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123 Commits

Author SHA1 Message Date
Calum e1ebbc71c1 Added drawing to fx thread
#fix
2017-09-28 14:57:52 +13:00
William Muir c98297ea79 Merged dev changes back on to mini map
#story[1273]
2017-09-28 14:44:16 +13:00
William Muir a5eea10c87 Merge branch 'develop' into story1273_minimap
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
#	src/main/resources/meshes/boatSTLs/parrot_features.stl
2017-09-28 14:41:08 +13:00
Calum 597fbe935f Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 14:28:16 +13:00
Calum 7cfad28d6b Fixed parrot 2017-09-28 14:28:07 +13:00
Michael Rausch 3345734efd Fixed memory leak by forcing garbage collection 2017-09-28 14:22:33 +13:00
Haoming Yin 9795083d4d Added confirm button in keybinding dialog.
-  clicking confirm button will exit the dialog
- [WIP] exit without clicking confirm button will still save changes, which should be fixed in the future

tags: #story[1273]
2017-09-28 13:58:25 +13:00
Kusal Ekanayake f02208ba3a Loopty loop map added 2017-09-28 13:33:09 +13:00
William Muir b9a2d60115 Merged dev changes back on to mini map
#story[1273]
2017-09-28 12:58:19 +13:00
William Muir 076c4c9a40 Merge branch 'develop' into story1273_minimap
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
#	src/main/resources/views/RaceView.fxml
2017-09-28 12:54:12 +13:00
Calum 8d74c3b756 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 12:44:33 +13:00
Calum 3f666fa092 Made waka larger. 2017-09-28 12:44:24 +13:00
Haoming Yin 55d82298b6 Beautified the loading splash screen
- added 7-color rainbow spinners
- added background image
- added subtitle
- changed font size and color

tags: #story[1273]
2017-09-28 12:42:46 +13:00
William Muir 909407fe63 Merge branch '1293_PowerUps_TokenInfo' into develop 2017-09-28 12:31:14 +13:00
William Muir cb4e47f71a Fixed icon backgrounds to be white
#story[1293]
2017-09-28 12:31:00 +13:00
William Muir 499acb9733 Merge branch '1293_PowerUps_TokenInfo' into develop 2017-09-28 12:21:12 +13:00
William Muir 5688e10e6f Tokens now display on the right and are clickable for further information
#story[1293]
2017-09-28 12:20:16 +13:00
William Muir 5cbd729214 Tokens now display on the right and are clickable for further information
#story[1293]
2017-09-28 12:08:14 +13:00
Calum ddf5a96e0f Merge branch '1276_Next_Mark_Indicator' into develop 2017-09-28 12:03:30 +13:00
Calum 81b2d285e9 Changed arrow colour.
#fix
2017-09-28 12:02:24 +13:00
Calum 5d7f307260 Changed arrow colour.
#fix
2017-09-28 12:02:09 +13:00
Kusal Ekanayake 4ec23a1785 Fixed race fxml not showing other elements 2017-09-28 11:30:09 +13:00
Haoming Yin 37e4fe4ce7 Issue #83: Server creation dialog need to be polished
- rearranged the layout of all the nodes
- set CSS files for the dialog
- added close button

tags: #story[1273]
2017-09-28 11:13:02 +13:00
Calum e87931a8fc Merge branch 'develop' into story1273_minimap 2017-09-28 10:21:23 +13:00
Calum d1edbc4b8a Put the arrows into the minimap. Fixed the issue with curved section of port marks.
#fix #implement
2017-09-28 10:19:32 +13:00
Calum 275a2cbab7 Made continous turning the default. Added triangles to minimap. Made mark areas bigger
#fix #implement
2017-09-28 10:12:18 +13:00
Calum 705669ad07 centered icons #fix 2017-09-28 07:23:25 +13:00
Calum 71f6b9accb Fixed duplicate waka files.
#fix
2017-09-28 06:59:44 +13:00
Calum caf04e1e99 Added a waka model.
#implement #story[1274]
2017-09-28 06:54:20 +13:00
Calum b9cb6fa5b4 Added token information to the lobby screen.
#implement #story[1293]
2017-09-28 05:09:54 +13:00
Calum 0b8e2499a7 Fixed some internal stl faces on parrot
#fix
2017-09-28 03:35:28 +13:00
Calum 9075d2a909 Added a minimap to the race view.
#implement #story[1273]
2017-09-28 03:17:33 +13:00
alistairjmcintyre 00e2af9c14 - Fixed Merge Errors and some broken lighting AGAIN
#tags [1276]
2017-09-28 02:20:34 +13:00
William Muir ba768deabc Initial commit for The Token info panel in the lobby controller
- Having some mad issues with front end formatting with JFX.
- Icons are put in boxes

#story[1293]
2017-09-28 02:17:39 +13:00
alistairjmcintyre 73861b2ef3 Merge branch 'develop' into 1276_Next_Mark_Indicator 2017-09-28 02:06:18 +13:00
alistairjmcintyre 4018dd783e - Fixed Merge Errors and some broken lighting
#tags [1276]
2017-09-28 02:05:47 +13:00
Michael Rausch 8b7407bf89 Various bug fixes
- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started  before connecting to the server
- Fixed concurrency issue in server-> client thread list

Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Calum 00ddf117b2 Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/images/wind-180.png
2017-09-28 00:26:09 +13:00
Calum a266779709 Added new Wind Waker mesh
#implement #story[1293]
2017-09-28 00:24:34 +13:00
Haoming Yin df24fe072a Added animation for wind turning.
- enlarged the wind image size to centre the compass
- added animation to smooth the turning
2017-09-28 00:13:45 +13:00
Calum a1a34b9bd7 Merge branch 'develop' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into develop 2017-09-27 23:36:14 +13:00
Calum 42d490d6fd Added new Wind Waker mesh
#implement #story[1293]
2017-09-27 23:35:51 +13:00
Haoming Yin cd4a2f8da3 Merge remote-tracking branch 'origin/develop' into develop 2017-09-27 22:47:08 +13:00
Haoming Yin 287cfd77d0 Fix: smoothing wind rotation
- added animation for wind rotation
- enlarged wind image's background to centre the compass

#story[1273]
2017-09-27 22:45:56 +13:00
alistairjmcintyre a08a38c985 - Fixed Merge Errors
#tags [1276]
2017-09-27 22:25:32 +13:00
alistairjmcintyre 810dde6a21 Merge branch 'develop' into 1276_Next_Mark_Indicator
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-27 22:15:02 +13:00
alistairjmcintyre 7a76efa2ce - Added ability to color the indicators.
#tags [1276]
2017-09-27 22:07:24 +13:00
William Muir ff4c2cd5b6 Merge branch '1273_Skybox' into 'develop'
1273 skybox

Server Discovery:
 - Created server discovery server.
 - Implemented protocols to support matchmaking & room code connection
 - Improved error handling for server disconnections

Skybox:
 - Added a skybox
 - Added a terrain mesh

See merge request !79
2017-09-27 21:52:34 +13:00
alistairjmcintyre c5e6302f86 - Added circle to boat to indicate which boat is the players and to show where the arrow is pointing.
#tags [1276]
2017-09-27 21:31:02 +13:00
Peter Galloway cd199767ae created new models for all pickups #story[1293] 2017-09-27 20:40:40 +13:00
Michael Rausch 5cc4898ab5 Fixed failing tests & other bug fixes
- Fixed server capacity in server list
- Fixed failing unit tests for chat

Tags: #story[1281] #pair[mra106, cir27]
2017-09-27 20:37:29 +13:00
Haoming Yin 22e1e57c24 Issue #73: If you change controls to 'Continuously turning' before moving into game, it is not applied
- always send turning mode packet when race starts to sync the steering mode

#story[1278]
2017-09-27 20:18:06 +13:00
Haoming Yin c5d2016733 Merge branch 'issue_#67_early_start' into 'develop'
added a check in the start logic to make sure a boat can't cross the start line early



See merge request !74
2017-09-27 19:42:05 +13:00
Kusal Ekanayake efc71f2003 Resolved issue #69 and added dock icon for splash screen. 2017-09-27 19:27:13 +13:00
Alistair McIntyre be72062c8e Merge branch 'develop' into 1276_Next_Mark_Indicator
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
2017-09-27 19:25:08 +13:00
Alistair McIntyre 0d212a4a1d - Indicator works correctly, sits in the right place, rotates around the boat correctly and sits on top of the water now.
tags : #story[1276]
2017-09-27 19:20:33 +13:00
Alistair McIntyre 0e9b818071 - Indicator points towards the next mark. Seems to do some funny stuff when entering a compound mark(gate).
tags : #story[1276]
2017-09-27 18:50:38 +13:00
Alistair McIntyre 452e83c1c3 - Marker seems to be detecting the correct mark but somethings wrong with the maths.
tags : #story[1276]
2017-09-27 17:52:54 +13:00
Alistair McIntyre aded794a67 - Added new indicator for direction to next mark.
- Marker rotates towards a given heading.

tags : #story[1276]
2017-09-27 17:17:50 +13:00
Michael Rausch 2b3a972ed5 Various bug fixes
- Fixed bug where an invalid port number would crash the program
- Closed the stage before cleaning up resources. This speeds up closing the app.
- Added error handling for when the client looses connection to the server.

Tags: #story[1281]
2017-09-27 17:14:55 +13:00
Calum 2a523a5664 Added a duck boat mesh.
#implement #story[1274]
2017-09-27 17:03:02 +13:00
Michael Rausch 67f3124cfb Merge branch 'develop' into 1273_Skybox 2017-09-27 15:32:54 +13:00
Michael Rausch 7db387bdec Merged Host Customisation onto 1273_Skybox 2017-09-27 15:31:54 +13:00
Alistair McIntyre 2ceca2fd42 Merge branch 'loading_screens' into 'develop'
Loading screens

# Changes
- Fixed a bug with sound not being muted consistently (the music would play when you press play again even if the music was muted)
- Added a splash screen to show for ~2 seconds on launch, doesn't repeat again while playing the same instance
- Added a loading screen which disappears when the race view has finished being set up (boats in place etc)

# Testing
- Manual testing done, few irrelevant bugs have been found, will log in issue tracker

See merge request !78
2017-09-27 15:05:36 +13:00
Michael Rausch 00ff771fc3 Merge remote-tracking branch 'origin/story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
2017-09-27 14:56:09 +13:00
Michael Rausch d963785679 Added files from merge 2017-09-27 14:47:32 +13:00
Michael Rausch 78f64557c3 Merged dev onto 1273_Skybox 2017-09-27 14:46:12 +13:00
Michael Rausch 982fac38a0 Merge remote-tracking branch 'origin/develop' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/MessageFactory.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/ClientYacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/ServerListController.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
#	src/main/resources/icons/bumperIcon.png
#	src/main/resources/icons/handlingIcon.png
#	src/main/resources/icons/velocity.png
#	src/main/resources/icons/windWalkerIcon.png
#	src/main/resources/views/RaceView.fxml
#	src/main/resources/views/dialogs/ServerCreationDialog.fxml
2017-09-27 14:23:38 +13:00
Kusal Ekanayake edbfb2f84f Modified timings for load screen. 2017-09-27 14:16:27 +13:00
Kusal Ekanayake c01111038f Merge branch 'develop' into loading_screens
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 14:05:46 +13:00
William Muir fd53fd52a4 Forgot to git add the new icon.. again.. sorree
#story[1293]
2017-09-27 12:44:50 +13:00
William Muir 6f62efcc93 Updated the icons to be more uniform and transparent
#story[1293]
2017-09-27 12:44:22 +13:00
Michael Rausch daf3867433 Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
2017-09-27 12:32:17 +13:00
William Muir e5af7bf666 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 12:06:16 +13:00
William Muir 85ca91db96 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 11:55:40 +13:00
William Muir 2eb7e603f1 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps 2017-09-27 03:01:41 +13:00
William Muir 658a342118 Added the bad random to git sorree forgot to git add
#story[1293]
2017-09-27 03:01:23 +13:00
Calum Irwin ea52977aeb Merge branch '1293_PowerUps' into 'develop'
1293 power ups

# Changes 
* Token Objects added to represent pickups along with their corresponding mesh objects 
* Yachts now have a powerup attribute 
* Power up attribute is checked in Game State updates and updates are now done appropriately, dependant on this power up 
* RaceViewController now has a grid pane to show the different power up icons. These will display when a token is picked up and blink when they are about to dissapear
* Token generator created. This generates token locations randomly in the map in circles centred between the legs of the race 
* Added Yacht EventCodes for the different type of power / up / down status effect actions
 
# Refactor
* Moved Timer tasks such as spawn tokens and update wind into the GameState where they belong
* Moved the creation of some messages in odd places, server side, into the MessageFactory class 
 
# Testing 
* Manual test done
* Junits created for the random token generator

See merge request !77
2017-09-27 02:47:57 +13:00
William Muir 10fa51a105 Added some testing for the Random spawner
#story[1293]
2017-09-27 02:27:30 +13:00
William Muir c54a1e141d Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 01:49:18 +13:00
William Muir 6d51ea3574 Created a random place token generator.
Generates a location between any leg of the race in a random angle / distance of the radius of the centre point of the two gates to one of the gates

#story[1293]
2017-09-27 01:44:01 +13:00
Zhi You Tan d56468e4aa - Fixed snackbar not showing on race view
- Added close label on server creation dialog

#story[1273]
2017-09-27 00:38:42 +13:00
William Muir 330ccd272d The random token now has a 50% chance of causing your boat to have a speed penalty
#story[1293]
2017-09-26 21:13:35 +13:00
William Muir 4b7dfe38c4 Fixed Boats powering up and down correctly. Icons respond correctly
#story[1293]
2017-09-26 19:43:32 +13:00
William Muir ab07c7f298 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 19:01:53 +13:00
William Muir b5076bc976 Fixed wind walker and bumper
Added a hack to bumper so that the collision distance is larger than the regular collision distance
Wind walker now makes you go at you max speed rather than VMG speed

#story[1293]
2017-09-26 18:57:15 +13:00
Kusal Ekanayake 671efcaf08 Adding spinners to the loading screen. 2017-09-26 17:25:57 +13:00
William Muir 8ba44d7476 Minor commit for testing
#story[1293]
2017-09-26 17:19:45 +13:00
Kusal Ekanayake 98abe64f00 Added splash and loading screen 2017-09-26 17:07:02 +13:00
Peter Galloway 870d7a6e82 added a check in the start logic to make sure a boat can't cross the start line prematurely (they will have to go back and go through it again) #fix #refactor 2017-09-26 15:25:24 +13:00
William Muir 7a4cdbe0c9 Fixed WindWalker
#story[1293]
2017-09-26 11:12:29 +13:00
Calum 735699dc85 Changed default number of legs. 2017-09-26 01:53:33 +13:00
Calum 81e791bd1a Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
#fix
2017-09-26 01:49:43 +13:00
Calum 06e5f4ae00 Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox 2017-09-26 01:35:07 +13:00
Calum cd2b4cb93c fixed anchor pane issues 2017-09-26 01:34:59 +13:00
Calum dde1c82dbb merge with host customization and dev. 2017-09-26 01:21:55 +13:00
Calum d9c832168b Merge branch 'story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
#	src/main/java/seng302/visualiser/controllers/ViewManager.java
#	src/main/resources/views/LobbyView.fxml
#	src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch 9cfb3b9e5d Added functionality to automatically select a server
- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server

Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Michael Rausch d0844e861d Changed water color to blue 2017-09-25 19:25:03 +13:00
Michael Rausch 5d32d76d9d Added local skybox texture, and changed water color
- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch 9ca39d1a7c Merge branch '1273_Changing_Cameras' into 1273_Skybox 2017-09-25 18:40:15 +13:00
Michael Rausch 30dad8509e Added skybox & cleaned up server list UI
- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir 0211f2df38 Merged dev back on
#story[1293]
2017-09-25 17:38:09 +13:00
William Muir dba5a5680f Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/resources/views/RaceView.fxml
2017-09-25 17:20:25 +13:00
William Muir 29b97a194d Merged dev back on
#story[1293]
2017-09-25 11:26:44 +13:00
William Muir 8a0ad8d6a9 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:19:10 +13:00
Michael Rausch ca320f7fb8 Merge remote-tracking branch 'origin/1273_Changing_Cameras' into 1281_Server_Discovery_Internet 2017-09-25 00:18:35 +13:00
William Muir 78259f8e33 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:54:03 +12:00
William Muir c47e5b1450 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:31:18 +12:00
William Muir 8c7f9a878d Created Boat bumper logic. Refactored logic for powering up / dpwn
YachtEventType: Added some new events, a generic power down event and a bumper_crash event for an affected boat
GameState: Implemented boat bumper logic
MessageFactory: Made new messages for powerdown and status effect
ClientYacht: Had to create another powerDown functional interface to inform the race view controller when to turn off the icon
RaceViewController/GameClient: Now waits for a message about powering down before turning off rather than waiting time client side

#story[1293]
2017-09-23 13:23:16 +12:00
William Muir ecb3d4ecbf Removed sendServerMessage to be replaced with notifyMessageListeners. Minor structure move arounds
#story[1293]
2017-09-23 11:49:56 +12:00
William Muir e61b6d50a1 Small refactor. Fixed tokens to spawn on the minute mark.
Moved updates of wind and token timers into gamestate from mainserver thread. Now triggered upon GameState change to start

#story[1293]
2017-09-23 11:33:01 +12:00
William Muir 061e49bab9 Implemented wind walker algorithm. Refactored some GameState updating logic to allow for better token logic integration
GameState: Moved all token logic into its own function startPoint so that it is dsijoint from other updating logic
GameState: Implemented wind walker algorithm.
GameState: Changed Generic 'speedMultiplier' to 'serverSpeedMultiplier' to make it obviously disjoint from a boats speed multiplier
MessageFactory: Moved some found message creation (Chatter Message)  server side into MessageFactory that wasnt already there
ServerYacht: Added a speed multiplier and a handling multiplier to the serveryacht class that is set and reset upon powerup / down

#story[1293]
2017-09-22 23:44:03 +12:00
William Muir a3c555d5fe Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
Michael Rausch 5e3ae40d03 Made discovery more reliable & added docs/tests
- Added unit tests
- Added documentation for discovery classes
- Improved error handling

Tags: #story[1281]
2017-09-22 00:01:13 +12:00
Michael Rausch 95ad7a4840 Finished implementing room codes.
- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.

Tags: #story[1281]
2017-09-21 22:48:33 +12:00
Michael Rausch e17e9749d8 Implemented server to manage a list of available servers on the internet.
- Implemented a server manager that keeps track of servers & room codes, and removes old servers
- Implemented queries to find a server with a specific room code
- Implemented protocol to register servers

#story[1281]
2017-09-20 20:26:14 +12:00
William Muir 3be8cd264d Adding icon files to git
#story[1245]
2017-09-20 17:52:02 +12:00
William Muir 66d9a06f9e Adding icon files to git
#story[1245]
2017-09-20 17:19:14 +12:00
William Muir 034e4c252a Icons now display, blink when they are about to run off, and turn off after their time out
TokenType Enum now also has a timeout construction field
#story[1245]
2017-09-20 13:09:09 +12:00
William Muir 6cde016401 Fixed random token assigning and realisation
Token class now has two functions: assignRandomType and realiseRandomType
The former can be used to assign any random type to the token including the random type
The latter can be used to assign a concrete random type to the token (not the random type)

#story[1245]
2017-09-20 12:02:12 +12:00
William Muir 52d3cea592 Added preliminary icons for pickups
RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary

ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed

#story[1245]
2017-09-19 23:04:17 +12:00
William Muir 78596ea111 Initial commit for Power Up story
Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML

#story[1245]
2017-09-19 17:47:05 +12:00
113 changed files with 6044 additions and 1571 deletions
+6
View File
@@ -109,6 +109,12 @@
<version>3.4.2</version>
</dependency>
<dependency>
<groupId>org.fxyz3d</groupId>
<artifactId>fxyz3d</artifactId>
<version>0.1.1</version>
</dependency>
</dependencies>
<build>
+45 -2
View File
@@ -10,11 +10,16 @@ import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServer;
import seng302.visualiser.controllers.ViewManager;
import java.util.Timer;
import java.util.TimerTask;
public class App extends Application {
private static Logger logger = LoggerFactory.getLogger(App.class);
private static boolean isRunningAsCache = false;
public static void parseArgs(String[] args) throws ParseException {
Options options = new Options();
@@ -25,9 +30,21 @@ public class App extends Application {
.getLogger(Logger.ROOT_LOGGER_NAME);
options.addOption("debugLevel", true, "Set the application debug level");
options.addOption("runAsDiscoveryServer", false, "Run as a discovery server");
options.addOption("discoveryDevMode", false, "Use a local discovery server");
cmd = parser.parse(options, args);
if (cmd.hasOption("runAsDiscoveryServer")){
isRunningAsCache = true;
rootLogger.setLevel(Level.ALL);
return;
}
if (cmd.hasOption("discoveryDevMode")) {
DiscoveryServer.DISCOVERY_SERVER = "localhost";
}
if (cmd.hasOption("debugLevel")) {
switch (cmd.getOptionValue("debugLevel")) {
@@ -63,19 +80,45 @@ public class App extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
ViewManager.getInstance().initialStartView(primaryStage);
ViewManager.getInstance().initialiseSplashScreen(primaryStage);
}
private static void runDiscoveryServer() throws Exception {
while (true){
try {
new DiscoveryServer();
}
catch (Exception ignored){
;
}
}
}
public static void main(String[] args) throws Exception {
/*
* Do not trust Java to do garbage collection
*/
new Timer().schedule(new TimerTask() {
@Override
public void run() {
System.gc();
}
}, 0, 1200);
public static void main(String[] args) {
try {
parseArgs(args);
} catch (ParseException e) {
logger.error("Could not parse command line arguments");
}
if (!isRunningAsCache){
launch(args);
}
else{
runDiscoveryServer();
}
}
}
@@ -0,0 +1,170 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.discoveryServer.util.ServerTable;
import seng302.visualiser.ServerListener;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.Timer;
public class DiscoveryServer {
public static final String ANSI_GREEN = "\u001B[32m";
public static final String ANSI_YELLOW = "\u001B[33m";
public static final String ANSI_BLUE = "\u001B[34m";
public static final String ANSI_RESET = "\u001B[0m";
private static final int MAX_SERVER_TRIES = 10;
public static String DISCOVERY_SERVER = "party.sydney.srv.michaelrausch.nz";
private ServerTable serverTable;
public static final Integer PORT_NUMBER = 9969;
private ServerSocket serverSocket;
private final Logger logger = LoggerFactory.getLogger(DiscoveryServer.class);
private void displayHeader(){
String selectedColor = Arrays.asList(ANSI_BLUE, ANSI_GREEN, ANSI_YELLOW).get(new Random().nextInt(2));
System.out.println(selectedColor);
System.out.println(" .ccccc. \n" +
" .cc;'coooxkl;. \n" +
" .:c:::c:,,,,,;c;;,.'. \n" +
" .clc,',:,..:xxocc;'..c; \n" +
" .c:,';:ox:..:c,,,,,,...cd, \n" +
" .c:'.,oxxxxl::l:.,loll;..;ol. \n" +
" ;Oc..:xxxxxxxxx:.,llll,....oc \n" +
" .,;,',:loxxxxxxxxx:.,llll;.,,.'ld, \n" +
" .lo;..:xxxxxxxxxxxx:.'cllc,.:l:'cO; \n" +
" .:;...'cxxxxxxxxxxxxoc;,::,..cdl;;l' \n" +
" .cl;':,'';oxxxxxxdxxxxxx:....,cooc,cO; \n" +
" .,,,::;,lxoc:,,:lxxxxxxxxxxxo:,,;lxxl;'oNc \n" +
" .cdxo;':lxxxxxxc'';cccccoxxxxxxxxxxxxo,.;lc. " + ANSI_YELLOW + "Party-Parrots-At-Sea Discovery Server v0.1 " + selectedColor +"\n" +
" .loc'.'lxxxxxxxxocc;''''';ccoxxxxxxxxx:..oc \n" +
"olc,..',:cccccccccccc:;;;;;;;;:ccccccccc,.'c, \n" +
"Ol;......................................;l' ");
System.out.println(ANSI_RESET);
}
public DiscoveryServer() throws Exception {
displayHeader();
serverTable = new ServerTable();
try{
serverSocket = new ServerSocket(PORT_NUMBER);
}
catch(java.net.BindException e){
logger.error("FATAL - Could not bind socket, are you sure there isn't already an instance running?");
System.exit(1);
return;
}
logger.info("Started successfully - Now accepting connections");
try{
while (true){
Socket clientSocket = serverSocket.accept();
parseRequest(clientSocket);
clientSocket.close();
}
}
catch (Exception e){
close();
}
}
private void parseRequest(Socket clientSocket) throws Exception {
ServerRepoStreamParser parser = new ServerRepoStreamParser(clientSocket.getInputStream());
if (clientSocket.isConnected() && !clientSocket.isClosed()){
PacketType parsePacketResult = parser.parse();
switch (parsePacketResult){
case SERVER_REGISTRATION:
ServerListing listing = parser.getServerListing();
if (!serverTable.getAllServers().contains(listing)){
listing.setRoomCode(serverTable.getNextRoomCode().toString());
}
serverTable.addServer(listing);
Message serverRegMessage = new RoomCodeRequest(listing.getRoomCode());
clientSocket.getOutputStream().write(serverRegMessage.getBuffer());
break;
case ROOM_CODE_REQUEST:
String desiredRoomCode = parser.getRoomCode();
ServerListing serverListing;
if (desiredRoomCode.equals("0000")){
serverListing = getRandomFreeServer();
}
else {
serverListing = serverTable.getServerByRoomCode(desiredRoomCode);
}
Message response;
if (serverListing != null){
response = new ServerRegistrationMessage(serverListing.getServerName(), serverListing.getMapName(), serverListing.getAddress(), serverListing.getPortNumber(), 0, 0, desiredRoomCode);
}
else{
response = ServerRegistrationMessage.getEmptyRegistration();
}
clientSocket.getOutputStream().write(response.getBuffer());
break;
}
}
}
public ServerListing getRandomFreeServer() {
ServerListing serverToJoin;
List<ServerListing> servers = serverTable.getAllServers();
if (servers.size() <= 0){
return null;
}
if (servers.size() == 1){
return servers.get(0);
}
serverToJoin = servers.get(new Random().nextInt(servers.size()));
int tries = 0;
while (serverToJoin != null && serverToJoin.isMaxPlayersReached() && tries < MAX_SERVER_TRIES){
serverToJoin = servers.get(new Random().nextInt(servers.size()));
tries++;
}
if (serverToJoin != null && serverToJoin.isMaxPlayersReached()){
return null;
}
return serverToJoin;
}
public void close(){
try {
serverSocket.close();
} catch (IOException ignored) {
;
}
}
}
@@ -0,0 +1,195 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.visualiser.controllers.ViewManager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
public class DiscoveryServerClient {
private final Integer UPDATE_INTERVAL_MS = 5000;
private static String roomCode = null;
private Timer serverListingUpdateTimer;
private Logger logger = LoggerFactory.getLogger(DiscoveryServerClient.class);
private String ip = "";
private Boolean isInInvalidState = false;
public DiscoveryServerClient() {
try {
ip = getInetIpAddr();
} catch (Exception e) {
failError();
}
}
public String getInetIp(){
return ip;
}
private void failError() {
isInInvalidState = true;
ViewManager.getInstance().showErrorSnackBar("You do not appear to be able to connect to the internet. Matchmaking will be unavailable.");
}
public boolean didFail(){
return isInInvalidState;
}
/**
* Register the server with the discovery server
* @param serverListing The listing to register
*/
public void register(ServerListing serverListing){
if (isInInvalidState) return;
if (serverListingUpdateTimer != null){
serverListingUpdateTimer.cancel();
serverListingUpdateTimer = null;
}
serverListingUpdateTimer = new Timer();
serverListingUpdateTimer.schedule(new TimerTask() {
@Override
public void run() {
try {
sendRegistrationUpdate(serverListing);
} catch (Exception e) {
logger.debug("Could not update server listing");
}
}
}, 0, UPDATE_INTERVAL_MS);
}
/**
* Stop updating the server registration updates
*/
public void unregister(){
if (serverListingUpdateTimer != null)
serverListingUpdateTimer.cancel();
}
/**
* Gets the connection information for a server given a room code
*
* @param roomCode The room code to search for
* @return The ServerListing, or null if there was an error
* @throws Exception .
*/
public ServerListing getServerForRoomCode(String roomCode) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest(roomCode); //roomCode);
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.debug("Wrong packet received in response to a room code request");
return null;
}
socket.close();
return parser.getServerListing();
}
public ServerListing getRandomServer() throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest("0000");
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.error("Incorrect packet type received");
return null;
}
socket.close();
ServerListing serverListing = parser.getServerListing();
if (serverListing == null || serverListing.equals(ServerRegistrationMessage.getEmptyRegistration())){
return null;
}
return serverListing;
}
/**
* Sends a registration update to the discovery server.
*
* @param serverListing The server listing to send
* @throws Exception IF there was an error sending the update
*/
private void sendRegistrationUpdate(ServerListing serverListing) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message req = new ServerRegistrationMessage(serverListing);
socket.getOutputStream().write(req.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.ROOM_CODE_REQUEST){
socket.close();
return;
}
String roomCode = parser.getRoomCode();
if (roomCode.length() != 0){
DiscoveryServerClient.roomCode = roomCode;
}
socket.close();
}
/**
* @return The last room code received by the client
*/
public static String getRoomCode(){
return roomCode;
}
public static String getInetIpAddr() throws Exception {
URL myIp = new URL("http://checkip.amazonaws.com");
BufferedReader in = null;
try {
in = new BufferedReader(new InputStreamReader(
myIp.openStream()));
String ip = in.readLine();
return ip;
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
@@ -0,0 +1,50 @@
package seng302.discoveryServer.util;
import java.io.InputStream;
public class ReadableByteInputStream {
private InputStream is;
public ReadableByteInputStream(InputStream is){
this.is = is;
}
/**
* Get n bytes from the input stream
* @param n number of bytes
* @return the bytes read
* @throws Exception .
*/
public byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
/**
* Skip n bytes
* @param n number of bytes to skip
* @throws Exception
*/
public void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}
/**
* Read the next byte from the stream
* @return The byte that was read
* @throws Exception .
*/
public int readByte() throws Exception {
int currentByte = is.read();
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
}
@@ -0,0 +1,117 @@
package seng302.discoveryServer.util;
public class ServerListing {
public final static int SERVER_TTL_DEFAULT = 10;
private String serverName = "";
private String mapName = "";
private String address = "";
private int portNumber = 0;
private int capacity = 0;
private int players = 0;
private String roomCode = "";
private int ttl = SERVER_TTL_DEFAULT;
public ServerListing(String serverName, String mapName, String address, int portNumber, int capacity){
this.serverName = serverName;
this.mapName = mapName;
this.address = address;
this.portNumber = portNumber;
this.capacity = capacity;
}
public ServerListing setNumberOfPlayers(int players){
this.players = players;
return this;
}
public ServerListing setRoomCode(String roomCode){
this.roomCode = roomCode;
return this;
}
public void refreshTtl(){
ttl = SERVER_TTL_DEFAULT;
}
public void decrementTtl(){
ttl--;
}
public boolean hasTtlExpired(){
return ttl < 0;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (!ServerListing.class.isAssignableFrom(obj.getClass())) {
return false;
}
final ServerListing other = (ServerListing) obj;
if (this.getPortNumber() != other.getPortNumber()){
return false;
}
if (!this.getMapName().equals(other.getMapName())){
return false;
}
if (!this.getServerName().equals(other.getServerName())){
return false;
}
if (this.getCapacity() != other.getCapacity()){
return false;
}
if (!this.getAddress().equals(other.getAddress())){
return false;
}
return true;
}
@Override
public int hashCode() {
return this.getServerName().hashCode() +
this.getAddress().hashCode() + this.getMapName().hashCode();
}
public String getRoomCode() {
return roomCode;
}
public int getPortNumber() {
return portNumber;
}
public String getMapName() {
return mapName;
}
public String getServerName() {
return serverName;
}
public int getCapacity() {
return capacity;
}
public String getAddress() {
return address;
}
public void setTtl(Integer ttl){
this.ttl = ttl;
}
public boolean isMaxPlayersReached() {
return players >= capacity;
}
}
@@ -0,0 +1,109 @@
package seng302.discoveryServer.util;
import seng302.gameServer.messages.Message;
import seng302.model.stream.packets.PacketType;
import java.io.InputStream;
import java.util.Arrays;
public class ServerRepoStreamParser {
private ReadableByteInputStream inputStream;
private String roomCode;
private String mapName;
private ServerListing serverListing;
public ServerRepoStreamParser(InputStream is){
inputStream = new ReadableByteInputStream(is);
}
public PacketType parse() throws Exception {
int sync1 = inputStream.readByte();
int sync2 = inputStream.readByte();
PacketType packetType = null;
if (sync1 == 0x47 && sync2 == 0x83) {
int type = inputStream.readByte();
inputStream.skipBytes(10);
long payloadLength = Message.bytesToLong(inputStream.getBytes(2));
byte[] payload = inputStream.getBytes((int) payloadLength);
inputStream.skipBytes(4);
packetType = PacketType.assignPacketType(type, payload);
switch (packetType) {
case ROOM_CODE_REQUEST:
roomCode = parseRoomCodeRequest(payload);
break;
case LOBBY_REQUEST:
mapName = parseLobbyRequest(payload);
case SERVER_REGISTRATION:
serverListing = parseServerRegistration(payload);
break;
}
}
return packetType;
}
private String parseLobbyRequest(byte[] payload) {
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,4));
return new String(Arrays.copyOfRange(payload, 4, 4+mapNameLength));
}
private String parseRoomCodeRequest(byte[] payload) {
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,6));
return new String(Arrays.copyOfRange(payload, 6, 6+roomCodeLength));
}
public static ServerListing parseServerRegistration(byte[] payload) {
int nameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0, 6));
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 6, 12));
int addressLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 12, 18));
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 18, 24));
int portNumber = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 24, 28));
int players = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 28, 32));
int capacity = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 32, 36));
int currentPos = 36;
int nextPos = currentPos + nameLength;
String serverName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + mapNameLength;
String mapName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + addressLength;
String address = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + roomCodeLength;
String roomCode = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
ServerListing serverListing = new ServerListing(serverName, mapName, address, portNumber, capacity);
serverListing.setNumberOfPlayers(players);
serverListing.setRoomCode(roomCode);
return serverListing;
}
public String getRoomCode() {
return roomCode;
}
public String getMapName() {
return mapName;
}
public ServerListing getServerListing() {
return serverListing;
}
}
@@ -0,0 +1,97 @@
package seng302.discoveryServer.util;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.*;
public class ServerTable {
private List<ServerListing> servers;
private int lastRoomCode = 4020;
private Logger logger = LoggerFactory.getLogger(ServerTable.class);
public ServerTable(){
servers = new ArrayList<>();
new Timer().schedule(new TimerTask() {
@Override
public void run() {
updateServers();
}
}, 0, 1000);
}
/**
* Update the servers TTL values, and then remove expired servers
*/
private void updateServers() {
List<ServerListing> serversToRemove = new ArrayList<>();
for (ServerListing server : servers){
server.decrementTtl();
if (server.hasTtlExpired()){
logger.debug("Removed expired server - " + server.getServerName());
serversToRemove.add(server);
}
}
servers.removeAll(serversToRemove);
}
/**
* Add a server to the table
* @param server The server to add
*/
public void addServer(ServerListing server){
if (servers.contains(server)){
updateTtlForServer(server);
return;
}
logger.debug("Added new server - " + server.getServerName() + " at address: " + server.getAddress() + ":" + server.getPortNumber());
servers.add(server);
}
/**
* Update the TTL for a given server to the default TTL value
* @param server The server to update
*/
private void updateTtlForServer(ServerListing server) {
for (ServerListing serverListing : servers){
if (server.equals(serverListing)){
serverListing.refreshTtl();
}
}
}
/**
* @return All the servers in the table
*/
public List<ServerListing> getAllServers(){
return Collections.unmodifiableList(servers);
}
/**
* Get a server from the table given its room code
* @param roomCode The room code to search for
* @return The ServerListing of the found server, or null
* the server wasn't found
*/
public ServerListing getServerByRoomCode(String roomCode){
for (ServerListing serverListing : servers){
if (serverListing.getRoomCode().equals(roomCode)){
return serverListing;
}
}
return null;
}
/**
* @return The next available room code
*/
public Integer getNextRoomCode(){
lastRoomCode += 1;
return lastRoomCode;
}
}
+302 -114
View File
@@ -1,7 +1,7 @@
package seng302.gameServer;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
@@ -9,6 +9,8 @@ import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@@ -20,8 +22,6 @@ import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Player;
@@ -34,6 +34,7 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.RandomSpawn;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
/**
@@ -51,63 +52,75 @@ public class GameState implements Runnable {
private static Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
//Scheduling constants
static final int WARNING_TIME = 10 * -1000;
static final int PREPATORY_TIME = 5 * -1000;
private static final int TIME_TILL_START = 10 * 1000;
private static final Long POWERUP_TIMEOUT_MS = 10_000L;
//Wind Constants
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private static final Integer STATE_UPDATES_PER_SECOND = 60;
private static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Rounding Constants
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Collision constants
private static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
private static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
private static final Double COLLISION_VELOCITY_PENALTY = 0.3;
//Powerup Constants
public static final Double VELOCITY_BOOST_MULTIPLIER = 2d;
public static final Integer HANDLING_BOOST_MULTIPLIER = 2;
private static final Double BAD_RANDOM_SPEED_PENALTY = 0.3;
public static final Long BUMPER_DISABLE_TIME = 5_000L;
private static final Long TOKEN_SPAWN_TIME = 30_000L;
private static Long previousUpdateTime;
public static Double windDirection;
private static Double windSpeed;
private static Double speedMultiplier = 1d;
private static Double serverSpeedMultiplier;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static Boolean playerHasLeftFlag;
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks;
private static List<Limit> courseLimit;
private static Set<Mark> marks = new HashSet<>();
private static List<Limit> courseLimit = new ArrayList<>();
private static Integer maxPlayers = 8;
private static List<Token> allTokens;
private static List<Token> tokensInPlay;
private static RandomSpawn randomSpawn;
private static List<NewMessageListener> newMessageListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
private static boolean tokensEnabled = false;
public GameState() {
windDirection = 180d;
windSpeed = 10000d;
yachts = new HashMap<>();
tokensInPlay = new ArrayList<>();
marks = new HashSet<>();
players = new ArrayList<>();
customizationFlag = false;
playerHasLeftFlag = false;
speedMultiplier = 1.0;
serverSpeedMultiplier = 1.0;
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
newMessageListeners = new ArrayList<>();
allTokens = makeTokens();
resetStartTime();
//setCourseLimit("/server_config/race.xml");
new Thread(this, "GameState").start(); //Run the auto updates on the game state
}
@@ -116,27 +129,10 @@ public class GameState implements Runnable {
for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
marks.addAll(compoundMark.getMarks());
}
randomSpawn = new RandomSpawn(markOrder.getOrderedUniqueCompoundMarks());
courseLimit = raceXMLData.getCourseLimit();
}
/**
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
* race ideally
*
* @return A list of possible tokensInPlay for this race
*/
private ArrayList<Token> makeTokens() {
Token token1 = new Token(TokenType.BOOST, 57.66946, 11.83154);
Token token2 = new Token(TokenType.BOOST, 57.66877, 11.83382);
Token token3 = new Token(TokenType.BOOST, 57.66914, 11.83965);
Token token4 = new Token(TokenType.BOOST, 57.66684, 11.83214);
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() {
return players;
}
@@ -145,6 +141,10 @@ public class GameState implements Runnable {
return tokensInPlay;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
@@ -165,10 +165,6 @@ public class GameState implements Runnable {
yachts.remove(yachtId);
}
public static Boolean getIsRaceStarted() {
return isRaceStarted;
}
public static GameStages getCurrentStage() {
return currentStage;
}
@@ -237,12 +233,77 @@ public class GameState implements Runnable {
} catch (InterruptedException e) {
System.out.println("[GameState] interrupted exception");
}
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
if (currentStage == GameStages.PRE_RACE) {
update();
if (System.currentTimeMillis() > startTime) {
startSpawningTokens();
startUpdatingWind();
GameState.currentStage = GameStages.RACING;
}
}
if (currentStage == GameStages.RACING) {
update();
}
}
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer("Token Spawning Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
if (tokensEnabled) {
spawnNewToken();
notifyMessageListeners(MessageFactory.getRaceXML());
}
}
}, 0, TOKEN_SPAWN_TIME);
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind() {
Timer timer = new Timer("Wind Updating Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
private static void updateWind() {
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0) {
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
} else {
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED) {
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED) {
windSpeed += random.nextInt(500);
}
GameState.windSpeed = Double.valueOf(windSpeed);
GameState.windDirection = direction.doubleValue();
}
public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) {
@@ -277,10 +338,13 @@ public class GameState implements Runnable {
* Randomly select a subset of tokensInPlay from a pre defined superset
* Broadasts a new race status message to show this update
*/
public static void spawnNewToken() {
Random random = new Random();
private void spawnNewToken() {
tokensInPlay.clear();
tokensInPlay.add(allTokens.get(random.nextInt(allTokens.size())));
Token token = randomSpawn.getRandomToken();
// token.assignType(TokenType.WIND_WALKER);
logger.debug("Spawned token of type " + token.getTokenType());
tokensInPlay.add(token);
MessageFactory.updateTokens(tokensInPlay);
}
/**
@@ -297,14 +361,12 @@ public class GameState implements Runnable {
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis();
if (System.currentTimeMillis() > startTime) {
GameState.setCurrentStage(GameStages.RACING);
}
for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht);
checkPowerUpTimeout(yacht);
yacht.runAutoPilot();
yacht.updateLocation(timeInterval);
preformTokenUpdates(yacht); //This update must be done before collision. Sorta hacky
checkCollision(yacht);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkForLegProgression(yacht);
@@ -318,17 +380,138 @@ public class GameState implements Runnable {
}
/**
* All token functionality entry points is taken care of here. So can be disabled and enabled
* easily
*
* @param yacht The yacht to perform token checks on
*/
private void preformTokenUpdates(ServerYacht yacht) {
Token collidedToken = checkTokenPickUp(yacht);
if (collidedToken != null) {
tokensInPlay.remove(collidedToken);
powerUpYacht(yacht, collidedToken);
MessageFactory.updateTokens(tokensInPlay);
notifyMessageListeners(MessageFactory.getRaceXML());
}
checkPowerUpTimeout(yacht);
TokenType powerUp = yacht.getPowerUp();
if (powerUp != null) {
switch (powerUp) {
case WIND_WALKER:
windWalk(yacht);
break;
case BUMPER:
ServerYacht collidedYacht = checkYachtCollision(yacht, true);
if (collidedYacht != null) {
yacht.powerDown();
boatTempShutDown(collidedYacht);
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
notifyMessageListeners(
MessageFactory.makeStatusEffectMessage(collidedYacht, powerUp));
}
break;
case RANDOM:
yacht.setPowerUpSpeedMultiplier(BAD_RANDOM_SPEED_PENALTY);
}
}
}
/**
* Powers up a thisYacht with the given token type.
*
* @param thisYacht The yacht to be powered up
* @param collidedToken The token which this thisYacht collided with
*/
private void powerUpYacht(ServerYacht thisYacht, Token collidedToken) {
//The random token has a 50% chance of becoming another token else becoming a speed detriment!
if (collidedToken.getTokenType() == TokenType.RANDOM && new Random().nextBoolean()) {
collidedToken.realiseRandom();
}
//If another yacht has the wind walker token, They should be powered down. Only one allowed!
else if (collidedToken.getTokenType() == TokenType.WIND_WALKER) {
for (ServerYacht otherYacht : yachts.values()) {
if (otherYacht != thisYacht && otherYacht.getPowerUp() == TokenType.WIND_WALKER) {
powerDownYacht(otherYacht);
}
}
}
thisYacht.powerUp(collidedToken.getTokenType());
String logMessage =
thisYacht.getBoatName() + " has picked up a " + collidedToken.getTokenType().getName()
+ " token";
notifyMessageListeners(
MessageFactory.makeChatterMessage(thisYacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(MessageFactory.makePickupMessage(thisYacht, collidedToken));
logger.debug(
"Yacht: " + thisYacht.getShortName() + " got powerup " + collidedToken.getTokenType());
}
private void powerDownYacht(ServerYacht yacht) {
String logMessage =
yacht.getBoatName() + "'s " + yacht.getPowerUp().getName() + " expired";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
yacht.powerDown();
}
// TODO: 23/09/17 wmu16 - This is a hacky way to have the boat power down. Need some sort of separation between token and status effect :/
/**
* Disables the given boat for BUMPER_DISABLE_TIME ms.
*
* @param yacht The yacht to disable
*/
private void boatTempShutDown(ServerYacht yacht) {
yacht.setPowerUpSpeedMultiplier(0d);
Timer shutDownTimer = new Timer("Shutdown Timer");
shutDownTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.powerDown(); //Note this actually resets the boat to normal.
}
}, BUMPER_DISABLE_TIME);
}
/**
* Checks how long a powerup has been active for. If it has exceeded its timeout, it powers the
* yacht down.
*
* @param yacht The yacht to check to power down
*/
private void checkPowerUpTimeout(ServerYacht yacht) {
if (yacht.getPowerUp() != null) {
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) {
yacht.powerDown();
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + "'s power-up token expired");
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > yacht.getPowerUp()
.getTimeout()) {
powerDownYacht(yacht);
}
}
}
/**
* This function changes the wind to be at an angle that causes the yacht in question to be at
* its fastest velocity
*
* @param yacht The yacht to fix the wind for
*/
private void windWalk(ServerYacht yacht) {
Double optimalAngle = PolarTable.getOptimalAngle();
Double heading = yacht.getHeading();
windDirection = (double) Math.floorMod(Math.round(heading + optimalAngle), 360L);
}
/**
* Check if the yacht has crossed the course limit
*
@@ -342,6 +525,7 @@ public class GameState implements Runnable {
return true;
}
}
if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true;
@@ -350,13 +534,15 @@ public class GameState implements Runnable {
}
/**
* Checks all tokensInPlay to see if a yacht has picked one up
* @return Token which was collided with
* @param serverYacht The yacht to check for collision with a token
* Checks all tokensInPlay to see if a yacht has picked one up. If so, the yacht is powered up
* in the appropriate way
* @param yacht The yacht to check for collision with a token
*
* @return The token collided with
*/
private static Token checkTokenPickUp(ServerYacht serverYacht) {
private Token checkTokenPickUp(ServerYacht yacht) {
for (Token token : tokensInPlay) {
Double distance = GeoUtility.getDistance(token, serverYacht.getLocation());
Double distance = GeoUtility.getDistance(token, yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
return token;
}
@@ -379,7 +565,7 @@ public class GameState implements Runnable {
*/
public static void checkCollision(ServerYacht serverYacht) {
//Yacht Collision
ServerYacht collidedYacht = checkYachtCollision(serverYacht);
ServerYacht collidedYacht = checkYachtCollision(serverYacht, false);
Mark collidedMark = checkMarkCollision(serverYacht);
if (collidedYacht != null) {
@@ -396,9 +582,7 @@ public class GameState implements Runnable {
collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
//Mark Collision
@@ -410,9 +594,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
//Boundary Collision
@@ -425,23 +607,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Token Collision
Token collidedToken = checkTokenPickUp(serverYacht);
if (collidedToken != null) {
sendServerMessage(serverYacht.getSourceId(), serverYacht.getBoatName() + " has picked speed-up token");
tokensInPlay.remove(collidedToken);
serverYacht.powerUp(collidedToken.getTokenType());
logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
.getTokenType());
System.out.println("AGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG");
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
}
}
@@ -449,29 +615,30 @@ public class GameState implements Runnable {
private void updateVelocity(ServerYacht yacht) {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier * yacht.getMaxSpeedMultiplier();
if (yacht.getPowerUp() != null) {
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
maxBoatSpeed *= 2;
}
}
Double maxBoatSpeed =
GeoUtility.knotsToMMS(boatSpeedInKnots) * serverSpeedMultiplier * yacht
.getPowerUpSpeedMultiplier() * yacht.getBoatTypeSpeedMultiplier();
Double currentVelocity = yacht.getCurrentVelocity();
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (currentVelocity < maxBoatSpeed - 500) {
yacht.changeVelocity((maxBoatSpeed / 100) * yacht.getAccelerationMultiplier());
yacht.changeVelocity(
(maxBoatSpeed / 100) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > maxBoatSpeed + 500) {
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else {
yacht.setCurrentVelocity((maxBoatSpeed) * yacht.getAccelerationMultiplier());
yacht
.setCurrentVelocity((maxBoatSpeed) * yacht.getBoatTypeAccelerationMultiplier());
}
} else {
if (currentVelocity > 3000) {
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > 100) {
yacht.changeVelocity((-currentVelocity / 50) * yacht.getAccelerationMultiplier());
yacht.changeVelocity(
(-currentVelocity / 50) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity <= 100) {
yacht.setCurrentVelocity(0d);
}
@@ -534,7 +701,10 @@ public class GameState implements Runnable {
if (hasProgressed) {
if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed leg " + yacht.getLegNumber());
String logMessage = yacht.getBoatName() + " passed leg " + yacht.getLegNumber();
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
}
yacht.incrementLegNumber();
sendMarkRoundingMessage(yacht);
@@ -555,6 +725,10 @@ public class GameState implements Runnable {
* @param yacht The current yacht to check for
*/
private Boolean checkStartLineCrossing(ServerYacht yacht) {
long timeTillStart = System.currentTimeMillis() - this.getStartTime();
if (timeTillStart < 0){
return false;
}
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
@@ -570,7 +744,9 @@ public class GameState implements Runnable {
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed start line");
String logMessage = yacht.getBoatName() + " passed start line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -674,7 +850,10 @@ public class GameState implements Runnable {
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed finish line");
String logMessage = yacht.getBoatName() + " passed finish line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -697,6 +876,7 @@ public class GameState implements Runnable {
String name = new String(customizeData);
playerYacht.setBoatName(name);
} else if (requestType.equals(CustomizeRequestType.COLOR)) {
//This low level stuff shouldnt be here alistair! In fact no logic LIKE THIS should! - wmu16
int red = customizeData[0] & 0xFF;
int green = customizeData[1] & 0xFF;
int blue = customizeData[2] & 0xFF;
@@ -709,7 +889,7 @@ public class GameState implements Runnable {
}
private static Mark checkMarkCollision(ServerYacht yacht) {
Set<Mark> marksInRace = GameState.getMarks();
Set<Mark> marksInRace = new HashSet<>(marks);
for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) {
@@ -738,15 +918,22 @@ public class GameState implements Runnable {
* Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision.
*
* UPDATE: HACK!!! wmu16 - forBumperCollision is (the goddamn dirtiest) dirty flag to fix a
* weird bug where the bumper collision would not be registerd but the knock back collision would.
* In other words, only set the 'forBumperCollision' flag true if used for the bumper power up.
*
* @return yacht to compare to all other yachts.
*/
private static ServerYacht checkYachtCollision(ServerYacht yacht) {
private static ServerYacht checkYachtCollision(ServerYacht yacht, Boolean forBumperCollision) {
Double collisionDistance =
(forBumperCollision) ? YACHT_COLLISION_DISTANCE + 2.5 : YACHT_COLLISION_DISTANCE;
for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) {
Double distance = GeoUtility
.getDistance(otherYacht.getLocation(), yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
;
if (distance < collisionDistance) {
return otherYacht;
}
}
@@ -782,13 +969,6 @@ public class GameState implements Runnable {
roundingMark.getSourceID()));
}
public static void sendServerMessage(Integer messageType, String message) {
notifyMessageListeners(new ChatterMessage(
messageType, "SERVER: " + message
));
}
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
String chatterText = chatterMessage.getMessage();
String[] words = chatterText.split("\\s+");
@@ -796,17 +976,19 @@ public class GameState implements Runnable {
switch (words[2].trim()) {
case "/speed":
try {
setSpeedMultiplier(Double.valueOf(words[3]));
sendServerMessage(chatterMessage.getMessage_type(),
"Speed modifier set to x" + words[3]);
serverSpeedMultiplier = Double.valueOf(words[3]);
String logMessage = "Speed modifier set to x" + words[3];
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
} catch (Exception e) {
Logger logger = LoggerFactory.getLogger(GameState.class);
logger.error("cannot parse >speed value");
}
return;
case "/finish":
sendServerMessage(chatterMessage.getMessage_type(),
"Game will now finish");
String logMessage = "Game will now finish";
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
endRace();
return;
}
@@ -856,6 +1038,12 @@ public class GameState implements Runnable {
public static void setMaxPlayers(Integer newMax){
maxPlayers = newMax;
try {
ServerAdvertiser.getInstance().setCapacity(newMax);
} catch (IOException e) {
logger.warn("Couldn't update max players");
}
}
public static void endRace () {
@@ -863,11 +1051,11 @@ public class GameState implements Runnable {
currentStage = GameStages.FINISHED;
}
public static void setSpeedMultiplier (double multiplier) {
speedMultiplier = multiplier;
public static double getServerSpeedMultiplier() {
return serverSpeedMultiplier;
}
public static double getSpeedMultiplier () {
return speedMultiplier;
public static void setTokensEnabled (boolean tokensEnabled) {
GameState.tokensEnabled = tokensEnabled;
}
}
@@ -19,6 +19,13 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility;
import java.io.IOException;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
/**
* A class describing the overall server, which creates and collects server threads for each client
* Created by wmu16 on 13/07/17.
@@ -30,12 +37,10 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
private static final int PORT = 4942;
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private boolean terminated;
private Thread thread;
private boolean hasStarted = false;
private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
@@ -59,7 +64,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
ServerAdvertiser.getInstance()
.setMapName(regattaXMLData.getCourseName())
.setCapacity(capacity)
.setNumberOfPlayers(numPlayers)
.setNumberOfPlayers(numPlayers - 1)
.registerGame(PORT, regattaXMLData.getRegattaName());
} catch (IOException e) {
logger.warn("Could not register server");
@@ -80,16 +85,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
private void startServer() {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
GameState.setRace(raceXMLData);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
startAdvertisingServer();
PolarTable
.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage);
startUpdatingWind();
startSpawningTokens();
System.out.println("SAAAANNNNNNNNNDDDDDDDDDDDDDDDDDDDDDDDDDDdd");
sendSetupMessages();
}
@@ -98,13 +99,14 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
new HeartbeatThread(this);
new ServerListenThread(serverSocket, this);
hasStarted = true;
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
while (!terminated) {
if (GameState.getPlayerHasLeftFlag()) {
for (ServerToClientThread stc : serverToClientThreads) {
if (!stc.isSocketOpen()) {
GameState.getYachts().remove(stc.getSourceId());
System.out.println("AAAAAAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF");
sendSetupMessages();
try {
stc.getSocket().close();
@@ -122,7 +124,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
System.out.println("gfdgfdgfdg");
sendSetupMessages();
GameState.resetCustomizationFlag();
}
@@ -148,9 +149,11 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
try {
synchronized (this){
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
}
}
serverSocket.close();
} catch (IOException e) {
System.out.println("IO error in server thread handler upon closing socket");
@@ -164,6 +167,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
private void sendSetupMessages() {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
broadcastMessage(MessageFactory.getRaceXML());
broadcastMessage(MessageFactory.getRegattaXML());
broadcastMessage(MessageFactory.getBoatXML());
@@ -175,63 +179,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
private static void updateWind(){
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0){
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
}
else{
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED){
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED){
windSpeed += random.nextInt(500);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind(){
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
GameState.spawnNewToken();
broadcastMessage(MessageFactory.getRaceXML());
}
}, 10000, 60000);
}
/**
* A client has tried to connect to the server
*
@@ -259,22 +206,26 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
});
} else {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
for (ServerYacht serverYacht : GameState.getYachts().values()) {
System.out.println("Connecterino" + serverYacht);
}
serverToClientThread.addConnectionListener(() -> {
System.out.println("LUSTENER");
sendSetupMessages();
});
//serverToClientThread.addConnectionListener(this::sendSetupMessages);
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) {
logger.warn("Couldn't update advertisement");
}
while (regattaXMLData == null && raceXMLData == null){
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
}
/**
@@ -295,6 +246,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
serverToClientThread.sendSetupMessages();
}
}
serverToClientThreads.remove(closedConnection);
try {
@@ -503,4 +455,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
);
}
}
public boolean hasStarted() {
return hasStarted;
}
}
@@ -1,9 +1,11 @@
package seng302.gameServer;
import seng302.gameServer.messages.*;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.BoatSubMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.RaceStartNotificationType;
import seng302.gameServer.messages.RaceStartStatusMessage;
import seng302.gameServer.messages.RaceStatus;
@@ -11,6 +13,8 @@ import seng302.gameServer.messages.RaceStatusMessage;
import seng302.gameServer.messages.RaceType;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
@@ -18,8 +22,12 @@ import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.XMLGenerator;
import java.util.ArrayList;
import java.util.List;
/**
* A Class for interfacing between the data we have in the GameState to the messages we need to send
* through the MainServerThread.
@@ -69,9 +77,9 @@ public class MessageFactory {
}
public static void updateBoats(List<ServerYacht> yachts) {
for (ServerYacht serverYacht : yachts) {
System.out.println(serverYacht);
}
// for (ServerYacht serverYacht : yachts) {
// System.out.println(serverYacht);
// }
xmlGenerator.getRace().setBoats(yachts);
String xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
@@ -152,4 +160,73 @@ public class MessageFactory {
public static XMLMessage getBoatXML() {
return boats;
}
public static YachtEventCodeMessage makeCollisionMessage(ServerYacht serverYacht) {
return new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION);
}
/**
* Constructs a message to be sent out whenever a yacht picks up a boost
*
* @param serverYacht The yacht that has picked up a power up
* @param token The token which they picked up
* @return The corresponding YachtEventCodeMessage
*/
public static YachtEventCodeMessage makePickupMessage(ServerYacht serverYacht, Token token) {
YachtEventType yachtEventType = null;
switch (token.getTokenType()) {
case BOOST:
yachtEventType = YachtEventType.TOKEN_VELOCITY;
break;
case HANDLING:
yachtEventType = YachtEventType.TOKEN_HANDLING;
break;
case WIND_WALKER:
yachtEventType = YachtEventType.TOKEN_WIND_WALKER;
break;
case BUMPER:
yachtEventType = YachtEventType.TOKEN_BUMPER;
break;
case RANDOM:
yachtEventType = YachtEventType.TOKEN_RANDOM;
break;
}
return new YachtEventCodeMessage(serverYacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message representing a certain buff / debuff for a given yacht. For now this is
* just for the bumper debuff so the affected boat is aware that it has been crashed. This could
* however be extended to render affects for all boats given a certain debuff.
*
* @param yacht The yacht affected by some status
* @param token The token indicating what status they have
* @return A YachtEventCodeMessage
*/
public static YachtEventCodeMessage makeStatusEffectMessage(ServerYacht yacht,
TokenType token) {
YachtEventType yachtEventType = null;
switch (token) {
case BUMPER:
yachtEventType = YachtEventType.BUMPER_CRASH;
break;
}
return new YachtEventCodeMessage(yacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message to be sent out when a given yacht powers down (From a boost of any type)
*
* @param yacht The yacht that is powering down
* @return A YachtEventCodeMessage representing this action
*/
public static YachtEventCodeMessage makePowerDownMessage(ServerYacht yacht) {
return new YachtEventCodeMessage(yacht.getSourceId(), YachtEventType.POWER_DOWN);
}
public static ChatterMessage makeChatterMessage(Integer messageType, String message) {
return new ChatterMessage(messageType, "SERVER: " + message);
}
}
@@ -1,5 +1,10 @@
package seng302.gameServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceInfo;
import java.io.IOException;
@@ -32,12 +37,16 @@ public class ServerAdvertiser {
private static ServerAdvertiser instance = null;
private static JmDNS jmdnsInstance = null;
private ServiceInfo serviceInfo; // Note: Whenever this is changed, our service will be re-registered on the network.
private DiscoveryServerClient repositoryClient;
private Hashtable<String ,String> props;
private Logger logger = LoggerFactory.getLogger(ServerAdvertiser.class);
private ServerAdvertiser() throws IOException{
jmdnsInstance = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
repositoryClient = new DiscoveryServerClient();
props = new Hashtable<>();
props.put("map", "");
props.put("spacesLeft", "0");
@@ -122,10 +131,13 @@ public class ServerAdvertiser {
try {
jmdnsInstance.registerService(serviceInfo);
} catch (IOException e) {
System.out.println("Failed");
logger.warn("Failed to register service info");
}
}
}, 0);
ServerListing serverListing = new ServerListing(serverName, props.get("map"), new DiscoveryServerClient().getInetIp(), portNo, Integer.parseInt(props.get("capacity")));
repositoryClient.register(serverListing);
}
/**
@@ -7,6 +7,10 @@ public class ServerDescription {
private String serverName;
private String mapName;
private Integer numPlayers;
private Long lastUpdated;
private Long lastRefreshed;
private static Long EXPIRY_INTERVAL = 5000L;
public ServerDescription(String serverName, String mapName, Integer numPlayers, Integer capacity, String address, Integer portNum){
this.serverName = serverName;
@@ -15,6 +19,7 @@ public class ServerDescription {
this.address = address;
this.portNum = portNum;
this.capacity = capacity;
lastUpdated = System.currentTimeMillis();
}
@@ -80,4 +85,17 @@ public class ServerDescription {
return this.getName().hashCode() + this.getAddress().hashCode() +
this.portNumber().hashCode() + this.getMapName().hashCode();
}
public Boolean hasExpired(){
return System.currentTimeMillis() - lastUpdated > EXPIRY_INTERVAL;
}
public Boolean serverShouldBeRemoved() {
if (lastRefreshed == null) return false;
return System.currentTimeMillis() - lastRefreshed > EXPIRY_INTERVAL;
}
public void hasBeenRefreshed(){
lastRefreshed = System.currentTimeMillis();
}
}
@@ -1,20 +1,10 @@
package seng302.gameServer;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.beans.property.SimpleObjectProperty;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import org.w3c.dom.Document;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ChatterMessage;
@@ -31,8 +21,20 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.utilities.XMLParser;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -77,7 +79,6 @@ public class ServerToClientThread implements Runnable {
private List<ConnectionListener> connectionListeners = new ArrayList<>();
private DisconnectListener disconnectListener;
private ServerYacht yacht;
private Player player;
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
@@ -103,16 +104,15 @@ public class ServerToClientThread implements Runnable {
}
private void setUpPlayer(){
String fName = "Player" + GameState.getNumberOfPlayers().toString();
String lName = "";
String shortName = "P" + sourceId;
String longName = "Player " + sourceId;
ServerYacht yacht = new ServerYacht(
BoatMeshType.DINGHY, sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
System.out.println(yacht);
BoatMeshType.DINGHY, sourceId, sourceId.toString(), shortName, longName, "NZ");
player = new Player(socket, yacht);
GameState.addYacht(sourceId, yacht);
GameState.addPlayer(player);
System.out.println(GameState.getYachts().size());
}
private void completeRegistration(ClientType clientType) throws IOException {
@@ -136,9 +136,8 @@ public class ServerToClientThread implements Runnable {
this.sourceId = sourceId;
isRegistered = true;
os.write(responseMessage.getBuffer());
System.out.println("MAKING A PLAYER");
setUpPlayer();
System.out.println("DONE MAKING A PLAYER");
for (ConnectionListener listener : connectionListeners) {
listener.notifyConnection();
@@ -204,6 +203,7 @@ public class ServerToClientThread implements Runnable {
XMLParser.parseRace(document)
);
GameState.setMaxPlayers(XMLParser.getMaxPlayers(document));
GameState.setTokensEnabled(XMLParser.tokensEnabled(document));
break;
case REGATTA_XML:
regattaXMLProperty.set(
@@ -300,10 +300,6 @@ public class ServerToClientThread implements Runnable {
return socket;
}
public ServerYacht getYacht() {
return yacht;
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
@@ -40,7 +40,7 @@ public class ChatterMessage extends Message {
return message;
}
public int getMessage_type() {
public int getMessageType() {
return message_type;
}
}
@@ -158,7 +158,13 @@ public abstract class Message {
* @return The current buffer as a byte array
*/
public byte[] getBuffer(){
return buffer.array();
byte[] bytes = buffer.array();
// buffer.reset();
// buffer.clear();
// buffer = null;
return bytes;
}
/**
@@ -21,7 +21,10 @@ public enum MessageType {
REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102),
CUSTOMIZATION_REQUEST(103),
CUSTOMIZATION_RESPONSE(104);
CUSTOMIZATION_RESPONSE(104),
REPO_REGISTRATION_REQUEST(201),
ROOM_CODE_REQUEST(202),
LOBBY_REQUEST(203);
private int code;
@@ -0,0 +1,24 @@
package seng302.gameServer.messages;
public class RoomCodeRequest extends Message{
private int size = 0;
@Override
public int getSize() {
return size;
}
public RoomCodeRequest(String roomCode){
size = roomCode.length() + 6;
setHeader(new Header(MessageType.ROOM_CODE_REQUEST, 0x01, (short)getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(roomCode.length(), 6);
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -0,0 +1,64 @@
package seng302.gameServer.messages;
import seng302.discoveryServer.util.ServerListing;
public class ServerRegistrationMessage extends Message {
private int size;
public ServerRegistrationMessage(ServerListing serverListing) {
String serverName = serverListing.getServerName();
String mapName = serverListing.getMapName();
String address = serverListing.getAddress();
int port = serverListing.getPortNumber();
int players = serverListing.getPortNumber();
int capacity = serverListing.getCapacity();
String roomCode = serverListing.getRoomCode();
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
public static ServerRegistrationMessage getEmptyRegistration() {
return new ServerRegistrationMessage("","","",0,0,0,"");
}
@Override
public int getSize() {
return size;
}
public ServerRegistrationMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
private void createMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
size = serverName.getBytes().length + mapName.length() + address.length() + roomCode.length() + 36;
setHeader(new Header(MessageType.REPO_REGISTRATION_REQUEST, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
int nameLength = serverName.length();
int mapNameLength = mapName.length();
int addressLength = address.length();
int roomCodeLength = roomCode.length();
// Put fields here
putInt(nameLength, 6);
putInt(mapNameLength, 6);
putInt(addressLength, 6);
putInt(roomCodeLength, 6);
putInt(port, 4);
putInt(players, 4);
putInt(capacity, 4);
putBytes(serverName.getBytes());
putBytes(mapName.getBytes());
putBytes(address.getBytes());
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -1,11 +1,18 @@
package seng302.gameServer.messages;
/**
* Created by wmu16 on 11/09/17.
* Enum for different event types for the yacht
*/
public enum YachtEventType {
COLLISION(33),
TOKEN(34);
TOKEN_VELOCITY(34),
TOKEN_BUMPER(35),
TOKEN_HANDLING(36),
TOKEN_WIND_WALKER(37),
TOKEN_RANDOM(38),
POWER_DOWN(39),
BUMPER_CRASH(40);
private int code;
@@ -13,10 +13,15 @@ import javafx.beans.property.ReadOnlyIntegerProperty;
import javafx.beans.property.ReadOnlyIntegerWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.beans.value.ObservableObjectValue;
import javafx.collections.FXCollections;
import javafx.scene.paint.Color;
import jdk.nashorn.internal.objects.annotations.Function;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/**
@@ -37,6 +42,26 @@ public class ClientYacht extends Observable {
void notifyRounding(ClientYacht yacht, int legNumber);
}
@FunctionalInterface
public interface ColorChangeListener {
void notifyColorChange(ClientYacht yacht);
}
//This notifies RaceViewController so it can display icon - wmu16
@FunctionalInterface
public interface PowerUpListener {
void notifyPowerUp(ClientYacht yacht, TokenType tokenType);
}
//This notifies RaceViewController so it can remove token icon - wmu16
@FunctionalInterface
public interface PowerDownListener {
void notifyPowerDown(ClientYacht yacht);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
@@ -47,6 +72,7 @@ public class ClientYacht extends Observable {
private String boatName;
private String country;
private Integer position;
private TokenType powerUp;
private Long estimateTimeAtFinish;
private Boolean sailIn = true;
@@ -65,6 +91,10 @@ public class ClientYacht extends Observable {
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
private List<PowerUpListener> powerUpListeners = new ArrayList<>();
private List<PowerDownListener> powerDownListeners = new ArrayList<>();
private List<ColorChangeListener> colorChangeListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
@@ -208,6 +238,32 @@ public class ClientYacht extends Observable {
this.position = position;
}
/**
* Powers down the boat and notifies the raceViewController to display
*/
public void powerDown() {
this.powerUp = null;
for (PowerDownListener listener : powerDownListeners) {
listener.notifyPowerDown(this);
}
}
/**
* powers up the boat and notifies the raceViewController to display
*
* @param tokenType The type of token that this boat is being powered up with
*/
public void setPowerUp(TokenType tokenType) {
this.powerUp = tokenType;
for (PowerUpListener listener : powerUpListeners) {
listener.notifyPowerUp(this, tokenType);
}
}
public TokenType getPowerUp() {
return powerUp;
}
public void toggleSail() {
sailIn = !sailIn;
}
@@ -257,6 +313,9 @@ public class ClientYacht extends Observable {
public void setColour(Color colour) {
this.colour = colour;
for (ColorChangeListener listener : colorChangeListeners) {
listener.notifyColorChange(this);
}
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
@@ -282,6 +341,18 @@ public class ClientYacht extends Observable {
markRoundingListeners.add(listener);
}
public void addPowerUpListener(PowerUpListener listener) {
powerUpListeners.add(listener);
}
public void addPowerDownListener(PowerDownListener listener) {
powerDownListeners.add(listener);
}
public void addColorChangeListener(ColorChangeListener listener) {
colorChangeListeners.add(listener);
}
public void removeMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.remove(listener);
}
+37 -4
View File
@@ -4,7 +4,9 @@ import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
/**
* A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised
@@ -17,6 +19,7 @@ public final class PolarTable {
private static HashMap<Double, HashMap<Double, Double>> polarTable;
private static HashMap<Double, HashMap<Double, Double>> upwindOptimal;
private static HashMap<Double, HashMap<Double, Double>> downwindOptimal;
private static Double optimalAngle;
private static int upTwaIndex;
private static int dnTwaIndex;
@@ -33,11 +36,13 @@ public final class PolarTable {
upwindOptimal = new HashMap<>();
downwindOptimal = new HashMap<>();
String line;
String line = null;
String check;
Boolean isHeaderLine = true;
try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) {
while ((line = br.readLine()) != null) {
while ((check = br.readLine()) != null) {
line = check;
String[] thisLine = line.split(",");
//Initial line in file
@@ -66,7 +71,10 @@ public final class PolarTable {
upwindOptimal.put(thisWindSpeed, thisUpWindPolar);
downwindOptimal.put(thisWindSpeed, thisDnWindPolar);
}
}
getMaxSpeedAngle(line);
} catch (IOException e) {
System.out.println("[PolarTable] IO exception");
@@ -74,6 +82,27 @@ public final class PolarTable {
}
/**
* Passes the final line of the polar table and iterates over the speeds for each
* angle, velocity pair to find the angle that produces the highest velocity
*
* @param line The last line of the polar file
*/
private static void getMaxSpeedAngle(String line) {
String[] theLastLine = line.split(",");
Double maxWindVal = Double.parseDouble(theLastLine[0]);
Double optimalAngle = Double.parseDouble(theLastLine[1]);
Double maxSpeed = Double.parseDouble(theLastLine[2]);
for (Map.Entry<Double, Double> entry : polarTable.get(maxWindVal).entrySet()) {
if (entry.getValue() > maxSpeed) {
maxSpeed = entry.getValue();
optimalAngle = entry.getKey();
}
}
PolarTable.optimalAngle = optimalAngle;
}
/**
* Parses the header line of a polar file
@@ -85,14 +114,18 @@ public final class PolarTable {
String thisItem = thisLine[i];
if (thisItem.toLowerCase().startsWith("uptwa")) {
upTwaIndex = i;
}
else if (thisItem.toLowerCase().startsWith("dntwa")) {
} else if (thisItem.toLowerCase().startsWith("dntwa")) {
dnTwaIndex = i;
}
}
}
public static Double getOptimalAngle() {
return optimalAngle;
}
/**
* @return The entire polar table
*/
+51 -13
View File
@@ -23,9 +23,9 @@ public class ServerYacht {
//Boat info
private BoatMeshType boatType;
private Double turnStep = 5.0;
private Double maxSpeedMultiplier = 1.0;
private Double turnStepMultiplier = 1.0;
private Double accelerationMultiplier = 1.0;
private Double boatTypeSpeedMultiplier = 1.0;
private Double boatTypeTurnStepMultiplier = 1.0;
private Double boatTypeAccelerationMultiplier = 1.0;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
@@ -55,6 +55,8 @@ public class ServerYacht {
//PowerUp
private TokenType powerUp;
private Long powerUpStartTime;
private Double powerUpSpeedMultiplier;
private Integer powerUpHandlingMultiplier;
//turning mode
private Boolean continuouslyTurning;
@@ -78,11 +80,11 @@ public class ServerYacht {
this.legNumber = 0;
this.boatColor = Colors.getColor(sourceId - 1);
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
this.continuouslyTurning = false;
}
@@ -110,13 +112,33 @@ public class ServerYacht {
location = geoPoint;
}
/**
* Powers up a yacht with a given yacht, only after powering it down first to avoid double power
* ups
*
* @param powerUp The given power up
*/
public void powerUp(TokenType powerUp) {
powerDown();
switch (powerUp) {
case BOOST:
powerUpSpeedMultiplier = GameState.VELOCITY_BOOST_MULTIPLIER;
break;
case HANDLING:
powerUpHandlingMultiplier = GameState.HANDLING_BOOST_MULTIPLIER;
break;
}
this.powerUp = powerUp;
powerUpStartTime = System.currentTimeMillis();
}
/**
* Powers down a yacht, returning its power multipliers back to 1
*/
public void powerDown() {
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
}
public Long getPowerUpStartTime() {
@@ -133,7 +155,7 @@ public class ServerYacht {
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + (amount * turnStepMultiplier);
Double newVal = heading + amount * powerUpHandlingMultiplier * boatTypeTurnStepMultiplier;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
@@ -435,18 +457,18 @@ public class ServerYacht {
}
public void setBoatType(BoatMeshType boatType) {
this.accelerationMultiplier = boatType.accelerationMultiplier;
this.maxSpeedMultiplier = boatType.maxSpeedMultiplier;
this.turnStepMultiplier = boatType.turnStep;
this.boatTypeAccelerationMultiplier = boatType.accelerationMultiplier;
this.boatTypeSpeedMultiplier = boatType.maxSpeedMultiplier;
this.boatTypeTurnStepMultiplier = boatType.turnStep;
this.boatType = boatType;
}
public Double getMaxSpeedMultiplier() {
return maxSpeedMultiplier;
public Double getBoatTypeSpeedMultiplier() {
return boatTypeSpeedMultiplier;
}
public Double getAccelerationMultiplier(){
return accelerationMultiplier;
public Double getBoatTypeAccelerationMultiplier() {
return boatTypeAccelerationMultiplier;
}
@@ -457,4 +479,20 @@ public class ServerYacht {
public void setContinuouslyTurning(Boolean continuouslyTurning) {
this.continuouslyTurning = continuouslyTurning;
}
public Double getPowerUpSpeedMultiplier() {
return powerUpSpeedMultiplier;
}
public void setPowerUpSpeedMultiplier(Double powerUpSpeedMultiplier) {
this.powerUpSpeedMultiplier = powerUpSpeedMultiplier;
}
public Integer getPowerUpHandlingMultiplier() {
return powerUpHandlingMultiplier;
}
public void setPowerUpHandlingMultiplier(Integer powerUpHandlingMultiplier) {
this.powerUpHandlingMultiplier = powerUpHandlingMultiplier;
}
}
@@ -13,7 +13,9 @@ import seng302.model.stream.xml.parser.RaceXMLData;
*/
public class MarkOrder {
private List<CompoundMark> raceMarkOrder;
private List<CompoundMark> orderedUniqueCompoundMarks;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private List<Mark> allMarks;
public MarkOrder(RaceXMLData raceXMLData){
@@ -25,6 +27,7 @@ public class MarkOrder {
);
raceMarkOrder.add(compoundMark);
}
orderedUniqueCompoundMarks = new ArrayList<>(raceXMLData.getCompoundMarks().values());
}
/**
@@ -39,6 +42,10 @@ public class MarkOrder {
return Collections.unmodifiableList(raceMarkOrder);
}
public List<CompoundMark> getOrderedUniqueCompoundMarks() {
return orderedUniqueCompoundMarks;
}
/**
* @param seqID The seqID of the current mark the boat is heading to
* @return A Boolean indicating if this coming mark is the last one (finish line)
@@ -20,7 +20,9 @@ public enum PacketType {
RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE,
RACE_CUSTOMIZATION_REQUEST,
RACE_CUSTOMIZATION_RESPONSE;
RACE_CUSTOMIZATION_RESPONSE,
SERVER_REGISTRATION, ROOM_CODE_REQUEST, LOBBY_REQUEST;
public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){
@@ -65,6 +67,10 @@ public enum PacketType {
return RACE_CUSTOMIZATION_REQUEST;
case 104:
return RACE_CUSTOMIZATION_RESPONSE;
case 201:
return SERVER_REGISTRATION;
case 202:
return ROOM_CODE_REQUEST;
default:
}
return OTHER;
@@ -1,5 +1,9 @@
package seng302.model.token;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
/**
@@ -9,13 +13,50 @@ import seng302.model.GeoPoint;
public class Token extends GeoPoint {
private TokenType tokenType;
private Random random = new Random();
//Constructor for creating a specific type client side
public Token(TokenType tokenType, double lat, double lng) {
super(lat, lng);
this.tokenType = tokenType;
}
//Making random type server side
public Token(double lat, double lng) {
super(lat, lng);
assignRandomType();
}
//Making random type server side
public Token(GeoPoint geoPoint) {
super(geoPoint.getLat(), geoPoint.getLng());
assignRandomType();
}
public TokenType getTokenType() {
return tokenType;
}
/**
* Assigns a random type to the token (including the random type token)
*/
public void assignRandomType() {
tokenType = TokenType.values()[random.nextInt(TokenType.values().length)];
}
/**
* Assigns a random, concrete type to the token (cannot be the random type)
*/
public void realiseRandom() {
List<TokenType> tokenTypeList = new ArrayList<>(Arrays.asList(TokenType.values()));
tokenTypeList.remove(TokenType.RANDOM);
tokenType = tokenTypeList.get(random.nextInt(tokenTypeList.size()));
}
/**
* Exists for testing purposes only
*/
public void assignType(TokenType tokenType) {
this.tokenType = tokenType;
}
}
@@ -5,27 +5,32 @@ package seng302.model.token;
* Created by wmu16 on 28/08/17.
*/
public enum TokenType {
BOOST(0),
HANDLING(1);
BOOST(0, "Boost", 10_000),
HANDLING(1, "Handling", 10_000),
BUMPER(2, "Bumper", 10_000),
WIND_WALKER(3, "Wind Walker", 10_000),
RANDOM(4, "Random", 10_000);
private int value;
private String name;
private int timeout;
TokenType(int value) {
TokenType(int value, String name, int timeout) {
this.value = value;
this.name = name;
this.timeout = timeout;
}
public int getValue() {
return value;
}
public static TokenType getToken(int value) {
switch (value) {
case 0:
return BOOST;
case 1:
return HANDLING;
default:
return BOOST;
public String getName() {
return name;
}
public int getTimeout() {
return timeout;
}
}
@@ -0,0 +1,64 @@
package seng302.utilities;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.token.Token;
/**
* A class for generating and spawning tokens in random locations
* Created by wmu16 on 27/09/17.
*/
public class RandomSpawn {
private static final Integer DEGREES_IN_CIRCLE = 360;
private HashMap<GeoPoint, Double> spawnRadii;
private Object[] spawnCentres;
private Random random;
/**
* @param markOrder this must be the ORDERED list of marks. Better yet UNIQUE to avoid over
* computation
*/
public RandomSpawn(List<CompoundMark> markOrder) {
this.spawnRadii = new HashMap<>();
random = new Random();
spawnRadii = generateSpawnRadii(markOrder);
spawnCentres = spawnRadii.keySet().toArray();
}
private HashMap<GeoPoint, Double> generateSpawnRadii(List<CompoundMark> markOrder) {
HashMap<GeoPoint, Double> spawnRadii = new HashMap<>();
for (int i = 0; i < markOrder.size() - 1; i++) {
GeoPoint spawnCentre = GeoUtility.getDirtyMidPoint(
markOrder.get(i).getMidPoint(),
markOrder.get(i + 1).getMidPoint());
Double distance = GeoUtility.getDistance(spawnCentre, markOrder.get(i).getMidPoint());
spawnRadii.put(spawnCentre, distance);
}
return spawnRadii;
}
/**
* @return A random token type at a random location in a random radii of the set of possible
* radii
*/
public Token getRandomToken() {
GeoPoint randomSpawnCentre = (GeoPoint) spawnCentres[random.nextInt(spawnCentres.length)];
Double spawnRadius = spawnRadii.get(randomSpawnCentre);
Double randomDistance = spawnRadius * random.nextDouble();
Double randomAngle = random.nextDouble() * DEGREES_IN_CIRCLE;
GeoPoint randomLocation = GeoUtility
.getGeoCoordinate(randomSpawnCentre, randomAngle, randomDistance);
return new Token(randomLocation);
}
}
@@ -101,6 +101,10 @@ public class Sounds {
musicPlayer.setCycleCount(MediaPlayer.INDEFINITE);
musicPlayer.setVolume(0.3);
musicPlayer.play();
musicPlayer.setMute(musicMuted);
if (soundEffect != null) {
soundEffect.stop();
}
}
@@ -136,7 +136,6 @@ public class StreamParser {
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
String xmlMessage = new String(
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
System.out.println(xmlMessage);
//Create XML document Object
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
+10 -4
View File
@@ -1,6 +1,7 @@
package seng302.utilities;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
@@ -201,11 +202,16 @@ public class XMLParser {
public static Boolean tokensEnabled(Document doc) {
Element docEle = doc.getDocumentElement();
try {
Node tokenNode = docEle.getAttributeNode("Tokens");
return Boolean.valueOf(XMLParser.getNodeAttributeString(tokenNode, "Enabled"));
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Tokens").item(0).getAttributes();
Node node = namedNodeMap.getNamedItem("Enabled");
if (node != null) {
return Boolean.parseBoolean(node.getNodeValue());
}
} catch (NullPointerException npe) {
npe.printStackTrace();
return false;
}
return false;
}
public static Integer getMaxPlayers(Document doc) {
@@ -375,7 +381,7 @@ public class XMLParser {
/**
* This ungodly combination of existing methods and code blocks parses a race definition file.
* Look upon it and despair.
* @param url the location of the race def file
* @param url The input file path
* @param serverName the name of the server
* @param repetitions the repetitions of a segment of the race def file.
* @param maxPlayers max number of players. uses the default race max if null or greater than the actual max.
@@ -390,7 +396,7 @@ public class XMLParser {
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(url);
doc = db.parse(XMLParser.class.getResourceAsStream(url));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
@@ -1,5 +1,14 @@
package seng302.visualiser;
import javafx.application.Platform;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.utilities.XMLParser;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
@@ -34,6 +43,7 @@ import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.ViewManager;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -41,6 +51,8 @@ import seng302.utilities.XMLParser;
*/
public class ClientToServerThread implements Runnable {
private boolean isStarted = false;
/**
* Functional interface for receiving packets from client socket.
*/
@@ -54,6 +66,11 @@ public class ClientToServerThread implements Runnable {
void notifyDisconnection(String message);
}
@FunctionalInterface
public interface ConnectionErrorListener {
void notifyConnectionError(String message);
}
private class ByteReadException extends Exception {
private ByteReadException(String message) {
super(message);
@@ -63,6 +80,7 @@ public class ClientToServerThread implements Runnable {
private Queue<StreamPacket> streamPackets = new ConcurrentLinkedQueue<>();
private List<ClientSocketListener> listeners = new ArrayList<>();
private List<DisconnectedFromHostListener> disconnectionListeners = new ArrayList<>();
private ConnectionErrorListener connectionErrorListener = null;
private Thread thread;
private Socket socket;
@@ -110,6 +128,8 @@ public class ClientToServerThread implements Runnable {
* variable is false.
*/
public void run() {
isStarted = true;
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
@@ -140,10 +160,12 @@ public class ClientToServerThread implements Runnable {
else {
if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
synchronized (this) {
for (ClientSocketListener csl : listeners)
csl.newPacket();
}
}
}
} else {
logger.warn("Packet has been dropped", 1);
}
@@ -157,6 +179,11 @@ public class ClientToServerThread implements Runnable {
logger.warn("Closed connection to server", 1);
notifyDisconnectListeners("Connection to server was terminated");
closeSocket();
Platform.runLater(() -> {
ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
ViewManager.getInstance().goToStartView();
});
}
public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) {
@@ -178,6 +205,12 @@ public class ClientToServerThread implements Runnable {
}
}
private void handleConnectionError(String message){
if (connectionErrorListener != null){
connectionErrorListener.notifyConnectionError(message);
}
}
/**
* Sends a request to the server asking for a source ID
*/
@@ -217,8 +250,10 @@ public class ClientToServerThread implements Runnable {
else{
alertErrorText = "Could not connect to server";
}
handleConnectionError("Server no longer available.");
notifyDisconnectListeners(alertErrorText);
closeSocket();
System.out.println();
}
/**
@@ -325,20 +360,32 @@ public class ClientToServerThread implements Runnable {
}
public void addStreamObserver (ClientSocketListener streamListener) {
synchronized (this){
listeners.add(streamListener);
}
}
public void removeStreamObserver (ClientSocketListener streamListener) {
listeners.remove(streamListener);
}
public void addDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.add(listener);
}
}
public void removeDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.remove(listener);
}
}
public void setConnectionErrorListener(ConnectionErrorListener listener){
synchronized (this){
connectionErrorListener = listener;
}
}
private int readByte() throws ByteReadException {
int currentByte = -1;
@@ -352,8 +399,9 @@ public class ClientToServerThread implements Runnable {
}
if (currentByte == -1) {
notifyDisconnectListeners("Cannot read from server.");
closeSocket();
logger.warn("InputStream reach end of stream", 1);
handleConnectionError("Could not connect to server. Server is no longer available.");
closeSocket();
}
return currentByte;
}
@@ -396,4 +444,8 @@ public class ClientToServerThread implements Runnable {
).getBuffer()
);
}
public boolean hasStarted() {
return isStarted;
}
}
+103 -33
View File
@@ -10,13 +10,15 @@ import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -37,6 +39,7 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
@@ -92,7 +95,6 @@ public class GameClient {
socketThread.addDisconnectionListener((cause) -> {
showConnectionError(cause);
tearDownConnection();
Platform.runLater(this::loadStartScreen);
});
socketThread.addStreamObserver(this::parsePackets);
@@ -109,13 +111,23 @@ public class GameClient {
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
getServerThread().setConnectionErrorListener((eMessage) -> {
ViewManager.getInstance().showErrorSnackBar(eMessage);
//destroyClientToServerThread();
});
this.lobbyController = ViewManager.getInstance().goToLobby(true);
} catch (IOException ioe) {
showConnectionError("Unable to find server");
ViewManager.getInstance().showErrorSnackBar("There are no servers currently available.");
}
}
private void destroyClientToServerThread() {
socketThread.closeSocket();
socketThread = null;
}
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
@@ -129,18 +141,45 @@ public class GameClient {
server = new MainServerThread();
while (!server.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
try {
startClientToServerThread(ipAddress, 4942);
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
// Wait for C2S thread
while (!socketThread.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
while (regattaData == null){
int triesLeft = 15;
while (regattaData == null && triesLeft > 0){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
triesLeft--;
}
if (triesLeft <= 0){
showConnectionError("Could not launch server");
return null;
}
this.lobbyController = ViewManager.getInstance().goToLobby(false);
@@ -157,16 +196,6 @@ public class GameClient {
}
}
private void loadStartScreen() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/StartScreenView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
} catch (IOException e) {
showConnectionError("JavaFX crashed. Please restart the app");
}
}
private void showConnectionError (String message) {
Platform.runLater(() -> {
@@ -214,7 +243,6 @@ public class GameClient {
break;
case RACE_XML:
System.out.println("HEY I GOT A RACE MANG AND I AM CLIENT " + ((Boolean) (server==null)).toString());
RaceXMLData raceXMLData = XMLParser.parseRace(
StreamParser.extractXmlMessage(packet)
);
@@ -254,12 +282,7 @@ public class GameClient {
break;
case YACHT_EVENT_CODE:
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
processYachtEvent(StreamParser.extractYachtEventCode(packet));
break;
case CHATTER_TEXT:
@@ -279,12 +302,14 @@ public class GameClient {
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
raceView.showView();
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
if (isPressed) {
formatAndSendChatMessage(raceView.readChatInput());
}
});
gameKeyBind.toggleTurningMode();
sendToggleTurningModePacket(); // notify the server about player's steering mode
}
}
@@ -418,21 +443,66 @@ public class GameClient {
return courseData;
}
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
private void showCollisionAlert(ClientYacht yacht) {
Sounds.playCrashSound();
raceState.storeCollision(
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
raceState.storeCollision(yacht);
}
private void formatAndSendChatMessage(String rawChat) {
@@ -10,7 +10,7 @@ import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
/**
* Common elements of game visualizing classes.
* Abstract class for keeping functionality common between race visualisation.
*/
public abstract class GameView {
@@ -7,6 +7,7 @@ import java.util.List;
import java.util.Map;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.beans.value.ObservableValue;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
@@ -15,11 +16,13 @@ import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene;
import javafx.scene.image.Image;
import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import org.fxyz3d.scene.Skybox;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
import seng302.model.GameKeyBind;
@@ -40,13 +43,15 @@ import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
/**
* Collection of animated3D assets that displays a race.
*/
public class GameView3D extends GameView{
public class GameView3D extends GameView {
private final double FOV = 60;
private final double DEFAULT_CAMERA_X = 0;
@@ -54,6 +59,8 @@ public class GameView3D extends GameView{
private Group root3D;
private SubScene view;
private Group gameObjects;
private Group raceBorder = new Group();
// Cameras
private PerspectiveCamera isometricCam;
@@ -63,14 +70,16 @@ public class GameView3D extends GameView{
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private Map<Mark, Marker3D> markerObjects;
private BoatObject playerBoat;
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private BoatObject selectedBoat = null;
private Group wakesGroup = new Group();
private Group boatObjectGroup = new Group();
private List<Node> mapTokens;
private AnimationTimer playerBoatAnimationTimer;
private Group trail = new Group();
private Double windDir;
private Skybox skybox;
public GameView3D () {
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
@@ -80,7 +89,7 @@ public class GameView3D extends GameView{
canvasWidth = canvasHeight = 300;
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
pc.setFarClip(600);
pc.setFarClip(100000);
pc.setNearClip(0.1);
pc.setFieldOfView(FOV);
}
@@ -88,21 +97,26 @@ public class GameView3D extends GameView{
gameObjects = new Group();
root3D = new Group(isometricCam, gameObjects);
view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
root3D, 5000, 3000, true, SceneAntialiasing.BALANCED
);
view.setCamera(isometricCam);
skybox = new Skybox(new Image(getClass().getResourceAsStream("/images/skybox.jpg")), 100000, isometricCam);
skybox.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS));
Model land = ModelFactory.importModel(ModelType.LAND_SMOOTH);
land.getAssets().getTransforms().add(new Rotate(90, Rotate.X_AXIS));
gameObjects.getChildren().addAll(
ModelFactory.importModel(ModelType.OCEAN).getAssets(),
raceBorder, trail, markers, tokens
raceBorder, trail, markers, tokens, skybox, land.getAssets()
);
view.sceneProperty().addListener((obs, old, scene) -> {
if (scene != null) {
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
}
});
}
@Override
@@ -262,6 +276,7 @@ public class GameView3D extends GameView{
public void cameraMovement(KeyEvent event) {
GameKeyBind keyBinds = GameKeyBind.getInstance();
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
if (keyPressed != null) {
switch (keyPressed) {
case ZOOM_IN:
((RaceCamera) view.getCamera()).zoomIn();
@@ -286,6 +301,7 @@ public class GameView3D extends GameView{
break;
}
}
}
private void toggleCamera() {
Camera currCamera = view.getCamera();
@@ -314,19 +330,42 @@ public class GameView3D extends GameView{
wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
});
clientYacht.addLocationListener(this::updateBoatLocation);
clientYacht.addColorChangeListener(this::updateBoatColor);
if (clientYacht.getSourceId().equals(
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
newBoat.setMarkIndicator(ModelFactory.importSTL("mark_pointer.stl"));
playerBoat = newBoat;
}
}
Platform.runLater(() -> {
ClientYacht playerYacht = ViewManager.getInstance().getGameClient().getAllBoatsMap()
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId());
for (ObservableValue o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> {
List<Mark> marks = course.get(playerYacht.getLegNumber()).getMarks();
Point2D midPoint = new Point2D(0, 0);
if (marks.size() == 1) {
midPoint = scaledPoint.findScaledXY(marks.get(0));
} else if (marks.size() == 2) {
midPoint = (scaledPoint.findScaledXY(marks.get(0)))
.midpoint(scaledPoint.findScaledXY(marks.get(1)));
}
if (midPoint != null) {
playerBoat.updateMarkIndicator(midPoint);
}
});
}
gameObjects.getChildren().addAll(wakes);
gameObjects.getChildren().addAll(boatObjectGroup);
});
@@ -336,6 +375,23 @@ public class GameView3D extends GameView{
return view;
}
/**
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
* a listener on this attribute in clientYacht to re paint the boat mesh
*
* @param clientYacht The yacht to update the colour for
*/
private void updateBoatColor(ClientYacht clientYacht) {
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
}
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
Boolean sailIn, Double velocity) {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
@@ -413,7 +469,27 @@ public class GameView3D extends GameView{
mapTokens = new ArrayList<>();
for (Token token : newTokens) {
Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng());
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
ModelType modelType = null;
switch (token.getTokenType()) {
case BOOST:
modelType = ModelType.VELOCITY_PICKUP;
break;
case HANDLING:
modelType = ModelType.HANDLING_PICKUP;
break;
case BUMPER:
modelType = ModelType.BUMPER_PICKUP;
break;
case RANDOM:
modelType = ModelType.RANDOM_PICKUP;
break;
case WIND_WALKER:
modelType = ModelType.WIND_WALKER_PICKUP;
break;
}
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY());
mapTokens.add(tokenObject);
+13 -7
View File
@@ -4,6 +4,7 @@ import java.io.File;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javafx.scene.Node;
import javafx.util.Pair;
@@ -34,6 +35,8 @@ public class MapMaker {
private int index = 0;
private XMLGenerator xmlGenerator = new XMLGenerator();
private List<String> maps = new ArrayList<>(Arrays.asList("default.xml", "horseshoe.xml", "loop.xml"));
public static MapMaker getInstance() {
if (instance == null) {
instance = new MapMaker();
@@ -42,15 +45,17 @@ public class MapMaker {
}
private MapMaker() {
File dir = new File(MapMaker.class.getResource("/maps/").getPath());
File[] directoryListing = dir.listFiles();
if (directoryListing != null) {
for (File child : directoryListing) {
for (String mapPath : maps){
String path = ("/maps/" + mapPath);
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
child.getAbsolutePath(), "", 1, null, false
path, "", 1, null, false
);
filePaths.add(child.getAbsolutePath());
RegattaXMLTemplate regattaTemplate = regattaRace.getKey();
filePaths.add(path);
regattas.add(new RegattaXMLData(
regattaTemplate.getRegattaId(),
regattaTemplate.getName(),
@@ -79,9 +84,10 @@ public class MapMaker {
new ArrayList<>(race.getCompoundMarks().values()),
race.getMarkSequence(), race.getCourseLimit()
));
races.add(race);
}
}
}
public void next() {
@@ -29,7 +29,7 @@ import seng302.visualiser.fxObjects.assets_2D.Marker2D;
public class MapPreview extends GameView {
private Polygon raceBorder = new CourseBoundary();
private Map<Mark, Marker2D> markerObjects;
protected Map<Mark, Marker2D> markerObjects;
public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
this.compoundMarks = marks;
@@ -0,0 +1,86 @@
package seng302.visualiser;
import java.util.HashMap;
import java.util.List;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.transform.Rotate;
import seng302.model.ClientYacht;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.Sounds;
/**
* Class converts a map preview to a minimap by adding boats.
*/
public class MiniMap extends MapPreview {
private HashMap<ClientYacht, Polygon> boatIcons = new HashMap<>();
private Polygon playerBoat;
private double playerRotation;
private List<ClientYacht> boats;
private ClientYacht player;
public MiniMap (List<CompoundMark> marks, List<Corner> course, List<Limit> border, List<ClientYacht> boats, ClientYacht player) {
super(marks, course, border);
this.boats = boats;
this.player = player;
setBoats(boats);
player.addMarkRoundingListener(this::updateMarkArrows);
}
public void setBoats(List<ClientYacht> yachts) {
for (ClientYacht yacht : yachts) {
Polygon boatIcon = new Polygon(0, -3.5, 3.5, 3.5, -3.5, 3.5);
boatIcon.setStroke(Color.BLACK);
boatIcon.setFill(Color.GRAY);
boatIcon.setFill(yacht.getColour());
boatIcon.setFill(yacht.getColour());
boatIcons.put(yacht, boatIcon);
boatIcon.getTransforms().add(new Rotate(0));
yacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
Platform.runLater(() -> {
Polygon bi = boatIcons.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bi.setLayoutX(p2d.getX());
bi.setLayoutY(p2d.getY());
((Rotate) bi.getTransforms().get(0)).setAngle(heading);
});
});
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(boatIcons.values());
});
}
private void updateMarkArrows (ClientYacht yacht, int legNumber) {
CompoundMark compoundMark;
if (legNumber - 1 >= 0) {
Sounds.playMarkRoundingSound();
compoundMark = course.get(legNumber-1);
for (Mark mark : compoundMark.getMarks()) {
markerObjects.get(mark).showNextExitArrow();
}
}
CompoundMark nextMark = null;
if (legNumber < course.size() - 1) {
Sounds.playMarkRoundingSound();
nextMark = course.get(legNumber);
for (Mark mark : nextMark.getMarks()) {
markerObjects.get(mark).showNextEnterArrow();
}
}
if (legNumber - 2 >= 0) {
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
if (lastMark != nextMark) {
for (Mark mark : lastMark.getMarks()) {
markerObjects.get(mark).hideAllArrows();
}
}
}
}
}
@@ -6,11 +6,10 @@ import seng302.gameServer.ServerDescription;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceListener;
import javax.jmdns.impl.JmDNSImpl;
import java.io.IOException;
import java.net.InetAddress;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Set;
import java.util.*;
import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
@@ -18,6 +17,7 @@ import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
* Listens for servers on the local network
*/
public class ServerListener{
private static Integer SERVICE_REFRESH_INTERVAL = 5 * 1000;
private static ServerListener instance;
private ServerListenerDelegate delegate;
private JmDNS jmdns = null;
@@ -91,8 +91,16 @@ public class ServerListener{
private ServerListener() throws IOException {
jmdns = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
listener = new GameServeMonitor();
jmdns.addServiceListener(ServerAdvertiser.SERVICE_TYPE, listener);
/*new Timer().schedule(new TimerTask() {
@Override
public void run() {
refresh();
}
}, 50, SERVICE_REFRESH_INTERVAL);*/
}
public static ServerListener getInstance() throws IOException {
@@ -110,4 +118,25 @@ public class ServerListener{
public void setDelegate(ServerListenerDelegate delegate){
this.delegate = delegate;
}
public void refresh(){
ArrayList<ServerDescription> servers = new ArrayList<>(listener.servers);
for (ServerDescription serverDescription : servers){
if (serverDescription.hasExpired()){
jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverDescription.getName());
}
else{
serverDescription.hasBeenRefreshed();
}
}
for (ServerDescription server : servers){
if (server.serverShouldBeRemoved()){
listener.servers.remove(server);
delegate.serverRemoved(new ArrayList<ServerDescription>(listener.servers));
}
}
}
}
@@ -5,20 +5,31 @@ import com.jfoenix.controls.JFXDialog;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.collections.ListChangeListener;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Label;
import javafx.scene.control.ScrollPane;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.model.ClientYacht;
@@ -32,6 +43,10 @@ import seng302.utilities.Sounds;
import seng302.visualiser.MapPreview;
import seng302.visualiser.controllers.cells.PlayerCell;
import seng302.visualiser.controllers.dialogs.BoatCustomizeController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import seng302.visualiser.controllers.dialogs.TokenInfoDialogController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
public class LobbyController implements Initializable {
@@ -53,10 +68,15 @@ public class LobbyController implements Initializable {
private Label mapName;
@FXML
private AnchorPane serverMap;
@FXML
private Label roomLabel;
@FXML
private Pane speedTokenPane, handlingTokenPane, windWalkerTokenPane, bumperTokenPane, randomTokenPane;
//---------FXML END---------//
private RaceState raceState;
private JFXDialog customizationDialog;
private JFXDialog tokenInfoDialog;
public Color playersColor;
private Map<Integer, ClientYacht> playerBoats;
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
@@ -64,7 +84,7 @@ public class LobbyController implements Initializable {
@Override
public void initialize(URL location, ResourceBundle resources) {
roomLabel.setText("");
this.playerBoats = ViewManager.getInstance().getGameClient().getAllBoatsMap();
if (this.playersColor == null) {
@@ -87,6 +107,21 @@ public class LobbyController implements Initializable {
serverName.setText(ViewManager.getInstance().getProperty("serverName"));
mapName.setText(ViewManager.getInstance().getProperty("mapName"));
int tries = 0;
while (DiscoveryServerClient.getRoomCode() == null && tries <= 10){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
tries ++;
}
if (DiscoveryServerClient.getRoomCode() != null){
setRoomCode(DiscoveryServerClient.getRoomCode());
}
ViewManager.getInstance().getPlayerList().addListener((ListChangeListener<String>) c -> Platform.runLater(this::refreshPlayerList));
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
@@ -109,6 +144,107 @@ public class LobbyController implements Initializable {
beginRaceButton.setOnMouseEntered(e -> Sounds.playHoverSound());
initMapPreview();
initTokenPreviews();
}
/**
* Initialises the tokens in the side panel
*/
private void initTokenPreviews() {
Group speedToken = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
Group handlingToken = ModelFactory.importModel(ModelType.HANDLING_PICKUP).getAssets();
Group windWalkerToken = ModelFactory.importModel(ModelType.WIND_WALKER_PICKUP).getAssets();
Group bumperToken = ModelFactory.importModel(ModelType.BUMPER_PICKUP).getAssets();
Group randomToken = ModelFactory.importModel(ModelType.RANDOM_PICKUP).getAssets();
HashMap<Pane, Group> tokenPanes = new HashMap<>();
tokenPanes.put(speedTokenPane, speedToken);
tokenPanes.put(handlingTokenPane, handlingToken);
tokenPanes.put(windWalkerTokenPane, windWalkerToken);
tokenPanes.put(bumperTokenPane, bumperToken);
tokenPanes.put(randomTokenPane, randomToken);
Scale hoverScale = new Scale(1.2, 1.2, 1.2);
tokenPanes.entrySet().forEach((entry) -> {
Pane thisPane = entry.getKey();
Group thisToken = entry.getValue();
thisToken.getTransforms().addAll(
new Translate(40, 50, 0),
new Scale(13, 13, 13));
thisPane.setOnMouseEntered(event -> {
thisToken.getTransforms().add(hoverScale);
});
thisPane.setOnMouseExited(event -> {
thisToken.getTransforms().remove(hoverScale);
});
thisPane.setOnMouseReleased(event -> {
tokenInfoDialog = makeTokenDialog(thisPane);
tokenInfoDialog.show();
});
thisPane.getChildren().add(thisToken);
});
//Hacky rotations for wind and random to level it in the plane
windWalkerToken.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2,0)
);
randomToken.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0,1)
);
}
private JFXDialog makeTokenDialog(Pane inducingPane) {
String header = "...";
String body = "Nothing to see here";
ModelType modelType = ModelType.RANDOM_PICKUP;
if (inducingPane == speedTokenPane) {
header = "Speed Boost";
body = "Increases your max velocity";
modelType = ModelType.VELOCITY_PICKUP;
} else if (inducingPane == handlingTokenPane) {
header = "Handling Boost";
body = "Increases your turing rate";
modelType = ModelType.HANDLING_PICKUP;
} else if (inducingPane == windWalkerTokenPane) {
header = "Wind Walker";
body = "The wind now rotates with you, giving you your optimal speed in all directions";
modelType = ModelType.WIND_WALKER_PICKUP;
} else if (inducingPane == bumperTokenPane) {
header = "Bumper";
body = "While this is active, upon hitting another boat, you will power it down for a short time";
modelType = ModelType.BUMPER_PICKUP;
} else if (inducingPane == randomTokenPane) {
header = "Random";
body = "A 50% chance of becoming any other token and a 50% chance of slowing your boat for a time";
modelType = ModelType.RANDOM_PICKUP;
}
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/TokenInfoDialog.fxml"));
JFXDialog tokenInfoDialog = null;
try {
tokenInfoDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
TokenInfoDialogController controller = dialog.getController();
controller.setParentController(this);
controller.setHeader(header);
controller.setContent(body);
controller.setToken(modelType);
return tokenInfoDialog;
}
private JFXDialog createCustomizeDialog() {
@@ -137,6 +273,7 @@ public class LobbyController implements Initializable {
return customizationDialog;
}
/**
* Initializes a top down preview of the race course map.
*/
@@ -231,4 +368,12 @@ public class LobbyController implements Initializable {
public void closeCustomizationDialog() {
customizationDialog.close();
}
public void closeTokenInfoDialog() {
tokenInfoDialog.close();
}
public void setRoomCode(String roomCode) {
roomLabel.setText("Room: " + roomCode);
}
}
@@ -4,68 +4,47 @@ import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.TimeUnit;
import javafx.animation.Timeline;
import javafx.animation.RotateTransition;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Scene;
import javafx.scene.SubScene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Label;
import javafx.scene.control.Slider;
import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polyline;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.Duration;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.visualiser.GameView3D;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
import seng302.visualiser.MiniMap;
import seng302.visualiser.controllers.dialogs.FinishDialogController;
import seng302.visualiser.fxObjects.ChatHistory;
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/**
* Controller class that manages the display of a race
*/
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
public class RaceViewController extends Thread {
private final int CHAT_LIMIT = 128;
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
private static final Integer ICON_BLINK_PERIOD = 500;
@FXML
private Pane basePane;
private AnchorPane loadingScreenPane;
@FXML
private ImageView loadingScreen;
@FXML
private JFXButton chatSend;
@FXML
@@ -73,31 +52,11 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
@FXML
private TextField chatInput;
@FXML
private LineChart<String, Double> raceSparkLine;
@FXML
private NumberAxis sparklineYAxis;
@FXML
private VBox positionVbox;
@FXML
private CheckBox toggleFps;
@FXML
private Label timerLabel;
@FXML
private StackPane contentStackPane;
private GridPane contentGridPane;
@FXML
private AnchorPane rvAnchorPane;
@FXML
private AnchorPane windArrowHolder;
@FXML
private Slider annotationSlider;
@FXML
private Button selectAnnotationBtn;
@FXML
private ComboBox<ClientYacht> yachtSelectionComboBox;
@FXML
private Text fpsDisplay;
private Pane miniMapPane;
@FXML
private ImageView windImageView;
@FXML
@@ -106,27 +65,44 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private Label windSpeedLabel;
@FXML
private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
@FXML
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
@FXML
private JFXButton miniMapButton;
//Race Data
private Map<Integer, ClientYacht> participants;
private Map<Integer, CompoundMark> markers;
private RaceXMLData courseData;
private GameView3D gameView;
private RaceState raceState;
private ChatHistory chatHistory;
private Timeline timerTimeline;
private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
private Polyline windArrow = new WindArrow(Color.LIGHTGRAY);
private ObservableList<ClientYacht> selectionComboBoxList = FXCollections.observableArrayList();
private ClientYacht player;
private JFXDialog finishScreenDialog;
private FinishDialogController finishDialogController;
private Timer blinkingTimer = new Timer();
private ImageView iconToDisplay;
private Double lastWindDirection;
private MiniMap miniMap;
public void initialize() {
miniMapPane.setVisible(false);
miniMapButton.setVisible(false);
contentStackPane.setVisible(false);
Image loadingImage = new Image("PP.png");
loadingScreen.setImage(loadingImage);
//Centers the Image within the image view
double w = 0;
double h = 0;
double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
double reduceRatio = 0;
if(ratioX >= ratioY) {
reduceRatio = ratioY;
} else {
reduceRatio = ratioX;
}
w = loadingImage.getWidth() * reduceRatio;
h = loadingImage.getHeight() * reduceRatio;
loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
Sounds.stopMusic();
Sounds.playRaceMusic();
@@ -156,6 +132,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
chatHistory.decreaseOpacity();
}
});
lastWindDirection = 0d;
}
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
@@ -163,6 +141,19 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
createFinishDialog(finishedBoats);
}
public void showView(){
loadingScreenPane.setVisible(false);
contentStackPane.setVisible(true);
miniMapPane.setVisible(true);
miniMapButton.setVisible(true);
Platform.runLater(new Runnable() {
@Override
public void run() {
contentStackPane.requestFocus();
}
});
}
/**
* Create finishScreenDialog and set up finishDialogController.
*/
@@ -183,32 +174,41 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
});
}
public void loadRace (
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player) {
this.participants = participants;
this.courseData = raceData;
this.markers = raceData.getCompoundMarks();
this.raceState = raceState;
this.player = player;
raceState.getPlayerPositions().addListener((ListChangeListener<ClientYacht>) c -> {
while (c.next()) {
if (c.wasPermutated()) {
updateOrder(raceState.getPlayerPositions());
}
player.addPowerUpListener(this::displayPowerUpIcon);
player.addPowerDownListener(this::removeIcon);
gameView = new GameView3D();
miniMap = new MiniMap(
new ArrayList<>(raceData.getCompoundMarks().values()),
raceData.getMarkSequence(), raceData.getCourseLimit(),
new ArrayList<>(participants.values()), player
);
miniMapButton.setOnMouseClicked((event) -> {
if (miniMapPane.visibleProperty().get()) {
miniMapPane.setVisible(false);
miniMapButton.setText("");
} else {
miniMapPane.setVisible(true);
miniMapButton.setText("");
}
});
updateOrder(raceState.getPlayerPositions());
gameView = new GameView3D();
Platform.runLater(() -> {
contentStackPane.getChildren().add(0, gameView.getAssets());
((SubScene) gameView.getAssets()).widthProperty()
.bind(ViewManager.getInstance().getStage().widthProperty());
((SubScene) gameView.getAssets()).heightProperty()
.bind(ViewManager.getInstance().getStage().heightProperty());
miniMapPane.getChildren().add(miniMap.getAssets());
});
gameView.setBoats(new ArrayList<>(participants.values()));
gameView.updateBorder(raceData.getCourseLimit());
@@ -236,40 +236,63 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
/**
* The important annotations have been changed, update this view
* Displays the relevant icon, starts blinking it when it is close to turning off and then
* switches it off after the tokens time out
*
* @param importantAnnotationsState The current state of the selected annotations
* @param yacht The yacht only for which we are displaying the icon
* @param tokenType The type of token, indicating what icon needs to be displayed
*/
public void importantAnnotationsChanged(ImportantAnnotationsState importantAnnotationsState) {
this.importantAnnotations = importantAnnotationsState;
setAnnotations((int) annotationSlider.getValue()); // Refresh the displayed annotations
private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
if (yacht == player) {
if (iconToDisplay != null) {
iconToDisplay.setVisible(false);
}
switch (tokenType) {
case BOOST:
iconToDisplay = velocityIcon;
break;
case HANDLING:
iconToDisplay = handlingIcon;
break;
case WIND_WALKER:
iconToDisplay = windWalkerIcon;
break;
case BUMPER:
iconToDisplay = bumperIcon;
break;
case RANDOM:
iconToDisplay = badRandomIcon;
break;
default:
iconToDisplay = velocityIcon;
}
/**
* Loads the "select annotations" view in a new window
*/
private void loadSelectAnnotationView() {
try {
FXMLLoader fxmlLoader = new FXMLLoader();
Stage stage = new Stage();
// Set controller
ImportantAnnotationController controller = new ImportantAnnotationController(
this, stage
);
fxmlLoader.setController(controller);
// Load FXML and set CSS
fxmlLoader.setLocation(
getClass().getResource("/views/importantAnnotationSelectView.fxml")
);
Scene scene = new Scene(fxmlLoader.load(), 469, 298);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
stage.initStyle(StageStyle.UNDECORATED);
stage.setScene(scene);
stage.show();
controller.loadState(importantAnnotations);
} catch (IOException e) {
e.printStackTrace();
//Turn icon on
iconToDisplay.setVisible(true);
//Start blinking icon towards end
if (blinkingTimer != null) {
blinkingTimer.cancel();
}
blinkingTimer = new Timer("Blinking Timer");
blinkingTimer.schedule(new TimerTask() {
Boolean isVisible = true;
@Override
public void run() {
isVisible = !isVisible;
iconToDisplay.setVisible(isVisible);
}
}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
}
}
public void removeIcon(ClientYacht yacht) {
if (yacht == player) {
blinkingTimer.cancel();
iconToDisplay.setVisible(false);
iconToDisplay = null;
}
}
@@ -290,42 +313,19 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}, 0, 1000);
}
/**
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
private Mark getNextMark(BoatObject bg) {
// TODO: 1/08/17 Move to GameView
//
// Integer legNumber = bg.getClientYacht().getLegNumber();
// List<Corner> markSequence = courseData.getMarkSequence();
//
// if (legNumber == 0) {
// return null;
// } else if (legNumber == markSequence.size() - 1) {
// return null;
// }
//
// for (Corner corner : markSequence) {
// if (legNumber + 2 == corner.getSeqID()) {
// return courseData.getCompoundMarks().get(corner.getCompoundMarkID());
// }
// }
// return null;
return null;
}
/**
* Updates the wind direction arrow and text as from info from the StreamParser
* @param direction the from north angle of the wind.
*/
private void updateWindDirection(double direction) {
windDirectionLabel.setText(String.format("%.1f°", direction));
windImageView.setRotate(direction);
RotateTransition rt = new RotateTransition(Duration.millis(300), windImageView);
rt.setByAngle(direction - lastWindDirection);
rt.setCycleCount(3);
rt.setAutoReverse(true);
rt.play();
lastWindDirection = direction;
// windImageView.setRotate(direction);
}
/**
@@ -394,226 +394,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
boatHeadingLabel.setText(String.format("Boat Heading:\n%.1f°", player.getHeading()));
}
/**
* Updates the order of the yachts as from the StreamParser and sets them in the yacht order
* section
*/
private void updateOrder(ObservableList<ClientYacht> yachts) {
// List<Text> vboxEntries = new ArrayList<>();
//
// for (int i = 0; i < yachts.size(); i++) {
//// System.out.println("yacht == null " + String.valueOf(yacht == null));
// if (yachts.get(i).getBoatStatus() == BoatStatus.FINISHED
// .getCode()) { // 3 is finish status
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " (Finished)");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// vboxEntries.add(textToAdd);
//
// } else {
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " ");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// textToAdd.setStyle("");
// vboxEntries.add(textToAdd);
// }
// }
// Platform.runLater(() ->
// positionVbox.getChildren().setAll(vboxEntries)
// );
}
private void updateLaylines(BoatObject bg) {
// TODO: 1/08/17 move to GameView
//
// Mark nextMark = getNextMark(bg);
// Boolean isUpwind = null;
// // Can only calc leg direction if there is a next mark and it is a gate mark
// if (nextMark != null) {
// if (nextMark instanceof GateMark) {
// if (bg.isUpwindLeg(gameViewController, nextMark)) {
// isUpwind = true;
// } else {
// isUpwind = false;
// }
//
// for(MarkObject mg : gameViewController.getMarkGroups()) {
//
// mg.removeLaylines();
//
// if (mg.getMainMark().getId() == nextMark.getId()) {
//
// SingleMark singleMark1 = ((GateMark) nextMark).getSingleMark1();
// SingleMark singleMark2 = ((GateMark) nextMark).getSingleMark2();
// Point2D markPoint1 = gameViewController
// .findScaledXY(singleMark1.getLatitude(), singleMark1.getLongitude());
// Point2D markPoint2 = gameViewController
// .findScaledXY(singleMark2.getLatitude(), singleMark2.getLongitude());
// HashMap<Double, Double> angleAndSpeed;
// if (isUpwind) {
// angleAndSpeed = PolarTable.getOptimalUpwindVMG(StreamParser.getWindSpeed());
// } else {
// angleAndSpeed = PolarTable.getOptimalDownwindVMG(StreamParser.getWindSpeed());
// }
//
// Double resultingAngle = angleAndSpeed.keySet().iterator().next();
//
//
// Point2D yachtCurrentPos = new Point2D(bg.getBoatLayoutX(), bg.getBoatLayoutY());
// Point2D gateMidPoint = markPoint1.midpoint(markPoint2);
// Integer lineFuncResult = GeoUtility.lineFunction(yachtCurrentPos, gateMidPoint, markPoint2);
// Line rightLayline = new Line();
// Line leftLayline = new Line();
// if (lineFuncResult == 1) {
// rightLayline = makeRightLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// } else if (lineFuncResult == -1) {
// rightLayline = makeRightLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// }
//
// leftLayline.setStrokeWidth(0.5);
// leftLayline.setStroke(bg.getBoat().getColour());
//
// rightLayline.setStrokeWidth(0.5);
// rightLayline.setStroke(bg.getBoat().getColour());
//
// bg.setLaylines(leftLayline, rightLayline);
// mg.addLaylines(leftLayline, rightLayline);
//
// }
// }
// }
// }
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
public Line makeRightLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle - layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
/**
* Initialised the combo box with any yachts currently in the race and adds the required listener
* for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
// yachtSelectionComboBox.setItems(
// FXCollections.observableArrayList(participants.values())
// );
// //Null check is if the listener is fired but nothing selected
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
//TODO uncomment out
// selectionComboBoxList.setAll(participants.values());
// yachtSelectionComboBox.setItems(selectionComboBoxList);
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
}
/**
* Display the list of yachts in the order they finished the race
*/
private void loadRaceResultView() {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/views/FinishView.fxml"));
try {
contentGridPane.getChildren().removeAll();
contentGridPane.getChildren().clear();
contentGridPane.getChildren().addAll((Pane) loader.load());
} catch (javafx.fxml.LoadException e) {
System.err.println(e.getCause().toString());
} catch (IOException e) {
System.err.println(e.toString());
}
}
private String getMillisToFormattedTime(long milliseconds) {
return String.format("%02d:%02d:%02d",
TimeUnit.MILLISECONDS.toHours(milliseconds),
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
);
}
private void setAnnotations(Integer annotationLevel) {
// switch (annotationLevel) {
// // No Annotations
// case 0:
// gameView.setAnnotationVisibilities(
// false, false, false, false, false, false
// );
// break;
// // Important Annotations
// case 1:
// gameView.setAnnotationVisibilities(
// importantAnnotations.getAnnotationState(Annotation.NAME),
// importantAnnotations.getAnnotationState(Annotation.SPEED),
// importantAnnotations.getAnnotationState(Annotation.ESTTIMETONEXTMARK),
// importantAnnotations.getAnnotationState(Annotation.LEGTIME),
// importantAnnotations.getAnnotationState(Annotation.TRACK),
// importantAnnotations.getAnnotationState(Annotation.WAKE)
// );
// break;
// // All Annotations
// case 2:
// gameView.setAnnotationVisibilities(
// true, true, true, true, true, true
// );
// break;
// }
}
/**
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(ClientYacht yacht) {
// for (BoatObject bg : gameViewController.getBoatGroups()) {
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
// if (bg.getBoat().getHullID().equals(yacht.getHullID())) {
//// updateLaylines(bg);
// bg.setIsSelected(true);
//// selectedBoat = yacht;
// } else {
// bg.setIsSelected(false);
// }
// }
}
public void updateTokens(RaceXMLData raceData) {
gameView.updateTokens(raceData.getTokens());
@@ -7,6 +7,7 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
@@ -22,11 +23,22 @@ import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import seng302.gameServer.ServerDescription;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.utilities.Sounds;
import seng302.visualiser.ServerListener;
import seng302.visualiser.ServerListenerDelegate;
import seng302.visualiser.controllers.cells.ServerCell;
import seng302.visualiser.controllers.dialogs.DirectConnectController;
import java.io.IOException;
import java.net.URL;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
import seng302.visualiser.controllers.dialogs.ServerCreationController;
import seng302.visualiser.validators.HostNameFieldValidator;
import seng302.visualiser.validators.NumberRangeValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -46,15 +58,29 @@ public class ServerListController implements Initializable, ServerListenerDelega
private JFXButton serverListHostButton;
//Direct Connect
@FXML
private JFXButton connectButton;
@FXML
private JFXTextField serverHostName;
private JFXButton directConnectButton;
@FXML
private JFXTextField serverPortNumber;
@FXML
private JFXButton roomConnectButton;
@FXML
private JFXTextField roomNumber;
@FXML
private JFXButton autoSelectGame;
//---------FXML END---------//
private Label noServersFound;
private Logger logger = LoggerFactory.getLogger(ServerListController.class);
private JFXDialog directConnectDialog;
private JFXDialog serverCreationDialog;
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
@FunctionalInterface
public interface ServerCreationDialogListener {
void notifyClosure();
}
// TODO: 12/09/17 ajm412: break this method down, its way too long.
@Override
@@ -62,13 +88,25 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListVBox.minWidthProperty().bind(serverListScrollPane.widthProperty());
// Set Event Bindings
connectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
directConnectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
serverListHostButton.setOnMouseEntered(event -> Sounds.playHoverSound());
connectButton.setOnMouseReleased(event -> {
attemptToDirectConnect();
roomNumber.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
connectToRoomCode(roomNumber.getText());
}
});
directConnectButton.setOnMouseReleased(event -> {
directConnectDialog.show();
Sounds.playButtonClick();
});
for (JFXTextField textField : Arrays.asList(serverHostName, serverPortNumber)) {
directConnectDialog = createDirectConnectDialog();
for (JFXTextField textField : Arrays.asList(roomNumber)) {
// Event for pressing enter to submit direct connection
textField.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
@@ -82,15 +120,41 @@ public class ServerListController implements Initializable, ServerListenerDelega
textField.getValidators().add(validator);
}
autoSelectGame.setOnMouseReleased(e -> {
ServerListing listing;
DiscoveryServerClient client = new DiscoveryServerClient();
try {
listing = client.getRandomServer();
} catch (Exception e1) {
ViewManager.getInstance().showErrorSnackBar("Unable to connect to matchmaking server. Are you connected to the internet?");
return;
}
if (client.didFail()){
return;
}
if (listing == null || listing.equals(ServerRegistrationMessage.getEmptyRegistration())) {
ViewManager.getInstance().showErrorSnackBar("There are currently no servers available for you to connect to.");
return;
}
ViewManager.getInstance().getGameClient().runAsClient(listing.getAddress(), listing.getPortNumber());
});
/*
// Validating the hostname
HostNameFieldValidator hostNameValidator = new HostNameFieldValidator();
hostNameValidator.setMessage("Host name incorrect");
serverHostName.getValidators().add(hostNameValidator);
roomCodeInput.getValidators().add(hostNameValidator);
// Validating the port number
NumberRangeValidator portNumberValidator = new NumberRangeValidator(1025, 65536);
portNumberValidator.setMessage("Port number incorrect");
serverPortNumber.getValidators().add(portNumberValidator);
TODO later
*/
// Start listening for servers on network
try {
@@ -111,10 +175,17 @@ public class ServerListController implements Initializable, ServerListenerDelega
);
serverListVBox.getChildren().add(noServersFound);
roomConnectButton.setOnMouseReleased(e -> {
String roomCode = roomNumber.getText();
connectToRoomCode(roomCode);
});
// Set up dialog for server creation
serverListHostButton.setOnAction(action -> {
showServerCreationDialog();
});
addServerCreationDialogListener(this::closeServerCreationDialog);
}
/**
@@ -125,9 +196,11 @@ public class ServerListController implements Initializable, ServerListenerDelega
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml"));
try {
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER);
dialog.show();
ServerCreationController serverCreationController = dialogContent.getController();
serverCreationController.setListener(serverCreationDialogListeners);
serverCreationDialog.show();
Sounds.playButtonClick();
} catch (IOException e) {
e.printStackTrace();
@@ -136,13 +209,35 @@ public class ServerListController implements Initializable, ServerListenerDelega
});
}
private JFXDialog createDirectConnectDialog() {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/DirectConnect.fxml"));
JFXDialog dcDialog = null;
try {
dcDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
DirectConnectController controller = dialog.getController();
return dcDialog;
}
private void closeServerCreationDialog() {
serverCreationDialog.close();
}
/**
* Validates the connection and attempts to connect to a given hostname and port number.
*/
private void attemptToDirectConnect() {
if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
/*if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
DirectConnect();
}
}*/
}
/**
@@ -152,10 +247,40 @@ public class ServerListController implements Initializable, ServerListenerDelega
* @return boolean value if host and port number are valid values
*/
private Boolean validateDirectConnection(String hostName, String portNumber) {
Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
/*Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
*
Boolean portNumberValid = ValidationTools.validateTextField(serverPortNumber);
return hostNameValid && portNumberValid;
return hostNameValid && portNumberValid;*/
return true;
}
private void connectToRoomCode(String roomCode){
DiscoveryServerClient client = new DiscoveryServerClient();
ServerListing serverListing;
if (client.didFail()){
return;
}
try {
serverListing = client.getServerForRoomCode(roomCode);
} catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking server. Please try again later.");
return;
}
if (serverListing == null || serverListing.equals(new ServerListing("","","", 0, 0))){
ViewManager.getInstance().showErrorSnackBar("No servers could be found with that room code.");
return;
}
try {
ViewManager.getInstance().getGameClient().runAsClient(serverListing.getAddress(), serverListing.getPortNumber());
}
catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking service.");
}
}
/**
@@ -163,7 +288,7 @@ public class ServerListController implements Initializable, ServerListenerDelega
*/
private void DirectConnect() {
Sounds.playButtonClick();
ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
// ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
}
/**
@@ -204,4 +329,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
Platform.runLater(() -> refreshServers(servers));
}
private void addServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.add(serverCreationDialogListener);
}
private void removeServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.remove(serverCreationDialogListener);
}
}
@@ -0,0 +1,46 @@
package seng302.visualiser.controllers;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
/**
* Created by Kusal on 26-Sep-17.
*/
public class SplashScreenController implements Initializable{
@FXML
private StackPane rootPane;
@Override
public void initialize(URL location, ResourceBundle resources) {
new SplashScreen().start();
}
class SplashScreen extends Thread {
public void run(){
try {
Thread.sleep(3000);
Platform.runLater(new Runnable() {
@Override
public void run() {
try {
Stage stage = new Stage();
ViewManager.getInstance().initialStartView(stage);
} catch (Exception e) {
e.printStackTrace();
}
rootPane.getScene().getWindow().hide();
}
});
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
@@ -59,7 +59,7 @@ public class StartScreenController implements Initializable{
/**
* Changes the view to the Server Browser.
*/
private void goToServerBrowser() {
public void goToServerBrowser() {
try {
ViewManager.getInstance().setScene(serverList);
} catch (Exception e) {
@@ -6,30 +6,27 @@ import com.jfoenix.controls.JFXDialog;
import com.jfoenix.controls.JFXDialog.DialogTransition;
import com.jfoenix.controls.JFXSnackbar;
import com.jfoenix.svg.SVGGlyph;
import java.io.IOException;
import java.util.HashMap;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.Cursor;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.*;
import javafx.scene.image.Image;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import java.io.IOException;
import java.util.HashMap;
public class ViewManager {
private static ViewManager instance;
@@ -56,10 +53,20 @@ public class ViewManager {
if (instance == null) {
instance = new ViewManager();
}
return instance;
}
public void initialiseSplashScreen(Stage stage) throws IOException {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/SplashScreen.fxml"));
Scene scene = new Scene(root);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setScene(scene);
stage.initStyle(StageStyle.UNDECORATED);
stage.show();
}
/**
* Initialize the start view in the given stage.
*/
@@ -67,7 +74,6 @@ public class ViewManager {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
stage.setTitle("Party Parrots At Sea");
JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true);
decorator.setCustomMaximize(true);
decorator.applyCss();
@@ -102,8 +108,6 @@ public class ViewManager {
gameClient.stopGame();
System.exit(0);
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
@@ -188,6 +192,7 @@ public class ViewManager {
}
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
@@ -268,16 +273,9 @@ public class ViewManager {
jfxSnackbar.show(snackbarText, 1500);
}
/**
* Determines if a PC has compatibility with the bonjour protocol for server detection.
*/
private void checkCompatibility() {
if (BonjourInstallChecker.isBonjourSupported()) {
BonjourInstallChecker.openInstallUrl();
}
}
private void closeAll() {
if (stage!= null) stage.close();
try {
ServerAdvertiser.getInstance().unregister();
} catch (IOException e1) {
@@ -304,7 +302,7 @@ public class ViewManager {
Stage stage = new Stage();
initialStartView(stage);
} catch (Exception e) {
e.printStackTrace();
logger.warn("Could not go to start view");
}
}
@@ -343,8 +341,9 @@ public class ViewManager {
logger.error("Could not load lobby view");
}
if (disableReadyButton) {
LobbyController lobbyController = loader.getController();
if (disableReadyButton) {
lobbyController.disableReadyButton();
}
@@ -356,7 +355,6 @@ public class ViewManager {
*
* @return A RaceViewController for the race view screen.
*/
public RaceViewController loadRaceView() {
FXMLLoader loader = loadFxml("/views/RaceView.fxml");
// have to create a new stage and set the race view maximized as JFoenix decorator has
@@ -401,6 +399,16 @@ public class ViewManager {
return loader.getController();
}
public void showErrorSnackBar(String msg){
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
JFXSnackbar bar = new JFXSnackbar(decorator);
Platform.runLater(() -> {
bar.enqueue(new JFXSnackbar.SnackbarEvent(msg));
});
}
public Stage getStage() {
return stage;
}
@@ -0,0 +1,70 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
public class DirectConnectController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private JFXTextField serverAddress;
@FXML
private JFXTextField portNumber;
@FXML
private JFXButton submitBtn;
//---------FXML END---------//
public void initialize(URL location, ResourceBundle resources) {
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Too long.");
RequiredFieldValidator fieldRequiredValidator = new RequiredFieldValidator();
fieldRequiredValidator.setMessage("Required.");
serverAddress.setValidators(fieldLengthValidator, fieldRequiredValidator);
portNumber.setValidators(fieldLengthValidator, fieldRequiredValidator);
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
connectToServer();
});
}
/**
* connects to the server
*/
private void connectToServer() {
//TODO fix port number validation
try{
Integer.parseInt(portNumber.getText());
}
catch (NumberFormatException e){
ViewManager.getInstance().showErrorSnackBar("You need to enter a valid port number");
return;
}
ViewManager.getInstance().getGameClient()
.runAsClient(serverAddress.getText(), Integer.parseInt(portNumber.getText()));
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
}
@@ -27,7 +27,7 @@ public class KeyBindingDialogController implements Initializable {
@FXML
private Label closeLabel;
@FXML
private JFXButton zoomInbtn;
private JFXButton zoomInBtn;
@FXML
private JFXButton zoomOutBtn;
@FXML
@@ -43,6 +43,8 @@ public class KeyBindingDialogController implements Initializable {
@FXML
private JFXButton resetBtn;
@FXML
private JFXButton confirmBtn;
@FXML
private Label upwindLabel;
@FXML
private Label downwindLabel;
@@ -70,7 +72,7 @@ public class KeyBindingDialogController implements Initializable {
gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>();
Collections.addAll(buttons,
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
zoomInBtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
viewButton, rightButton, leftButton, forwardButton, backwardButton);
bindButtonWithAction();
loadKeyBind();
@@ -87,9 +89,11 @@ public class KeyBindingDialogController implements Initializable {
resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault();
loadKeyBind();
showSnackBar("All keys reset!", false);
});
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
confirmBtn.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
}
/**
@@ -6,6 +6,7 @@ import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.List;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
@@ -14,6 +15,7 @@ import javafx.scene.layout.AnchorPane;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.MapMaker;
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -26,10 +28,12 @@ public class ServerCreationController implements Initializable {
@FXML
private JFXSlider maxPlayersSlider;
@FXML
private Label maxPlayersLabel;
@FXML
private JFXButton submitBtn;
@FXML
private Label closeLabel;
@FXML
private Label maxPlayersLabel;
@FXML
private JFXButton nextMapButton;
@FXML
private JFXButton lastMapButton;
@@ -43,10 +47,11 @@ public class ServerCreationController implements Initializable {
private JFXCheckBox pickupsCheckBox;
@FXML
private AnchorPane mapHolder;
//---------FXML END---------//
private MapMaker mapMaker = MapMaker.getInstance();
//---------FXML END---------//
private List<ServerCreationDialogListener> serverCreationDialogListeners;
public void initialize(URL location, ResourceBundle resources) {
@@ -89,6 +94,8 @@ public class ServerCreationController implements Initializable {
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
pickupsCheckBox.setSelected(true);
closeLabel.setOnMouseClicked(event -> notifyListeners());
}
/**
@@ -111,6 +118,12 @@ public class ServerCreationController implements Initializable {
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
if (serverDescription == null){
ViewManager.getInstance().getGameClient().getServerThread().closeSocket();
ViewManager.getInstance().getGameClient().stopGame();
return;
}
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
}
@@ -120,7 +133,8 @@ public class ServerCreationController implements Initializable {
*/
private void updateMaxPlayerLabel() {
maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String.format("Max players: %.0f", maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String
.format("Only %.0f players are allowed into the game", maxPlayersSlider.getValue()));
}
private void updateLegSliderLabel() {
@@ -151,4 +165,15 @@ public class ServerCreationController implements Initializable {
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
}
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
this.serverCreationDialogListeners = serverCreationDialogListeners;
}
public void notifyListeners() {
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
serverCreationDialogListener.notifyClosure();
}
}
}
@@ -0,0 +1,90 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXTextArea;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextArea;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
/**
* Created by wmu16 on 28/09/17.
*/
public class TokenInfoDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private TextArea contentText;
@FXML
private Pane tokenPane;
@FXML
private Button optionButton;
private LobbyController lobbyController;
@Override
public void initialize(URL location, ResourceBundle resources) {
optionButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
lobbyController.closeTokenInfoDialog();
});
contentText.setEditable(false);
}
public void setContent(String content) {
contentText.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setToken(ModelType token) {
tokenPane.getChildren().clear();
Group tokenObject = ModelFactory.importModel(token).getAssets();
tokenObject.getTransforms().addAll(
new Translate(138 / 2, 138 / 2, 0),
new Scale(20, 20, 20));
if (token == ModelType.WIND_WALKER_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2, 0)
);
} else if (token == ModelType.RANDOM_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0, 1)
);
}
tokenPane.getChildren().add(tokenObject);
}
public void setParentController(LobbyController lobbyController) {
this.lobbyController = lobbyController;
}
}
@@ -29,11 +29,11 @@ public class MarkArrowFactory {
STARBOARD,
}
public static final double MARK_ARROW_SEPARATION = 15;
public static final double ARROW_LENGTH = 75;
public static final double ARROW_HEAD_DEPTH = 10;
public static final double ARROW_HEAD_WIDTH = 6;
public static final double STROKE_WIDTH = 3;
public static final double MARK_ARROW_SEPARATION = 8;
public static final double ARROW_LENGTH = 20;
public static final double ARROW_HEAD_DEPTH = 5;
public static final double ARROW_HEAD_WIDTH = 3;
public static final double STROKE_WIDTH = 1;
public static Model constructEntryArrow3D (
RoundingSide roundingSide, double angle, ModelType type) {
@@ -106,7 +106,7 @@ public class MarkArrowFactory {
Arc roundSection = new Arc(
0, 0, MARK_ARROW_SEPARATION, MARK_ARROW_SEPARATION,
//Where to start drawing arc from
(roundingSide == RoundingSide.PORT ? 0 : angleOfEntry),
(roundingSide == RoundingSide.PORT ? 180 + angleOfEntry : angleOfEntry),
//Which way to go around the mark. (clockwise vs anticlockwise)
roundingSide == RoundingSide.PORT ? Math.abs(angleOfExit - angleOfEntry) : -Math.abs(angleOfEntry - angleOfExit)
);
@@ -28,8 +28,7 @@ public class Marker2D extends Group {
mark.setRadius(5);
mark.setCenterX(0);
mark.setCenterY(0);
Platform.runLater(() -> this.getChildren()
.addAll(mark, new Group())); //Empty group placeholder or arrows.
Platform.runLater(() -> this.getChildren().add(mark));
}
/**
@@ -82,13 +81,9 @@ public class Marker2D extends Group {
private void showArrow(List<Group> arrowList, int arrowListIndex) {
if (arrowListIndex < arrowList.size()) {
if (arrowListIndex == 1) {
;
}
Platform.runLater(() -> {
this.getChildren().remove(1);
this.getChildren().add(arrowList.get(arrowListIndex));
});
Platform.runLater(() ->
this.getChildren().setAll(mark, arrowList.get(arrowListIndex))
);
}
}
@@ -11,7 +11,10 @@ public enum BoatMeshType {
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false, 1.0, 1.4, 2.0),
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2);
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2),
DUCKY("ducky_hull.stl", "ducky_mast.stl", -2.18539, "ducky_sail.stl", -2.18539, "ducky_eyes.stl", false, 1.2, 1.1, 1.4),
PARROT("parrot_hull.stl", null, 0, "parrot_sail.stl", 0, "parrot_features.stl", true, 1, 1, 1),
WAKA("waka_hull.stl", "waka_mast.stl", 0, "waka_sail.stl", 0, null, true, 1.7, 0.5, 1.5);
final String hullFile, mastFile, sailFile, jibFile;
final double mastOffset, sailOffset;
@@ -19,7 +22,7 @@ public enum BoatMeshType {
public final double accelerationMultiplier;
public final double turnStep;
final boolean fixedSail;
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP};
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP, DUCKY, PARROT, WAKA};
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
@@ -60,8 +60,10 @@ public class BoatModel extends Model {
*/
public void changeColour(Color newColour) {
changeColourChild(HULL_INDEX, newColour);
if (meshType != BoatMeshType.PARROT) {
changeColourChild(MAST_INDEX, newColour);
}
}
private void changeColourChild(int index, Color newColour) {
MeshView meshView = getMeshViewChild(index);
@@ -4,10 +4,14 @@ import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
@@ -31,6 +35,9 @@ public class BoatObject extends Group {
private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
// This stuff only matters to the players boat object.
private MeshView markIndicator;
private MeshView playerIndicator;
private ReadOnlyDoubleWrapper rotationProperty;
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
@@ -79,6 +86,19 @@ public class BoatObject extends Group {
});
}
public void updateMarkIndicator(Point2D markPoint) {
Point2D boatLoc = new Point2D(this.getLayoutX(), this.getLayoutY());
Double angle = Math.toDegrees(
Math.atan2(boatLoc.getY() - markPoint.getY(), boatLoc.getX() - markPoint.getX())) - 90;
Double radius = 0.5;
markIndicator.getTransforms().clear();
markIndicator.getTransforms().addAll(
new Rotate(angle, new Point3D(0, 0, 1)),
new Translate(0, -radius, 0)
);
}
private Double normalizeHeading(double heading, double windDirection) {
Double normalizedHeading = heading - windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
@@ -118,6 +138,26 @@ public class BoatObject extends Group {
}
}
public void setMarkIndicator(MeshView indicator) {
this.markIndicator = indicator;
this.getChildren().add(markIndicator);
createPlayerIndicator();
setIndicatorColor();
}
private void createPlayerIndicator() {
MeshView torus = ModelFactory.importSTL("player_circle.stl");
playerIndicator = torus;
this.getChildren().add(torus);
}
public void setIndicatorColor() {
Platform.runLater(() -> {
markIndicator.setMaterial(new PhongMaterial(Color.DARKORANGE));
playerIndicator.setMaterial(new PhongMaterial(colour));
});
}
public Group getWake () {
return wake;
}
@@ -7,7 +7,6 @@ import javafx.geometry.Point3D;
import javafx.scene.AmbientLight;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Circle;
@@ -81,30 +80,6 @@ public class ModelFactory {
return bo;
}
public static BoatModel boatRotatingView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
boatAssets.getTransforms().addAll(
new Scale(40, 40, 40),
new Rotate(90, new Point3D(0,0,1)),
new Rotate(90, new Point3D(0, 1, 0))
);
final Rotate animationRotate = new Rotate(0, new Point3D(1,1,1));
boatAssets.getTransforms().add(animationRotate);
return new BoatModel(boatAssets, new AnimationTimer() {
private double rotation = 0;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
rotation += 0.5;
rotate.setAngle(rotation);
}
}, boatType);
}
public static BoatModel boatGameView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
boatAssets.getTransforms().setAll(
@@ -116,27 +91,42 @@ public class ModelFactory {
private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = new Group();
MeshView hull = importSTL(boatType.hullFile);
MeshView hull = importBoatSTL(boatType.hullFile);
hull.setMaterial(new PhongMaterial(primaryColour));
MeshView mast = importSTL(boatType.mastFile);
boatAssets.getChildren().add(hull);
if (boatType.mastFile != null) {
MeshView mast = importBoatSTL(boatType.mastFile);
mast.setMaterial(new PhongMaterial(primaryColour));
MeshView sail = importSTL(boatType.sailFile);
sail.setMaterial(new PhongMaterial(Color.WHITE));
boatAssets.getChildren().add(mast);
} else {
boatAssets.getChildren().add(new Group());
}
MeshView sail = importBoatSTL(boatType.sailFile);
sail.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.DARKGRAY : Color.WHITE)
);
boatAssets.getChildren().add(sail);
if (boatType.jibFile != null) {
MeshView jib = importSTL(boatType.jibFile);
sail.setMaterial(new PhongMaterial(Color.WHITE));
boatAssets.getChildren().addAll(hull, mast, sail, jib);
} else {
boatAssets.getChildren().addAll(hull, mast, sail);
MeshView jib = importBoatSTL(boatType.jibFile);
jib.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.BLACK : Color.WHITE)
);
boatAssets.getChildren().add(jib);
}
return boatAssets;
}
private static MeshView importSTL(String fileName) {
private static MeshView importBoatSTL(String fileName) {
return importSTL("boatSTLs/" + fileName);
}
public static MeshView importSTL(String fileName) {
StlMeshImporter importer = new StlMeshImporter();
importer.read(ModelFactory.class.getResource("/meshes/boatSTLs/" + fileName));
importer.read(ModelFactory.class.getResource("/meshes/" + fileName));
MeshView importedFile = new MeshView(importer.getImport());
importedFile.setCache(true);
importedFile.setCacheHint(CacheHint.SCALE_AND_ROTATE);
@@ -155,8 +145,16 @@ public class ModelFactory {
assets.setCacheHint(CacheHint.SCALE_AND_ROTATE);
}
switch (tokenType) {
case PLAYER_IDENTIFIER_TORUS:
return makeIdentifierTorus(assets);
case NEXT_MARK_INDICATOR:
return makeNextMarkIndicator(assets);
case VELOCITY_PICKUP:
return makeCoinPickup(assets);
case BUMPER_PICKUP:
case RANDOM_PICKUP:
case HANDLING_PICKUP:
case WIND_WALKER_PICKUP:
return makeTokenPickup(assets);
case FINISH_MARKER:
case PLAIN_MARKER:
case START_MARKER:
@@ -185,24 +183,32 @@ public class ModelFactory {
}
}
private static Model makeCoinPickup(Group assets){
assets.setRotationAxis(new Point3D(1,0,0));
assets.setRotate(90);
assets.setTranslateX(0.2);
assets.setTranslateY(1);
private static Model makeIdentifierTorus(Group assets) {
// assets.getChildren().add(new AmbientLight());
return new Model(new Group(assets), null);
}
private static Model makeNextMarkIndicator(Group assets) {
// assets.getChildren().add(new AmbientLight());
return new Model(new Group(assets), null);
}
private static Model makeTokenPickup(Group assets) {
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
assets.getTransforms().addAll(
new Translate(0,-1,0),
new Rotate(0 ,new Point3D(1,1,1))
animationRotate,
new Translate(0, 0, -1)
);
return new Model(new Group(assets), new AnimationTimer() {
private double rotation = 0;
private Group group = assets;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
rotation += 1;
((Rotate) group.getTransforms().get(1)).setAngle(rotation);
rotate.setAngle(rotation);
}
});
}
@@ -7,6 +7,10 @@ package seng302.visualiser.fxObjects.assets_3D;
public enum ModelType {
VELOCITY_PICKUP("velocity_pickup.dae"),
HANDLING_PICKUP("turning_pickup.dae"),
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
BUMPER_PICKUP("bumper_pickup.dae"),
RANDOM_PICKUP("random_pickup.dae"),
FINISH_MARKER ("finish_marker.dae"),
START_MARKER ("start_marker.dae"),
PLAIN_MARKER ("plain_marker.dae"),
@@ -22,7 +26,11 @@ public enum ModelType {
PLAYER_IDENTIFIER ("player_identifier.dae"),
PLAIN_ARROW ("arrow.dae"),
START_ARROW ("start_arrow.dae"),
FINISH_ARROW ("finish_arrow.dae");
FINISH_ARROW ("finish_arrow.dae"),
LAND("land.dae"),
LAND_SMOOTH("land_smooth.dae"),
NEXT_MARK_INDICATOR("indicator_arrow.dae"),
PLAYER_IDENTIFIER_TORUS("torus.dae");
final String filename;
+8
View File
@@ -66,3 +66,11 @@
/*-fx-background-size: cover;*/
-fx-background-color: dodgerblue;
}
.tokenView {
-fx-cursor: hand;
}
.tokenGridView StackPane {
-fx-background-color: white;
}
+8 -7
View File
@@ -38,30 +38,31 @@
-fx-font-size: 23px;
}
#connectButton {
#connectButton, #roomConnectButton, #directConnectButton, #autoSelectGame {
-fx-background-color: -fx-pp-light-text-color; /* inverted */
-fx-text-fill: -fx-pp-theme-color; /* inverted */
-fx-font-size: 20px;
-fx-pref-height: 65px;
-fx-pref-height: 45px;
-fx-effect: -fx-pp-dropshadow-dark;
}
#connectButton:hover {
-fx-font-size: 23px;
#connectButton:hover, #roomConnectButton:hover, #directConnectButton:hover, #autoSelectGame:hover {
-fx-font-size: 21px;
}
#connectLabel, #serverPortNumber, #serverHostName {
#connectLabel, #connectLabel1, #serverPortNumber, #roomNumber, #serverHostName {
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px;
}
#serverHostName, #serverPortNumber {
#serverHostName, #serverPortNumber, #roomNumber {
-jfx-focus-color: -fx-pp-light-text-color;
-jfx-unfocus-color: -fx-pp-light-text-color;
-fx-prompt-text-fill: -fx-pp-light-text-color;
}
#serverHostName .error-label, #serverPortNumber .error-label {
#serverHostName .error-label, #serverPortNumber .error-label, #roomNumber .error-label {
-fx-font-size: 12px;
-fx-text-fill: lightblue;
}
@@ -0,0 +1,50 @@
.root {
-fx-effect: -fx-pp-dropshadow-dark;
-fx-background-radius: 5;
-fx-padding: 10;
}
#rootPane {
-fx-background-image: url("/images/waves.png");
}
#headText {
-fx-font-size: 52px;
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
}
#subHeadLabel {
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
-fx-font-size: 12px;
}
.materialDesign-purple .arc {
-fx-stroke: #ab47bc;
}
.materialDesign-blue .arc {
-fx-stroke: #2962ff;
}
.materialDesign-cyan .arc {
-fx-stroke: #00b8d4;
}
.materialDesign-green .arc {
-fx-stroke: #00c853;
}
.materialDesign-yellow .arc {
-fx-stroke: #ffd600;
}
.materialDesign-orange .arc {
-fx-stroke: #ff6d00;
}
.materialDesign-red .arc {
-fx-stroke: #d50000;
}
@@ -0,0 +1,22 @@
.text-area {
-fx-background-insets: 0;
-fx-background-color: transparent, white, transparent, white;
}
.text-area .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused {
-fx-highlight-fill: #7ecfff;
}
.text-area .content {
-fx-padding: 10px;
-fx-text-fill: gray;
-fx-highlight-fill: #7ecfff;
}
@@ -0,0 +1,47 @@
#maxPlayersGridPane VBox * {
-fx-font-family: monospace !important;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 20px;
-fx-effect: -fx-pp-dropshadow-dark;
}
.jfx-rippler {
-jfx-rippler-fill: -fx-pp-light-theme-color; /* set rippler color for button */
}
#submitBtn:hover {
-fx-font-size: 23px;
-fx-background-color: -fx-pp-light-theme-color;
}
#hostDialogHeader {
-fx-font-size: 30px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#serverName {
-jfx-focus-color: -fx-pp-dark-text-color;
-jfx-unfocus-color: -fx-pp-dark-text-color;
-fx-text-fill: -fx-pp-dark-text-color;
-fx-prompt-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
.maxPlayers {
-fx-font-size: 13px;
}
@@ -35,14 +35,14 @@ JFXToggleButton {
-fx-text-fill: -fx-pp-theme-color;
}
#resetBtn {
#resetBtn, #confirmBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-front-color;
-fx-effect: -fx-pp-dropshadow-light;
-fx-font-size: 18;
}
#resetBtn:hover {
#resetBtn:hover, #confirmBtn:hover {
-fx-font-size: 20;
}
@@ -2,6 +2,14 @@
-fx-font-family: monospace !important;
}
.sliderLabel {
-fx-text-fill: -fx-pp-dark-text-color;
}
.error-label * {
-fx-text-fill: red;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
@@ -32,12 +40,7 @@
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
.optionLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
@@ -45,3 +48,18 @@
.maxPlayers {
-fx-font-size: 13px;
}
#closeLabel {
-fx-font-size: 30;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-text-fill: red;
-fx-font-size: 33px;
}
JFXCheckBox {
-jfx-checked-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-dark-text-color;
}
+1 -1
View File
@@ -1,4 +1,4 @@
/* a separate file to dynamically change snackbar's color */
.jfx-snackbar-toast {
-fx-text-fill: red !important;
-fx-text-fill: black !important;
}
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+61
View File
@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName> Loopty Loop </CourseName>
<CentralLat> 57.6679590 </CentralLat>
<CentralLng> 11.8503233 </CentralLng>
<MaxPlayers> 5 </MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="57.6675700" Lng="11.8359880"/>
<Mark Lat="57.667610" Lng="11.833473"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="57.670914" Lng="11.835263"/>
<Mark Lat="57.6699024" Lng="11.8353195"/>
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="57.6674596" Lng="11.8417500"/>
<Mark Lat="57.667473" Lng="11.84429"/>
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="57.6657945" Lng="11.8351409"/>
<Mark Lat="57.6643158" Lng="11.8352297"/>
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="57.667311" Lng="11.828857"/>
<Mark Lat="57.667334" Lng="11.825853"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="P"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="3" Rounding="SP"/>
<Corner CompoundMarkID="4" Rounding="PS"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="5" Rounding="PS"/>
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="57.672937" Lng="11.836257" />
<Limit Lat="57.671239" Lng="11.843078" />
<Limit Lat="57.667128" Lng="11.848022" />
<Limit Lat="57.664512" Lng="11.844839" />
<Limit Lat="57.662515" Lng="11.835569" />
<Limit Lat="57.663939" Lng="11.827501" />
<Limit Lat="57.667542" Lng="11.822952" />
<Limit Lat="57.671123" Lng="11.826858" />
</CourseLimit>
</RaceDefinition>
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@@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9</authoring_tool>
</contributor>
<created>2017-09-28T01:59:46</created>
<modified>2017-09-28T01:59:46</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images/>
<library_effects>
<effect id="Material_001-effect">
<profile_COMMON>
<technique sid="common">
<phong>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<ambient>
<color sid="ambient">0 0 0 1</color>
</ambient>
<diffuse>
<color sid="diffuse">0 0.3215737 0.002428917 1</color>
</diffuse>
<specular>
<color sid="specular">0.1614584 0.1614584 0.1614584 1</color>
</specular>
<shininess>
<float sid="shininess">50</float>
</shininess>
<index_of_refraction>
<float sid="index_of_refraction">1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_materials>
<material id="Material_001-material" name="Material_001">
<instance_effect url="#Material_001-effect"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Cone-mesh" name="Cone">
<mesh>
<source id="Cone-mesh-positions">
<float_array id="Cone-mesh-positions-array" count="99">0 1 -1 0 0 1 0.1950902 0.9807853 -1 0.3826835 0.9238795 -1 0.5555703 0.8314696 -1 0.7071068 0.7071068 -1 0.8314697 0.5555702 -1 0.9238795 0.3826834 -1 0.9807853 0.1950902 -1 1 0 -1 0.9807853 -0.1950902 -1 0.9238796 -0.3826833 -1 0.8314697 -0.5555702 -1 0.7071068 -0.7071068 -1 0.5555702 -0.8314697 -1 0.3826833 -0.9238796 -1 0.1950901 -0.9807853 -1 -3.25841e-7 -1 -1 -0.1950907 -0.9807852 -1 -0.3826839 -0.9238793 -1 -0.5555707 -0.8314693 -1 -0.7071073 -0.7071064 -1 -0.83147 -0.5555697 -1 -0.9238799 -0.3826827 -1 -0.9807854 -0.1950893 -1 -1 9.65599e-7 -1 -0.9807851 0.1950913 -1 -0.9238791 0.3826845 -1 -0.8314689 0.5555713 -1 -0.7071059 0.7071077 -1 -0.5555691 0.8314704 -1 -0.3826821 0.9238801 -1 -0.1950888 0.9807856 -1</float_array>
<technique_common>
<accessor source="#Cone-mesh-positions-array" count="33" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Cone-mesh-normals">
<float_array id="Cone-mesh-normals-array" count="117">0.08775347 0.8909768 0.4454884 0.2598883 0.8567371 0.4454883 0.4220357 0.7895733 0.4454883 0.5679644 0.6920669 0.4454883 0.6920669 0.5679644 0.4454883 0.7895736 0.4220353 0.4454883 0.8567369 0.2598885 0.4454883 0.8909768 0.08775347 0.4454884 0.8909768 -0.08775347 0.4454884 0.8567371 -0.2598881 0.4454883 0.7895734 -0.4220355 0.4454884 0.6920669 -0.5679644 0.4454883 0.5679644 -0.6920669 0.4454883 0.4220356 -0.7895734 0.4454883 0.2598879 -0.8567371 0.4454885 0.08775335 -0.8909768 0.4454884 -0.08775389 -0.8909767 0.4454883 -0.2598887 -0.8567368 0.4454883 -0.4220361 -0.7895731 0.4454884 -0.5679646 -0.6920668 0.4454883 -0.6920675 -0.5679637 0.4454884 -0.7895734 -0.4220355 0.4454884 -0.8567374 -0.2598869 0.4454883 -0.8909769 -0.08775287 0.4454884 -0.8909766 0.08775418 0.4454883 -0.8567367 0.2598895 0.4454884 -0.7895728 0.4220367 0.4454883 -0.6920663 0.5679652 0.4454883 -0.5679636 0.6920676 0.4454884 -0.4220345 0.789574 0.4454885 -0.259887 0.8567373 0.4454883 -0.08775269 0.8909768 0.4454884 0 0 -1 -3.97508e-6 0 -1 3.97512e-6 0 -1 3.88859e-7 0 -1 -1.36853e-6 0 -1 1.36853e-6 0 -1 -3.88857e-7 0 -1</float_array>
<technique_common>
<accessor source="#Cone-mesh-normals-array" count="39" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Cone-mesh-vertices">
<input semantic="POSITION" source="#Cone-mesh-positions"/>
</vertices>
<triangles material="Material_001-material" count="62">
<input semantic="VERTEX" source="#Cone-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Cone-mesh-normals" offset="1"/>
<p>0 0 1 0 2 0 2 1 1 1 3 1 3 2 1 2 4 2 4 3 1 3 5 3 5 4 1 4 6 4 6 5 1 5 7 5 7 6 1 6 8 6 8 7 1 7 9 7 9 8 1 8 10 8 10 9 1 9 11 9 11 10 1 10 12 10 12 11 1 11 13 11 13 12 1 12 14 12 14 13 1 13 15 13 15 14 1 14 16 14 16 15 1 15 17 15 17 16 1 16 18 16 18 17 1 17 19 17 19 18 1 18 20 18 20 19 1 19 21 19 21 20 1 20 22 20 22 21 1 21 23 21 23 22 1 22 24 22 24 23 1 23 25 23 25 24 1 24 26 24 26 25 1 25 27 25 27 26 1 26 28 26 28 27 1 27 29 27 29 28 1 28 30 28 30 29 1 29 31 29 31 30 1 30 32 30 32 31 1 31 0 31 16 32 24 32 8 32 32 32 0 32 2 32 2 32 3 32 4 32 4 32 5 32 6 32 6 32 7 32 4 32 8 32 9 32 10 32 10 32 11 32 8 32 12 32 13 32 16 32 14 32 15 32 16 32 16 32 17 32 18 32 18 32 19 32 20 32 20 32 21 32 22 32 22 33 23 33 24 33 24 34 25 34 26 34 26 32 27 32 28 32 28 32 29 32 32 32 30 32 31 32 32 32 32 35 2 35 8 35 4 36 7 36 8 36 8 37 11 37 12 37 13 32 14 32 16 32 16 32 18 32 24 32 20 32 22 32 24 32 24 38 26 38 32 38 29 32 30 32 32 32 2 32 4 32 8 32 8 32 12 32 16 32 18 32 20 32 24 32 26 32 28 32 32 32 32 32 8 32 24 32</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_controllers/>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="Cone" name="Cone" type="NODE">
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 1.015816 0 0 0 1</matrix>
<instance_geometry url="#Cone-mesh" name="Cone">
<bind_material>
<technique_common>
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>
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+149 -13
View File
@@ -1,5 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import java.net.*?>
<?import javafx.scene.*?>
<?import com.jfoenix.controls.*?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import com.jfoenix.controls.JFXButton?>
<?import java.lang.String?>
<?import javafx.geometry.Insets?>
@@ -13,7 +21,7 @@
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.text.Font?>
<StackPane fx:id="serverListMainStackPane" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8.0.112" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController">
<StackPane fx:id="serverListMainStackPane" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController">
<children>
<GridPane fx:id="serverListMainGridPane" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308">
<children>
@@ -51,10 +59,19 @@
<Insets left="35.0" top="-15.0" />
</padding>
</Label>
<Label fx:id="roomLabel" text="Room: 2145" GridPane.columnIndex="2" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<font>
<Font size="31.0" />
</font>
<GridPane.margin>
<Insets right="20.0" top="10.0" />
</GridPane.margin>
</Label>
</children>
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="732.0" minWidth="10.0" prefWidth="586.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="120000.0" minWidth="10.0" prefWidth="314.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="445.0" minWidth="10.0" prefWidth="314.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="1.7976931348623157E308" minHeight="50.0" prefHeight="74.0" vgrow="SOMETIMES" />
@@ -63,29 +80,148 @@
</GridPane>
<GridPane GridPane.rowIndex="1">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="400.0" minWidth="400.0" prefWidth="400.0" />
<ColumnConstraints hgrow="NEVER" maxWidth="-Infinity" minWidth="-Infinity"
prefWidth="115.0"/>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="1.7976931348623157E308"
minWidth="337.0" prefWidth="430.0"/>
<ColumnConstraints hgrow="NEVER" maxWidth="350.0" minWidth="350.0"
prefWidth="350.0"/>
</columnConstraints>
<rowConstraints>
<RowConstraints vgrow="SOMETIMES" />
</rowConstraints>
<children>
<ScrollPane fx:id="playerListScrollPane" hbarPolicy="NEVER" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="CENTER">
<ScrollPane fx:id="playerListScrollPane" hbarPolicy="NEVER" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="CENTER">
<content>
<VBox fx:id="playerListVBox" prefHeight="200.0" prefWidth="100.0" />
<VBox fx:id="playerListVBox" alignment="TOP_RIGHT" maxWidth="328.0" minWidth="328.0" prefWidth="328.0" />
</content>
<GridPane.margin>
<Insets bottom="15.0" left="7.0" right="15.0" top="15.0" />
</GridPane.margin>
<padding>
<Insets right="5.0" />
</padding>
</ScrollPane>
<AnchorPane fx:id="serverMap" style="-fx-background-color: skyblue;">
<AnchorPane fx:id="serverMap" style="-fx-background-color: skyblue;" GridPane.columnIndex="1">
<opaqueInsets>
<Insets />
</opaqueInsets>
<GridPane.margin>
<Insets bottom="15.0" left="15.0" right="7.0" top="15.0" />
<Insets bottom="15.0" left="7.0" right="7.0" top="15.0" />
</GridPane.margin>
</AnchorPane>
<GridPane prefHeight="370.0" prefWidth="189.0" styleClass="tokenGridView"
vgap="5.0">
<children>
<Text strokeType="OUTSIDE" strokeWidth="0.0" text="Tokens"
GridPane.halignment="CENTER">
<font>
<Font name="System Bold" size="18.0"/>
</font>
</Text>
<StackPane prefHeight="150.0" prefWidth="200.0"
GridPane.rowIndex="1">
<children>
<Label alignment="BOTTOM_CENTER" text="Speed"
StackPane.alignment="BOTTOM_CENTER">
<font>
<Font size="12.0"/>
</font>
<padding>
<Insets bottom="5.0"/>
</padding>
</Label>
<Pane fx:id="speedTokenPane" prefHeight="999.0"
prefWidth="200.0" styleClass="tokenView"/>
</children>
</StackPane>
<StackPane prefHeight="150.0" prefWidth="200.0"
GridPane.rowIndex="2">
<children>
<Label alignment="BOTTOM_CENTER" text="Handling"
StackPane.alignment="BOTTOM_CENTER">
<font>
<Font size="12.0"/>
</font>
<padding>
<Insets bottom="5.0"/>
</padding>
</Label>
<Pane fx:id="handlingTokenPane" prefHeight="999.0"
prefWidth="200.0" styleClass="tokenView"/>
</children>
</StackPane>
<StackPane prefHeight="150.0" prefWidth="200.0"
GridPane.rowIndex="3">
<children>
<Label alignment="BOTTOM_CENTER" text="Wind Walker"
StackPane.alignment="BOTTOM_CENTER">
<font>
<Font size="12.0"/>
</font>
<padding>
<Insets bottom="5.0"/>
</padding>
</Label>
<Pane fx:id="windWalkerTokenPane" prefHeight="999.0"
prefWidth="200.0" styleClass="tokenView"/>
</children>
</StackPane>
<StackPane prefHeight="150.0" prefWidth="200.0"
GridPane.rowIndex="4">
<children>
<Label alignment="BOTTOM_CENTER" text="Bumper"
StackPane.alignment="BOTTOM_CENTER">
<font>
<Font size="12.0"/>
</font>
<padding>
<Insets bottom="5.0"/>
</padding>
</Label>
<Pane fx:id="bumperTokenPane" prefHeight="999.0"
prefWidth="200.0" styleClass="tokenView"/>
</children>
</StackPane>
<StackPane prefHeight="150.0" prefWidth="200.0"
GridPane.rowIndex="5">
<children>
<Label alignment="BOTTOM_CENTER" text="Random"
StackPane.alignment="BOTTOM_CENTER">
<font>
<Font size="12.0"/>
</font>
<padding>
<Insets bottom="5.0"/>
</padding>
</Label>
<Pane fx:id="randomTokenPane" prefHeight="999.0"
prefWidth="60.0" styleClass="tokenView"/>
</children>
</StackPane>
</children>
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="80.0" minWidth="80.0"
prefWidth="80.0"/>
</columnConstraints>
<padding>
<Insets bottom="15.0" left="15.0" right="7.0" top="15.0"/>
</padding>
<rowConstraints>
<RowConstraints maxHeight="116.0" minHeight="0.0" prefHeight="40.0"
vgrow="NEVER"/>
<RowConstraints maxHeight="285.0" minHeight="-Infinity"
prefHeight="60.0" vgrow="SOMETIMES"/>
<RowConstraints maxHeight="285.0" minHeight="-Infinity"
prefHeight="60.0" vgrow="SOMETIMES"/>
<RowConstraints maxHeight="141.0" minHeight="-Infinity"
prefHeight="60.0" vgrow="SOMETIMES"/>
<RowConstraints maxHeight="285.0" minHeight="-Infinity"
prefHeight="60.0" vgrow="SOMETIMES"/>
<RowConstraints maxHeight="285.0" minHeight="-Infinity"
prefHeight="60.0" vgrow="SOMETIMES"/>
</rowConstraints>
</GridPane>
</children>
</GridPane>
</children>
@@ -97,10 +233,10 @@
<RowConstraints maxHeight="1.7976931348623157E308" minHeight="400.0" prefHeight="400.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES" />
</rowConstraints>
<stylesheets>
<String fx:value="/css/Master.css" />
<String fx:value="/css/LobbyView.css" />
</stylesheets>
</GridPane>
</children>
<stylesheets>
<URL value="@../css/Master.css"/>
<URL value="@../css/LobbyView.css"/>
</stylesheets>
</StackPane>
+88 -5
View File
@@ -1,5 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import com.jfoenix.controls.*?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import com.jfoenix.controls.JFXButton?>
<?import com.jfoenix.controls.JFXTextField?>
<?import java.lang.String?>
@@ -14,11 +21,12 @@
<?import javafx.scene.layout.StackPane?>
<?import javafx.scene.text.Font?>
<StackPane fx:id="contentStackPane" maxHeight="1.7976931348623157E308"
<StackPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="800.0" prefWidth="1200.0" style="-fx-background-color: skyblue;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.RaceViewController">
<children>
<StackPane fx:id="contentStackPane" maxHeight="1.7976931348623157E308"
maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="800.0"
prefWidth="1200.0" style="-fx-background-color: skyblue;" xmlns="http://javafx.com/javafx/8.0.111"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="seng302.visualiser.controllers.RaceViewController">
xmlns:fx="http://javafx.com/fxml/1">
<children>
<GridPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
prefHeight="800.0" prefWidth="1200.0">
@@ -224,11 +232,86 @@
<Insets bottom="10.0" left="10.0" top="40.0"/>
</GridPane.margin>
</GridPane>
<GridPane GridPane.columnIndex="1" GridPane.rowIndex="2">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="152.0" minHeight="10.0" prefHeight="152.0"
vgrow="SOMETIMES"/>
<RowConstraints maxHeight="118.0" minHeight="10.0" prefHeight="98.0"
vgrow="SOMETIMES"/>
</rowConstraints>
<children>
<ImageView fx:id="velocityIcon" fitHeight="88.0" fitWidth="106.0"
pickOnBounds="true" preserveRatio="true" visible="false"
GridPane.halignment="CENTER" GridPane.rowIndex="1">
<image>
<Image url="@../icons/velocity.png"/>
</image>
</ImageView>
<ImageView fx:id="handlingIcon" fitHeight="87.0" fitWidth="98.0"
pickOnBounds="true" preserveRatio="true" visible="false"
GridPane.columnIndex="1" GridPane.halignment="CENTER"
GridPane.rowIndex="1">
<image>
<Image url="@../icons/handlingIcon.png"/>
</image>
</ImageView>
<ImageView fx:id="windWalkerIcon" fitHeight="83.0" fitWidth="100.0"
pickOnBounds="true" preserveRatio="true" visible="false"
GridPane.columnIndex="2" GridPane.halignment="CENTER"
GridPane.rowIndex="1">
<image>
<Image url="@../icons/windWalkerIcon.png"/>
</image>
</ImageView>
<ImageView fx:id="bumperIcon" fitHeight="83.0" fitWidth="88.0"
pickOnBounds="true" preserveRatio="true" visible="false"
GridPane.columnIndex="3" GridPane.halignment="CENTER"
GridPane.rowIndex="1">
<image>
<Image url="@../icons/bumperIcon.png"/>
</image>
</ImageView>
<ImageView fx:id="badRandomIcon" fitHeight="69.0" fitWidth="103.0"
pickOnBounds="true" preserveRatio="true" visible="false"
GridPane.columnIndex="4" GridPane.halignment="CENTER"
GridPane.rowIndex="1" GridPane.valignment="CENTER">
<image>
<Image url="@../icons/slowedIcon.png"/>
</image>
</ImageView>
</children>
</GridPane>
</children>
</GridPane>
</children>
</StackPane>
<Pane fx:id="miniMapPane" maxHeight="200.0" maxWidth="200.0" minHeight="200.0" minWidth="200.0" prefHeight="200.0" prefWidth="200.0" style="-fx-background-color: white; -fx-opacity: 0.45; -fx-background-radius: 10;" StackPane.alignment="TOP_RIGHT">
<StackPane.margin>
<Insets right="15.0" top="15.0" />
</StackPane.margin>
</Pane>
<JFXButton fx:id="miniMapButton" style="-fx-background-color: white; -fx-opacity: 0.45; -fx-background-radius: 10;" text="✕" StackPane.alignment="TOP_RIGHT">
<font>
<Font size="15.0" />
</font>
<StackPane.margin>
<Insets right="15.0" top="15.0" />
</StackPane.margin>
</JFXButton>
<AnchorPane fx:id="loadingScreenPane">
<ImageView fx:id="loadingScreen" fitHeight="672.0" fitWidth="1200.0" pickOnBounds="true" preserveRatio="true" />
<JFXSpinner layoutX="566.0" layoutY="692.0" radius="30.0" />
</AnchorPane>
</children>
<stylesheets>
<String fx:value="/css/Master.css"/>
<String fx:value="/css/RaceView.css"/>
<String fx:value="/css/Master.css" />
<String fx:value="/css/RaceView.css" />
</stylesheets>
</StackPane>
+44 -30
View File
@@ -1,5 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import com.jfoenix.controls.*?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import com.jfoenix.controls.JFXButton?>
<?import com.jfoenix.controls.JFXTextField?>
<?import java.lang.String?>
@@ -12,49 +18,60 @@
<?import javafx.scene.layout.StackPane?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.text.Font?>
<StackPane fx:id="serverListMainStackPane" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.ServerListController">
<children>
<GridPane fx:id="serverListMainGridPane" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308">
<children>
<GridPane fx:id="connectGridPane" GridPane.rowIndex="2">
<GridPane fx:id="connectGridPane" prefHeight="70.0" prefWidth="888.0" GridPane.rowIndex="2">
<children>
<JFXButton fx:id="connectButton" buttonType="RAISED" prefHeight="45.0"
prefWidth="220.0" ripplerFill="#3493e3" text="CONNECT" textFill="WHITE"
GridPane.columnIndex="5" GridPane.halignment="RIGHT"
GridPane.valignment="CENTER">
<JFXButton fx:id="directConnectButton" buttonType="RAISED" maxHeight="45.0" prefHeight="45.0" prefWidth="220.0" ripplerFill="#3493e3" text="Direct Connect" textFill="WHITE" GridPane.columnIndex="7" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets right="50.0" />
</GridPane.margin>
</JFXButton>
<JFXTextField fx:id="serverHostName" maxHeight="30.0" minHeight="30.0" prefHeight="30.0" promptText="Host Name" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets left="20.0" right="20.0" />
</GridPane.margin>
</JFXTextField>
<JFXTextField fx:id="serverPortNumber" maxHeight="30.0" minHeight="30.0" prefHeight="30.0" promptText="Port Number" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets left="20.0" right="20.0" />
</GridPane.margin>
</JFXTextField>
<Label fx:id="connectLabel" text="Direct Connect:" GridPane.columnIndex="1" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<Label fx:id="connectLabel" text="Join Room: " GridPane.columnIndex="2" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets right="45.0" />
</GridPane.margin>
</Label>
<JFXButton fx:id="roomConnectButton" maxHeight="45.0" prefHeight="45.0" prefWidth="220.0" text="Join Room" textFill="WHITE" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets />
</GridPane.margin>
</JFXButton>
<JFXTextField fx:id="roomNumber" promptText="Room Code" GridPane.columnIndex="3">
<GridPane.margin>
<Insets bottom="5.0" right="20.0" top="5.0" />
</GridPane.margin>
<font>
<Font size="11.0" />
</font>
<opaqueInsets>
<Insets />
</opaqueInsets>
</JFXTextField>
<JFXButton fx:id="autoSelectGame" maxHeight="45.0" prefHeight="45.0" prefWidth="220.0" text="Auto-Select Game" textFill="WHITE" GridPane.columnIndex="6" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets right="10.0" />
</GridPane.margin>
</JFXButton>
</children>
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="280.0" minWidth="180.0" prefWidth="180.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="320.0" minWidth="280.0" prefWidth="280.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="-Infinity" minWidth="-Infinity" prefWidth="180.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="17.0" minWidth="17.0" prefWidth="17.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="273.0" minWidth="250.0" prefWidth="273.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="280.0" minWidth="21.0" prefWidth="21.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="320.0" minWidth="70.0" prefWidth="112.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="260.0" minWidth="-Infinity" prefWidth="119.0" />
<ColumnConstraints halignment="LEFT" hgrow="SOMETIMES" maxWidth="215.0" minWidth="17.0" prefWidth="148.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="1000.0" minWidth="17.0" prefWidth="77.0" />
<ColumnConstraints halignment="RIGHT" hgrow="SOMETIMES" maxWidth="326.0" minWidth="134.0" prefWidth="226.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="326.0" minWidth="198.0" prefWidth="198.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
</GridPane>
<ScrollPane id="serverListPane" fx:id="serverListScrollPane" hbarPolicy="NEVER" prefHeight="1000.0" prefWidth="880.0" GridPane.rowIndex="1">
<ScrollPane id="serverListPane" fx:id="serverListScrollPane" hbarPolicy="NEVER" prefHeight="1000.0" prefWidth="900.0" GridPane.rowIndex="1">
<content>
<VBox id="serverListVBox" fx:id="serverListVBox" prefHeight="200.0" prefWidth="100.0">
<padding>
@@ -76,12 +93,9 @@
<Insets left="35.0" top="5.0" />
</padding>
</Label>
<JFXButton id="hostButton" fx:id="serverListHostButton" buttonType="RAISED"
prefHeight="45.0" prefWidth="220.0"
text="HOST" GridPane.columnIndex="1" GridPane.halignment="RIGHT"
GridPane.valignment="CENTER">
<JFXButton id="hostButton" fx:id="serverListHostButton" buttonType="RAISED" prefHeight="45.0" prefWidth="220.0" text="HOST" GridPane.columnIndex="1" GridPane.halignment="RIGHT" GridPane.valignment="CENTER">
<GridPane.margin>
<Insets right="50.0"/>
<Insets right="50.0" />
</GridPane.margin>
</JFXButton>
</children>
@@ -99,11 +113,11 @@
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="1.7976931348623157E308" minHeight="400.0" prefHeight="400.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="1.7976931348623157E308" minHeight="400.0" prefHeight="429.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="100.0" minHeight="100.0" prefHeight="100.0" vgrow="SOMETIMES" />
</rowConstraints>
<stylesheets>
<String fx:value="/css/Master.css"/>
<String fx:value="/css/Master.css" />
<String fx:value="/css/ServerListView.css" />
</stylesheets>
</GridPane>
@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import com.jfoenix.controls.JFXSpinner?>
<?import java.net.URL?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.image.Image?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.StackPane?>
<StackPane fx:id="rootPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity"
minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="seng302.visualiser.controllers.SplashScreenController">
<children>
<AnchorPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308">
<children>
<Label fx:id="subHeadLabel" layoutX="225.0" layoutY="370.0"
text="MADE BY :PARTYPARROT:"/>
<StackPane layoutX="150.0" layoutY="10.0" prefHeight="150.0" prefWidth="200.0">
<children>
<ImageView fitHeight="190.0" fitWidth="190.0" pickOnBounds="true"
preserveRatio="true">
<image>
<Image url="@../PP.png"/>
</image>
</ImageView>
<JFXSpinner fx:id="materialDesignRed" radius="150.0" startingAngle="0.0"
styleClass="materialDesign-red"/>
<JFXSpinner radius="140.0" startingAngle="20.0"
styleClass="materialDesign-orange"/>
<JFXSpinner radius="130.0" startingAngle="40.0"
styleClass="materialDesign-yellow"/>
<JFXSpinner radius="120.0" startingAngle="60.0"
styleClass="materialDesign-green"/>
<JFXSpinner radius="110.0" startingAngle="80.0" styleClass="materialDesign-cyan"/>
<JFXSpinner radius="100.0" startingAngle="100.0"
styleClass="materialDesign-blue"/>
<JFXSpinner radius="90.0" startingAngle="120.0"
styleClass="materialDesign-purple"/>
</children>
</StackPane>
<Label fx:id="headText" layoutX="36.0" layoutY="295.0" text="PARTY PARROT AT SEA"/>
</children>
</AnchorPane>
</children>
<stylesheets>
<URL value="@../css/Master.css"/>
<URL value="@../css/SplashScreenView.css"/>
</stylesheets>
</StackPane>
+14 -13
View File
@@ -1,5 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import java.lang.String?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Label?>
@@ -8,33 +12,30 @@
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.layout.VBox?>
<VBox fx:id="playerCellVBox" maxHeight="-Infinity" maxWidth="1.7976931348623157E308"
minHeight="-Infinity" minWidth="-Infinity" prefHeight="80.0"
xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1">
<VBox fx:id="playerCellVBox" maxHeight="-Infinity" maxWidth="340.0" minHeight="-Infinity" minWidth="340.0" prefHeight="80.0" prefWidth="340.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
<stylesheets>
<String fx:value="/css/Master.css"/>
<String fx:value="/css/cells/PlayerCell.css"/>
<String fx:value="/css/Master.css" />
<String fx:value="/css/cells/PlayerCell.css" />
</stylesheets>
<children>
<GridPane fx:id="playerListCell" maxHeight="-Infinity" maxWidth="1.7976931348623157E308"
minHeight="-Infinity" prefHeight="70.0">
<GridPane fx:id="playerListCell" maxHeight="-Infinity" maxWidth="1.7976931348623157E308" minHeight="-Infinity" prefHeight="70.0">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="80.0" minWidth="80.0" prefWidth="80.0"/>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="290.0" minWidth="290.0"
prefWidth="290.0"/>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="80.0" minWidth="80.0" prefWidth="80.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="260.0" minWidth="260.0" prefWidth="260.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES"/>
<RowConstraints maxHeight="80.0" minHeight="80.0" prefHeight="80.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label fx:id="playerName" text="Party parrots in space" GridPane.columnIndex="1">
<padding>
<Insets left="20.0" />
</padding></Label>
<Pane fx:id="boatPane" prefHeight="200.0" prefWidth="200.0"/>
<Pane fx:id="boatPane" prefHeight="200.0" prefWidth="200.0" />
</children>
<VBox.margin>
<Insets right="40.0"/>
<Insets right="40.0" />
</VBox.margin>
</GridPane>
</children>
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<?import com.jfoenix.controls.JFXButton?>
<?import com.jfoenix.controls.JFXDialogLayout?>
<?import com.jfoenix.controls.JFXTextField?>
<?import java.lang.String?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<JFXDialogLayout maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefWidth="550.0" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.dialogs.DirectConnectController">
<children>
<GridPane>
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints maxHeight="90.0" minHeight="90.0" prefHeight="90.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="100.0" minHeight="60.0" prefHeight="66.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="140.0" minHeight="58.0" prefHeight="62.0" vgrow="SOMETIMES" />
<RowConstraints maxHeight="176.0" minHeight="100.0" prefHeight="172.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label fx:id="hostDialogHeader" text="Direct Connect" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<JFXButton fx:id="submitBtn" onMouseEntered="#playButtonHoverSound" prefHeight="55.0" prefWidth="250.0" text="CONNECT" GridPane.halignment="CENTER" GridPane.rowIndex="3" GridPane.valignment="CENTER" />
<JFXTextField fx:id="serverAddress" promptText="SERVER NAME" GridPane.rowIndex="1">
<GridPane.margin>
<Insets left="30.0" right="30.0" />
</GridPane.margin></JFXTextField>
<JFXTextField fx:id="portNumber" promptText="PORT NUMBER" GridPane.rowIndex="2">
<GridPane.margin>
<Insets left="30.0" right="30.0" />
</GridPane.margin>
</JFXTextField>
</children>
</GridPane>
</children>
<stylesheets>
<String fx:value="/css/dialogs/DirectConnect.css" />
<String fx:value="/css/Master.css" />
</stylesheets>
</JFXDialogLayout>

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