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1293 power ups # Changes * Token Objects added to represent pickups along with their corresponding mesh objects * Yachts now have a powerup attribute * Power up attribute is checked in Game State updates and updates are now done appropriately, dependant on this power up * RaceViewController now has a grid pane to show the different power up icons. These will display when a token is picked up and blink when they are about to dissapear * Token generator created. This generates token locations randomly in the map in circles centred between the legs of the race * Added Yacht EventCodes for the different type of power / up / down status effect actions # Refactor * Moved Timer tasks such as spawn tokens and update wind into the GameState where they belong * Moved the creation of some messages in odd places, server side, into the MessageFactory class # Testing * Manual test done * Junits created for the random token generator See merge request !77
SENG302 Project Template
Basic Maven project with required Maven reporting setup and basic GitLab CI.
It is a requirement that your product should be completely built to a deliverable form using the Maven package goal.
Remember to set up your GitLab CI server (refer to the student guide for instructions).
Basic Project Structure
src/Your application sourcedoc/User and design documentationdoc/examples/Demo example files for use with your application
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