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 12:06:16 +13:00
William Muir 85ca91db96 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 11:55:40 +13:00
William Muir 2eb7e603f1 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps 2017-09-27 03:01:41 +13:00
William Muir 658a342118 Added the bad random to git sorree forgot to git add
#story[1293]
2017-09-27 03:01:23 +13:00
Calum c0bd498f1b Added debugs for missing xml 2017-09-27 02:50:36 +13:00
Calum Irwin ea52977aeb Merge branch '1293_PowerUps' into 'develop'
1293 power ups

# Changes 
* Token Objects added to represent pickups along with their corresponding mesh objects 
* Yachts now have a powerup attribute 
* Power up attribute is checked in Game State updates and updates are now done appropriately, dependant on this power up 
* RaceViewController now has a grid pane to show the different power up icons. These will display when a token is picked up and blink when they are about to dissapear
* Token generator created. This generates token locations randomly in the map in circles centred between the legs of the race 
* Added Yacht EventCodes for the different type of power / up / down status effect actions
 
# Refactor
* Moved Timer tasks such as spawn tokens and update wind into the GameState where they belong
* Moved the creation of some messages in odd places, server side, into the MessageFactory class 
 
# Testing 
* Manual test done
* Junits created for the random token generator

See merge request !77
2017-09-27 02:47:57 +13:00
William Muir 10fa51a105 Added some testing for the Random spawner
#story[1293]
2017-09-27 02:27:30 +13:00
Calum b18d9e8573 Added empty cucumber
#test
2017-09-27 02:04:58 +13:00
Calum e9881bb24a Added per map max player count. Handles case when map cannot fit players behind start mark. Added initial implementation for spacing out yachts.
#implement  #story[1275]
2017-09-27 02:04:24 +13:00
William Muir c54a1e141d Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 01:49:18 +13:00
William Muir 6d51ea3574 Created a random place token generator.
Generates a location between any leg of the race in a random angle / distance of the radius of the centre point of the two gates to one of the gates

#story[1293]
2017-09-27 01:44:01 +13:00
Zhi You Tan d56468e4aa - Fixed snackbar not showing on race view
- Added close label on server creation dialog

#story[1273]
2017-09-27 00:38:42 +13:00
Calum ab5ad58237 Merge branch 'develop' into story1275_host_customization
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 23:37:59 +13:00
Calum df7264cc1f Added per map max player count. Handles case when map cannot fit players behind start mark. Added initial implementation for spacing out yachts.
#implement.
2017-09-26 23:34:19 +13:00
Zhi You Tan 5248921576 Multiple fixes:
- fix last button no longer default focused when loading keybinding dialog
- fix click and mouse exit still focused on button
- closing keybinding does not focus on chat anymore

#story[1273]
2017-09-26 22:52:58 +13:00
William Muir 330ccd272d The random token now has a 50% chance of causing your boat to have a speed penalty
#story[1293]
2017-09-26 21:13:35 +13:00
William Muir 4b7dfe38c4 Fixed Boats powering up and down correctly. Icons respond correctly
#story[1293]
2017-09-26 19:43:32 +13:00
William Muir ab07c7f298 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 19:01:53 +13:00
William Muir b5076bc976 Fixed wind walker and bumper
Added a hack to bumper so that the collision distance is larger than the regular collision distance
Wind walker now makes you go at you max speed rather than VMG speed

#story[1293]
2017-09-26 18:57:15 +13:00
Michael Rausch 2dcdd1c248 Merge branch '1273_Changing_Cameras' into 'develop'
1273 changing cameras

# Multiple Camera Views

## 3 Camera Views Implemented
1. Normal 3D (Isometric)
2. Top Down Perspective
3. Chase Cam (Over the Shoulder)

- Isometric and Top Down Perspectives can Pan within limits.
- Chase Cam rotates the camera around the boat. (While still following it)
- All camera views can Zoom.

# Testing

No testing completed other than manually testing myself. A proper manual test should be completed by the merger.

See merge request !76
2017-09-26 18:36:59 +13:00
Alistair McIntyre 9b00f76907 removed print statements and added documentation.
tags : #story[1273]
2017-09-26 18:36:13 +13:00
Alistair McIntyre f11c457d28 removed print statements
tags : #story[1273]
2017-09-26 18:31:47 +13:00
Michael Rausch 9e4fa30787 Merge branch 'issue68_boat_not_turning_on_starbord_vmg' into 'develop'
the boat can now turn after snapping to starboard vmg #story[1273]



See merge request !75
2017-09-26 18:11:24 +13:00
Alistair McIntyre 99ce4fa11d Merged develop in and reimplemented keybindings for moving the camera.
tags : #story[1273]
2017-09-26 18:01:39 +13:00
Alistair McIntyre 69d1fa9488 Merge branch 'develop' into 1273_Changing_Cameras 2017-09-26 17:36:40 +13:00
Alistair McIntyre 66e6a8a2a4 - Small Changes
tags : #story[1273]
2017-09-26 17:35:36 +13:00
Kusal Ekanayake 671efcaf08 Adding spinners to the loading screen. 2017-09-26 17:25:57 +13:00
William Muir 8ba44d7476 Minor commit for testing
#story[1293]
2017-09-26 17:19:45 +13:00
Peter Galloway dd43097677 the boat can now turn after snapping to starboard vmg #story[1273] 2017-09-26 17:07:55 +13:00
Kusal Ekanayake 98abe64f00 Added splash and loading screen 2017-09-26 17:07:02 +13:00
Alistair McIntyre 1a53579317 - Isometric Camera
- Zoom Bounds added.
 - Camera Panning Bounds added. Need to be tested with extra maps.

tags : #story[1273]
2017-09-26 16:57:07 +13:00
Haoming Yin 132a729758 Temporarily added more options in key binding dialog. But still need to implement binding after camera story has been merged into develop
tags: #story[1273]
2017-09-26 15:49:16 +13:00
Peter Galloway 870d7a6e82 added a check in the start logic to make sure a boat can't cross the start line prematurely (they will have to go back and go through it again) #fix #refactor 2017-09-26 15:25:24 +13:00
alistairjmcintyre 2e7487fdfc - Chase Camera:
- Has panning bounds, zoom bounds, and general tidy up.
 - Now correctly observes the boat object rather than getting information from both the boat object AND the client yacht model.

Top Down Camera:
 - Can only pan within certain bounds now, and will continue to follow the boat regardless.
 - Can only zoom within certain bounds now.

Isometric Camera:
 - Nothing changed.

#tags [1273]
2017-09-26 15:06:21 +13:00
Haoming Yin 1bd4db73cd Issue 66: client side error pop ups use default javaFx style
- created JFeonix style pop up to replace the default one

tags: #story[1273]
2017-09-26 14:44:37 +13:00
William Muir 7a4cdbe0c9 Fixed WindWalker
#story[1293]
2017-09-26 11:12:29 +13:00
Calum 735699dc85 Changed default number of legs. 2017-09-26 01:53:33 +13:00
Calum 81e791bd1a Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
#fix
2017-09-26 01:49:43 +13:00
Calum 06e5f4ae00 Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox 2017-09-26 01:35:07 +13:00
Calum cd2b4cb93c fixed anchor pane issues 2017-09-26 01:34:59 +13:00
Calum dde1c82dbb merge with host customization and dev. 2017-09-26 01:21:55 +13:00
Calum d9c832168b Merge branch 'story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
#	src/main/java/seng302/visualiser/controllers/ViewManager.java
#	src/main/resources/views/LobbyView.fxml
#	src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch 9cfb3b9e5d Added functionality to automatically select a server
- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server

Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Calum e990c68d40 #document 2017-09-26 01:12:43 +13:00
Calum 83871a0336 Fixed boat trials rendering abnormally
#issue[65] #fix
2017-09-26 01:07:02 +13:00
Calum 6cba024d64 Made changes to the shape of boat trials. 2017-09-26 00:59:04 +13:00
Calum 51747e2d13 Refactored the 2D and 3D game view class setups. Made scaling more logical.
#refactor #story[1275]
2017-09-26 00:55:28 +13:00
Calum b3981b19e0 Merge branch 'develop' into story1275_host_customization
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
#	src/test/java/seng302/models/YachtTest.java
2017-09-25 23:25:33 +13:00
Calum 3d7a64068f Fixed scaling issues.
#fix
2017-09-25 23:19:03 +13:00
Calum c12f7408ad experimenting with map scaling
#implement
2017-09-25 22:57:45 +13:00
Calum 7027de80c4 Fixed issues with correct protocol implementation.
#issue[64] #fix #testmanual
2017-09-25 22:09:26 +13:00
Calum 35b50d1436 Refactored 2d game view distance calculations to better size and sale the map,
#implement #refactor #story[1275]
2017-09-25 21:06:18 +13:00
Michael Rausch d0844e861d Changed water color to blue 2017-09-25 19:25:03 +13:00
Michael Rausch 5d32d76d9d Added local skybox texture, and changed water color
- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch 9ca39d1a7c Merge branch '1273_Changing_Cameras' into 1273_Skybox 2017-09-25 18:40:15 +13:00
Michael Rausch 30dad8509e Added skybox & cleaned up server list UI
- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir 0211f2df38 Merged dev back on
#story[1293]
2017-09-25 17:38:09 +13:00
William Muir dba5a5680f Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/resources/views/RaceView.fxml
2017-09-25 17:20:25 +13:00
William Muir 5c50e77efa Merge branch 'Story1278_keybindings' into 'develop'
Story1278 keybindings

# Changes

- Added customised action key binding for all boat actions
- Users can select the turning mode (continuously turning mode, and the default turning mode)
- Refined UI design for key bindings
- Added animation which mouse enters/exits the setting button, and also prompt text to guide users to press key
- Popup window to inform users if their key assignment is successful or not

# Testing

## Manual testing log as below (all passed according to the assigner)
- if a player toggles the turning mode toggle button, the labels for upwind and downwind will be changed correspondingly
- if a player clicks the "reset" button, all the key binding settings will be reset to default
- if a player assigns a key which is already is in use, a popup box will inform the assignment is failed, and action will be changed back
- if a player assigns a key successfully, a popup will inform the success, and the new key binding will appear on the button
- A player can change their key bindings before the race starts and during the race


See merge request !73
2017-09-25 17:11:12 +13:00
Zhi You Tan 0e93be7b36 Fixed send button traversable issue.
- removed sensitive characters.

#story[1278] #pair[hyi25, zyt10]
2017-09-25 17:06:36 +13:00
Zhi You Tan 191b818e38 Added close button for keyBindingDialog.
- fixed that you cannot bind the key you are using.

#story[1278] #pair[hyi25, zyt10]
2017-09-25 16:31:28 +13:00
Alistair McIntyre 00b09997b0 - Added Camera panning to chase camera mode.
tags : #story[1273]
2017-09-25 16:28:37 +13:00
Alistair McIntyre d250c635d8 - Adjusted server tick rate to test smoothing
tags : #story[1273]
2017-09-25 15:32:13 +13:00
Alistair McIntyre 376c4d25a8 Merge branch 'develop' into 1273_Changing_Cameras
# Conflicts:
#	src/main/java/seng302/model/ClientYacht.java
2017-09-25 14:40:19 +13:00
Alistair McIntyre e66abb4340 - An attempt at chase cam smoothing. needs work.
tags : #story[1273]
2017-09-25 14:39:09 +13:00
Alistair McIntyre a19e191684 - Chase cam kind of working, need to find a fix for the abrupt direction change.
tags : #story[1273]
2017-09-25 14:03:47 +13:00
William Muir 29b97a194d Merged dev back on
#story[1293]
2017-09-25 11:26:44 +13:00
William Muir 8a0ad8d6a9 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:19:10 +13:00
Haoming Yin 19db6668da Fixed merge conflicts in server yacht
tags #story[1278]
2017-09-25 11:09:14 +13:00
Haoming Yin 44275aec04 Merge branch 'develop' into Story1278_keybindings
# Conflicts:
#	src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:06:28 +13:00
Michael Rausch ca320f7fb8 Merge remote-tracking branch 'origin/1273_Changing_Cameras' into 1281_Server_Discovery_Internet 2017-09-25 00:18:35 +13:00
Zhi You Tan 64245833cd Merge branch 'Story1274_custom_boat_stats' into 'develop'
Story1274 custom boat stats

# Changes
- Added 3 areas for game play variation with the boats (stats)
    - Max speed
    - Handling
    - Acceleration
- Added stat bars on the customize boat screen so players can see the stats

# Testing
- Manual testing
- No JUnits made since no real processing methods were added


See merge request !72
2017-09-24 18:53:15 +13:00
Kusal Ekanayake aa0149b9a7 Merge branch 'develop' into Story1274_custom_boat_stats 2017-09-24 18:08:54 +13:00
Kusal Ekanayake f6b41f0513 Fixes Issue #59 2017-09-24 18:06:26 +13:00
Calum 9b00ba654a Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.
#implement #testmanual #story[1275]

Known bugs:
 * Can't move
 * Map is off center in lobby view.
 * 3D Map is off center
2017-09-23 22:45:53 +12:00
Haoming Yin 8dfdb228e9 Fixed a bug that game client tries to send turning mode packet when there is no socketThread
- add a if statement to check if socketThread is initialized before sending packet.

#story[1278]
2017-09-23 21:04:57 +12:00
Haoming Yin 1042817e4e Snackbar's color can be changed according to the message type
- load a separate css file to change the color
- if the assignment failed, the snackbar prompt will be red, otherwise theme color

#story[1278]
2017-09-23 20:59:29 +12:00
Haoming Yin 066557584f Implemented turning mode toggle
- when the mode is toggled, a boat action package will be sent to notify server
to change the boat's turning mode
- turning mode toggle is now fully functional

#story[1245]
2017-09-23 19:37:13 +12:00
Haoming Yin 4011295b8b Slightly optimised code style and add more functionality
- optimised UI
- check conflicts when change key bind if the key has already been in use
- abstract keybind as a separate singleton class so all class can access it
- [WIP] turning mode is need to be finished

#story[1245]
2017-09-23 17:52:48 +12:00
William Muir 78259f8e33 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:54:03 +12:00
William Muir c47e5b1450 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:31:18 +12:00
Kusal Ekanayake 0a885dd8fd Clean up changes
#story[1274]
2017-09-23 15:37:16 +12:00
Kusal Ekanayake e9b50038a9 Balance changes. Always wanted to use that as a commit message.
#story[1274]
2017-09-23 15:09:22 +12:00
Kusal Ekanayake 364264377a Fixed merge errors and reimplemented handling multiplier
#story[1274]
2017-09-23 15:04:11 +12:00
Kusal Ekanayake 9112183ac3 Merge branch 'develop' into Story1274_custom_boat_stats
# Conflicts:
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/java/seng302/visualiser/controllers/dialogs/BoatCustomizeController.java
2017-09-23 14:48:50 +12:00
William Muir 8c7f9a878d Created Boat bumper logic. Refactored logic for powering up / dpwn
YachtEventType: Added some new events, a generic power down event and a bumper_crash event for an affected boat
GameState: Implemented boat bumper logic
MessageFactory: Made new messages for powerdown and status effect
ClientYacht: Had to create another powerDown functional interface to inform the race view controller when to turn off the icon
RaceViewController/GameClient: Now waits for a message about powering down before turning off rather than waiting time client side

#story[1293]
2017-09-23 13:23:16 +12:00
William Muir ecb3d4ecbf Removed sendServerMessage to be replaced with notifyMessageListeners. Minor structure move arounds
#story[1293]
2017-09-23 11:49:56 +12:00
William Muir e61b6d50a1 Small refactor. Fixed tokens to spawn on the minute mark.
Moved updates of wind and token timers into gamestate from mainserver thread. Now triggered upon GameState change to start

#story[1293]
2017-09-23 11:33:01 +12:00
Zhi You Tan 957821f1f2 [WIP] Created a snackbar for notification. Currently used for keybinding success/fail. Need to show red if fails.
#story[1278]
2017-09-23 01:39:26 +12:00
William Muir 061e49bab9 Implemented wind walker algorithm. Refactored some GameState updating logic to allow for better token logic integration
GameState: Moved all token logic into its own function startPoint so that it is dsijoint from other updating logic
GameState: Implemented wind walker algorithm.
GameState: Changed Generic 'speedMultiplier' to 'serverSpeedMultiplier' to make it obviously disjoint from a boats speed multiplier
MessageFactory: Moved some found message creation (Chatter Message)  server side into MessageFactory that wasnt already there
ServerYacht: Added a speed multiplier and a handling multiplier to the serveryacht class that is set and reset upon powerup / down

#story[1293]
2017-09-22 23:44:03 +12:00
Zhi You Tan 094eb4c1cf Merge remote-tracking branch 'origin/develop' into Story1278_keybindings
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-22 21:22:06 +12:00
William Muir a3c555d5fe Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
William Muir 607acff7c6 Merge branch 'Custom_boat_selection' into 'develop'
Custom boat selection

# Story 1274 Feature Custom Boat Selection
## Changes
- 2 new boats!
- A boat selector in the customisation for boat dialog
- The potential for everyone to use whatever boats and for everyone to see

## Testing
- Basic JUnit tests added to test basic util methods added to the BoatMeshType class
- Manual testing completed

See merge request !71
2017-09-22 21:14:12 +12:00
Kusal Ekanayake 52dc7a956d Turned handling into a multiplier.
#story[1274]
2017-09-22 17:42:32 +12:00
Kusal Ekanayake 9f64b2380d Implemented acceleration and full loading bars.
#story[1274]
2017-09-22 17:28:42 +12:00
Kusal Ekanayake b05580f018 Worked on making a visual component to the stats. Need to implement acceleration.
#story[1274]
2017-09-22 16:45:10 +12:00
Haoming Yin c20c6fb264 [WIP] Added new toggle for steer turning mode and submit and reset button (restore the setting to default)
- minor fix of UI elements to make the font smaller
- centred labels and buttons

tags: #story[1246]
2017-09-22 13:53:36 +12:00
Kusal Ekanayake faeece27ff Started working on individual boat stats. Already modified turning rate. Need to add a vsual component.
#story[1274]
2017-09-22 13:52:35 +12:00
Michael Rausch 5e3ae40d03 Made discovery more reliable & added docs/tests
- Added unit tests
- Added documentation for discovery classes
- Improved error handling

Tags: #story[1281]
2017-09-22 00:01:13 +12:00
Michael Rausch 95ad7a4840 Finished implementing room codes.
- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.

Tags: #story[1281]
2017-09-21 22:48:33 +12:00
Calum 6ca75b2cac Changed default race 2017-09-21 15:08:39 +12:00
Alistair McIntyre 6ff309a40c - Perspective Camera Works
- Top Down Camera Works
- Started on chase cam but the math is a bit tricky.

tags : #story[1273]
2017-09-21 14:40:35 +12:00
Calum 40a7f9bc5b New server creation view created. Added templates for custom races. Updated xml generator to remove all hard coded values. Updated XMLParser to parse custom race files. No unit tests exists currently.
#implement #story[1275]
2017-09-21 12:59:37 +12:00
Michael Rausch e17e9749d8 Implemented server to manage a list of available servers on the internet.
- Implemented a server manager that keeps track of servers & room codes, and removes old servers
- Implemented queries to find a server with a specific room code
- Implemented protocol to register servers

#story[1281]
2017-09-20 20:26:14 +12:00
William Muir 3be8cd264d Adding icon files to git
#story[1245]
2017-09-20 17:52:02 +12:00
William Muir 66d9a06f9e Adding icon files to git
#story[1245]
2017-09-20 17:19:14 +12:00
William Muir 034e4c252a Icons now display, blink when they are about to run off, and turn off after their time out
TokenType Enum now also has a timeout construction field
#story[1245]
2017-09-20 13:09:09 +12:00
William Muir 6cde016401 Fixed random token assigning and realisation
Token class now has two functions: assignRandomType and realiseRandomType
The former can be used to assign any random type to the token including the random type
The latter can be used to assign a concrete random type to the token (not the random type)

#story[1245]
2017-09-20 12:02:12 +12:00
Zhi You Tan d4d7ddf8e2 Keybinding now works in the actual race. A map of keybind is shared between GameClient and KeyBindDialogController.
#story[1278]
2017-09-20 11:02:13 +12:00
Zhi You Tan a1933c2869 - Created keybindingcontroller which can detect keypress and can save the keybind throughout the app
- Changed keybindingglyph to keyboard icon
- Fix button hover CSS to change text fill

#story[1278]
2017-09-20 02:42:02 +12:00
Zhi You Tan 8084a61333 Fix keybinding dialog creating on top of another keybinding dialog.
#story[1278]
2017-09-19 23:41:06 +12:00
William Muir 52d3cea592 Added preliminary icons for pickups
RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary

ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed

#story[1245]
2017-09-19 23:04:17 +12:00
Zhi You Tan 03f5f91043 Done some CSS on keybindingdialog
#story[1278]
2017-09-19 19:49:36 +12:00
Zhi You Tan 027324cc4f - Fixed JFXDialog initialised in lobby, raceview, serverlist controller by default. Now, dialog only appears when called.
- [WIP] Created keybindingdialog fxml. CSS not yet done.
 - Removed top most anchorpane on raceview so parent is stackpane like other views.

#story[1278]
2017-09-19 18:40:01 +12:00
William Muir 78596ea111 Initial commit for Power Up story
Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML

#story[1245]
2017-09-19 17:47:05 +12:00
148 changed files with 8287 additions and 2909 deletions
+6
View File
@@ -109,6 +109,12 @@
<version>3.4.2</version>
</dependency>
<dependency>
<groupId>org.fxyz3d</groupId>
<artifactId>fxyz3d</artifactId>
<version>0.1.1</version>
</dependency>
</dependencies>
<build>
+54 -25
View File
@@ -10,11 +10,13 @@ import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServer;
import seng302.visualiser.controllers.ViewManager;
public class App extends Application {
private static Logger logger = LoggerFactory.getLogger(App.class);
private static boolean isRunningAsCache = false;
public static void parseArgs(String[] args) throws ParseException {
Options options = new Options();
@@ -25,56 +27,83 @@ public class App extends Application {
.getLogger(Logger.ROOT_LOGGER_NAME);
options.addOption("debugLevel", true, "Set the application debug level");
options.addOption("runAsDiscoveryServer", false, "Run as a discovery server");
options.addOption("discoveryDevMode", false, "Use a local discovery server");
cmd = parser.parse(options, args);
if (cmd.hasOption("runAsDiscoveryServer")){
isRunningAsCache = true;
rootLogger.setLevel(Level.ALL);
return;
}
if (cmd.hasOption("discoveryDevMode")) {
DiscoveryServer.DISCOVERY_SERVER = "localhost";
}
if (cmd.hasOption("debugLevel")) {
switch (cmd.getOptionValue("debugLevel")) {
case "DEBUG":
rootLogger.setLevel(Level.DEBUG);
break;
switch (cmd.getOptionValue("debugLevel")) {
case "DEBUG":
rootLogger.setLevel(Level.DEBUG);
break;
case "ALL":
rootLogger.setLevel(Level.ALL);
break;
case "ALL":
rootLogger.setLevel(Level.ALL);
break;
case "WARNING":
rootLogger.setLevel(Level.WARN);
break;
case "WARNING":
rootLogger.setLevel(Level.WARN);
break;
case "ERROR":
rootLogger.setLevel(Level.ERROR);
break;
case "ERROR":
rootLogger.setLevel(Level.ERROR);
break;
case "INFO":
rootLogger.setLevel(Level.INFO);
case "INFO":
rootLogger.setLevel(Level.INFO);
case "TRACE":
rootLogger.setLevel(Level.TRACE);
case "TRACE":
rootLogger.setLevel(Level.TRACE);
default:
rootLogger.setLevel(Level.ALL);
}
} else {
rootLogger.setLevel(Level.WARN);
default:
rootLogger.setLevel(Level.ALL);
}
} else {
rootLogger.setLevel(Level.WARN);
}
}
@Override
public void start(Stage primaryStage) throws Exception {
ViewManager.getInstance().initialStartView(primaryStage);
ViewManager.getInstance().initialiseSplashScreen(primaryStage);
}
private static void runDiscoveryServer() throws Exception {
while (true){
try {
new DiscoveryServer();
}
catch (Exception ignored){
;
}
}
}
public static void main(String[] args) {
public static void main(String[] args) throws Exception {
try {
parseArgs(args);
} catch (ParseException e) {
logger.error("Could not parse command line arguments");
}
launch(args);
if (!isRunningAsCache){
launch(args);
}
else{
runDiscoveryServer();
}
}
}
@@ -0,0 +1,170 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.discoveryServer.util.ServerTable;
import seng302.visualiser.ServerListener;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.Timer;
public class DiscoveryServer {
public static final String ANSI_GREEN = "\u001B[32m";
public static final String ANSI_YELLOW = "\u001B[33m";
public static final String ANSI_BLUE = "\u001B[34m";
public static final String ANSI_RESET = "\u001B[0m";
private static final int MAX_SERVER_TRIES = 10;
public static String DISCOVERY_SERVER = "party.sydney.srv.michaelrausch.nz";
private ServerTable serverTable;
public static final Integer PORT_NUMBER = 9969;
private ServerSocket serverSocket;
private final Logger logger = LoggerFactory.getLogger(DiscoveryServer.class);
private void displayHeader(){
String selectedColor = Arrays.asList(ANSI_BLUE, ANSI_GREEN, ANSI_YELLOW).get(new Random().nextInt(2));
System.out.println(selectedColor);
System.out.println(" .ccccc. \n" +
" .cc;'coooxkl;. \n" +
" .:c:::c:,,,,,;c;;,.'. \n" +
" .clc,',:,..:xxocc;'..c; \n" +
" .c:,';:ox:..:c,,,,,,...cd, \n" +
" .c:'.,oxxxxl::l:.,loll;..;ol. \n" +
" ;Oc..:xxxxxxxxx:.,llll,....oc \n" +
" .,;,',:loxxxxxxxxx:.,llll;.,,.'ld, \n" +
" .lo;..:xxxxxxxxxxxx:.'cllc,.:l:'cO; \n" +
" .:;...'cxxxxxxxxxxxxoc;,::,..cdl;;l' \n" +
" .cl;':,'';oxxxxxxdxxxxxx:....,cooc,cO; \n" +
" .,,,::;,lxoc:,,:lxxxxxxxxxxxo:,,;lxxl;'oNc \n" +
" .cdxo;':lxxxxxxc'';cccccoxxxxxxxxxxxxo,.;lc. " + ANSI_YELLOW + "Party-Parrots-At-Sea Discovery Server v0.1 " + selectedColor +"\n" +
" .loc'.'lxxxxxxxxocc;''''';ccoxxxxxxxxx:..oc \n" +
"olc,..',:cccccccccccc:;;;;;;;;:ccccccccc,.'c, \n" +
"Ol;......................................;l' ");
System.out.println(ANSI_RESET);
}
public DiscoveryServer() throws Exception {
displayHeader();
serverTable = new ServerTable();
try{
serverSocket = new ServerSocket(PORT_NUMBER);
}
catch(java.net.BindException e){
logger.error("FATAL - Could not bind socket, are you sure there isn't already an instance running?");
System.exit(1);
return;
}
logger.info("Started successfully - Now accepting connections");
try{
while (true){
Socket clientSocket = serverSocket.accept();
parseRequest(clientSocket);
clientSocket.close();
}
}
catch (Exception e){
close();
}
}
private void parseRequest(Socket clientSocket) throws Exception {
ServerRepoStreamParser parser = new ServerRepoStreamParser(clientSocket.getInputStream());
if (clientSocket.isConnected() && !clientSocket.isClosed()){
PacketType parsePacketResult = parser.parse();
switch (parsePacketResult){
case SERVER_REGISTRATION:
ServerListing listing = parser.getServerListing();
if (!serverTable.getAllServers().contains(listing)){
listing.setRoomCode(serverTable.getNextRoomCode().toString());
}
serverTable.addServer(listing);
Message serverRegMessage = new RoomCodeRequest(listing.getRoomCode());
clientSocket.getOutputStream().write(serverRegMessage.getBuffer());
break;
case ROOM_CODE_REQUEST:
String desiredRoomCode = parser.getRoomCode();
ServerListing serverListing;
if (desiredRoomCode.equals("0000")){
serverListing = getRandomFreeServer();
}
else {
serverListing = serverTable.getServerByRoomCode(desiredRoomCode);
}
Message response;
if (serverListing != null){
response = new ServerRegistrationMessage(serverListing.getServerName(), serverListing.getMapName(), serverListing.getAddress(), serverListing.getPortNumber(), 0, 0, desiredRoomCode);
}
else{
response = ServerRegistrationMessage.getEmptyRegistration();
}
clientSocket.getOutputStream().write(response.getBuffer());
break;
}
}
}
public ServerListing getRandomFreeServer() {
ServerListing serverToJoin;
List<ServerListing> servers = serverTable.getAllServers();
if (servers.size() <= 0){
return null;
}
if (servers.size() == 1){
return servers.get(0);
}
serverToJoin = servers.get(new Random().nextInt(servers.size()));
int tries = 0;
while (serverToJoin != null && serverToJoin.isMaxPlayersReached() && tries < MAX_SERVER_TRIES){
serverToJoin = servers.get(new Random().nextInt(servers.size()));
tries++;
}
if (serverToJoin != null && serverToJoin.isMaxPlayersReached()){
return null;
}
return serverToJoin;
}
public void close(){
try {
serverSocket.close();
} catch (IOException ignored) {
;
}
}
}
@@ -0,0 +1,195 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.visualiser.controllers.ViewManager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
public class DiscoveryServerClient {
private final Integer UPDATE_INTERVAL_MS = 5000;
private static String roomCode = null;
private Timer serverListingUpdateTimer;
private Logger logger = LoggerFactory.getLogger(DiscoveryServerClient.class);
private String ip = "";
private Boolean isInInvalidState = false;
public DiscoveryServerClient() {
try {
ip = getInetIpAddr();
} catch (Exception e) {
failError();
}
}
public String getInetIp(){
return ip;
}
private void failError() {
isInInvalidState = true;
ViewManager.getInstance().showErrorSnackBar("You do not appear to be able to connect to the internet. Matchmaking will be unavailable.");
}
public boolean didFail(){
return isInInvalidState;
}
/**
* Register the server with the discovery server
* @param serverListing The listing to register
*/
public void register(ServerListing serverListing){
if (isInInvalidState) return;
if (serverListingUpdateTimer != null){
serverListingUpdateTimer.cancel();
serverListingUpdateTimer = null;
}
serverListingUpdateTimer = new Timer();
serverListingUpdateTimer.schedule(new TimerTask() {
@Override
public void run() {
try {
sendRegistrationUpdate(serverListing);
} catch (Exception e) {
logger.debug("Could not update server listing");
}
}
}, 0, UPDATE_INTERVAL_MS);
}
/**
* Stop updating the server registration updates
*/
public void unregister(){
if (serverListingUpdateTimer != null)
serverListingUpdateTimer.cancel();
}
/**
* Gets the connection information for a server given a room code
*
* @param roomCode The room code to search for
* @return The ServerListing, or null if there was an error
* @throws Exception .
*/
public ServerListing getServerForRoomCode(String roomCode) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest(roomCode); //roomCode);
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.debug("Wrong packet received in response to a room code request");
return null;
}
socket.close();
return parser.getServerListing();
}
public ServerListing getRandomServer() throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest("0000");
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.error("Incorrect packet type received");
return null;
}
socket.close();
ServerListing serverListing = parser.getServerListing();
if (serverListing == null || serverListing.equals(ServerRegistrationMessage.getEmptyRegistration())){
return null;
}
return serverListing;
}
/**
* Sends a registration update to the discovery server.
*
* @param serverListing The server listing to send
* @throws Exception IF there was an error sending the update
*/
private void sendRegistrationUpdate(ServerListing serverListing) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message req = new ServerRegistrationMessage(serverListing);
socket.getOutputStream().write(req.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.ROOM_CODE_REQUEST){
socket.close();
return;
}
String roomCode = parser.getRoomCode();
if (roomCode.length() != 0){
DiscoveryServerClient.roomCode = roomCode;
}
socket.close();
}
/**
* @return The last room code received by the client
*/
public static String getRoomCode(){
return roomCode;
}
public static String getInetIpAddr() throws Exception {
URL myIp = new URL("http://checkip.amazonaws.com");
BufferedReader in = null;
try {
in = new BufferedReader(new InputStreamReader(
myIp.openStream()));
String ip = in.readLine();
return ip;
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
@@ -0,0 +1,50 @@
package seng302.discoveryServer.util;
import java.io.InputStream;
public class ReadableByteInputStream {
private InputStream is;
public ReadableByteInputStream(InputStream is){
this.is = is;
}
/**
* Get n bytes from the input stream
* @param n number of bytes
* @return the bytes read
* @throws Exception .
*/
public byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
/**
* Skip n bytes
* @param n number of bytes to skip
* @throws Exception
*/
public void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}
/**
* Read the next byte from the stream
* @return The byte that was read
* @throws Exception .
*/
public int readByte() throws Exception {
int currentByte = is.read();
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
}
@@ -0,0 +1,117 @@
package seng302.discoveryServer.util;
public class ServerListing {
public final static int SERVER_TTL_DEFAULT = 10;
private String serverName = "";
private String mapName = "";
private String address = "";
private int portNumber = 0;
private int capacity = 0;
private int players = 0;
private String roomCode = "";
private int ttl = SERVER_TTL_DEFAULT;
public ServerListing(String serverName, String mapName, String address, int portNumber, int capacity){
this.serverName = serverName;
this.mapName = mapName;
this.address = address;
this.portNumber = portNumber;
this.capacity = capacity;
}
public ServerListing setNumberOfPlayers(int players){
this.players = players;
return this;
}
public ServerListing setRoomCode(String roomCode){
this.roomCode = roomCode;
return this;
}
public void refreshTtl(){
ttl = SERVER_TTL_DEFAULT;
}
public void decrementTtl(){
ttl--;
}
public boolean hasTtlExpired(){
return ttl < 0;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (!ServerListing.class.isAssignableFrom(obj.getClass())) {
return false;
}
final ServerListing other = (ServerListing) obj;
if (this.getPortNumber() != other.getPortNumber()){
return false;
}
if (!this.getMapName().equals(other.getMapName())){
return false;
}
if (!this.getServerName().equals(other.getServerName())){
return false;
}
if (this.getCapacity() != other.getCapacity()){
return false;
}
if (!this.getAddress().equals(other.getAddress())){
return false;
}
return true;
}
@Override
public int hashCode() {
return this.getServerName().hashCode() +
this.getAddress().hashCode() + this.getMapName().hashCode();
}
public String getRoomCode() {
return roomCode;
}
public int getPortNumber() {
return portNumber;
}
public String getMapName() {
return mapName;
}
public String getServerName() {
return serverName;
}
public int getCapacity() {
return capacity;
}
public String getAddress() {
return address;
}
public void setTtl(Integer ttl){
this.ttl = ttl;
}
public boolean isMaxPlayersReached() {
return players >= capacity;
}
}
@@ -0,0 +1,109 @@
package seng302.discoveryServer.util;
import seng302.gameServer.messages.Message;
import seng302.model.stream.packets.PacketType;
import java.io.InputStream;
import java.util.Arrays;
public class ServerRepoStreamParser {
private ReadableByteInputStream inputStream;
private String roomCode;
private String mapName;
private ServerListing serverListing;
public ServerRepoStreamParser(InputStream is){
inputStream = new ReadableByteInputStream(is);
}
public PacketType parse() throws Exception {
int sync1 = inputStream.readByte();
int sync2 = inputStream.readByte();
PacketType packetType = null;
if (sync1 == 0x47 && sync2 == 0x83) {
int type = inputStream.readByte();
inputStream.skipBytes(10);
long payloadLength = Message.bytesToLong(inputStream.getBytes(2));
byte[] payload = inputStream.getBytes((int) payloadLength);
inputStream.skipBytes(4);
packetType = PacketType.assignPacketType(type, payload);
switch (packetType) {
case ROOM_CODE_REQUEST:
roomCode = parseRoomCodeRequest(payload);
break;
case LOBBY_REQUEST:
mapName = parseLobbyRequest(payload);
case SERVER_REGISTRATION:
serverListing = parseServerRegistration(payload);
break;
}
}
return packetType;
}
private String parseLobbyRequest(byte[] payload) {
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,4));
return new String(Arrays.copyOfRange(payload, 4, 4+mapNameLength));
}
private String parseRoomCodeRequest(byte[] payload) {
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,6));
return new String(Arrays.copyOfRange(payload, 6, 6+roomCodeLength));
}
public static ServerListing parseServerRegistration(byte[] payload) {
int nameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0, 6));
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 6, 12));
int addressLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 12, 18));
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 18, 24));
int portNumber = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 24, 28));
int players = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 28, 32));
int capacity = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 32, 36));
int currentPos = 36;
int nextPos = currentPos + nameLength;
String serverName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + mapNameLength;
String mapName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + addressLength;
String address = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + roomCodeLength;
String roomCode = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
ServerListing serverListing = new ServerListing(serverName, mapName, address, portNumber, capacity);
serverListing.setNumberOfPlayers(players);
serverListing.setRoomCode(roomCode);
return serverListing;
}
public String getRoomCode() {
return roomCode;
}
public String getMapName() {
return mapName;
}
public ServerListing getServerListing() {
return serverListing;
}
}
@@ -0,0 +1,97 @@
package seng302.discoveryServer.util;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.*;
public class ServerTable {
private List<ServerListing> servers;
private int lastRoomCode = 4020;
private Logger logger = LoggerFactory.getLogger(ServerTable.class);
public ServerTable(){
servers = new ArrayList<>();
new Timer().schedule(new TimerTask() {
@Override
public void run() {
updateServers();
}
}, 0, 1000);
}
/**
* Update the servers TTL values, and then remove expired servers
*/
private void updateServers() {
List<ServerListing> serversToRemove = new ArrayList<>();
for (ServerListing server : servers){
server.decrementTtl();
if (server.hasTtlExpired()){
logger.debug("Removed expired server - " + server.getServerName());
serversToRemove.add(server);
}
}
servers.removeAll(serversToRemove);
}
/**
* Add a server to the table
* @param server The server to add
*/
public void addServer(ServerListing server){
if (servers.contains(server)){
updateTtlForServer(server);
return;
}
logger.debug("Added new server - " + server.getServerName() + " at address: " + server.getAddress() + ":" + server.getPortNumber());
servers.add(server);
}
/**
* Update the TTL for a given server to the default TTL value
* @param server The server to update
*/
private void updateTtlForServer(ServerListing server) {
for (ServerListing serverListing : servers){
if (server.equals(serverListing)){
serverListing.refreshTtl();
}
}
}
/**
* @return All the servers in the table
*/
public List<ServerListing> getAllServers(){
return Collections.unmodifiableList(servers);
}
/**
* Get a server from the table given its room code
* @param roomCode The room code to search for
* @return The ServerListing of the found server, or null
* the server wasn't found
*/
public ServerListing getServerByRoomCode(String roomCode){
for (ServerListing serverListing : servers){
if (serverListing.getRoomCode().equals(roomCode)){
return serverListing;
}
}
return null;
}
/**
* @return The next available room code
*/
public Integer getNextRoomCode(){
lastRoomCode += 1;
return lastRoomCode;
}
}
+333 -146
View File
@@ -1,23 +1,40 @@
package seng302.gameServer;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import seng302.gameServer.messages.*;
import seng302.model.*;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLParser;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import java.util.*;
import seng302.utilities.RandomSpawn;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
/**
@@ -35,24 +52,38 @@ public class GameState implements Runnable {
private static Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
//Scheduling constants
static final int WARNING_TIME = 10 * -1000;
static final int PREPATORY_TIME = 5 * -1000;
private static final int TIME_TILL_START = 10 * 1000;
private static final Long POWERUP_TIMEOUT_MS = 10_000L;
//Wind Constants
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private static final Integer STATE_UPDATES_PER_SECOND = 60;
private static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Rounding Constants
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Collision constants
private static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
private static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
private static final Double COLLISION_VELOCITY_PENALTY = 0.3;
//Powerup Constants
public static final Double VELOCITY_BOOST_MULTIPLIER = 2d;
public static final Integer HANDLING_BOOST_MULTIPLIER = 2;
private static final Double BAD_RANDOM_SPEED_PENALTY = 0.3;
public static final Long BUMPER_DISABLE_TIME = 5_000L;
private static final Long TOKEN_SPAWN_TIME = 30_000L;
private static Long previousUpdateTime;
public static Double windDirection;
private static Double windSpeed;
private static Double speedMultiplier = 1d;
private static Double serverSpeedMultiplier;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static Boolean playerHasLeftFlag;
@@ -60,85 +91,46 @@ public class GameState implements Runnable {
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks;
private static List<Limit> courseLimit;
private static Set<Mark> marks = new HashSet<>();
private static List<Limit> courseLimit = new ArrayList<>();
private static Integer maxPlayers = 8;
private static List<Token> allTokens;
private static List<Token> tokensInPlay;
private static RandomSpawn randomSpawn;
private static List<NewMessageListener> newMessageListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
private static boolean tokensEnabled = false;
public GameState(String hostIpAddress) {
public GameState() {
windDirection = 180d;
windSpeed = 10000d;
yachts = new HashMap<>();
tokensInPlay = new ArrayList<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
customizationFlag = false;
playerHasLeftFlag = false;
speedMultiplier = 1.0;
serverSpeedMultiplier = 1.0;
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
newMessageListeners = new ArrayList<>();
allTokens = makeTokens();
resetStartTime();
//setCourseLimit("/server_config/race.xml");
new Thread(this, "GameState").start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
setCourseLimit("/server_config/race.xml");
}
private void setCourseLimit(String url) {
DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
documentBuilderFactory.setNamespaceAware(true);
DocumentBuilder documentBuilder;
Document document = null;
try {
documentBuilder = documentBuilderFactory.newDocumentBuilder();
document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
} catch (Exception e) {
// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
logger.trace("Failed to load course limit for boundary collision detection.", e);
public static void setRace(RaceXMLData raceXMLData) {
markOrder = new MarkOrder(raceXMLData);
for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
marks.addAll(compoundMark.getMarks());
}
courseLimit = XMLParser.parseRace(document).getCourseLimit();
}
/**
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
* race ideally
*
* @return A list of possible tokensInPlay for this race
*/
private ArrayList<Token> makeTokens() {
Token token1 = new Token(TokenType.BOOST, 57.66946, 11.83154);
Token token2 = new Token(TokenType.BOOST, 57.66877, 11.83382);
Token token3 = new Token(TokenType.BOOST, 57.66914, 11.83965);
Token token4 = new Token(TokenType.BOOST, 57.66684, 11.83214);
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
randomSpawn = new RandomSpawn(markOrder.getOrderedUniqueCompoundMarks());
courseLimit = raceXMLData.getCourseLimit();
}
public static List<Player> getPlayers() {
@@ -149,6 +141,10 @@ public class GameState implements Runnable {
return tokensInPlay;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
@@ -169,10 +165,6 @@ public class GameState implements Runnable {
yachts.remove(yachtId);
}
public static Boolean getIsRaceStarted() {
return isRaceStarted;
}
public static GameStages getCurrentStage() {
return currentStage;
}
@@ -241,16 +233,77 @@ public class GameState implements Runnable {
} catch (InterruptedException e) {
System.out.println("[GameState] interrupted exception");
}
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
if (currentStage == GameStages.PRE_RACE) {
update();
if (System.currentTimeMillis() > startTime) {
startSpawningTokens();
startUpdatingWind();
GameState.setCurrentStage(GameStages.RACING);
}
}
if (currentStage == GameStages.RACING) {
update();
}
}
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer("Token Spawning Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
if (tokensEnabled) {
spawnNewToken();
notifyMessageListeners(MessageFactory.getRaceXML());
}
}
}, 0, TOKEN_SPAWN_TIME);
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind() {
Timer timer = new Timer("Wind Updating Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
private static void updateWind() {
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0) {
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
} else {
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED) {
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED) {
windSpeed += random.nextInt(500);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) {
@@ -272,6 +325,12 @@ public class GameState implements Runnable {
case DOWNWIND:
playerYacht.turnDownwind();
break;
case CONTINUOUSLY_TURNING:
playerYacht.setContinuouslyTurning(true);
break;
case DEFAULT_TURNING:
playerYacht.setContinuouslyTurning(false);
break;
}
}
@@ -279,10 +338,13 @@ public class GameState implements Runnable {
* Randomly select a subset of tokensInPlay from a pre defined superset
* Broadasts a new race status message to show this update
*/
public static void spawnNewToken() {
Random random = new Random();
private void spawnNewToken() {
tokensInPlay.clear();
tokensInPlay.add(allTokens.get(random.nextInt(allTokens.size())));
Token token = randomSpawn.getRandomToken();
// token.assignType(TokenType.WIND_WALKER);
logger.debug("Spawned token of type " + token.getTokenType());
tokensInPlay.add(token);
MessageFactory.updateTokens(tokensInPlay);
}
/**
@@ -299,14 +361,12 @@ public class GameState implements Runnable {
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis();
if (System.currentTimeMillis() > startTime) {
GameState.setCurrentStage(GameStages.RACING);
}
for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht);
checkPowerUpTimeout(yacht);
yacht.runAutoPilot();
yacht.updateLocation(timeInterval);
preformTokenUpdates(yacht); //This update must be done before collision. Sorta hacky
checkCollision(yacht);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkForLegProgression(yacht);
@@ -320,17 +380,138 @@ public class GameState implements Runnable {
}
private void checkPowerUpTimeout(ServerYacht yacht) {
if (yacht.getPowerUp() != null) {
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) {
yacht.powerDown();
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + "'s power-up token expired");
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
/**
* All token functionality entry points is taken care of here. So can be disabled and enabled
* easily
*
* @param yacht The yacht to perform token checks on
*/
private void preformTokenUpdates(ServerYacht yacht) {
Token collidedToken = checkTokenPickUp(yacht);
if (collidedToken != null) {
tokensInPlay.remove(collidedToken);
powerUpYacht(yacht, collidedToken);
MessageFactory.updateTokens(tokensInPlay);
notifyMessageListeners(MessageFactory.getRaceXML());
}
checkPowerUpTimeout(yacht);
TokenType powerUp = yacht.getPowerUp();
if (powerUp != null) {
switch (powerUp) {
case WIND_WALKER:
windWalk(yacht);
break;
case BUMPER:
ServerYacht collidedYacht = checkYachtCollision(yacht, true);
if (collidedYacht != null) {
yacht.powerDown();
boatTempShutDown(collidedYacht);
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
notifyMessageListeners(
MessageFactory.makeStatusEffectMessage(collidedYacht, powerUp));
}
break;
case RANDOM:
yacht.setPowerUpSpeedMultiplier(BAD_RANDOM_SPEED_PENALTY);
}
}
}
/**
* Powers up a thisYacht with the given token type.
*
* @param thisYacht The yacht to be powered up
* @param collidedToken The token which this thisYacht collided with
*/
private void powerUpYacht(ServerYacht thisYacht, Token collidedToken) {
//The random token has a 50% chance of becoming another token else becoming a speed detriment!
if (collidedToken.getTokenType() == TokenType.RANDOM && new Random().nextBoolean()) {
collidedToken.realiseRandom();
}
//If another yacht has the wind walker token, They should be powered down. Only one allowed!
else if (collidedToken.getTokenType() == TokenType.WIND_WALKER) {
for (ServerYacht otherYacht : yachts.values()) {
if (otherYacht != thisYacht && otherYacht.getPowerUp() == TokenType.WIND_WALKER) {
powerDownYacht(otherYacht);
}
}
}
thisYacht.powerUp(collidedToken.getTokenType());
String logMessage =
thisYacht.getBoatName() + " has picked up a " + collidedToken.getTokenType().getName()
+ " token";
notifyMessageListeners(
MessageFactory.makeChatterMessage(thisYacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(MessageFactory.makePickupMessage(thisYacht, collidedToken));
logger.debug(
"Yacht: " + thisYacht.getShortName() + " got powerup " + collidedToken.getTokenType());
}
private void powerDownYacht(ServerYacht yacht) {
String logMessage =
yacht.getBoatName() + "'s " + yacht.getPowerUp().getName() + " expired";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
yacht.powerDown();
}
// TODO: 23/09/17 wmu16 - This is a hacky way to have the boat power down. Need some sort of separation between token and status effect :/
/**
* Disables the given boat for BUMPER_DISABLE_TIME ms.
*
* @param yacht The yacht to disable
*/
private void boatTempShutDown(ServerYacht yacht) {
yacht.setPowerUpSpeedMultiplier(0d);
Timer shutDownTimer = new Timer("Shutdown Timer");
shutDownTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.powerDown(); //Note this actually resets the boat to normal.
}
}, BUMPER_DISABLE_TIME);
}
/**
* Checks how long a powerup has been active for. If it has exceeded its timeout, it powers the
* yacht down.
*
* @param yacht The yacht to check to power down
*/
private void checkPowerUpTimeout(ServerYacht yacht) {
if (yacht.getPowerUp() != null) {
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > yacht.getPowerUp()
.getTimeout()) {
powerDownYacht(yacht);
}
}
}
/**
* This function changes the wind to be at an angle that causes the yacht in question to be at
* its fastest velocity
*
* @param yacht The yacht to fix the wind for
*/
private void windWalk(ServerYacht yacht) {
Double optimalAngle = PolarTable.getOptimalAngle();
Double heading = yacht.getHeading();
windDirection = (double) Math.floorMod(Math.round(heading + optimalAngle), 360L);
}
/**
* Check if the yacht has crossed the course limit
*
@@ -344,6 +525,7 @@ public class GameState implements Runnable {
return true;
}
}
if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true;
@@ -352,13 +534,15 @@ public class GameState implements Runnable {
}
/**
* Checks all tokensInPlay to see if a yacht has picked one up
* @return Token which was collided with
* @param serverYacht The yacht to check for collision with a token
* Checks all tokensInPlay to see if a yacht has picked one up. If so, the yacht is powered up
* in the appropriate way
* @param yacht The yacht to check for collision with a token
*
* @return The token collided with
*/
private static Token checkTokenPickUp(ServerYacht serverYacht) {
private Token checkTokenPickUp(ServerYacht yacht) {
for (Token token : tokensInPlay) {
Double distance = GeoUtility.getDistance(token, serverYacht.getLocation());
Double distance = GeoUtility.getDistance(token, yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
return token;
}
@@ -381,7 +565,7 @@ public class GameState implements Runnable {
*/
public static void checkCollision(ServerYacht serverYacht) {
//Yacht Collision
ServerYacht collidedYacht = checkYachtCollision(serverYacht);
ServerYacht collidedYacht = checkYachtCollision(serverYacht, false);
Mark collidedMark = checkMarkCollision(serverYacht);
if (collidedYacht != null) {
@@ -398,9 +582,7 @@ public class GameState implements Runnable {
collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
//Mark Collision
@@ -412,9 +594,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
//Boundary Collision
@@ -427,22 +607,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Token Collision
Token collidedToken = checkTokenPickUp(serverYacht);
if (collidedToken != null) {
sendServerMessage(serverYacht.getSourceId(), serverYacht.getBoatName() + " has picked speed-up token");
tokensInPlay.remove(collidedToken);
serverYacht.powerUp(collidedToken.getTokenType());
logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
.getTokenType());
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
}
@@ -450,29 +615,30 @@ public class GameState implements Runnable {
private void updateVelocity(ServerYacht yacht) {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
if (yacht.getPowerUp() != null) {
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
maxBoatSpeed *= 2;
}
}
Double maxBoatSpeed =
GeoUtility.knotsToMMS(boatSpeedInKnots) * serverSpeedMultiplier * yacht
.getPowerUpSpeedMultiplier() * yacht.getBoatTypeSpeedMultiplier();
Double currentVelocity = yacht.getCurrentVelocity();
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (currentVelocity < maxBoatSpeed - 500) {
yacht.changeVelocity(maxBoatSpeed / 100);
yacht.changeVelocity(
(maxBoatSpeed / 100) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > maxBoatSpeed + 500) {
yacht.changeVelocity(-currentVelocity / 200);
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else {
yacht.setCurrentVelocity(maxBoatSpeed);
yacht
.setCurrentVelocity((maxBoatSpeed) * yacht.getBoatTypeAccelerationMultiplier());
}
} else {
if (currentVelocity > 3000) {
yacht.changeVelocity(-currentVelocity / 200);
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > 100) {
yacht.changeVelocity(-currentVelocity / 50);
yacht.changeVelocity(
(-currentVelocity / 50) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity <= 100) {
yacht.setCurrentVelocity(0d);
}
@@ -535,7 +701,10 @@ public class GameState implements Runnable {
if (hasProgressed) {
if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed leg " + yacht.getLegNumber());
String logMessage = yacht.getBoatName() + " passed leg " + yacht.getLegNumber();
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
}
yacht.incrementLegNumber();
sendMarkRoundingMessage(yacht);
@@ -556,6 +725,10 @@ public class GameState implements Runnable {
* @param yacht The current yacht to check for
*/
private Boolean checkStartLineCrossing(ServerYacht yacht) {
long timeTillStart = System.currentTimeMillis() - this.getStartTime();
if (timeTillStart < 0){
return false;
}
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
@@ -571,7 +744,9 @@ public class GameState implements Runnable {
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed start line");
String logMessage = yacht.getBoatName() + " passed start line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -675,7 +850,10 @@ public class GameState implements Runnable {
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed finish line");
String logMessage = yacht.getBoatName() + " passed finish line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -698,6 +876,7 @@ public class GameState implements Runnable {
String name = new String(customizeData);
playerYacht.setBoatName(name);
} else if (requestType.equals(CustomizeRequestType.COLOR)) {
//This low level stuff shouldnt be here alistair! In fact no logic LIKE THIS should! - wmu16
int red = customizeData[0] & 0xFF;
int green = customizeData[1] & 0xFF;
int blue = customizeData[2] & 0xFF;
@@ -710,7 +889,7 @@ public class GameState implements Runnable {
}
private static Mark checkMarkCollision(ServerYacht yacht) {
Set<Mark> marksInRace = GameState.getMarks();
Set<Mark> marksInRace = new HashSet<>(marks);
for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) {
@@ -739,15 +918,22 @@ public class GameState implements Runnable {
* Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision.
*
* UPDATE: HACK!!! wmu16 - forBumperCollision is (the goddamn dirtiest) dirty flag to fix a
* weird bug where the bumper collision would not be registerd but the knock back collision would.
* In other words, only set the 'forBumperCollision' flag true if used for the bumper power up.
*
* @return yacht to compare to all other yachts.
*/
private static ServerYacht checkYachtCollision(ServerYacht yacht) {
private static ServerYacht checkYachtCollision(ServerYacht yacht, Boolean forBumperCollision) {
Double collisionDistance =
(forBumperCollision) ? YACHT_COLLISION_DISTANCE + 2.5 : YACHT_COLLISION_DISTANCE;
for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) {
Double distance = GeoUtility
.getDistance(otherYacht.getLocation(), yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
;
if (distance < collisionDistance) {
return otherYacht;
}
}
@@ -783,13 +969,6 @@ public class GameState implements Runnable {
roundingMark.getSourceID()));
}
public static void sendServerMessage(Integer messageType, String message) {
notifyMessageListeners(new ChatterMessage(
messageType, "SERVER: " + message
));
}
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
String chatterText = chatterMessage.getMessage();
String[] words = chatterText.split("\\s+");
@@ -797,17 +976,19 @@ public class GameState implements Runnable {
switch (words[2].trim()) {
case "/speed":
try {
setSpeedMultiplier(Double.valueOf(words[3]));
sendServerMessage(chatterMessage.getMessage_type(),
"Speed modifier set to x" + words[3]);
serverSpeedMultiplier = Double.valueOf(words[3]);
String logMessage = "Speed modifier set to x" + words[3];
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
} catch (Exception e) {
Logger logger = LoggerFactory.getLogger(GameState.class);
logger.error("cannot parse >speed value");
}
return;
case "/finish":
sendServerMessage(chatterMessage.getMessage_type(),
"Game will now finish");
String logMessage = "Game will now finish";
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
endRace();
return;
}
@@ -857,6 +1038,12 @@ public class GameState implements Runnable {
public static void setMaxPlayers(Integer newMax){
maxPlayers = newMax;
try {
ServerAdvertiser.getInstance().setCapacity(newMax);
} catch (IOException e) {
logger.warn("Couldn't update max players");
}
}
public static void endRace () {
@@ -864,11 +1051,11 @@ public class GameState implements Runnable {
currentStage = GameStages.FINISHED;
}
public static void setSpeedMultiplier (double multiplier) {
speedMultiplier = multiplier;
public static double getServerSpeedMultiplier() {
return serverSpeedMultiplier;
}
public static double getSpeedMultiplier () {
return speedMultiplier;
public static void setTokensEnabled (boolean tokensEnabled) {
GameState.tokensEnabled = tokensEnabled;
}
}
@@ -1,30 +1,30 @@
package seng302.gameServer;
import java.io.IOException;
import java.io.StringReader;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.Message;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import java.io.IOException;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
/**
* A class describing the overall server, which creates and collects server threads for each client
@@ -37,37 +37,19 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
private static final int PORT = 4942;
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private boolean terminated;
private Thread thread;
private boolean hasStarted = false;
private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
private static Integer capacity;
private RaceXMLData raceXMLData;
private RegattaXMLData regattaXMLData;
private boolean serverStarted = false;
private void startAdvertisingServer() {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
XMLGenerator generator = new XMLGenerator();
try {
db = dbf.newDocumentBuilder();
String regatta = generator.getRegattaAsXml();
StringReader stringReader = new StringReader(regatta);
InputSource is = new InputSource(stringReader);
doc = db.parse(is);
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.warn("Couldn't load race regatta");
return;
}
RegattaXMLData regattaXMLData = XMLParser.parseRegatta(doc);
Integer capacity = GameState.getCapacity();
Integer numPlayers = GameState.getNumberOfPlayers();
Integer spacesLeft = capacity - numPlayers;
@@ -79,39 +61,46 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
// Start advertising server
try {
ServerAdvertiser.getInstance().setMapName(regattaXMLData.getCourseName()).setCapacity(capacity).setNumberOfPlayers(numPlayers);
ServerAdvertiser.getInstance().registerGame(PORT, regattaXMLData.getRegattaName());
ServerAdvertiser.getInstance()
.setMapName(regattaXMLData.getCourseName())
.setCapacity(capacity)
.setNumberOfPlayers(numPlayers - 1)
.registerGame(PORT, regattaXMLData.getRegattaName());
} catch (IOException e) {
logger.warn("Could not register server");
}
}
public MainServerThread() {
new GameState("localhost");
new GameState();
try {
serverSocket = new ServerSocket(PORT);
} catch (IOException e) {
logger.trace("IO error in server thread handler upon trying to make new server socket",
0);
}
startAdvertisingServer();
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage);
terminated = false;
thread = new Thread(this, "MainServer");
startUpdatingWind();
startSpawningTokens();
thread.start();
}
private void startServer() {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
GameState.setRace(raceXMLData);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
startAdvertisingServer();
GameState.addMessageEventListener(this::broadcastMessage);
sendSetupMessages();
}
public void run() {
new HeartbeatThread(this);
new ServerListenThread(serverSocket, this);
hasStarted = true;
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
while (!terminated) {
if (GameState.getPlayerHasLeftFlag()) {
@@ -133,8 +122,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} catch (InterruptedException e) {
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
}
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
.getCustomizationFlag()) {
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
sendSetupMessages();
GameState.resetCustomizationFlag();
}
@@ -160,8 +149,10 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
try {
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
synchronized (this){
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
}
}
serverSocket.close();
} catch (IOException e) {
@@ -176,6 +167,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
private void sendSetupMessages() {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
broadcastMessage(MessageFactory.getRaceXML());
broadcastMessage(MessageFactory.getRegattaXML());
broadcastMessage(MessageFactory.getBoatXML());
@@ -187,63 +179,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
private static void updateWind(){
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0){
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
}
else{
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED){
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED){
windSpeed += random.nextInt(500);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind(){
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
GameState.spawnNewToken();
broadcastMessage(MessageFactory.getRaceXML());
}
}, 10000, 60000);
}
/**
* A client has tried to connect to the server
*
@@ -254,16 +189,43 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
logger.debug("Player Connected From " + serverToClientThread.getThread().getName(), 0);
if (serverToClientThreads.size() == 0) { //Sets first client as host.
serverToClientThread.setAsHost();
serverToClientThread.raceXMLProperty().addListener((obs, oldVal, race) -> {
if (race != null) {
raceXMLData = race;
}
if (regattaXMLData != null) {
startServer();
}
});
serverToClientThread.regattaXMLProperty().addListener((obs, oldVal, regatta) -> {
if (regatta != null) {
regattaXMLData = regatta;
}
if (raceXMLData != null) {
startServer();
}
});
} else {
//serverToClientThread.addConnectionListener(this::sendSetupMessages);
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) {
logger.warn("Couldn't update advertisement");
}
while (regattaXMLData == null && raceXMLData == null){
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
}
/**
@@ -284,6 +246,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
serverToClientThread.sendSetupMessages();
}
}
serverToClientThreads.remove(closedConnection);
try {
@@ -317,9 +280,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}, 0, 500);
if (GameState.getCurrentStage() == GameStages.LOBBYING) {
sendSetupMessages();
}
// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
// sendSetupMessages();
// }
}
public void terminate() {
@@ -330,39 +293,170 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
* Initialise boats to specific spaced out geopoints behind starting line.
*/
private void initialiseBoatPositions() {
CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
GeoPoint startMark1 = cm.getSubMark(1);
GeoPoint startMark2 = cm.getSubMark(2);
// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
// GeoPoint startMark1 = cm.getSubMark(1);
// GeoPoint startMark2 = cm.getSubMark(2);
//
// // Calculating midpoint
// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
// Double length = GeoUtility.getDistance(startMark1, startMark2);
// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
//
// // Setting each boats position side by side
// final double SEPARATION = 50.0; // distance apart in meters
//
// int boatIndex = 0;
// for (ServerYacht yacht : GameState.getYachts().values()) {
// int distanceApart = boatIndex / 2;
//
// if (boatIndex % 2 == 1 && boatIndex != 0) {
// distanceApart++;
// distanceApart *= -1;
// }
//
// GeoPoint spawnMark = GeoUtility
// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
//
// if (yacht.getHeading() < perpendicularAngle) {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
// } else {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
// }
//
// yacht.setLocation(spawnMark);
// boatIndex++;
// }
// Calculating midpoint
Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
Double length = GeoUtility.getDistance(startMark1, startMark2);
GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
// final double SEPARATION = 50.0; // distance apart in meters
//
// //Reverse of the angle from start to first mark
// double angleToFirstMark = 360 - GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// );
//
// //Length of start line
// double startLineLength = GeoUtility.getDistance(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //Angle of start line
// double startMarkToMarkAngle = GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //How many yachts can fit along the start line
// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
// //The free space left by the boats.
// double buffer = (startLineLength % SEPARATION) / 2;
//
// //Randomize starting order.
// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
// Collections.shuffle(serverYachtList);
//
// //set the starting point away from start line.
// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// angleToFirstMark, SEPARATION
// );
//
// //Move it along the start line
// startingPoint = GeoUtility.getGeoCoordinate(
// startingPoint, startMarkToMarkAngle, buffer
// );
//
// int yachtCount = 0;
// int repeats = 0;
//
// GeoPoint yachtLocation;
//
// for (ServerYacht serverYacht : serverYachtList) {
//
// //Move away from start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// startingPoint, angleToFirstMark,repeats * SEPARATION
// );
// //Move along start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
// );
// serverYacht.setLocation(yachtLocation);
// serverYacht.setHeading(GeoUtility.getBearing(
// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// ));
// //Set location for next yacht
// yachtCount++;
// if (yachtCount > spacesAlongLine) {
// yachtCount = 0;
// repeats++;
// }
// }
// Setting each boats position side by side
double DISTANCE_FACTOR = 50.0; // distance apart in meters
int boatIndex = 0;
for (ServerYacht yacht : GameState.getYachts().values()) {
int distanceApart = boatIndex / 2;
final double DISTANCE_TO_START = 75d;
final double YACHT_SEPARATION = 20d;
if (boatIndex % 2 == 1 && boatIndex != 0) {
distanceApart++;
distanceApart *= -1;
//Length of start line
double startLineLength = GeoUtility.getDistance(
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
);
//How many yachts can fit along the start line
int spacesAlongLine = (int) Math.round(startLineLength / YACHT_SEPARATION);
//Angle of start line
double startMarkToMarkAngle = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
);
//angle from first mark to the start
double angleToStart = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint(),
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint()
);
double angleFromStart = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
);
GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
angleToStart, DISTANCE_TO_START
);
List<ServerYacht> randomisedYachts = new ArrayList<>(GameState.getYachts().values());
Collections.shuffle(randomisedYachts);
while (randomisedYachts.size() > 0) {
int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine;
double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
startingPoint, startMarkToMarkAngle + 180, yachtSpace
);
for (int i=0; i<numYachtsInLine; i++){
randomisedYachts.get(0).setHeading(angleFromStart);
randomisedYachts.get(0).setLocation(firstYachtPoint);
firstYachtPoint = GeoUtility.getGeoCoordinate(
firstYachtPoint, startMarkToMarkAngle, yachtSpace
);
randomisedYachts.remove(0);
}
GeoPoint spawnMark = GeoUtility
.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
if (yacht.getHeading() < perpendicularAngle) {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
} else {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
}
yacht.setLocation(spawnMark);
boatIndex++;
startingPoint = GeoUtility.getGeoCoordinate(
startingPoint, angleToStart, DISTANCE_TO_START
);
}
}
public boolean hasStarted() {
return hasStarted;
}
}
@@ -1,9 +1,11 @@
package seng302.gameServer;
import seng302.gameServer.messages.*;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.BoatSubMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.RaceStartNotificationType;
import seng302.gameServer.messages.RaceStartStatusMessage;
import seng302.gameServer.messages.RaceStatus;
@@ -11,13 +13,21 @@ import seng302.gameServer.messages.RaceStatusMessage;
import seng302.gameServer.messages.RaceType;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.XMLGenerator;
import java.util.ArrayList;
import java.util.List;
/**
* A Class for interfacing between the data we have in the GameState to the messages we need to send
* through the MainServerThread.
@@ -35,6 +45,51 @@ Ideally this class would be created with an instance of the GameState (I tried i
public class MessageFactory {
private static XMLGenerator xmlGenerator = new XMLGenerator();
private static XMLMessage race;
private static XMLMessage regatta;
private static XMLMessage boats;
public static void updateXMLGenerator(RaceXMLData race, RegattaXMLData regatta) {
xmlGenerator.setRegattaTemplate(
new RegattaXMLTemplate(
regatta.getRegattaName(),
regatta.getCourseName(),
regatta.getCentralLat(),
regatta.getCentralLng()
)
);
xmlGenerator.setRaceTemplate(
new RaceXMLTemplate(
new ArrayList<>(),
new ArrayList<>(),
race.getMarkSequence(),
race.getCourseLimit(),
new ArrayList<>(race.getCompoundMarks().values()),
GameState.getCapacity(), true
)
);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
xmlStr = xmlGenerator.getRegattaAsXml();
MessageFactory.regatta = new XMLMessage(xmlStr, XMLMessageSubType.REGATTA, xmlStr.length());
xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateBoats(List<ServerYacht> yachts) {
// for (ServerYacht serverYacht : yachts) {
// System.out.println(serverYacht);
// }
xmlGenerator.getRace().setBoats(yachts);
String xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateTokens(List<Token> tokens) {
xmlGenerator.getRace().setTokens(tokens);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
}
public static RaceStartStatusMessage getRaceStartStatusMessage() {
@@ -95,37 +150,83 @@ public class MessageFactory {
}
public static XMLMessage getRaceXML() {
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
XMLMessage raceXMLMessage = new XMLMessage(
xmlGenerator.getRaceAsXml(),
XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
return raceXMLMessage;
return race;
}
public static XMLMessage getRegattaXML() {
//@TODO calculate lat/lng values
return new XMLMessage(
xmlGenerator.getRegattaAsXml(),
XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
return regatta;
}
public static XMLMessage getBoatXML() {
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
return boats;
}
return new XMLMessage(
xmlGenerator.getBoatsAsXml(),
XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
public static YachtEventCodeMessage makeCollisionMessage(ServerYacht serverYacht) {
return new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION);
}
/**
* Constructs a message to be sent out whenever a yacht picks up a boost
*
* @param serverYacht The yacht that has picked up a power up
* @param token The token which they picked up
* @return The corresponding YachtEventCodeMessage
*/
public static YachtEventCodeMessage makePickupMessage(ServerYacht serverYacht, Token token) {
YachtEventType yachtEventType = null;
switch (token.getTokenType()) {
case BOOST:
yachtEventType = YachtEventType.TOKEN_VELOCITY;
break;
case HANDLING:
yachtEventType = YachtEventType.TOKEN_HANDLING;
break;
case WIND_WALKER:
yachtEventType = YachtEventType.TOKEN_WIND_WALKER;
break;
case BUMPER:
yachtEventType = YachtEventType.TOKEN_BUMPER;
break;
case RANDOM:
yachtEventType = YachtEventType.TOKEN_RANDOM;
break;
}
return new YachtEventCodeMessage(serverYacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message representing a certain buff / debuff for a given yacht. For now this is
* just for the bumper debuff so the affected boat is aware that it has been crashed. This could
* however be extended to render affects for all boats given a certain debuff.
*
* @param yacht The yacht affected by some status
* @param token The token indicating what status they have
* @return A YachtEventCodeMessage
*/
public static YachtEventCodeMessage makeStatusEffectMessage(ServerYacht yacht,
TokenType token) {
YachtEventType yachtEventType = null;
switch (token) {
case BUMPER:
yachtEventType = YachtEventType.BUMPER_CRASH;
break;
}
return new YachtEventCodeMessage(yacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message to be sent out when a given yacht powers down (From a boost of any type)
*
* @param yacht The yacht that is powering down
* @return A YachtEventCodeMessage representing this action
*/
public static YachtEventCodeMessage makePowerDownMessage(ServerYacht yacht) {
return new YachtEventCodeMessage(yacht.getSourceId(), YachtEventType.POWER_DOWN);
}
public static ChatterMessage makeChatterMessage(Integer messageType, String message) {
return new ChatterMessage(messageType, "SERVER: " + message);
}
}
@@ -1,5 +1,10 @@
package seng302.gameServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceInfo;
import java.io.IOException;
@@ -32,12 +37,16 @@ public class ServerAdvertiser {
private static ServerAdvertiser instance = null;
private static JmDNS jmdnsInstance = null;
private ServiceInfo serviceInfo; // Note: Whenever this is changed, our service will be re-registered on the network.
private DiscoveryServerClient repositoryClient;
private Hashtable<String ,String> props;
private Logger logger = LoggerFactory.getLogger(ServerAdvertiser.class);
private ServerAdvertiser() throws IOException{
jmdnsInstance = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
repositoryClient = new DiscoveryServerClient();
props = new Hashtable<>();
props.put("map", "");
props.put("spacesLeft", "0");
@@ -122,10 +131,13 @@ public class ServerAdvertiser {
try {
jmdnsInstance.registerService(serviceInfo);
} catch (IOException e) {
System.out.println("Failed");
logger.warn("Failed to register service info");
}
}
}, 0);
ServerListing serverListing = new ServerListing(serverName, props.get("map"), new DiscoveryServerClient().getInetIp(), portNo, Integer.parseInt(props.get("capacity")));
repositoryClient.register(serverListing);
}
/**
@@ -7,6 +7,10 @@ public class ServerDescription {
private String serverName;
private String mapName;
private Integer numPlayers;
private Long lastUpdated;
private Long lastRefreshed;
private static Long EXPIRY_INTERVAL = 5000L;
public ServerDescription(String serverName, String mapName, Integer numPlayers, Integer capacity, String address, Integer portNum){
this.serverName = serverName;
@@ -15,6 +19,7 @@ public class ServerDescription {
this.address = address;
this.portNum = portNum;
this.capacity = capacity;
lastUpdated = System.currentTimeMillis();
}
@@ -80,4 +85,17 @@ public class ServerDescription {
return this.getName().hashCode() + this.getAddress().hashCode() +
this.portNumber().hashCode() + this.getMapName().hashCode();
}
public Boolean hasExpired(){
return System.currentTimeMillis() - lastUpdated > EXPIRY_INTERVAL;
}
public Boolean serverShouldBeRemoved() {
if (lastRefreshed == null) return false;
return System.currentTimeMillis() - lastRefreshed > EXPIRY_INTERVAL;
}
public void hasBeenRefreshed(){
lastRefreshed = System.currentTimeMillis();
}
}
@@ -1,23 +1,11 @@
package seng302.gameServer;
import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.beans.property.SimpleObjectProperty;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import org.w3c.dom.Document;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.ClientType;
@@ -25,16 +13,29 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
* its own thread. All server threads created and owned by the server thread handler which can
@@ -78,9 +79,11 @@ public class ServerToClientThread implements Runnable {
private List<ConnectionListener> connectionListeners = new ArrayList<>();
private DisconnectListener disconnectListener;
private ServerYacht yacht;
private Player player;
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
private SimpleObjectProperty<RegattaXMLData> regattaXMLProperty = new SimpleObjectProperty<>();
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
@@ -101,33 +104,11 @@ public class ServerToClientThread implements Runnable {
}
private void setUpPlayer(){
BufferedReader fn;
String fName = "";
BufferedReader ln;
String lName = "";
fn = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
)
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
)
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
String shortName = "P" + sourceId;
String longName = "Player " + sourceId;
ServerYacht yacht = new ServerYacht(
BoatMeshType.DINGHY, sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
BoatMeshType.DINGHY, sourceId, sourceId.toString(), shortName, longName, "NZ");
player = new Player(socket, yacht);
GameState.addYacht(sourceId, yacht);
@@ -186,37 +167,52 @@ public class ServerToClientThread implements Runnable {
long computedCrc = checksum.getValue();
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
StreamPacket packet = new StreamPacket(type, payloadLength, timeStamp, payload);
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatAction actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
BoatAction actionType = ServerPacketParser.extractBoatAction(packet);
GameState.updateBoat(sourceId, actionType);
break;
case RACE_REGISTRATION_REQUEST:
ClientType requestedType = ServerPacketParser.extractClientType(
new StreamPacket(type, payloadLength, timeStamp, payload));
ClientType requestedType = ServerPacketParser
.extractClientType(packet);
completeRegistration(requestedType);
break;
case CHATTER_TEXT:
ChatterMessage chatterMessage = ServerPacketParser
.extractChatterText(
new StreamPacket(type, payloadLength, timeStamp, payload));
.extractChatterText(packet);
GameState.processChatter(chatterMessage, isHost);
break;
case RACE_CUSTOMIZATION_REQUEST:
Long sourceID = Message
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
Long sourceID = Message.bytesToLong(
Arrays.copyOfRange(payload, 0, 3)
);
CustomizeRequestType requestType = ServerPacketParser
.extractCustomizationType(
new StreamPacket(type, payloadLength, timeStamp, payload));
.extractCustomizationType(packet);
GameState.customizePlayer(sourceID, requestType,
Arrays.copyOfRange(payload, 6, payload.length));
Arrays.copyOfRange(payload, 6, payload.length)
);
GameState.setCustomizationFlag();
// TODO: 17/08/2017 ajm412: Send a response packet here, not really necessary until we do shapes.
break;
case RACE_XML:
Document document = StreamParser.extractXmlMessage(packet);
raceXMLProperty.set(
XMLParser.parseRace(document)
);
GameState.setMaxPlayers(XMLParser.getMaxPlayers(document));
GameState.setTokensEnabled(XMLParser.tokensEnabled(document));
break;
case REGATTA_XML:
regattaXMLProperty.set(
XMLParser.parseRegatta(
StreamParser.extractXmlMessage(packet)
)
);
break;
}
} else {
logger.warn("Packet has been dropped", 1);
@@ -233,23 +229,9 @@ public class ServerToClientThread implements Runnable {
}
public void sendSetupMessages() {
xmlGenerator = new XMLGenerator();
RaceXMLTemplate race = new RaceXMLTemplate(new ArrayList<>(GameState.getYachts().values()), new ArrayList<>());
xmlGenerator.setRaceTemplate(race);
XMLMessage xmlMessage;
xmlMessage = new XMLMessage(xmlGenerator.getRegattaAsXml(), XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getBoatsAsXml(), XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getRaceAsXml(), XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
sendMessage(xmlMessage);
sendMessage(MessageFactory.getRegattaXML());
sendMessage(MessageFactory.getBoatXML());
sendMessage(MessageFactory.getRaceXML());
}
private void closeSocket() {
@@ -318,10 +300,6 @@ public class ServerToClientThread implements Runnable {
return socket;
}
public ServerYacht getYacht() {
return yacht;
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
@@ -345,4 +323,12 @@ public class ServerToClientThread implements Runnable {
public void setAsHost() {
isHost = true;
}
public SimpleObjectProperty<RaceXMLData> raceXMLProperty() {
return raceXMLProperty;
}
public SimpleObjectProperty<RegattaXMLData> regattaXMLProperty() {
return regattaXMLProperty;
}
}
@@ -14,7 +14,9 @@ public enum BoatAction {
TACK_GYBE(4),
UPWIND(5),
DOWNWIND(6),
MAINTAIN_HEADING(7);
MAINTAIN_HEADING(7),
CONTINUOUSLY_TURNING(8),
DEFAULT_TURNING(9);
private final int type;
private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
@@ -5,19 +5,19 @@ package seng302.gameServer.messages;
*/
public class BoatActionMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
private final int MESSAGE_SIZE = 1;
private final int MESSAGE_SIZE = 5;
private BoatAction actionType;
public BoatActionMessage(BoatAction actionType) {
public BoatActionMessage(BoatAction actionType, int sourceId) {
this.actionType = actionType;
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
setHeader(new Header(MessageType.BOAT_ACTION, sourceId, (short) MESSAGE_SIZE)); // the second variable is the source id
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putInt(actionType.getValue(), 1);
putInt(sourceId, 4);
writeCRC();
rewind();
}
@Override
@@ -40,7 +40,7 @@ public class ChatterMessage extends Message {
return message;
}
public int getMessage_type() {
public int getMessageType() {
return message_type;
}
}
@@ -21,7 +21,10 @@ public enum MessageType {
REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102),
CUSTOMIZATION_REQUEST(103),
CUSTOMIZATION_RESPONSE(104);
CUSTOMIZATION_RESPONSE(104),
REPO_REGISTRATION_REQUEST(201),
ROOM_CODE_REQUEST(202),
LOBBY_REQUEST(203);
private int code;
@@ -4,8 +4,8 @@ package seng302.gameServer.messages;
public class RegistrationRequestMessage extends Message {
private static int MESSAGE_LENGTH = 2;
public RegistrationRequestMessage(ClientType type){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
public RegistrationRequestMessage(ClientType type, int clientID){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, clientID, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
@@ -0,0 +1,24 @@
package seng302.gameServer.messages;
public class RoomCodeRequest extends Message{
private int size = 0;
@Override
public int getSize() {
return size;
}
public RoomCodeRequest(String roomCode){
size = roomCode.length() + 6;
setHeader(new Header(MessageType.ROOM_CODE_REQUEST, 0x01, (short)getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(roomCode.length(), 6);
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -0,0 +1,64 @@
package seng302.gameServer.messages;
import seng302.discoveryServer.util.ServerListing;
public class ServerRegistrationMessage extends Message {
private int size;
public ServerRegistrationMessage(ServerListing serverListing) {
String serverName = serverListing.getServerName();
String mapName = serverListing.getMapName();
String address = serverListing.getAddress();
int port = serverListing.getPortNumber();
int players = serverListing.getPortNumber();
int capacity = serverListing.getCapacity();
String roomCode = serverListing.getRoomCode();
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
public static ServerRegistrationMessage getEmptyRegistration() {
return new ServerRegistrationMessage("","","",0,0,0,"");
}
@Override
public int getSize() {
return size;
}
public ServerRegistrationMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
private void createMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
size = serverName.getBytes().length + mapName.length() + address.length() + roomCode.length() + 36;
setHeader(new Header(MessageType.REPO_REGISTRATION_REQUEST, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
int nameLength = serverName.length();
int mapNameLength = mapName.length();
int addressLength = address.length();
int roomCodeLength = roomCode.length();
// Put fields here
putInt(nameLength, 6);
putInt(mapNameLength, 6);
putInt(addressLength, 6);
putInt(roomCodeLength, 6);
putInt(port, 4);
putInt(players, 4);
putInt(capacity, 4);
putBytes(serverName.getBytes());
putBytes(mapName.getBytes());
putBytes(address.getBytes());
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -1,11 +1,18 @@
package seng302.gameServer.messages;
/**
* Created by wmu16 on 11/09/17.
* Enum for different event types for the yacht
*/
public enum YachtEventType {
COLLISION(33),
TOKEN(34);
TOKEN_VELOCITY(34),
TOKEN_BUMPER(35),
TOKEN_HANDLING(36),
TOKEN_WIND_WALKER(37),
TOKEN_RANDOM(38),
POWER_DOWN(39),
BUMPER_CRASH(40);
private int code;
+98 -1
View File
@@ -6,16 +6,23 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.Timer;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyIntegerProperty;
import javafx.beans.property.ReadOnlyIntegerWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.beans.value.ObservableObjectValue;
import javafx.collections.FXCollections;
import javafx.scene.paint.Color;
import jdk.nashorn.internal.objects.annotations.Function;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
@@ -35,6 +42,26 @@ public class ClientYacht extends Observable {
void notifyRounding(ClientYacht yacht, int legNumber);
}
@FunctionalInterface
public interface ColorChangeListener {
void notifyColorChange(ClientYacht yacht);
}
//This notifies RaceViewController so it can display icon - wmu16
@FunctionalInterface
public interface PowerUpListener {
void notifyPowerUp(ClientYacht yacht, TokenType tokenType);
}
//This notifies RaceViewController so it can remove token icon - wmu16
@FunctionalInterface
public interface PowerDownListener {
void notifyPowerDown(ClientYacht yacht);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
@@ -45,6 +72,7 @@ public class ClientYacht extends Observable {
private String boatName;
private String country;
private Integer position;
private TokenType powerUp;
private Long estimateTimeAtFinish;
private Boolean sailIn = true;
@@ -57,12 +85,21 @@ public class ClientYacht extends Observable {
private Integer boatStatus;
private Double currentVelocity;
Timer t;
private BoatObject boatObject;
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
private List<PowerUpListener> powerUpListeners = new ArrayList<>();
private List<PowerDownListener> powerDownListeners = new ArrayList<>();
private List<ColorChangeListener> colorChangeListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private ReadOnlyIntegerWrapper placingProperty = new ReadOnlyIntegerWrapper();
private ReadOnlyDoubleWrapper headingProperty = new ReadOnlyDoubleWrapper();
private Color colour;
public ClientYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
@@ -75,6 +112,7 @@ public class ClientYacht extends Observable {
this.country = country;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
this.headingProperty.set(this.heading);
this.currentVelocity = 0d;
this.boatStatus = 1;
this.colour = Color.rgb(0, 0, 0, 1.0);
@@ -200,6 +238,32 @@ public class ClientYacht extends Observable {
this.position = position;
}
/**
* Powers down the boat and notifies the raceViewController to display
*/
public void powerDown() {
this.powerUp = null;
for (PowerDownListener listener : powerDownListeners) {
listener.notifyPowerDown(this);
}
}
/**
* powers up the boat and notifies the raceViewController to display
*
* @param tokenType The type of token that this boat is being powered up with
*/
public void setPowerUp(TokenType tokenType) {
this.powerUp = tokenType;
for (PowerUpListener listener : powerUpListeners) {
listener.notifyPowerUp(this, tokenType);
}
}
public TokenType getPowerUp() {
return powerUp;
}
public void toggleSail() {
sailIn = !sailIn;
}
@@ -222,6 +286,7 @@ public class ClientYacht extends Observable {
public void setHeading(Double heading) {
this.heading = heading;
setHeadingProperty();
}
@Override
@@ -248,12 +313,15 @@ public class ClientYacht extends Observable {
public void setColour(Color colour) {
this.colour = colour;
for (ColorChangeListener listener : colorChangeListeners) {
listener.notifyColorChange(this);
}
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
setHeadingProperty();
this.currentVelocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
@@ -261,6 +329,10 @@ public class ClientYacht extends Observable {
}
}
private void setHeadingProperty() {
headingProperty.set(heading);
}
public void addLocationListener(YachtLocationListener listener) {
locationListeners.add(listener);
}
@@ -269,6 +341,18 @@ public class ClientYacht extends Observable {
markRoundingListeners.add(listener);
}
public void addPowerUpListener(PowerUpListener listener) {
powerUpListeners.add(listener);
}
public void addPowerDownListener(PowerDownListener listener) {
powerDownListeners.add(listener);
}
public void addColorChangeListener(ColorChangeListener listener) {
colorChangeListeners.add(listener);
}
public void removeMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.remove(listener);
}
@@ -289,4 +373,17 @@ public class ClientYacht extends Observable {
public Double getCurrentVelocity() {
return currentVelocity;
}
public void setBoatObject(BoatObject newBoatObject) {
this.boatObject = newBoatObject;
}
public BoatObject getBoatObject() {
return this.boatObject;
}
public ReadOnlyDoubleWrapper getHeadingProperty() {
return headingProperty;
}
}
@@ -0,0 +1,87 @@
package seng302.model;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import javafx.scene.input.KeyCode;
public class GameKeyBind {
private static GameKeyBind instance;
private Map<KeyCode, KeyAction> keyToActionMap;
private Map<KeyAction, KeyCode> actionToKeyMap;
private Boolean continuouslyTurning;
private GameKeyBind() {
setToDefault();
}
public void setToDefault() {
actionToKeyMap = new HashMap<>();
keyToActionMap = new HashMap<>();
continuouslyTurning = false;
// default key bindings
ArrayList<KeyCode> keys = new ArrayList<>();
keys.add(KeyCode.Z);
keys.add(KeyCode.X);
keys.add(KeyCode.SPACE);
keys.add(KeyCode.SHIFT);
keys.add(KeyCode.ENTER);
keys.add(KeyCode.PAGE_UP);
keys.add(KeyCode.PAGE_DOWN);
keys.add(KeyCode.F1);
keys.add(KeyCode.D);
keys.add(KeyCode.A);
keys.add(KeyCode.W);
keys.add(KeyCode.S);
for (int i = 0; i < 12; i++) {
actionToKeyMap.put(KeyAction.getType(i + 1), keys.get(i));
keyToActionMap.put(keys.get(i), KeyAction.getType(i + 1));
}
}
public static GameKeyBind getInstance() {
if (instance == null) {
instance = new GameKeyBind();
}
return instance;
}
public KeyCode getKeyCode(KeyAction keyAction) {
return instance.actionToKeyMap.get(keyAction);
}
public KeyAction getKeyAction(KeyCode keyCode) {
return instance.keyToActionMap.get(keyCode);
}
/**
* Binds a key to a key action
*
* @return true if successfully bind
*/
public boolean bindKeyToAction(KeyCode keyCode, KeyAction keyAction) {
if (instance.keyToActionMap.containsKey(keyCode)) {
// if the key has been bound to other action, return false
return false;
} else {
instance.keyToActionMap.put(keyCode, keyAction); // add key -> action
KeyCode oldKeyCode = instance.actionToKeyMap
.get(keyAction); // get old key for the action
instance.keyToActionMap.remove(oldKeyCode); // remove the old key -> action
instance.actionToKeyMap
.replace(keyAction, keyCode); // replace the old key by the newer one
return true;
}
}
public void toggleTurningMode() {
continuouslyTurning = !continuouslyTurning;
}
public Boolean isContinuouslyTurning() {
return continuouslyTurning;
}
}
@@ -0,0 +1,40 @@
package seng302.model;
import java.util.HashMap;
import java.util.Map;
public enum KeyAction {
ZOOM_IN(1),
ZOOM_OUT(2),
VMG(3),
SAILS_STATE(4),
TACK_GYBE(5),
UPWIND(6),
DOWNWIND(7),
VIEW(8),
RIGHT(9),
LEFT(10),
FORWARD(11),
BACKWARD(12);
private final int type;
private static final Map<Integer, KeyAction> intToTypeMap = new HashMap<>();
static {
for (KeyAction type : KeyAction.values()) {
intToTypeMap.put(type.getValue(), type);
}
}
KeyAction(int type) {
this.type = type;
}
public static KeyAction getType(int value) {
return intToTypeMap.get(value);
}
public int getValue() {
return this.type;
}
}
+5
View File
@@ -15,4 +15,9 @@ public class Limit extends GeoPoint {
public Integer getSeqID() {
return seqID;
}
@Override
public String toString(){
return "Limit = {seqID=" + seqID + ", lat=" + getLat() + ", lng=" + getLng() + "}";
}
}
+37 -4
View File
@@ -4,7 +4,9 @@ import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
/**
* A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised
@@ -17,6 +19,7 @@ public final class PolarTable {
private static HashMap<Double, HashMap<Double, Double>> polarTable;
private static HashMap<Double, HashMap<Double, Double>> upwindOptimal;
private static HashMap<Double, HashMap<Double, Double>> downwindOptimal;
private static Double optimalAngle;
private static int upTwaIndex;
private static int dnTwaIndex;
@@ -33,11 +36,13 @@ public final class PolarTable {
upwindOptimal = new HashMap<>();
downwindOptimal = new HashMap<>();
String line;
String line = null;
String check;
Boolean isHeaderLine = true;
try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) {
while ((line = br.readLine()) != null) {
while ((check = br.readLine()) != null) {
line = check;
String[] thisLine = line.split(",");
//Initial line in file
@@ -66,7 +71,10 @@ public final class PolarTable {
upwindOptimal.put(thisWindSpeed, thisUpWindPolar);
downwindOptimal.put(thisWindSpeed, thisDnWindPolar);
}
}
getMaxSpeedAngle(line);
} catch (IOException e) {
System.out.println("[PolarTable] IO exception");
@@ -74,6 +82,27 @@ public final class PolarTable {
}
/**
* Passes the final line of the polar table and iterates over the speeds for each
* angle, velocity pair to find the angle that produces the highest velocity
*
* @param line The last line of the polar file
*/
private static void getMaxSpeedAngle(String line) {
String[] theLastLine = line.split(",");
Double maxWindVal = Double.parseDouble(theLastLine[0]);
Double optimalAngle = Double.parseDouble(theLastLine[1]);
Double maxSpeed = Double.parseDouble(theLastLine[2]);
for (Map.Entry<Double, Double> entry : polarTable.get(maxWindVal).entrySet()) {
if (entry.getValue() > maxSpeed) {
maxSpeed = entry.getValue();
optimalAngle = entry.getKey();
}
}
PolarTable.optimalAngle = optimalAngle;
}
/**
* Parses the header line of a polar file
@@ -85,14 +114,18 @@ public final class PolarTable {
String thisItem = thisLine[i];
if (thisItem.toLowerCase().startsWith("uptwa")) {
upTwaIndex = i;
}
else if (thisItem.toLowerCase().startsWith("dntwa")) {
} else if (thisItem.toLowerCase().startsWith("dntwa")) {
dnTwaIndex = i;
}
}
}
public static Double getOptimalAngle() {
return optimalAngle;
}
/**
* @return The entire polar table
*/
@@ -0,0 +1,122 @@
package seng302.model;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import javafx.geometry.Point2D;
import seng302.utilities.GeoUtility;
/**
* Contains information on a scaled lat lon point for use with mapping geographical elements to a 2d plane.
*/
public class ScaledPoint extends GeoPoint {
public enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
private double x, y, scaleFactor;
private ScaleDirection scaleDirection;
private ScaledPoint(double lat, double lng, double x, double y, double scaleFactor, ScaleDirection direction) {
super(lat, lng);
this.x = x;
this.y = y;
this.scaleFactor = scaleFactor;
this.scaleDirection = direction;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public double getScaleFactor() {
return scaleFactor;
}
public ScaleDirection getScaleDirection() {
return scaleDirection;
}
public Point2D findScaledXY(GeoPoint unscaled) {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
public Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xReference = this.getX();
double yReference = this.getY();
angleFromReference = GeoUtility.getBearingRad(
this, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
this, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xReference += scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xReference -= scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
}
return new Point2D(xReference, yReference);
}
public static ScaledPoint makeScaledPoint(double width, double height,
List<? extends GeoPoint> points, boolean centered) {
double referencePointX, referencePointY, scaleFactor, lat, lng;
ScaleDirection scaleDirection;
points = new ArrayList<>(points);
points.sort(Comparator.comparingDouble(GeoPoint::getLat));
GeoPoint minLatPoint = points.get(0);
GeoPoint maxLatPoint = points.get(points.size() - 1);
points.sort(Comparator.comparingDouble(GeoPoint::getLng));
GeoPoint minLonPoint = points.get(0);
GeoPoint maxLonPoint = points.get(points.size() - 1);
referencePointX = centered ? 0 : width / 2;
referencePointY = centered ? 0 : height / 2;
lat = (maxLatPoint.getLat() - minLatPoint.getLat()) / 2 + minLatPoint.getLat();
lng = (maxLonPoint.getLng() - minLonPoint.getLng()) / 2 + minLonPoint.getLng();
GeoPoint ref = new GeoPoint(lat, lng);
double vertDistance = GeoUtility.getDistance(
ref, new GeoPoint(ref.getLat(), maxLonPoint.getLng())
) * 2.1;
double horiDistance = GeoUtility.getDistance(
ref, new GeoPoint(maxLatPoint.getLat(), ref.getLng())
) * 2.1;
double vertScale = height / vertDistance;
if (horiDistance * vertScale > width) {
scaleFactor = width / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
scaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return new ScaledPoint(lat, lng, referencePointX, referencePointY, scaleFactor, scaleDirection);
}
}
+113 -46
View File
@@ -1,5 +1,6 @@
package seng302.model;
import java.util.HashMap;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@@ -8,10 +9,6 @@ import seng302.gameServer.messages.BoatStatus;
import seng302.model.mark.Mark;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import java.util.HashMap;
import java.util.Observable;
import java.util.Observer;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
/**
@@ -23,10 +20,12 @@ public class ServerYacht {
private Logger logger = LoggerFactory.getLogger(ServerYacht.class);
public static final Double TURN_STEP = 5.0;
//Boat info
private BoatMeshType boatType;
private Double turnStep = 5.0;
private Double boatTypeSpeedMultiplier = 1.0;
private Double boatTypeTurnStepMultiplier = 1.0;
private Double boatTypeAccelerationMultiplier = 1.0;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
@@ -56,11 +55,15 @@ public class ServerYacht {
//PowerUp
private TokenType powerUp;
private Long powerUpStartTime;
private Double powerUpSpeedMultiplier;
private Integer powerUpHandlingMultiplier;
//turning mode
private Boolean continuouslyTurning;
public ServerYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
setBoatType(boatType);
this.boatStatus = BoatStatus.PRESTART;
this.sourceId = sourceId;
this.hullID = hullID;
@@ -77,10 +80,12 @@ public class ServerYacht {
this.legNumber = 0;
this.boatColor = Colors.getColor(sourceId - 1);
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
this.continuouslyTurning = false;
}
@@ -99,6 +104,7 @@ public class ServerYacht {
* @param secondsElapsed The seconds elapsed since the last update of this yacht
*/
public void updateLocation(Double secondsElapsed) {
//test
lastLocation = location;
location = GeoUtility.getGeoCoordinate(location, heading, currentVelocity * secondsElapsed);
}
@@ -107,13 +113,33 @@ public class ServerYacht {
location = geoPoint;
}
/**
* Powers up a yacht with a given yacht, only after powering it down first to avoid double power
* ups
*
* @param powerUp The given power up
*/
public void powerUp(TokenType powerUp) {
powerDown();
switch (powerUp) {
case BOOST:
powerUpSpeedMultiplier = GameState.VELOCITY_BOOST_MULTIPLIER;
break;
case HANDLING:
powerUpHandlingMultiplier = GameState.HANDLING_BOOST_MULTIPLIER;
break;
}
this.powerUp = powerUp;
powerUpStartTime = System.currentTimeMillis();
}
/**
* Powers down a yacht, returning its power multipliers back to 1
*/
public void powerDown() {
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
}
public Long getPowerUpStartTime() {
@@ -130,7 +156,7 @@ public class ServerYacht {
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount;
Double newVal = heading + amount * powerUpHandlingMultiplier * boatTypeTurnStepMultiplier;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
@@ -153,11 +179,11 @@ public class ServerYacht {
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
*
* @param thisHeading The heading to move the boat towards.
* @param newHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double thisHeading) {
private void setAutoPilot(Double newHeading) {
isAuto = true;
autoHeading = thisHeading;
autoHeading = newHeading;
}
/**
@@ -175,8 +201,9 @@ public class ServerYacht {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= TURN_STEP) { //Cancel when within 1 turn step of target.
<= turnStep*1.5) {
isAuto = false;
setHeading(autoHeading);
}
}
}
@@ -188,44 +215,52 @@ public class ServerYacht {
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-TURN_STEP);
if (continuouslyTurning) {
adjustHeading(turnStep);
} else {
adjustHeading(TURN_STEP);
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-turnStep);
} else {
adjustHeading(turnStep);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(turnStep);
} else {
adjustHeading(-turnStep);
}
} else if (normalizedHeading < 180) {
adjustHeading(-turnStep);
} else {
adjustHeading(turnStep);
}
}
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(TURN_STEP);
} else {
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-TURN_STEP);
} else {
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(TURN_STEP);
if (continuouslyTurning) {
adjustHeading(-turnStep);
} else {
adjustHeading(-TURN_STEP);
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(turnStep);
} else {
adjustHeading(-turnStep);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-turnStep);
} else {
adjustHeading(turnStep);
}
} else if (normalizedHeading < 180) {
adjustHeading(turnStep);
} else {
adjustHeading(-turnStep);
}
}
}
@@ -254,7 +289,7 @@ public class ServerYacht {
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
optimalHeading + GameState.getWindDirection();
(optimalHeading + GameState.getWindDirection()) % 360;
setAutoPilot(optimalHeading);
}
@@ -269,9 +304,9 @@ public class ServerYacht {
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(TURN_STEP / 5);
adjustHeading(turnStep / 5);
} else {
adjustHeading(-TURN_STEP / 5);
adjustHeading(-turnStep / 5);
}
}
@@ -423,10 +458,42 @@ public class ServerYacht {
}
public void setBoatType(BoatMeshType boatType) {
this.boatTypeAccelerationMultiplier = boatType.accelerationMultiplier;
this.boatTypeSpeedMultiplier = boatType.maxSpeedMultiplier;
this.boatTypeTurnStepMultiplier = boatType.turnStep;
this.boatType = boatType;
}
public Double getBoatTypeSpeedMultiplier() {
return boatTypeSpeedMultiplier;
}
public Double getBoatTypeAccelerationMultiplier() {
return boatTypeAccelerationMultiplier;
}
public BoatMeshType getBoatType() {
return boatType;
}
public void setContinuouslyTurning(Boolean continuouslyTurning) {
this.continuouslyTurning = continuouslyTurning;
}
public Double getPowerUpSpeedMultiplier() {
return powerUpSpeedMultiplier;
}
public void setPowerUpSpeedMultiplier(Double powerUpSpeedMultiplier) {
this.powerUpSpeedMultiplier = powerUpSpeedMultiplier;
}
public Integer getPowerUpHandlingMultiplier() {
return powerUpHandlingMultiplier;
}
public void setPowerUpHandlingMultiplier(Integer powerUpHandlingMultiplier) {
this.powerUpHandlingMultiplier = powerUpHandlingMultiplier;
}
}
@@ -1,6 +1,6 @@
package seng302.model.mark;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
@@ -10,13 +10,13 @@ public class CompoundMark {
private int compoundMarkId;
private String name;
private List<Mark> marks = new ArrayList<>();
private List<Mark> marks;
private GeoPoint midPoint;
public CompoundMark(int markID, String name, List<Mark> marks) {
this.compoundMarkId = markID;
this.name = name;
this.marks.addAll(marks);
this.marks = Collections.unmodifiableList(marks);
if (marks.size() > 1) {
this.midPoint = GeoUtility.getDirtyMidPoint(marks.get(0), marks.get(1));
} else {
@@ -32,4 +32,10 @@ public class Corner {
public Integer getZoneSize() {
return zoneSize;
}
@Override
public String toString() {
return "Corner = {seqID=" + seqID + ", compoundMarkID=" + compoundMarkID + ", rounding="
+ rounding +", zoneSize=" + zoneSize + "}";
}
}
+20 -84
View File
@@ -1,34 +1,33 @@
package seng302.model.mark;
import java.io.IOException;
import java.io.StringReader;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import java.util.*;
/**
* Class to hold the order of the marks in the race.
*/
public class MarkOrder {
private List<CompoundMark> raceMarkOrder;
private List<CompoundMark> orderedUniqueCompoundMarks;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private Set<Mark> allMarks;
private List<Mark> allMarks;
public MarkOrder(){
loadRaceProperties();
public MarkOrder(RaceXMLData raceXMLData){
raceMarkOrder = new ArrayList<>();
for (Corner corner : raceXMLData.getMarkSequence()){
CompoundMark compoundMark = raceXMLData.getCompoundMarks().get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
raceMarkOrder.add(compoundMark);
}
orderedUniqueCompoundMarks = new ArrayList<>(raceXMLData.getCompoundMarks().values());
}
/**
@@ -40,10 +39,13 @@ public class MarkOrder {
logger.warn("Race order accessed but not instantiated");
return null;
}
return Collections.unmodifiableList(raceMarkOrder);
}
public List<CompoundMark> getOrderedUniqueCompoundMarks() {
return orderedUniqueCompoundMarks;
}
/**
* @param seqID The seqID of the current mark the boat is heading to
* @return A Boolean indicating if this coming mark is the last one (finish line)
@@ -74,70 +76,4 @@ public class MarkOrder {
public CompoundMark getNextMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID + 1);
}
public Set<Mark> getAllMarks(){
return Collections.unmodifiableSet(allMarks);
}
/**
* Loads the race order from an XML string
* @param xml An AC35 RaceXML
* @return An ordered list of marks in the race
*/
private List<CompoundMark> loadRaceOrderFromXML(String xml) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
allMarks = new HashSet<>();
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xml)));
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.error("Failed to read generated race XML");
return null;
}
RaceXMLData data = XMLParser.parseRace(doc);
if (data != null){
logger.debug("Loaded RaceXML for mark order");
List<Corner> corners = data.getMarkSequence();
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
List<CompoundMark> course = new ArrayList<>();
for (Corner corner : corners){
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
course.add(compoundMark);
allMarks.addAll(compoundMark.getMarks());
}
return course;
}
return null;
}
/**
* Load the raceXML and mark order
*/
private void loadRaceProperties(){
XMLGenerator generator = new XMLGenerator();
// TODO: 29/08/17 wmu16 - This is terrible, having to make a template just to receive constant data
generator.setRaceTemplate(new RaceXMLTemplate(
new ArrayList<>(),
new ArrayList<>()));
String raceXML = generator.getRaceAsXml();
if (raceXML == null){
logger.error("Failed to generate raceXML (for race properties)");
return;
}
raceMarkOrder = loadRaceOrderFromXML(raceXML);
}
}
@@ -20,7 +20,9 @@ public enum PacketType {
RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE,
RACE_CUSTOMIZATION_REQUEST,
RACE_CUSTOMIZATION_RESPONSE;
RACE_CUSTOMIZATION_RESPONSE,
SERVER_REGISTRATION, ROOM_CODE_REQUEST, LOBBY_REQUEST;
public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){
@@ -65,6 +67,10 @@ public enum PacketType {
return RACE_CUSTOMIZATION_REQUEST;
case 104:
return RACE_CUSTOMIZATION_RESPONSE;
case 201:
return SERVER_REGISTRATION;
case 202:
return ROOM_CODE_REQUEST;
default:
}
return OTHER;
@@ -1,10 +1,12 @@
package seng302.model.stream.xml.generator;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import seng302.model.Limit;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.token.Token;
/**
@@ -15,11 +17,22 @@ public class RaceXMLTemplate {
private List<ServerYacht> yachts;
private LocalDateTime startTime;
private List<Token> tokens;
private List<Corner> roundings;
private List<Limit> courseLimit;
private List<CompoundMark> course;
private Integer maxPlayers;
private Boolean tokensEnabled;
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens) {
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens, List<Corner> roundings,
List<Limit> limit, List<CompoundMark> course, Integer maxPlayers, Boolean tokensEnabled) {
this.yachts = yachts;
this.tokens = tokens;
this.roundings = roundings;
this.courseLimit = limit;
this.course = course;
startTime = LocalDateTime.now();
this.maxPlayers = maxPlayers;
this.tokensEnabled = tokensEnabled;
}
/**
@@ -39,6 +52,18 @@ public class RaceXMLTemplate {
return Collections.unmodifiableList(tokens);
}
public List<CompoundMark> getCompoundMarks() {
return Collections.unmodifiableList(course);
}
public List<Limit> getCourseLimit() {
return Collections.unmodifiableList(courseLimit);
}
public List<Corner> getRoundings() {
return Collections.unmodifiableList(roundings);
}
/**
* Set the time until the race starts
* @param seconds The time in seconds until the race starts
@@ -54,4 +79,20 @@ public class RaceXMLTemplate {
public String getRaceStartTime(){
return startTime.toString();
}
public void setBoats(List<ServerYacht> boats) {
yachts = boats;
}
public void setTokens(List<Token> tokens) {
this.tokens = tokens;
}
public String getTokensEnabled() {
return tokensEnabled.toString();
}
public String getMaxPlayers() {
return maxPlayers.toString();
}
}
@@ -1,5 +1,9 @@
package seng302.model.token;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
/**
@@ -9,13 +13,50 @@ import seng302.model.GeoPoint;
public class Token extends GeoPoint {
private TokenType tokenType;
private Random random = new Random();
//Constructor for creating a specific type client side
public Token(TokenType tokenType, double lat, double lng) {
super(lat, lng);
this.tokenType = tokenType;
}
//Making random type server side
public Token(double lat, double lng) {
super(lat, lng);
assignRandomType();
}
//Making random type server side
public Token(GeoPoint geoPoint) {
super(geoPoint.getLat(), geoPoint.getLng());
assignRandomType();
}
public TokenType getTokenType() {
return tokenType;
}
/**
* Assigns a random type to the token (including the random type token)
*/
public void assignRandomType() {
tokenType = TokenType.values()[random.nextInt(TokenType.values().length)];
}
/**
* Assigns a random, concrete type to the token (cannot be the random type)
*/
public void realiseRandom() {
List<TokenType> tokenTypeList = new ArrayList<>(Arrays.asList(TokenType.values()));
tokenTypeList.remove(TokenType.RANDOM);
tokenType = tokenTypeList.get(random.nextInt(tokenTypeList.size()));
}
/**
* Exists for testing purposes only
*/
public void assignType(TokenType tokenType) {
this.tokenType = tokenType;
}
}
@@ -5,27 +5,32 @@ package seng302.model.token;
* Created by wmu16 on 28/08/17.
*/
public enum TokenType {
BOOST(0),
HANDLING(1);
BOOST(0, "Boost", 10_000),
HANDLING(1, "Handling", 10_000),
BUMPER(2, "Bumper", 10_000),
WIND_WALKER(3, "Wind Walker", 10_000),
RANDOM(4, "Random", 10_000);
private int value;
private String name;
private int timeout;
TokenType(int value) {
TokenType(int value, String name, int timeout) {
this.value = value;
this.name = name;
this.timeout = timeout;
}
public int getValue() {
return value;
}
public static TokenType getToken(int value) {
switch (value) {
case 0:
return BOOST;
case 1:
return HANDLING;
default:
return BOOST;
}
public String getName() {
return name;
}
public int getTimeout() {
return timeout;
}
}
@@ -0,0 +1,64 @@
package seng302.utilities;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.token.Token;
/**
* A class for generating and spawning tokens in random locations
* Created by wmu16 on 27/09/17.
*/
public class RandomSpawn {
private static final Integer DEGREES_IN_CIRCLE = 360;
private HashMap<GeoPoint, Double> spawnRadii;
private Object[] spawnCentres;
private Random random;
/**
* @param markOrder this must be the ORDERED list of marks. Better yet UNIQUE to avoid over
* computation
*/
public RandomSpawn(List<CompoundMark> markOrder) {
this.spawnRadii = new HashMap<>();
random = new Random();
spawnRadii = generateSpawnRadii(markOrder);
spawnCentres = spawnRadii.keySet().toArray();
}
private HashMap<GeoPoint, Double> generateSpawnRadii(List<CompoundMark> markOrder) {
HashMap<GeoPoint, Double> spawnRadii = new HashMap<>();
for (int i = 0; i < markOrder.size() - 1; i++) {
GeoPoint spawnCentre = GeoUtility.getDirtyMidPoint(
markOrder.get(i).getMidPoint(),
markOrder.get(i + 1).getMidPoint());
Double distance = GeoUtility.getDistance(spawnCentre, markOrder.get(i).getMidPoint());
spawnRadii.put(spawnCentre, distance);
}
return spawnRadii;
}
/**
* @return A random token type at a random location in a random radii of the set of possible
* radii
*/
public Token getRandomToken() {
GeoPoint randomSpawnCentre = (GeoPoint) spawnCentres[random.nextInt(spawnCentres.length)];
Double spawnRadius = spawnRadii.get(randomSpawnCentre);
Double randomDistance = spawnRadius * random.nextDouble();
Double randomAngle = random.nextDouble() * DEGREES_IN_CIRCLE;
GeoPoint randomLocation = GeoUtility
.getGeoCoordinate(randomSpawnCentre, randomAngle, randomDistance);
return new Token(randomLocation);
}
}
+19 -7
View File
@@ -14,8 +14,10 @@ public class Sounds {
private static MediaPlayer soundEffect;
private static MediaPlayer soundPlayer;
private static MediaPlayer hoverSoundPlayer;
private static MediaPlayer crashSoundPlayer;
private static boolean hoverInitialized = false;
private static boolean crashInitialized = false;
private static boolean musicMuted = false;
private static boolean soundEffectsMuted = false;
@@ -99,6 +101,10 @@ public class Sounds {
musicPlayer.setCycleCount(MediaPlayer.INDEFINITE);
musicPlayer.setVolume(0.3);
musicPlayer.play();
musicPlayer.setMute(musicMuted);
if (soundEffect != null) {
soundEffect.stop();
}
}
@@ -155,11 +161,17 @@ public class Sounds {
public static void playCrashSound() {
if (!soundEffectsMuted) {
Media crashSound = new Media(
Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3")
.toString());
soundPlayer = new MediaPlayer(crashSound);
soundPlayer.play();
if (!crashInitialized) {
Media pickupSound = new Media(
Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3")
.toString());
crashSoundPlayer = new MediaPlayer(pickupSound);
crashInitialized = true;
}
if (crashSoundPlayer != null) {
crashSoundPlayer.stop();
}
crashSoundPlayer.play();
}
}
@@ -176,10 +188,10 @@ public class Sounds {
public static void playHoverSound() {
if (!soundEffectsMuted) {
if (!hoverInitialized) {
Media crashSound = new Media(
Media hoverSound = new Media(
Sounds.class.getClassLoader().getResource("sounds/Error-sound-effect.mp3")
.toString());
hoverSoundPlayer = new MediaPlayer(crashSound);
hoverSoundPlayer = new MediaPlayer(hoverSound);
hoverInitialized = true;
}
hoverSoundPlayer.setVolume(0.5);
@@ -136,7 +136,6 @@ public class StreamParser {
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
String xmlMessage = new String(
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
//Create XML document Object
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
@@ -179,4 +179,8 @@ public class XMLGenerator {
public RegattaXMLTemplate getRegatta() {
return regatta;
}
public RaceXMLTemplate getRace() {
return race;
}
}
+237 -24
View File
@@ -1,19 +1,31 @@
package seng302.utilities;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import org.xml.sax.SAXException;
import seng302.model.ClientYacht;
import seng302.model.Colors;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
@@ -25,6 +37,8 @@ import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
*/
public class XMLParser {
private static final int MAX_PLAYERS = 8;
/**
* Returns the text content of a given child element tag, assuming it exists, as an Integer.
*
@@ -35,7 +49,7 @@ public class XMLParser {
private static Integer getElementInt(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Integer.parseInt(tagList.item(0).getTextContent());
return Integer.parseInt(tagList.item(0).getTextContent().replaceAll("\\s+",""));
} else {
return null;
}
@@ -67,7 +81,7 @@ public class XMLParser {
private static Double getElementDouble(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Double.parseDouble(tagList.item(0).getTextContent());
return Double.parseDouble(tagList.item(0).getTextContent().replaceAll("\\s+",""));
} else {
return null;
}
@@ -139,14 +153,26 @@ public class XMLParser {
Node currentBoat = boatsList.item(i);
if (currentBoat.getNodeName().equals("Boat")) {
// Boat boat = new Boat(currentBoat);
BoatMeshType boatMeshType;
try {
boatMeshType = BoatMeshType.valueOf(XMLParser.getNodeAttributeString(currentBoat, "Type"));
} catch (IllegalArgumentException e){
boatMeshType = BoatMeshType.DINGHY;
}
Color color;
try {
color = Color.web(getNodeAttributeString(currentBoat, "Color"));
} catch (NullPointerException npe) {
color = Colors.getColor(new Random().nextInt(8));
}
ClientYacht yacht = new ClientYacht(
BoatMeshType.valueOf(XMLParser.getNodeAttributeString(currentBoat, "Type")),
boatMeshType,
XMLParser.getNodeAttributeInt(currentBoat, "SourceID"),
XMLParser.getNodeAttributeString(currentBoat, "HullNum"),
XMLParser.getNodeAttributeString(currentBoat, "ShortName"),
XMLParser.getNodeAttributeString(currentBoat, "BoatName"),
XMLParser.getNodeAttributeString(currentBoat, "Country"));
yacht.setColour(Color.web(getNodeAttributeString(currentBoat, "Color")));
yacht.setColour(color);
competingBoats.put(yacht.getSourceId(), yacht);
}
}
@@ -173,6 +199,36 @@ public class XMLParser {
);
}
public static Boolean tokensEnabled(Document doc) {
Element docEle = doc.getDocumentElement();
try {
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Tokens").item(0).getAttributes();
Node node = namedNodeMap.getNamedItem("Enabled");
if (node != null) {
return Boolean.parseBoolean(node.getNodeValue());
}
} catch (NullPointerException npe) {
npe.printStackTrace();
return false;
}
return false;
}
public static Integer getMaxPlayers(Document doc) {
Element docEle = doc.getDocumentElement();
try {
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Participants").item(0).getAttributes();
Node node = namedNodeMap.getNamedItem("MaxPlayers");
if (node != null) {
return Integer.parseInt(node.getNodeValue());
}
} catch (NullPointerException npe) {
npe.printStackTrace();
return MAX_PLAYERS;
}
return MAX_PLAYERS;
}
/**
* Returns an object containing the data extracted from the given xml formatted document
*
@@ -182,7 +238,7 @@ public class XMLParser {
public static RaceXMLData parseRace(Document doc) {
Element docEle = doc.getDocumentElement();
return new RaceXMLData(
extractParticpantIDs(docEle),
extractParticipantIDs(docEle),
extractTokens(docEle),
extractCompoundMarks(docEle),
extractMarkOrder(docEle),
@@ -195,17 +251,20 @@ public class XMLParser {
*/
private static List<Token> extractTokens(Element docEle) {
List<Token> tokens = new ArrayList<>();
NodeList tokenList = docEle.getElementsByTagName("Tokens").item(0).getChildNodes();
for (int i = 0; i < tokenList.getLength(); i++) {
Node tokenNode = tokenList.item(i);
if (tokenNode.getNodeName().equals("Token")) {
String tokenType = getNodeAttributeString(tokenNode, "TokenType");
Double lat = getNodeAttributeDouble(tokenNode, "TargetLat");
Double lng = getNodeAttributeDouble(tokenNode, "TargetLng");
tokens.add(new Token(TokenType.valueOf(tokenType), lat, lng));
try {
NodeList tokenList = docEle.getElementsByTagName("Tokens").item(0).getChildNodes();
for (int i = 0; i < tokenList.getLength(); i++) {
Node tokenNode = tokenList.item(i);
if (tokenNode.getNodeName().equals("Token")) {
String tokenType = getNodeAttributeString(tokenNode, "TokenType");
Double lat = getNodeAttributeDouble(tokenNode, "TargetLat");
Double lng = getNodeAttributeDouble(tokenNode, "TargetLng");
tokens.add(new Token(TokenType.valueOf(tokenType), lat, lng));
}
}
} catch (NullPointerException npe) {
return new ArrayList<>();
}
return tokens;
}
@@ -218,13 +277,11 @@ public class XMLParser {
for (int i = 0; i < limitList.getLength(); i++) {
Node limitNode = limitList.item(i);
if (limitNode.getNodeName().equals("Limit")) {
courseLimit.add(
new Limit(
XMLParser.getNodeAttributeInt(limitNode, "SeqID"),
XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
XMLParser.getNodeAttributeDouble(limitNode, "Lon")
)
);
courseLimit.add(new Limit(
XMLParser.getNodeAttributeInt(limitNode, "SeqID"),
XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
XMLParser.getNodeAttributeDouble(limitNode, "Lon")
));
}
}
return courseLimit;
@@ -256,7 +313,7 @@ public class XMLParser {
/**
* Extracts course participants data
*/
private static List<Integer> extractParticpantIDs (Element docEle) {
private static List<Integer> extractParticipantIDs(Element docEle) {
List<Integer> boatIDs = new ArrayList<>();
NodeList pList = docEle.getElementsByTagName("Participants").item(0).getChildNodes();
for (int i = 0; i < pList.getLength(); i++) {
@@ -278,10 +335,11 @@ public class XMLParser {
for (int i = 0; i < cMarkList.getLength(); i++) {
Node cMarkNode = cMarkList.item(i);
if (cMarkNode.getNodeName().equals("CompoundMark")) {
String name = XMLParser.getNodeAttributeString(cMarkNode, "Name");
name = (name == null || name.equals("")) ? "Mark " + i+1: name;
cMark = new CompoundMark(
XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID"),
XMLParser.getNodeAttributeString(cMarkNode, "Name"),
createMarks(cMarkNode)
name, createMarks(cMarkNode)
);
allMarks.add(cMark);
}
@@ -302,14 +360,169 @@ public class XMLParser {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Integer seqID = XMLParser.getNodeAttributeInt(markNode, "SeqID");
seqID = (seqID == null) ? i+1 : seqID;
Integer sourceID = XMLParser.getNodeAttributeInt(markNode, "SourceID");
sourceID = (sourceID == null) ? i+1 : sourceID;
String markName = XMLParser.getNodeAttributeString(markNode, "Name");
markName = (markName == null || markName.equals("")) ? cMarkName + " " + i+1: markName;
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "TargetLat");
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "TargetLng");
Mark mark = new Mark(markName, seqID, targetLat, targetLng, sourceID);
subMarks.add(mark);
}
}
return subMarks;
}
/**
* This ungodly combination of existing methods and code blocks parses a race definition file.
* Look upon it and despair.
* @param url The input file path
* @param serverName the name of the server
* @param repetitions the repetitions of a segment of the race def file.
* @param maxPlayers max number of players. uses the default race max if null or greater than the actual max.
* @param tokensEnabled if tokens are enabled
* @return a pair which contains regatta string, race string as key, value pair.
*/
public static Pair<RegattaXMLTemplate, RaceXMLTemplate> parseRaceDef(
String url, String serverName, Integer repetitions, Integer maxPlayers, Boolean tokensEnabled
) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(XMLParser.class.getResourceAsStream(url));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
Element docEle = doc.getDocumentElement();
RegattaXMLTemplate regattaXMLTemplate = new RegattaXMLTemplate(
serverName, XMLParser.getElementString(docEle, "CourseName"),
XMLParser.getElementDouble(docEle, "CentralLat"),
XMLParser.getElementDouble(docEle, "CentralLng")
);
XMLGenerator xmlGenerator = new XMLGenerator();
xmlGenerator.setRegattaTemplate(regattaXMLTemplate);
if (maxPlayers == null) {
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
} else if (maxPlayers > XMLParser.getElementInt(docEle, "MaxPlayers")) {
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
}
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(
new ArrayList<>(), new ArrayList<>(),
XMLParser.extractMarkOrderRaceDef(docEle, repetitions),
XMLParser.extractCourseLimitRaceDef(docEle),
XMLParser.extractCompoundMarksRaceDef(docEle),
maxPlayers, tokensEnabled
);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
return new Pair<>(regattaXMLTemplate, raceXMLTemplate);
}
private static List<Corner> extractMarkOrderRaceDef(Element docEle, int repitions){
List<Corner> compoundMarkSequence = new ArrayList<>();
NodeList cornerList = docEle.getElementsByTagName("Course").item(0).getChildNodes();
int seqId = 1;
final int zoneSize = 3;
for (int i=0; i<cornerList.getLength(); i++) {
Node segment = cornerList.item(i);
if (segment.getNodeName().equals("OpeningSegment") ||
segment.getNodeName().equals("ClosingSegment")) {
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
} else if (segment.getNodeName().equals("RepeatingSegment")) {
for (int k = 0; k < repitions; k++) {
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
}
}
}
return compoundMarkSequence;
}
/**
* Parses a segment of the course adding new Corners to the given list.
* @param segment Segment to parse
* @param seqID initial sequence ID
* @param course course to add corners to
* @return the last sequence id.
*/
private static int parseCourseSegment(Node segment, int seqID, List<Corner> course) {
NodeList segmentList = segment.getChildNodes();
for (int j = 0; j < segmentList.getLength(); j++) {
Node corner = segmentList.item(j);
if (corner.getNodeName().equals("Corner")) {
String rounding = XMLParser.getNodeAttributeString(corner, "Rounding");
rounding = //Converting "P" to "Port" and "S" to "Stbd"
rounding.equals("P") ? "Port" :
rounding.equals("S") ? "Stbd" : rounding;
course.add(new Corner(
seqID++, XMLParser.getNodeAttributeInt(corner, "CompoundMarkID"),
rounding, 3
));
}
}
return seqID;
}
private static List<Limit> extractCourseLimitRaceDef(Element docEle) {
List<Limit> courseLimit = new ArrayList<>();
NodeList limitList = docEle.getElementsByTagName("CourseLimit").item(0).getChildNodes();
int seqId = 1;
for (int i = 0; i < limitList.getLength(); i++) {
Node limitNode = limitList.item(i);
if (limitNode.getNodeName().equals("Limit")) {
courseLimit.add(new Limit(
seqId++, XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
XMLParser.getNodeAttributeDouble(limitNode, "Lng")
));
}
}
return courseLimit;
}
private static List<CompoundMark> extractCompoundMarksRaceDef(Element docEle){
List<CompoundMark> allMarks = new ArrayList<>();
NodeList cMarkList = docEle.getElementsByTagName("Marks").item(0).getChildNodes();
CompoundMark cMark;
int markCount = 200;
for (int i = 0; i < cMarkList.getLength(); i++) {
Node cMarkNode = cMarkList.item(i);
if (cMarkNode.getNodeName().equals("CompoundMark")) {
Integer id = XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID");
List<Mark> subMarks = createMarksRaceDef(cMarkNode, markCount,"Mark " + id);
markCount += subMarks.size();
allMarks.add(new CompoundMark(id, "Mark " + id, subMarks));
}
}
return allMarks;
}
private static List<Mark> createMarksRaceDef(Node compoundMark, int markCount, String markName) {
List<Mark> subMarks = new ArrayList<>();
NodeList childMarks = compoundMark.getChildNodes();
int seqID = 1;
for (int i = 0; i < childMarks.getLength(); i++) {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "Lat");
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "Lng");
Mark mark = new Mark(markName + " subMark " + seqID, seqID, targetLat, targetLng, markCount++);
subMarks.add(mark);
seqID += 1;
}
}
return subMarks;
}
}
@@ -1,5 +1,14 @@
package seng302.visualiser;
import javafx.application.Platform;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.utilities.XMLParser;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
@@ -14,6 +23,7 @@ import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
@@ -25,8 +35,15 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationRequestMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.ViewManager;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -34,6 +51,8 @@ import seng302.model.stream.packets.StreamPacket;
*/
public class ClientToServerThread implements Runnable {
private boolean isStarted = false;
/**
* Functional interface for receiving packets from client socket.
*/
@@ -44,7 +63,12 @@ public class ClientToServerThread implements Runnable {
@FunctionalInterface
public interface DisconnectedFromHostListener {
void notifYDisconnection (String message);
void notifyDisconnection(String message);
}
@FunctionalInterface
public interface ConnectionErrorListener {
void notifyConnectionError(String message);
}
private class ByteReadException extends Exception {
@@ -56,6 +80,7 @@ public class ClientToServerThread implements Runnable {
private Queue<StreamPacket> streamPackets = new ConcurrentLinkedQueue<>();
private List<ClientSocketListener> listeners = new ArrayList<>();
private List<DisconnectedFromHostListener> disconnectionListeners = new ArrayList<>();
private ConnectionErrorListener connectionErrorListener = null;
private Thread thread;
private Socket socket;
@@ -68,7 +93,7 @@ public class ClientToServerThread implements Runnable {
private Timer upWindPacketTimer = new Timer();
private Timer downWindPacketTimer = new Timer();
private boolean upwindTimerFlag = false, downwindTimerFlag = false;
static public final int PACKET_SENDING_INTERVAL_MS = 100;
public static final int PACKET_SENDING_INTERVAL_MS = 100;
private int clientId = -1;
@@ -103,6 +128,8 @@ public class ClientToServerThread implements Runnable {
* variable is false.
*/
public void run() {
isStarted = true;
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
@@ -133,8 +160,10 @@ public class ClientToServerThread implements Runnable {
else {
if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
for (ClientSocketListener csl : listeners)
csl.newPacket();
synchronized (this) {
for (ClientSocketListener csl : listeners)
csl.newPacket();
}
}
}
} else {
@@ -150,6 +179,11 @@ public class ClientToServerThread implements Runnable {
logger.warn("Closed connection to server", 1);
notifyDisconnectListeners("Connection to server was terminated");
closeSocket();
Platform.runLater(() -> {
ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
ViewManager.getInstance().goToStartView();
});
}
public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) {
@@ -166,16 +200,22 @@ public class ClientToServerThread implements Runnable {
private void notifyDisconnectListeners (String message) {
if (socketOpen) {
for (DisconnectedFromHostListener listener : disconnectionListeners) {
listener.notifYDisconnection(message);
listener.notifyDisconnection(message);
}
}
}
private void handleConnectionError(String message){
if (connectionErrorListener != null){
connectionErrorListener.notifyConnectionError(message);
}
}
/**
* Sends a request to the server asking for a source ID
*/
private void sendRegistrationRequest() {
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER);
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER, clientId);
try {
os.write(requestMessage.getBuffer());
@@ -191,9 +231,8 @@ public class ClientToServerThread implements Runnable {
* @param packet The registration requests packet
*/
private void processRegistrationResponse(StreamPacket packet){
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 3));
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 4));
int statusCode = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 4,5));
RegistrationResponseStatus status = RegistrationResponseStatus.getResponseStatus(statusCode);
if (status.equals(RegistrationResponseStatus.SUCCESS_PLAYING)){
@@ -211,8 +250,10 @@ public class ClientToServerThread implements Runnable {
else{
alertErrorText = "Could not connect to server";
}
handleConnectionError("Server no longer available.");
notifyDisconnectListeners(alertErrorText);
closeSocket();
System.out.println();
}
/**
@@ -243,7 +284,7 @@ public class ClientToServerThread implements Runnable {
new TimerTask() {
@Override
public void run() {
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND));
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND, clientId));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
@@ -256,14 +297,14 @@ public class ClientToServerThread implements Runnable {
new TimerTask() {
@Override
public void run() {
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND));
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND, clientId));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
default:
sendBoatActionMessage(new BoatActionMessage(actionType));
sendBoatActionMessage(new BoatActionMessage(actionType, clientId));
break;
}
}
@@ -319,7 +360,9 @@ public class ClientToServerThread implements Runnable {
}
public void addStreamObserver (ClientSocketListener streamListener) {
listeners.add(streamListener);
synchronized (this){
listeners.add(streamListener);
}
}
public void removeStreamObserver (ClientSocketListener streamListener) {
@@ -327,11 +370,21 @@ public class ClientToServerThread implements Runnable {
}
public void addDisconnectionListener (DisconnectedFromHostListener listener) {
disconnectionListeners.add(listener);
synchronized (this){
disconnectionListeners.add(listener);
}
}
public void removeDisconnectionListener (DisconnectedFromHostListener listener) {
disconnectionListeners.remove(listener);
synchronized (this){
disconnectionListeners.remove(listener);
}
}
public void setConnectionErrorListener(ConnectionErrorListener listener){
synchronized (this){
connectionErrorListener = listener;
}
}
private int readByte() throws ByteReadException {
@@ -346,8 +399,9 @@ public class ClientToServerThread implements Runnable {
}
if (currentByte == -1) {
notifyDisconnectListeners("Cannot read from server.");
closeSocket();
logger.warn("InputStream reach end of stream", 1);
handleConnectionError("Could not connect to server. Server is no longer available.");
closeSocket();
}
return currentByte;
}
@@ -369,4 +423,29 @@ public class ClientToServerThread implements Runnable {
public int getClientId () {
return clientId;
}
public void sendXML(String path, String serverName, Integer legRepeats, Integer maxPlayers, Boolean tokensEnabled) {
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
path, serverName, legRepeats, maxPlayers, tokensEnabled
);
XMLGenerator xmlGenerator = new XMLGenerator();
xmlGenerator.setRegattaTemplate(regattaRace.getKey());
xmlGenerator.setRaceTemplate(regattaRace.getValue());
String regatta = xmlGenerator.getRegattaAsXml();
String race = xmlGenerator.getRaceAsXml();
sendByteBuffer(
new XMLMessage(
regatta, XMLMessageSubType.REGATTA, regatta.length()
).getBuffer()
);
sendByteBuffer(
new XMLMessage(
race, XMLMessageSubType.RACE, race.length()
).getBuffer()
);
}
public boolean hasStarted() {
return isStarted;
}
}
+154 -58
View File
@@ -10,15 +10,15 @@ import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -28,6 +28,8 @@ import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.ClientYacht;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.model.RaceState;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
@@ -37,6 +39,7 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
@@ -44,6 +47,13 @@ import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.RaceViewController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.util.*;
/**
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
@@ -66,6 +76,8 @@ public class GameClient {
private ArrayList<ClientYacht> finishedBoats = new ArrayList<>();
private GameKeyBind gameKeyBind; // all the key binding setting.
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
/**
@@ -75,6 +87,7 @@ public class GameClient {
*/
public GameClient(Pane holder) {
this.holderPane = holder;
this.gameKeyBind = GameKeyBind.getInstance();
}
/**
@@ -88,7 +101,6 @@ public class GameClient {
socketThread.addDisconnectionListener((cause) -> {
showConnectionError(cause);
tearDownConnection();
Platform.runLater(this::loadStartScreen);
});
socketThread.addStreamObserver(this::parsePackets);
@@ -105,36 +117,75 @@ public class GameClient {
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
getServerThread().setConnectionErrorListener((eMessage) -> {
ViewManager.getInstance().showErrorSnackBar(eMessage);
//destroyClientToServerThread();
});
this.lobbyController = ViewManager.getInstance().goToLobby(true);
} catch (IOException ioe) {
showConnectionError("Unable to find server");
ViewManager.getInstance().showErrorSnackBar("There are no servers currently available.");
}
}
private void destroyClientToServerThread() {
socketThread.closeSocket();
socketThread = null;
}
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers) {
public ServerDescription runAsHost(
String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race,
Integer numLegs, Boolean tokensEnabled
) {
XMLGenerator.setDefaultRaceName(serverName);
GameState.setMaxPlayers(maxPlayers);
server = new MainServerThread();
while (!server.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
try {
startClientToServerThread(ipAddress, 4942);
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
while (regattaData == null){
// Wait for C2S thread
while (!socketThread.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
int triesLeft = 15;
while (regattaData == null && triesLeft > 0){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
triesLeft--;
}
if (triesLeft <= 0){
showConnectionError("Could not launch server");
return null;
}
this.lobbyController = ViewManager.getInstance().goToLobby(false);
@@ -151,23 +202,15 @@ public class GameClient {
}
}
private void loadStartScreen() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/StartScreenView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
} catch (IOException e) {
showConnectionError("JavaFX crashed. Please restart the app");
}
}
private void showConnectionError (String message) {
Platform.runLater(() -> {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Connection Error");
alert.setContentText(message);
alert.showAndWait();
PopupDialogController controller = ViewManager.getInstance().showPopupDialog();
controller.setHeader("Oops");
controller.setContent(message);
controller.setOptionButtonText("GO HOME");
controller
.setOptionButtonEventHandler(event -> ViewManager.getInstance().goToStartView());
});
}
@@ -245,12 +288,7 @@ public class GameClient {
break;
case YACHT_EVENT_CODE:
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
processYachtEvent(StreamParser.extractYachtEventCode(packet));
break;
case CHATTER_TEXT:
@@ -270,12 +308,13 @@ public class GameClient {
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
raceView.showView();
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
if (isPressed) {
formatAndSendChatMessage(raceView.readChatInput());
}
});
sendToggleTurningModePacket(); // notify the server about player's steering mode
}
}
@@ -373,16 +412,16 @@ public class GameClient {
}
return;
}
switch (e.getCode()) {
case SPACE: // align with vmg
socketThread.sendBoatAction(BoatAction.VMG); break;
case PAGE_UP: // upwind
socketThread.sendBoatAction(BoatAction.UPWIND); break;
case PAGE_DOWN: // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
// if chat box is active take whatever is in there and send it to server
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
if (gameKeyBind.getKeyCode(KeyAction.VMG) == e.getCode()) { // align with vmg
socketThread.sendBoatAction(BoatAction.VMG);
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()) { // upwind
socketThread.sendBoatAction(BoatAction.UPWIND);
} else if (gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) { // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND);
} else if (gameKeyBind.getKeyCode(KeyAction.TACK_GYBE) == e.getCode()) { // tack/gybe
// if chat box is active take whatever is in there and send it to server
socketThread.sendBoatAction(BoatAction.TACK_GYBE);
}
}
@@ -391,15 +430,17 @@ public class GameClient {
if (raceView.isChatInputFocused()) {
return;
}
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
if (gameKeyBind.getKeyCode(KeyAction.SAILS_STATE) == e.getCode()) { // sails in/sails out
if (allBoatsMap.get(socketThread.getClientId()).getSailIn()) {
socketThread.sendBoatAction(BoatAction.SAILS_OUT);
} else {
socketThread.sendBoatAction(BoatAction.SAILS_IN);
allBoatsMap.get(socketThread.getClientId()).toggleSail();
break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
allBoatsMap.get(socketThread.getClientId()).toggleSail();
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()
|| gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) {
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
}
}
@@ -407,21 +448,66 @@ public class GameClient {
return courseData;
}
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
private void showCollisionAlert(ClientYacht yacht) {
Sounds.playCrashSound();
raceState.storeCollision(
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
raceState.storeCollision(yacht);
}
private void formatAndSendChatMessage(String rawChat) {
@@ -456,4 +542,14 @@ public class GameClient {
public Map<Integer, ClientYacht> getAllBoatsMap() {
return allBoatsMap;
}
public void sendToggleTurningModePacket() {
if (socketThread != null) {
if (gameKeyBind.isContinuouslyTurning()) {
socketThread.sendBoatAction(BoatAction.CONTINUOUSLY_TURNING);
} else {
socketThread.sendBoatAction(BoatAction.DEFAULT_TURNING);
}
}
}
}
+19 -431
View File
@@ -1,443 +1,31 @@
package seng302.visualiser;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.geometry.Point2D;
import javafx.scene.*;
import javafx.scene.image.ImageView;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Polygon;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
import java.util.ArrayList;
import java.util.List;
import javafx.scene.Group;
import javafx.scene.Node;
import seng302.model.Limit;
import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_2D.*;
import java.util.*;
/**
* Created by cir27 on 20/07/17.
* Abstract class for keeping functionality common between race visualisation.
*/
public class GameView extends Pane {
public abstract class GameView {
private double bufferSize = 50;
private double horizontalBuffer = 0;
double canvasWidth, canvasHeight;
ScaledPoint scaledPoint;
private double canvasWidth = 1100;
private double canvasHeight = 920;
private boolean horizontalInversion = false;
List<Limit> borderPoints;
Group gameObjects = new Group();
Group markers = new Group();
Group tokens = new Group();
List<CompoundMark> course = new ArrayList<>();
List<CompoundMark> compoundMarks = new ArrayList<>();
List<Corner> courseOrder = new ArrayList<>();
private double distanceScaleFactor;
private ScaleDirection scaleDirection;
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
private double referencePointX, referencePointY;
private Polygon raceBorder = new CourseBoundary();
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private List<Limit> borderPoints;
private Map<Mark, Marker2D> markerObjects;
private ObservableList<Node> gameObjects;
private Group markers = new Group();
private Group tokens = new Group();
private List<CompoundMark> course = new ArrayList<>();
private ImageView mapImage = new ImageView();
private enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
public GameView () {
gameObjects = this.getChildren();
gameObjects.addAll(mapImage, raceBorder, markers, tokens);
}
/**
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
* case the course is added relative ot the border.
*
* @param newCourse the mark objects that make up the course.
* @param sequence The sequence the marks travel through
*/
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
markerObjects = new HashMap<>();
for (Corner corner : sequence) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
if (corner.getCompoundMarkID() == compoundMark.getId()) {
course.add(compoundMark);
}
}
}
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
for (Corner corner : sequence){
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
}
final List<Gate> gates = new ArrayList<>();
Paint colour = Color.BLACK;
//Creates new markers
for (CompoundMark cMark : newCourse) {
//Set start and end colour
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
colour = Color.GREEN;
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
colour = Color.RED;
}
//Create mark dots
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
}
}
colour = Color.BLACK;
}
createMarkArrows(sequence);
//Scale race to markers if there is no border.
if (borderPoints == null) {
rescaleRace(new ArrayList<>(markerObjects.keySet()));
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker2D) -> {
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
marker2D.setLayoutX(p2d.getX());
marker2D.setLayoutY(p2d.getY());
}));
Platform.runLater(() -> {
markers.getChildren().clear();
markers.getChildren().addAll(gates);
markers.getChildren().addAll(markerObjects.values());
});
}
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* added to the gameview.
* @param sequence The order in which marks are traversed.
*/
private void createMarkArrows (List<Corner> sequence) {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = course.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
for (Mark mark : course.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(lastMarkAv, mark),
GeoUtility.getBearing(mark, nextMarkAv)
);
}
}
createStartLineArrows();
createFinishLineArrows();
}
private void createStartLineArrows () {
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
for (Mark mark : course.get(1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
GeoUtility.getBearing(mark, firstMarkAv)
);
}
}
private void createFinishLineArrows () {
double numMarks = 0;
double averageLat = 0;
double averageLng = 0;
for (Mark mark : course.get(course.size()-2).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(course.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(secondToLastMarkAv, mark),
GeoUtility.getBearing(mark, mark)
);
}
}
/**
* Creates a new Marker and binds it's position to the given Mark.
*
* @param observableMark The mark to bind the marker to.
* @param colour The desired colour of the mark
*/
private void makeAndBindMarker(Mark observableMark, Paint colour) {
Marker2D marker2D = new Marker2D(colour);
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
markerObjects.put(observableMark, marker2D);
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
}
/**
* Creates a new gate connecting the given marks.
*
* @param m1 The first Mark of the gate.
* @param m2 The second Mark of the gate.
* @param colour The desired colour of the gate.
* @return the new gate.
*/
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
Gate gate = new Gate(colour);
gate.startXProperty().bind(
m1.layoutXProperty()
);
gate.startYProperty().bind(
m1.layoutYProperty()
);
gate.endXProperty().bind(
m2.layoutXProperty()
);
gate.endYProperty().bind(
m2.layoutYProperty()
);
return gate;
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
*
* @param border the race border to be drawn.
*/
public void updateBorder(List<Limit> border) {
if (borderPoints == null) {
borderPoints = border;
rescaleRace(new ArrayList<>(borderPoints));
}
rescaleRace(new ArrayList<>(border));
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : border) {
Point2D location = findScaledXY(limit.getLat(), limit.getLng());
boundaryPoints.add(location.getX());
boundaryPoints.add(location.getY());
}
raceBorder.getPoints().setAll(boundaryPoints);
}
/**
* Rescales the race to the size of the window.
*
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
*/
public void rescaleRace(List<GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the course limits once the race is running
findMinMaxPoint(limitingCoordinates);
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
}
}
/**
* Calculates the location of a reference point, this is always the point with minimum latitude,
* in relation to the canvas.
*
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
* maximum longitude.
*/
private void calculateReferencePointLocation(double minLonToMaxLon) {
GeoPoint referencePoint = minLatPoint;
double referenceAngle;
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX =
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = canvasHeight - bufferSize;
referenceAngle = Math.abs(
Math.toRadians(
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
referencePointX += horizontalBuffer;
}
if (horizontalInversion) {
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
/**
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
} else {
horiAngle = horiAngle - (Math.PI / 2);
}
double horiDistance =
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
distanceScaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return horiDistance;
}
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
}
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
}
public void setSize(Double width, Double height){
this.canvasWidth = width;
this.canvasHeight = height;
}
public void setHorizontalBuffer(Double buff){
this.horizontalBuffer = buff;
}
public abstract Node getAssets();
public abstract void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence);
public abstract void updateBorder(List<Limit> border);
}
+145 -247
View File
@@ -1,6 +1,7 @@
package seng302.visualiser;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
@@ -9,30 +10,36 @@ import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene;
import javafx.scene.image.Image;
import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import org.fxyz3d.scene.Skybox;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.*;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.token.Token;
import seng302.utilities.GeoUtility;
import seng302.utilities.Sounds;
import seng302.visualiser.cameras.ChaseCamera;
import seng302.visualiser.cameras.IsometricCamera;
import seng302.visualiser.cameras.RaceCamera;
import seng302.visualiser.cameras.TopDownCamera;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
@@ -40,73 +47,65 @@ import seng302.visualiser.fxObjects.assets_3D.ModelType;
* Collection of animated3D assets that displays a race.
*/
public class GameView3D {
public class GameView3D extends GameView{
private final double FOV = 60;
private final double DEFAULT_CAMERA_DEPTH = -125;
private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 155;
private final double DEFAULT_CAMERA_Y = 100;
private Group root3D;
private SubScene view;
// ParallelCamera camera;
private PerspectiveCamera camera;
private Group gameObjects;
private double bufferSize = 0;
private double canvasWidth = 200;
private double canvasHeight = 200;
private boolean horizontalInversion = false;
private double distanceScaleFactor;
private ScaleDirection scaleDirection;
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
private double referencePointX, referencePointY;
private Group raceBorder = new Group();
// Cameras
private PerspectiveCamera isometricCam;
private PerspectiveCamera topDownCam;
private PerspectiveCamera chaseCam;
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private List<Limit> borderPoints;
private Map<Mark, Marker3D> markerObjects;
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private BoatObject selectedBoat = null;
private Group wakesGroup = new Group();
private Group boatObjectGroup = new Group();
private Group markers = new Group();
private Group tokens = new Group();
private List<CompoundMark> course = new ArrayList<>();
private List<Node> mapTokens;
private AnimationTimer playerBoatAnimationTimer;
private Group trail = new Group();
private Double windDir;
private enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
private Skybox skybox;
public GameView3D () {
camera = new PerspectiveCamera(true);
camera.getTransforms().addAll(
new Translate(DEFAULT_CAMERA_X,DEFAULT_CAMERA_Y, DEFAULT_CAMERA_DEPTH)
);
camera.setFarClip(600);
camera.setNearClip(0.1);
camera.setFieldOfView(FOV);
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
topDownCam = new TopDownCamera();
chaseCam = new ChaseCamera();
canvasWidth = canvasHeight = 300;
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
pc.setFarClip(100000);
pc.setNearClip(0.1);
pc.setFieldOfView(FOV);
}
gameObjects = new Group();
root3D = new Group(camera, gameObjects);
root3D = new Group(isometricCam, gameObjects);
view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
root3D, 5000, 3000, true, SceneAntialiasing.BALANCED
);
view.setCamera(camera);
camera.getTransforms().add(new Rotate(30, new Point3D(1,0,0)));
view.setCamera(isometricCam);
skybox = new Skybox(new Image(getClass().getResourceAsStream("/images/skybox.jpg")), 100000, isometricCam);
skybox.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS));
Model land = ModelFactory.importModel(ModelType.LAND_SMOOTH);
land.getAssets().getTransforms().add(new Rotate(90, Rotate.X_AXIS));
gameObjects.getChildren().addAll(
ModelFactory.importModel(ModelType.OCEAN).getAssets(),
raceBorder, trail, markers, tokens
raceBorder, trail, markers, tokens, skybox, land.getAssets()
);
view.sceneProperty().addListener((obs, old, scene) -> {
if (scene != null) {
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
@@ -114,8 +113,10 @@ public class GameView3D {
});
}
@Override
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
markerObjects = new HashMap<>();
compoundMarks = newCourse;
for (Corner corner : sequence) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
@@ -166,11 +167,13 @@ public class GameView3D {
//Scale race to markers if there is no border.
if (borderPoints == null) {
rescaleRace(new ArrayList<>(markerObjects.keySet()));
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), true
);
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker) -> {
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
marker.setLayoutX(p2d.getX());
marker.setLayoutY(p2d.getY());
}));
@@ -190,7 +193,7 @@ public class GameView3D {
private void makeAndBindMarker(Mark observableMark, ModelType markerType) {
markerObjects.put(observableMark, new Marker3D(markerType));
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = findScaledXY(lat, lon);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
@@ -205,8 +208,8 @@ public class GameView3D {
* @return the new gate.
*/
private Group makeGate(Mark m1, Mark m2, ModelType gateType) {
Point2D m1Location = findScaledXY(m1);
Point2D m2Location = findScaledXY(m2);
Point2D m1Location = scaledPoint.findScaledXY(m1);
Point2D m2Location = scaledPoint.findScaledXY(m2);
Group barrier = ModelFactory.importModel(gateType).getAssets();
barrier.getTransforms().addAll(
@@ -264,191 +267,46 @@ public class GameView3D {
}
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
}
}
/**
* Calculates the location of a reference point, this is always the point with minimum latitude,
* in relation to the canvas.
*
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
* maximum longitude.
*/
private void calculateReferencePointLocation(double minLonToMaxLon) {
GeoPoint referencePoint = minLatPoint;
double referenceAngle;
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX =
-100 + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = -100 + canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = -100 + canvasHeight - bufferSize;
referenceAngle = Math.abs(
Math.toRadians(
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = -100 + bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
}
if (horizontalInversion) {
referencePointX = -100 + canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
/**
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
} else {
horiAngle = horiAngle - (Math.PI / 2);
}
double horiDistance =
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
distanceScaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return horiDistance;
}
private Point2D findScaledXY(GeoPoint unscaled) {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
}
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
}
public void cameraMovement(KeyEvent event) {
switch (event.getCode()) {
case NUMPAD8:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(1,0,0)));
break;
case NUMPAD2:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(1,0,0)));
break;
case NUMPAD4:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(0,1,0)));
break;
case NUMPAD6:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(0,1,0)));
break;
case Z:
camera.getTransforms().addAll(new Translate(0, 0, 1.5));
break;
case X:
camera.getTransforms().addAll(new Translate(0, 0, -1.5));
break;
case W:
camera.getTransforms().addAll(new Translate(0, -1, 0));
break;
case S:
camera.getTransforms().addAll(new Translate(0, 1, 0));
break;
case A:
camera.getTransforms().addAll(new Translate(-1, 0, 0));
break;
case D:
camera.getTransforms().addAll(new Translate(1, 0, 0));
break;
GameKeyBind keyBinds = GameKeyBind.getInstance();
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
if (keyPressed != null) {
switch (keyPressed) {
case ZOOM_IN:
((RaceCamera) view.getCamera()).zoomIn();
break;
case ZOOM_OUT:
((RaceCamera) view.getCamera()).zoomOut();
break;
case FORWARD:
((RaceCamera) view.getCamera()).panUp();
break;
case BACKWARD:
((RaceCamera) view.getCamera()).panDown();
break;
case LEFT:
((RaceCamera) view.getCamera()).panLeft();
break;
case RIGHT:
((RaceCamera) view.getCamera()).panRight();
break;
case VIEW:
toggleCamera();
break;
}
}
}
/**
* Rescales the race to the size of the window.
*
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
*/
private void rescaleRace(List<GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the course limits once the race is running
findMinMaxPoint(limitingCoordinates);
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
// drawGoogleMap();
private void toggleCamera() {
Camera currCamera = view.getCamera();
if (currCamera.equals(isometricCam)) {
view.setCamera(topDownCam);
} else if (currCamera.equals(topDownCam)) {
view.setCamera(chaseCam);
} else {
view.setCamera(isometricCam);
}
}
/**
@@ -466,11 +324,14 @@ public class GameView3D {
wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
});
clientYacht.addLocationListener(this::updateBoatLocation);
clientYacht.addColorChangeListener(this::updateBoatColor);
if (clientYacht.getSourceId().equals(
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
}
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(wakes);
@@ -482,6 +343,23 @@ public class GameView3D {
return view;
}
/**
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
* a listener on this attribute in clientYacht to re paint the boat mesh
*
* @param clientYacht The yacht to update the colour for
*/
private void updateBoatColor(ClientYacht clientYacht) {
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
}
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
Boolean sailIn, Double velocity) {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
@@ -491,18 +369,20 @@ public class GameView3D {
public void updateBorder(List<Limit> border) {
if (borderPoints == null) {
borderPoints = border;
rescaleRace(new ArrayList<>(borderPoints));
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(borderPoints), true
);
}
List<Node> boundaryAssets = new ArrayList<>();
Point2D lastLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Point2D lastLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Group pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
pylon.setLayoutX(lastLocation.getX());
pylon.setLayoutY(lastLocation.getY());
boundaryAssets.add(pylon);
for (int i=1; i<border.size(); i++) {
Point2D location = findScaledXY(border.get(i).getLat(), border.get(i).getLng());
Point2D location = scaledPoint.findScaledXY(border.get(i).getLat(), border.get(i).getLng());
pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
pylon.setLayoutX(location.getX());
pylon.setLayoutY(location.getY());
@@ -528,7 +408,7 @@ public class GameView3D {
boundaryAssets.add(pylon);
}
Point2D firstLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Point2D firstLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Group barrier = ModelFactory.importModel(ModelType.BORDER_BARRIER).getAssets();
barrier.getTransforms().addAll(
new Rotate(
@@ -556,8 +436,28 @@ public class GameView3D {
public void updateTokens(List<Token> newTokens) {
mapTokens = new ArrayList<>();
for (Token token : newTokens) {
Point2D location = findScaledXY(token.getLat(), token.getLng());
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng());
ModelType modelType = null;
switch (token.getTokenType()) {
case BOOST:
modelType = ModelType.VELOCITY_PICKUP;
break;
case HANDLING:
modelType = ModelType.HANDLING_PICKUP;
break;
case BUMPER:
modelType = ModelType.BUMPER_PICKUP;
break;
case RANDOM:
modelType = ModelType.RANDOM_PICKUP;
break;
case WIND_WALKER:
modelType = ModelType.WIND_WALKER_PICKUP;
break;
}
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY());
mapTokens.add(tokenObject);
@@ -572,19 +472,17 @@ public class GameView3D {
playerYacht.toggleSail();
playerBoatAnimationTimer = new AnimationTimer() {
double count = 60;
Point2D lastLocation = findScaledXY(playerYacht.getLocation());
Point2D lastLocation = scaledPoint.findScaledXY(playerYacht.getLocation());
@Override
public void handle(long now) {
if (--count == 0) {
count = 60;
Point2D location = scaledPoint.findScaledXY(playerYacht.getLocation());
if (Math.abs(lastLocation.distance(location)) > 2) {
Node segment = ModelFactory.importModel(ModelType.TRAIL_SEGMENT).getAssets();
Point2D location = findScaledXY(playerYacht.getLocation());
location = scaledPoint.findScaledXY(playerYacht.getLocation());
segment.getTransforms().addAll(
new Translate(location.getX(), location.getY(), 0),
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1)),
new Scale(1, lastLocation.distance(location) / 5, 1)
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1))
);
trail.getChildren().add(segment);
if (trail.getChildren().size() > 50) {
@@ -0,0 +1,126 @@
package seng302.visualiser;
import java.io.File;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javafx.scene.Node;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
* Makes maps from map definition xml files.
*/
public class MapMaker {
private List<MapPreview> mapPreviews = new ArrayList<>();
private List<RaceXMLData> races = new ArrayList<>();
private List<RegattaXMLData> regattas = new ArrayList<>();
private List<String> filePaths = new ArrayList<>();
private List<Integer> maxPlayers = new ArrayList<>();
private static MapMaker instance;
private int index = 0;
private XMLGenerator xmlGenerator = new XMLGenerator();
private List<String> maps = new ArrayList<>(Arrays.asList("default.xml", "horseshoe.xml"));
public static MapMaker getInstance() {
if (instance == null) {
instance = new MapMaker();
}
return instance;
}
private MapMaker() {
for (String mapPath : maps){
String path = ("/maps/" + mapPath);
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
path, "", 1, null, false
);
RegattaXMLTemplate regattaTemplate = regattaRace.getKey();
filePaths.add(path);
regattas.add(new RegattaXMLData(
regattaTemplate.getRegattaId(),
regattaTemplate.getName(),
regattaTemplate.getCourseName(),
regattaTemplate.getLatitude(),
regattaTemplate.getLongitude(),
regattaTemplate.getUtcOffset()
));
RaceXMLTemplate raceTemplate = regattaRace.getValue();
xmlGenerator.setRaceTemplate(raceTemplate);
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xmlGenerator.getRaceAsXml())));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
RaceXMLData race = XMLParser.parseRace(doc);
maxPlayers.add(XMLParser.getMaxPlayers(doc));
mapPreviews.add(new MapPreview(
new ArrayList<>(race.getCompoundMarks().values()),
race.getMarkSequence(), race.getCourseLimit()
));
races.add(race);
}
}
public void next() {
index += 1;
if (index >= mapPreviews.size()) {
index = 0;
}
}
public void previous() {
index -= 1;
if (index < 0) {
index = mapPreviews.size() - 1;
}
}
public Node getCurrentGameView() {
return mapPreviews.get(index).getAssets();
}
public RaceXMLData getCurrentRace() {
return races.get(index);
}
public RegattaXMLData getCurrentRegatta() {
return regattas.get(index);
}
public String getCurrentRacePath() {
return filePaths.get(index);
}
public Integer getMaxPlayers() {
return maxPlayers.get(index);
}
}
@@ -0,0 +1,283 @@
package seng302.visualiser;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Polygon;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_2D.CourseBoundary;
import seng302.visualiser.fxObjects.assets_2D.Gate;
import seng302.visualiser.fxObjects.assets_2D.Marker2D;
/**
* Created by cir27 on 20/07/17.
*/
public class MapPreview extends GameView {
private Polygon raceBorder = new CourseBoundary();
private Map<Mark, Marker2D> markerObjects;
public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
this.compoundMarks = marks;
this.courseOrder = course;
this.borderPoints = border;
gameObjects.getChildren().addAll(raceBorder, markers, tokens);
gameObjects.parentProperty().addListener((obs, old, parent) -> {
if (parent != null) {
canvasWidth = parent.prefWidth(1);
canvasHeight = parent.prefHeight(1);
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
}
});
}
@Override
public Node getAssets() {
return gameObjects;
}
public void setSize(double width, double height) {
canvasHeight = height;
canvasWidth = width;
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
}
/**
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
* case the course is added relative ot the border.
*
* @param newCourse the mark objects that make up the course.
* @param sequence The sequence the marks travel through
*/
@Override
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
if (newCourse.size() == 0) {
return;
}
compoundMarks = newCourse;
markerObjects = new HashMap<>();
courseOrder = sequence;
for (Corner corner : courseOrder) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
if (corner.getCompoundMarkID() == compoundMark.getId()) {
course.add(compoundMark);
}
}
}
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
for (Corner corner : sequence){
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
}
final List<Gate> gates = new ArrayList<>();
Paint colour = Color.BLACK;
//Creates new markers
for (CompoundMark cMark : newCourse) {
//Set start and end colour
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
colour = Color.GREEN;
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
colour = Color.RED;
}
//Create mark dots
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
}
}
colour = Color.BLACK;
}
createMarkArrows(sequence);
//Scale race to markers if there is no border.
if (borderPoints == null) {
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), false
);
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker2D) -> {
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
marker2D.setLayoutX(p2d.getX());
marker2D.setLayoutY(p2d.getY());
}));
Platform.runLater(() -> {
markers.getChildren().clear();
markers.getChildren().addAll(gates);
markers.getChildren().addAll(markerObjects.values());
});
}
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* added to the gameview.
* @param sequence The order in which marks are traversed.
*/
private void createMarkArrows (List<Corner> sequence) {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = course.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
for (Mark mark : course.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(lastMarkAv, mark),
GeoUtility.getBearing(mark, nextMarkAv)
);
}
}
createStartLineArrows();
createFinishLineArrows();
}
private void createStartLineArrows () {
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
for (Mark mark : course.get(1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
GeoUtility.getBearing(mark, firstMarkAv)
);
}
}
private void createFinishLineArrows () {
double numMarks = 0;
double averageLat = 0;
double averageLng = 0;
for (Mark mark : course.get(course.size()-2).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(course.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(secondToLastMarkAv, mark),
GeoUtility.getBearing(mark, mark)
);
}
}
/**
* Creates a new Marker and binds it's position to the given Mark.
*
* @param observableMark The mark to bind the marker to.
* @param colour The desired colour of the mark
*/
private void makeAndBindMarker(Mark observableMark, Paint colour) {
Marker2D marker2D = new Marker2D(colour);
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
markerObjects.put(observableMark, marker2D);
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
}
/**
* Creates a new gate connecting the given marks.
*
* @param m1 The first Mark of the gate.
* @param m2 The second Mark of the gate.
* @param colour The desired colour of the gate.
* @return the new gate.
*/
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
Gate gate = new Gate(colour);
gate.startXProperty().bind(
m1.layoutXProperty()
);
gate.startYProperty().bind(
m1.layoutYProperty()
);
gate.endXProperty().bind(
m2.layoutXProperty()
);
gate.endYProperty().bind(
m2.layoutYProperty()
);
return gate;
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
*
* @param border the race border to be drawn.
*/
@Override
public void updateBorder(List<Limit> border) {
if (border.size() == 0) {
return;
}
borderPoints = border;
scaledPoint = ScaledPoint.makeScaledPoint(canvasWidth, canvasHeight, border, false);
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : border) {
Point2D location = scaledPoint.findScaledXY(limit.getLat(), limit.getLng());
boundaryPoints.add(location.getX());
boundaryPoints.add(location.getY());
}
raceBorder.getPoints().setAll(boundaryPoints);
}
}
@@ -6,11 +6,10 @@ import seng302.gameServer.ServerDescription;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceListener;
import javax.jmdns.impl.JmDNSImpl;
import java.io.IOException;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Set;
import java.util.*;
import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
@@ -18,6 +17,7 @@ import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
* Listens for servers on the local network
*/
public class ServerListener{
private static Integer SERVICE_REFRESH_INTERVAL = 5 * 1000;
private static ServerListener instance;
private ServerListenerDelegate delegate;
private JmDNS jmdns = null;
@@ -91,8 +91,16 @@ public class ServerListener{
private ServerListener() throws IOException {
jmdns = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
listener = new GameServeMonitor();
jmdns.addServiceListener(ServerAdvertiser.SERVICE_TYPE, listener);
/*new Timer().schedule(new TimerTask() {
@Override
public void run() {
refresh();
}
}, 50, SERVICE_REFRESH_INTERVAL);*/
}
public static ServerListener getInstance() throws IOException {
@@ -110,4 +118,25 @@ public class ServerListener{
public void setDelegate(ServerListenerDelegate delegate){
this.delegate = delegate;
}
public void refresh(){
ArrayList<ServerDescription> servers = new ArrayList<>(listener.servers);
for (ServerDescription serverDescription : servers){
if (serverDescription.hasExpired()){
jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverDescription.getName());
}
else{
serverDescription.hasBeenRefreshed();
}
}
for (ServerDescription server : servers){
if (server.serverShouldBeRemoved()){
listener.servers.remove(server);
delegate.serverRemoved(new ArrayList<ServerDescription>(listener.servers));
}
}
}
}
@@ -0,0 +1,130 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
private final Double VERTICAL_PAN_LIMIT = 20.0;
private final Double NEAR_ZOOM_LIMIT = -15.0;
private final Double FAR_ZOOM_LIMIT = -125.0;
private final Double ZOOM_STEP = 2.5;
private final Double PAN_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public ChaseCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
this.horizontalPan = 0.0;
this.verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> repositionCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void repositionCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
new Point3D(0, 0, 1)),
new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
new Translate(0, 0, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
repositionCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
&& verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
verticalPan += adjustment;
repositionCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
this.horizontalPan += adjustment;
repositionCamera();
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-PAN_STEP);
}
@Override
public void panRight() {
adjustHorizontalPan(PAN_STEP);
}
@Override
public void panUp() {
adjustVerticalPan(-PAN_STEP);
}
@Override
public void panDown() {
adjustVerticalPan(PAN_STEP);
}
}
@@ -0,0 +1,113 @@
package seng302.visualiser.cameras;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
private final Double MIN_X = -120.0;
private final Double MAX_X = 125.0;
private final Double MIN_Y = 40.0;
private final Double MAX_Y = 170.0;
private final Double PAN_LIMIT = 160.0;
private final Double NEAR_ZOOM_LIMIT = -50.0;
private final Double FAR_ZOOM_LIMIT = -160.0;
private Double horizontalPan;
private Double verticalPan;
private Double zoomFactor;
private ObservableList<Transform> transforms;
public IsometricCamera(Double cameraStartX, Double cameraStartY) {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = cameraStartX;
verticalPan = cameraStartY;
updateCamera();
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(horizontalPan, verticalPan, zoomFactor),
new Rotate(30, new Point3D(1, 0, 0))
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
*
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= MIN_Y && verticalPan + adjustment <= MAX_Y) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= MIN_X && horizontalPan + adjustment <= MIN_Y) {
this.horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(-2.5);
}
@Override
public void zoomOut() {
adjustZoomFactor(2.5);
}
@Override
public void panLeft() {
adjustHorizontalPan(-2.5);
}
@Override
public void panRight() {
adjustHorizontalPan(2.5);
}
@Override
public void panUp() {
adjustVerticalPan(-2.5);
}
@Override
public void panDown() {
adjustVerticalPan(2.5);
}
}
@@ -0,0 +1,18 @@
package seng302.visualiser.cameras;
public interface RaceCamera {
void zoomIn();
void zoomOut();
void panLeft();
void panRight();
void panUp();
void panDown();
}
@@ -0,0 +1,123 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
private final Double PAN_LIMIT = 30.0;
private final Double NEAR_ZOOM_LIMIT = -30.0;
private final Double FAR_ZOOM_LIMIT = -130.0;
private final Double ZOOM_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public TopDownCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = 0.0;
verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
o.addListener((obs, oldVal, newVal) -> updateCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX() + horizontalPan,
playerBoat.getLayoutY() + verticalPan, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-1.0);
}
@Override
public void panRight() {
adjustHorizontalPan(1.0);
}
@Override
public void panUp() {
adjustVerticalPan(-1.0);
}
@Override
public void panDown() {
adjustVerticalPan(1.0);
}
}
@@ -88,7 +88,6 @@ public class FinishScreenViewController implements Initializable {
public void switchToStartScreenView() {
Sounds.playButtonClick();
//TODO merge fix
setContentPane("/views/StartScreenView.fxml");
}
@@ -9,10 +9,11 @@ import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.control.ScrollPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.model.ClientYacht;
@@ -23,7 +24,7 @@ import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.utilities.Sounds;
import seng302.visualiser.GameView;
import seng302.visualiser.MapPreview;
import seng302.visualiser.controllers.cells.PlayerCell;
import seng302.visualiser.controllers.dialogs.BoatCustomizeController;
@@ -33,10 +34,12 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
public class LobbyController implements Initializable {
private final double INITIAL_MAP_HEIGHT = 770d;
private final double INITIAL_MAP_WIDTH = 574d;
//--------FXML BEGIN--------//
@FXML
private VBox playerListVBox;
@@ -51,19 +54,21 @@ public class LobbyController implements Initializable {
@FXML
private Label mapName;
@FXML
private Pane serverMap;
private AnchorPane serverMap;
@FXML
private Label roomLabel;
//---------FXML END---------//
private RaceState raceState;
private JFXDialog customizationDialog;
public Color playersColor;
private Map<Integer, ClientYacht> playerBoats;
private Double mapWidth, mapHeight;
private GameView gameView;
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
private MapPreview mapPreview;
@Override
public void initialize(URL location, ResourceBundle resources) {
roomLabel.setText("");
this.playerBoats = ViewManager.getInstance().getGameClient().getAllBoatsMap();
if (this.playersColor == null) {
@@ -86,21 +91,36 @@ public class LobbyController implements Initializable {
serverName.setText(ViewManager.getInstance().getProperty("serverName"));
mapName.setText(ViewManager.getInstance().getProperty("mapName"));
int tries = 0;
while (DiscoveryServerClient.getRoomCode() == null && tries <= 10){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
tries ++;
}
if (DiscoveryServerClient.getRoomCode() != null){
setRoomCode(DiscoveryServerClient.getRoomCode());
}
ViewManager.getInstance().getPlayerList().addListener((ListChangeListener<String>) c -> Platform.runLater(this::refreshPlayerList));
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
});
customizeButton.setOnMouseReleased(event -> {
customizationDialog = createCustomizeDialog();
Sounds.playButtonClick();
customizationDialog.show();
});
Platform.runLater(() -> {
Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
playersColor = Colors.getColor(playerId - 1);
customizationDialog = createCustomizeDialog();
customizeButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
customizationDialog.show();
});
});
leaveLobbyButton.setOnMouseEntered(e -> Sounds.playHoverSound());
@@ -112,13 +132,13 @@ public class LobbyController implements Initializable {
private JFXDialog createCustomizeDialog() {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/BoatCustomizeDialog.fxml"));
getClass().getResource("/views/dialogs/BoatCustomizeDialog.fxml"));
JFXDialog customizationDialog = null;
try {
customizationDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
@@ -131,49 +151,35 @@ public class LobbyController implements Initializable {
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatName());
controller.setCurrentBoat(this.playerBoats.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatType());
.getBoatType().toString());
return customizationDialog;
}
/**
*
*/
private void refreshMapView(){
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
List<Limit> border = raceData.getCourseLimit();
List<CompoundMark> marks = new ArrayList<CompoundMark>(raceData.getCompoundMarks().values());
List<Corner> corners = raceData.getMarkSequence();
gameView.setSize(mapWidth, mapHeight);
// Update game view
gameView.updateBorder(border);
gameView.updateCourse(marks, corners);
}
/**
* Initializes a top down preview of the race course map.
*/
private void initMapPreview() {
gameView = new GameView();
gameView.setHorizontalBuffer(330d);
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
List<Limit> border = raceData.getCourseLimit();
List<CompoundMark> marks = new ArrayList<>(raceData.getCompoundMarks().values());
List<Corner> corners = raceData.getMarkSequence();
mapWidth = 770d;
mapHeight = 574d;
// Add game view
mapPreview = new MapPreview(marks, corners, border);
serverMap.getChildren().clear();
serverMap.getChildren().add(gameView);
serverMap.getChildren().add(mapPreview.getAssets());
mapPreview.setSize(mapWidth, mapHeight);
serverMap.widthProperty().addListener((observable, oldValue, newValue) -> {
mapWidth = newValue.doubleValue();
refreshMapView();
mapPreview.setSize(mapWidth, mapHeight);
});
//
serverMap.heightProperty().addListener((observable, oldValue, newValue) -> {
mapHeight = newValue.doubleValue();
refreshMapView();
mapPreview.setSize(mapWidth, mapHeight);
});
}
@@ -245,4 +251,8 @@ public class LobbyController implements Initializable {
public void closeCustomizationDialog() {
customizationDialog.close();
}
public void setRoomCode(String roomCode) {
roomLabel.setText("Room: " + roomCode);
}
}
@@ -9,11 +9,10 @@ import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.TimeUnit;
import javafx.animation.RotateTransition;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
@@ -24,8 +23,6 @@ import javafx.scene.Scene;
import javafx.scene.SubScene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.XYChart;
import javafx.scene.chart.XYChart.Data;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
@@ -33,6 +30,7 @@ import javafx.scene.control.ComboBox;
import javafx.scene.control.Label;
import javafx.scene.control.Slider;
import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
@@ -46,11 +44,13 @@ import javafx.scene.shape.Polyline;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.Duration;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.visualiser.GameView3D;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
@@ -67,7 +67,13 @@ import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
private final int CHAT_LIMIT = 128;
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
private static final Integer ICON_BLINK_PERIOD = 500;
@FXML
private AnchorPane loadingScreenPane;
@FXML
private ImageView loadingScreen;
@FXML
private Pane basePane;
@FXML
@@ -87,7 +93,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
@FXML
private Label timerLabel;
@FXML
private StackPane contentAnchorPane;
private StackPane contentStackPane;
private GridPane contentGridPane;
@FXML
@@ -110,6 +116,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private Label windSpeedLabel;
@FXML
private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
@FXML
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
//Race Data
private Map<Integer, ClientYacht> participants;
@@ -130,38 +138,34 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private JFXDialog finishScreenDialog;
private FinishDialogController finishDialogController;
//Icon stuff
private Timer blinkingTimer = new Timer();
private ImageView iconToDisplay;
private Double lastWindDirection;
public void initialize() {
contentStackPane.setVisible(false);
Image loadingImage = new Image("PP.png");
loadingScreen.setImage(loadingImage);
//Centers the Image within the image view
double w = 0;
double h = 0;
double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
double reduceRatio = 0;
if(ratioX >= ratioY) {
reduceRatio = ratioY;
} else {
reduceRatio = ratioX;
}
w = loadingImage.getWidth() * reduceRatio;
h = loadingImage.getHeight() * reduceRatio;
loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
Sounds.stopMusic();
Sounds.playRaceMusic();
finishScreenDialog = createFinishDialog();
// Load a default important annotation state
//importantAnnotations = new ImportantAnnotationsState();
//Formatting the y axis of the sparkline
// raceSparkLine.getYAxis().setRotate(180);
// raceSparkLine.getYAxis().setTickLabelRotation(180);
// raceSparkLine.getYAxis().setTranslateX(-5);
//raceSparkLine.visibleProperty().setValue(false);
//raceSparkLine.getYAxis().setAutoRanging(false);
//sparklineYAxis.setTickMarkVisible(false);
//positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// raceSparkLine.visibleProperty().setValue(false);
// raceSparkLine.getYAxis().setAutoRanging(false);
// sparklineYAxis.setTickMarkVisible(false);
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
//selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
// rvAnchorPane.prefWidthProperty().bind(ViewManager.getInstance().getDecorator().widthProperty());
// rvAnchorPane.prefHeightProperty().bind(ViewManager.getInstance().getDecorator().heightProperty());
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
// windArrowHolder.getChildren().addAll(windArrow);
// windArrow.setLayoutX(windArrowHolder.getWidth() / 2);
// windArrow.setLayoutY(windArrowHolder.getHeight() / 2);
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
chatInput.lengthProperty().addListener((obs, oldLen, newLen) -> {
if (newLen.intValue() > CHAT_LIMIT) {
chatInput.setText(chatInput.getText().substring(0, CHAT_LIMIT));
@@ -175,53 +179,61 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
chatHistory.prefHeightProperty().bind(
chatHistoryHolder.heightProperty()
);
// chatHistory.setFitToWidth(true);
// chatHistory.setFitToHeight(true);
// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
// chatHistory.setScrollTop(Double.MAX_VALUE);
// });
rvAnchorPane.setOnMouseClicked((event) ->
rvAnchorPane.requestFocus()
);
contentStackPane.setOnMouseClicked(event -> {
contentStackPane.requestFocus();
});
Platform.runLater(contentStackPane::requestFocus);
//Makes the chat history non transparent when clicked on
chatInput.focusedProperty().addListener(new ChangeListener<Boolean>() {
@Override
public void changed(ObservableValue<? extends Boolean> observable, Boolean oldValue,
Boolean newValue) {
if (newValue) {
chatHistory.increaseOpacity();
} else {
chatHistory.decreaseOpacity();
}
chatInput.focusedProperty().addListener((observable, oldValue, newValue) -> {
if (newValue) {
chatHistory.increaseOpacity();
} else {
chatHistory.decreaseOpacity();
}
});
lastWindDirection = 0d;
}
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
raceState.setRaceStarted(false);
finishDialogController.setFinishedBoats(finishedBoats);
finishScreenDialog.show();
createFinishDialog(finishedBoats);
}
private JFXDialog createFinishDialog() {
public void showView(){
loadingScreenPane.setVisible(false);
contentStackPane.setVisible(true);
Platform.runLater(new Runnable() {
@Override
public void run() {
contentStackPane.requestFocus();
}
});
}
/**
* Create finishScreenDialog and set up finishDialogController.
*/
private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
JFXDialog finishScreenDialog = null;
try {
finishScreenDialog = new JFXDialog(contentAnchorPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
finishDialogController = dialog.getController();
return finishScreenDialog;
Platform.runLater(() -> {
try {
finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
finishDialogController = dialog.getController();
finishDialogController.setFinishedBoats(finishedBoats);
finishScreenDialog.show();
} catch (IOException e) {
e.printStackTrace();
}
});
}
public void loadRace (
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player) {
@@ -236,16 +248,17 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
while (c.next()) {
if (c.wasPermutated()) {
updateOrder(raceState.getPlayerPositions());
updateSparkLine();
}
}
});
player.addPowerUpListener(this::displayPowerUpIcon);
player.addPowerDownListener(this::removeIcon);
updateOrder(raceState.getPlayerPositions());
gameView = new GameView3D();
// gameView.setFrameRateFXText(fpsDisplay);
Platform.runLater(() -> {
contentAnchorPane.getChildren().add(0, gameView.getAssets());
contentStackPane.getChildren().add(0, gameView.getAssets());
((SubScene) gameView.getAssets()).widthProperty()
.bind(ViewManager.getInstance().getStage().widthProperty());
((SubScene) gameView.getAssets()).heightProperty()
@@ -257,11 +270,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
gameView.updateCourse(
new ArrayList<>(raceData.getCompoundMarks().values()), raceData.getMarkSequence()
);
// gameView.enableZoom();
gameView.setBoatAsPlayer(player);
// gameView.startRace();
// raceState.addCollisionListener(gameView::drawCollision);
raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
gameView.setWindDir(newDirection.doubleValue());
Platform.runLater(() -> updateWindDirection(newDirection.doubleValue()));
@@ -274,11 +286,71 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
updateWindSpeed(raceState.getWindSpeed());
});
gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
Platform.runLater(() -> {
initializeUpdateTimer();
});
Platform.runLater(this::initializeUpdateTimer);
}
/**
* Displays the relevant icon, starts blinking it when it is close to turning off and then
* switches it off after the tokens time out
*
* @param yacht The yacht only for which we are displaying the icon
* @param tokenType The type of token, indicating what icon needs to be displayed
*/
private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
if (yacht == player) {
if (iconToDisplay != null) {
iconToDisplay.setVisible(false);
}
switch (tokenType) {
case BOOST:
iconToDisplay = velocityIcon;
break;
case HANDLING:
iconToDisplay = handlingIcon;
break;
case WIND_WALKER:
iconToDisplay = windWalkerIcon;
break;
case BUMPER:
iconToDisplay = bumperIcon;
break;
case RANDOM:
iconToDisplay = badRandomIcon;
break;
default:
iconToDisplay = velocityIcon;
}
//Turn icon on
iconToDisplay.setVisible(true);
//Start blinking icon towards end
if (blinkingTimer != null) {
blinkingTimer.cancel();
}
blinkingTimer = new Timer("Blinking Timer");
blinkingTimer.schedule(new TimerTask() {
Boolean isVisible = true;
@Override
public void run() {
isVisible = !isVisible;
iconToDisplay.setVisible(isVisible);
}
}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
}
}
public void removeIcon(ClientYacht yacht) {
if (yacht == player) {
blinkingTimer.cancel();
iconToDisplay.setVisible(false);
iconToDisplay = null;
}
}
/**
* The important annotations have been changed, update this view
*
@@ -317,137 +389,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
}
private void initialiseFPSCheckBox() {
// toggleFps.selectedProperty().addListener((obs, oldVal, newVal) ->
// gameView.setFPSVisibility(toggleFps.isSelected())
// );
}
private void initialiseAnnotationSlider() {
// annotationSlider.setLabelFormatter(new StringConverter<Double>() {
// @Override
// public String toString(Double n) {
// if (n == 0) {
// return "None";
// }
// if (n == 1) {
// return "Important";
// }
// if (n == 2) {
// return "All";
// }
// return "All";
// }
//
// @Override
// public Double fromString(String s) {
// switch (s) {
// case "None":
// return 0d;
// case "Important":
// return 1d;
// case "All":
// return 2d;
//
// default:
// return 2d;
// }
// }
// });
// annotationSlider.setValue(2);
// annotationSlider.valueProperty().addListener((obs, oldVal, newVal) ->
// setAnnotations((int) annotationSlider.getValue())
// );
}
/**
* Used to add any new yachts into the race that may have started late or not have had data received yet
*/
private void updateSparkLine(){
// // TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
// // Collect the racing yachts that aren't already in the chart
// sparkLineData.clear();
// List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
// // Create a new data series for new yachts
// sparkLineCandidates
// .stream()
// .filter(yacht -> yacht.getPosition() != null)
// .forEach(yacht -> {
// Series<String, Double> yachtData = new Series<>();
// yachtData.setName(yacht.getSourceId().toString());
// yachtData.getData().add(
// new Data<>(
// Integer.toString(yacht.getLegNumber()),
// 1.0 + participants.size() - yacht.getPosition()
// )
// );
// sparkLineData.add(yachtData);
// });
//
// // Lambda function to sort the series in order of leg (later legs shown more to the right)
// sparkLineData.sort((o1, o2) -> {
// Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
// Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
// if (leg2 < leg1){
// return 1;
// } else {
// return -1;
// }
// });
//
// // Adds the new data series to the sparkline (and set the colour of the series)
// Platform.runLater(() -> {
// sparkLineData
// .stream()
// .filter(spark -> !raceSparkLine.getData().contains(spark))
// .forEach(spark -> {
// raceSparkLine.getData().add(spark);
// spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
// });
// });
}
private void initialiseSparkLine() {
// sparklineYAxis.setUpperBound(participants.size() + 1);
// raceSparkLine.setCreateSymbols(false);
}
/**
* Updates the yachts sparkline of the desired yacht and using the new leg number
* @param yacht The yacht to be updated on the sparkline
* @param legNumber the leg number that the position will be assigned to
*/
void updateYachtPositionSparkline(ClientYacht yacht, Integer legNumber){
for (XYChart.Series<String, Double> positionData : sparkLineData) {
positionData.getData().add(
new Data<>(
Integer.toString(legNumber),
1.0 + participants.size() - yacht.getPlacing()
)
);
}
}
/**
* gets the rgb string of the yachts colour to use for the chart via css
* @param yachtId id of yacht passed in to get the yachts colour
* @return the colour as an rgb string
*/
private String getBoatColorAsRGB(String yachtId){
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
if (color == null){
return String.format("#%02X%02X%02X",255,255,255);
}
return String.format( "#%02X%02X%02X",
(int)( color.getRed() * 255 ),
(int)( color.getGreen() * 255 ),
(int)( color.getBlue() * 255 )
);
}
/**
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
* orderings etc.. which are dependent on the info from the stream parser constantly.
@@ -500,7 +441,13 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
*/
private void updateWindDirection(double direction) {
windDirectionLabel.setText(String.format("%.1f°", direction));
windImageView.setRotate(direction);
RotateTransition rt = new RotateTransition(Duration.millis(300), windImageView);
rt.setByAngle(direction - lastWindDirection);
rt.setCycleCount(3);
rt.setAutoReverse(true);
rt.play();
lastWindDirection = direction;
// windImageView.setRotate(direction);
}
/**
@@ -805,7 +752,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
public String readChatInput() {
String chat = chatInput.getText();
chatInput.clear();
rvAnchorPane.requestFocus();
contentStackPane.requestFocus();
return chat;
}
@@ -7,6 +7,7 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
@@ -22,11 +23,22 @@ import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import seng302.gameServer.ServerDescription;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.utilities.Sounds;
import seng302.visualiser.ServerListener;
import seng302.visualiser.ServerListenerDelegate;
import seng302.visualiser.controllers.cells.ServerCell;
import seng302.visualiser.controllers.dialogs.DirectConnectController;
import java.io.IOException;
import java.net.URL;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
import seng302.visualiser.controllers.dialogs.ServerCreationController;
import seng302.visualiser.validators.HostNameFieldValidator;
import seng302.visualiser.validators.NumberRangeValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -46,15 +58,29 @@ public class ServerListController implements Initializable, ServerListenerDelega
private JFXButton serverListHostButton;
//Direct Connect
@FXML
private JFXButton connectButton;
@FXML
private JFXTextField serverHostName;
private JFXButton directConnectButton;
@FXML
private JFXTextField serverPortNumber;
@FXML
private JFXButton roomConnectButton;
@FXML
private JFXTextField roomNumber;
@FXML
private JFXButton autoSelectGame;
//---------FXML END---------//
private Label noServersFound;
private Logger logger = LoggerFactory.getLogger(ServerListController.class);
private JFXDialog directConnectDialog;
private JFXDialog serverCreationDialog;
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
@FunctionalInterface
public interface ServerCreationDialogListener {
void notifyClosure();
}
// TODO: 12/09/17 ajm412: break this method down, its way too long.
@Override
@@ -62,13 +88,25 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListVBox.minWidthProperty().bind(serverListScrollPane.widthProperty());
// Set Event Bindings
connectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
directConnectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
serverListHostButton.setOnMouseEntered(event -> Sounds.playHoverSound());
connectButton.setOnMouseReleased(event -> {
attemptToDirectConnect();
roomNumber.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
connectToRoomCode(roomNumber.getText());
}
});
directConnectButton.setOnMouseReleased(event -> {
directConnectDialog.show();
Sounds.playButtonClick();
});
for (JFXTextField textField : Arrays.asList(serverHostName, serverPortNumber)) {
directConnectDialog = createDirectConnectDialog();
for (JFXTextField textField : Arrays.asList(roomNumber)) {
// Event for pressing enter to submit direct connection
textField.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
@@ -82,15 +120,41 @@ public class ServerListController implements Initializable, ServerListenerDelega
textField.getValidators().add(validator);
}
autoSelectGame.setOnMouseReleased(e -> {
ServerListing listing;
DiscoveryServerClient client = new DiscoveryServerClient();
try {
listing = client.getRandomServer();
} catch (Exception e1) {
ViewManager.getInstance().showErrorSnackBar("Unable to connect to matchmaking server. Are you connected to the internet?");
return;
}
if (client.didFail()){
return;
}
if (listing == null || listing.equals(ServerRegistrationMessage.getEmptyRegistration())) {
ViewManager.getInstance().showErrorSnackBar("There are currently no servers available for you to connect to.");
return;
}
ViewManager.getInstance().getGameClient().runAsClient(listing.getAddress(), listing.getPortNumber());
});
/*
// Validating the hostname
HostNameFieldValidator hostNameValidator = new HostNameFieldValidator();
hostNameValidator.setMessage("Host name incorrect");
serverHostName.getValidators().add(hostNameValidator);
roomCodeInput.getValidators().add(hostNameValidator);
// Validating the port number
NumberRangeValidator portNumberValidator = new NumberRangeValidator(1025, 65536);
portNumberValidator.setMessage("Port number incorrect");
serverPortNumber.getValidators().add(portNumberValidator);
TODO later
*/
// Start listening for servers on network
try {
@@ -111,30 +175,69 @@ public class ServerListController implements Initializable, ServerListenerDelega
);
serverListVBox.getChildren().add(noServersFound);
roomConnectButton.setOnMouseReleased(e -> {
String roomCode = roomNumber.getText();
connectToRoomCode(roomCode);
});
// Set up dialog for server creation
serverListHostButton.setOnAction(action -> {
showServerCreationDialog();
});
addServerCreationDialogListener(this::closeServerCreationDialog);
}
/**
* Shows Server Creation Dialog when "Host" button is clicked.
*/
private void showServerCreationDialog() {
Platform.runLater(() -> {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml"));
try {
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER);
serverListHostButton.setOnAction(action -> {
dialog.show();
Sounds.playButtonClick();
});
ServerCreationController serverCreationController = dialogContent.getController();
serverCreationController.setListener(serverCreationDialogListeners);
serverCreationDialog.show();
Sounds.playButtonClick();
} catch (IOException e) {
e.printStackTrace();
logger.warn("Could not create Server Creation Dialog.");
}
});
}
private JFXDialog createDirectConnectDialog() {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/DirectConnect.fxml"));
JFXDialog dcDialog = null;
try {
dcDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
DirectConnectController controller = dialog.getController();
return dcDialog;
}
private void closeServerCreationDialog() {
serverCreationDialog.close();
}
/**
* Validates the connection and attempts to connect to a given hostname and port number.
*/
private void attemptToDirectConnect() {
if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
/*if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
DirectConnect();
}
}*/
}
/**
@@ -144,10 +247,40 @@ public class ServerListController implements Initializable, ServerListenerDelega
* @return boolean value if host and port number are valid values
*/
private Boolean validateDirectConnection(String hostName, String portNumber) {
Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
/*Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
*
Boolean portNumberValid = ValidationTools.validateTextField(serverPortNumber);
return hostNameValid && portNumberValid;
return hostNameValid && portNumberValid;*/
return true;
}
private void connectToRoomCode(String roomCode){
DiscoveryServerClient client = new DiscoveryServerClient();
ServerListing serverListing;
if (client.didFail()){
return;
}
try {
serverListing = client.getServerForRoomCode(roomCode);
} catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking server. Please try again later.");
return;
}
if (serverListing == null || serverListing.equals(new ServerListing("","","", 0, 0))){
ViewManager.getInstance().showErrorSnackBar("No servers could be found with that room code.");
return;
}
try {
ViewManager.getInstance().getGameClient().runAsClient(serverListing.getAddress(), serverListing.getPortNumber());
}
catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking service.");
}
}
/**
@@ -155,7 +288,7 @@ public class ServerListController implements Initializable, ServerListenerDelega
*/
private void DirectConnect() {
Sounds.playButtonClick();
ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
// ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
}
/**
@@ -196,4 +329,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
Platform.runLater(() -> refreshServers(servers));
}
private void addServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.add(serverCreationDialogListener);
}
private void removeServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.remove(serverCreationDialogListener);
}
}
@@ -0,0 +1,58 @@
package seng302.visualiser.controllers;
import com.jfoenix.controls.JFXDecorator;
import com.jfoenix.controls.JFXSnackbar;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.image.Image;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
/**
* Created by Kusal on 26-Sep-17.
*/
public class SplashScreenController implements Initializable{
@FXML
private StackPane rootPane;
@Override
public void initialize(URL location, ResourceBundle resources) {
new SplashScreen().start();
}
class SplashScreen extends Thread {
public void run(){
try {
Thread.sleep(2000);
Platform.runLater(new Runnable() {
@Override
public void run() {
try {
Stage stage = new Stage();
ViewManager.getInstance().initialStartView(stage);
} catch (Exception e) {
e.printStackTrace();
}
rootPane.getScene().getWindow().hide();
}
});
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
@@ -59,7 +59,7 @@ public class StartScreenController implements Initializable{
/**
* Changes the view to the Server Browser.
*/
private void goToServerBrowser() {
public void goToServerBrowser() {
try {
ViewManager.getInstance().setScene(serverList);
} catch (Exception e) {
@@ -2,27 +2,30 @@ package seng302.visualiser.controllers;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDecorator;
import com.jfoenix.controls.JFXDialog;
import com.jfoenix.controls.JFXDialog.DialogTransition;
import com.jfoenix.controls.JFXSnackbar;
import com.jfoenix.svg.SVGGlyph;
import java.io.IOException;
import java.util.HashMap;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.Cursor;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.*;
import javafx.scene.image.Image;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import java.io.IOException;
import java.util.HashMap;
public class ViewManager {
@@ -32,12 +35,9 @@ public class ViewManager {
private HashMap<String, String> properties; //TODO is this the best way to do this??
private ObservableList<String> playerList;
private Logger logger = LoggerFactory.getLogger(ViewManager.class);
public Stage getStage() {
return stage;
}
private Stage stage;
private JFXSnackbar jfxSnackbar;
private JFXDialog keyBindingDialog;
private ViewManager() {
properties = new HashMap<>();
@@ -53,10 +53,20 @@ public class ViewManager {
if (instance == null) {
instance = new ViewManager();
}
return instance;
}
public void initialiseSplashScreen(Stage stage) throws IOException {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/SplashScreen.fxml"));
Scene scene = new Scene(root);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setScene(scene);
stage.initStyle(StageStyle.UNDECORATED);
stage.show();
}
/**
* Initialize the start view in the given stage.
*/
@@ -64,7 +74,6 @@ public class ViewManager {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
stage.setTitle("Party Parrots At Sea");
JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true);
decorator.setCustomMaximize(true);
decorator.applyCss();
@@ -119,12 +128,31 @@ public class ViewManager {
//Get the button box
HBox btns = (HBox) decorator.getChildren().get(0);
//Create settings button -- [WIP]
JFXButton btnKeyBinding = new JFXButton();
btnKeyBinding.setText(" Key Bindings");
btnKeyBinding.setStyle("-fx-text-fill:#fff");
btnKeyBinding.getStyleClass().add("jfx-decorator-button");
btnKeyBinding.setCursor(Cursor.HAND);
btnKeyBinding.setFocusTraversable(false);
btnKeyBinding.setOnMouseClicked(event -> Platform.runLater(() -> {
try {
if (!checkDialogOpened(decorator.getChildren())) {
showKeyBindingDialog();
}
} catch (IOException e) {
logger.warn("Something went wrong when opening key bind dialog");
}
}));
//Create new button
JFXButton btnMute = new JFXButton();
btnMute.setText(" Toggle Sound");
btnMute.setStyle("-fx-text-fill:#fff");
btnMute.getStyleClass().add("jfx-decorator-button");
btnMute.setCursor(Cursor.HAND);
btnMute.setFocusTraversable(false);
//Create Graphics
SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
@@ -134,9 +162,13 @@ public class ViewManager {
SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
Color.WHITE);
SVGGlyph keyBindingGlyph = new SVGGlyph(0, "KEY_BINDING",
"M20 5H4c-1.1 0-1.99.9-1.99 2L2 17c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm-9 3h2v2h-2V8zm0 3h2v2h-2v-2zM8 8h2v2H8V8zm0 3h2v2H8v-2zm-1 2H5v-2h2v2zm0-3H5V8h2v2zm9 7H8v-2h8v2zm0-4h-2v-2h2v2zm0-3h-2V8h2v2zm3 3h-2v-2h2v2zm0-3h-2V8h2v2z",
Color.WHITE);
volumeOn.setSize(16, 16);
volumeOff.setSize(16, 16);
spacer.setSize(40, 16);
keyBindingGlyph.setSize(24, 16);
// Determine which graphic should go on the button
if (Sounds.isMusicMuted() && Sounds.isSoundEffectsMuted()) {
@@ -145,9 +177,12 @@ public class ViewManager {
btnMute.setGraphic(volumeOn);
}
btnKeyBinding.setGraphic(keyBindingGlyph);
// Add Buttons
btns.getChildren().add(0, spacer);
btns.getChildren().add(0, btnMute);
btns.getChildren().add(0, btnKeyBinding);
btnMute.setOnAction((action) -> {
Sounds.toggleAllSounds();
if (btnMute.getGraphic().equals(volumeOff)) {
@@ -157,18 +192,90 @@ public class ViewManager {
}
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
* Determines if a PC has compatibility with the bonjour protocol for server detection.
* Recursively find JFXDialog given a starting node. Will traverse children of StackPane.
*
* @param nodes children nodes to be check.
* @return true if node contains JFXDialog.
*/
private void checkCompatibility() {
if (BonjourInstallChecker.isBonjourSupported()) {
BonjourInstallChecker.openInstallUrl();
private Boolean checkDialogOpened(ObservableList<Node> nodes) {
boolean foundJFXDialog = false;
for (Node node : nodes) {
if (node instanceof JFXDialog) {
return true;
} else if (node instanceof StackPane) {
foundJFXDialog = checkDialogOpened(((StackPane) node).getChildren());
}
}
return foundJFXDialog;
}
private void showKeyBindingDialog() throws IOException {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/KeyBindingDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
keyBindingDialog = new JFXDialog((StackPane) node,
dialogContent.load(),
DialogTransition.CENTER);
KeyBindingDialogController keyBindingDialogController = dialogContent
.getController();
keyBindingDialogController.setGameClient(this.gameClient);
keyBindingDialog.show();
decorator.requestFocus();
Sounds.playButtonClick();
}
}
}
public void closeKeyBindingDialog() {
keyBindingDialog.close();
}
public PopupDialogController showPopupDialog() {
FXMLLoader dialogContent = new FXMLLoader(
getClass().getResource("/views/dialogs/PopupDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
try {
JFXDialog dialog = new JFXDialog((StackPane) node, dialogContent.load(),
DialogTransition.CENTER);
PopupDialogController popupDialogController = dialogContent.getController();
popupDialogController.setPopupDialog(dialog);
dialog.show();
return popupDialogController;
} catch (IOException e) {
logger.error("Cannot load Popup dialog");
}
}
}
return null;
}
/**
* Show a snackbar at the bottom of the app for 1 second.
*
* @param snackbarText text to be displayed.
*/
public void showSnackbar(String snackbarText, boolean isWarning) {
if (isWarning) {
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
} else {
if (decorator.getStylesheets().size() > 1) {
decorator.getStylesheets().remove(1);
}
}
jfxSnackbar.show(snackbarText, 1500);
}
private void closeAll() {
if (stage!= null) stage.close();
try {
ServerAdvertiser.getInstance().unregister();
} catch (IOException e1) {
@@ -221,6 +328,7 @@ public class ViewManager {
/**
* Change the view to the Lobby Screen
*
* @param disableReadyButton Boolean value so that clients can't try start a game.
* @return A LobbyController object for the Lobby Screen.
*/
@@ -233,8 +341,9 @@ public class ViewManager {
logger.error("Could not load lobby view");
}
LobbyController lobbyController = loader.getController();
if (disableReadyButton) {
LobbyController lobbyController = loader.getController();
lobbyController.disableReadyButton();
}
@@ -243,9 +352,9 @@ public class ViewManager {
/**
* Sets up the view for the race. Creating a new decorator and destroying the old one.
*
* @return A RaceViewController for the race view screen.
*/
public RaceViewController loadRaceView() {
FXMLLoader loader = loadFxml("/views/RaceView.fxml");
// have to create a new stage and set the race view maximized as JFoenix decorator has
@@ -267,15 +376,6 @@ public class ViewManager {
scene.setOnKeyPressed(gameClient::keyPressed);
scene.setOnKeyReleased(gameClient::keyReleased);
// uncomment to make it full screen
// Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
// stage.setX(visualBounds.getMinX());
// stage.setY(visualBounds.getMinY());
// stage.setWidth(visualBounds.getWidth());
// stage.setHeight(visualBounds.getHeight());
// stage.setMaximized(true);
// stage.setFullScreen(true);
stage.setMinHeight(500);
stage.setMinWidth(800);
stage.setTitle("Party Parrots At Sea");
@@ -288,7 +388,7 @@ public class ViewManager {
}
});
while (loader.getController() == null){
while (loader.getController() == null) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
@@ -298,4 +398,17 @@ public class ViewManager {
return loader.getController();
}
public void showErrorSnackBar(String msg){
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
JFXSnackbar bar = new JFXSnackbar(decorator);
bar.enqueue(new JFXSnackbar.SnackbarEvent(msg));
}
public Stage getStage() {
return stage;
}
}
@@ -11,6 +11,7 @@ import javafx.fxml.Initializable;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.control.ProgressBar;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.CornerRadii;
@@ -33,6 +34,12 @@ public class BoatCustomizeController implements Initializable{
@FXML
private JFXColorPicker colorPicker;
@FXML
private ProgressBar speedBar;
@FXML
private ProgressBar accelBar;
@FXML
private ProgressBar handleBar;
@FXML
private JFXButton submitBtn;
@FXML
private JFXTextField boatName;
@@ -47,12 +54,15 @@ public class BoatCustomizeController implements Initializable{
private ClientToServerThread socketThread;
private LobbyController lobbyController;
private BoatMeshType currentBoat;
private Double maxSpeedMultiplier = 1.0;
private Double maxTurnRateMultiplier = 1.0;
private Double maxAccelerationMultiplier = 1.0;
@Override
public void initialize(URL location, ResourceBundle resources) {
socketThread = ViewManager.getInstance().getGameClient().getServerThread();
findMaxStats();
RequiredFieldValidator playerNameReqValidator = new RequiredFieldValidator();
playerNameReqValidator.setMessage("Player name required.");
@@ -111,19 +121,23 @@ public class BoatCustomizeController implements Initializable{
this.lobbyController = lobbyController;
}
public void setCurrentBoat(BoatMeshType boatType) {
currentBoat = boatType;
public void setCurrentBoat(String boatType) {
currentBoat = BoatMeshType.valueOf(boatType);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void nextBoat() {
currentBoat = BoatMeshType.getNextBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void prevBoat() {
currentBoat = BoatMeshType.getPrevBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
private void displayCurrentBoat() {
@@ -141,5 +155,26 @@ public class BoatCustomizeController implements Initializable{
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
refreshStatBars(currentBoat);
}
private void findMaxStats() {
for (BoatMeshType bmt: BoatMeshType.values()) {
if (bmt.turnStep > maxTurnRateMultiplier) {
maxTurnRateMultiplier = bmt.turnStep;
}
if (bmt.maxSpeedMultiplier > maxSpeedMultiplier) {
maxSpeedMultiplier = bmt.maxSpeedMultiplier;
}
if (bmt.accelerationMultiplier > maxAccelerationMultiplier) {
maxAccelerationMultiplier = bmt.accelerationMultiplier;
}
}
}
private void refreshStatBars(BoatMeshType bo) {
speedBar.setProgress((bo.maxSpeedMultiplier) / maxSpeedMultiplier);
accelBar.setProgress(bo.accelerationMultiplier / maxAccelerationMultiplier);
handleBar.setProgress(bo.turnStep / maxTurnRateMultiplier);
}
}
@@ -0,0 +1,70 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
public class DirectConnectController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private JFXTextField serverAddress;
@FXML
private JFXTextField portNumber;
@FXML
private JFXButton submitBtn;
//---------FXML END---------//
public void initialize(URL location, ResourceBundle resources) {
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Too long.");
RequiredFieldValidator fieldRequiredValidator = new RequiredFieldValidator();
fieldRequiredValidator.setMessage("Required.");
serverAddress.setValidators(fieldLengthValidator, fieldRequiredValidator);
portNumber.setValidators(fieldLengthValidator, fieldRequiredValidator);
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
connectToServer();
});
}
/**
* connects to the server
*/
private void connectToServer() {
//TODO fix port number validation
try{
Integer.parseInt(portNumber.getText());
}
catch (NumberFormatException e){
ViewManager.getInstance().showErrorSnackBar("You need to enter a valid port number");
return;
}
ViewManager.getInstance().getGameClient()
.runAsClient(serverAddress.getText(), Integer.parseInt(portNumber.getText()));
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
}
@@ -0,0 +1,195 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXToggleButton;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.KeyEvent;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.ViewManager;
public class KeyBindingDialogController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private Label keyBindingDialogHeader;
@FXML
private Label closeLabel;
@FXML
private JFXButton zoomInbtn;
@FXML
private JFXButton zoomOutBtn;
@FXML
private JFXButton vmgBtn;
@FXML
private JFXButton sailInOutBtn;
@FXML
private JFXButton tackGybeBtn;
@FXML
private JFXButton upwindBtn;
@FXML
private JFXButton downwindBtn;
@FXML
private JFXButton resetBtn;
@FXML
private Label upwindLabel;
@FXML
private Label downwindLabel;
@FXML
private JFXToggleButton turningToggle;
@FXML
private JFXButton viewButton;
@FXML
private JFXButton rightButton;
@FXML
private JFXButton leftButton;
@FXML
private JFXButton forwardButton;
@FXML
private JFXButton backwardButton;
//---------FXML END---------//
private GameKeyBind gameKeyBind;
private List<JFXButton> buttons = new ArrayList<>();
private Map<Button, KeyAction> buttonActionMap;
private GameClient gameClient; // to send turning mode packet
@Override
public void initialize(URL location, ResourceBundle resources) {
gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>();
Collections.addAll(buttons,
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
viewButton, rightButton, leftButton, forwardButton, backwardButton);
bindButtonWithAction();
loadKeyBind();
buttons.forEach(button -> {
button.setOnMouseEntered(event -> mouseEnter(button));
button.setOnMousePressed(event -> buttonPressed(button));
button.setOnMouseExited(event -> mouseExit(button));
button.setOnKeyPressed(event -> keyPressed(event, button));
});
turningToggle.setOnMouseClicked(event -> toggleTurningMode());
resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault();
loadKeyBind();
showSnackBar("All keys reset!", false);
});
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
}
/**
* Set buttons' label according to GameKeyBind settings
*/
private void loadKeyBind() {
buttons.forEach(
button -> button
.setText(gameKeyBind.getKeyCode(buttonActionMap.get(button)).getName()));
turningToggle.setSelected(gameKeyBind.isContinuouslyTurning());
if (gameKeyBind.isContinuouslyTurning()) {
upwindLabel.setText("ClOCKWISE TURNING");
downwindLabel.setText("ANTICLOCKWISE TURNING");
} else {
upwindLabel.setText("UPWIND");
downwindLabel.setText("DOWNWIND");
}
}
/**
* Bind buttons with specific action in a map.
*/
private void bindButtonWithAction() {
buttonActionMap = new HashMap<>();
for (int i = 0; i < 12; i++) {
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
}
}
/**
* Prompt success / failure message for reassigning key action
*/
private void showSnackBar(String message, Boolean isWarning) {
ViewManager.getInstance().showSnackbar(message, isWarning);
}
/**
* When a mouse enters the button, the color and font size should change to highlight
* @param button
*/
private void mouseEnter(Button button) {
button.setStyle(""
+ "-fx-background-color: -fx-pp-theme-color;"
+ "-fx-text-fill: -fx-pp-front-color;"
+ "-fx-font-size: 15;");
}
/**
* Prompt "press key..." to inform users assign a new key bind by pressing a key
* @param button
*/
private void buttonPressed(Button button) {
button.setText("PRESS KEY...");
}
/**
* When mouse leaves the button, return the button to the normal state in terms of text,
* color and font size
* @param button
*/
private void mouseExit(Button button) {
button.setText(GameKeyBind.getInstance().getKeyCode(buttonActionMap.get(button)).getName());
button.setStyle(""
+ "-fx-background-color: -fx-pp-front-color; "
+ "-fx-text-fill: -fx-pp-theme-color; "
+ "-fx-font-size: 13;");
keyBindingDialogHeader.requestFocus();
}
/**
* When a key is pressed, check if the new binding conflicts to any existed settings, if not
* assign the selected action with the new key binding to GameKeyBind.
* @param event
* @param button
*/
private void keyPressed(KeyEvent event, Button button) {
event.consume();
KeyAction buttonAction = buttonActionMap.get(button);
if (gameKeyBind.bindKeyToAction(event.getCode(), buttonAction)) {
showSnackBar(button.getId() + " is set to " + event.getCode().getName(), false);
button.setText(gameKeyBind.getKeyCode(buttonAction).getName());
} else {
loadKeyBind();
showSnackBar(event.getCode().getName() + " is already in use", true);
}
}
/**
* When the turning mode is toggled, update gameKeyBind and send out packet to notify the server
*/
private void toggleTurningMode() {
gameKeyBind.toggleTurningMode();
gameClient.sendToggleTurningModePacket();
loadKeyBind();
}
public void setGameClient(GameClient gameClient) {
this.gameClient = gameClient;
}
}
@@ -0,0 +1,56 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
public class PopupDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private Label contentLabel;
@FXML
private Label closeLabel;
@FXML
private JFXButton optionButton;
@FXML
private JFXDialog popupDialog;
@Override
public void initialize(URL location, ResourceBundle resources) {
}
public void setContent(String content) {
this.contentLabel.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setOptionButton(JFXButton jfxButton) {
this.optionButton = jfxButton;
}
public void setOptionButtonText(String text) {
this.optionButton.setText(text);
}
public void setOptionButtonEventHandler(EventHandler<? super MouseEvent> eventHandler) {
this.optionButton.setOnMouseClicked(eventHandler);
}
public void setPopupDialog(JFXDialog popupDialog) {
this.popupDialog = popupDialog;
this.closeLabel.setOnMouseClicked(event -> this.popupDialog.close());
}
}
@@ -1,18 +1,21 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXCheckBox;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.List;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.MapMaker;
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -25,16 +28,46 @@ public class ServerCreationController implements Initializable {
@FXML
private JFXSlider maxPlayersSlider;
@FXML
private JFXButton submitBtn;
@FXML
private Label closeLabel;
@FXML
private Label maxPlayersLabel;
@FXML
private JFXButton submitBtn;
private JFXButton nextMapButton;
@FXML
private JFXButton lastMapButton;
@FXML
private Label mapNameLabel;
@FXML
private JFXSlider legsSlider;
@FXML
private Label legsSliderLabel;
@FXML
private JFXCheckBox pickupsCheckBox;
@FXML
private AnchorPane mapHolder;
//---------FXML END---------//
private MapMaker mapMaker = MapMaker.getInstance();
private List<ServerCreationDialogListener> serverCreationDialogListeners;
public void initialize(URL location, ResourceBundle resources) {
maxPlayersSlider.valueProperty().addListener(
(observable, oldValue, newValue) -> updateMaxPlayerLabel()
);
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
legsSlider.valueProperty().addListener(
(obs, oldVal, newVal) -> updateLegSliderLabel()
);
legsSlider.setMax(10);
updateMaxPlayerLabel();
maxPlayersSlider.valueProperty().addListener((observable, oldValue, newValue) -> {
updateMaxPlayerLabel();
});
updateLegSliderLabel();
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Server name too long.");
@@ -49,6 +82,20 @@ public class ServerCreationController implements Initializable {
validateServerSettings();
});
nextMapButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
nextMap();
});
lastMapButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
lastMap();
});
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
pickupsCheckBox.setSelected(true);
closeLabel.setOnMouseClicked(event -> notifyListeners());
}
/**
@@ -69,7 +116,13 @@ public class ServerCreationController implements Initializable {
private void createServer() {
ServerDescription serverDescription = ViewManager.getInstance().getGameClient()
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
.getValue());
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
if (serverDescription == null){
ViewManager.getInstance().getGameClient().getServerThread().closeSocket();
ViewManager.getInstance().getGameClient().stopGame();
return;
}
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
@@ -80,11 +133,47 @@ public class ServerCreationController implements Initializable {
*/
private void updateMaxPlayerLabel() {
maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String.format("YOU SELECTED: %.0f", maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String
.format("Only %.0f players are allowed into the game", maxPlayersSlider.getValue()));
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
private void updateLegSliderLabel() {
legsSlider.setValue(Math.floor(legsSlider.getValue()));
legsSliderLabel.setText(
String.format("A section of the race will repeat %.0f times", legsSlider.getValue())
);
}
public void playButtonHoverSound() {
Sounds.playHoverSound();
}
private void nextMap() {
mapMaker.next();
updateMap();
}
private void lastMap() {
mapMaker.previous();
updateMap();
}
private void updateMap() {
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
}
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
this.serverCreationDialogListeners = serverCreationDialogListeners;
}
public void notifyListeners() {
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
serverCreationDialogListener.notifyClosure();
}
}
}
@@ -7,19 +7,24 @@ package seng302.visualiser.fxObjects.assets_3D;
*/
public enum BoatMeshType {
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false),
CAT_ATE_A_MERINGUE("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false),
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.8, 1.0, 1.0),
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false, 1.0, 1.4, 2.0),
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
-0.5415, "pirateship_frontsail.stl", true);
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2),
DUCKY("ducky_hull.stl", "ducky_mast.stl", -2.18539, "ducky_sail.stl", -2.18539, "ducky_eyes.stl", false, 1.2, 1.1, 1.4),
PARROT("parrot_hull.stl", null, 0, "parrot_sail.stl", 0, "parrot_features.stl", true, 1, 1, 1);
final String hullFile, mastFile, sailFile, jibFile;
final double mastOffset, sailOffset;
public final double maxSpeedMultiplier;
public final double accelerationMultiplier;
public final double turnStep;
final boolean fixedSail;
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CAT_ATE_A_MERINGUE, PIRATE_SHIP};
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP, DUCKY, PARROT};
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
double sailOffset, String jibFile, boolean fixedSail) {
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
this.hullFile = hullFile;
this.mastFile = mastFile;
this.mastOffset = mastOffset;
@@ -27,10 +32,12 @@ public enum BoatMeshType {
this.sailOffset = sailOffset;
this.jibFile = jibFile;
this.fixedSail = fixedSail;
this.maxSpeedMultiplier = maxSpeedMultiplier;
this.accelerationMultiplier = accelerationMultiplier;
this.turnStep = turnStep;
}
//TODO kre39 make something not terrible to cycle through boat types
public static BoatMeshType getNextBoatType(BoatMeshType boatType) {
for (int i = 0; i < boatTypes.length; i++) {
if (i == boatTypes.length -1) {
@@ -71,4 +71,8 @@ public class BoatModel extends Model {
private MeshView getMeshViewChild(int index) {
return (MeshView) assets.getChildren().get(index);
}
public BoatMeshType getMeshType() {
return meshType;
}
}
@@ -3,6 +3,7 @@ package seng302.visualiser.fxObjects.assets_3D;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
@@ -29,6 +30,10 @@ public class BoatObject extends Group {
private Color colour = Color.BLACK;
private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
// private Rotate tilt = new Rotate(0, new Point3D(0, 1, 0));
private double previousRotation = 0;
private ReadOnlyDoubleWrapper rotationProperty;
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
@@ -36,6 +41,7 @@ public class BoatObject extends Group {
* Creates a BoatGroup with the default triangular boat polygon.
*/
public BoatObject(BoatMeshType boatMeshType) {
rotationProperty = new ReadOnlyDoubleWrapper(0.0);
boatAssets = ModelFactory.boatGameView(boatMeshType, colour);
boatAssets.hideSail();
boatAssets.getAssets().getTransforms().addAll(
@@ -83,7 +89,16 @@ public class BoatObject extends Group {
private void rotateTo(double heading, boolean sailsIn, double windDir) {
rotationProperty.set(heading);
rotation.setAngle(heading);
// if (heading == previousRotation) {
// tilt.setAngle(0);
// } else if (heading < previousRotation) {
// tilt.setAngle(-10);
// } else {
// tilt.setAngle(10);
// }
// previousRotation = heading;
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
boatAssets.showSail();
@@ -130,4 +145,8 @@ public class BoatObject extends Group {
public void addSelectedBoatListener(SelectedBoatListener sbl) {
selectedBoatListenerListeners.add(sbl);
}
public ReadOnlyDoubleWrapper getRotationProperty() {
return rotationProperty;
}
}
@@ -7,7 +7,6 @@ import javafx.geometry.Point3D;
import javafx.scene.AmbientLight;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Circle;
@@ -118,17 +117,25 @@ public class ModelFactory {
Group boatAssets = new Group();
MeshView hull = importSTL(boatType.hullFile);
hull.setMaterial(new PhongMaterial(primaryColour));
MeshView mast = importSTL(boatType.mastFile);
mast.setMaterial(new PhongMaterial(primaryColour));
MeshView sail = importSTL(boatType.sailFile);
sail.setMaterial(new PhongMaterial(Color.WHITE));
sail.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.BLACK : Color.WHITE)
);
boatAssets.getChildren().addAll(hull, sail);
if (boatType.mastFile != null) {
MeshView mast = importSTL(boatType.mastFile);
mast.setMaterial(new PhongMaterial(primaryColour));
boatAssets.getChildren().add(mast);
}
if (boatType.jibFile != null) {
MeshView jib = importSTL(boatType.jibFile);
sail.setMaterial(new PhongMaterial(Color.WHITE));
boatAssets.getChildren().addAll(hull, mast, sail, jib);
} else {
boatAssets.getChildren().addAll(hull, mast, sail);
sail.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.DARKGRAY : Color.WHITE)
);
boatAssets.getChildren().add(jib);
}
return boatAssets;
@@ -156,7 +163,11 @@ public class ModelFactory {
}
switch (tokenType) {
case VELOCITY_PICKUP:
return makeCoinPickup(assets);
case BUMPER_PICKUP:
case RANDOM_PICKUP:
case HANDLING_PICKUP:
case WIND_WALKER_PICKUP:
return makeTokenPickup(assets);
case FINISH_MARKER:
case PLAIN_MARKER:
case START_MARKER:
@@ -185,24 +196,22 @@ public class ModelFactory {
}
}
private static Model makeCoinPickup(Group assets){
assets.setRotationAxis(new Point3D(1,0,0));
assets.setRotate(90);
assets.setTranslateX(0.2);
assets.setTranslateY(1);
private static Model makeTokenPickup(Group assets) {
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
assets.getTransforms().addAll(
new Translate(0,-1,0),
new Rotate(0 ,new Point3D(1,1,1))
animationRotate,
new Translate(0, 0, -1)
);
return new Model(new Group(assets), new AnimationTimer() {
private double rotation = 0;
private Group group = assets;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
rotation += 1;
((Rotate) group.getTransforms().get(1)).setAngle(rotation);
rotate.setAngle(rotation);
}
});
}
@@ -7,6 +7,10 @@ package seng302.visualiser.fxObjects.assets_3D;
public enum ModelType {
VELOCITY_PICKUP("velocity_pickup.dae"),
HANDLING_PICKUP("turning_pickup.dae"),
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
BUMPER_PICKUP("bumper_pickup.dae"),
RANDOM_PICKUP("random_pickup.dae"),
FINISH_MARKER ("finish_marker.dae"),
START_MARKER ("start_marker.dae"),
PLAIN_MARKER ("plain_marker.dae"),
@@ -22,7 +26,9 @@ public enum ModelType {
PLAYER_IDENTIFIER ("player_identifier.dae"),
PLAIN_ARROW ("arrow.dae"),
START_ARROW ("start_arrow.dae"),
FINISH_ARROW ("finish_arrow.dae");
FINISH_ARROW ("finish_arrow.dae"),
LAND("land.dae"),
LAND_SMOOTH("land_smooth.dae");
final String filename;
-9
View File
@@ -1,9 +0,0 @@
<?xml version="1.0" ?>
<configurations>
<race-name>AC35</race-name>
<race-size>6</race-size>
<time-scale>10.0</time-scale>
<windDir-direction>135</windDir-direction>
</configurations>
-80
View File
@@ -1,80 +0,0 @@
<?xml version="1.0" ?>
<markers>
<marks>
<gate>
<name type="start-line">Start</name>
<mark>
<name>Start1</name>
<latitude>57.6703330</latitude>
<longitude>11.8278330</longitude>
<id>122</id>
</mark>
<mark>
<name>Start2</name>
<latitude>57.6703330</latitude>
<longitude>11.8271333</longitude>
<id>123</id>
</mark>
</gate>
<mark>
<name>Mid Mark</name>
<latitude>57.6675700</latitude>
<longitude>11.8359880</longitude>
<id>131</id>
</mark>
<gate>
<name>Leeward Gate</name>
<mark>
<name>Leeward Gate1</name>
<latitude>57.6708220</latitude>
<longitude>11.8433900</longitude>
<id>124</id>
</mark>
<mark>
<name>Leeward Gate2</name>
<latitude>57.6711220</latitude>
<longitude>11.8436900</longitude>
<id>125</id>
</mark>
</gate>
<gate>
<name>Windward Gate</name>
<mark>
<name>Windward Gate1</name>
<latitude>57.6650170</latitude>
<longitude>11.8279170</longitude>
<id>126</id>
</mark>
<mark>
<name>Windward Gate2</name>
<latitude>57.6653170</latitude>
<longitude>11.8282170</longitude>
<id>127</id>
</mark>
</gate>
<gate type="finish-line">
<name>Finish</name>
<mark>
<name>Finish1</name>
<latitude>57.6715240</latitude>
<longitude>11.8444950</longitude>
<id>128</id>
</mark>
<mark>
<name>Finish2</name>
<latitude>57.6718240</latitude>
<longitude>11.8447950</longitude>
<id>129</id>
</mark>
</gate>
</marks>
<order>
<one>Start</one>
<two>Mid Mark</two>
<three>Leeward Gate</three>
<four>Windward Gate</four>
<five>Leeward Gate</five>
<six>Finish</six>
</order>
</markers>
-72
View File
@@ -1,72 +0,0 @@
<?xml version="1.0" ?>
<course>
<marks>
<gate>
<name type="start-line">Start</name>
<mark>
<name>Start1</name>
<latitude>32.296577</latitude>
<longitude>-64.854304</longitude>
</mark>
<mark>
<name>Start2</name>
<latitude>32.293771</latitude>
<longitude>-64.855242</longitude>
</mark>
</gate>
<mark>
<name>Mid Mark</name>
<latitude>32.293039</latitude>
<longitude>-64.843983</longitude>
</mark>
<gate>
<name>Leeward Gate</name>
<mark>
<name>Leeward Gate1</name>
<latitude>32.284680</latitude>
<longitude>-64.850045</longitude>
</mark>
<mark>
<name>Leeward Gate2</name>
<latitude>32.280164</latitude>
<longitude>-64.847591</longitude>
</mark>
</gate>
<gate>
<name>Windward Gate</name>
<mark>
<name>Windward Gate1</name>
<latitude>32.309693</latitude>
<longitude>-64.835249</longitude>
</mark>
<mark>
<name>Windward Gate2</name>
<latitude>32.308046</latitude>
<longitude>-64.831785</longitude>
</mark>
</gate>
<gate type="finish-line">
<name>Finish</name>
<mark>
<name>Finish1</name>
<latitude>32.317379</latitude>
<longitude>-64.839291</longitude>
</mark>
<mark>
<name>Finish2</name>
<latitude>32.317257</latitude>
<longitude>-64.836260</longitude>
</mark>
</gate>
</marks>
<order>
<one>Start</one>
<two>Mid Mark</two>
<three>Leeward Gate</three>
<four>Windward Gate</four>
<five>Leeward Gate</five>
<six>Finish</six>
</order>
</course>
-40
View File
@@ -1,40 +0,0 @@
<?xml version="1.0" ?>
<teams>
<team>
<name>Oracle Team USA</name>
<alias>USA</alias>
<currentVelocity>0.0</currentVelocity>
<id>102</id>
</team>
<team>
<name>Artemis Racing</name>
<alias>ART</alias>
<currentVelocity>0.0</currentVelocity>
<id>101</id>
</team>
<team>
<name>Emirates Team New Zealand</name>
<alias>NZL</alias>
<currentVelocity>0.0</currentVelocity>
<id>103</id>
</team>
<team>
<name>Land Rover BAR</name>
<alias>BAR</alias>
<currentVelocity>0.0</currentVelocity>
<id>104</id>
</team>
<team>
<name>SoftBank Team Japan</name>
<alias>JAP</alias>
<currentVelocity>0.0</currentVelocity>
<id>105</id>
</team>
<team>
<name>Groupama Team France</name>
<alias>FRC</alias>
<currentVelocity>0.0</currentVelocity>
<id>106</id>
</team>
</teams>
+22
View File
@@ -44,8 +44,18 @@
-fx-border-color: -fx-decorator-color;
-fx-border-width: 0 4 4 4;
}
.jfx-decorator-button {
-fx-focus-traversable: false; /* so decorator button will not be focused */
}
/********* customised scroll bar for scroll pane ***********/
.scroll-pane {
-fx-focus-traversable: false;
-fx-border-style: none;
}
/* The main scrollbar **track** CSS class */
.scroll-bar:horizontal .track,
.scroll-bar:vertical .track {
@@ -99,4 +109,16 @@
.slider .track {
-fx-background-color: -fx-pp-dark-text-color;
}
.jfx-snackbar-content {
-fx-background-color: -fx-pp-front-color;
-fx-padding: 0 5 0 5;
-fx-spacing: 0 5 0 5;
-fx-font-size: 15;
}
.jfx-snackbar-toast {
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 15;
}
+1
View File
@@ -48,6 +48,7 @@ GridPane .timer * {
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 13px;
-fx-pref-height: 35px;
-fx-focus-traversable: false;
}
#chatSend:hover {
+8 -7
View File
@@ -38,30 +38,31 @@
-fx-font-size: 23px;
}
#connectButton {
#connectButton, #roomConnectButton, #directConnectButton, #autoSelectGame {
-fx-background-color: -fx-pp-light-text-color; /* inverted */
-fx-text-fill: -fx-pp-theme-color; /* inverted */
-fx-font-size: 20px;
-fx-pref-height: 65px;
-fx-pref-height: 45px;
-fx-effect: -fx-pp-dropshadow-dark;
}
#connectButton:hover {
-fx-font-size: 23px;
#connectButton:hover, #roomConnectButton:hover, #directConnectButton:hover, #autoSelectGame:hover {
-fx-font-size: 21px;
}
#connectLabel, #serverPortNumber, #serverHostName {
#connectLabel, #connectLabel1, #serverPortNumber, #roomNumber, #serverHostName {
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px;
}
#serverHostName, #serverPortNumber {
#serverHostName, #serverPortNumber, #roomNumber {
-jfx-focus-color: -fx-pp-light-text-color;
-jfx-unfocus-color: -fx-pp-light-text-color;
-fx-prompt-text-fill: -fx-pp-light-text-color;
}
#serverHostName .error-label, #serverPortNumber .error-label {
#serverHostName .error-label, #serverPortNumber .error-label, #roomNumber .error-label {
-fx-font-size: 12px;
-fx-text-fill: lightblue;
}
@@ -0,0 +1,10 @@
#background {
-fx-background-color: #E7F1F8;
}
#headText {
-fx-background-color: transparent;
-fx-font-size: 52px;
-fx-text-fill: -fx-pp-light-text-color;
-fx-effect: -fx-pp-dropshadow-headers;
}
@@ -2,6 +2,7 @@
-fx-font-size: 20px;
-fx-text-fill: -fx-pp-light-text-color;
-fx-background-color: -fx-pp-theme-color;
-fx-focus-traversable: false;
}
.jfx-rippler {
@@ -0,0 +1,47 @@
#maxPlayersGridPane VBox * {
-fx-font-family: monospace !important;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 20px;
-fx-effect: -fx-pp-dropshadow-dark;
}
.jfx-rippler {
-jfx-rippler-fill: -fx-pp-light-theme-color; /* set rippler color for button */
}
#submitBtn:hover {
-fx-font-size: 23px;
-fx-background-color: -fx-pp-light-theme-color;
}
#hostDialogHeader {
-fx-font-size: 30px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#serverName {
-jfx-focus-color: -fx-pp-dark-text-color;
-jfx-unfocus-color: -fx-pp-dark-text-color;
-fx-text-fill: -fx-pp-dark-text-color;
-fx-prompt-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
.maxPlayers {
-fx-font-size: 13px;
}
@@ -0,0 +1,59 @@
#keyBindingDialogHeader {
-fx-font-size: 27px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel {
-fx-font-size: 30;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-text-fill: red;
-fx-font-size: 33px;
}
.sectionLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 20px;
}
JFXButton {
-fx-background-color: -fx-pp-light-text-color;
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 13px;
}
Label {
-fx-font-size: 15px;
-fx-text-fill: -fx-pp-theme-color;
-fx-effect: -fx-pp-dropshadow-light;
}
JFXToggleButton {
-jfx-toggle-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-theme-color;
}
#resetBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-front-color;
-fx-effect: -fx-pp-dropshadow-light;
-fx-font-size: 18;
}
#resetBtn:hover {
-fx-font-size: 20;
}
.jfx-snackbar-content {
-fx-background-color: #323232;
}
.jfx-snackbar-toast {
-fx-text-fill: WHITE;
}
.jfx-snackbar-action {
-fx-text-fill: #ff4081;
}
+33
View File
@@ -0,0 +1,33 @@
#headerLabel {
-fx-font-size: 20px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel {
-fx-font-size: 22px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-font-size: 24px;
-fx-text-fill: red;
}
#contentLabel {
-fx-font-size: 22px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#optionButton {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px;
-fx-effect: -fx-pp-dropshadow-light;
-fx-max-height: 55;
-fx-focus-traversable: false;
}
#optionButton:hover {
-fx-font-size: 20px !important;
-fx-background-color: -fx-pp-light-theme-color;
}
@@ -2,6 +2,14 @@
-fx-font-family: monospace !important;
}
.sliderLabel {
-fx-text-fill: -fx-pp-dark-text-color;
}
.error-label * {
-fx-text-fill: red;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
@@ -32,12 +40,7 @@
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
.optionLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
@@ -45,3 +48,18 @@
.maxPlayers {
-fx-font-size: 13px;
}
#closeLabel {
-fx-font-size: 30;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-text-fill: red;
-fx-font-size: 33px;
}
JFXCheckBox {
-jfx-checked-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-dark-text-color;
}
@@ -0,0 +1,4 @@
/* a separate file to dynamically change snackbar's color */
.jfx-snackbar-toast {
-fx-text-fill: black !important;
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 7.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 866 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

After

Width:  |  Height:  |  Size: 27 KiB

+64
View File
@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName> El Classico </CourseName>
<CentralLat> 57.6679590 </CentralLat>
<CentralLng> 11.8503233 </CentralLng>
<MaxPlayers> 10 </MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="57.670603" Lng="11.828262"/>
<Mark Lat="57.669445" Lng="11.826413"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="57.6675700" Lng="11.8359880"/>
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="57.6708220" Lng="11.8433900"/>
<Mark Lat="57.671629" Lng="11.840951"/>
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="57.664190" Lng="11.829576"/>
<Mark Lat="57.665316" Lng="11.827184"/>
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="57.672350" Lng="11.842535"/>
<Mark Lat="57.6715240" Lng="11.8444950"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="P"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="3" Rounding="SP"/>
<Corner CompoundMarkID="4" Rounding="PS"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="5" Rounding="PS"/>
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="57.6739450" Lng="11.8417100" />
<Limit Lat="57.6709520" Lng="11.8485010" />
<Limit Lat="57.6690260" Lng="11.8472790" />
<Limit Lat="57.6693140" Lng="11.8457610" />
<Limit Lat="57.6665370" Lng="11.8432910" />
<Limit Lat="57.6641400" Lng="11.8385840" />
<Limit Lat="57.6629430" Lng="11.8332030" />
<Limit Lat="57.6629480" Lng="11.8249660" />
<Limit Lat="57.6686890" Lng="11.8250920" />
<Limit Lat="57.6692230" Lng="11.8231430" />
<Limit Lat="57.6725370" Lng="11.8272480" />
<Limit Lat="57.6708220" Lng="11.8321340" />
</CourseLimit>
</RaceDefinition>
+79
View File
@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName> HorseShoe </CourseName>
<CentralLat> -14.6457 </CentralLat>
<CentralLng> 47.612855 </CentralLng>
<MaxPlayers> 5 </MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="-14.071412" Lng="47.05756"/>
<Mark Lat="-14.069914" Lng="47.058541"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="-14.067194" Lng="47.053818" />
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="-14.061248" Lng="47.058556" />
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="-14.060584" Lng="47.063088"/>
<Mark Lat="-14.060617" Lng="47.06374" />
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="-14.064637" Lng="47.060307"/>
<Mark Lat="-14.06477" Lng="47.061165"/>
</CompoundMark>
<CompoundMark CompoundMarkID="6">
<Mark Lat="-14.063839" Lng="47.06762"/>
</CompoundMark>
<CompoundMark CompoundMarkID="7">
<Mark Lat="-14.068954" Lng="47.066349"/>
</CompoundMark>
<CompoundMark CompoundMarkID="8">
<Mark Lat="-14.07025" Lng="47.060238"/>
<Mark Lat="-14.071047" Lng="47.060307"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="S"/>
<Corner CompoundMarkID="3" Rounding="S"/>
<Corner CompoundMarkID="4" Rounding="SP"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="5" Rounding="SP"/>
<Corner CompoundMarkID="4" Rounding="PS"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="6" Rounding="S"/>
<Corner CompoundMarkID="7" Rounding="S"/>
<Corner CompoundMarkID="8" Rounding="SP" />
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="-14.073371" Lng="47.058213" />
<Limit Lat="-14.06453" Lng="47.050003" />
<Limit Lat="-14.059022" Lng="47.057286" />
<Limit Lat="-14.058723" Lng="47.064358" />
<Limit Lat="-14.06261" Lng="47.071293" />
<Limit Lat="-14.070814" Lng="47.06762" />
<Limit Lat="-14.072773" Lng="47.059689" />
<Limit Lat="-14.068323" Lng="47.059449" />
<Limit Lat="-14.064969" Lng="47.065113" />
<Limit Lat="-14.066131" Lng="47.05986" />
<Limit Lat="-14.063441" Lng="47.058419" />
<Limit Lat="-14.068091" Lng="47.059174" />
</CourseLimit>
</RaceDefinition>
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long

Some files were not shown because too many files have changed in this diff Show More