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@@ -4,17 +4,14 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import javafx.scene.paint.Color;
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import javax.xml.parsers.DocumentBuilder;
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import javax.xml.parsers.DocumentBuilderFactory;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.w3c.dom.Document;
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import org.xml.sax.InputSource;
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import seng302.gameServer.messages.BoatAction;
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import seng302.gameServer.messages.BoatStatus;
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import seng302.gameServer.messages.ChatterMessage;
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@@ -33,10 +30,11 @@ import seng302.model.ServerYacht;
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import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.model.mark.MarkOrder;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.token.Token;
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import seng302.model.token.TokenType;
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import seng302.utilities.GeoUtility;
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import seng302.utilities.XMLParser;
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import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
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/**
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* A Static class to hold information about the current state of the game (model)
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@@ -75,7 +73,6 @@ public class GameState implements Runnable {
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private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
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private static Boolean playerHasLeftFlag;
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private static String hostIpAddress;
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private static List<Player> players;
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private static Map<Integer, ServerYacht> yachts;
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private static Boolean isRaceStarted;
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@@ -94,14 +91,13 @@ public class GameState implements Runnable {
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private static Map<Player, String> playerStringMap = new HashMap<>();
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public GameState(String hostIpAddress) {
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public GameState() {
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windDirection = 180d;
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windSpeed = 10000d;
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yachts = new HashMap<>();
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tokensInPlay = new ArrayList<>();
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marks = new HashSet<>();
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players = new ArrayList<>();
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GameState.hostIpAddress = hostIpAddress;
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customizationFlag = false;
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playerHasLeftFlag = false;
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speedMultiplier = 1.0;
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@@ -109,34 +105,20 @@ public class GameState implements Runnable {
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isRaceStarted = false;
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//set this when game stage changes to prerace
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previousUpdateTime = System.currentTimeMillis();
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markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
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newMessageListeners = new ArrayList<>();
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allTokens = makeTokens();
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resetStartTime();
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new Thread(this, "GameState").start(); //Run the auto updates on the game state
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marks = new MarkOrder().getAllMarks();
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setCourseLimit("/server_config/race.xml");
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}
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private void setCourseLimit(String url) {
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DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
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documentBuilderFactory.setNamespaceAware(true);
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DocumentBuilder documentBuilder;
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Document document = null;
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try {
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documentBuilder = documentBuilderFactory.newDocumentBuilder();
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document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
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} catch (Exception e) {
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// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
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logger.trace("Failed to load course limit for boundary collision detection.", e);
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public static void setRace(RaceXMLData raceXMLData) {
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markOrder = new MarkOrder(raceXMLData);
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for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
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marks.addAll(compoundMark.getMarks());
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}
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courseLimit = XMLParser.parseRace(document).getCourseLimit();
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courseLimit = raceXMLData.getCourseLimit();
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}
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||||
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||||
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||||
/**
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* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
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||||
* race ideally
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@@ -151,10 +133,6 @@ public class GameState implements Runnable {
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return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
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}
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||||
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||||
public static String getHostIpAddress() {
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return hostIpAddress;
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}
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public static Set<Mark> getMarks() {
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return Collections.unmodifiableSet(marks);
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}
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@@ -262,10 +240,6 @@ public class GameState implements Runnable {
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||||
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
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||||
update();
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||||
}
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||||
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||||
if (currentStage == GameStages.RACING) {
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update();
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||||
}
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||||
}
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}
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@@ -290,6 +264,12 @@ public class GameState implements Runnable {
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case DOWNWIND:
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playerYacht.turnDownwind();
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break;
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case CONTINUOUSLY_TURNING:
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playerYacht.setContinuouslyTurning(true);
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break;
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case DEFAULT_TURNING:
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||||
playerYacht.setContinuouslyTurning(false);
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break;
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||||
}
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||||
}
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||||
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@@ -342,6 +322,7 @@ public class GameState implements Runnable {
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if (yacht.getPowerUp() != null) {
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if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) {
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yacht.powerDown();
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sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + "'s power-up token expired");
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logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
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}
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}
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@@ -452,10 +433,12 @@ public class GameState implements Runnable {
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//Token Collision
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Token collidedToken = checkTokenPickUp(serverYacht);
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if (collidedToken != null) {
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sendServerMessage(serverYacht.getSourceId(), serverYacht.getBoatName() + " has picked speed-up token");
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tokensInPlay.remove(collidedToken);
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serverYacht.powerUp(collidedToken.getTokenType());
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logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
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.getTokenType());
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System.out.println("AGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG");
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notifyMessageListeners(MessageFactory.getRaceXML());
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notifyMessageListeners(
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new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
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@@ -466,7 +449,7 @@ public class GameState implements Runnable {
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private void updateVelocity(ServerYacht yacht) {
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Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
|
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier * yacht.getMaxSpeedMultiplier();
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if (yacht.getPowerUp() != null) {
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if (yacht.getPowerUp().equals(TokenType.BOOST)) {
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// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
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@@ -478,17 +461,17 @@ public class GameState implements Runnable {
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// TODO: 15/08/17 remove magic numbers from these equations.
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if (yacht.getSailIn()) {
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if (currentVelocity < maxBoatSpeed - 500) {
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yacht.changeVelocity(maxBoatSpeed / 100);
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yacht.changeVelocity((maxBoatSpeed / 100) * yacht.getAccelerationMultiplier());
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} else if (currentVelocity > maxBoatSpeed + 500) {
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yacht.changeVelocity(-currentVelocity / 200);
|
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yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
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} else {
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yacht.setCurrentVelocity(maxBoatSpeed);
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yacht.setCurrentVelocity((maxBoatSpeed) * yacht.getAccelerationMultiplier());
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}
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} else {
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if (currentVelocity > 3000) {
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yacht.changeVelocity(-currentVelocity / 200);
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yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
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||||
} else if (currentVelocity > 100) {
|
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yacht.changeVelocity(-currentVelocity / 50);
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yacht.changeVelocity((-currentVelocity / 50) * yacht.getAccelerationMultiplier());
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} else if (currentVelocity <= 100) {
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yacht.setCurrentVelocity(0d);
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}
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@@ -550,6 +533,9 @@ public class GameState implements Runnable {
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}
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if (hasProgressed) {
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if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
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sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed leg " + yacht.getLegNumber());
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}
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yacht.incrementLegNumber();
|
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sendMarkRoundingMessage(yacht);
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logMarkRounding(yacht);
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@@ -584,6 +570,7 @@ public class GameState implements Runnable {
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if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
|
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yacht.setClosestCurrentMark(mark1);
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yacht.setBoatStatus(BoatStatus.RACING);
|
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sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed start line");
|
||||
return true;
|
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}
|
||||
}
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@@ -687,6 +674,7 @@ public class GameState implements Runnable {
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||||
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
|
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yacht.setClosestCurrentMark(mark1);
|
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yacht.setBoatStatus(BoatStatus.FINISHED);
|
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sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed finish line");
|
||||
return true;
|
||||
}
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}
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@@ -714,6 +702,9 @@ public class GameState implements Runnable {
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int blue = customizeData[2] & 0xFF;
|
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Color yachtColor = Color.rgb(red, green, blue);
|
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playerYacht.setBoatColor(yachtColor);
|
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} else if (requestType.equals(CustomizeRequestType.SHAPE)) {
|
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String type = new String(customizeData);
|
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playerYacht.setBoatType(BoatMeshType.valueOf(type));
|
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}
|
||||
}
|
||||
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||||
@@ -792,28 +783,30 @@ public class GameState implements Runnable {
|
||||
}
|
||||
|
||||
|
||||
public static void sendServerMessage(Integer messageType, String message) {
|
||||
notifyMessageListeners(new ChatterMessage(
|
||||
messageType, "SERVER: " + message
|
||||
));
|
||||
}
|
||||
|
||||
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
|
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String chatterText = chatterMessage.getMessage();
|
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String[] words = chatterText.split("\\s+");
|
||||
if (words.length > 2 && isHost) {
|
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switch (words[2].trim()) {
|
||||
case ">speed":
|
||||
case "/speed":
|
||||
try {
|
||||
setSpeedMultiplier(Double.valueOf(words[3]));
|
||||
notifyMessageListeners(new ChatterMessage(
|
||||
chatterMessage.getMessage_type(),
|
||||
"SERVER: Speed modifier set to x" + words[3]
|
||||
));
|
||||
sendServerMessage(chatterMessage.getMessage_type(),
|
||||
"Speed modifier set to x" + words[3]);
|
||||
} catch (Exception e) {
|
||||
Logger logger = LoggerFactory.getLogger(GameState.class);
|
||||
logger.error("cannot parse >speed value");
|
||||
}
|
||||
return;
|
||||
case ">finish":
|
||||
notifyMessageListeners(new ChatterMessage(
|
||||
chatterMessage.getMessage_type(),
|
||||
"SERVER: Game will now finish"
|
||||
));
|
||||
case "/finish":
|
||||
sendServerMessage(chatterMessage.getMessage_type(),
|
||||
"Game will now finish");
|
||||
endRace();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,30 +1,23 @@
|
||||
package seng302.gameServer;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.StringReader;
|
||||
import java.net.ServerSocket;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import javax.xml.parsers.DocumentBuilder;
|
||||
import javax.xml.parsers.DocumentBuilderFactory;
|
||||
import javax.xml.parsers.ParserConfigurationException;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.w3c.dom.Document;
|
||||
import org.xml.sax.InputSource;
|
||||
import org.xml.sax.SAXException;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.Player;
|
||||
import seng302.model.PolarTable;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
/**
|
||||
* A class describing the overall server, which creates and collects server threads for each client
|
||||
@@ -45,29 +38,13 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
private Thread thread;
|
||||
|
||||
private ServerSocket serverSocket = null;
|
||||
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();;
|
||||
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
|
||||
private static Integer capacity;
|
||||
private RaceXMLData raceXMLData;
|
||||
private RegattaXMLData regattaXMLData;
|
||||
private boolean serverStarted = false;
|
||||
|
||||
private void startAdvertisingServer() {
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
Document doc;
|
||||
XMLGenerator generator = new XMLGenerator();
|
||||
|
||||
try {
|
||||
db = dbf.newDocumentBuilder();
|
||||
String regatta = generator.getRegattaAsXml();
|
||||
StringReader stringReader = new StringReader(regatta);
|
||||
InputSource is = new InputSource(stringReader);
|
||||
doc = db.parse(is);
|
||||
} catch (ParserConfigurationException | IOException | SAXException e) {
|
||||
logger.warn("Couldn't load race regatta");
|
||||
return;
|
||||
}
|
||||
|
||||
RegattaXMLData regattaXMLData = XMLParser.parseRegatta(doc);
|
||||
|
||||
|
||||
Integer capacity = GameState.getCapacity();
|
||||
Integer numPlayers = GameState.getNumberOfPlayers();
|
||||
Integer spacesLeft = capacity - numPlayers;
|
||||
@@ -79,33 +56,42 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
|
||||
// Start advertising server
|
||||
try {
|
||||
ServerAdvertiser.getInstance().setMapName(regattaXMLData.getCourseName()).setCapacity(capacity).setNumberOfPlayers(numPlayers);
|
||||
ServerAdvertiser.getInstance().registerGame(PORT, regattaXMLData.getRegattaName());
|
||||
ServerAdvertiser.getInstance()
|
||||
.setMapName(regattaXMLData.getCourseName())
|
||||
.setCapacity(capacity)
|
||||
.setNumberOfPlayers(numPlayers)
|
||||
.registerGame(PORT, regattaXMLData.getRegattaName());
|
||||
} catch (IOException e) {
|
||||
logger.warn("Could not register server");
|
||||
}
|
||||
}
|
||||
|
||||
public MainServerThread() {
|
||||
new GameState("localhost");
|
||||
new GameState();
|
||||
try {
|
||||
serverSocket = new ServerSocket(PORT);
|
||||
} catch (IOException e) {
|
||||
logger.trace("IO error in server thread handler upon trying to make new server socket",
|
||||
0);
|
||||
}
|
||||
|
||||
startAdvertisingServer();
|
||||
|
||||
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
|
||||
GameState.addMessageEventListener(this::broadcastMessage);
|
||||
terminated = false;
|
||||
thread = new Thread(this, "MainServer");
|
||||
startUpdatingWind();
|
||||
startSpawningTokens();
|
||||
thread.start();
|
||||
}
|
||||
|
||||
private void startServer() {
|
||||
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
|
||||
GameState.setRace(raceXMLData);
|
||||
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
|
||||
startAdvertisingServer();
|
||||
PolarTable
|
||||
.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
|
||||
GameState.addMessageEventListener(this::broadcastMessage);
|
||||
startUpdatingWind();
|
||||
startSpawningTokens();
|
||||
System.out.println("SAAAANNNNNNNNNDDDDDDDDDDDDDDDDDDDDDDDDDDdd");
|
||||
sendSetupMessages();
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
@@ -118,6 +104,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
for (ServerToClientThread stc : serverToClientThreads) {
|
||||
if (!stc.isSocketOpen()) {
|
||||
GameState.getYachts().remove(stc.getSourceId());
|
||||
System.out.println("AAAAAAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF");
|
||||
sendSetupMessages();
|
||||
try {
|
||||
stc.getSocket().close();
|
||||
@@ -133,9 +120,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
} catch (InterruptedException e) {
|
||||
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
|
||||
}
|
||||
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
|
||||
.getCustomizationFlag()) {
|
||||
// TODO: 16/08/17 ajm412: This can probably be done in a nicer way via those fancy functional interfaces.
|
||||
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
|
||||
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
|
||||
System.out.println("gfdgfdgfdg");
|
||||
sendSetupMessages();
|
||||
GameState.resetCustomizationFlag();
|
||||
}
|
||||
@@ -196,21 +183,21 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
|
||||
if (Math.floorMod(random.nextInt(), 2) == 0){
|
||||
direction += random.nextInt(4);
|
||||
windSpeed += random.nextInt(20) + 50;
|
||||
windSpeed += random.nextInt(20) + 459;
|
||||
}
|
||||
else{
|
||||
direction -= random.nextInt(4);
|
||||
windSpeed -= random.nextInt(20) + 50;
|
||||
windSpeed -= random.nextInt(20) + 459;
|
||||
}
|
||||
|
||||
direction = Math.floorMod(direction, 360);
|
||||
|
||||
if (windSpeed > MAX_WIND_SPEED){
|
||||
windSpeed -= random.nextInt(1000);
|
||||
windSpeed -= random.nextInt(500);
|
||||
}
|
||||
|
||||
if (windSpeed <= MIN_WIND_SPEED){
|
||||
windSpeed += random.nextInt(1000);
|
||||
windSpeed += random.nextInt(500);
|
||||
}
|
||||
|
||||
GameState.setWindSpeed(Double.valueOf(windSpeed));
|
||||
@@ -255,11 +242,34 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
logger.debug("Player Connected From " + serverToClientThread.getThread().getName(), 0);
|
||||
if (serverToClientThreads.size() == 0) { //Sets first client as host.
|
||||
serverToClientThread.setAsHost();
|
||||
serverToClientThread.raceXMLProperty().addListener((obs, oldVal, race) -> {
|
||||
if (race != null) {
|
||||
raceXMLData = race;
|
||||
}
|
||||
if (regattaXMLData != null) {
|
||||
startServer();
|
||||
}
|
||||
});
|
||||
serverToClientThread.regattaXMLProperty().addListener((obs, oldVal, regatta) -> {
|
||||
if (regatta != null) {
|
||||
regattaXMLData = regatta;
|
||||
}
|
||||
if (raceXMLData != null) {
|
||||
startServer();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
|
||||
for (ServerYacht serverYacht : GameState.getYachts().values()) {
|
||||
System.out.println("Connecterino" + serverYacht);
|
||||
}
|
||||
serverToClientThread.addConnectionListener(() -> {
|
||||
System.out.println("LUSTENER");
|
||||
sendSetupMessages();
|
||||
});
|
||||
}
|
||||
serverToClientThreads.add(serverToClientThread);
|
||||
serverToClientThread.addConnectionListener(this::sendSetupMessages);
|
||||
serverToClientThread.addDisconnectListener(this::clientDisconnected);
|
||||
|
||||
try {
|
||||
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
|
||||
} catch (IOException e) {
|
||||
@@ -318,9 +328,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
}, 0, 500);
|
||||
|
||||
|
||||
if (GameState.getCurrentStage() == GameStages.LOBBYING) {
|
||||
sendSetupMessages();
|
||||
}
|
||||
// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
|
||||
// sendSetupMessages();
|
||||
// }
|
||||
}
|
||||
|
||||
public void terminate() {
|
||||
@@ -331,39 +341,166 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
* Initialise boats to specific spaced out geopoints behind starting line.
|
||||
*/
|
||||
private void initialiseBoatPositions() {
|
||||
CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
|
||||
GeoPoint startMark1 = cm.getSubMark(1);
|
||||
GeoPoint startMark2 = cm.getSubMark(2);
|
||||
// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
|
||||
// GeoPoint startMark1 = cm.getSubMark(1);
|
||||
// GeoPoint startMark2 = cm.getSubMark(2);
|
||||
//
|
||||
// // Calculating midpoint
|
||||
// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
|
||||
// Double length = GeoUtility.getDistance(startMark1, startMark2);
|
||||
// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
|
||||
//
|
||||
// // Setting each boats position side by side
|
||||
// final double SEPARATION = 50.0; // distance apart in meters
|
||||
//
|
||||
// int boatIndex = 0;
|
||||
// for (ServerYacht yacht : GameState.getYachts().values()) {
|
||||
// int distanceApart = boatIndex / 2;
|
||||
//
|
||||
// if (boatIndex % 2 == 1 && boatIndex != 0) {
|
||||
// distanceApart++;
|
||||
// distanceApart *= -1;
|
||||
// }
|
||||
//
|
||||
// GeoPoint spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
|
||||
//
|
||||
// if (yacht.getHeading() < perpendicularAngle) {
|
||||
// spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
|
||||
// } else {
|
||||
// spawnMark = GeoUtility
|
||||
// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
|
||||
// }
|
||||
//
|
||||
// yacht.setLocation(spawnMark);
|
||||
// boatIndex++;
|
||||
// }
|
||||
|
||||
// Calculating midpoint
|
||||
Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
|
||||
Double length = GeoUtility.getDistance(startMark1, startMark2);
|
||||
GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
|
||||
// final double SEPARATION = 50.0; // distance apart in meters
|
||||
//
|
||||
// //Reverse of the angle from start to first mark
|
||||
// double angleToFirstMark = 360 - GeoUtility.getBearing(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
|
||||
// );
|
||||
//
|
||||
// //Length of start line
|
||||
// double startLineLength = GeoUtility.getDistance(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
// );
|
||||
//
|
||||
// //Angle of start line
|
||||
// double startMarkToMarkAngle = GeoUtility.getBearing(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
// );
|
||||
//
|
||||
// //How many yachts can fit along the start line
|
||||
// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
|
||||
// //The free space left by the boats.
|
||||
// double buffer = (startLineLength % SEPARATION) / 2;
|
||||
//
|
||||
// //Randomize starting order.
|
||||
// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
|
||||
// Collections.shuffle(serverYachtList);
|
||||
//
|
||||
// //set the starting point away from start line.
|
||||
// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
|
||||
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
// angleToFirstMark, SEPARATION
|
||||
// );
|
||||
//
|
||||
// //Move it along the start line
|
||||
// startingPoint = GeoUtility.getGeoCoordinate(
|
||||
// startingPoint, startMarkToMarkAngle, buffer
|
||||
// );
|
||||
//
|
||||
// int yachtCount = 0;
|
||||
// int repeats = 0;
|
||||
//
|
||||
// GeoPoint yachtLocation;
|
||||
//
|
||||
// for (ServerYacht serverYacht : serverYachtList) {
|
||||
//
|
||||
// //Move away from start line
|
||||
// yachtLocation = GeoUtility.getGeoCoordinate(
|
||||
// startingPoint, angleToFirstMark,repeats * SEPARATION
|
||||
// );
|
||||
// //Move along start line
|
||||
// yachtLocation = GeoUtility.getGeoCoordinate(
|
||||
// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
|
||||
// );
|
||||
// serverYacht.setLocation(yachtLocation);
|
||||
// serverYacht.setHeading(GeoUtility.getBearing(
|
||||
// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
|
||||
// ));
|
||||
// //Set location for next yacht
|
||||
// yachtCount++;
|
||||
// if (yachtCount > spacesAlongLine) {
|
||||
// yachtCount = 0;
|
||||
// repeats++;
|
||||
// }
|
||||
// }
|
||||
|
||||
// Setting each boats position side by side
|
||||
double DISTANCE_FACTOR = 50.0; // distance apart in meters
|
||||
int boatIndex = 0;
|
||||
for (ServerYacht yacht : GameState.getYachts().values()) {
|
||||
int distanceApart = boatIndex / 2;
|
||||
final double DISTANCE_TO_START = 75d;
|
||||
final double YACHT_SEPARATION = 20d;
|
||||
|
||||
if (boatIndex % 2 == 1 && boatIndex != 0) {
|
||||
distanceApart++;
|
||||
distanceApart *= -1;
|
||||
//Length of start line
|
||||
double startLineLength = GeoUtility.getDistance(
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
);
|
||||
|
||||
//How many yachts can fit along the start line
|
||||
int spacesAlongLine = (int) Math.round(startLineLength / YACHT_SEPARATION);
|
||||
|
||||
//Angle of start line
|
||||
double startMarkToMarkAngle = GeoUtility.getBearing(
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
|
||||
);
|
||||
|
||||
//angle from first mark to the start
|
||||
double angleToStart = GeoUtility.getBearing(
|
||||
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint(),
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint()
|
||||
);
|
||||
|
||||
double angleFromStart = GeoUtility.getBearing(
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
|
||||
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
|
||||
);
|
||||
|
||||
GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
|
||||
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
|
||||
angleToStart, DISTANCE_TO_START
|
||||
);
|
||||
|
||||
List<ServerYacht> randomisedYachts = new ArrayList<>(GameState.getYachts().values());
|
||||
Collections.shuffle(randomisedYachts);
|
||||
while (randomisedYachts.size() > 0) {
|
||||
|
||||
int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine;
|
||||
double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
|
||||
|
||||
GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
|
||||
startingPoint, startMarkToMarkAngle + 180, yachtSpace
|
||||
);
|
||||
|
||||
for (int i=0; i<numYachtsInLine; i++){
|
||||
randomisedYachts.get(0).setHeading(angleFromStart);
|
||||
randomisedYachts.get(0).setLocation(firstYachtPoint);
|
||||
firstYachtPoint = GeoUtility.getGeoCoordinate(
|
||||
firstYachtPoint, startMarkToMarkAngle, yachtSpace
|
||||
);
|
||||
randomisedYachts.remove(0);
|
||||
}
|
||||
|
||||
GeoPoint spawnMark = GeoUtility
|
||||
.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
|
||||
|
||||
if (yacht.getHeading() < perpendicularAngle) {
|
||||
spawnMark = GeoUtility
|
||||
.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
|
||||
} else {
|
||||
spawnMark = GeoUtility
|
||||
.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
|
||||
}
|
||||
|
||||
yacht.setLocation(spawnMark);
|
||||
boatIndex++;
|
||||
startingPoint = GeoUtility.getGeoCoordinate(
|
||||
startingPoint, angleToStart, DISTANCE_TO_START
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,8 @@ import seng302.model.Player;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
|
||||
@@ -35,6 +37,51 @@ Ideally this class would be created with an instance of the GameState (I tried i
|
||||
public class MessageFactory {
|
||||
|
||||
private static XMLGenerator xmlGenerator = new XMLGenerator();
|
||||
private static XMLMessage race;
|
||||
private static XMLMessage regatta;
|
||||
private static XMLMessage boats;
|
||||
|
||||
public static void updateXMLGenerator(RaceXMLData race, RegattaXMLData regatta) {
|
||||
xmlGenerator.setRegattaTemplate(
|
||||
new RegattaXMLTemplate(
|
||||
regatta.getRegattaName(),
|
||||
regatta.getCourseName(),
|
||||
regatta.getCentralLat(),
|
||||
regatta.getCentralLng()
|
||||
)
|
||||
);
|
||||
xmlGenerator.setRaceTemplate(
|
||||
new RaceXMLTemplate(
|
||||
new ArrayList<>(),
|
||||
new ArrayList<>(),
|
||||
race.getMarkSequence(),
|
||||
race.getCourseLimit(),
|
||||
new ArrayList<>(race.getCompoundMarks().values()),
|
||||
GameState.getCapacity(), true
|
||||
)
|
||||
);
|
||||
String xmlStr = xmlGenerator.getRaceAsXml();
|
||||
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
|
||||
xmlStr = xmlGenerator.getRegattaAsXml();
|
||||
MessageFactory.regatta = new XMLMessage(xmlStr, XMLMessageSubType.REGATTA, xmlStr.length());
|
||||
xmlStr = xmlGenerator.getBoatsAsXml();
|
||||
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
|
||||
}
|
||||
|
||||
public static void updateBoats(List<ServerYacht> yachts) {
|
||||
for (ServerYacht serverYacht : yachts) {
|
||||
System.out.println(serverYacht);
|
||||
}
|
||||
xmlGenerator.getRace().setBoats(yachts);
|
||||
String xmlStr = xmlGenerator.getBoatsAsXml();
|
||||
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
|
||||
}
|
||||
|
||||
public static void updateTokens(List<Token> tokens) {
|
||||
xmlGenerator.getRace().setTokens(tokens);
|
||||
String xmlStr = xmlGenerator.getRaceAsXml();
|
||||
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
|
||||
}
|
||||
|
||||
|
||||
public static RaceStartStatusMessage getRaceStartStatusMessage() {
|
||||
@@ -95,37 +142,14 @@ public class MessageFactory {
|
||||
}
|
||||
|
||||
public static XMLMessage getRaceXML() {
|
||||
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
|
||||
List<Token> tokens = GameState.getTokensInPlay();
|
||||
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
|
||||
xmlGenerator.setRaceTemplate(raceXMLTemplate);
|
||||
|
||||
XMLMessage raceXMLMessage = new XMLMessage(
|
||||
xmlGenerator.getRaceAsXml(),
|
||||
XMLMessageSubType.RACE,
|
||||
xmlGenerator.getRaceAsXml().length());
|
||||
|
||||
return raceXMLMessage;
|
||||
return race;
|
||||
}
|
||||
|
||||
public static XMLMessage getRegattaXML() {
|
||||
//@TODO calculate lat/lng values
|
||||
|
||||
return new XMLMessage(
|
||||
xmlGenerator.getRegattaAsXml(),
|
||||
XMLMessageSubType.REGATTA,
|
||||
xmlGenerator.getRegattaAsXml().length());
|
||||
return regatta;
|
||||
}
|
||||
|
||||
public static XMLMessage getBoatXML() {
|
||||
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
|
||||
List<Token> tokens = GameState.getTokensInPlay();
|
||||
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
|
||||
xmlGenerator.setRaceTemplate(raceXMLTemplate);
|
||||
|
||||
return new XMLMessage(
|
||||
xmlGenerator.getBoatsAsXml(),
|
||||
XMLMessageSubType.BOAT,
|
||||
xmlGenerator.getBoatsAsXml().length());
|
||||
return boats;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,21 @@
|
||||
package seng302.gameServer;
|
||||
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.OutputStream;
|
||||
import java.net.Socket;
|
||||
import java.net.SocketException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.zip.CRC32;
|
||||
import java.util.zip.Checksum;
|
||||
import javafx.beans.property.SimpleObjectProperty;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.w3c.dom.Document;
|
||||
import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.ChatterMessage;
|
||||
import seng302.gameServer.messages.ClientType;
|
||||
@@ -25,14 +23,16 @@ import seng302.gameServer.messages.CustomizeRequestType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RegistrationResponseMessage;
|
||||
import seng302.gameServer.messages.RegistrationResponseStatus;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.model.Player;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.utilities.StreamParser;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
/**
|
||||
* A class describing a single connection to a Client for the purposes of sending and receiving on
|
||||
@@ -80,6 +80,9 @@ public class ServerToClientThread implements Runnable {
|
||||
private ServerYacht yacht;
|
||||
private Player player;
|
||||
|
||||
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
|
||||
private SimpleObjectProperty<RegattaXMLData> regattaXMLProperty = new SimpleObjectProperty<>();
|
||||
|
||||
public ServerToClientThread(Socket socket) {
|
||||
this.socket = socket;
|
||||
seqNo = 0;
|
||||
@@ -100,37 +103,16 @@ public class ServerToClientThread implements Runnable {
|
||||
}
|
||||
|
||||
private void setUpPlayer(){
|
||||
BufferedReader fn;
|
||||
String fName = "";
|
||||
BufferedReader ln;
|
||||
String fName = "Player" + GameState.getNumberOfPlayers().toString();
|
||||
String lName = "";
|
||||
|
||||
fn = new BufferedReader(
|
||||
new InputStreamReader(
|
||||
ServerToClientThread.class.getResourceAsStream(
|
||||
"/server_config/CSV_Database_of_First_Names.csv"
|
||||
)
|
||||
)
|
||||
);
|
||||
List<String> all = fn.lines().collect(Collectors.toList());
|
||||
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
|
||||
ln = new BufferedReader(
|
||||
new InputStreamReader(
|
||||
ServerToClientThread.class.getResourceAsStream(
|
||||
"/server_config/CSV_Database_of_Last_Names.csv"
|
||||
)
|
||||
)
|
||||
);
|
||||
all = ln.lines().collect(Collectors.toList());
|
||||
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
|
||||
|
||||
ServerYacht yacht = new ServerYacht(
|
||||
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
|
||||
BoatMeshType.DINGHY, sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
|
||||
);
|
||||
|
||||
System.out.println(yacht);
|
||||
player = new Player(socket, yacht);
|
||||
GameState.addYacht(sourceId, yacht);
|
||||
GameState.addPlayer(player);
|
||||
System.out.println(GameState.getYachts().size());
|
||||
}
|
||||
|
||||
private void completeRegistration(ClientType clientType) throws IOException {
|
||||
@@ -154,8 +136,9 @@ public class ServerToClientThread implements Runnable {
|
||||
this.sourceId = sourceId;
|
||||
isRegistered = true;
|
||||
os.write(responseMessage.getBuffer());
|
||||
|
||||
System.out.println("MAKING A PLAYER");
|
||||
setUpPlayer();
|
||||
System.out.println("DONE MAKING A PLAYER");
|
||||
|
||||
for (ConnectionListener listener : connectionListeners) {
|
||||
listener.notifyConnection();
|
||||
@@ -185,37 +168,51 @@ public class ServerToClientThread implements Runnable {
|
||||
long computedCrc = checksum.getValue();
|
||||
long packetCrc = Message.bytesToLong(getBytes(4));
|
||||
if (computedCrc == packetCrc) {
|
||||
StreamPacket packet = new StreamPacket(type, payloadLength, timeStamp, payload);
|
||||
switch (PacketType.assignPacketType(type, payload)) {
|
||||
case BOAT_ACTION:
|
||||
BoatAction actionType = ServerPacketParser
|
||||
.extractBoatAction(
|
||||
new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
BoatAction actionType = ServerPacketParser.extractBoatAction(packet);
|
||||
GameState.updateBoat(sourceId, actionType);
|
||||
break;
|
||||
|
||||
case RACE_REGISTRATION_REQUEST:
|
||||
ClientType requestedType = ServerPacketParser.extractClientType(
|
||||
new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
|
||||
ClientType requestedType = ServerPacketParser
|
||||
.extractClientType(packet);
|
||||
completeRegistration(requestedType);
|
||||
break;
|
||||
case CHATTER_TEXT:
|
||||
ChatterMessage chatterMessage = ServerPacketParser
|
||||
.extractChatterText(
|
||||
new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
.extractChatterText(packet);
|
||||
GameState.processChatter(chatterMessage, isHost);
|
||||
break;
|
||||
case RACE_CUSTOMIZATION_REQUEST:
|
||||
Long sourceID = Message
|
||||
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
|
||||
Long sourceID = Message.bytesToLong(
|
||||
Arrays.copyOfRange(payload, 0, 3)
|
||||
);
|
||||
CustomizeRequestType requestType = ServerPacketParser
|
||||
.extractCustomizationType(
|
||||
new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
.extractCustomizationType(packet);
|
||||
|
||||
GameState.customizePlayer(sourceID, requestType,
|
||||
Arrays.copyOfRange(payload, 6, payload.length));
|
||||
Arrays.copyOfRange(payload, 6, payload.length)
|
||||
);
|
||||
GameState.setCustomizationFlag();
|
||||
// TODO: 17/08/2017 ajm412: Send a response packet here, not really necessary until we do shapes.
|
||||
break;
|
||||
case RACE_XML:
|
||||
Document document = StreamParser.extractXmlMessage(packet);
|
||||
raceXMLProperty.set(
|
||||
XMLParser.parseRace(document)
|
||||
);
|
||||
GameState.setMaxPlayers(XMLParser.getMaxPlayers(document));
|
||||
break;
|
||||
case REGATTA_XML:
|
||||
regattaXMLProperty.set(
|
||||
XMLParser.parseRegatta(
|
||||
StreamParser.extractXmlMessage(packet)
|
||||
)
|
||||
);
|
||||
break;
|
||||
|
||||
}
|
||||
} else {
|
||||
logger.warn("Packet has been dropped", 1);
|
||||
@@ -232,25 +229,9 @@ public class ServerToClientThread implements Runnable {
|
||||
}
|
||||
|
||||
public void sendSetupMessages() {
|
||||
xmlGenerator = new XMLGenerator();
|
||||
RaceXMLTemplate race = new RaceXMLTemplate(new ArrayList<>(GameState.getYachts().values()), new ArrayList<>());
|
||||
|
||||
xmlGenerator.setRaceTemplate(race);
|
||||
|
||||
System.out.println(xmlGenerator.getRegatta().getName());
|
||||
|
||||
XMLMessage xmlMessage;
|
||||
xmlMessage = new XMLMessage(xmlGenerator.getRegattaAsXml(), XMLMessageSubType.REGATTA,
|
||||
xmlGenerator.getRegattaAsXml().length());
|
||||
sendMessage(xmlMessage);
|
||||
|
||||
xmlMessage = new XMLMessage(xmlGenerator.getBoatsAsXml(), XMLMessageSubType.BOAT,
|
||||
xmlGenerator.getBoatsAsXml().length());
|
||||
sendMessage(xmlMessage);
|
||||
|
||||
xmlMessage = new XMLMessage(xmlGenerator.getRaceAsXml(), XMLMessageSubType.RACE,
|
||||
xmlGenerator.getRaceAsXml().length());
|
||||
sendMessage(xmlMessage);
|
||||
sendMessage(MessageFactory.getRegattaXML());
|
||||
sendMessage(MessageFactory.getBoatXML());
|
||||
sendMessage(MessageFactory.getRaceXML());
|
||||
}
|
||||
|
||||
private void closeSocket() {
|
||||
@@ -346,4 +327,12 @@ public class ServerToClientThread implements Runnable {
|
||||
public void setAsHost() {
|
||||
isHost = true;
|
||||
}
|
||||
|
||||
public SimpleObjectProperty<RaceXMLData> raceXMLProperty() {
|
||||
return raceXMLProperty;
|
||||
}
|
||||
|
||||
public SimpleObjectProperty<RegattaXMLData> regattaXMLProperty() {
|
||||
return regattaXMLProperty;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,9 @@ public enum BoatAction {
|
||||
TACK_GYBE(4),
|
||||
UPWIND(5),
|
||||
DOWNWIND(6),
|
||||
MAINTAIN_HEADING(7);
|
||||
MAINTAIN_HEADING(7),
|
||||
CONTINUOUSLY_TURNING(8),
|
||||
DEFAULT_TURNING(9);
|
||||
|
||||
private final int type;
|
||||
private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
|
||||
|
||||
@@ -5,19 +5,19 @@ package seng302.gameServer.messages;
|
||||
*/
|
||||
public class BoatActionMessage extends Message{
|
||||
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
|
||||
private final int MESSAGE_SIZE = 1;
|
||||
private final int MESSAGE_SIZE = 5;
|
||||
private BoatAction actionType;
|
||||
|
||||
public BoatActionMessage(BoatAction actionType) {
|
||||
public BoatActionMessage(BoatAction actionType, int sourceId) {
|
||||
this.actionType = actionType;
|
||||
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
|
||||
setHeader(new Header(MessageType.BOAT_ACTION, sourceId, (short) MESSAGE_SIZE)); // the second variable is the source id
|
||||
allocateBuffer();
|
||||
writeHeaderToBuffer();
|
||||
// Write message fields
|
||||
putInt(actionType.getValue(), 1);
|
||||
putInt(sourceId, 4);
|
||||
writeCRC();
|
||||
rewind();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -4,8 +4,8 @@ package seng302.gameServer.messages;
|
||||
public class RegistrationRequestMessage extends Message {
|
||||
private static int MESSAGE_LENGTH = 2;
|
||||
|
||||
public RegistrationRequestMessage(ClientType type){
|
||||
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
|
||||
public RegistrationRequestMessage(ClientType type, int clientID){
|
||||
setHeader(new Header(MessageType.REGISTRATION_REQUEST, clientID, (short) getSize()));
|
||||
|
||||
allocateBuffer();
|
||||
writeHeaderToBuffer();
|
||||
|
||||
@@ -6,6 +6,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Observable;
|
||||
import java.util.Observer;
|
||||
import java.util.Timer;
|
||||
import javafx.beans.property.ReadOnlyDoubleProperty;
|
||||
import javafx.beans.property.ReadOnlyDoubleWrapper;
|
||||
import javafx.beans.property.ReadOnlyIntegerProperty;
|
||||
@@ -15,6 +16,8 @@ import javafx.beans.property.ReadOnlyLongWrapper;
|
||||
import javafx.scene.paint.Color;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
|
||||
/**
|
||||
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
|
||||
@@ -37,7 +40,7 @@ public class ClientYacht extends Observable {
|
||||
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
|
||||
|
||||
|
||||
private String boatType;
|
||||
private BoatMeshType boatType;
|
||||
private Integer sourceId;
|
||||
private String hullID; //matches HullNum in the XML spec.
|
||||
private String shortName;
|
||||
@@ -46,7 +49,7 @@ public class ClientYacht extends Observable {
|
||||
private Integer position;
|
||||
|
||||
private Long estimateTimeAtFinish;
|
||||
private Boolean sailIn = false;
|
||||
private Boolean sailIn = true;
|
||||
private Integer currentMarkSeqID = 0;
|
||||
private Long markRoundTime;
|
||||
private Long timeTillNext;
|
||||
@@ -56,15 +59,20 @@ public class ClientYacht extends Observable {
|
||||
private Integer boatStatus;
|
||||
private Double currentVelocity;
|
||||
|
||||
Timer t;
|
||||
|
||||
private BoatObject boatObject;
|
||||
|
||||
private List<YachtLocationListener> locationListeners = new ArrayList<>();
|
||||
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
|
||||
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
|
||||
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
|
||||
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
|
||||
private ReadOnlyIntegerWrapper placingProperty = new ReadOnlyIntegerWrapper();
|
||||
private ReadOnlyDoubleWrapper headingProperty = new ReadOnlyDoubleWrapper();
|
||||
private Color colour;
|
||||
|
||||
public ClientYacht(String boatType, Integer sourceId, String hullID, String shortName,
|
||||
public ClientYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
|
||||
String boatName, String country) {
|
||||
this.boatType = boatType;
|
||||
this.sourceId = sourceId;
|
||||
@@ -74,6 +82,7 @@ public class ClientYacht extends Observable {
|
||||
this.country = country;
|
||||
this.location = new GeoPoint(57.670341, 11.826856);
|
||||
this.heading = 120.0; //In degrees
|
||||
this.headingProperty.set(this.heading);
|
||||
this.currentVelocity = 0d;
|
||||
this.boatStatus = 1;
|
||||
this.colour = Color.rgb(0, 0, 0, 1.0);
|
||||
@@ -88,7 +97,7 @@ public class ClientYacht extends Observable {
|
||||
super.addObserver(o);
|
||||
}
|
||||
|
||||
public String getBoatType() {
|
||||
public BoatMeshType getBoatType() {
|
||||
return boatType;
|
||||
}
|
||||
|
||||
@@ -221,6 +230,7 @@ public class ClientYacht extends Observable {
|
||||
|
||||
public void setHeading(Double heading) {
|
||||
this.heading = heading;
|
||||
setHeadingProperty();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -249,10 +259,10 @@ public class ClientYacht extends Observable {
|
||||
this.colour = colour;
|
||||
}
|
||||
|
||||
|
||||
public void updateLocation(double lat, double lng, double heading, double velocity) {
|
||||
setLocation(lat, lng);
|
||||
this.heading = heading;
|
||||
setHeadingProperty();
|
||||
this.currentVelocity = velocity;
|
||||
updateVelocityProperty(velocity);
|
||||
for (YachtLocationListener yll : locationListeners) {
|
||||
@@ -260,6 +270,10 @@ public class ClientYacht extends Observable {
|
||||
}
|
||||
}
|
||||
|
||||
private void setHeadingProperty() {
|
||||
headingProperty.set(heading);
|
||||
}
|
||||
|
||||
public void addLocationListener(YachtLocationListener listener) {
|
||||
locationListeners.add(listener);
|
||||
}
|
||||
@@ -288,4 +302,17 @@ public class ClientYacht extends Observable {
|
||||
public Double getCurrentVelocity() {
|
||||
return currentVelocity;
|
||||
}
|
||||
|
||||
public void setBoatObject(BoatObject newBoatObject) {
|
||||
this.boatObject = newBoatObject;
|
||||
}
|
||||
|
||||
public BoatObject getBoatObject() {
|
||||
return this.boatObject;
|
||||
}
|
||||
|
||||
public ReadOnlyDoubleWrapper getHeadingProperty() {
|
||||
return headingProperty;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
package seng302.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import javafx.scene.input.KeyCode;
|
||||
|
||||
public class GameKeyBind {
|
||||
|
||||
private static GameKeyBind instance;
|
||||
private Map<KeyCode, KeyAction> keyToActionMap;
|
||||
private Map<KeyAction, KeyCode> actionToKeyMap;
|
||||
private Boolean continuouslyTurning;
|
||||
|
||||
|
||||
private GameKeyBind() {
|
||||
setToDefault();
|
||||
}
|
||||
|
||||
public void setToDefault() {
|
||||
actionToKeyMap = new HashMap<>();
|
||||
keyToActionMap = new HashMap<>();
|
||||
continuouslyTurning = false;
|
||||
// default key bindings
|
||||
ArrayList<KeyCode> keys = new ArrayList<>();
|
||||
keys.add(KeyCode.Z);
|
||||
keys.add(KeyCode.X);
|
||||
keys.add(KeyCode.SPACE);
|
||||
keys.add(KeyCode.SHIFT);
|
||||
keys.add(KeyCode.ENTER);
|
||||
keys.add(KeyCode.PAGE_UP);
|
||||
keys.add(KeyCode.PAGE_DOWN);
|
||||
keys.add(KeyCode.F1);
|
||||
keys.add(KeyCode.D);
|
||||
keys.add(KeyCode.A);
|
||||
keys.add(KeyCode.W);
|
||||
keys.add(KeyCode.S);
|
||||
for (int i = 0; i < 12; i++) {
|
||||
actionToKeyMap.put(KeyAction.getType(i + 1), keys.get(i));
|
||||
keyToActionMap.put(keys.get(i), KeyAction.getType(i + 1));
|
||||
}
|
||||
}
|
||||
|
||||
public static GameKeyBind getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new GameKeyBind();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
public KeyCode getKeyCode(KeyAction keyAction) {
|
||||
return instance.actionToKeyMap.get(keyAction);
|
||||
}
|
||||
|
||||
public KeyAction getKeyAction(KeyCode keyCode) {
|
||||
return instance.keyToActionMap.get(keyCode);
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds a key to a key action
|
||||
*
|
||||
* @return true if successfully bind
|
||||
*/
|
||||
public boolean bindKeyToAction(KeyCode keyCode, KeyAction keyAction) {
|
||||
if (instance.keyToActionMap.containsKey(keyCode)) {
|
||||
// if the key has been bound to other action, return false
|
||||
return false;
|
||||
} else {
|
||||
instance.keyToActionMap.put(keyCode, keyAction); // add key -> action
|
||||
KeyCode oldKeyCode = instance.actionToKeyMap
|
||||
.get(keyAction); // get old key for the action
|
||||
instance.keyToActionMap.remove(oldKeyCode); // remove the old key -> action
|
||||
instance.actionToKeyMap
|
||||
.replace(keyAction, keyCode); // replace the old key by the newer one
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void toggleTurningMode() {
|
||||
continuouslyTurning = !continuouslyTurning;
|
||||
}
|
||||
|
||||
public Boolean isContinuouslyTurning() {
|
||||
return continuouslyTurning;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package seng302.model;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public enum KeyAction {
|
||||
ZOOM_IN(1),
|
||||
ZOOM_OUT(2),
|
||||
VMG(3),
|
||||
SAILS_STATE(4),
|
||||
TACK_GYBE(5),
|
||||
UPWIND(6),
|
||||
DOWNWIND(7),
|
||||
VIEW(8),
|
||||
RIGHT(9),
|
||||
LEFT(10),
|
||||
FORWARD(11),
|
||||
BACKWARD(12);
|
||||
|
||||
private final int type;
|
||||
private static final Map<Integer, KeyAction> intToTypeMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
for (KeyAction type : KeyAction.values()) {
|
||||
intToTypeMap.put(type.getValue(), type);
|
||||
}
|
||||
}
|
||||
|
||||
KeyAction(int type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public static KeyAction getType(int value) {
|
||||
return intToTypeMap.get(value);
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return this.type;
|
||||
}
|
||||
}
|
||||
@@ -15,4 +15,9 @@ public class Limit extends GeoPoint {
|
||||
public Integer getSeqID() {
|
||||
return seqID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString(){
|
||||
return "Limit = {seqID=" + seqID + ", lat=" + getLat() + ", lng=" + getLng() + "}";
|
||||
}
|
||||
}
|
||||
@@ -3,11 +3,8 @@ package seng302.model;
|
||||
import java.text.DateFormat;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Collection;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Observable;
|
||||
import java.util.TimeZone;
|
||||
import javafx.beans.property.ReadOnlyDoubleProperty;
|
||||
import javafx.beans.property.ReadOnlyDoubleWrapper;
|
||||
@@ -34,8 +31,9 @@ public class RaceState {
|
||||
private ReadOnlyDoubleWrapper windDirection = new ReadOnlyDoubleWrapper();
|
||||
private long serverSystemTime;
|
||||
private long expectedStartTime;
|
||||
private boolean isRaceStarted = false;
|
||||
private boolean raceRunning = false;
|
||||
private boolean gunFired = false;
|
||||
private boolean raceFinished = false;
|
||||
long timeTillStart;
|
||||
private ObservableList<ClientYacht> playerPositions;
|
||||
private List<ClientYacht> collisions = new ArrayList<>();
|
||||
@@ -50,7 +48,7 @@ public class RaceState {
|
||||
this.windDirection.set(data.getWindDirection());
|
||||
this.serverSystemTime = data.getCurrentTime();
|
||||
this.expectedStartTime = data.getExpectedStartTime();
|
||||
this.isRaceStarted = data.isRaceStarted();
|
||||
this.raceRunning = data.isRaceStarted();
|
||||
}
|
||||
|
||||
public void setTimeZone (TimeZone timeZone) {
|
||||
@@ -95,9 +93,12 @@ public class RaceState {
|
||||
}
|
||||
|
||||
public boolean isRaceStarted () {
|
||||
return isRaceStarted;
|
||||
return raceRunning;
|
||||
}
|
||||
|
||||
public void setRaceStarted(Boolean value) {
|
||||
this.raceRunning = value;
|
||||
}
|
||||
public void setBoats(Collection<ClientYacht> clientYachts) {
|
||||
playerPositions.setAll(clientYachts);
|
||||
}
|
||||
@@ -125,4 +126,12 @@ public class RaceState {
|
||||
public void removeCollisionListener(CollisionListener collisionListener) {
|
||||
collisionListeners.remove(collisionListener);
|
||||
}
|
||||
|
||||
public void setRaceFinished() {
|
||||
raceFinished = true;
|
||||
}
|
||||
|
||||
public Boolean getRaceFinished() {
|
||||
return raceFinished;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
package seng302.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import javafx.geometry.Point2D;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
/**
|
||||
* Contains information on a scaled lat lon point for use with mapping geographical elements to a 2d plane.
|
||||
*/
|
||||
public class ScaledPoint extends GeoPoint {
|
||||
|
||||
public enum ScaleDirection {
|
||||
HORIZONTAL,
|
||||
VERTICAL
|
||||
}
|
||||
|
||||
private double x, y, scaleFactor;
|
||||
private ScaleDirection scaleDirection;
|
||||
|
||||
private ScaledPoint(double lat, double lng, double x, double y, double scaleFactor, ScaleDirection direction) {
|
||||
super(lat, lng);
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.scaleFactor = scaleFactor;
|
||||
this.scaleDirection = direction;
|
||||
}
|
||||
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public double getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public double getScaleFactor() {
|
||||
return scaleFactor;
|
||||
}
|
||||
|
||||
public ScaleDirection getScaleDirection() {
|
||||
return scaleDirection;
|
||||
}
|
||||
|
||||
public Point2D findScaledXY(GeoPoint unscaled) {
|
||||
return findScaledXY(unscaled.getLat(), unscaled.getLng());
|
||||
}
|
||||
|
||||
public Point2D findScaledXY(double unscaledLat, double unscaledLon) {
|
||||
double distanceFromReference;
|
||||
double angleFromReference;
|
||||
double xReference = this.getX();
|
||||
double yReference = this.getY();
|
||||
|
||||
angleFromReference = GeoUtility.getBearingRad(
|
||||
this, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
distanceFromReference = GeoUtility.getDistance(
|
||||
this, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
|
||||
xReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
} else if (angleFromReference >= 0) {
|
||||
angleFromReference = angleFromReference - Math.PI / 2;
|
||||
xReference += scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
|
||||
angleFromReference = Math.abs(angleFromReference);
|
||||
xReference -= scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
} else {
|
||||
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
|
||||
xReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
}
|
||||
return new Point2D(xReference, yReference);
|
||||
}
|
||||
|
||||
public static ScaledPoint makeScaledPoint(double width, double height,
|
||||
List<? extends GeoPoint> points, boolean centered) {
|
||||
|
||||
double referencePointX, referencePointY, scaleFactor, lat, lng;
|
||||
ScaleDirection scaleDirection;
|
||||
points = new ArrayList<>(points);
|
||||
points.sort(Comparator.comparingDouble(GeoPoint::getLat));
|
||||
GeoPoint minLatPoint = points.get(0);
|
||||
GeoPoint maxLatPoint = points.get(points.size() - 1);
|
||||
|
||||
points.sort(Comparator.comparingDouble(GeoPoint::getLng));
|
||||
GeoPoint minLonPoint = points.get(0);
|
||||
GeoPoint maxLonPoint = points.get(points.size() - 1);
|
||||
|
||||
referencePointX = centered ? 0 : width / 2;
|
||||
referencePointY = centered ? 0 : height / 2;
|
||||
|
||||
lat = (maxLatPoint.getLat() - minLatPoint.getLat()) / 2 + minLatPoint.getLat();
|
||||
lng = (maxLonPoint.getLng() - minLonPoint.getLng()) / 2 + minLonPoint.getLng();
|
||||
|
||||
GeoPoint ref = new GeoPoint(lat, lng);
|
||||
|
||||
double vertDistance = GeoUtility.getDistance(
|
||||
ref, new GeoPoint(ref.getLat(), maxLonPoint.getLng())
|
||||
) * 2.1;
|
||||
|
||||
double horiDistance = GeoUtility.getDistance(
|
||||
ref, new GeoPoint(maxLatPoint.getLat(), ref.getLng())
|
||||
) * 2.1;
|
||||
|
||||
double vertScale = height / vertDistance;
|
||||
|
||||
if (horiDistance * vertScale > width) {
|
||||
scaleFactor = width / horiDistance;
|
||||
scaleDirection = ScaleDirection.HORIZONTAL;
|
||||
} else {
|
||||
scaleFactor = vertScale;
|
||||
scaleDirection = ScaleDirection.VERTICAL;
|
||||
}
|
||||
return new ScaledPoint(lat, lng, referencePointX, referencePointY, scaleFactor, scaleDirection);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
package seng302.model;
|
||||
|
||||
import java.util.HashMap;
|
||||
import javafx.scene.paint.Color;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
@@ -8,10 +9,7 @@ import seng302.gameServer.messages.BoatStatus;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Observable;
|
||||
import java.util.Observer;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
|
||||
/**
|
||||
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
|
||||
@@ -20,12 +18,14 @@ import java.util.Observer;
|
||||
*/
|
||||
public class ServerYacht {
|
||||
|
||||
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
|
||||
|
||||
public static final Double TURN_STEP = 5.0;
|
||||
private Logger logger = LoggerFactory.getLogger(ServerYacht.class);
|
||||
|
||||
//Boat info
|
||||
private String boatType;
|
||||
private BoatMeshType boatType;
|
||||
private Double turnStep = 5.0;
|
||||
private Double maxSpeedMultiplier = 1.0;
|
||||
private Double turnStepMultiplier = 1.0;
|
||||
private Double accelerationMultiplier = 1.0;
|
||||
private Integer sourceId;
|
||||
private String hullID; //matches HullNum in the XML spec.
|
||||
private String shortName;
|
||||
@@ -56,10 +56,12 @@ public class ServerYacht {
|
||||
private TokenType powerUp;
|
||||
private Long powerUpStartTime;
|
||||
|
||||
//turning mode
|
||||
private Boolean continuouslyTurning;
|
||||
|
||||
public ServerYacht(String boatType, Integer sourceId, String hullID, String shortName,
|
||||
public ServerYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
|
||||
String boatName, String country) {
|
||||
this.boatType = boatType;
|
||||
setBoatType(boatType);
|
||||
this.boatStatus = BoatStatus.PRESTART;
|
||||
this.sourceId = sourceId;
|
||||
this.hullID = hullID;
|
||||
@@ -80,6 +82,8 @@ public class ServerYacht {
|
||||
this.hasEnteredRoundingZone = false;
|
||||
this.hasPassedLine = false;
|
||||
this.hasPassedThroughGate = false;
|
||||
|
||||
this.continuouslyTurning = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -129,7 +133,7 @@ public class ServerYacht {
|
||||
* @param amount the amount by which to adjust the boat heading.
|
||||
*/
|
||||
public void adjustHeading(Double amount) {
|
||||
Double newVal = heading + amount;
|
||||
Double newVal = heading + (amount * turnStepMultiplier);
|
||||
lastHeading = heading;
|
||||
heading = (double) Math.floorMod(newVal.longValue(), 360L);
|
||||
}
|
||||
@@ -152,11 +156,11 @@ public class ServerYacht {
|
||||
/**
|
||||
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
|
||||
*
|
||||
* @param thisHeading The heading to move the boat towards.
|
||||
* @param newHeading The heading to move the boat towards.
|
||||
*/
|
||||
private void setAutoPilot(Double thisHeading) {
|
||||
private void setAutoPilot(Double newHeading) {
|
||||
isAuto = true;
|
||||
autoHeading = thisHeading;
|
||||
autoHeading = newHeading;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -174,8 +178,9 @@ public class ServerYacht {
|
||||
if (isAuto) {
|
||||
turnTowardsHeading(autoHeading);
|
||||
if (Math.abs(heading - autoHeading)
|
||||
<= TURN_STEP) { //Cancel when within 1 turn step of target.
|
||||
<= turnStep*1.5) {
|
||||
isAuto = false;
|
||||
setHeading(autoHeading);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -187,44 +192,52 @@ public class ServerYacht {
|
||||
public void turnUpwind() {
|
||||
disableAutoPilot();
|
||||
Double normalizedHeading = normalizeHeading();
|
||||
if (normalizedHeading == 0) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(-TURN_STEP);
|
||||
} else {
|
||||
adjustHeading(TURN_STEP);
|
||||
}
|
||||
} else if (normalizedHeading == 180) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(TURN_STEP);
|
||||
} else {
|
||||
adjustHeading(-TURN_STEP);
|
||||
}
|
||||
} else if (normalizedHeading < 180) {
|
||||
adjustHeading(-TURN_STEP);
|
||||
if (continuouslyTurning) {
|
||||
adjustHeading(turnStep);
|
||||
} else {
|
||||
adjustHeading(TURN_STEP);
|
||||
if (normalizedHeading == 0) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(-turnStep);
|
||||
} else {
|
||||
adjustHeading(turnStep);
|
||||
}
|
||||
} else if (normalizedHeading == 180) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(turnStep);
|
||||
} else {
|
||||
adjustHeading(-turnStep);
|
||||
}
|
||||
} else if (normalizedHeading < 180) {
|
||||
adjustHeading(-turnStep);
|
||||
} else {
|
||||
adjustHeading(turnStep);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void turnDownwind() {
|
||||
disableAutoPilot();
|
||||
Double normalizedHeading = normalizeHeading();
|
||||
if (normalizedHeading == 0) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(TURN_STEP);
|
||||
} else {
|
||||
adjustHeading(-TURN_STEP);
|
||||
}
|
||||
} else if (normalizedHeading == 180) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(-TURN_STEP);
|
||||
} else {
|
||||
adjustHeading(TURN_STEP);
|
||||
}
|
||||
} else if (normalizedHeading < 180) {
|
||||
adjustHeading(TURN_STEP);
|
||||
if (continuouslyTurning) {
|
||||
adjustHeading(-turnStep);
|
||||
} else {
|
||||
adjustHeading(-TURN_STEP);
|
||||
if (normalizedHeading == 0) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(turnStep);
|
||||
} else {
|
||||
adjustHeading(-turnStep);
|
||||
}
|
||||
} else if (normalizedHeading == 180) {
|
||||
if (lastHeading < 180) {
|
||||
adjustHeading(-turnStep);
|
||||
} else {
|
||||
adjustHeading(turnStep);
|
||||
}
|
||||
} else if (normalizedHeading < 180) {
|
||||
adjustHeading(turnStep);
|
||||
} else {
|
||||
adjustHeading(-turnStep);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,7 +266,7 @@ public class ServerYacht {
|
||||
|
||||
// Take optimal heading and turn into a boat heading rather than a wind heading.
|
||||
optimalHeading =
|
||||
optimalHeading + GameState.getWindDirection();
|
||||
(optimalHeading + GameState.getWindDirection()) % 360;
|
||||
|
||||
setAutoPilot(optimalHeading);
|
||||
}
|
||||
@@ -268,9 +281,9 @@ public class ServerYacht {
|
||||
private void turnTowardsHeading(Double newHeading) {
|
||||
Double newVal = heading - newHeading;
|
||||
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
|
||||
adjustHeading(TURN_STEP / 5);
|
||||
adjustHeading(turnStep / 5);
|
||||
} else {
|
||||
adjustHeading(-TURN_STEP / 5);
|
||||
adjustHeading(-turnStep / 5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -421,4 +434,27 @@ public class ServerYacht {
|
||||
return boatColor;
|
||||
}
|
||||
|
||||
public void setBoatType(BoatMeshType boatType) {
|
||||
this.accelerationMultiplier = boatType.accelerationMultiplier;
|
||||
this.maxSpeedMultiplier = boatType.maxSpeedMultiplier;
|
||||
this.turnStepMultiplier = boatType.turnStep;
|
||||
this.boatType = boatType;
|
||||
}
|
||||
|
||||
public Double getMaxSpeedMultiplier() {
|
||||
return maxSpeedMultiplier;
|
||||
}
|
||||
|
||||
public Double getAccelerationMultiplier(){
|
||||
return accelerationMultiplier;
|
||||
}
|
||||
|
||||
|
||||
public BoatMeshType getBoatType() {
|
||||
return boatType;
|
||||
}
|
||||
|
||||
public void setContinuouslyTurning(Boolean continuouslyTurning) {
|
||||
this.continuouslyTurning = continuouslyTurning;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package seng302.model.mark;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.GeoPoint;
|
||||
@@ -10,13 +10,13 @@ public class CompoundMark {
|
||||
|
||||
private int compoundMarkId;
|
||||
private String name;
|
||||
private List<Mark> marks = new ArrayList<>();
|
||||
private List<Mark> marks;
|
||||
private GeoPoint midPoint;
|
||||
|
||||
public CompoundMark(int markID, String name, List<Mark> marks) {
|
||||
this.compoundMarkId = markID;
|
||||
this.name = name;
|
||||
this.marks.addAll(marks);
|
||||
this.marks = Collections.unmodifiableList(marks);
|
||||
if (marks.size() > 1) {
|
||||
this.midPoint = GeoUtility.getDirtyMidPoint(marks.get(0), marks.get(1));
|
||||
} else {
|
||||
|
||||
@@ -32,4 +32,10 @@ public class Corner {
|
||||
public Integer getZoneSize() {
|
||||
return zoneSize;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Corner = {seqID=" + seqID + ", compoundMarkID=" + compoundMarkID + ", rounding="
|
||||
+ rounding +", zoneSize=" + zoneSize + "}";
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,12 @@
|
||||
package seng302.model.mark;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.StringReader;
|
||||
import javax.xml.parsers.DocumentBuilder;
|
||||
import javax.xml.parsers.DocumentBuilderFactory;
|
||||
import javax.xml.parsers.ParserConfigurationException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.w3c.dom.Document;
|
||||
import org.xml.sax.InputSource;
|
||||
import org.xml.sax.SAXException;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.utilities.XMLParser;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Class to hold the order of the marks in the race.
|
||||
@@ -25,10 +14,17 @@ import java.util.*;
|
||||
public class MarkOrder {
|
||||
private List<CompoundMark> raceMarkOrder;
|
||||
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
|
||||
private Set<Mark> allMarks;
|
||||
|
||||
public MarkOrder(){
|
||||
loadRaceProperties();
|
||||
|
||||
public MarkOrder(RaceXMLData raceXMLData){
|
||||
raceMarkOrder = new ArrayList<>();
|
||||
for (Corner corner : raceXMLData.getMarkSequence()){
|
||||
CompoundMark compoundMark = raceXMLData.getCompoundMarks().get(corner.getCompoundMarkID());
|
||||
compoundMark.setRoundingSide(
|
||||
RoundingSide.getRoundingSide(corner.getRounding())
|
||||
);
|
||||
raceMarkOrder.add(compoundMark);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -40,7 +36,6 @@ public class MarkOrder {
|
||||
logger.warn("Race order accessed but not instantiated");
|
||||
return null;
|
||||
}
|
||||
|
||||
return Collections.unmodifiableList(raceMarkOrder);
|
||||
}
|
||||
|
||||
@@ -74,70 +69,4 @@ public class MarkOrder {
|
||||
public CompoundMark getNextMark(Integer currentSeqID) throws IndexOutOfBoundsException {
|
||||
return raceMarkOrder.get(currentSeqID + 1);
|
||||
}
|
||||
|
||||
public Set<Mark> getAllMarks(){
|
||||
return Collections.unmodifiableSet(allMarks);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the race order from an XML string
|
||||
* @param xml An AC35 RaceXML
|
||||
* @return An ordered list of marks in the race
|
||||
*/
|
||||
private List<CompoundMark> loadRaceOrderFromXML(String xml) {
|
||||
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
Document doc;
|
||||
allMarks = new HashSet<>();
|
||||
|
||||
try {
|
||||
db = dbf.newDocumentBuilder();
|
||||
doc = db.parse(new InputSource(new StringReader(xml)));
|
||||
} catch (ParserConfigurationException | IOException | SAXException e) {
|
||||
logger.error("Failed to read generated race XML");
|
||||
return null;
|
||||
}
|
||||
|
||||
RaceXMLData data = XMLParser.parseRace(doc);
|
||||
|
||||
if (data != null){
|
||||
logger.debug("Loaded RaceXML for mark order");
|
||||
List<Corner> corners = data.getMarkSequence();
|
||||
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
|
||||
List<CompoundMark> course = new ArrayList<>();
|
||||
for (Corner corner : corners){
|
||||
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
|
||||
compoundMark.setRoundingSide(
|
||||
RoundingSide.getRoundingSide(corner.getRounding())
|
||||
);
|
||||
course.add(compoundMark);
|
||||
allMarks.addAll(compoundMark.getMarks());
|
||||
}
|
||||
|
||||
return course;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the raceXML and mark order
|
||||
*/
|
||||
private void loadRaceProperties(){
|
||||
XMLGenerator generator = new XMLGenerator();
|
||||
|
||||
// TODO: 29/08/17 wmu16 - This is terrible, having to make a template just to receive constant data
|
||||
generator.setRaceTemplate(new RaceXMLTemplate(
|
||||
new ArrayList<>(),
|
||||
new ArrayList<>()));
|
||||
|
||||
String raceXML = generator.getRaceAsXml();
|
||||
|
||||
if (raceXML == null){
|
||||
logger.error("Failed to generate raceXML (for race properties)");
|
||||
return;
|
||||
}
|
||||
raceMarkOrder = loadRaceOrderFromXML(raceXML);
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,12 @@
|
||||
package seng302.model.stream.xml.generator;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.token.Token;
|
||||
|
||||
/**
|
||||
@@ -15,11 +17,22 @@ public class RaceXMLTemplate {
|
||||
private List<ServerYacht> yachts;
|
||||
private LocalDateTime startTime;
|
||||
private List<Token> tokens;
|
||||
private List<Corner> roundings;
|
||||
private List<Limit> courseLimit;
|
||||
private List<CompoundMark> course;
|
||||
private Integer maxPlayers;
|
||||
private Boolean tokensEnabled;
|
||||
|
||||
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens) {
|
||||
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens, List<Corner> roundings,
|
||||
List<Limit> limit, List<CompoundMark> course, Integer maxPlayers, Boolean tokensEnabled) {
|
||||
this.yachts = yachts;
|
||||
this.tokens = tokens;
|
||||
this.roundings = roundings;
|
||||
this.courseLimit = limit;
|
||||
this.course = course;
|
||||
startTime = LocalDateTime.now();
|
||||
this.maxPlayers = maxPlayers;
|
||||
this.tokensEnabled = tokensEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -39,6 +52,18 @@ public class RaceXMLTemplate {
|
||||
return Collections.unmodifiableList(tokens);
|
||||
}
|
||||
|
||||
public List<CompoundMark> getCompoundMarks() {
|
||||
return Collections.unmodifiableList(course);
|
||||
}
|
||||
|
||||
public List<Limit> getCourseLimit() {
|
||||
return Collections.unmodifiableList(courseLimit);
|
||||
}
|
||||
|
||||
public List<Corner> getRoundings() {
|
||||
return Collections.unmodifiableList(roundings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the time until the race starts
|
||||
* @param seconds The time in seconds until the race starts
|
||||
@@ -54,4 +79,20 @@ public class RaceXMLTemplate {
|
||||
public String getRaceStartTime(){
|
||||
return startTime.toString();
|
||||
}
|
||||
|
||||
public void setBoats(List<ServerYacht> boats) {
|
||||
yachts = boats;
|
||||
}
|
||||
|
||||
public void setTokens(List<Token> tokens) {
|
||||
this.tokens = tokens;
|
||||
}
|
||||
|
||||
public String getTokensEnabled() {
|
||||
return tokensEnabled.toString();
|
||||
}
|
||||
|
||||
public String getMaxPlayers() {
|
||||
return maxPlayers.toString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,8 +14,10 @@ public class Sounds {
|
||||
private static MediaPlayer soundEffect;
|
||||
private static MediaPlayer soundPlayer;
|
||||
private static MediaPlayer hoverSoundPlayer;
|
||||
private static MediaPlayer crashSoundPlayer;
|
||||
|
||||
private static boolean hoverInitialized = false;
|
||||
private static boolean crashInitialized = false;
|
||||
private static boolean musicMuted = false;
|
||||
private static boolean soundEffectsMuted = false;
|
||||
|
||||
@@ -155,11 +157,17 @@ public class Sounds {
|
||||
|
||||
public static void playCrashSound() {
|
||||
if (!soundEffectsMuted) {
|
||||
Media crashSound = new Media(
|
||||
Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3")
|
||||
.toString());
|
||||
soundPlayer = new MediaPlayer(crashSound);
|
||||
soundPlayer.play();
|
||||
if (!crashInitialized) {
|
||||
Media pickupSound = new Media(
|
||||
Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3")
|
||||
.toString());
|
||||
crashSoundPlayer = new MediaPlayer(pickupSound);
|
||||
crashInitialized = true;
|
||||
}
|
||||
if (crashSoundPlayer != null) {
|
||||
crashSoundPlayer.stop();
|
||||
}
|
||||
crashSoundPlayer.play();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -176,10 +184,10 @@ public class Sounds {
|
||||
public static void playHoverSound() {
|
||||
if (!soundEffectsMuted) {
|
||||
if (!hoverInitialized) {
|
||||
Media crashSound = new Media(
|
||||
Media hoverSound = new Media(
|
||||
Sounds.class.getClassLoader().getResource("sounds/Error-sound-effect.mp3")
|
||||
.toString());
|
||||
hoverSoundPlayer = new MediaPlayer(crashSound);
|
||||
hoverSoundPlayer = new MediaPlayer(hoverSound);
|
||||
hoverInitialized = true;
|
||||
}
|
||||
hoverSoundPlayer.setVolume(0.5);
|
||||
|
||||
@@ -2,7 +2,6 @@ package seng302.utilities;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.StringReader;
|
||||
import java.lang.reflect.Array;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
@@ -15,8 +14,12 @@ import org.xml.sax.InputSource;
|
||||
import org.xml.sax.SAXException;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.parser.*;
|
||||
import seng302.model.stream.parser.MarkRoundingData;
|
||||
import seng302.model.stream.parser.PositionUpdateData;
|
||||
import seng302.model.stream.parser.PositionUpdateData.DeviceType;
|
||||
import seng302.model.stream.parser.RaceStartData;
|
||||
import seng302.model.stream.parser.RaceStatusData;
|
||||
import seng302.model.stream.parser.YachtEventData;
|
||||
|
||||
/**
|
||||
* StreamParser is a utilities class for taking byte data, formatted according to the AC35 streaming
|
||||
@@ -37,7 +40,6 @@ public class StreamParser {
|
||||
return null;
|
||||
}
|
||||
long heartbeat = bytesToLong(packet.getPayload());
|
||||
System.out.println("heartbeat = " + heartbeat);
|
||||
return heartbeat;
|
||||
}
|
||||
|
||||
@@ -134,7 +136,7 @@ public class StreamParser {
|
||||
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
|
||||
String xmlMessage = new String(
|
||||
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
|
||||
|
||||
System.out.println(xmlMessage);
|
||||
//Create XML document Object
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
|
||||
@@ -179,4 +179,8 @@ public class XMLGenerator {
|
||||
public RegattaXMLTemplate getRegatta() {
|
||||
return regatta;
|
||||
}
|
||||
|
||||
public RaceXMLTemplate getRace() {
|
||||
return race;
|
||||
}
|
||||
}
|
||||
@@ -1,29 +1,43 @@
|
||||
package seng302.utilities;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.util.Pair;
|
||||
import javax.xml.parsers.DocumentBuilder;
|
||||
import javax.xml.parsers.DocumentBuilderFactory;
|
||||
import javax.xml.parsers.ParserConfigurationException;
|
||||
import org.w3c.dom.Document;
|
||||
import org.w3c.dom.Element;
|
||||
import org.w3c.dom.NamedNodeMap;
|
||||
import org.w3c.dom.Node;
|
||||
import org.w3c.dom.NodeList;
|
||||
import org.xml.sax.SAXException;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.Colors;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
|
||||
/**
|
||||
* Utilities for parsing XML documents
|
||||
*/
|
||||
public class XMLParser {
|
||||
|
||||
private static final int MAX_PLAYERS = 8;
|
||||
|
||||
/**
|
||||
* Returns the text content of a given child element tag, assuming it exists, as an Integer.
|
||||
*
|
||||
@@ -34,7 +48,7 @@ public class XMLParser {
|
||||
private static Integer getElementInt(Element ele, String tag) {
|
||||
NodeList tagList = ele.getElementsByTagName(tag);
|
||||
if (tagList.getLength() > 0) {
|
||||
return Integer.parseInt(tagList.item(0).getTextContent());
|
||||
return Integer.parseInt(tagList.item(0).getTextContent().replaceAll("\\s+",""));
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
@@ -66,7 +80,7 @@ public class XMLParser {
|
||||
private static Double getElementDouble(Element ele, String tag) {
|
||||
NodeList tagList = ele.getElementsByTagName(tag);
|
||||
if (tagList.getLength() > 0) {
|
||||
return Double.parseDouble(tagList.item(0).getTextContent());
|
||||
return Double.parseDouble(tagList.item(0).getTextContent().replaceAll("\\s+",""));
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
@@ -138,17 +152,27 @@ public class XMLParser {
|
||||
Node currentBoat = boatsList.item(i);
|
||||
if (currentBoat.getNodeName().equals("Boat")) {
|
||||
// Boat boat = new Boat(currentBoat);
|
||||
BoatMeshType boatMeshType;
|
||||
try {
|
||||
boatMeshType = BoatMeshType.valueOf(XMLParser.getNodeAttributeString(currentBoat, "Type"));
|
||||
} catch (IllegalArgumentException e){
|
||||
boatMeshType = BoatMeshType.DINGHY;
|
||||
}
|
||||
Color color;
|
||||
try {
|
||||
color = Color.web(getNodeAttributeString(currentBoat, "Color"));
|
||||
} catch (NullPointerException npe) {
|
||||
color = Colors.getColor(new Random().nextInt(8));
|
||||
}
|
||||
ClientYacht yacht = new ClientYacht(
|
||||
XMLParser.getNodeAttributeString(currentBoat, "Type"),
|
||||
boatMeshType,
|
||||
XMLParser.getNodeAttributeInt(currentBoat, "SourceID"),
|
||||
XMLParser.getNodeAttributeString(currentBoat, "HullNum"),
|
||||
XMLParser.getNodeAttributeString(currentBoat, "ShortName"),
|
||||
XMLParser.getNodeAttributeString(currentBoat, "BoatName"),
|
||||
XMLParser.getNodeAttributeString(currentBoat, "Country"));
|
||||
yacht.setColour(Color.web(getNodeAttributeString(currentBoat, "Color")));
|
||||
if (yacht.getBoatType().equals("Yacht")) {
|
||||
competingBoats.put(yacht.getSourceId(), yacht);
|
||||
}
|
||||
yacht.setColour(color);
|
||||
competingBoats.put(yacht.getSourceId(), yacht);
|
||||
}
|
||||
}
|
||||
return competingBoats;
|
||||
@@ -174,6 +198,31 @@ public class XMLParser {
|
||||
);
|
||||
}
|
||||
|
||||
public static Boolean tokensEnabled(Document doc) {
|
||||
Element docEle = doc.getDocumentElement();
|
||||
try {
|
||||
Node tokenNode = docEle.getAttributeNode("Tokens");
|
||||
return Boolean.valueOf(XMLParser.getNodeAttributeString(tokenNode, "Enabled"));
|
||||
} catch (NullPointerException npe) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static Integer getMaxPlayers(Document doc) {
|
||||
Element docEle = doc.getDocumentElement();
|
||||
try {
|
||||
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Participants").item(0).getAttributes();
|
||||
Node node = namedNodeMap.getNamedItem("MaxPlayers");
|
||||
if (node != null) {
|
||||
return Integer.parseInt(node.getNodeValue());
|
||||
}
|
||||
} catch (NullPointerException npe) {
|
||||
npe.printStackTrace();
|
||||
return MAX_PLAYERS;
|
||||
}
|
||||
return MAX_PLAYERS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing the data extracted from the given xml formatted document
|
||||
*
|
||||
@@ -183,7 +232,7 @@ public class XMLParser {
|
||||
public static RaceXMLData parseRace(Document doc) {
|
||||
Element docEle = doc.getDocumentElement();
|
||||
return new RaceXMLData(
|
||||
extractParticpantIDs(docEle),
|
||||
extractParticipantIDs(docEle),
|
||||
extractTokens(docEle),
|
||||
extractCompoundMarks(docEle),
|
||||
extractMarkOrder(docEle),
|
||||
@@ -196,17 +245,20 @@ public class XMLParser {
|
||||
*/
|
||||
private static List<Token> extractTokens(Element docEle) {
|
||||
List<Token> tokens = new ArrayList<>();
|
||||
NodeList tokenList = docEle.getElementsByTagName("Tokens").item(0).getChildNodes();
|
||||
for (int i = 0; i < tokenList.getLength(); i++) {
|
||||
Node tokenNode = tokenList.item(i);
|
||||
if (tokenNode.getNodeName().equals("Token")) {
|
||||
String tokenType = getNodeAttributeString(tokenNode, "TokenType");
|
||||
Double lat = getNodeAttributeDouble(tokenNode, "TargetLat");
|
||||
Double lng = getNodeAttributeDouble(tokenNode, "TargetLng");
|
||||
tokens.add(new Token(TokenType.valueOf(tokenType), lat, lng));
|
||||
try {
|
||||
NodeList tokenList = docEle.getElementsByTagName("Tokens").item(0).getChildNodes();
|
||||
for (int i = 0; i < tokenList.getLength(); i++) {
|
||||
Node tokenNode = tokenList.item(i);
|
||||
if (tokenNode.getNodeName().equals("Token")) {
|
||||
String tokenType = getNodeAttributeString(tokenNode, "TokenType");
|
||||
Double lat = getNodeAttributeDouble(tokenNode, "TargetLat");
|
||||
Double lng = getNodeAttributeDouble(tokenNode, "TargetLng");
|
||||
tokens.add(new Token(TokenType.valueOf(tokenType), lat, lng));
|
||||
}
|
||||
}
|
||||
} catch (NullPointerException npe) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
@@ -219,13 +271,11 @@ public class XMLParser {
|
||||
for (int i = 0; i < limitList.getLength(); i++) {
|
||||
Node limitNode = limitList.item(i);
|
||||
if (limitNode.getNodeName().equals("Limit")) {
|
||||
courseLimit.add(
|
||||
new Limit(
|
||||
XMLParser.getNodeAttributeInt(limitNode, "SeqID"),
|
||||
XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
|
||||
XMLParser.getNodeAttributeDouble(limitNode, "Lon")
|
||||
)
|
||||
);
|
||||
courseLimit.add(new Limit(
|
||||
XMLParser.getNodeAttributeInt(limitNode, "SeqID"),
|
||||
XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
|
||||
XMLParser.getNodeAttributeDouble(limitNode, "Lon")
|
||||
));
|
||||
}
|
||||
}
|
||||
return courseLimit;
|
||||
@@ -257,7 +307,7 @@ public class XMLParser {
|
||||
/**
|
||||
* Extracts course participants data
|
||||
*/
|
||||
private static List<Integer> extractParticpantIDs (Element docEle) {
|
||||
private static List<Integer> extractParticipantIDs(Element docEle) {
|
||||
List<Integer> boatIDs = new ArrayList<>();
|
||||
NodeList pList = docEle.getElementsByTagName("Participants").item(0).getChildNodes();
|
||||
for (int i = 0; i < pList.getLength(); i++) {
|
||||
@@ -279,10 +329,11 @@ public class XMLParser {
|
||||
for (int i = 0; i < cMarkList.getLength(); i++) {
|
||||
Node cMarkNode = cMarkList.item(i);
|
||||
if (cMarkNode.getNodeName().equals("CompoundMark")) {
|
||||
String name = XMLParser.getNodeAttributeString(cMarkNode, "Name");
|
||||
name = (name == null || name.equals("")) ? "Mark " + i+1: name;
|
||||
cMark = new CompoundMark(
|
||||
XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID"),
|
||||
XMLParser.getNodeAttributeString(cMarkNode, "Name"),
|
||||
createMarks(cMarkNode)
|
||||
name, createMarks(cMarkNode)
|
||||
);
|
||||
allMarks.add(cMark);
|
||||
}
|
||||
@@ -303,14 +354,169 @@ public class XMLParser {
|
||||
Node markNode = childMarks.item(i);
|
||||
if (markNode.getNodeName().equals("Mark")) {
|
||||
Integer seqID = XMLParser.getNodeAttributeInt(markNode, "SeqID");
|
||||
seqID = (seqID == null) ? i+1 : seqID;
|
||||
|
||||
Integer sourceID = XMLParser.getNodeAttributeInt(markNode, "SourceID");
|
||||
sourceID = (sourceID == null) ? i+1 : sourceID;
|
||||
|
||||
String markName = XMLParser.getNodeAttributeString(markNode, "Name");
|
||||
markName = (markName == null || markName.equals("")) ? cMarkName + " " + i+1: markName;
|
||||
|
||||
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "TargetLat");
|
||||
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "TargetLng");
|
||||
|
||||
Mark mark = new Mark(markName, seqID, targetLat, targetLng, sourceID);
|
||||
subMarks.add(mark);
|
||||
}
|
||||
}
|
||||
return subMarks;
|
||||
}
|
||||
|
||||
/**
|
||||
* This ungodly combination of existing methods and code blocks parses a race definition file.
|
||||
* Look upon it and despair.
|
||||
* @param url the location of the race def file
|
||||
* @param serverName the name of the server
|
||||
* @param repetitions the repetitions of a segment of the race def file.
|
||||
* @param maxPlayers max number of players. uses the default race max if null or greater than the actual max.
|
||||
* @param tokensEnabled if tokens are enabled
|
||||
* @return a pair which contains regatta string, race string as key, value pair.
|
||||
*/
|
||||
public static Pair<RegattaXMLTemplate, RaceXMLTemplate> parseRaceDef(
|
||||
String url, String serverName, Integer repetitions, Integer maxPlayers, Boolean tokensEnabled
|
||||
) {
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
Document doc = null;
|
||||
try {
|
||||
db = dbf.newDocumentBuilder();
|
||||
doc = db.parse(url);
|
||||
} catch (ParserConfigurationException | IOException | SAXException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
Element docEle = doc.getDocumentElement();
|
||||
|
||||
RegattaXMLTemplate regattaXMLTemplate = new RegattaXMLTemplate(
|
||||
serverName, XMLParser.getElementString(docEle, "CourseName"),
|
||||
XMLParser.getElementDouble(docEle, "CentralLat"),
|
||||
XMLParser.getElementDouble(docEle, "CentralLng")
|
||||
);
|
||||
|
||||
XMLGenerator xmlGenerator = new XMLGenerator();
|
||||
xmlGenerator.setRegattaTemplate(regattaXMLTemplate);
|
||||
|
||||
if (maxPlayers == null) {
|
||||
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
|
||||
} else if (maxPlayers > XMLParser.getElementInt(docEle, "MaxPlayers")) {
|
||||
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
|
||||
}
|
||||
|
||||
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(
|
||||
new ArrayList<>(), new ArrayList<>(),
|
||||
XMLParser.extractMarkOrderRaceDef(docEle, repetitions),
|
||||
XMLParser.extractCourseLimitRaceDef(docEle),
|
||||
XMLParser.extractCompoundMarksRaceDef(docEle),
|
||||
maxPlayers, tokensEnabled
|
||||
);
|
||||
xmlGenerator.setRaceTemplate(raceXMLTemplate);
|
||||
return new Pair<>(regattaXMLTemplate, raceXMLTemplate);
|
||||
}
|
||||
|
||||
private static List<Corner> extractMarkOrderRaceDef(Element docEle, int repitions){
|
||||
List<Corner> compoundMarkSequence = new ArrayList<>();
|
||||
NodeList cornerList = docEle.getElementsByTagName("Course").item(0).getChildNodes();
|
||||
|
||||
int seqId = 1;
|
||||
final int zoneSize = 3;
|
||||
|
||||
for (int i=0; i<cornerList.getLength(); i++) {
|
||||
Node segment = cornerList.item(i);
|
||||
if (segment.getNodeName().equals("OpeningSegment") ||
|
||||
segment.getNodeName().equals("ClosingSegment")) {
|
||||
|
||||
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
|
||||
|
||||
} else if (segment.getNodeName().equals("RepeatingSegment")) {
|
||||
for (int k = 0; k < repitions; k++) {
|
||||
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
|
||||
}
|
||||
}
|
||||
}
|
||||
return compoundMarkSequence;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parses a segment of the course adding new Corners to the given list.
|
||||
* @param segment Segment to parse
|
||||
* @param seqID initial sequence ID
|
||||
* @param course course to add corners to
|
||||
* @return the last sequence id.
|
||||
*/
|
||||
private static int parseCourseSegment(Node segment, int seqID, List<Corner> course) {
|
||||
NodeList segmentList = segment.getChildNodes();
|
||||
for (int j = 0; j < segmentList.getLength(); j++) {
|
||||
Node corner = segmentList.item(j);
|
||||
if (corner.getNodeName().equals("Corner")) {
|
||||
String rounding = XMLParser.getNodeAttributeString(corner, "Rounding");
|
||||
rounding = //Converting "P" to "Port" and "S" to "Stbd"
|
||||
rounding.equals("P") ? "Port" :
|
||||
rounding.equals("S") ? "Stbd" : rounding;
|
||||
course.add(new Corner(
|
||||
seqID++, XMLParser.getNodeAttributeInt(corner, "CompoundMarkID"),
|
||||
rounding, 3
|
||||
));
|
||||
}
|
||||
}
|
||||
return seqID;
|
||||
}
|
||||
|
||||
private static List<Limit> extractCourseLimitRaceDef(Element docEle) {
|
||||
List<Limit> courseLimit = new ArrayList<>();
|
||||
NodeList limitList = docEle.getElementsByTagName("CourseLimit").item(0).getChildNodes();
|
||||
int seqId = 1;
|
||||
for (int i = 0; i < limitList.getLength(); i++) {
|
||||
Node limitNode = limitList.item(i);
|
||||
if (limitNode.getNodeName().equals("Limit")) {
|
||||
courseLimit.add(new Limit(
|
||||
seqId++, XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
|
||||
XMLParser.getNodeAttributeDouble(limitNode, "Lng")
|
||||
));
|
||||
}
|
||||
}
|
||||
return courseLimit;
|
||||
}
|
||||
|
||||
private static List<CompoundMark> extractCompoundMarksRaceDef(Element docEle){
|
||||
List<CompoundMark> allMarks = new ArrayList<>();
|
||||
NodeList cMarkList = docEle.getElementsByTagName("Marks").item(0).getChildNodes();
|
||||
CompoundMark cMark;
|
||||
int markCount = 200;
|
||||
for (int i = 0; i < cMarkList.getLength(); i++) {
|
||||
Node cMarkNode = cMarkList.item(i);
|
||||
if (cMarkNode.getNodeName().equals("CompoundMark")) {
|
||||
Integer id = XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID");
|
||||
List<Mark> subMarks = createMarksRaceDef(cMarkNode, markCount,"Mark " + id);
|
||||
markCount += subMarks.size();
|
||||
allMarks.add(new CompoundMark(id, "Mark " + id, subMarks));
|
||||
}
|
||||
}
|
||||
return allMarks;
|
||||
}
|
||||
|
||||
private static List<Mark> createMarksRaceDef(Node compoundMark, int markCount, String markName) {
|
||||
List<Mark> subMarks = new ArrayList<>();
|
||||
NodeList childMarks = compoundMark.getChildNodes();
|
||||
int seqID = 1;
|
||||
for (int i = 0; i < childMarks.getLength(); i++) {
|
||||
Node markNode = childMarks.item(i);
|
||||
if (markNode.getNodeName().equals("Mark")) {
|
||||
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "Lat");
|
||||
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "Lng");
|
||||
Mark mark = new Mark(markName + " subMark " + seqID, seqID, targetLat, targetLng, markCount++);
|
||||
subMarks.add(mark);
|
||||
seqID += 1;
|
||||
}
|
||||
}
|
||||
return subMarks;
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,7 @@ import java.util.TimerTask;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.zip.CRC32;
|
||||
import java.util.zip.Checksum;
|
||||
import javafx.util.Pair;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.messages.BoatAction;
|
||||
@@ -25,8 +26,14 @@ import seng302.gameServer.messages.CustomizeRequestType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RegistrationRequestMessage;
|
||||
import seng302.gameServer.messages.RegistrationResponseStatus;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
/**
|
||||
* A class describing a single connection to a Server for the purposes of sending and receiving on
|
||||
@@ -44,7 +51,7 @@ public class ClientToServerThread implements Runnable {
|
||||
|
||||
@FunctionalInterface
|
||||
public interface DisconnectedFromHostListener {
|
||||
void notifYDisconnection (String message);
|
||||
void notifyDisconnection(String message);
|
||||
}
|
||||
|
||||
private class ByteReadException extends Exception {
|
||||
@@ -68,7 +75,7 @@ public class ClientToServerThread implements Runnable {
|
||||
private Timer upWindPacketTimer = new Timer();
|
||||
private Timer downWindPacketTimer = new Timer();
|
||||
private boolean upwindTimerFlag = false, downwindTimerFlag = false;
|
||||
static public final int PACKET_SENDING_INTERVAL_MS = 100;
|
||||
public static final int PACKET_SENDING_INTERVAL_MS = 100;
|
||||
|
||||
private int clientId = -1;
|
||||
|
||||
@@ -166,7 +173,7 @@ public class ClientToServerThread implements Runnable {
|
||||
private void notifyDisconnectListeners (String message) {
|
||||
if (socketOpen) {
|
||||
for (DisconnectedFromHostListener listener : disconnectionListeners) {
|
||||
listener.notifYDisconnection(message);
|
||||
listener.notifyDisconnection(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -175,7 +182,7 @@ public class ClientToServerThread implements Runnable {
|
||||
* Sends a request to the server asking for a source ID
|
||||
*/
|
||||
private void sendRegistrationRequest() {
|
||||
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER);
|
||||
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER, clientId);
|
||||
|
||||
try {
|
||||
os.write(requestMessage.getBuffer());
|
||||
@@ -191,9 +198,8 @@ public class ClientToServerThread implements Runnable {
|
||||
* @param packet The registration requests packet
|
||||
*/
|
||||
private void processRegistrationResponse(StreamPacket packet){
|
||||
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 3));
|
||||
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 4));
|
||||
int statusCode = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 4,5));
|
||||
|
||||
RegistrationResponseStatus status = RegistrationResponseStatus.getResponseStatus(statusCode);
|
||||
|
||||
if (status.equals(RegistrationResponseStatus.SUCCESS_PLAYING)){
|
||||
@@ -243,7 +249,7 @@ public class ClientToServerThread implements Runnable {
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND));
|
||||
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND, clientId));
|
||||
}
|
||||
}, 0, PACKET_SENDING_INTERVAL_MS
|
||||
);
|
||||
@@ -256,14 +262,14 @@ public class ClientToServerThread implements Runnable {
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND));
|
||||
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND, clientId));
|
||||
}
|
||||
}, 0, PACKET_SENDING_INTERVAL_MS
|
||||
);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sendBoatActionMessage(new BoatActionMessage(actionType));
|
||||
sendBoatActionMessage(new BoatActionMessage(actionType, clientId));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -369,4 +375,25 @@ public class ClientToServerThread implements Runnable {
|
||||
public int getClientId () {
|
||||
return clientId;
|
||||
}
|
||||
|
||||
public void sendXML(String path, String serverName, Integer legRepeats, Integer maxPlayers, Boolean tokensEnabled) {
|
||||
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
|
||||
path, serverName, legRepeats, maxPlayers, tokensEnabled
|
||||
);
|
||||
XMLGenerator xmlGenerator = new XMLGenerator();
|
||||
xmlGenerator.setRegattaTemplate(regattaRace.getKey());
|
||||
xmlGenerator.setRaceTemplate(regattaRace.getValue());
|
||||
String regatta = xmlGenerator.getRegattaAsXml();
|
||||
String race = xmlGenerator.getRaceAsXml();
|
||||
sendByteBuffer(
|
||||
new XMLMessage(
|
||||
regatta, XMLMessageSubType.REGATTA, regatta.length()
|
||||
).getBuffer()
|
||||
);
|
||||
sendByteBuffer(
|
||||
new XMLMessage(
|
||||
race, XMLMessageSubType.RACE, race.length()
|
||||
).getBuffer()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,9 +14,6 @@ import javafx.application.Platform;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.control.Alert;
|
||||
import javafx.scene.control.Alert.AlertType;
|
||||
import javafx.scene.input.KeyCode;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import javafx.scene.layout.Pane;
|
||||
@@ -29,6 +26,8 @@ import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.BoatStatus;
|
||||
import seng302.gameServer.messages.YachtEventType;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.model.RaceState;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.parser.MarkRoundingData;
|
||||
@@ -42,10 +41,10 @@ import seng302.utilities.Sounds;
|
||||
import seng302.utilities.StreamParser;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.utilities.XMLParser;
|
||||
import seng302.visualiser.controllers.FinishScreenViewController;
|
||||
import seng302.visualiser.controllers.LobbyController;
|
||||
import seng302.visualiser.controllers.RaceViewController;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
import seng302.visualiser.controllers.dialogs.PopupDialogController;
|
||||
|
||||
/**
|
||||
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
|
||||
@@ -64,9 +63,12 @@ public class GameClient {
|
||||
private RaceXMLData courseData;
|
||||
private RaceState raceState = new RaceState();
|
||||
private LobbyController lobbyController;
|
||||
private RaceViewController raceViewController;
|
||||
|
||||
private ArrayList<ClientYacht> finishedBoats = new ArrayList<>();
|
||||
|
||||
private GameKeyBind gameKeyBind; // all the key binding setting.
|
||||
|
||||
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
|
||||
|
||||
/**
|
||||
@@ -76,17 +78,7 @@ public class GameClient {
|
||||
*/
|
||||
public GameClient(Pane holder) {
|
||||
this.holderPane = holder;
|
||||
// if (holderPane.getParent() == null) {
|
||||
// this.holderPane.parentProperty().addListener(((observable, oldValue, newValue) -> {
|
||||
// if (newValue != null) {
|
||||
// newValue.getScene().setOnKeyPressed(this::keyPressed);
|
||||
// newValue.getScene().setOnKeyReleased(this::keyReleased);
|
||||
// }
|
||||
// }));
|
||||
// } else {
|
||||
// this.holderPane.getParent().getScene().setOnKeyPressed(this::keyPressed);
|
||||
// this.holderPane.getParent().getScene().setOnKeyReleased(this::keyReleased);
|
||||
// }
|
||||
this.gameKeyBind = GameKeyBind.getInstance();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -117,22 +109,10 @@ public class GameClient {
|
||||
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
|
||||
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
|
||||
|
||||
// TODO disable ready button;
|
||||
|
||||
//LobbyController_old lobbyController = loadLobby();
|
||||
//lobbyController.setSocketThread(socketThread);
|
||||
//lobbyController.setPlayerID(socketThread.getClientId());
|
||||
//lobbyController.setPlayerListSource(clientLobbyList);
|
||||
//lobbyController.disableReadyButton();
|
||||
|
||||
|
||||
|
||||
// lobbyController.addCloseListener((exitCause) -> this.loadStartScreen());
|
||||
this.lobbyController = ViewManager.getInstance().goToLobby(true);
|
||||
|
||||
} catch (IOException ioe) {
|
||||
showConnectionError("Unable to find server");
|
||||
//Platform.runLater(this::loadStartScreen);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,9 +121,11 @@ public class GameClient {
|
||||
* @param ipAddress IP to connect to.
|
||||
* @param portNumber Port to connect to.
|
||||
*/
|
||||
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers) {
|
||||
public ServerDescription runAsHost(
|
||||
String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race,
|
||||
Integer numLegs, Boolean tokensEnabled
|
||||
) {
|
||||
XMLGenerator.setDefaultRaceName(serverName);
|
||||
GameState.setMaxPlayers(maxPlayers);
|
||||
|
||||
server = new MainServerThread();
|
||||
|
||||
@@ -152,7 +134,7 @@ public class GameClient {
|
||||
} catch (IOException e) {
|
||||
showConnectionError("Cannot connect to server as host");
|
||||
}
|
||||
|
||||
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
|
||||
while (regattaData == null){
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
@@ -188,10 +170,12 @@ public class GameClient {
|
||||
|
||||
private void showConnectionError (String message) {
|
||||
Platform.runLater(() -> {
|
||||
Alert alert = new Alert(AlertType.ERROR);
|
||||
alert.setHeaderText("Connection Error");
|
||||
alert.setContentText(message);
|
||||
alert.showAndWait();
|
||||
PopupDialogController controller = ViewManager.getInstance().showPopupDialog();
|
||||
controller.setHeader("Oops");
|
||||
controller.setContent(message);
|
||||
controller.setOptionButtonText("GO HOME");
|
||||
controller
|
||||
.setOptionButtonEventHandler(event -> ViewManager.getInstance().goToStartView());
|
||||
});
|
||||
}
|
||||
|
||||
@@ -200,41 +184,8 @@ public class GameClient {
|
||||
socketThread.addStreamObserver(this::parsePackets);
|
||||
}
|
||||
|
||||
private void loadRaceView() {
|
||||
FXMLLoader fxmlLoader = loadFXMLToHolder("/views/RaceView.fxml");
|
||||
holderPane.getScene().setOnKeyPressed(this::keyPressed);
|
||||
holderPane.getScene().setOnKeyReleased(this::keyReleased);
|
||||
raceView = fxmlLoader.getController();
|
||||
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
|
||||
raceView.loadRace(allBoatsMap, courseData, raceState, player);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void loadFinishScreenView() {
|
||||
Sounds.stopMusic();
|
||||
Sounds.stopSoundEffects();
|
||||
Sounds.playFinishMusic();
|
||||
FXMLLoader fxmlLoader = loadFXMLToHolder("/views/FinishScreenView.fxml");
|
||||
FinishScreenViewController controller = fxmlLoader.getController();
|
||||
controller.setFinishers(raceState.getPlayerPositions());
|
||||
}
|
||||
|
||||
private FXMLLoader loadFXMLToHolder(String fxmlLocation) {
|
||||
FXMLLoader fxmlLoader = new FXMLLoader(
|
||||
getClass().getResource(fxmlLocation)
|
||||
);
|
||||
try {
|
||||
final Node fxmlLoaderFX = fxmlLoader.load();
|
||||
Platform.runLater(() -> {
|
||||
holderPane.getChildren().clear();
|
||||
holderPane.getChildren().add(fxmlLoaderFX);
|
||||
});
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return fxmlLoader;
|
||||
public void setRaceViewController(RaceViewController controller) {
|
||||
this.raceViewController = controller;
|
||||
}
|
||||
|
||||
private void parsePackets() {
|
||||
@@ -263,6 +214,7 @@ public class GameClient {
|
||||
break;
|
||||
|
||||
case RACE_XML:
|
||||
System.out.println("HEY I GOT A RACE MANG AND I AM CLIENT " + ((Boolean) (server==null)).toString());
|
||||
RaceXMLData raceXMLData = XMLParser.parseRace(
|
||||
StreamParser.extractXmlMessage(packet)
|
||||
);
|
||||
@@ -398,10 +350,13 @@ public class GameClient {
|
||||
}
|
||||
|
||||
if (raceFinished) {
|
||||
raceViewController.showFinishDialog(finishedBoats);
|
||||
Sounds.playFinishSound();
|
||||
close();
|
||||
loadFinishScreenView();
|
||||
ViewManager.getInstance().getGameClient().stopGame();
|
||||
//loadFinishScreenView();
|
||||
}
|
||||
raceState.setRaceFinished();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -416,7 +371,6 @@ public class GameClient {
|
||||
socketThread.setSocketToClose();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handle the key-pressed event from the text field.
|
||||
* @param e The key event triggering this call
|
||||
@@ -428,16 +382,16 @@ public class GameClient {
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (e.getCode()) {
|
||||
case SPACE: // align with vmg
|
||||
socketThread.sendBoatAction(BoatAction.VMG); break;
|
||||
case PAGE_UP: // upwind
|
||||
socketThread.sendBoatAction(BoatAction.UPWIND); break;
|
||||
case PAGE_DOWN: // downwind
|
||||
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
|
||||
case ENTER: // tack/gybe
|
||||
// if chat box is active take whatever is in there and send it to server
|
||||
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
|
||||
|
||||
if (gameKeyBind.getKeyCode(KeyAction.VMG) == e.getCode()) { // align with vmg
|
||||
socketThread.sendBoatAction(BoatAction.VMG);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()) { // upwind
|
||||
socketThread.sendBoatAction(BoatAction.UPWIND);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) { // downwind
|
||||
socketThread.sendBoatAction(BoatAction.DOWNWIND);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.TACK_GYBE) == e.getCode()) { // tack/gybe
|
||||
// if chat box is active take whatever is in there and send it to server
|
||||
socketThread.sendBoatAction(BoatAction.TACK_GYBE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -446,15 +400,17 @@ public class GameClient {
|
||||
if (raceView.isChatInputFocused()) {
|
||||
return;
|
||||
}
|
||||
switch (e.getCode()) {
|
||||
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
|
||||
case SHIFT: // sails in/sails out
|
||||
|
||||
if (gameKeyBind.getKeyCode(KeyAction.SAILS_STATE) == e.getCode()) { // sails in/sails out
|
||||
if (allBoatsMap.get(socketThread.getClientId()).getSailIn()) {
|
||||
socketThread.sendBoatAction(BoatAction.SAILS_OUT);
|
||||
} else {
|
||||
socketThread.sendBoatAction(BoatAction.SAILS_IN);
|
||||
allBoatsMap.get(socketThread.getClientId()).toggleSail();
|
||||
break;
|
||||
case PAGE_UP:
|
||||
case PAGE_DOWN:
|
||||
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
|
||||
}
|
||||
allBoatsMap.get(socketThread.getClientId()).toggleSail();
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()
|
||||
|| gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) {
|
||||
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -504,9 +460,21 @@ public class GameClient {
|
||||
GameState.setCurrentStage(GameStages.CANCELLED);
|
||||
if (server != null) server.terminate();
|
||||
if (socketThread != null) socketThread.setSocketToClose();
|
||||
server = null;
|
||||
// socketThread = null;
|
||||
}
|
||||
|
||||
public Map<Integer, ClientYacht> getAllBoatsMap() {
|
||||
return allBoatsMap;
|
||||
}
|
||||
|
||||
public void sendToggleTurningModePacket() {
|
||||
if (socketThread != null) {
|
||||
if (gameKeyBind.isContinuouslyTurning()) {
|
||||
socketThread.sendBoatAction(BoatAction.CONTINUOUSLY_TURNING);
|
||||
} else {
|
||||
socketThread.sendBoatAction(BoatAction.DEFAULT_TURNING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,442 +1,31 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import javafx.application.Platform;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.scene.*;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.Paint;
|
||||
import javafx.scene.shape.Polygon;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.GeoPoint;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.Node;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.ScaledPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.visualiser.fxObjects.assets_2D.*;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Created by cir27 on 20/07/17.
|
||||
* Common elements of game visualizing classes.
|
||||
*/
|
||||
public class GameView extends Pane {
|
||||
public abstract class GameView {
|
||||
|
||||
private double bufferSize = 50;
|
||||
private double horizontalBuffer = 0;
|
||||
double canvasWidth, canvasHeight;
|
||||
ScaledPoint scaledPoint;
|
||||
|
||||
private double canvasWidth = 1100;
|
||||
private double canvasHeight = 920;
|
||||
private boolean horizontalInversion = false;
|
||||
List<Limit> borderPoints;
|
||||
Group gameObjects = new Group();
|
||||
Group markers = new Group();
|
||||
Group tokens = new Group();
|
||||
List<CompoundMark> course = new ArrayList<>();
|
||||
List<CompoundMark> compoundMarks = new ArrayList<>();
|
||||
List<Corner> courseOrder = new ArrayList<>();
|
||||
|
||||
private double distanceScaleFactor;
|
||||
private ScaleDirection scaleDirection;
|
||||
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
|
||||
private double referencePointX, referencePointY;
|
||||
|
||||
private Polygon raceBorder = new CourseBoundary();
|
||||
|
||||
/* Note that if either of these is null then values for it have not been added and the other
|
||||
should be used as the limits of the map. */
|
||||
private List<Limit> borderPoints;
|
||||
private Map<Mark, Marker2D> markerObjects;
|
||||
|
||||
private ObservableList<Node> gameObjects;
|
||||
private Group markers = new Group();
|
||||
private Group tokens = new Group();
|
||||
private List<CompoundMark> course = new ArrayList<>();
|
||||
|
||||
private ImageView mapImage = new ImageView();
|
||||
|
||||
private enum ScaleDirection {
|
||||
HORIZONTAL,
|
||||
VERTICAL
|
||||
}
|
||||
|
||||
public GameView () {
|
||||
gameObjects = this.getChildren();
|
||||
gameObjects.addAll(mapImage, raceBorder, markers, tokens);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
|
||||
* case the course is added relative ot the border.
|
||||
*
|
||||
* @param newCourse the mark objects that make up the course.
|
||||
* @param sequence The sequence the marks travel through
|
||||
*/
|
||||
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
|
||||
markerObjects = new HashMap<>();
|
||||
|
||||
for (Corner corner : sequence) { //Makes course out of all compound marks.
|
||||
for (CompoundMark compoundMark : newCourse) {
|
||||
if (corner.getCompoundMarkID() == compoundMark.getId()) {
|
||||
course.add(compoundMark);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
|
||||
for (Corner corner : sequence){
|
||||
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
|
||||
compoundMark.setRoundingSide(
|
||||
RoundingSide.getRoundingSide(corner.getRounding())
|
||||
);
|
||||
}
|
||||
|
||||
final List<Gate> gates = new ArrayList<>();
|
||||
Paint colour = Color.BLACK;
|
||||
//Creates new markers
|
||||
for (CompoundMark cMark : newCourse) {
|
||||
//Set start and end colour
|
||||
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
|
||||
colour = Color.GREEN;
|
||||
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
|
||||
colour = Color.RED;
|
||||
}
|
||||
//Create mark dots
|
||||
for (Mark mark : cMark.getMarks()) {
|
||||
makeAndBindMarker(mark, colour);
|
||||
}
|
||||
//Create gate line
|
||||
if (cMark.isGate()) {
|
||||
for (int i = 1; i < cMark.getMarks().size(); i++) {
|
||||
gates.add(
|
||||
makeAndBindGate(
|
||||
markerObjects.get(cMark.getSubMark(i)),
|
||||
markerObjects.get(cMark.getSubMark(i + 1)),
|
||||
colour
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
colour = Color.BLACK;
|
||||
}
|
||||
|
||||
createMarkArrows(sequence);
|
||||
|
||||
//Scale race to markers if there is no border.
|
||||
if (borderPoints == null) {
|
||||
rescaleRace(new ArrayList<>(markerObjects.keySet()));
|
||||
}
|
||||
//Move the Markers to initial position.
|
||||
markerObjects.forEach(((mark, marker2D) -> {
|
||||
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
|
||||
marker2D.setLayoutX(p2d.getX());
|
||||
marker2D.setLayoutY(p2d.getY());
|
||||
}));
|
||||
Platform.runLater(() -> {
|
||||
markers.getChildren().clear();
|
||||
markers.getChildren().addAll(gates);
|
||||
markers.getChildren().addAll(markerObjects.values());
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates all the data needed for to create mark arrows. Requires that a course has been
|
||||
* added to the gameview.
|
||||
* @param sequence The order in which marks are traversed.
|
||||
*/
|
||||
private void createMarkArrows (List<Corner> sequence) {
|
||||
for (int i=1; i < sequence.size()-1; i++) { //General case.
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
int numMarks = course.get(i-1).getMarks().size();
|
||||
for (Mark mark : course.get(i-1).getMarks()) {
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
numMarks = course.get(i+1).getMarks().size();
|
||||
averageLat = 0;
|
||||
averageLng = 0;
|
||||
for (Mark mark : course.get(i+1).getMarks()) {
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
|
||||
for (Mark mark : course.get(i).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(lastMarkAv, mark),
|
||||
GeoUtility.getBearing(mark, nextMarkAv)
|
||||
);
|
||||
}
|
||||
}
|
||||
createStartLineArrows();
|
||||
createFinishLineArrows();
|
||||
}
|
||||
|
||||
private void createStartLineArrows () {
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
int numMarks = 0;
|
||||
for (Mark mark : course.get(1).getMarks()) {
|
||||
numMarks += 1;
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
for (Mark mark : course.get(0).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
0d, //90
|
||||
GeoUtility.getBearing(mark, firstMarkAv)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private void createFinishLineArrows () {
|
||||
double numMarks = 0;
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
for (Mark mark : course.get(course.size()-2).getMarks()) {
|
||||
numMarks += 1;
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
for (Mark mark : course.get(course.size()-1).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(secondToLastMarkAv, mark),
|
||||
GeoUtility.getBearing(mark, mark)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new Marker and binds it's position to the given Mark.
|
||||
*
|
||||
* @param observableMark The mark to bind the marker to.
|
||||
* @param colour The desired colour of the mark
|
||||
*/
|
||||
private void makeAndBindMarker(Mark observableMark, Paint colour) {
|
||||
Marker2D marker2D = new Marker2D(colour);
|
||||
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
|
||||
markerObjects.put(observableMark, marker2D);
|
||||
observableMark.addPositionListener((mark, lat, lon) -> {
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
markerObjects.get(mark).setLayoutX(p2d.getX());
|
||||
markerObjects.get(mark).setLayoutY(p2d.getY());
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new gate connecting the given marks.
|
||||
*
|
||||
* @param m1 The first Mark of the gate.
|
||||
* @param m2 The second Mark of the gate.
|
||||
* @param colour The desired colour of the gate.
|
||||
* @return the new gate.
|
||||
*/
|
||||
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
|
||||
Gate gate = new Gate(colour);
|
||||
gate.startXProperty().bind(
|
||||
m1.layoutXProperty()
|
||||
);
|
||||
gate.startYProperty().bind(
|
||||
m1.layoutYProperty()
|
||||
);
|
||||
gate.endXProperty().bind(
|
||||
m2.layoutXProperty()
|
||||
);
|
||||
gate.endYProperty().bind(
|
||||
m2.layoutYProperty()
|
||||
);
|
||||
return gate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
|
||||
* border already exists. Assumes the border is larger than the course.
|
||||
*
|
||||
* @param border the race border to be drawn.
|
||||
*/
|
||||
public void updateBorder(List<Limit> border) {
|
||||
if (borderPoints == null) {
|
||||
borderPoints = border;
|
||||
rescaleRace(new ArrayList<>(borderPoints));
|
||||
}
|
||||
|
||||
rescaleRace(new ArrayList<>(border));
|
||||
|
||||
List<Double> boundaryPoints = new ArrayList<>();
|
||||
for (Limit limit : border) {
|
||||
Point2D location = findScaledXY(limit.getLat(), limit.getLng());
|
||||
boundaryPoints.add(location.getX());
|
||||
boundaryPoints.add(location.getY());
|
||||
}
|
||||
raceBorder.getPoints().setAll(boundaryPoints);
|
||||
}
|
||||
|
||||
/**
|
||||
* Rescales the race to the size of the window.
|
||||
*
|
||||
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
|
||||
*/
|
||||
public void rescaleRace(List<GeoPoint> limitingCoordinates) {
|
||||
//Check is called once to avoid unnecessarily change the course limits once the race is running
|
||||
findMinMaxPoint(limitingCoordinates);
|
||||
double minLonToMaxLon = scaleRaceExtremities();
|
||||
calculateReferencePointLocation(minLonToMaxLon);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
|
||||
* the leftmost point, rightmost point, southern most point and northern most point
|
||||
* respectively.
|
||||
*/
|
||||
private void findMinMaxPoint(List<GeoPoint> points) {
|
||||
List<GeoPoint> sortedPoints = new ArrayList<>(points);
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
|
||||
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
|
||||
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
|
||||
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
|
||||
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
|
||||
horizontalInversion = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the location of a reference point, this is always the point with minimum latitude,
|
||||
* in relation to the canvas.
|
||||
*
|
||||
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
|
||||
* maximum longitude.
|
||||
*/
|
||||
private void calculateReferencePointLocation(double minLonToMaxLon) {
|
||||
GeoPoint referencePoint = minLatPoint;
|
||||
double referenceAngle;
|
||||
|
||||
if (scaleDirection == ScaleDirection.HORIZONTAL) {
|
||||
referenceAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(referencePoint, minLonPoint)
|
||||
);
|
||||
referencePointX =
|
||||
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
|
||||
referencePointY = canvasHeight - (bufferSize + bufferSize);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY = referencePointY / 2;
|
||||
referencePointY += bufferSize;
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
} else {
|
||||
referencePointY = canvasHeight - bufferSize;
|
||||
referenceAngle = Math.abs(
|
||||
Math.toRadians(
|
||||
GeoUtility.getDistance(referencePoint, minLonPoint)
|
||||
)
|
||||
);
|
||||
referencePointX = bufferSize;
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX +=
|
||||
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
|
||||
/ 2;
|
||||
referencePointX += horizontalBuffer;
|
||||
}
|
||||
if (horizontalInversion) {
|
||||
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
|
||||
* it to distanceScaleFactor Returns the max horizontal distance of the map.
|
||||
*/
|
||||
private double scaleRaceExtremities() {
|
||||
|
||||
double vertAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
|
||||
);
|
||||
double vertDistance =
|
||||
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
|
||||
double horiAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
|
||||
);
|
||||
if (horiAngle <= (Math.PI / 2)) {
|
||||
horiAngle = (Math.PI / 2) - horiAngle;
|
||||
} else {
|
||||
horiAngle = horiAngle - (Math.PI / 2);
|
||||
}
|
||||
double horiDistance =
|
||||
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
|
||||
|
||||
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
|
||||
|
||||
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
|
||||
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
|
||||
scaleDirection = ScaleDirection.HORIZONTAL;
|
||||
} else {
|
||||
distanceScaleFactor = vertScale;
|
||||
scaleDirection = ScaleDirection.VERTICAL;
|
||||
}
|
||||
return horiDistance;
|
||||
}
|
||||
|
||||
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
|
||||
double distanceFromReference;
|
||||
double angleFromReference;
|
||||
double xAxisLocation = referencePointX;
|
||||
double yAxisLocation = referencePointY;
|
||||
|
||||
angleFromReference = GeoUtility.getBearingRad(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
distanceFromReference = GeoUtility.getDistance(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
|
||||
xAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
} else if (angleFromReference >= 0) {
|
||||
angleFromReference = angleFromReference - Math.PI / 2;
|
||||
xAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
|
||||
angleFromReference = Math.abs(angleFromReference);
|
||||
xAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
} else {
|
||||
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
|
||||
xAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
}
|
||||
if (horizontalInversion) {
|
||||
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
|
||||
}
|
||||
return new Point2D(xAxisLocation, yAxisLocation);
|
||||
}
|
||||
|
||||
|
||||
public void setSize(Double width, Double height){
|
||||
this.canvasWidth = width;
|
||||
this.canvasHeight = height;
|
||||
}
|
||||
|
||||
public void setHorizontalBuffer(Double buff){
|
||||
this.horizontalBuffer = buff;
|
||||
}
|
||||
public abstract Node getAssets();
|
||||
public abstract void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence);
|
||||
public abstract void updateBorder(List<Limit> border);
|
||||
}
|
||||
|
||||
@@ -1,242 +1,114 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.application.Platform;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.AmbientLight;
|
||||
import javafx.scene.Camera;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.PointLight;
|
||||
import javafx.scene.SceneAntialiasing;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.effect.BlendMode;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.PhongMaterial;
|
||||
import javafx.scene.shape.Sphere;
|
||||
import javafx.scene.text.Text;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Scale;
|
||||
import javafx.scene.transform.Translate;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.ScaledPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.cameras.ChaseCamera;
|
||||
import seng302.visualiser.cameras.IsometricCamera;
|
||||
import seng302.visualiser.cameras.RaceCamera;
|
||||
import seng302.visualiser.cameras.TopDownCamera;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
import seng302.visualiser.fxObjects.MarkArrowFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelType;
|
||||
|
||||
/**
|
||||
* Collection of animated3D assets that displays a race.
|
||||
*/
|
||||
|
||||
public class GameView3D {
|
||||
public class GameView3D extends GameView{
|
||||
|
||||
private final double FOV = 60;
|
||||
private final double DEFAULT_CAMERA_DEPTH = 100;
|
||||
private final double DEFAULT_CAMERA_X = 0;
|
||||
private final double DEFAULT_CAMERA_Y = 100;
|
||||
|
||||
private Group root3D;
|
||||
private SubScene view;
|
||||
// ParallelCamera camera;
|
||||
private PerspectiveCamera camera;
|
||||
private Group gameObjects;
|
||||
|
||||
private double bufferSize = 0;
|
||||
private double canvasWidth = 200;
|
||||
private double canvasHeight = 200;
|
||||
private boolean horizontalInversion = false;
|
||||
|
||||
|
||||
|
||||
|
||||
private double distanceScaleFactor;
|
||||
private ScaleDirection scaleDirection;
|
||||
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
|
||||
private double referencePointX, referencePointY;
|
||||
private double metersPerPixelX, metersPerPixelY;
|
||||
|
||||
final double SCALE_DELTA = 1.1;
|
||||
|
||||
private Text fpsDisplay = new Text();
|
||||
private Group raceBorder = new Group();
|
||||
// Cameras
|
||||
private PerspectiveCamera isometricCam;
|
||||
private PerspectiveCamera topDownCam;
|
||||
private PerspectiveCamera chaseCam;
|
||||
|
||||
/* Note that if either of these is null then values for it have not been added and the other
|
||||
should be used as the limits of the map. */
|
||||
private List<Limit> borderPoints;
|
||||
private Map<Mark, Group> markerObjects;
|
||||
|
||||
private Map<Mark, Marker3D> markerObjects;
|
||||
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
|
||||
private BoatObject selectedBoat = null;
|
||||
private Group wakesGroup = new Group();
|
||||
private Group boatObjectGroup = new Group();
|
||||
private Group markers = new Group();
|
||||
private Group tokens = new Group();
|
||||
private Group playerAnnotation = new Group();
|
||||
private List<CompoundMark> course = new ArrayList<>();
|
||||
private List<Node> mapTokens;
|
||||
private Timer playerBoatAnimationTimer = new Timer();
|
||||
private AnimationTimer playerBoatAnimationTimer;
|
||||
private Group trail = new Group();
|
||||
private ImageView mapImage = new ImageView();
|
||||
|
||||
//FRAME RATE
|
||||
|
||||
private AnimationTimer timer;
|
||||
private int NUM_SAMPLES = 10;
|
||||
private final long[] frameTimes = new long[NUM_SAMPLES];
|
||||
private Double frameRate = 60.0;
|
||||
private int frameTimeIndex = 0;
|
||||
private boolean arrayFilled = false;
|
||||
private ClientYacht playerYacht;
|
||||
private double windDir = 0.0;
|
||||
|
||||
double scaleFactor = 1;
|
||||
|
||||
private enum ScaleDirection {
|
||||
HORIZONTAL,
|
||||
VERTICAL
|
||||
}
|
||||
|
||||
|
||||
|
||||
private Double windDir;
|
||||
|
||||
public GameView3D () {
|
||||
camera = new PerspectiveCamera(true);
|
||||
// camera = new ParallelCamera();
|
||||
// gameObjects.getTransforms().add(new Scale(4,4,4));
|
||||
// camera.setLayoutX(camera.getLayoutX()-400);
|
||||
// camera.setLayoutY(camera.getLayoutY()-400);
|
||||
camera.getTransforms().addAll(
|
||||
new Translate(0,0, -DEFAULT_CAMERA_DEPTH)
|
||||
);
|
||||
camera.setFarClip(Double.MAX_VALUE);
|
||||
camera.setNearClip(0.1);
|
||||
camera.setFieldOfView(FOV);
|
||||
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
|
||||
topDownCam = new TopDownCamera();
|
||||
chaseCam = new ChaseCamera();
|
||||
|
||||
canvasWidth = canvasHeight = 300;
|
||||
|
||||
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
|
||||
pc.setFarClip(600);
|
||||
pc.setNearClip(0.1);
|
||||
pc.setFieldOfView(FOV);
|
||||
}
|
||||
|
||||
gameObjects = new Group();
|
||||
PointLight pl = new PointLight(Color.DARKGRAY);
|
||||
pl.setLightOn(true);
|
||||
pl.setBlendMode(BlendMode.ADD);
|
||||
pl.setOpacity(0.5);
|
||||
pl.getTransforms().add(new Translate(0,0,-500));
|
||||
AmbientLight al = new AmbientLight();
|
||||
al.setLightOn(true);
|
||||
al.setBlendMode(BlendMode.SOFT_LIGHT);
|
||||
al.getTransforms().add(new Translate(0, 0, -100));
|
||||
root3D = new Group(camera, gameObjects);
|
||||
root3D = new Group(isometricCam, gameObjects);
|
||||
view = new SubScene(
|
||||
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
|
||||
);
|
||||
view.setCamera(camera);
|
||||
// view.setFill(Color.LIGHTBLUE);
|
||||
camera.getTransforms().add(new Rotate(30, new Point3D(1,0,0)));
|
||||
// gameObjects.getChildren().addAll(raceBorder, markers, tokens);
|
||||
System.out.println(camera.getLayoutX());
|
||||
System.out.println(camera.getTranslateX());
|
||||
System.out.println(camera.getLayoutY());
|
||||
System.out.println(camera.getTranslateY());
|
||||
System.out.println(camera.getTranslateZ());
|
||||
camera.setTranslateZ(-80);
|
||||
camera.setTranslateY(170);
|
||||
Sphere red = new Sphere(1);
|
||||
red.setMaterial(new PhongMaterial(Color.RED));
|
||||
red.setLayoutX(0);
|
||||
red.setLayoutY(0);
|
||||
|
||||
Sphere blue = new Sphere(1);
|
||||
blue.setMaterial(new PhongMaterial(Color.BLUE));
|
||||
blue.setLayoutX(1);
|
||||
blue.setLayoutY(0);
|
||||
|
||||
Sphere green = new Sphere(1);
|
||||
green.setMaterial(new PhongMaterial(Color.GREEN));
|
||||
green.setLayoutX(-.5);
|
||||
green.setLayoutY(0);
|
||||
|
||||
Sphere white = new Sphere(1);
|
||||
white.setMaterial(new PhongMaterial(Color.WHITE));
|
||||
white.setLayoutX(-.25);
|
||||
white.setLayoutY(0);
|
||||
|
||||
Sphere black = new Sphere(1);
|
||||
black.setMaterial(new PhongMaterial(Color.BLACK));
|
||||
black.setLayoutX(-.125);
|
||||
black.setLayoutY(0);
|
||||
view.setCamera(isometricCam);
|
||||
|
||||
gameObjects.getChildren().addAll(
|
||||
// ModelFactory.importModel(ModelType.OCEAN).getAssets(),
|
||||
raceBorder, trail, markers, tokens, playerAnnotation,
|
||||
white, blue, green, black, red
|
||||
ModelFactory.importModel(ModelType.OCEAN).getAssets(),
|
||||
raceBorder, trail, markers, tokens
|
||||
);
|
||||
|
||||
System.out.println(camera.getLayoutX());
|
||||
System.out.println(camera.getTranslateX());
|
||||
System.out.println(camera.getLayoutY());
|
||||
System.out.println(camera.getTranslateY());
|
||||
System.out.println(camera.getTranslateZ());
|
||||
// Sphere s = new Sphere(1);
|
||||
// s.setMaterial(new PhongMaterial(Color.RED));
|
||||
// Sphere left = new Sphere(1);
|
||||
// left.setMaterial(new PhongMaterial(Color.LEMONCHIFFON));
|
||||
// left.getTransforms().add(new Translate(-Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0, 0));
|
||||
// Sphere right = new Sphere(1);
|
||||
// right.setMaterial(new PhongMaterial(Color.ROSYBROWN));
|
||||
// right.getTransforms().add(new Translate(Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0, 0));
|
||||
// Sphere top = new Sphere(1);
|
||||
// top.setMaterial(new PhongMaterial(Color.TEAL));
|
||||
// top.getTransforms().add(new Translate(0,-Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0));
|
||||
// Sphere bottom = new Sphere(1);
|
||||
// bottom.setMaterial(new PhongMaterial(Color.BLANCHEDALMOND));
|
||||
// bottom.getTransforms().add(new Translate(0, Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0));
|
||||
//
|
||||
// Node boat = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.BLUE).getAssets();
|
||||
// Node boat2 = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.BROWN).getAssets();
|
||||
// boat2.getTransforms().add(new Translate(0,20, 0));
|
||||
// Node boat3 = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.RED).getAssets();
|
||||
// boat3.getTransforms().add(new Translate(0,-20, 0));
|
||||
//
|
||||
// Node sMarker = ModelFactory.importModel(ModelType.START_MARKER).getAssets();
|
||||
// sMarker.getTransforms().add(0, new Translate(30, 30, 0));
|
||||
//
|
||||
// Node fMarker = ModelFactory.importModel(ModelType.FINISH_MARKER).getAssets();
|
||||
// fMarker.getTransforms().add(0, new Translate(30, -30, 0));
|
||||
//
|
||||
// Node marker = ModelFactory.importModel(ModelType.PLAIN_MARKER).getAssets();
|
||||
// marker.getTransforms().add(0, new Translate(30, 0, 0));
|
||||
//
|
||||
// Node coin = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
|
||||
// coin.setTranslateX(coin.getTranslateX() - 30);
|
||||
//
|
||||
// gameObjects.getChildren().addAll(
|
||||
// ModelFactory.importModel(ModelType.OCEAN).getAssets(),
|
||||
// s, left, right, top, bottom,
|
||||
// boat, boat2, boat3,
|
||||
// sMarker, fMarker, marker,
|
||||
// coin
|
||||
// );
|
||||
|
||||
view.sceneProperty().addListener((obs, old, scene) -> {
|
||||
if (scene != null) {
|
||||
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
|
||||
markerObjects = new HashMap<>();
|
||||
compoundMarks = newCourse;
|
||||
|
||||
for (Corner corner : sequence) { //Makes course out of all compound marks.
|
||||
for (CompoundMark compoundMark : newCourse) {
|
||||
@@ -283,14 +155,17 @@ public class GameView3D {
|
||||
}
|
||||
}
|
||||
|
||||
createMarkArrows();
|
||||
|
||||
//Scale race to markers if there is no border.
|
||||
if (borderPoints == null) {
|
||||
rescaleRace(new ArrayList<>(markerObjects.keySet()));
|
||||
scaledPoint = ScaledPoint.makeScaledPoint(
|
||||
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), true
|
||||
);
|
||||
}
|
||||
//Move the Markers to initial position.
|
||||
markerObjects.forEach(((mark, marker) -> {
|
||||
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
|
||||
System.out.println(mark.toString() + " " + p2d.toString());
|
||||
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
|
||||
marker.setLayoutX(p2d.getX());
|
||||
marker.setLayoutY(p2d.getY());
|
||||
}));
|
||||
@@ -308,12 +183,9 @@ public class GameView3D {
|
||||
* @param markerType the type of marker as a ModelType. Should be PLAIN_MARKER, START_MARKER or END_MARKER
|
||||
*/
|
||||
private void makeAndBindMarker(Mark observableMark, ModelType markerType) {
|
||||
|
||||
Group marker = ModelFactory.importModel(markerType).getAssets();
|
||||
|
||||
markerObjects.put(observableMark, marker);
|
||||
markerObjects.put(observableMark, new Marker3D(markerType));
|
||||
observableMark.addPositionListener((mark, lat, lon) -> {
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
|
||||
markerObjects.get(mark).setLayoutX(p2d.getX());
|
||||
markerObjects.get(mark).setLayoutY(p2d.getY());
|
||||
});
|
||||
@@ -328,8 +200,8 @@ public class GameView3D {
|
||||
* @return the new gate.
|
||||
*/
|
||||
private Group makeGate(Mark m1, Mark m2, ModelType gateType) {
|
||||
Point2D m1Location = findScaledXY(m1);
|
||||
Point2D m2Location = findScaledXY(m2);
|
||||
Point2D m1Location = scaledPoint.findScaledXY(m1);
|
||||
Point2D m2Location = scaledPoint.findScaledXY(m2);
|
||||
|
||||
Group barrier = ModelFactory.importModel(gateType).getAssets();
|
||||
barrier.getTransforms().addAll(
|
||||
@@ -350,190 +222,81 @@ public class GameView3D {
|
||||
|
||||
|
||||
/**
|
||||
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
|
||||
* the leftmost point, rightmost point, southern most point and northern most point
|
||||
* respectively.
|
||||
* Calculates all the data needed for to create mark arrows. Requires that a course has been
|
||||
* added to the gameview.
|
||||
*/
|
||||
private void findMinMaxPoint(List<GeoPoint> points) {
|
||||
List<GeoPoint> sortedPoints = new ArrayList<>(points);
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
|
||||
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
|
||||
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
|
||||
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
|
||||
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
|
||||
horizontalInversion = true;
|
||||
private void createMarkArrows () {
|
||||
for (int i=1; i < course.size()-1; i++) { //General case.
|
||||
for (Mark mark : course.get(i).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(course.get(i-1).getMidPoint(), mark),
|
||||
GeoUtility.getBearing(mark, course.get(i+1).getMidPoint())
|
||||
);
|
||||
}
|
||||
}
|
||||
createStartLineArrows();
|
||||
createFinishLineArrows();
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the location of a reference point, this is always the point with minimum latitude,
|
||||
* in relation to the canvas.
|
||||
*
|
||||
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
|
||||
* maximum longitude.
|
||||
*/
|
||||
private void calculateReferencePointLocation(double minLonToMaxLon) {
|
||||
GeoPoint referencePoint = minLatPoint;
|
||||
double referenceAngle;
|
||||
|
||||
if (scaleDirection == ScaleDirection.HORIZONTAL) {
|
||||
referenceAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(referencePoint, minLonPoint)
|
||||
private void createStartLineArrows () {
|
||||
for (Mark mark : course.get(0).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
0d, //90
|
||||
GeoUtility.getBearing(mark, course.get(1).getMidPoint())
|
||||
);
|
||||
referencePointX =
|
||||
-100 + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
|
||||
referencePointY = -100 + canvasHeight - (bufferSize + bufferSize);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY = referencePointY / 2;
|
||||
referencePointY += bufferSize;
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
} else {
|
||||
referencePointY = -100 + canvasHeight - bufferSize;
|
||||
referenceAngle = Math.abs(
|
||||
Math.toRadians(
|
||||
GeoUtility.getDistance(referencePoint, minLonPoint)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private void createFinishLineArrows () {
|
||||
for (Mark mark : course.get(course.size()-1).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(course.get(course.size()-2).getMidPoint(), mark),
|
||||
GeoUtility.getBearing(mark, mark)
|
||||
);
|
||||
referencePointX = -100 + bufferSize;
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX +=
|
||||
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
|
||||
/ 2;
|
||||
}
|
||||
if (horizontalInversion) {
|
||||
referencePointX = -100 + canvasWidth - bufferSize - (referencePointX - bufferSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
|
||||
* it to distanceScaleFactor Returns the max horizontal distance of the map.
|
||||
*/
|
||||
private double scaleRaceExtremities() {
|
||||
|
||||
double vertAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
|
||||
);
|
||||
double vertDistance =
|
||||
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
|
||||
double horiAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
|
||||
);
|
||||
if (horiAngle <= (Math.PI / 2)) {
|
||||
horiAngle = (Math.PI / 2) - horiAngle;
|
||||
} else {
|
||||
horiAngle = horiAngle - (Math.PI / 2);
|
||||
}
|
||||
double horiDistance =
|
||||
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
|
||||
|
||||
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
|
||||
|
||||
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
|
||||
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
|
||||
scaleDirection = ScaleDirection.HORIZONTAL;
|
||||
} else {
|
||||
distanceScaleFactor = vertScale;
|
||||
scaleDirection = ScaleDirection.VERTICAL;
|
||||
}
|
||||
return horiDistance;
|
||||
}
|
||||
|
||||
private Point2D findScaledXY(GeoPoint unscaled) {
|
||||
return findScaledXY(unscaled.getLat(), unscaled.getLng());
|
||||
}
|
||||
|
||||
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
|
||||
double distanceFromReference;
|
||||
double angleFromReference;
|
||||
double xAxisLocation = referencePointX;
|
||||
double yAxisLocation = referencePointY;
|
||||
|
||||
angleFromReference = GeoUtility.getBearingRad(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
distanceFromReference = GeoUtility.getDistance(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
|
||||
xAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
} else if (angleFromReference >= 0) {
|
||||
angleFromReference = angleFromReference - Math.PI / 2;
|
||||
xAxisLocation += distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
|
||||
angleFromReference = Math.abs(angleFromReference);
|
||||
xAxisLocation -= distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
} else {
|
||||
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
|
||||
xAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
|
||||
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
|
||||
}
|
||||
if (horizontalInversion) {
|
||||
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
|
||||
}
|
||||
return new Point2D(xAxisLocation, yAxisLocation);
|
||||
}
|
||||
|
||||
public void cameraMovement(KeyEvent event) {
|
||||
switch (event.getCode()) {
|
||||
case NUMPAD8:
|
||||
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(1,0,0)));
|
||||
GameKeyBind keyBinds = GameKeyBind.getInstance();
|
||||
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
|
||||
switch (keyPressed) {
|
||||
case ZOOM_IN:
|
||||
((RaceCamera) view.getCamera()).zoomIn();
|
||||
break;
|
||||
case NUMPAD2:
|
||||
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(1,0,0)));
|
||||
case ZOOM_OUT:
|
||||
((RaceCamera) view.getCamera()).zoomOut();
|
||||
break;
|
||||
case NUMPAD4:
|
||||
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(0,1,0)));
|
||||
case FORWARD:
|
||||
((RaceCamera) view.getCamera()).panUp();
|
||||
break;
|
||||
case NUMPAD6:
|
||||
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(0,1,0)));
|
||||
case BACKWARD:
|
||||
((RaceCamera) view.getCamera()).panDown();
|
||||
break;
|
||||
case X:
|
||||
camera.getTransforms().addAll(new Translate(0, 0, 1.5));
|
||||
case LEFT:
|
||||
((RaceCamera) view.getCamera()).panLeft();
|
||||
break;
|
||||
case Z:
|
||||
camera.getTransforms().addAll(new Translate(0, 0, -1.5));
|
||||
case RIGHT:
|
||||
((RaceCamera) view.getCamera()).panRight();
|
||||
break;
|
||||
case W:
|
||||
camera.getTransforms().addAll(new Translate(0, -1, 0));
|
||||
break;
|
||||
case S:
|
||||
camera.getTransforms().addAll(new Translate(0, 1, 0));
|
||||
break;
|
||||
case A:
|
||||
camera.getTransforms().addAll(new Translate(-1, 0, 0));
|
||||
break;
|
||||
case D:
|
||||
camera.getTransforms().addAll(new Translate(1, 0, 0));
|
||||
case VIEW:
|
||||
toggleCamera();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Rescales the race to the size of the window.
|
||||
*
|
||||
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
|
||||
*/
|
||||
private void rescaleRace(List<GeoPoint> limitingCoordinates) {
|
||||
//Check is called once to avoid unnecessarily change the course limits once the race is running
|
||||
findMinMaxPoint(limitingCoordinates);
|
||||
double minLonToMaxLon = scaleRaceExtremities();
|
||||
calculateReferencePointLocation(minLonToMaxLon);
|
||||
// drawGoogleMap();
|
||||
private void toggleCamera() {
|
||||
Camera currCamera = view.getCamera();
|
||||
|
||||
if (currCamera.equals(isometricCam)) {
|
||||
view.setCamera(topDownCam);
|
||||
} else if (currCamera.equals(topDownCam)) {
|
||||
view.setCamera(chaseCam);
|
||||
} else {
|
||||
view.setCamera(isometricCam);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -545,36 +308,27 @@ public class GameView3D {
|
||||
final List<Group> wakes = new ArrayList<>();
|
||||
for (ClientYacht clientYacht : yachts) {
|
||||
Color colour = clientYacht.getColour();
|
||||
newBoat = new BoatObject();
|
||||
// newBoat.addSelectedBoatListener(this::setSelectedBoat);
|
||||
newBoat = new BoatObject(clientYacht.getBoatType());
|
||||
newBoat.setFill(colour);
|
||||
boatObjects.put(clientYacht, newBoat);
|
||||
// createAndBindAnnotationBox(clientYacht, colour);
|
||||
wakesGroup.getChildren().add(newBoat.getWake());
|
||||
wakes.add(newBoat.getWake());
|
||||
boatObjectGroup.getChildren().add(newBoat);
|
||||
// trails.getChildren().add(newBoat.getTrail());
|
||||
|
||||
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
|
||||
BoatObject bo = boatObjects.get(boat);
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
|
||||
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
|
||||
// annotations.get(boat).setLocation(p2d.getX(), p2d.getY());
|
||||
bo.setTrajectory(
|
||||
heading,
|
||||
velocity,
|
||||
metersPerPixelX,
|
||||
metersPerPixelY);
|
||||
});
|
||||
}
|
||||
// annotationsGroup.getChildren().addAll(annotations.values());
|
||||
Platform.runLater(() -> {
|
||||
|
||||
// gameObjects.addAll(trails);
|
||||
if (clientYacht.getSourceId().equals(
|
||||
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
|
||||
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
|
||||
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
|
||||
}
|
||||
}
|
||||
Platform.runLater(() -> {
|
||||
gameObjects.getChildren().addAll(wakes);
|
||||
gameObjects.getChildren().addAll(boatObjectGroup);
|
||||
// gameObjects.addAll(annotationsGroup);
|
||||
// gameObjects.addAll(boatObjectGroup);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -591,18 +345,20 @@ public class GameView3D {
|
||||
public void updateBorder(List<Limit> border) {
|
||||
if (borderPoints == null) {
|
||||
borderPoints = border;
|
||||
rescaleRace(new ArrayList<>(borderPoints));
|
||||
scaledPoint = ScaledPoint.makeScaledPoint(
|
||||
canvasWidth, canvasHeight, new ArrayList<>(borderPoints), true
|
||||
);
|
||||
}
|
||||
List<Node> boundaryAssets = new ArrayList<>();
|
||||
|
||||
Point2D lastLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
|
||||
Point2D lastLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
|
||||
Group pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
|
||||
pylon.setLayoutX(lastLocation.getX());
|
||||
pylon.setLayoutY(lastLocation.getY());
|
||||
boundaryAssets.add(pylon);
|
||||
|
||||
for (int i=1; i<border.size(); i++) {
|
||||
Point2D location = findScaledXY(border.get(i).getLat(), border.get(i).getLng());
|
||||
Point2D location = scaledPoint.findScaledXY(border.get(i).getLat(), border.get(i).getLng());
|
||||
pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
|
||||
pylon.setLayoutX(location.getX());
|
||||
pylon.setLayoutY(location.getY());
|
||||
@@ -615,7 +371,7 @@ public class GameView3D {
|
||||
),
|
||||
new Point3D(0,0,1)
|
||||
),
|
||||
new Scale((lastLocation.distance(location) / 15)-0.2, 1, 1)
|
||||
new Scale((lastLocation.distance(location) / 10)-0.2, 1, 1)
|
||||
);
|
||||
|
||||
Point2D midPoint = location.midpoint(lastLocation);
|
||||
@@ -628,7 +384,7 @@ public class GameView3D {
|
||||
boundaryAssets.add(pylon);
|
||||
}
|
||||
|
||||
Point2D firstLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
|
||||
Point2D firstLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
|
||||
Group barrier = ModelFactory.importModel(ModelType.BORDER_BARRIER).getAssets();
|
||||
barrier.getTransforms().addAll(
|
||||
new Rotate(
|
||||
@@ -637,7 +393,7 @@ public class GameView3D {
|
||||
),
|
||||
new Point3D(0,0,1)
|
||||
),
|
||||
new Scale((firstLocation.distance(lastLocation) / 15)-0.2, 1, 1)
|
||||
new Scale((firstLocation.distance(lastLocation) / 10)-0.2, 1, 1)
|
||||
);
|
||||
|
||||
Point2D midPoint = lastLocation.midpoint(firstLocation);
|
||||
@@ -656,7 +412,7 @@ public class GameView3D {
|
||||
public void updateTokens(List<Token> newTokens) {
|
||||
mapTokens = new ArrayList<>();
|
||||
for (Token token : newTokens) {
|
||||
Point2D location = findScaledXY(token.getLat(), token.getLng());
|
||||
Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng());
|
||||
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
|
||||
tokenObject.setLayoutX(location.getX());
|
||||
tokenObject.setLayoutY(location.getY());
|
||||
@@ -669,74 +425,64 @@ public class GameView3D {
|
||||
}
|
||||
|
||||
public void setBoatAsPlayer (ClientYacht playerYacht) {
|
||||
this.playerYacht = playerYacht;
|
||||
playerYacht.toggleSail();
|
||||
playerBoatAnimationTimer = new AnimationTimer() {
|
||||
|
||||
Platform.runLater(() ->
|
||||
playerAnnotation.getChildren().setAll(ModelFactory.importModel(ModelType.PLAYER_IDENTIFIER).getAssets())
|
||||
);
|
||||
BoatObject playerAssets = boatObjects.get(playerYacht);
|
||||
playerAnnotation.layoutXProperty().bind(playerAssets.layoutXProperty());
|
||||
playerAnnotation.layoutYProperty().bind(playerAssets.layoutYProperty());
|
||||
|
||||
playerBoatAnimationTimer.scheduleAtFixedRate(new TimerTask() {
|
||||
|
||||
private Point2D lastLocation = findScaledXY(playerYacht.getLocation());
|
||||
Point2D lastLocation = scaledPoint.findScaledXY(playerYacht.getLocation());
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
Node segment = ModelFactory.importModel(ModelType.TRAIL_SEGMENT).getAssets();
|
||||
Point2D location = findScaledXY(playerYacht.getLocation());
|
||||
segment.getTransforms().addAll(
|
||||
new Translate(location.getX(), location.getY()),
|
||||
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1)),
|
||||
new Scale(1, lastLocation.distance(location) / 5)
|
||||
);
|
||||
Platform.runLater(() -> {
|
||||
public void handle(long now) {
|
||||
Point2D location = scaledPoint.findScaledXY(playerYacht.getLocation());
|
||||
if (Math.abs(lastLocation.distance(location)) > 2) {
|
||||
Node segment = ModelFactory.importModel(ModelType.TRAIL_SEGMENT).getAssets();
|
||||
location = scaledPoint.findScaledXY(playerYacht.getLocation());
|
||||
segment.getTransforms().addAll(
|
||||
new Translate(location.getX(), location.getY(), 0),
|
||||
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1))
|
||||
);
|
||||
trail.getChildren().add(segment);
|
||||
if (trail.getChildren().size() > 100) {
|
||||
if (trail.getChildren().size() > 50) {
|
||||
trail.getChildren().remove(0);
|
||||
}
|
||||
});
|
||||
lastLocation = location;
|
||||
// TODO: 11/09/2017 ROTATE PLAYER ICON
|
||||
// double leg = playerYacht.getLegNumber();
|
||||
// if (compoundMark != null) {
|
||||
// for (Mark mark : compoundMark.getMarks()) {
|
||||
//// System.out.println("markerObjects.get(mark) = " + markerObjects.get(mark));
|
||||
// markerObjects.get(mark).showNextExitArrow();
|
||||
// }
|
||||
// }
|
||||
// CompoundMark nextMark = null;
|
||||
// if (legNumber < course.size() - 1) {
|
||||
// nextMark = course.get(legNumber);
|
||||
// for (Mark mark : nextMark.getMarks()) {
|
||||
// markerObjects.get(mark).showNextEnterArrow();
|
||||
// }
|
||||
// }
|
||||
lastLocation = location;
|
||||
}
|
||||
}
|
||||
}, 0L, 500L);
|
||||
|
||||
// playerYacht.toggleSail();
|
||||
// boatObjects.get(playerYacht).setAsPlayer();
|
||||
// CompoundMark currentMark = course.get(playerYacht.getLegNumber());
|
||||
// for (Mark mark : currentMark.getMarks()) {
|
||||
// markerObjects.get(mark).showNextExitArrow();
|
||||
// }
|
||||
// annotations.get(playerYacht).addAnnotation(
|
||||
// "velocity",
|
||||
// playerYacht.getVelocityProperty(),
|
||||
// (velocity) -> String.format("Speed: %.2f ms", velocity.doubleValue())
|
||||
// );
|
||||
// Platform.runLater(() -> {
|
||||
// boatObjectGroup.getChildren().remove(boatObjects.get(playerYacht));
|
||||
// gameObjects.add(boatObjects.get(playerYacht));
|
||||
// annotationsGroup.getChildren().remove(annotations.get(playerYacht));
|
||||
// gameObjects.add(annotations.get(playerYacht));
|
||||
// });
|
||||
// playerYacht.addMarkRoundingListener(this::updateMarkArrows);
|
||||
};
|
||||
playerBoatAnimationTimer.start();
|
||||
playerYacht.addMarkRoundingListener(this::updateMarkArrows);
|
||||
boatObjects.get(playerYacht).addSelectedBoatListener((boatObject, isSelected) -> {
|
||||
System.out.println("IS SELECTED " + isSelected);
|
||||
});
|
||||
}
|
||||
|
||||
public void setWindDir(double windDir) {
|
||||
this.windDir = windDir;
|
||||
}
|
||||
|
||||
private void updateMarkArrows (ClientYacht yacht, int legNumber) {
|
||||
CompoundMark compoundMark;
|
||||
if (legNumber - 1 >= 0) {
|
||||
Sounds.playMarkRoundingSound();
|
||||
compoundMark = course.get(legNumber-1);
|
||||
for (Mark mark : compoundMark.getMarks()) {
|
||||
markerObjects.get(mark).showNextExitArrow();
|
||||
}
|
||||
}
|
||||
CompoundMark nextMark = null;
|
||||
if (legNumber < course.size() - 1) {
|
||||
Sounds.playMarkRoundingSound();
|
||||
nextMark = course.get(legNumber);
|
||||
for (Mark mark : nextMark.getMarks()) {
|
||||
markerObjects.get(mark).showNextEnterArrow();
|
||||
}
|
||||
}
|
||||
if (legNumber - 2 >= 0) {
|
||||
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
|
||||
if (lastMark != nextMark) {
|
||||
for (Mark mark : lastMark.getMarks()) {
|
||||
markerObjects.get(mark).hideAllArrows();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.StringReader;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.scene.Node;
|
||||
import javafx.util.Pair;
|
||||
import javax.xml.parsers.DocumentBuilder;
|
||||
import javax.xml.parsers.DocumentBuilderFactory;
|
||||
import javax.xml.parsers.ParserConfigurationException;
|
||||
import org.w3c.dom.Document;
|
||||
import org.xml.sax.InputSource;
|
||||
import org.xml.sax.SAXException;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
/**
|
||||
* Makes maps from map definition xml files.
|
||||
*/
|
||||
public class MapMaker {
|
||||
|
||||
private List<MapPreview> mapPreviews = new ArrayList<>();
|
||||
private List<RaceXMLData> races = new ArrayList<>();
|
||||
private List<RegattaXMLData> regattas = new ArrayList<>();
|
||||
private List<String> filePaths = new ArrayList<>();
|
||||
private List<Integer> maxPlayers = new ArrayList<>();
|
||||
private static MapMaker instance;
|
||||
private int index = 0;
|
||||
private XMLGenerator xmlGenerator = new XMLGenerator();
|
||||
|
||||
public static MapMaker getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new MapMaker();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private MapMaker() {
|
||||
File dir = new File(MapMaker.class.getResource("/maps/").getPath());
|
||||
File[] directoryListing = dir.listFiles();
|
||||
if (directoryListing != null) {
|
||||
for (File child : directoryListing) {
|
||||
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
|
||||
child.getAbsolutePath(), "", 1, null, false
|
||||
);
|
||||
filePaths.add(child.getAbsolutePath());
|
||||
RegattaXMLTemplate regattaTemplate = regattaRace.getKey();
|
||||
regattas.add(new RegattaXMLData(
|
||||
regattaTemplate.getRegattaId(),
|
||||
regattaTemplate.getName(),
|
||||
regattaTemplate.getCourseName(),
|
||||
regattaTemplate.getLatitude(),
|
||||
regattaTemplate.getLongitude(),
|
||||
regattaTemplate.getUtcOffset()
|
||||
));
|
||||
|
||||
RaceXMLTemplate raceTemplate = regattaRace.getValue();
|
||||
xmlGenerator.setRaceTemplate(raceTemplate);
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
Document doc = null;
|
||||
try {
|
||||
db = dbf.newDocumentBuilder();
|
||||
doc = db.parse(new InputSource(new StringReader(xmlGenerator.getRaceAsXml())));
|
||||
} catch (ParserConfigurationException | IOException | SAXException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
RaceXMLData race = XMLParser.parseRace(doc);
|
||||
maxPlayers.add(XMLParser.getMaxPlayers(doc));
|
||||
|
||||
mapPreviews.add(new MapPreview(
|
||||
new ArrayList<>(race.getCompoundMarks().values()),
|
||||
race.getMarkSequence(), race.getCourseLimit()
|
||||
));
|
||||
races.add(race);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void next() {
|
||||
index += 1;
|
||||
if (index >= mapPreviews.size()) {
|
||||
index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void previous() {
|
||||
index -= 1;
|
||||
if (index < 0) {
|
||||
index = mapPreviews.size() - 1;
|
||||
}
|
||||
}
|
||||
|
||||
public Node getCurrentGameView() {
|
||||
return mapPreviews.get(index).getAssets();
|
||||
}
|
||||
|
||||
public RaceXMLData getCurrentRace() {
|
||||
return races.get(index);
|
||||
}
|
||||
|
||||
public RegattaXMLData getCurrentRegatta() {
|
||||
return regattas.get(index);
|
||||
}
|
||||
|
||||
public String getCurrentRacePath() {
|
||||
return filePaths.get(index);
|
||||
}
|
||||
|
||||
public Integer getMaxPlayers() {
|
||||
return maxPlayers.get(index);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,283 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import javafx.application.Platform;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.Paint;
|
||||
import javafx.scene.shape.Polygon;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.ScaledPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.visualiser.fxObjects.MarkArrowFactory;
|
||||
import seng302.visualiser.fxObjects.assets_2D.CourseBoundary;
|
||||
import seng302.visualiser.fxObjects.assets_2D.Gate;
|
||||
import seng302.visualiser.fxObjects.assets_2D.Marker2D;
|
||||
|
||||
/**
|
||||
* Created by cir27 on 20/07/17.
|
||||
*/
|
||||
public class MapPreview extends GameView {
|
||||
|
||||
private Polygon raceBorder = new CourseBoundary();
|
||||
private Map<Mark, Marker2D> markerObjects;
|
||||
|
||||
public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
|
||||
this.compoundMarks = marks;
|
||||
this.courseOrder = course;
|
||||
this.borderPoints = border;
|
||||
gameObjects.getChildren().addAll(raceBorder, markers, tokens);
|
||||
gameObjects.parentProperty().addListener((obs, old, parent) -> {
|
||||
if (parent != null) {
|
||||
canvasWidth = parent.prefWidth(1);
|
||||
canvasHeight = parent.prefHeight(1);
|
||||
updateBorder(borderPoints);
|
||||
updateCourse(compoundMarks, courseOrder);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public Node getAssets() {
|
||||
return gameObjects;
|
||||
}
|
||||
|
||||
public void setSize(double width, double height) {
|
||||
canvasHeight = height;
|
||||
canvasWidth = width;
|
||||
updateBorder(borderPoints);
|
||||
updateCourse(compoundMarks, courseOrder);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
|
||||
* case the course is added relative ot the border.
|
||||
*
|
||||
* @param newCourse the mark objects that make up the course.
|
||||
* @param sequence The sequence the marks travel through
|
||||
*/
|
||||
@Override
|
||||
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
|
||||
|
||||
if (newCourse.size() == 0) {
|
||||
return;
|
||||
}
|
||||
compoundMarks = newCourse;
|
||||
markerObjects = new HashMap<>();
|
||||
courseOrder = sequence;
|
||||
|
||||
for (Corner corner : courseOrder) { //Makes course out of all compound marks.
|
||||
for (CompoundMark compoundMark : newCourse) {
|
||||
if (corner.getCompoundMarkID() == compoundMark.getId()) {
|
||||
course.add(compoundMark);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
|
||||
for (Corner corner : sequence){
|
||||
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
|
||||
compoundMark.setRoundingSide(
|
||||
RoundingSide.getRoundingSide(corner.getRounding())
|
||||
);
|
||||
}
|
||||
|
||||
final List<Gate> gates = new ArrayList<>();
|
||||
Paint colour = Color.BLACK;
|
||||
//Creates new markers
|
||||
for (CompoundMark cMark : newCourse) {
|
||||
//Set start and end colour
|
||||
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
|
||||
colour = Color.GREEN;
|
||||
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
|
||||
colour = Color.RED;
|
||||
}
|
||||
//Create mark dots
|
||||
for (Mark mark : cMark.getMarks()) {
|
||||
makeAndBindMarker(mark, colour);
|
||||
}
|
||||
//Create gate line
|
||||
if (cMark.isGate()) {
|
||||
for (int i = 1; i < cMark.getMarks().size(); i++) {
|
||||
gates.add(
|
||||
makeAndBindGate(
|
||||
markerObjects.get(cMark.getSubMark(i)),
|
||||
markerObjects.get(cMark.getSubMark(i + 1)),
|
||||
colour
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
colour = Color.BLACK;
|
||||
}
|
||||
|
||||
createMarkArrows(sequence);
|
||||
|
||||
//Scale race to markers if there is no border.
|
||||
if (borderPoints == null) {
|
||||
scaledPoint = ScaledPoint.makeScaledPoint(
|
||||
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), false
|
||||
);
|
||||
}
|
||||
//Move the Markers to initial position.
|
||||
markerObjects.forEach(((mark, marker2D) -> {
|
||||
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
|
||||
marker2D.setLayoutX(p2d.getX());
|
||||
marker2D.setLayoutY(p2d.getY());
|
||||
}));
|
||||
Platform.runLater(() -> {
|
||||
markers.getChildren().clear();
|
||||
markers.getChildren().addAll(gates);
|
||||
markers.getChildren().addAll(markerObjects.values());
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates all the data needed for to create mark arrows. Requires that a course has been
|
||||
* added to the gameview.
|
||||
* @param sequence The order in which marks are traversed.
|
||||
*/
|
||||
private void createMarkArrows (List<Corner> sequence) {
|
||||
for (int i=1; i < sequence.size()-1; i++) { //General case.
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
int numMarks = course.get(i-1).getMarks().size();
|
||||
for (Mark mark : course.get(i-1).getMarks()) {
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
numMarks = course.get(i+1).getMarks().size();
|
||||
averageLat = 0;
|
||||
averageLng = 0;
|
||||
for (Mark mark : course.get(i+1).getMarks()) {
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
|
||||
for (Mark mark : course.get(i).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(lastMarkAv, mark),
|
||||
GeoUtility.getBearing(mark, nextMarkAv)
|
||||
);
|
||||
}
|
||||
}
|
||||
createStartLineArrows();
|
||||
createFinishLineArrows();
|
||||
}
|
||||
|
||||
private void createStartLineArrows () {
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
int numMarks = 0;
|
||||
for (Mark mark : course.get(1).getMarks()) {
|
||||
numMarks += 1;
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
for (Mark mark : course.get(0).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
0d, //90
|
||||
GeoUtility.getBearing(mark, firstMarkAv)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private void createFinishLineArrows () {
|
||||
double numMarks = 0;
|
||||
double averageLat = 0;
|
||||
double averageLng = 0;
|
||||
for (Mark mark : course.get(course.size()-2).getMarks()) {
|
||||
numMarks += 1;
|
||||
averageLat += mark.getLat();
|
||||
averageLng += mark.getLng();
|
||||
}
|
||||
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
|
||||
for (Mark mark : course.get(course.size()-1).getMarks()) {
|
||||
markerObjects.get(mark).addArrows(
|
||||
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
|
||||
GeoUtility.getBearing(secondToLastMarkAv, mark),
|
||||
GeoUtility.getBearing(mark, mark)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new Marker and binds it's position to the given Mark.
|
||||
*
|
||||
* @param observableMark The mark to bind the marker to.
|
||||
* @param colour The desired colour of the mark
|
||||
*/
|
||||
private void makeAndBindMarker(Mark observableMark, Paint colour) {
|
||||
Marker2D marker2D = new Marker2D(colour);
|
||||
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
|
||||
markerObjects.put(observableMark, marker2D);
|
||||
observableMark.addPositionListener((mark, lat, lon) -> {
|
||||
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
|
||||
markerObjects.get(mark).setLayoutX(p2d.getX());
|
||||
markerObjects.get(mark).setLayoutY(p2d.getY());
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new gate connecting the given marks.
|
||||
*
|
||||
* @param m1 The first Mark of the gate.
|
||||
* @param m2 The second Mark of the gate.
|
||||
* @param colour The desired colour of the gate.
|
||||
* @return the new gate.
|
||||
*/
|
||||
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
|
||||
Gate gate = new Gate(colour);
|
||||
gate.startXProperty().bind(
|
||||
m1.layoutXProperty()
|
||||
);
|
||||
gate.startYProperty().bind(
|
||||
m1.layoutYProperty()
|
||||
);
|
||||
gate.endXProperty().bind(
|
||||
m2.layoutXProperty()
|
||||
);
|
||||
gate.endYProperty().bind(
|
||||
m2.layoutYProperty()
|
||||
);
|
||||
return gate;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
|
||||
* border already exists. Assumes the border is larger than the course.
|
||||
*
|
||||
* @param border the race border to be drawn.
|
||||
*/
|
||||
@Override
|
||||
public void updateBorder(List<Limit> border) {
|
||||
if (border.size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
borderPoints = border;
|
||||
scaledPoint = ScaledPoint.makeScaledPoint(canvasWidth, canvasHeight, border, false);
|
||||
|
||||
List<Double> boundaryPoints = new ArrayList<>();
|
||||
for (Limit limit : border) {
|
||||
Point2D location = scaledPoint.findScaledXY(limit.getLat(), limit.getLng());
|
||||
boundaryPoints.add(location.getX());
|
||||
boundaryPoints.add(location.getY());
|
||||
}
|
||||
raceBorder.getPoints().setAll(boundaryPoints);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,130 @@
|
||||
package seng302.visualiser.cameras;
|
||||
|
||||
import java.util.Arrays;
|
||||
import javafx.beans.property.DoubleProperty;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Transform;
|
||||
import javafx.scene.transform.Translate;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
|
||||
|
||||
public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
|
||||
|
||||
private final Double VERTICAL_PAN_LIMIT = 20.0;
|
||||
private final Double NEAR_ZOOM_LIMIT = -15.0;
|
||||
private final Double FAR_ZOOM_LIMIT = -125.0;
|
||||
|
||||
private final Double ZOOM_STEP = 2.5;
|
||||
private final Double PAN_STEP = 2.5;
|
||||
|
||||
private ObservableList<Transform> transforms;
|
||||
private BoatObject playerBoat;
|
||||
|
||||
private Double zoomFactor;
|
||||
private Double horizontalPan;
|
||||
private Double verticalPan;
|
||||
|
||||
|
||||
public ChaseCamera() {
|
||||
super(true);
|
||||
transforms = this.getTransforms();
|
||||
|
||||
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
|
||||
this.horizontalPan = 0.0;
|
||||
this.verticalPan = 0.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a player boat object to observe and update the camera with.
|
||||
*
|
||||
* @param playerBoat The player boat to be observed.
|
||||
*/
|
||||
public void setPlayerBoat(BoatObject playerBoat) {
|
||||
this.playerBoat = playerBoat;
|
||||
|
||||
for (DoubleProperty o : Arrays
|
||||
.asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
|
||||
playerBoat.layoutXProperty())) {
|
||||
o.addListener((obs, oldVal, newVal) -> repositionCamera());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the camera to a new position after some change (Zooming or Panning)
|
||||
*/
|
||||
private void repositionCamera() {
|
||||
transforms.clear();
|
||||
transforms.addAll(
|
||||
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
|
||||
new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
|
||||
new Point3D(0, 0, 1)),
|
||||
new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
|
||||
new Translate(0, 0, zoomFactor)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the zoom amount (camera depth) by some adjustment value
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustZoomFactor(Double adjustment) {
|
||||
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
|
||||
zoomFactor = zoomFactor + adjustment;
|
||||
repositionCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Vertical Panning of the Camera
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustVerticalPan(Double adjustment) {
|
||||
if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
|
||||
&& verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
|
||||
verticalPan += adjustment;
|
||||
repositionCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Horizontal Panning of the Camera.
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustHorizontalPan(Double adjustment) {
|
||||
this.horizontalPan += adjustment;
|
||||
repositionCamera();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomIn() {
|
||||
adjustZoomFactor(ZOOM_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomOut() {
|
||||
adjustZoomFactor(-ZOOM_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panLeft() {
|
||||
adjustHorizontalPan(-PAN_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panRight() {
|
||||
adjustHorizontalPan(PAN_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panUp() {
|
||||
adjustVerticalPan(-PAN_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panDown() {
|
||||
adjustVerticalPan(PAN_STEP);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
package seng302.visualiser.cameras;
|
||||
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Transform;
|
||||
import javafx.scene.transform.Translate;
|
||||
|
||||
public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
|
||||
|
||||
private final Double MIN_X = -120.0;
|
||||
private final Double MAX_X = 125.0;
|
||||
|
||||
private final Double MIN_Y = 40.0;
|
||||
private final Double MAX_Y = 170.0;
|
||||
|
||||
private final Double PAN_LIMIT = 160.0;
|
||||
private final Double NEAR_ZOOM_LIMIT = -50.0;
|
||||
private final Double FAR_ZOOM_LIMIT = -160.0;
|
||||
|
||||
private Double horizontalPan;
|
||||
private Double verticalPan;
|
||||
private Double zoomFactor;
|
||||
|
||||
private ObservableList<Transform> transforms;
|
||||
|
||||
public IsometricCamera(Double cameraStartX, Double cameraStartY) {
|
||||
super(true);
|
||||
transforms = this.getTransforms();
|
||||
|
||||
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
|
||||
horizontalPan = cameraStartX;
|
||||
verticalPan = cameraStartY;
|
||||
|
||||
updateCamera();
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the camera to a new position after some change (Zooming or Panning)
|
||||
*/
|
||||
private void updateCamera() {
|
||||
transforms.clear();
|
||||
transforms.addAll(
|
||||
new Translate(horizontalPan, verticalPan, zoomFactor),
|
||||
new Rotate(30, new Point3D(1, 0, 0))
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the zoom amount (camera depth) by some adjustment value
|
||||
*
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustZoomFactor(Double adjustment) {
|
||||
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
|
||||
zoomFactor = zoomFactor + adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Vertical Panning of the Camera
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustVerticalPan(Double adjustment) {
|
||||
if (verticalPan + adjustment >= MIN_Y && verticalPan + adjustment <= MAX_Y) {
|
||||
verticalPan += adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Horizontal Panning of the Camera.
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustHorizontalPan(Double adjustment) {
|
||||
if (horizontalPan + adjustment >= MIN_X && horizontalPan + adjustment <= MIN_Y) {
|
||||
this.horizontalPan += adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomIn() {
|
||||
adjustZoomFactor(-2.5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomOut() {
|
||||
adjustZoomFactor(2.5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panLeft() {
|
||||
adjustHorizontalPan(-2.5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panRight() {
|
||||
adjustHorizontalPan(2.5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panUp() {
|
||||
adjustVerticalPan(-2.5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panDown() {
|
||||
adjustVerticalPan(2.5);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package seng302.visualiser.cameras;
|
||||
|
||||
|
||||
public interface RaceCamera {
|
||||
|
||||
void zoomIn();
|
||||
|
||||
void zoomOut();
|
||||
|
||||
void panLeft();
|
||||
|
||||
void panRight();
|
||||
|
||||
void panUp();
|
||||
|
||||
void panDown();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
package seng302.visualiser.cameras;
|
||||
|
||||
|
||||
import java.util.Arrays;
|
||||
import javafx.beans.property.DoubleProperty;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.transform.Transform;
|
||||
import javafx.scene.transform.Translate;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
|
||||
public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
|
||||
|
||||
private final Double PAN_LIMIT = 30.0;
|
||||
private final Double NEAR_ZOOM_LIMIT = -30.0;
|
||||
private final Double FAR_ZOOM_LIMIT = -130.0;
|
||||
private final Double ZOOM_STEP = 2.5;
|
||||
|
||||
private ObservableList<Transform> transforms;
|
||||
private BoatObject playerBoat;
|
||||
|
||||
private Double zoomFactor;
|
||||
private Double horizontalPan;
|
||||
private Double verticalPan;
|
||||
|
||||
public TopDownCamera() {
|
||||
super(true);
|
||||
transforms = this.getTransforms();
|
||||
|
||||
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
|
||||
horizontalPan = 0.0;
|
||||
verticalPan = 0.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a player boat object to observe and update the camera with.
|
||||
*
|
||||
* @param playerBoat The player boat to be observed.
|
||||
*/
|
||||
public void setPlayerBoat(BoatObject playerBoat) {
|
||||
this.playerBoat = playerBoat;
|
||||
|
||||
for (DoubleProperty o : Arrays
|
||||
.asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
|
||||
o.addListener((obs, oldVal, newVal) -> updateCamera());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the camera to a new position after some change (Zooming or Panning)
|
||||
*/
|
||||
private void updateCamera() {
|
||||
transforms.clear();
|
||||
transforms.addAll(
|
||||
new Translate(playerBoat.getLayoutX() + horizontalPan,
|
||||
playerBoat.getLayoutY() + verticalPan, zoomFactor)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the zoom amount (camera depth) by some adjustment value
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustZoomFactor(Double adjustment) {
|
||||
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
|
||||
zoomFactor = zoomFactor + adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Vertical Panning of the Camera
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustVerticalPan(Double adjustment) {
|
||||
if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
|
||||
verticalPan += adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the Horizontal Panning of the Camera.
|
||||
* @param adjustment the adjustment to be made to the camera
|
||||
*/
|
||||
private void adjustHorizontalPan(Double adjustment) {
|
||||
if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
|
||||
horizontalPan += adjustment;
|
||||
updateCamera();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomIn() {
|
||||
adjustZoomFactor(ZOOM_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void zoomOut() {
|
||||
adjustZoomFactor(-ZOOM_STEP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panLeft() {
|
||||
adjustHorizontalPan(-1.0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panRight() {
|
||||
adjustHorizontalPan(1.0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panUp() {
|
||||
adjustVerticalPan(-1.0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void panDown() {
|
||||
adjustVerticalPan(1.0);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -42,8 +42,8 @@ public class FinishScreenViewController implements Initializable {
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
finishScreenGridPane.getStylesheets()
|
||||
.add(getClass().getResource("/css/master.css").toString());
|
||||
finishOrderTable.getStylesheets().add(getClass().getResource("/css/master.css").toString());
|
||||
.add(getClass().getResource("/css/Master.css").toString());
|
||||
finishOrderTable.getStylesheets().add(getClass().getResource("/css/Master.css").toString());
|
||||
|
||||
// set up data for table
|
||||
finishOrderTable.setItems(data);
|
||||
@@ -88,7 +88,6 @@ public class FinishScreenViewController implements Initializable {
|
||||
|
||||
public void switchToStartScreenView() {
|
||||
Sounds.playButtonClick();
|
||||
//TODO merge fix
|
||||
setContentPane("/views/StartScreenView.fxml");
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ import javafx.fxml.FXMLLoader;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.control.ScrollPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.StackPane;
|
||||
import javafx.scene.layout.VBox;
|
||||
import javafx.scene.paint.Color;
|
||||
@@ -29,12 +29,15 @@ import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.GameView;
|
||||
import seng302.visualiser.MapPreview;
|
||||
import seng302.visualiser.controllers.cells.PlayerCell;
|
||||
import seng302.visualiser.controllers.dialogs.BoatCustomizeController;
|
||||
|
||||
public class LobbyController implements Initializable {
|
||||
|
||||
private final double INITIAL_MAP_HEIGHT = 770d;
|
||||
private final double INITIAL_MAP_WIDTH = 574d;
|
||||
|
||||
//--------FXML BEGIN--------//
|
||||
@FXML
|
||||
private VBox playerListVBox;
|
||||
@@ -49,15 +52,15 @@ public class LobbyController implements Initializable {
|
||||
@FXML
|
||||
private Label mapName;
|
||||
@FXML
|
||||
private Pane serverMap;
|
||||
private AnchorPane serverMap;
|
||||
//---------FXML END---------//
|
||||
|
||||
private RaceState raceState;
|
||||
private JFXDialog customizationDialog;
|
||||
public Color playersColor;
|
||||
private Map<Integer, ClientYacht> playerBoats;
|
||||
private Double mapWidth, mapHeight;
|
||||
private GameView gameView;
|
||||
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
|
||||
private MapPreview mapPreview;
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
@@ -89,17 +92,16 @@ public class LobbyController implements Initializable {
|
||||
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
|
||||
});
|
||||
|
||||
customizeButton.setOnMouseReleased(event -> {
|
||||
customizationDialog = createCustomizeDialog();
|
||||
Sounds.playButtonClick();
|
||||
customizationDialog.show();
|
||||
});
|
||||
|
||||
Platform.runLater(() -> {
|
||||
Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
|
||||
String name = ViewManager.getInstance().getGameClient().getPlayerNames().get(playerId - 1);
|
||||
|
||||
playersColor = Colors.getColor(playerId - 1);
|
||||
customizationDialog = createCustomizeDialog();
|
||||
|
||||
customizeButton.setOnMouseReleased(event -> {
|
||||
Sounds.playButtonClick();
|
||||
customizationDialog.show();
|
||||
});
|
||||
});
|
||||
|
||||
leaveLobbyButton.setOnMouseEntered(e -> Sounds.playHoverSound());
|
||||
@@ -110,7 +112,6 @@ public class LobbyController implements Initializable {
|
||||
}
|
||||
|
||||
private JFXDialog createCustomizeDialog() {
|
||||
// TODO: 12/09/17 ajm412: Why is this here? is there no better way we can do this? Ideally inside the LobbyController.
|
||||
FXMLLoader dialog = new FXMLLoader(
|
||||
getClass().getResource("/views/dialogs/BoatCustomizeDialog.fxml"));
|
||||
|
||||
@@ -119,7 +120,6 @@ public class LobbyController implements Initializable {
|
||||
try {
|
||||
customizationDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
|
||||
JFXDialog.DialogTransition.CENTER);
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
@@ -128,48 +128,38 @@ public class LobbyController implements Initializable {
|
||||
|
||||
controller.setParentController(this);
|
||||
controller.setPlayerColor(this.playersColor);
|
||||
controller.setPlayerName(this.playerBoats
|
||||
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
|
||||
.getBoatName());
|
||||
controller.setCurrentBoat(this.playerBoats.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
|
||||
.getBoatType().toString());
|
||||
|
||||
return customizationDialog;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
private void refreshMapView(){
|
||||
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
|
||||
List<Limit> border = raceData.getCourseLimit();
|
||||
List<CompoundMark> marks = new ArrayList<CompoundMark>(raceData.getCompoundMarks().values());
|
||||
List<Corner> corners = raceData.getMarkSequence();
|
||||
|
||||
gameView.setSize(mapWidth, mapHeight);
|
||||
|
||||
// Update game view
|
||||
gameView.updateBorder(border);
|
||||
gameView.updateCourse(marks, corners);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes a top down preview of the race course map.
|
||||
*/
|
||||
private void initMapPreview() {
|
||||
gameView = new GameView();
|
||||
gameView.setHorizontalBuffer(330d);
|
||||
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
|
||||
List<Limit> border = raceData.getCourseLimit();
|
||||
List<CompoundMark> marks = new ArrayList<>(raceData.getCompoundMarks().values());
|
||||
List<Corner> corners = raceData.getMarkSequence();
|
||||
|
||||
mapWidth = 770d;
|
||||
mapHeight = 574d;
|
||||
|
||||
// Add game view
|
||||
mapPreview = new MapPreview(marks, corners, border);
|
||||
serverMap.getChildren().clear();
|
||||
serverMap.getChildren().add(gameView);
|
||||
serverMap.getChildren().add(mapPreview.getAssets());
|
||||
|
||||
mapPreview.setSize(mapWidth, mapHeight);
|
||||
|
||||
serverMap.widthProperty().addListener((observable, oldValue, newValue) -> {
|
||||
mapWidth = newValue.doubleValue();
|
||||
refreshMapView();
|
||||
mapPreview.setSize(mapWidth, mapHeight);
|
||||
});
|
||||
|
||||
//
|
||||
serverMap.heightProperty().addListener((observable, oldValue, newValue) -> {
|
||||
mapHeight = newValue.doubleValue();
|
||||
refreshMapView();
|
||||
mapPreview.setSize(mapWidth, mapHeight);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -201,7 +191,7 @@ public class LobbyController implements Initializable {
|
||||
FXMLLoader loader = new FXMLLoader(
|
||||
getClass().getResource("/views/cells/PlayerCell.fxml"));
|
||||
|
||||
loader.setController(new PlayerCell(playerId, yacht.getBoatName(), yacht.getColour()));
|
||||
loader.setController(new PlayerCell(playerId, yacht));
|
||||
|
||||
try {
|
||||
pane = loader.load();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package seng302.visualiser.controllers;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXDialog;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -11,8 +12,6 @@ import java.util.concurrent.TimeUnit;
|
||||
import javafx.animation.Timeline;
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.property.ReadOnlyBooleanProperty;
|
||||
import javafx.beans.value.ChangeListener;
|
||||
import javafx.beans.value.ObservableValue;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ListChangeListener;
|
||||
import javafx.collections.ObservableList;
|
||||
@@ -23,8 +22,6 @@ import javafx.scene.Scene;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.chart.LineChart;
|
||||
import javafx.scene.chart.NumberAxis;
|
||||
import javafx.scene.chart.XYChart;
|
||||
import javafx.scene.chart.XYChart.Data;
|
||||
import javafx.scene.chart.XYChart.Series;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.CheckBox;
|
||||
@@ -55,9 +52,10 @@ import seng302.visualiser.GameView3D;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
|
||||
import seng302.visualiser.controllers.dialogs.FinishDialogController;
|
||||
import seng302.visualiser.fxObjects.ChatHistory;
|
||||
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
|
||||
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
|
||||
/**
|
||||
* Controller class that manages the display of a race
|
||||
@@ -85,7 +83,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
@FXML
|
||||
private Label timerLabel;
|
||||
@FXML
|
||||
private StackPane contentAnchorPane;
|
||||
private StackPane contentStackPane;
|
||||
|
||||
private GridPane contentGridPane;
|
||||
@FXML
|
||||
private AnchorPane rvAnchorPane;
|
||||
@@ -124,37 +123,13 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
private Polyline windArrow = new WindArrow(Color.LIGHTGRAY);
|
||||
private ObservableList<ClientYacht> selectionComboBoxList = FXCollections.observableArrayList();
|
||||
private ClientYacht player;
|
||||
private JFXDialog finishScreenDialog;
|
||||
private FinishDialogController finishDialogController;
|
||||
|
||||
public void initialize() {
|
||||
Sounds.stopMusic();
|
||||
Sounds.playRaceMusic();
|
||||
|
||||
// Load a default important annotation state
|
||||
//importantAnnotations = new ImportantAnnotationsState();
|
||||
|
||||
//Formatting the y axis of the sparkline
|
||||
// raceSparkLine.getYAxis().setRotate(180);
|
||||
// raceSparkLine.getYAxis().setTickLabelRotation(180);
|
||||
// raceSparkLine.getYAxis().setTranslateX(-5);
|
||||
//raceSparkLine.visibleProperty().setValue(false);
|
||||
//raceSparkLine.getYAxis().setAutoRanging(false);
|
||||
//sparklineYAxis.setTickMarkVisible(false);
|
||||
|
||||
//positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
|
||||
// raceSparkLine.visibleProperty().setValue(false);
|
||||
// raceSparkLine.getYAxis().setAutoRanging(false);
|
||||
// sparklineYAxis.setTickMarkVisible(false);
|
||||
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
|
||||
|
||||
//selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
|
||||
// rvAnchorPane.prefWidthProperty().bind(ViewManager.getInstance().getDecorator().widthProperty());
|
||||
// rvAnchorPane.prefHeightProperty().bind(ViewManager.getInstance().getDecorator().heightProperty());
|
||||
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
|
||||
// windArrowHolder.getChildren().addAll(windArrow);
|
||||
// windArrow.setLayoutX(windArrowHolder.getWidth() / 2);
|
||||
// windArrow.setLayoutY(windArrowHolder.getHeight() / 2);
|
||||
|
||||
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
|
||||
chatInput.lengthProperty().addListener((obs, oldLen, newLen) -> {
|
||||
if (newLen.intValue() > CHAT_LIMIT) {
|
||||
chatInput.setText(chatInput.getText().substring(0, CHAT_LIMIT));
|
||||
@@ -168,25 +143,42 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
chatHistory.prefHeightProperty().bind(
|
||||
chatHistoryHolder.heightProperty()
|
||||
);
|
||||
// chatHistory.setFitToWidth(true);
|
||||
// chatHistory.setFitToHeight(true);
|
||||
// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
|
||||
// chatHistory.setScrollTop(Double.MAX_VALUE);
|
||||
// });
|
||||
rvAnchorPane.setOnMouseClicked((event) ->
|
||||
rvAnchorPane.requestFocus()
|
||||
);
|
||||
|
||||
contentStackPane.setOnMouseClicked(event -> {
|
||||
contentStackPane.requestFocus();
|
||||
});
|
||||
Platform.runLater(contentStackPane::requestFocus);
|
||||
//Makes the chat history non transparent when clicked on
|
||||
chatInput.focusedProperty().addListener(new ChangeListener<Boolean>() {
|
||||
@Override
|
||||
public void changed(ObservableValue<? extends Boolean> observable, Boolean oldValue,
|
||||
Boolean newValue) {
|
||||
if (newValue) {
|
||||
chatHistory.increaseOpacity();
|
||||
} else {
|
||||
chatHistory.decreaseOpacity();
|
||||
}
|
||||
chatInput.focusedProperty().addListener((observable, oldValue, newValue) -> {
|
||||
if (newValue) {
|
||||
chatHistory.increaseOpacity();
|
||||
} else {
|
||||
chatHistory.decreaseOpacity();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
|
||||
raceState.setRaceStarted(false);
|
||||
createFinishDialog(finishedBoats);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create finishScreenDialog and set up finishDialogController.
|
||||
*/
|
||||
private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
|
||||
FXMLLoader dialog = new FXMLLoader(
|
||||
getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
|
||||
|
||||
Platform.runLater(() -> {
|
||||
try {
|
||||
finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
|
||||
JFXDialog.DialogTransition.CENTER);
|
||||
finishDialogController = dialog.getController();
|
||||
finishDialogController.setFinishedBoats(finishedBoats);
|
||||
finishScreenDialog.show();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -205,23 +197,18 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
while (c.next()) {
|
||||
if (c.wasPermutated()) {
|
||||
updateOrder(raceState.getPlayerPositions());
|
||||
updateSparkLine();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
updateOrder(raceState.getPlayerPositions());
|
||||
gameView = new GameView3D();
|
||||
// gameView.setFrameRateFXText(fpsDisplay);
|
||||
Platform.runLater(() -> {
|
||||
contentAnchorPane.getChildren().add(0, gameView.getAssets());
|
||||
contentStackPane.getChildren().add(0, gameView.getAssets());
|
||||
((SubScene) gameView.getAssets()).widthProperty()
|
||||
.bind(ViewManager.getInstance().getStage().widthProperty());
|
||||
((SubScene) gameView.getAssets()).heightProperty()
|
||||
.bind(ViewManager.getInstance().getStage().heightProperty());
|
||||
System.out.println(((SubScene) gameView.getAssets()).getHeight());
|
||||
System.out.println(((SubScene) gameView.getAssets()).getWidth());
|
||||
|
||||
});
|
||||
gameView.setBoats(new ArrayList<>(participants.values()));
|
||||
gameView.updateBorder(raceData.getCourseLimit());
|
||||
@@ -229,11 +216,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
gameView.updateCourse(
|
||||
new ArrayList<>(raceData.getCompoundMarks().values()), raceData.getMarkSequence()
|
||||
);
|
||||
// gameView.enableZoom();
|
||||
gameView.setBoatAsPlayer(player);
|
||||
// gameView.startRace();
|
||||
|
||||
// raceState.addCollisionListener(gameView::drawCollision);
|
||||
|
||||
raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
|
||||
gameView.setWindDir(newDirection.doubleValue());
|
||||
Platform.runLater(() -> updateWindDirection(newDirection.doubleValue()));
|
||||
@@ -245,34 +231,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
updateWindDirection(raceState.windDirectionProperty().doubleValue());
|
||||
updateWindSpeed(raceState.getWindSpeed());
|
||||
});
|
||||
// gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
|
||||
|
||||
//TODO extract chat stuff
|
||||
// raceState.addCollisionListener(gameView::drawCollision);
|
||||
// raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
|
||||
// gameView.setWindDir(newDirection.doubleValue());
|
||||
// updateWindDirection(newDirection.doubleValue());
|
||||
// });
|
||||
// raceState.windSpeedProperty().addListener((obs, oldSpeed, newSpeed) -> {
|
||||
// updateWindSpeed(newSpeed.doubleValue());
|
||||
// });
|
||||
// updateWindDirection(raceState.windDirectionProperty().doubleValue());
|
||||
// updateWindSpeed(raceState.getWindSpeed());
|
||||
// gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
|
||||
// chatInput.focusedProperty().addListener((obs, oldValue, newValue) -> {
|
||||
// if (newValue) {
|
||||
// gameView.disableZoom();
|
||||
// } else {
|
||||
// gameView.enableZoom();
|
||||
// }
|
||||
// });
|
||||
Platform.runLater(() -> {
|
||||
initializeUpdateTimer();
|
||||
// initialiseFPSCheckBox();
|
||||
// initialiseAnnotationSlider();
|
||||
// initialiseBoatSelectionComboBox();
|
||||
// initialiseSparkLine();
|
||||
});
|
||||
gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
|
||||
Platform.runLater(this::initializeUpdateTimer);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -313,137 +273,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
}
|
||||
}
|
||||
|
||||
private void initialiseFPSCheckBox() {
|
||||
// toggleFps.selectedProperty().addListener((obs, oldVal, newVal) ->
|
||||
// gameView.setFPSVisibility(toggleFps.isSelected())
|
||||
// );
|
||||
}
|
||||
|
||||
private void initialiseAnnotationSlider() {
|
||||
// annotationSlider.setLabelFormatter(new StringConverter<Double>() {
|
||||
// @Override
|
||||
// public String toString(Double n) {
|
||||
// if (n == 0) {
|
||||
// return "None";
|
||||
// }
|
||||
// if (n == 1) {
|
||||
// return "Important";
|
||||
// }
|
||||
// if (n == 2) {
|
||||
// return "All";
|
||||
// }
|
||||
// return "All";
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public Double fromString(String s) {
|
||||
// switch (s) {
|
||||
// case "None":
|
||||
// return 0d;
|
||||
// case "Important":
|
||||
// return 1d;
|
||||
// case "All":
|
||||
// return 2d;
|
||||
//
|
||||
// default:
|
||||
// return 2d;
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
// annotationSlider.setValue(2);
|
||||
// annotationSlider.valueProperty().addListener((obs, oldVal, newVal) ->
|
||||
// setAnnotations((int) annotationSlider.getValue())
|
||||
// );
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to add any new yachts into the race that may have started late or not have had data received yet
|
||||
*/
|
||||
private void updateSparkLine(){
|
||||
// // TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
|
||||
// // Collect the racing yachts that aren't already in the chart
|
||||
// sparkLineData.clear();
|
||||
// List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
|
||||
// // Create a new data series for new yachts
|
||||
// sparkLineCandidates
|
||||
// .stream()
|
||||
// .filter(yacht -> yacht.getPosition() != null)
|
||||
// .forEach(yacht -> {
|
||||
// Series<String, Double> yachtData = new Series<>();
|
||||
// yachtData.setName(yacht.getSourceId().toString());
|
||||
// yachtData.getData().add(
|
||||
// new Data<>(
|
||||
// Integer.toString(yacht.getLegNumber()),
|
||||
// 1.0 + participants.size() - yacht.getPosition()
|
||||
// )
|
||||
// );
|
||||
// sparkLineData.add(yachtData);
|
||||
// });
|
||||
//
|
||||
// // Lambda function to sort the series in order of leg (later legs shown more to the right)
|
||||
// sparkLineData.sort((o1, o2) -> {
|
||||
// Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
|
||||
// Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
|
||||
// if (leg2 < leg1){
|
||||
// return 1;
|
||||
// } else {
|
||||
// return -1;
|
||||
// }
|
||||
// });
|
||||
//
|
||||
// // Adds the new data series to the sparkline (and set the colour of the series)
|
||||
// Platform.runLater(() -> {
|
||||
// sparkLineData
|
||||
// .stream()
|
||||
// .filter(spark -> !raceSparkLine.getData().contains(spark))
|
||||
// .forEach(spark -> {
|
||||
// raceSparkLine.getData().add(spark);
|
||||
// spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
|
||||
// });
|
||||
// });
|
||||
}
|
||||
|
||||
private void initialiseSparkLine() {
|
||||
// sparklineYAxis.setUpperBound(participants.size() + 1);
|
||||
// raceSparkLine.setCreateSymbols(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the yachts sparkline of the desired yacht and using the new leg number
|
||||
* @param yacht The yacht to be updated on the sparkline
|
||||
* @param legNumber the leg number that the position will be assigned to
|
||||
*/
|
||||
void updateYachtPositionSparkline(ClientYacht yacht, Integer legNumber){
|
||||
for (XYChart.Series<String, Double> positionData : sparkLineData) {
|
||||
positionData.getData().add(
|
||||
new Data<>(
|
||||
Integer.toString(legNumber),
|
||||
1.0 + participants.size() - yacht.getPlacing()
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* gets the rgb string of the yachts colour to use for the chart via css
|
||||
* @param yachtId id of yacht passed in to get the yachts colour
|
||||
* @return the colour as an rgb string
|
||||
*/
|
||||
private String getBoatColorAsRGB(String yachtId){
|
||||
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
|
||||
if (color == null){
|
||||
return String.format("#%02X%02X%02X",255,255,255);
|
||||
}
|
||||
return String.format( "#%02X%02X%02X",
|
||||
(int)( color.getRed() * 255 ),
|
||||
(int)( color.getGreen() * 255 ),
|
||||
(int)( color.getBlue() * 255 )
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
|
||||
* orderings etc.. which are dependent on the info from the stream parser constantly.
|
||||
@@ -801,7 +630,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
public String readChatInput() {
|
||||
String chat = chatInput.getText();
|
||||
chatInput.clear();
|
||||
rvAnchorPane.requestFocus();
|
||||
contentStackPane.requestFocus();
|
||||
return chat;
|
||||
}
|
||||
|
||||
|
||||
@@ -112,17 +112,25 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
serverListVBox.getChildren().add(noServersFound);
|
||||
|
||||
// Set up dialog for server creation
|
||||
serverListHostButton.setOnAction(action -> {
|
||||
showServerCreationDialog();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows Server Creation Dialog when "Host" button is clicked.
|
||||
*/
|
||||
private void showServerCreationDialog() {
|
||||
Platform.runLater(() -> {
|
||||
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
|
||||
"/views/dialogs/ServerCreationDialog.fxml"));
|
||||
try {
|
||||
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
|
||||
DialogTransition.CENTER);
|
||||
serverListHostButton.setOnAction(action -> {
|
||||
dialog.show();
|
||||
Sounds.playButtonClick();
|
||||
});
|
||||
dialog.show();
|
||||
Sounds.playButtonClick();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
logger.warn("Could not create Server Creation Dialog.");
|
||||
}
|
||||
});
|
||||
|
||||
@@ -2,6 +2,9 @@ package seng302.visualiser.controllers;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXDecorator;
|
||||
import com.jfoenix.controls.JFXDialog;
|
||||
import com.jfoenix.controls.JFXDialog.DialogTransition;
|
||||
import com.jfoenix.controls.JFXSnackbar;
|
||||
import com.jfoenix.svg.SVGGlyph;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
@@ -15,6 +18,7 @@ import javafx.scene.Scene;
|
||||
import javafx.scene.SceneAntialiasing;
|
||||
import javafx.scene.image.Image;
|
||||
import javafx.scene.layout.HBox;
|
||||
import javafx.scene.layout.StackPane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.stage.Stage;
|
||||
import org.slf4j.Logger;
|
||||
@@ -23,6 +27,8 @@ import seng302.gameServer.ServerAdvertiser;
|
||||
import seng302.utilities.BonjourInstallChecker;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.GameClient;
|
||||
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
|
||||
import seng302.visualiser.controllers.dialogs.PopupDialogController;
|
||||
|
||||
public class ViewManager {
|
||||
|
||||
@@ -32,12 +38,9 @@ public class ViewManager {
|
||||
private HashMap<String, String> properties; //TODO is this the best way to do this??
|
||||
private ObservableList<String> playerList;
|
||||
private Logger logger = LoggerFactory.getLogger(ViewManager.class);
|
||||
|
||||
public Stage getStage() {
|
||||
return stage;
|
||||
}
|
||||
|
||||
private Stage stage;
|
||||
private JFXSnackbar jfxSnackbar;
|
||||
private JFXDialog keyBindingDialog;
|
||||
|
||||
private ViewManager() {
|
||||
properties = new HashMap<>();
|
||||
@@ -70,10 +73,8 @@ public class ViewManager {
|
||||
decorator.applyCss();
|
||||
decorator.getStylesheets()
|
||||
.add(getClass().getResource("/css/Master.css").toExternalForm());
|
||||
|
||||
setDecorator(decorator);
|
||||
|
||||
gameClient = new GameClient(decorator);
|
||||
setDecorator(decorator);
|
||||
|
||||
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
|
||||
Scene scene = new Scene(decorator, 1200, 800, false, SceneAntialiasing.BALANCED);
|
||||
@@ -101,6 +102,8 @@ public class ViewManager {
|
||||
gameClient.stopGame();
|
||||
System.exit(0);
|
||||
});
|
||||
|
||||
jfxSnackbar = new JFXSnackbar(decorator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -112,28 +115,56 @@ public class ViewManager {
|
||||
private void setDecorator(JFXDecorator newDecorator) {
|
||||
decorator = newDecorator;
|
||||
|
||||
decorator.setOnCloseButtonAction(() -> {
|
||||
gameClient.stopGame();
|
||||
System.exit(0);
|
||||
});
|
||||
|
||||
//Injecting a volume toggle into the decorator.
|
||||
//Get the button box
|
||||
HBox btns = (HBox) decorator.getChildren().get(0);
|
||||
|
||||
//Create settings button -- [WIP]
|
||||
JFXButton btnKeyBinding = new JFXButton();
|
||||
btnKeyBinding.setText(" Key Bindings");
|
||||
btnKeyBinding.setStyle("-fx-text-fill:#fff");
|
||||
btnKeyBinding.getStyleClass().add("jfx-decorator-button");
|
||||
btnKeyBinding.setCursor(Cursor.HAND);
|
||||
btnKeyBinding.setFocusTraversable(false);
|
||||
|
||||
btnKeyBinding.setOnMouseClicked(event -> Platform.runLater(() -> {
|
||||
try {
|
||||
if (!checkDialogOpened(decorator.getChildren())) {
|
||||
showKeyBindingDialog();
|
||||
}
|
||||
} catch (IOException e) {
|
||||
logger.warn("Something went wrong when opening key bind dialog");
|
||||
}
|
||||
}));
|
||||
|
||||
//Create new button
|
||||
JFXButton btnMute = new JFXButton();
|
||||
btnMute.setText(" Toggle Sound");
|
||||
btnMute.setStyle("-fx-text-fill:#fff");
|
||||
btnMute.getStyleClass().add("jfx-decorator-button");
|
||||
btnMute.setCursor(Cursor.HAND);
|
||||
btnMute.setFocusTraversable(false);
|
||||
|
||||
//Create Graphics
|
||||
SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
|
||||
SVGGlyph volumeOn = new SVGGlyph(0, "VOLUME_ON",
|
||||
"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769 M 48.128,49.03 C 50.057,45.934 51.19,42.291 51.19,38.377 C 51.19,34.399 50.026,30.703 48.043,27.577 M 55.082,20.537 C 58.777,25.523 60.966,31.694 60.966,38.377 C 60.966,44.998 58.815,51.115 55.178,56.076 M 61.71,62.611 C 66.977,55.945 70.128,47.531 70.128,38.378 C 70.128,29.161 66.936,20.696 61.609,14.01",
|
||||
"M0,6 L0,12 L4,12 L9,17 L9,1 L4,6 L0,6 L0,6 Z M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,13 C12.5,12.3 13.5,10.8 13.5,9 L13.5,9 Z M11,0.2 L11,2.3 C13.9,3.2 16,5.8 16,9 C16,12.2 13.9,14.8 11,15.7 L11,17.8 C15,16.9 18,13.3 18,9 C18,4.7 15,1.1 11,0.2 L11,0.2 Z",
|
||||
Color.WHITE);
|
||||
SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
|
||||
"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769",
|
||||
"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
|
||||
Color.WHITE);
|
||||
SVGGlyph keyBindingGlyph = new SVGGlyph(0, "KEY_BINDING",
|
||||
"M20 5H4c-1.1 0-1.99.9-1.99 2L2 17c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm-9 3h2v2h-2V8zm0 3h2v2h-2v-2zM8 8h2v2H8V8zm0 3h2v2H8v-2zm-1 2H5v-2h2v2zm0-3H5V8h2v2zm9 7H8v-2h8v2zm0-4h-2v-2h2v2zm0-3h-2V8h2v2zm3 3h-2v-2h2v2zm0-3h-2V8h2v2z",
|
||||
Color.WHITE);
|
||||
volumeOn.setSize(16, 16);
|
||||
volumeOff.setSize(12, 16);
|
||||
volumeOff.setSize(16, 16);
|
||||
spacer.setSize(40, 16);
|
||||
keyBindingGlyph.setSize(24, 16);
|
||||
|
||||
// Determine which graphic should go on the button
|
||||
if (Sounds.isMusicMuted() && Sounds.isSoundEffectsMuted()) {
|
||||
@@ -142,9 +173,12 @@ public class ViewManager {
|
||||
btnMute.setGraphic(volumeOn);
|
||||
}
|
||||
|
||||
btnKeyBinding.setGraphic(keyBindingGlyph);
|
||||
|
||||
// Add Buttons
|
||||
btns.getChildren().add(0, spacer);
|
||||
btns.getChildren().add(0, btnMute);
|
||||
btns.getChildren().add(0, btnKeyBinding);
|
||||
btnMute.setOnAction((action) -> {
|
||||
Sounds.toggleAllSounds();
|
||||
if (btnMute.getGraphic().equals(volumeOff)) {
|
||||
@@ -156,6 +190,84 @@ public class ViewManager {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Recursively find JFXDialog given a starting node. Will traverse children of StackPane.
|
||||
*
|
||||
* @param nodes children nodes to be check.
|
||||
* @return true if node contains JFXDialog.
|
||||
*/
|
||||
private Boolean checkDialogOpened(ObservableList<Node> nodes) {
|
||||
boolean foundJFXDialog = false;
|
||||
for (Node node : nodes) {
|
||||
if (node instanceof JFXDialog) {
|
||||
return true;
|
||||
} else if (node instanceof StackPane) {
|
||||
foundJFXDialog = checkDialogOpened(((StackPane) node).getChildren());
|
||||
}
|
||||
}
|
||||
return foundJFXDialog;
|
||||
}
|
||||
|
||||
private void showKeyBindingDialog() throws IOException {
|
||||
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
|
||||
"/views/dialogs/KeyBindingDialog.fxml"));
|
||||
for (Node node : decorator.getChildren()) {
|
||||
if (node instanceof StackPane) {
|
||||
keyBindingDialog = new JFXDialog((StackPane) node,
|
||||
dialogContent.load(),
|
||||
DialogTransition.CENTER);
|
||||
|
||||
KeyBindingDialogController keyBindingDialogController = dialogContent
|
||||
.getController();
|
||||
keyBindingDialogController.setGameClient(this.gameClient);
|
||||
keyBindingDialog.show();
|
||||
decorator.requestFocus();
|
||||
Sounds.playButtonClick();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void closeKeyBindingDialog() {
|
||||
keyBindingDialog.close();
|
||||
}
|
||||
|
||||
public PopupDialogController showPopupDialog() {
|
||||
FXMLLoader dialogContent = new FXMLLoader(
|
||||
getClass().getResource("/views/dialogs/PopupDialog.fxml"));
|
||||
for (Node node : decorator.getChildren()) {
|
||||
if (node instanceof StackPane) {
|
||||
try {
|
||||
JFXDialog dialog = new JFXDialog((StackPane) node, dialogContent.load(),
|
||||
DialogTransition.CENTER);
|
||||
PopupDialogController popupDialogController = dialogContent.getController();
|
||||
popupDialogController.setPopupDialog(dialog);
|
||||
dialog.show();
|
||||
return popupDialogController;
|
||||
} catch (IOException e) {
|
||||
logger.error("Cannot load Popup dialog");
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Show a snackbar at the bottom of the app for 1 second.
|
||||
*
|
||||
* @param snackbarText text to be displayed.
|
||||
*/
|
||||
public void showSnackbar(String snackbarText, boolean isWarning) {
|
||||
if (isWarning) {
|
||||
decorator.getStylesheets()
|
||||
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
|
||||
} else {
|
||||
if (decorator.getStylesheets().size() > 1) {
|
||||
decorator.getStylesheets().remove(1);
|
||||
}
|
||||
}
|
||||
jfxSnackbar.show(snackbarText, 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if a PC has compatibility with the bonjour protocol for server detection.
|
||||
*/
|
||||
@@ -218,6 +330,7 @@ public class ViewManager {
|
||||
|
||||
/**
|
||||
* Change the view to the Lobby Screen
|
||||
*
|
||||
* @param disableReadyButton Boolean value so that clients can't try start a game.
|
||||
* @return A LobbyController object for the Lobby Screen.
|
||||
*/
|
||||
@@ -240,19 +353,18 @@ public class ViewManager {
|
||||
|
||||
/**
|
||||
* Sets up the view for the race. Creating a new decorator and destroying the old one.
|
||||
*
|
||||
* @return A RaceViewController for the race view screen.
|
||||
*/
|
||||
|
||||
public RaceViewController loadRaceView() {
|
||||
FXMLLoader loader = loadFxml("/views/RaceView.fxml");
|
||||
|
||||
// have to create a new stage and set the race view maximized as JFoenix decorator has
|
||||
// bug causes stage cannot be fully maximised.
|
||||
Platform.runLater(() -> {
|
||||
try {
|
||||
stage.close();
|
||||
stage = new Stage();
|
||||
|
||||
JFXDecorator decorator = new JFXDecorator(stage, loader.load(), false, true, true);
|
||||
decorator.setCustomMaximize(true);
|
||||
decorator.applyCss();
|
||||
@@ -260,21 +372,16 @@ public class ViewManager {
|
||||
.add(getClass().getResource("/css/Master.css").toExternalForm());
|
||||
setDecorator(decorator);
|
||||
Scene scene = new Scene(decorator);
|
||||
RaceViewController raceViewController = loader.getController();
|
||||
gameClient.setRaceViewController(raceViewController);
|
||||
// set key press event to catch key stoke
|
||||
scene.setOnKeyPressed(gameClient::keyPressed);
|
||||
scene.setOnKeyReleased(gameClient::keyReleased);
|
||||
|
||||
// uncomment to make it full screen
|
||||
// Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
|
||||
// stage.setX(visualBounds.getMinX());
|
||||
// stage.setY(visualBounds.getMinY());
|
||||
// stage.setWidth(visualBounds.getWidth());
|
||||
// stage.setHeight(visualBounds.getHeight());
|
||||
// stage.setMaximized(true);
|
||||
// stage.setFullScreen(true);
|
||||
|
||||
stage.setMinHeight(500);
|
||||
stage.setMinWidth(800);
|
||||
stage.setTitle("Party Parrots At Sea");
|
||||
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
|
||||
stage.setOnCloseRequest(e -> closeAll());
|
||||
stage.setScene(scene);
|
||||
stage.show();
|
||||
@@ -283,7 +390,7 @@ public class ViewManager {
|
||||
}
|
||||
});
|
||||
|
||||
while (loader.getController() == null){
|
||||
while (loader.getController() == null) {
|
||||
try {
|
||||
Thread.sleep(50);
|
||||
} catch (InterruptedException e) {
|
||||
@@ -293,4 +400,9 @@ public class ViewManager {
|
||||
|
||||
return loader.getController();
|
||||
}
|
||||
|
||||
public Stage getStage() {
|
||||
return stage;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import javafx.scene.control.Label;
|
||||
import javafx.scene.layout.GridPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
@@ -24,11 +25,13 @@ public class PlayerCell {
|
||||
private String name;
|
||||
private Color boatColor;
|
||||
private Integer playerId;
|
||||
private BoatMeshType boatType;
|
||||
|
||||
public PlayerCell(Integer playerId, String playerName, Color color) {
|
||||
public PlayerCell(Integer playerId, ClientYacht yacht) {
|
||||
this.playerId = playerId;
|
||||
this.name = playerName;
|
||||
this.boatColor = color;
|
||||
this.name = yacht.getBoatName();
|
||||
this.boatColor = yacht.getColour();
|
||||
this.boatType = yacht.getBoatType();
|
||||
}
|
||||
|
||||
public void initialize() {
|
||||
@@ -37,7 +40,7 @@ public class PlayerCell {
|
||||
// Add Rotating Boat to Player Cell with players color on it.
|
||||
Group group = new Group();
|
||||
boatPane.getChildren().add(group);
|
||||
BoatModel bo = ModelFactory.boatIconView(BoatMeshType.DINGHY, this.boatColor);
|
||||
BoatModel bo = ModelFactory.boatIconView(boatType, boatColor);
|
||||
group.getChildren().add(bo.getAssets());
|
||||
}
|
||||
|
||||
|
||||
@@ -69,7 +69,6 @@ public class ServerCell implements Initializable {
|
||||
* Attempts to connect to the chosen server using the button on the serverCell.
|
||||
*/
|
||||
private void joinServer() {
|
||||
System.out.println("Connecting to " + serverName.getText());
|
||||
ViewManager.getInstance().getGameClient().runAsClient(hostName, portNumber);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,15 +6,25 @@ import com.jfoenix.controls.JFXTextField;
|
||||
import com.jfoenix.validation.RequiredFieldValidator;
|
||||
import java.net.URL;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.event.ActionEvent;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.geometry.Insets;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PointLight;
|
||||
import javafx.scene.control.ProgressBar;
|
||||
import javafx.scene.layout.Background;
|
||||
import javafx.scene.layout.BackgroundFill;
|
||||
import javafx.scene.layout.CornerRadii;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import seng302.gameServer.messages.CustomizeRequestType;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.ClientToServerThread;
|
||||
import seng302.visualiser.controllers.LobbyController;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
import seng302.visualiser.validators.FieldLengthValidator;
|
||||
import seng302.visualiser.validators.ValidationTools;
|
||||
|
||||
@@ -24,27 +34,35 @@ public class BoatCustomizeController implements Initializable{
|
||||
@FXML
|
||||
private JFXColorPicker colorPicker;
|
||||
@FXML
|
||||
private ProgressBar speedBar;
|
||||
@FXML
|
||||
private ProgressBar accelBar;
|
||||
@FXML
|
||||
private ProgressBar handleBar;
|
||||
@FXML
|
||||
private JFXButton submitBtn;
|
||||
@FXML
|
||||
private JFXTextField boatName;
|
||||
@FXML
|
||||
void colorChanged(ActionEvent event) {
|
||||
Color color = colorPicker.getValue();
|
||||
private Pane boatPane;
|
||||
@FXML
|
||||
void colorChanged() {
|
||||
refreshBoat();
|
||||
}
|
||||
//---------FXML END---------//
|
||||
|
||||
private ClientToServerThread socketThread;
|
||||
private LobbyController lobbyController;
|
||||
private BoatMeshType currentBoat;
|
||||
private Double maxSpeedMultiplier = 1.0;
|
||||
private Double maxTurnRateMultiplier = 1.0;
|
||||
private Double maxAccelerationMultiplier = 1.0;
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
submitBtn.setOnMouseReleased(event -> {
|
||||
Sounds.playButtonClick();
|
||||
submitCustomization();
|
||||
});
|
||||
|
||||
socketThread = ViewManager.getInstance().getGameClient().getServerThread();
|
||||
|
||||
findMaxStats();
|
||||
RequiredFieldValidator playerNameReqValidator = new RequiredFieldValidator();
|
||||
playerNameReqValidator.setMessage("Player name required.");
|
||||
|
||||
@@ -52,6 +70,13 @@ public class BoatCustomizeController implements Initializable{
|
||||
playerNameLengthValidator.setMessage("Player name too long.");
|
||||
|
||||
boatName.setValidators(playerNameLengthValidator, playerNameReqValidator);
|
||||
boatPane.setBackground(
|
||||
new Background(new BackgroundFill(Color.SKYBLUE, CornerRadii.EMPTY, Insets.EMPTY)));
|
||||
|
||||
submitBtn.setOnMouseReleased(event -> {
|
||||
Sounds.playButtonClick();
|
||||
submitCustomization();
|
||||
});
|
||||
|
||||
submitBtn.setOnMouseEntered(e -> Sounds.playHoverSound());
|
||||
}
|
||||
@@ -77,7 +102,10 @@ public class BoatCustomizeController implements Initializable{
|
||||
colorArray[2] = (byte) blue;
|
||||
|
||||
socketThread.sendCustomizationRequest(CustomizeRequestType.COLOR, colorArray);
|
||||
socketThread.sendCustomizationRequest(CustomizeRequestType.SHAPE, currentBoat.toString().getBytes());
|
||||
lobbyController.closeCustomizationDialog();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,4 +120,61 @@ public class BoatCustomizeController implements Initializable{
|
||||
public void setParentController(LobbyController lobbyController){
|
||||
this.lobbyController = lobbyController;
|
||||
}
|
||||
|
||||
public void setCurrentBoat(String boatType) {
|
||||
currentBoat = BoatMeshType.valueOf(boatType);
|
||||
displayCurrentBoat();
|
||||
refreshStatBars(currentBoat);
|
||||
}
|
||||
|
||||
public void nextBoat() {
|
||||
currentBoat = BoatMeshType.getNextBoatType(currentBoat);
|
||||
displayCurrentBoat();
|
||||
refreshStatBars(currentBoat);
|
||||
}
|
||||
|
||||
public void prevBoat() {
|
||||
currentBoat = BoatMeshType.getPrevBoatType(currentBoat);
|
||||
displayCurrentBoat();
|
||||
refreshStatBars(currentBoat);
|
||||
|
||||
}
|
||||
|
||||
private void displayCurrentBoat() {
|
||||
boatPane.getChildren().clear();
|
||||
Group group = new Group();
|
||||
boatPane.getChildren().add(group);
|
||||
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
|
||||
group.getChildren().add(bo.getAssets());
|
||||
group.getChildren().add(new PointLight());
|
||||
}
|
||||
|
||||
private void refreshBoat() {
|
||||
boatPane.getChildren().clear();
|
||||
Group group = new Group();
|
||||
boatPane.getChildren().add(group);
|
||||
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
|
||||
group.getChildren().add(bo.getAssets());
|
||||
refreshStatBars(currentBoat);
|
||||
}
|
||||
|
||||
private void findMaxStats() {
|
||||
for (BoatMeshType bmt: BoatMeshType.values()) {
|
||||
if (bmt.turnStep > maxTurnRateMultiplier) {
|
||||
maxTurnRateMultiplier = bmt.turnStep;
|
||||
}
|
||||
if (bmt.maxSpeedMultiplier > maxSpeedMultiplier) {
|
||||
maxSpeedMultiplier = bmt.maxSpeedMultiplier;
|
||||
}
|
||||
if (bmt.accelerationMultiplier > maxAccelerationMultiplier) {
|
||||
maxAccelerationMultiplier = bmt.accelerationMultiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void refreshStatBars(BoatMeshType bo) {
|
||||
speedBar.setProgress((bo.maxSpeedMultiplier) / maxSpeedMultiplier);
|
||||
accelBar.setProgress(bo.accelerationMultiplier / maxAccelerationMultiplier);
|
||||
handleBar.setProgress(bo.turnStep / maxTurnRateMultiplier);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
package seng302.visualiser.controllers.dialogs;
|
||||
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXListView;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Label;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
|
||||
public class FinishDialogController implements Initializable {
|
||||
|
||||
//--------FXML BEGIN--------//
|
||||
@FXML
|
||||
private Label raceFinishLabel;
|
||||
@FXML
|
||||
private JFXListView<Label> finishersList;
|
||||
@FXML
|
||||
private JFXButton playAgain;
|
||||
//---------FXML END---------//
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
playAgain.setOnAction(event -> ViewManager.getInstance().goToStartView());
|
||||
}
|
||||
|
||||
public void setFinishedBoats(ArrayList<ClientYacht> finishedBoats) {
|
||||
finishersList.getItems().clear();
|
||||
for (int i = 0; i < finishedBoats.size(); i++) {
|
||||
finishersList.getItems().add(new Label(Integer.toString(i+1) +". " + finishedBoats.get(i).getBoatName()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,194 @@
|
||||
package seng302.visualiser.controllers.dialogs;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXToggleButton;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.visualiser.GameClient;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
|
||||
public class KeyBindingDialogController implements Initializable {
|
||||
|
||||
//--------FXML BEGIN--------//
|
||||
@FXML
|
||||
private Label keyBindingDialogHeader;
|
||||
@FXML
|
||||
private Label closeLabel;
|
||||
@FXML
|
||||
private JFXButton zoomInbtn;
|
||||
@FXML
|
||||
private JFXButton zoomOutBtn;
|
||||
@FXML
|
||||
private JFXButton vmgBtn;
|
||||
@FXML
|
||||
private JFXButton sailInOutBtn;
|
||||
@FXML
|
||||
private JFXButton tackGybeBtn;
|
||||
@FXML
|
||||
private JFXButton upwindBtn;
|
||||
@FXML
|
||||
private JFXButton downwindBtn;
|
||||
@FXML
|
||||
private JFXButton resetBtn;
|
||||
@FXML
|
||||
private Label upwindLabel;
|
||||
@FXML
|
||||
private Label downwindLabel;
|
||||
@FXML
|
||||
private JFXToggleButton turningToggle;
|
||||
@FXML
|
||||
private JFXButton viewButton;
|
||||
@FXML
|
||||
private JFXButton rightButton;
|
||||
@FXML
|
||||
private JFXButton leftButton;
|
||||
@FXML
|
||||
private JFXButton forwardButton;
|
||||
@FXML
|
||||
private JFXButton backwardButton;
|
||||
//---------FXML END---------//
|
||||
|
||||
private GameKeyBind gameKeyBind;
|
||||
private List<JFXButton> buttons = new ArrayList<>();
|
||||
private Map<Button, KeyAction> buttonActionMap;
|
||||
private GameClient gameClient; // to send turning mode packet
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
gameKeyBind = GameKeyBind.getInstance();
|
||||
buttons = new ArrayList<>();
|
||||
Collections.addAll(buttons,
|
||||
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
|
||||
viewButton, rightButton, leftButton, forwardButton, backwardButton);
|
||||
bindButtonWithAction();
|
||||
loadKeyBind();
|
||||
|
||||
buttons.forEach(button -> {
|
||||
button.setOnMouseEntered(event -> mouseEnter(button));
|
||||
button.setOnMousePressed(event -> buttonPressed(button));
|
||||
button.setOnMouseExited(event -> mouseExit(button));
|
||||
button.setOnKeyPressed(event -> keyPressed(event, button));
|
||||
});
|
||||
|
||||
turningToggle.setOnMouseClicked(event -> toggleTurningMode());
|
||||
|
||||
resetBtn.setOnMouseClicked(event -> {
|
||||
gameKeyBind.setToDefault();
|
||||
loadKeyBind();
|
||||
});
|
||||
|
||||
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
|
||||
}
|
||||
|
||||
/**
|
||||
* Set buttons' label according to GameKeyBind settings
|
||||
*/
|
||||
private void loadKeyBind() {
|
||||
buttons.forEach(
|
||||
button -> button
|
||||
.setText(gameKeyBind.getKeyCode(buttonActionMap.get(button)).getName()));
|
||||
turningToggle.setSelected(gameKeyBind.isContinuouslyTurning());
|
||||
if (gameKeyBind.isContinuouslyTurning()) {
|
||||
upwindLabel.setText("ClOCKWISE TURNING");
|
||||
downwindLabel.setText("ANTICLOCKWISE TURNING");
|
||||
} else {
|
||||
upwindLabel.setText("UPWIND");
|
||||
downwindLabel.setText("DOWNWIND");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Bind buttons with specific action in a map.
|
||||
*/
|
||||
private void bindButtonWithAction() {
|
||||
buttonActionMap = new HashMap<>();
|
||||
for (int i = 0; i < 12; i++) {
|
||||
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt success / failure message for reassigning key action
|
||||
*/
|
||||
private void showSnackBar(String message, Boolean isWarning) {
|
||||
ViewManager.getInstance().showSnackbar(message, isWarning);
|
||||
}
|
||||
|
||||
/**
|
||||
* When a mouse enters the button, the color and font size should change to highlight
|
||||
* @param button
|
||||
*/
|
||||
private void mouseEnter(Button button) {
|
||||
button.setStyle(""
|
||||
+ "-fx-background-color: -fx-pp-theme-color;"
|
||||
+ "-fx-text-fill: -fx-pp-front-color;"
|
||||
+ "-fx-font-size: 15;");
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt "press key..." to inform users assign a new key bind by pressing a key
|
||||
* @param button
|
||||
*/
|
||||
private void buttonPressed(Button button) {
|
||||
button.setText("PRESS KEY...");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* When mouse leaves the button, return the button to the normal state in terms of text,
|
||||
* color and font size
|
||||
* @param button
|
||||
*/
|
||||
private void mouseExit(Button button) {
|
||||
button.setText(GameKeyBind.getInstance().getKeyCode(buttonActionMap.get(button)).getName());
|
||||
button.setStyle(""
|
||||
+ "-fx-background-color: -fx-pp-front-color; "
|
||||
+ "-fx-text-fill: -fx-pp-theme-color; "
|
||||
+ "-fx-font-size: 13;");
|
||||
keyBindingDialogHeader.requestFocus();
|
||||
}
|
||||
|
||||
/**
|
||||
* When a key is pressed, check if the new binding conflicts to any existed settings, if not
|
||||
* assign the selected action with the new key binding to GameKeyBind.
|
||||
* @param event
|
||||
* @param button
|
||||
*/
|
||||
private void keyPressed(KeyEvent event, Button button) {
|
||||
event.consume();
|
||||
KeyAction buttonAction = buttonActionMap.get(button);
|
||||
if (gameKeyBind.bindKeyToAction(event.getCode(), buttonAction)) {
|
||||
showSnackBar(button.getId() + " is set to " + event.getCode().getName(), false);
|
||||
button.setText(gameKeyBind.getKeyCode(buttonAction).getName());
|
||||
} else {
|
||||
loadKeyBind();
|
||||
showSnackBar(event.getCode().getName() + " is already in use", true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* When the turning mode is toggled, update gameKeyBind and send out packet to notify the server
|
||||
*/
|
||||
private void toggleTurningMode() {
|
||||
gameKeyBind.toggleTurningMode();
|
||||
gameClient.sendToggleTurningModePacket();
|
||||
loadKeyBind();
|
||||
}
|
||||
|
||||
public void setGameClient(GameClient gameClient) {
|
||||
this.gameClient = gameClient;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
package seng302.visualiser.controllers.dialogs;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXDialog;
|
||||
import java.net.URL;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.event.EventHandler;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
|
||||
public class PopupDialogController implements Initializable {
|
||||
|
||||
@FXML
|
||||
private Label headerLabel;
|
||||
@FXML
|
||||
private Label contentLabel;
|
||||
@FXML
|
||||
private Label closeLabel;
|
||||
@FXML
|
||||
private JFXButton optionButton;
|
||||
|
||||
@FXML
|
||||
private JFXDialog popupDialog;
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
|
||||
}
|
||||
|
||||
public void setContent(String content) {
|
||||
this.contentLabel.setText(content);
|
||||
}
|
||||
|
||||
public void setHeader(String header) {
|
||||
this.headerLabel.setText(header);
|
||||
}
|
||||
|
||||
public void setOptionButton(JFXButton jfxButton) {
|
||||
this.optionButton = jfxButton;
|
||||
}
|
||||
|
||||
public void setOptionButtonText(String text) {
|
||||
this.optionButton.setText(text);
|
||||
}
|
||||
|
||||
public void setOptionButtonEventHandler(EventHandler<? super MouseEvent> eventHandler) {
|
||||
this.optionButton.setOnMouseClicked(eventHandler);
|
||||
}
|
||||
|
||||
public void setPopupDialog(JFXDialog popupDialog) {
|
||||
this.popupDialog = popupDialog;
|
||||
this.closeLabel.setOnMouseClicked(event -> this.popupDialog.close());
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,19 @@
|
||||
package seng302.visualiser.controllers.dialogs;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXCheckBox;
|
||||
import com.jfoenix.controls.JFXSlider;
|
||||
import com.jfoenix.controls.JFXTextField;
|
||||
import com.jfoenix.validation.RequiredFieldValidator;
|
||||
import java.net.URL;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.application.Platform;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import seng302.gameServer.ServerDescription;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.MapMaker;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
import seng302.visualiser.validators.FieldLengthValidator;
|
||||
import seng302.visualiser.validators.ValidationTools;
|
||||
@@ -28,13 +29,40 @@ public class ServerCreationController implements Initializable {
|
||||
private Label maxPlayersLabel;
|
||||
@FXML
|
||||
private JFXButton submitBtn;
|
||||
@FXML
|
||||
private JFXButton nextMapButton;
|
||||
@FXML
|
||||
private JFXButton lastMapButton;
|
||||
@FXML
|
||||
private Label mapNameLabel;
|
||||
@FXML
|
||||
private JFXSlider legsSlider;
|
||||
@FXML
|
||||
private Label legsSliderLabel;
|
||||
@FXML
|
||||
private JFXCheckBox pickupsCheckBox;
|
||||
@FXML
|
||||
private AnchorPane mapHolder;
|
||||
|
||||
private MapMaker mapMaker = MapMaker.getInstance();
|
||||
|
||||
//---------FXML END---------//
|
||||
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
|
||||
maxPlayersSlider.valueProperty().addListener(
|
||||
(observable, oldValue, newValue) -> updateMaxPlayerLabel()
|
||||
);
|
||||
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
|
||||
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
|
||||
|
||||
legsSlider.valueProperty().addListener(
|
||||
(obs, oldVal, newVal) -> updateLegSliderLabel()
|
||||
);
|
||||
legsSlider.setMax(10);
|
||||
|
||||
updateMaxPlayerLabel();
|
||||
maxPlayersSlider.valueProperty().addListener((observable, oldValue, newValue) -> {
|
||||
updateMaxPlayerLabel();
|
||||
});
|
||||
updateLegSliderLabel();
|
||||
|
||||
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
|
||||
fieldLengthValidator.setMessage("Server name too long.");
|
||||
@@ -49,6 +77,18 @@ public class ServerCreationController implements Initializable {
|
||||
validateServerSettings();
|
||||
});
|
||||
|
||||
nextMapButton.setOnMouseReleased(event -> {
|
||||
Sounds.playButtonClick();
|
||||
nextMap();
|
||||
});
|
||||
|
||||
lastMapButton.setOnMouseReleased(event -> {
|
||||
Sounds.playButtonClick();
|
||||
lastMap();
|
||||
});
|
||||
|
||||
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
|
||||
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -69,7 +109,7 @@ public class ServerCreationController implements Initializable {
|
||||
private void createServer() {
|
||||
ServerDescription serverDescription = ViewManager.getInstance().getGameClient()
|
||||
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
|
||||
.getValue());
|
||||
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
|
||||
|
||||
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
|
||||
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
|
||||
@@ -80,11 +120,35 @@ public class ServerCreationController implements Initializable {
|
||||
*/
|
||||
private void updateMaxPlayerLabel() {
|
||||
maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue()));
|
||||
maxPlayersLabel.setText(String.format("YOU SELECTED: %.0f", maxPlayersSlider.getValue()));
|
||||
maxPlayersLabel.setText(String.format("Max players: %.0f", maxPlayersSlider.getValue()));
|
||||
}
|
||||
|
||||
public void playButtonHoverSound(MouseEvent mouseEvent) {
|
||||
private void updateLegSliderLabel() {
|
||||
legsSlider.setValue(Math.floor(legsSlider.getValue()));
|
||||
legsSliderLabel.setText(
|
||||
String.format("A section of the race will repeat %.0f times", legsSlider.getValue())
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
public void playButtonHoverSound() {
|
||||
Sounds.playHoverSound();
|
||||
}
|
||||
|
||||
private void nextMap() {
|
||||
mapMaker.next();
|
||||
updateMap();
|
||||
}
|
||||
|
||||
private void lastMap() {
|
||||
mapMaker.previous();
|
||||
updateMap();
|
||||
}
|
||||
|
||||
private void updateMap() {
|
||||
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
|
||||
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
|
||||
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
|
||||
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,19 @@
|
||||
package seng302.visualiser.fxObjects.assets_2D;
|
||||
package seng302.visualiser.fxObjects;
|
||||
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.Paint;
|
||||
import javafx.scene.shape.*;
|
||||
import javafx.scene.shape.Arc;
|
||||
import javafx.scene.shape.ArcType;
|
||||
import javafx.scene.shape.Polygon;
|
||||
import javafx.scene.shape.Polyline;
|
||||
import javafx.scene.shape.StrokeLineCap;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Translate;
|
||||
import seng302.visualiser.fxObjects.assets_3D.Model;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelType;
|
||||
|
||||
// TODO: 16/08/17 this class used to be well written... FeelsBadMan. Maybe lose the ternary operators.
|
||||
/**
|
||||
@@ -26,6 +35,47 @@ public class MarkArrowFactory {
|
||||
public static final double ARROW_HEAD_WIDTH = 6;
|
||||
public static final double STROKE_WIDTH = 3;
|
||||
|
||||
public static Model constructEntryArrow3D (
|
||||
RoundingSide roundingSide, double angle, ModelType type) {
|
||||
Model entryArrow = ModelFactory.importModel(type);
|
||||
|
||||
double angleDeg = angle;
|
||||
angle = 180 - angle;
|
||||
angle = Math.toRadians(angle);
|
||||
|
||||
int multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
|
||||
double relativeX = multiplier * 5.7 * Math.sin(angle + Math.PI / 2);
|
||||
double relativeY = multiplier * 5.7 * Math.cos(angle + Math.PI / 2);
|
||||
double xStart = relativeX + -10 * Math.sin(angle);
|
||||
double yStart = relativeY + -10 * Math.cos(angle);
|
||||
entryArrow.getAssets().getTransforms().addAll(
|
||||
new Translate(xStart, yStart, 0),
|
||||
new Rotate(angleDeg, new Point3D(0,0,1))
|
||||
);
|
||||
return entryArrow;
|
||||
}
|
||||
|
||||
public static Model constructExitArrow3D (
|
||||
RoundingSide roundingSide, double angle, ModelType type) {
|
||||
Model exitArrow = ModelFactory.importModel(type);
|
||||
|
||||
double angleDeg = angle;
|
||||
angle = 180 - angle;
|
||||
angle = Math.toRadians(angle);
|
||||
|
||||
int multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
|
||||
double xStart = multiplier * 5.7 * Math.sin(angle + Math.PI / 2);
|
||||
double yStart = multiplier * 5.7 * Math.cos(angle + Math.PI / 2);
|
||||
|
||||
exitArrow.getAssets().getTransforms().addAll(
|
||||
new Translate(xStart, yStart, 0),
|
||||
new Rotate(angleDeg, new Point3D(0,0,1))
|
||||
);
|
||||
|
||||
return exitArrow;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates an entry arrow group showing an arrow into and out of the rounding area. It is centered on (0, 0).
|
||||
* @param roundingSide The side of the boat that will be closest to the mark.
|
||||
@@ -35,48 +85,72 @@ public class MarkArrowFactory {
|
||||
* @return The group containing all JavaFX objects.
|
||||
*/
|
||||
public static Group constructEntryArrow (RoundingSide roundingSide, double angleOfEntry,
|
||||
double angleOfExit, Paint colour) {
|
||||
if (roundingSide == RoundingSide.PORT && angleOfEntry < angleOfExit && Math.abs(angleOfExit - angleOfEntry) < 180) {
|
||||
double angleOfExit, Paint colour) {
|
||||
// Check to see if the the angle around mark would take you inside of it. (less than 180)
|
||||
// If so make interior angle.
|
||||
if (roundingSide == RoundingSide.PORT && angleOfEntry < angleOfExit &&
|
||||
Math.abs(angleOfExit - angleOfEntry) < 180) {
|
||||
return makeInteriorAngle(roundingSide, angleOfExit, angleOfEntry, colour);
|
||||
} else if (roundingSide == RoundingSide.STARBOARD && angleOfEntry > angleOfExit && -Math.abs(angleOfEntry - angleOfExit) > -180) {
|
||||
|
||||
} else if (roundingSide == RoundingSide.STARBOARD && angleOfEntry > angleOfExit &&
|
||||
-Math.abs(angleOfEntry - angleOfExit) > -180) {
|
||||
return makeInteriorAngle(roundingSide, angleOfExit, angleOfEntry, colour);
|
||||
}
|
||||
|
||||
angleOfEntry = 180 - angleOfEntry;
|
||||
//Create regular exit arrow.
|
||||
Group arrow = new Group();
|
||||
Group exitSection = constructExitArrow(roundingSide, angleOfExit, colour);
|
||||
//Reverse angles to make arc
|
||||
angleOfEntry = 180 - angleOfEntry;
|
||||
angleOfExit = 180 - angleOfExit;
|
||||
//Maker the arc
|
||||
Arc roundSection = new Arc(
|
||||
0, 0, MARK_ARROW_SEPARATION, MARK_ARROW_SEPARATION,
|
||||
(roundingSide == RoundingSide.PORT ? -180 : 0) + angleOfEntry,
|
||||
//Where to start drawing arc from
|
||||
(roundingSide == RoundingSide.PORT ? 0 : angleOfEntry),
|
||||
//Which way to go around the mark. (clockwise vs anticlockwise)
|
||||
roundingSide == RoundingSide.PORT ? Math.abs(angleOfExit - angleOfEntry) : -Math.abs(angleOfEntry - angleOfExit)
|
||||
);
|
||||
roundSection.setStrokeWidth(STROKE_WIDTH);
|
||||
roundSection.setType(ArcType.OPEN);
|
||||
roundSection.setStroke(colour);
|
||||
roundSection.setFill(new Color(0,0,0,0));
|
||||
//Revert angle to normal for line segment. Invert Port/Starboard since it is an entry arrow.
|
||||
Polygon entrySection = constructLineSegment(
|
||||
roundingSide == RoundingSide.PORT ? RoundingSide.STARBOARD : RoundingSide.PORT, 180 + angleOfEntry, colour
|
||||
roundingSide == RoundingSide.PORT ? RoundingSide.STARBOARD : RoundingSide.PORT,
|
||||
180 + angleOfEntry, colour
|
||||
);
|
||||
arrow.getChildren().addAll(exitSection, roundSection, entrySection);
|
||||
return arrow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Make an arrow when the turning is not around the outside of the mark.
|
||||
*
|
||||
* @param roundingSide side to round on.
|
||||
* @param angleOfExit angle of entry
|
||||
* @param angleOfEntry angle of exit
|
||||
* @param colour colour of arrow
|
||||
* @return the arrow.
|
||||
*/
|
||||
private static Group makeInteriorAngle (RoundingSide roundingSide, double angleOfExit, double angleOfEntry, Paint colour) {
|
||||
Group arrow = new Group();
|
||||
Polygon lineSegment;
|
||||
//Reverse angle of exit/entry to find position between them
|
||||
angleOfEntry = Math.toRadians(360 - angleOfEntry);
|
||||
angleOfExit = Math.toRadians(180 - angleOfExit);
|
||||
//Find start of entry arrow if it was a regular arrow.
|
||||
int multiplier = roundingSide == RoundingSide.STARBOARD ? -1 : 1;
|
||||
double xStart = multiplier * MARK_ARROW_SEPARATION * Math.sin(angleOfEntry + Math.PI / 2);
|
||||
double yStart = multiplier * MARK_ARROW_SEPARATION * Math.cos(angleOfEntry + Math.PI / 2);
|
||||
xStart = xStart + (ARROW_LENGTH * Math.sin(angleOfEntry));
|
||||
yStart = yStart + (ARROW_LENGTH * Math.cos(angleOfEntry));
|
||||
//Find of end exit arrow if it was a regular arrow.
|
||||
multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
|
||||
double xEnd = multiplier * MARK_ARROW_SEPARATION * Math.sin(angleOfExit + Math.PI / 2);
|
||||
double yEnd = multiplier * MARK_ARROW_SEPARATION * Math.cos(angleOfExit + Math.PI / 2);
|
||||
xEnd = xEnd + (ARROW_LENGTH * Math.sin(angleOfExit));
|
||||
yEnd = yEnd + (ARROW_LENGTH * Math.cos(angleOfExit));
|
||||
//Make line between these points.
|
||||
lineSegment = new Polygon(
|
||||
xStart, yStart,
|
||||
xEnd, yEnd
|
||||
@@ -85,12 +159,14 @@ public class MarkArrowFactory {
|
||||
lineSegment.setFill(Color.BLUE);
|
||||
lineSegment.setStrokeWidth(STROKE_WIDTH);
|
||||
lineSegment.setStrokeLineCap(StrokeLineCap.ROUND);
|
||||
//Make arrow head at the angle between these points.
|
||||
Polyline arrowHead = constructArrowHead(
|
||||
90 + Math.toDegrees(Math.atan2(yStart - yEnd, xEnd - xStart)),
|
||||
colour
|
||||
);
|
||||
arrowHead.setLayoutX(xEnd);
|
||||
arrowHead.setLayoutY(yEnd);
|
||||
//Construct arrow.
|
||||
arrow.getChildren().addAll(lineSegment, arrowHead);
|
||||
return arrow;
|
||||
}
|
||||
@@ -113,6 +189,15 @@ public class MarkArrowFactory {
|
||||
return arrow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a line rotated to the correct angle and and in the correct position for a mark at
|
||||
* position 0,0. Note that a line segment is assumed to be facing away from the mark so for
|
||||
* entry Starboard make the RoundingSide Port and vice versa.
|
||||
* @param roundingSide Rounding side of an exit arrow. (Reversed for entry)
|
||||
* @param angle Angle of line segment.
|
||||
* @param colour the desired colour of the line.
|
||||
* @return Line segmented at correct rotation centered at (0,0)
|
||||
*/
|
||||
private static Polygon constructLineSegment (RoundingSide roundingSide, double angle, Paint colour) {
|
||||
Polygon lineSegment;
|
||||
angle = Math.toRadians(angle);
|
||||
@@ -122,8 +207,8 @@ public class MarkArrowFactory {
|
||||
double xEnd = xStart + (ARROW_LENGTH * Math.sin(angle));
|
||||
double yEnd = yStart + (ARROW_LENGTH * Math.cos(angle));
|
||||
lineSegment = new Polygon(
|
||||
xStart, yStart,
|
||||
xEnd, yEnd
|
||||
xStart, yStart,
|
||||
xEnd, yEnd
|
||||
);
|
||||
lineSegment.setStroke(colour);
|
||||
lineSegment.setFill(Color.BLUE);
|
||||
@@ -132,6 +217,12 @@ public class MarkArrowFactory {
|
||||
return lineSegment;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a PolyLine in the shape of an arrow head.
|
||||
* @param rotation direction for the arrow head to point.
|
||||
* @param colour colour of the arrow head
|
||||
* @return the arrowhead shaped PolyLine.
|
||||
*/
|
||||
private static Polyline constructArrowHead (double rotation, Paint colour) {
|
||||
Polyline arrow = new Polyline(
|
||||
-ARROW_HEAD_WIDTH, -ARROW_HEAD_DEPTH,
|
||||
@@ -1,460 +0,0 @@
|
||||
package seng302.visualiser.fxObjects.assets_2D;
|
||||
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.property.ReadOnlyDoubleWrapper;
|
||||
import javafx.beans.property.SimpleDoubleProperty;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.AmbientLight;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.PointLight;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.PhongMaterial;
|
||||
import javafx.scene.shape.Line;
|
||||
import javafx.scene.shape.Polygon;
|
||||
import javafx.scene.shape.Polyline;
|
||||
import javafx.scene.shape.Shape3D;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Scale;
|
||||
import javafx.scene.transform.Translate;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
|
||||
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
|
||||
* a wake object and two text labels to annotate the boat teams name and the boats velocity. The
|
||||
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
|
||||
* minimized in which case it attempts to store animations and apply them when the window is
|
||||
* maximised.
|
||||
*/
|
||||
public class BoatObject extends Group {
|
||||
|
||||
|
||||
private static final double MODEL_SCALE_FACTOR = 400;
|
||||
private static final double MODEL_X_OFFSET = 0; // standard
|
||||
private static final double MODEL_Y_OFFSET = 0; // standard
|
||||
|
||||
private static final int VIEWPORT_SIZE = 800;
|
||||
|
||||
private static final Color lightColor = Color.rgb(244, 255, 250);
|
||||
private static final Color jewelColor = Color.rgb(0, 190, 222);
|
||||
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SelectedBoatListener {
|
||||
|
||||
void notifySelected(BoatObject boatObject, Boolean isSelected);
|
||||
}
|
||||
|
||||
//Constants for drawing
|
||||
private static final float BOAT_HEIGHT = 15f;
|
||||
private static final float BOAT_WIDTH = 10f;
|
||||
|
||||
private double xVelocity;
|
||||
private double yVelocity;
|
||||
private double lastHeading;
|
||||
private double sailState;
|
||||
//Graphical objects
|
||||
private Polyline trail = new Polyline();
|
||||
private BoatModel boatAssets;
|
||||
private Polygon sail;
|
||||
private Group wake;
|
||||
private Line leftLayLine;
|
||||
private Line rightLayline;
|
||||
private double distanceTravelled, lastRotation;
|
||||
private Point2D lastPoint;
|
||||
private Color colour = Color.BLACK;
|
||||
private Boolean isSelected = false, destinationSet; //All boats are initialised as selected
|
||||
private boolean isPlayer = false;
|
||||
private Rotate rotation = new Rotate(0,0,1);
|
||||
|
||||
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Creates a BoatGroup with the default triangular boat polygon.
|
||||
*/
|
||||
public BoatObject() {
|
||||
this(-BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
|
||||
0.0, -BOAT_HEIGHT / 2,
|
||||
BOAT_WIDTH / 2, BOAT_HEIGHT / 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a BoatGroup with the boat being the default polygon. The head of the boat should be
|
||||
* at point (0,0).
|
||||
*
|
||||
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
|
||||
* polygon.
|
||||
*/
|
||||
public BoatObject(double... points) {
|
||||
initChildren(points);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the javafx objects that will be the in the group by default.
|
||||
*
|
||||
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
|
||||
* polygon.
|
||||
*/
|
||||
private void initChildren(double... points) {
|
||||
boatAssets = ModelFactory.boatGameView(BoatMeshType.DINGHY, colour);
|
||||
boatAssets.hideSail();
|
||||
boatAssets.getAssets().getTransforms().addAll(
|
||||
// new Rotate(-40, new Point3D(1,0,0)),
|
||||
rotation
|
||||
// new Rotate(-90, new Point3D(0,0,1))
|
||||
);
|
||||
boatAssets.getAssets().getTransforms().add(new Scale(5, 5, 5));
|
||||
// boatAssets.setDrawMode(DrawMode.FILL);
|
||||
// boatAssets.setFill(colour);
|
||||
// boatAssets.setFill(this.colour);
|
||||
// boatAssets.setMaterial(new PhongMaterial(this.colour));
|
||||
boatAssets.getAssets().setOnMouseEntered(event -> {
|
||||
// boatAssets.setFill(Color.FLORALWHITE);
|
||||
// boatAssets.setStroke(Color.RED);
|
||||
// boatAssets.setMaterial(new PhongMaterial(Color.FLORALWHITE));
|
||||
});
|
||||
boatAssets.getAssets().setOnMouseExited(event -> {
|
||||
// boatAssets.setMaterial(new PhongMaterial(this.colour));
|
||||
// boatAssets.setFill(colour);
|
||||
// boatAssets.setFill(this.colour);
|
||||
// boatAssets.setStroke(Color.BLACK);
|
||||
});
|
||||
boatAssets.getAssets().setOnMouseClicked(event -> setIsSelected(!isSelected));
|
||||
boatAssets.getAssets().setCache(true);
|
||||
// boatAssets.setCacheHint(CacheHint.SPEED);
|
||||
|
||||
// annotationBox = new AnnotationBox();
|
||||
// annotationBox.setFill(colour);
|
||||
|
||||
leftLayLine = new Line();
|
||||
rightLayline = new Line();
|
||||
trail.getStrokeDashArray().setAll(5d, 10d);
|
||||
trail.setCache(true);
|
||||
|
||||
wake = ModelFactory.importModel(ModelType.WAKE).getAssets();
|
||||
|
||||
sail = new Polygon(0.0,BOAT_HEIGHT / 4,
|
||||
0.0, BOAT_HEIGHT);
|
||||
sailState = 0;
|
||||
sail.setStrokeWidth(2.0);
|
||||
sail.setStroke(Color.BLACK);
|
||||
sail.setFill(Color.TRANSPARENT);
|
||||
sail.setCache(true);
|
||||
super.getChildren().clear();
|
||||
PointLight pointLight = new PointLight(Color.WHITE);
|
||||
// pointLight.setLightOn(true);
|
||||
pointLight.getTransforms().add(new Translate(0, 0, -30));
|
||||
super.getChildren().add(pointLight);
|
||||
// pointLight = new PointLight(Color.WHITE);
|
||||
//// pointLight.setLightOn(true);
|
||||
// pointLight.getTransforms().add(new Translate(50, 50, -20));
|
||||
// super.getChildren().add(pointLight);
|
||||
// pointLight = new PointLight(Color.WHITE);
|
||||
//// pointLight.setLightOn(true);
|
||||
// pointLight.getTransforms().add(new Translate(50, -50, -20));
|
||||
// super.getChildren().add(pointLight);
|
||||
// pointLight = new PointLight(Color.WHITE);
|
||||
//// pointLight.setLightOn(true);
|
||||
// pointLight.getTransforms().add(new Translate(-50, -50, -20));
|
||||
// super.getChildren().add(pointLight);
|
||||
AmbientLight light = new AmbientLight(new Color(0.5,0.5,0.5,1));
|
||||
super.getChildren().add(light);
|
||||
super.getChildren().addAll(boatAssets.getAssets());
|
||||
}
|
||||
|
||||
public void setFill (Color value) {
|
||||
this.colour = value;
|
||||
PhongMaterial pm = new PhongMaterial(this.colour);
|
||||
pm.setSpecularPower(0.5);
|
||||
pm.setSpecularColor(Color.BLACK);
|
||||
for (int i=0;i<2;i++) {
|
||||
Shape3D s = (Shape3D) boatAssets.getAssets().getChildren().get(i);
|
||||
s.setMaterial(pm);
|
||||
}
|
||||
trail.setStroke(colour);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Moves the boat and its children annotations to coordinates specified
|
||||
* @param x The X coordinate to move the boat to
|
||||
* @param y The Y coordinate to move the boat to
|
||||
* @param rotation The rotation by which the boat moves
|
||||
* @param velocity The velocity the boat is moving
|
||||
* @param sailIn Boolean to toggle sail state.
|
||||
* @param windDir .
|
||||
*/
|
||||
public void moveTo(double x, double y, double rotation, double velocity, Boolean sailIn, double windDir) {
|
||||
Double dx = Math.abs(boatAssets.getAssets().getLayoutX() - x);
|
||||
Double dy = Math.abs(boatAssets.getAssets().getLayoutY() - y);
|
||||
Platform.runLater(() -> {
|
||||
rotateTo(rotation, sailIn, windDir);
|
||||
boatAssets.getAssets().setLayoutX(x);
|
||||
boatAssets.getAssets().setLayoutY(y);
|
||||
// if (sailIn) {
|
||||
//// sail.getPoints().clear();
|
||||
//// sail.getPoints().addAll(0.0, 0.0, 4.0, 1.5, 8.0, 3.0, 12.0, 3.5, 16.0, 3.0, 20.0, 1.5, 24.0, 0.0);
|
||||
//// sail.getPoints().addAll(0.0, 0.0, 24.0, 0.0);
|
||||
// sail.setLayoutX(x);
|
||||
// sail.setLayoutY(y);
|
||||
// } else {
|
||||
//// animateSail();
|
||||
// sail.setLayoutX(x);
|
||||
// sail.setLayoutY(y);
|
||||
// }
|
||||
wake.setLayoutX(x);
|
||||
wake.setLayoutY(y);
|
||||
});
|
||||
// wake.setRotation(rotation, velocity);
|
||||
// rotateTo(rotation);
|
||||
// boatAssets.setLayoutX(x);
|
||||
// boatAssets.setLayoutY(y);
|
||||
// wake.setLayoutX(x);
|
||||
// wake.setLayoutY(y);
|
||||
// wake.rotate(rotation);
|
||||
|
||||
// wake.setRotation(rotation, groundSpeed);
|
||||
// isStopped = false;
|
||||
// destinationSet = true;
|
||||
lastRotation = rotation;
|
||||
|
||||
distanceTravelled += Math.sqrt((dx * dx) + (dy * dy));
|
||||
|
||||
if (distanceTravelled > 15 && isPlayer) {
|
||||
distanceTravelled = 0d;
|
||||
Platform.runLater(() -> trail.getPoints().addAll(x, y));
|
||||
}
|
||||
}
|
||||
|
||||
private Double normalizeHeading(double heading, double windDirection) {
|
||||
Double normalizedHeading = heading - windDirection;
|
||||
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
|
||||
return normalizedHeading;
|
||||
}
|
||||
|
||||
|
||||
private void rotateTo(double heading, boolean sailsIn, double windDir) {
|
||||
rotation.setAngle(heading);
|
||||
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
|
||||
if (sailsIn) {
|
||||
boatAssets.showSail();
|
||||
Double sailWindOffset = 30.0;
|
||||
Double upwindAngleLimit = 15.0;
|
||||
Double downwindAngleLimit = 10.0; //Upwind from normalised horizontal
|
||||
Double normalizedHeading = normalizeHeading(heading, windDir);
|
||||
if (normalizedHeading < 180) {
|
||||
if (normalizedHeading < sailWindOffset + upwindAngleLimit){
|
||||
boatAssets.rotateSail(-heading + 90 - upwindAngleLimit);
|
||||
} else if (normalizedHeading > 90 + sailWindOffset){
|
||||
boatAssets.rotateSail(-heading + downwindAngleLimit);
|
||||
} else {
|
||||
boatAssets.rotateSail(-heading + 90 + sailWindOffset);
|
||||
}
|
||||
} else {
|
||||
// if (normalizedHeading > 360 - (sailWindOffset + upwindAngleLimit)){
|
||||
// boatAssets.rotateSail(-heading + 90 + upwindAngleLimit);
|
||||
// } else if (normalizedHeading < 270 - sailWindOffset){
|
||||
// boatAssets.rotateSail(-heading + 180 - downwindAngleLimit);
|
||||
// } else {
|
||||
// boatAssets.rotateSail(-heading + 90 - sailWindOffset);
|
||||
// }
|
||||
}
|
||||
} else {
|
||||
boatAssets.hideSail();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void animateSail(){
|
||||
Double[] points = new Double[200];
|
||||
double amplitude = 2.0;
|
||||
double period = 10;
|
||||
for (int i = 0; i < 50; i++) {
|
||||
points[i * 2] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
|
||||
points[i * 2 + 1] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
|
||||
points[199 - (i * 2)] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
|
||||
points[199 - (i * 2 + 1)] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
|
||||
}
|
||||
if (sailState == - 2 * Math.PI) {
|
||||
sailState = 0;
|
||||
} else {
|
||||
sailState = sailState - Math.PI / 5;
|
||||
}
|
||||
sail.getPoints().clear();
|
||||
sail.getPoints().addAll(points);
|
||||
|
||||
}
|
||||
|
||||
public void updateLocation() {
|
||||
// boatAssets.getTransforms().add(new Rotate(2, new Point3D(1,1,1)));
|
||||
// double dx = xVelocity / 60;
|
||||
// double dy = yVelocity / 60;
|
||||
//
|
||||
// distanceTravelled += Math.abs(dx) + Math.abs(dy);
|
||||
// moveGroupBy(dx, dy);
|
||||
//
|
||||
// if (distanceTravelled > 70) {
|
||||
// distanceTravelled = 0d;
|
||||
//
|
||||
// if (lastPoint != null) {
|
||||
// Line l = new Line(
|
||||
// lastPoint.getX(),
|
||||
// lastPoint.getY(),
|
||||
// boatAssets.getLayoutX(),
|
||||
// boatAssets.getLayoutY()
|
||||
// );
|
||||
// l.getStrokeDashArray().setAll(3d, 7d);
|
||||
// l.setStroke(colour);
|
||||
// l.setCache(true);
|
||||
// l.setCacheHint(CacheHint.SPEED);
|
||||
// lineGroup.getChildren().add(l);
|
||||
// }
|
||||
// lastPoint = new Point2D(boatAssets.getLayoutX(), boatAssets.getLayoutY());
|
||||
// }
|
||||
// wake.updatePosition();
|
||||
}
|
||||
|
||||
// /**
|
||||
// * This function works out if a boat is going upwind or down wind. It looks at the boats current position, the next
|
||||
// * gates position and the current wind
|
||||
// * If bot the wind vector from the next gate and the boat from the next gate lay on the same side, then the boat is
|
||||
// * going up wind, if they are on different sides of the gate, then the boat is going downwind
|
||||
// * @param canvasController
|
||||
// */
|
||||
// public Boolean isUpwindLeg(GameViewController canvasController, Mark nextMark) {
|
||||
//
|
||||
// Double windAngle = StreamParser.getWindDirection();
|
||||
// GateMark thisGateMark = (GateMark) nextMark;
|
||||
// SingleMark nextMark1 = thisGateMark.getSingleMark1();
|
||||
// SingleMark nextMark2 = thisGateMark.getSingleMark2();
|
||||
// Point2D nextMarkPoint1 = canvasController.findScaledXY(nextMark1.getLatitude(), nextMark1.getLongitude());
|
||||
// Point2D nextMarkPoint2 = canvasController.findScaledXY(nextMark2.getLatitude(), nextMark2.getLongitude());
|
||||
//
|
||||
// Point2D boatCurrentPoint = new Point2D(boatAssets.getLayoutX(), boatAssets.getLayoutY());
|
||||
// Point2D windTestPoint = GeoUtility.makeArbitraryVectorPoint(nextMarkPoint1, windAngle, 10d);
|
||||
//
|
||||
//
|
||||
// Integer boatLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, boatCurrentPoint);
|
||||
// Integer windLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, windTestPoint);
|
||||
//
|
||||
//
|
||||
// /*
|
||||
// If both the wind vector from the gate and the boat from the gate are on the same side of that gate, then the
|
||||
// boat is travelling into the wind. thus upwind. Otherwise if they are on different sides, then the boat is going
|
||||
// with the wind.
|
||||
// */
|
||||
// return boatLineFuncResult.equals(windLineFuncResult);
|
||||
// return true;
|
||||
// }
|
||||
|
||||
public void setIsSelected(Boolean isSelected) {
|
||||
updateListener(isSelected);
|
||||
this.isSelected = isSelected;
|
||||
setLineGroupVisible(isSelected);
|
||||
setWakeVisible(isSelected);
|
||||
setLayLinesVisible(isSelected);
|
||||
}
|
||||
|
||||
public void setVisibility (boolean teamName, boolean velocity, boolean estTime, boolean legTime,
|
||||
boolean trail, boolean wake) {
|
||||
// boatAnnotations.setVisible(teamName, velocity, estTime, legTime);
|
||||
// this.wake.setVisible(wake);
|
||||
this.trail.setVisible(trail);
|
||||
}
|
||||
|
||||
public void setLineGroupVisible(Boolean visible) {
|
||||
trail.setVisible(visible);
|
||||
}
|
||||
|
||||
public void setWakeVisible(Boolean visible) {
|
||||
// wake.setVisible(visible);
|
||||
}
|
||||
|
||||
public void setLayLinesVisible(Boolean visible) {
|
||||
leftLayLine.setVisible(visible);
|
||||
rightLayline.setVisible(visible);
|
||||
}
|
||||
|
||||
public void setLaylines(Line line1, Line line2) {
|
||||
this.leftLayLine = line1;
|
||||
this.rightLayline = line2;
|
||||
}
|
||||
|
||||
public ArrayList<Line> getLaylines() {
|
||||
ArrayList<Line> laylines = new ArrayList<>();
|
||||
laylines.add(leftLayLine);
|
||||
laylines.add(rightLayline);
|
||||
return laylines;
|
||||
}
|
||||
|
||||
public Group getWake () {
|
||||
return wake;
|
||||
}
|
||||
|
||||
public Node getTrail() {
|
||||
return trail;
|
||||
}
|
||||
|
||||
public Double getBoatLayoutX() {
|
||||
return boatAssets.getAssets().getLayoutX();
|
||||
}
|
||||
|
||||
|
||||
public Double getBoatLayoutY() {
|
||||
return boatAssets.getAssets().getLayoutY();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets this boat to appear highlighted
|
||||
*/
|
||||
public void setAsPlayer() {
|
||||
// boatAssets.getPoints().setAll(
|
||||
// -BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
|
||||
// 0.0, -BOAT_HEIGHT / 1.75,
|
||||
// BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
|
||||
// );
|
||||
// boatAssets.setStroke(Color.BLACK);
|
||||
// boatAssets.setStrokeWidth(2);
|
||||
// boatAssets.setStrokeLineCap(StrokeLineCap.ROUND);
|
||||
isPlayer = true;
|
||||
animateSail();
|
||||
}
|
||||
|
||||
public void setTrajectory(double heading, double velocity, double windDir) {
|
||||
// wake.r(lastHeading - heading, velocity);
|
||||
// rotateTo(heading, false, windDir);
|
||||
xVelocity = Math.cos(Math.toRadians(heading)) * velocity;
|
||||
yVelocity = Math.sin(Math.toRadians(heading)) * velocity;
|
||||
lastHeading = heading;
|
||||
}
|
||||
|
||||
public Boolean getSelected() {
|
||||
return isSelected;
|
||||
}
|
||||
|
||||
public void setTrajectory(double heading, double velocity, double scaleFactorX, double scaleFactorY) {
|
||||
// wake.setRotation(lastHeading - heading, velocity);
|
||||
// rotateTo(heading);
|
||||
// xVelocity = Math.cos(Math.toRadians(heading)) * velocity * scaleFactorX;
|
||||
// yVelocity = Math.sin(Math.toRadians(heading)) * velocity * scaleFactorY;
|
||||
lastHeading = heading;
|
||||
}
|
||||
|
||||
private void updateListener(Boolean isSelected) {
|
||||
for (SelectedBoatListener sbl : selectedBoatListenerListeners) {
|
||||
sbl.notifySelected(this, isSelected);
|
||||
}
|
||||
}
|
||||
|
||||
public void addSelectedBoatListener(SelectedBoatListener sbl) {
|
||||
selectedBoatListenerListeners.add(sbl);
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import javafx.scene.Group;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.Paint;
|
||||
import javafx.scene.shape.Circle;
|
||||
import seng302.visualiser.fxObjects.MarkArrowFactory;
|
||||
|
||||
/**
|
||||
* Visual object for a mark. Contains a coloured circle and any specified arrows.
|
||||
|
||||
@@ -2,21 +2,59 @@ package seng302.visualiser.fxObjects.assets_3D;
|
||||
|
||||
/**
|
||||
* Enum for boat meshes. Enum values should be of the form :
|
||||
* ENUM_VALUE (hull file, mast file, X offset of mast CoR from origin, sail file, X offset of sail CoR from origin)
|
||||
* ENUM_VALUE (hull file, mast file, Y offset of mast CoR from origin, sail file, Y offset of sail CoR from origin, jib file, fixed sail)
|
||||
* Files must be valid .stl files.
|
||||
*/
|
||||
public enum BoatMeshType {
|
||||
|
||||
DINGHY ("dinghy_hull.stl", "dinghy_mast.stl", -1.36653, "dinghy_sail.stl", -1.36653);
|
||||
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.8, 1.0, 1.0),
|
||||
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
|
||||
0.997, null, false, 1.0, 1.4, 2.0),
|
||||
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
|
||||
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2);
|
||||
|
||||
final String hullFile, mastFile, sailFile;
|
||||
final String hullFile, mastFile, sailFile, jibFile;
|
||||
final double mastOffset, sailOffset;
|
||||
public final double maxSpeedMultiplier;
|
||||
public final double accelerationMultiplier;
|
||||
public final double turnStep;
|
||||
final boolean fixedSail;
|
||||
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP};
|
||||
|
||||
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile, double sailOffset) {
|
||||
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
|
||||
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
|
||||
this.hullFile = hullFile;
|
||||
this.mastFile = mastFile;
|
||||
this.mastOffset = mastOffset;
|
||||
this.sailFile = sailFile;
|
||||
this.sailOffset = sailOffset;
|
||||
this.jibFile = jibFile;
|
||||
this.fixedSail = fixedSail;
|
||||
this.maxSpeedMultiplier = maxSpeedMultiplier;
|
||||
this.accelerationMultiplier = accelerationMultiplier;
|
||||
this.turnStep = turnStep;
|
||||
}
|
||||
|
||||
|
||||
public static BoatMeshType getNextBoatType(BoatMeshType boatType) {
|
||||
for (int i = 0; i < boatTypes.length; i++) {
|
||||
if (i == boatTypes.length -1) {
|
||||
return boatTypes[0];
|
||||
} else if (boatType == boatTypes[i]) {
|
||||
return boatTypes[i+1];
|
||||
}
|
||||
}
|
||||
return boatType;
|
||||
}
|
||||
|
||||
public static BoatMeshType getPrevBoatType(BoatMeshType boatType) {
|
||||
for (int i = 0; i < boatTypes.length; i++) {
|
||||
if (i == 0 && boatType == boatTypes[i]) {
|
||||
return boatTypes[boatTypes.length -1];
|
||||
} else if (boatType == boatTypes[i]) {
|
||||
return boatTypes[i-1];
|
||||
}
|
||||
}
|
||||
return boatType;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,14 +34,16 @@ public class BoatModel extends Model {
|
||||
* @param degrees The rotation of the sail in degrees
|
||||
*/
|
||||
public void rotateSail(double degrees) {
|
||||
MeshView mast = getMeshViewChild(MAST_INDEX);
|
||||
MeshView sail = getMeshViewChild(SAIL_INDEX);
|
||||
mast.getTransforms().setAll(
|
||||
new Rotate(degrees, -meshType.mastOffset, 0,0, new Point3D(0, 0, 1))
|
||||
);
|
||||
sail.getTransforms().setAll(
|
||||
new Rotate(degrees, -meshType.sailOffset, 0,0, new Point3D(0, 0, 1))
|
||||
);
|
||||
if (!meshType.fixedSail) {
|
||||
MeshView mast = getMeshViewChild(MAST_INDEX);
|
||||
MeshView sail = getMeshViewChild(SAIL_INDEX);
|
||||
mast.getTransforms().setAll(
|
||||
new Rotate(degrees, 0, -meshType.mastOffset, 0, new Point3D(0, 0, 1))
|
||||
);
|
||||
sail.getTransforms().setAll(
|
||||
new Rotate(degrees, 0, -meshType.sailOffset,0, new Point3D(0, 0, 1))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public void hideSail() {
|
||||
@@ -58,7 +60,7 @@ public class BoatModel extends Model {
|
||||
*/
|
||||
public void changeColour(Color newColour) {
|
||||
changeColourChild(HULL_INDEX, newColour);
|
||||
changeColourChild(SAIL_INDEX, newColour);
|
||||
changeColourChild(MAST_INDEX, newColour);
|
||||
}
|
||||
|
||||
private void changeColourChild(int index, Color newColour) {
|
||||
@@ -69,4 +71,8 @@ public class BoatModel extends Model {
|
||||
private MeshView getMeshViewChild(int index) {
|
||||
return (MeshView) assets.getChildren().get(index);
|
||||
}
|
||||
|
||||
public BoatMeshType getMeshType() {
|
||||
return meshType;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
package seng302.visualiser.fxObjects.assets_3D;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.property.ReadOnlyDoubleWrapper;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.transform.Rotate;
|
||||
|
||||
/**
|
||||
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
|
||||
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
|
||||
* a wake object and two text labels to annotate the boat teams name and the boatTypes velocity. The
|
||||
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
|
||||
* minimized in which case it attempts to store animations and apply them when the window is
|
||||
* maximised.
|
||||
*/
|
||||
public class BoatObject extends Group {
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SelectedBoatListener {
|
||||
|
||||
void notifySelected(BoatObject boatObject, Boolean isSelected);
|
||||
}
|
||||
|
||||
private BoatModel boatAssets;
|
||||
private Group wake;
|
||||
private Color colour = Color.BLACK;
|
||||
private Boolean isSelected = false;
|
||||
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
|
||||
|
||||
private ReadOnlyDoubleWrapper rotationProperty;
|
||||
|
||||
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Creates a BoatGroup with the default triangular boat polygon.
|
||||
*/
|
||||
public BoatObject(BoatMeshType boatMeshType) {
|
||||
rotationProperty = new ReadOnlyDoubleWrapper(0.0);
|
||||
boatAssets = ModelFactory.boatGameView(boatMeshType, colour);
|
||||
boatAssets.hideSail();
|
||||
boatAssets.getAssets().getTransforms().addAll(
|
||||
rotation
|
||||
);
|
||||
boatAssets.getAssets().setOnMouseClicked(event -> {
|
||||
setIsSelected(!isSelected);
|
||||
updateListeners();
|
||||
});
|
||||
boatAssets.getAssets().setCache(true);
|
||||
wake = ModelFactory.importModel(ModelType.WAKE).getAssets();
|
||||
super.getChildren().addAll(boatAssets.getAssets());
|
||||
}
|
||||
|
||||
public void setFill (Color value) {
|
||||
this.colour = value;
|
||||
boatAssets.changeColour(colour);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Moves the boat and its children annotations to coordinates specified
|
||||
* @param x The X coordinate to move the boat to
|
||||
* @param y The Y coordinate to move the boat to
|
||||
* @param rotation The rotation by which the boat moves
|
||||
* @param velocity The velocity the boat is moving
|
||||
* @param sailIn Boolean to toggle sail state.
|
||||
* @param windDir .
|
||||
*/
|
||||
public void moveTo(double x, double y, double rotation, double velocity, Boolean sailIn, double windDir) {
|
||||
Platform.runLater(() -> {
|
||||
rotateTo(rotation, sailIn, windDir);
|
||||
this.layoutXProperty().setValue(x);
|
||||
this.layoutYProperty().setValue(y);
|
||||
wake.setLayoutX(x);
|
||||
wake.setLayoutY(y);
|
||||
});
|
||||
}
|
||||
|
||||
private Double normalizeHeading(double heading, double windDirection) {
|
||||
Double normalizedHeading = heading - windDirection;
|
||||
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
|
||||
return normalizedHeading;
|
||||
}
|
||||
|
||||
|
||||
private void rotateTo(double heading, boolean sailsIn, double windDir) {
|
||||
rotationProperty.set(heading);
|
||||
rotation.setAngle(heading);
|
||||
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
|
||||
if (sailsIn) {
|
||||
boatAssets.showSail();
|
||||
Double sailWindOffset = 30.0;
|
||||
Double upwindAngleLimit = 15.0;
|
||||
Double downwindAngleLimit = 10.0; //Upwind from normalised horizontal
|
||||
Double normalizedHeading = normalizeHeading(heading, windDir);
|
||||
if (normalizedHeading < 180) {
|
||||
if (normalizedHeading < sailWindOffset + upwindAngleLimit){
|
||||
boatAssets.rotateSail(-upwindAngleLimit);
|
||||
} else if (normalizedHeading > 90 + sailWindOffset){
|
||||
boatAssets.rotateSail(-90 + downwindAngleLimit);
|
||||
} else {
|
||||
boatAssets.rotateSail(-heading + windDir + sailWindOffset);
|
||||
}
|
||||
} else {
|
||||
if (normalizedHeading > 360 - (sailWindOffset + upwindAngleLimit)) {
|
||||
boatAssets.rotateSail(upwindAngleLimit);
|
||||
} else if (normalizedHeading < 270 - sailWindOffset) {
|
||||
boatAssets.rotateSail(90 - downwindAngleLimit);
|
||||
} else {
|
||||
boatAssets.rotateSail(-heading + windDir - sailWindOffset);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
boatAssets.hideSail();
|
||||
}
|
||||
}
|
||||
|
||||
public Group getWake () {
|
||||
return wake;
|
||||
}
|
||||
|
||||
public void setIsSelected(Boolean isSelected) {
|
||||
this.isSelected = isSelected;
|
||||
}
|
||||
|
||||
private void updateListeners() {
|
||||
for (SelectedBoatListener sbl : selectedBoatListenerListeners) {
|
||||
sbl.notifySelected(this, this.isSelected);
|
||||
}
|
||||
}
|
||||
|
||||
public void addSelectedBoatListener(SelectedBoatListener sbl) {
|
||||
selectedBoatListenerListeners.add(sbl);
|
||||
}
|
||||
|
||||
public ReadOnlyDoubleWrapper getRotationProperty() {
|
||||
return rotationProperty;
|
||||
}
|
||||
}
|
||||
@@ -4,45 +4,42 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.application.Platform;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.Paint;
|
||||
import javafx.scene.transform.Scale;
|
||||
import seng302.visualiser.fxObjects.assets_2D.MarkArrowFactory;
|
||||
import seng302.visualiser.fxObjects.assets_2D.MarkArrowFactory.RoundingSide;
|
||||
import seng302.visualiser.fxObjects.MarkArrowFactory;
|
||||
import seng302.visualiser.fxObjects.MarkArrowFactory.RoundingSide;
|
||||
|
||||
/**
|
||||
* Visual object for a mark. Contains a coloured circle and any specified arrows.
|
||||
*/
|
||||
public class Marker3D extends Group {
|
||||
|
||||
private Group mark = ModelFactory.importModel(ModelType.PLAIN_MARKER).getAssets();
|
||||
private Paint colour = Color.BLACK;
|
||||
private Model mark;
|
||||
private List<Group> enterArrows = new ArrayList<>();
|
||||
private List<Group> exitArrows = new ArrayList<>();
|
||||
private int enterArrowIndex = 0;
|
||||
private int exitArrowIndex = 0;
|
||||
private ModelType markType;
|
||||
private ModelType arrowType;
|
||||
|
||||
/**
|
||||
* Creates a new Marker containing only a circle. The default colour is black.
|
||||
*/
|
||||
public Marker3D() {
|
||||
// mark.setRadius(5);
|
||||
// mark.setCenterX(0);
|
||||
// mark.setCenterY(0);
|
||||
Platform.runLater(() -> {
|
||||
mark.getTransforms().add(new Scale(5,5,5));
|
||||
this.getChildren().addAll(mark, new Group());
|
||||
}); //Empty group placeholder or arrows.
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new Marker containing only a circle of the given colour.
|
||||
* @param colour the desired colour for the marker.
|
||||
*/
|
||||
public Marker3D(Paint colour) {
|
||||
this();
|
||||
this.colour = colour;
|
||||
// mark.setFill(colour);
|
||||
public Marker3D(ModelType modelType) {
|
||||
markType = modelType;
|
||||
switch (markType) {
|
||||
case PLAIN_MARKER:
|
||||
arrowType = ModelType.PLAIN_ARROW;
|
||||
break;
|
||||
case FINISH_MARKER:
|
||||
arrowType = ModelType.FINISH_ARROW;
|
||||
break;
|
||||
case START_MARKER:
|
||||
arrowType = ModelType.START_ARROW;
|
||||
break;
|
||||
}
|
||||
mark = ModelFactory.importModel(modelType);
|
||||
Platform.runLater(() ->
|
||||
this.getChildren().addAll(mark.getAssets())
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -53,13 +50,13 @@ public class Marker3D extends Group {
|
||||
* @param exitAngle The angle the arrow wil point from the marker.
|
||||
*/
|
||||
public void addArrows(RoundingSide roundingSide, double entryAngle,
|
||||
double exitAngle) {
|
||||
double exitAngle) {
|
||||
//Change Color.GRAY to this.colour to revert all gray arrows.
|
||||
enterArrows.add(
|
||||
MarkArrowFactory.constructEntryArrow(roundingSide, entryAngle, exitAngle, Color.GRAY)
|
||||
MarkArrowFactory.constructEntryArrow3D(roundingSide, entryAngle, arrowType).getAssets()
|
||||
);
|
||||
exitArrows.add(
|
||||
MarkArrowFactory.constructExitArrow(roundingSide, exitAngle, Color.GRAY)
|
||||
MarkArrowFactory.constructExitArrow3D(roundingSide, exitAngle, arrowType).getAssets()
|
||||
);
|
||||
}
|
||||
|
||||
@@ -81,12 +78,9 @@ public class Marker3D extends Group {
|
||||
|
||||
private void showArrow(List<Group> arrowList, int arrowListIndex) {
|
||||
if (arrowListIndex < arrowList.size()) {
|
||||
if (arrowListIndex == 1) {;
|
||||
}
|
||||
Platform.runLater(() -> {
|
||||
this.getChildren().remove(1);
|
||||
this.getChildren().add(arrowList.get(arrowListIndex));
|
||||
});
|
||||
Platform.runLater(() ->
|
||||
this.getChildren().setAll(mark.getAssets(), arrowList.get(arrowListIndex))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,6 +88,6 @@ public class Marker3D extends Group {
|
||||
* Hides all arrows.
|
||||
*/
|
||||
public void hideAllArrows() {
|
||||
Platform.runLater(() -> this.getChildren().setAll(mark, new Group()));
|
||||
Platform.runLater(() -> this.getChildren().setAll(mark.getAssets()));
|
||||
}
|
||||
}
|
||||
@@ -8,10 +8,10 @@ import javafx.scene.Group;
|
||||
*/
|
||||
public class Model {
|
||||
|
||||
AnimationTimer animationTimer;
|
||||
Group assets;
|
||||
protected AnimationTimer animationTimer;
|
||||
protected Group assets;
|
||||
|
||||
Model (Group assets, AnimationTimer animation) {
|
||||
public Model (Group assets, AnimationTimer animation) {
|
||||
this.assets = assets;
|
||||
this.animationTimer = animation;
|
||||
if (animation != null) {
|
||||
@@ -25,7 +25,7 @@ public class Model {
|
||||
}
|
||||
}
|
||||
|
||||
public void setAnimation(AnimationTimer animation) {
|
||||
void setAnimation(AnimationTimer animation) {
|
||||
animationTimer = animation;
|
||||
if (animation != null) {
|
||||
animation.start();
|
||||
|
||||
@@ -7,8 +7,10 @@ import javafx.geometry.Point3D;
|
||||
import javafx.scene.AmbientLight;
|
||||
import javafx.scene.CacheHint;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PointLight;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.PhongMaterial;
|
||||
import javafx.scene.shape.Circle;
|
||||
import javafx.scene.shape.MeshView;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Scale;
|
||||
@@ -17,7 +19,7 @@ import javafx.scene.transform.Translate;
|
||||
|
||||
|
||||
/**
|
||||
* Factory class for creating 3D models of boats.
|
||||
* Factory class for creating 3D models of boatTypes.
|
||||
*/
|
||||
public class ModelFactory {
|
||||
|
||||
@@ -50,6 +52,35 @@ public class ModelFactory {
|
||||
return bo;
|
||||
}
|
||||
|
||||
public static BoatModel boatCustomiseView(BoatMeshType boatType, Color primaryColour) {
|
||||
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
|
||||
final Rotate animationRotate = new Rotate(0, new Point3D(0,0,1));
|
||||
boatAssets.getTransforms().addAll(
|
||||
new Scale(8.0, 8.0, 8.0),
|
||||
new Rotate(-70, new Point3D(1,0,0)),
|
||||
new Translate(16,50, 1),
|
||||
animationRotate
|
||||
);
|
||||
|
||||
boatAssets.getTransforms().add(animationRotate);
|
||||
BoatModel bo = new BoatModel(boatAssets, null, boatType);
|
||||
bo.rotateSail(45);
|
||||
|
||||
bo.setAnimation(new AnimationTimer() {
|
||||
double boatAngle = 0;
|
||||
Rotate rotate = animationRotate;
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
boatAngle += 0.5;
|
||||
rotate.setAngle(boatAngle);
|
||||
}
|
||||
});
|
||||
boatAssets.getChildren().addAll(
|
||||
new AmbientLight()
|
||||
);
|
||||
return bo;
|
||||
}
|
||||
|
||||
public static BoatModel boatRotatingView(BoatMeshType boatType, Color primaryColour) {
|
||||
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
|
||||
boatAssets.getTransforms().addAll(
|
||||
@@ -77,27 +108,35 @@ public class ModelFactory {
|
||||
public static BoatModel boatGameView(BoatMeshType boatType, Color primaryColour) {
|
||||
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
|
||||
boatAssets.getTransforms().setAll(
|
||||
new Rotate(-90, new Point3D(0,0,1)),
|
||||
new Scale(0.06, 0.06, 0.06)
|
||||
new Scale(0.3, 0.3, 0.3)
|
||||
);
|
||||
return new BoatModel(boatAssets, null, boatType);
|
||||
}
|
||||
|
||||
private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) {
|
||||
|
||||
Group boatAssets = new Group();
|
||||
MeshView hull = importFile(boatType.hullFile);
|
||||
MeshView hull = importSTL(boatType.hullFile);
|
||||
hull.setMaterial(new PhongMaterial(primaryColour));
|
||||
MeshView mast = importFile(boatType.mastFile);
|
||||
MeshView mast = importSTL(boatType.mastFile);
|
||||
mast.setMaterial(new PhongMaterial(primaryColour));
|
||||
MeshView sail = importFile(boatType.sailFile);
|
||||
MeshView sail = importSTL(boatType.sailFile);
|
||||
sail.setMaterial(new PhongMaterial(Color.WHITE));
|
||||
boatAssets.getChildren().addAll(hull, mast, sail);
|
||||
|
||||
if (boatType.jibFile != null) {
|
||||
MeshView jib = importSTL(boatType.jibFile);
|
||||
sail.setMaterial(new PhongMaterial(Color.WHITE));
|
||||
boatAssets.getChildren().addAll(hull, mast, sail, jib);
|
||||
} else {
|
||||
boatAssets.getChildren().addAll(hull, mast, sail);
|
||||
}
|
||||
|
||||
return boatAssets;
|
||||
}
|
||||
|
||||
private static MeshView importFile(String fileName) {
|
||||
private static MeshView importSTL(String fileName) {
|
||||
StlMeshImporter importer = new StlMeshImporter();
|
||||
importer.read(ModelFactory.class.getResource("/meshes/" + fileName));
|
||||
importer.read(ModelFactory.class.getResource("/meshes/boatSTLs/" + fileName));
|
||||
MeshView importedFile = new MeshView(importer.getImport());
|
||||
importedFile.setCache(true);
|
||||
importedFile.setCacheHint(CacheHint.SCALE_AND_ROTATE);
|
||||
@@ -137,6 +176,10 @@ public class ModelFactory {
|
||||
return makeTrail(assets);
|
||||
case PLAYER_IDENTIFIER:
|
||||
return makeIdentifierIcon(assets);
|
||||
case START_ARROW:
|
||||
case FINISH_ARROW:
|
||||
case PLAIN_ARROW:
|
||||
makeArrow(assets);
|
||||
default:
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
@@ -174,23 +217,17 @@ public class ModelFactory {
|
||||
}
|
||||
|
||||
private static Model makeOcean(Group group) {
|
||||
// group.setScaleY(Double.MAX_VALUE);
|
||||
// group.setScaleX(Double.MAX_VALUE);
|
||||
group.getTransforms().addAll(
|
||||
new Rotate(90, new Point3D(1, 0, 0)),
|
||||
new Scale(10,4,10)
|
||||
Circle ocean = new Circle(
|
||||
0,0,250, Color.SKYBLUE
|
||||
);
|
||||
// group.getChildren().add(new AmbientLight());
|
||||
// Circle ocean = new Circle(0,0,500, Color.SKYBLUE);
|
||||
// ocean.setStroke(Color.TRANSPARENT);
|
||||
// group.getChildren().add(ocean);
|
||||
ocean.setStroke(Color.TRANSPARENT);
|
||||
group.getChildren().add(ocean);
|
||||
return new Model(new Group(group), null);
|
||||
}
|
||||
|
||||
private static Model makeBarrier(Group assets) {
|
||||
assets.getTransforms().addAll(
|
||||
new Rotate(90, new Point3D(1,0,0)),
|
||||
new Scale(1.5,1.5,1.5)
|
||||
new Rotate(90, new Point3D(1,0,0))
|
||||
);
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
@@ -213,7 +250,8 @@ public class ModelFactory {
|
||||
|
||||
private static Model makeTrail(Group trailPiece) {
|
||||
trailPiece.getTransforms().addAll(
|
||||
new Rotate(90, new Point3D(0,0,1))
|
||||
new Rotate(-90, new Point3D(0,0,1)),
|
||||
new Rotate(90, new Point3D(1,0,0))
|
||||
);
|
||||
return new Model(new Group(trailPiece), null);
|
||||
}
|
||||
@@ -225,4 +263,11 @@ public class ModelFactory {
|
||||
);
|
||||
return new Model(assets, null);
|
||||
}
|
||||
|
||||
private static Model makeArrow(Group assets) {
|
||||
assets.getTransforms().addAll(
|
||||
new Rotate(90, new Point3D(1,0,0))
|
||||
);
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ public enum ModelType {
|
||||
START_MARKER ("start_marker.dae"),
|
||||
PLAIN_MARKER ("plain_marker.dae"),
|
||||
MARK_AREA ("mark_area.dae"),
|
||||
OCEAN ("ocean.dae"),
|
||||
OCEAN (null),
|
||||
BORDER_PYLON ("barrier_pole.dae"),
|
||||
BORDER_BARRIER ("barrier_segment.dae"),
|
||||
FINISH_LINE ("finish_line.dae"),
|
||||
@@ -19,12 +19,14 @@ public enum ModelType {
|
||||
GATE_LINE ("gate_line.dae"),
|
||||
WAKE ("wake.dae"),
|
||||
TRAIL_SEGMENT ("trail_segment.dae"),
|
||||
PLAYER_IDENTIFIER ("player_identifier.dae");
|
||||
PLAYER_IDENTIFIER ("player_identifier.dae"),
|
||||
PLAIN_ARROW ("arrow.dae"),
|
||||
START_ARROW ("start_arrow.dae"),
|
||||
FINISH_ARROW ("finish_arrow.dae");
|
||||
|
||||
final String filename;
|
||||
|
||||
ModelType(String filename) {
|
||||
this.filename = filename;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,108 +0,0 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.application.Application;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Camera;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.Scene;
|
||||
import javafx.scene.SceneAntialiasing;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.PhongMaterial;
|
||||
import javafx.scene.shape.MeshView;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Scale;
|
||||
import javafx.scene.transform.Translate;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
/**
|
||||
* Created by cir27 on 7/09/17.
|
||||
*/
|
||||
public class test3d extends Application {
|
||||
|
||||
Group root = new Group();
|
||||
Scene scene;
|
||||
|
||||
@Override
|
||||
public void start(Stage primaryStage) throws Exception {
|
||||
// camera = new PerspectiveCamera();
|
||||
// gameObjects = new Group();
|
||||
// root3D = new Group(camera, gameObjects);
|
||||
scene = new Scene(
|
||||
root, 1000, 1000, true, SceneAntialiasing.BALANCED
|
||||
);
|
||||
gameView3DTest();
|
||||
primaryStage.setScene(scene);
|
||||
primaryStage.show();
|
||||
// scene.setCamera(camera);
|
||||
// primaryStage.setScene(scene);
|
||||
// primaryStage.show();
|
||||
//
|
||||
// StlMeshImporter importer = new StlMeshImporter();
|
||||
// importer.read(test3d.class.getResource("/meshes/dinghy_hull.stl").toString());
|
||||
// MeshView boat = new MeshView(importer.getImport());
|
||||
// boat.setMaterial(new PhongMaterial(Color.GREENYELLOW));
|
||||
//
|
||||
// importer = new StlMeshImporter();
|
||||
// importer.read(getClass().getResource("/meshes/dinghy_mast.stl").toString());
|
||||
// MeshView mast = new MeshView(importer.getImport());
|
||||
// mast.setMaterial(new PhongMaterial(Color.GREENYELLOW));
|
||||
//
|
||||
// importer = new StlMeshImporter();
|
||||
// importer.read(getClass().getResource("/meshes/dinghy_sail.stl").toString());
|
||||
// MeshView sail = new MeshView(importer.getImport());
|
||||
// sail.setMaterial(new PhongMaterial(Color.LIGHTGREY));
|
||||
//
|
||||
// gameObjects.getChildren().addAll(boat, mast, sail);
|
||||
//
|
||||
// gameObjects.getTransforms().add(new Scale(25, 25,25));
|
||||
// gameObjects.getTransforms().add(new Translate(15, 20,0));
|
||||
// gameObjects.getTransforms().addAll(
|
||||
// new Rotate(90, new Point3D(0,0,1)),
|
||||
// new Rotate(90, new Point3D(0, 1, 0))
|
||||
// );
|
||||
//
|
||||
//// PointLight light = new PointLight();
|
||||
//// light.setLightOn(true);
|
||||
//// light.getTransforms().add(new Translate(15, 20, 0));
|
||||
////
|
||||
//// PointLight light2 = new PointLight();
|
||||
//// light2.setLightOn(true);
|
||||
//// light2.getTransforms().add(new Translate(30, 40, 0));
|
||||
//
|
||||
//// root3D.getChildren().addAll(light);
|
||||
//
|
||||
// scene.setOnKeyPressed(event -> {
|
||||
// switch (event.getCode()) {
|
||||
// case UP:
|
||||
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,0,1)));
|
||||
// break;
|
||||
// case DOWN:
|
||||
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,0,1)));
|
||||
// break;
|
||||
// case LEFT:
|
||||
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,1,0)));
|
||||
// break;
|
||||
// case RIGHT:
|
||||
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,1,0)));
|
||||
// break;
|
||||
// }
|
||||
// });
|
||||
//
|
||||
// AnimationTimer animationTimer = new AnimationTimer() {
|
||||
// @Override
|
||||
// public void handle(long now) {
|
||||
// sail.getTransforms().add(new Rotate(0.5, 0, -1.36653, 0, new Point3D(0, 0, 1)));
|
||||
// }
|
||||
// };
|
||||
//
|
||||
//// animationTimer.start();
|
||||
}
|
||||
|
||||
private void gameView3DTest() {
|
||||
GameView3D gameView3D = new GameView3D();
|
||||
root.getChildren().add(gameView3D.getAssets());
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 92 KiB |
@@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
|
||||
<configurations>
|
||||
<race-name>AC35</race-name>
|
||||
<race-size>6</race-size>
|
||||
<time-scale>10.0</time-scale>
|
||||
<windDir-direction>135</windDir-direction>
|
||||
</configurations>
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
|
||||
<markers>
|
||||
<marks>
|
||||
<gate>
|
||||
<name type="start-line">Start</name>
|
||||
<mark>
|
||||
<name>Start1</name>
|
||||
<latitude>57.6703330</latitude>
|
||||
<longitude>11.8278330</longitude>
|
||||
<id>122</id>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Start2</name>
|
||||
<latitude>57.6703330</latitude>
|
||||
<longitude>11.8271333</longitude>
|
||||
<id>123</id>
|
||||
</mark>
|
||||
</gate>
|
||||
<mark>
|
||||
<name>Mid Mark</name>
|
||||
<latitude>57.6675700</latitude>
|
||||
<longitude>11.8359880</longitude>
|
||||
<id>131</id>
|
||||
</mark>
|
||||
<gate>
|
||||
<name>Leeward Gate</name>
|
||||
<mark>
|
||||
<name>Leeward Gate1</name>
|
||||
<latitude>57.6708220</latitude>
|
||||
<longitude>11.8433900</longitude>
|
||||
<id>124</id>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Leeward Gate2</name>
|
||||
<latitude>57.6711220</latitude>
|
||||
<longitude>11.8436900</longitude>
|
||||
<id>125</id>
|
||||
</mark>
|
||||
</gate>
|
||||
<gate>
|
||||
<name>Windward Gate</name>
|
||||
<mark>
|
||||
<name>Windward Gate1</name>
|
||||
<latitude>57.6650170</latitude>
|
||||
<longitude>11.8279170</longitude>
|
||||
<id>126</id>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Windward Gate2</name>
|
||||
<latitude>57.6653170</latitude>
|
||||
<longitude>11.8282170</longitude>
|
||||
<id>127</id>
|
||||
</mark>
|
||||
</gate>
|
||||
<gate type="finish-line">
|
||||
<name>Finish</name>
|
||||
<mark>
|
||||
<name>Finish1</name>
|
||||
<latitude>57.6715240</latitude>
|
||||
<longitude>11.8444950</longitude>
|
||||
<id>128</id>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Finish2</name>
|
||||
<latitude>57.6718240</latitude>
|
||||
<longitude>11.8447950</longitude>
|
||||
<id>129</id>
|
||||
</mark>
|
||||
</gate>
|
||||
</marks>
|
||||
<order>
|
||||
<one>Start</one>
|
||||
<two>Mid Mark</two>
|
||||
<three>Leeward Gate</three>
|
||||
<four>Windward Gate</four>
|
||||
<five>Leeward Gate</five>
|
||||
<six>Finish</six>
|
||||
</order>
|
||||
</markers>
|
||||
@@ -1,72 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
|
||||
<course>
|
||||
<marks>
|
||||
<gate>
|
||||
<name type="start-line">Start</name>
|
||||
<mark>
|
||||
<name>Start1</name>
|
||||
<latitude>32.296577</latitude>
|
||||
<longitude>-64.854304</longitude>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Start2</name>
|
||||
<latitude>32.293771</latitude>
|
||||
<longitude>-64.855242</longitude>
|
||||
</mark>
|
||||
</gate>
|
||||
<mark>
|
||||
<name>Mid Mark</name>
|
||||
<latitude>32.293039</latitude>
|
||||
<longitude>-64.843983</longitude>
|
||||
</mark>
|
||||
<gate>
|
||||
<name>Leeward Gate</name>
|
||||
<mark>
|
||||
<name>Leeward Gate1</name>
|
||||
<latitude>32.284680</latitude>
|
||||
<longitude>-64.850045</longitude>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Leeward Gate2</name>
|
||||
<latitude>32.280164</latitude>
|
||||
<longitude>-64.847591</longitude>
|
||||
</mark>
|
||||
</gate>
|
||||
<gate>
|
||||
<name>Windward Gate</name>
|
||||
<mark>
|
||||
<name>Windward Gate1</name>
|
||||
<latitude>32.309693</latitude>
|
||||
<longitude>-64.835249</longitude>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Windward Gate2</name>
|
||||
<latitude>32.308046</latitude>
|
||||
<longitude>-64.831785</longitude>
|
||||
</mark>
|
||||
</gate>
|
||||
<gate type="finish-line">
|
||||
<name>Finish</name>
|
||||
<mark>
|
||||
<name>Finish1</name>
|
||||
<latitude>32.317379</latitude>
|
||||
<longitude>-64.839291</longitude>
|
||||
</mark>
|
||||
<mark>
|
||||
<name>Finish2</name>
|
||||
<latitude>32.317257</latitude>
|
||||
<longitude>-64.836260</longitude>
|
||||
</mark>
|
||||
</gate>
|
||||
</marks>
|
||||
<order>
|
||||
<one>Start</one>
|
||||
<two>Mid Mark</two>
|
||||
<three>Leeward Gate</three>
|
||||
<four>Windward Gate</four>
|
||||
<five>Leeward Gate</five>
|
||||
<six>Finish</six>
|
||||
</order>
|
||||
</course>
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
|
||||
<teams>
|
||||
<team>
|
||||
<name>Oracle Team USA</name>
|
||||
<alias>USA</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>102</id>
|
||||
</team>
|
||||
<team>
|
||||
<name>Artemis Racing</name>
|
||||
<alias>ART</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>101</id>
|
||||
</team>
|
||||
<team>
|
||||
<name>Emirates Team New Zealand</name>
|
||||
<alias>NZL</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>103</id>
|
||||
</team>
|
||||
<team>
|
||||
<name>Land Rover BAR</name>
|
||||
<alias>BAR</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>104</id>
|
||||
</team>
|
||||
<team>
|
||||
<name>SoftBank Team Japan</name>
|
||||
<alias>JAP</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>105</id>
|
||||
</team>
|
||||
<team>
|
||||
<name>Groupama Team France</name>
|
||||
<alias>FRC</alias>
|
||||
<currentVelocity>0.0</currentVelocity>
|
||||
<id>106</id>
|
||||
</team>
|
||||
</teams>
|
||||
@@ -44,8 +44,18 @@
|
||||
-fx-border-color: -fx-decorator-color;
|
||||
-fx-border-width: 0 4 4 4;
|
||||
}
|
||||
|
||||
.jfx-decorator-button {
|
||||
-fx-focus-traversable: false; /* so decorator button will not be focused */
|
||||
}
|
||||
|
||||
/********* customised scroll bar for scroll pane ***********/
|
||||
|
||||
.scroll-pane {
|
||||
-fx-focus-traversable: false;
|
||||
-fx-border-style: none;
|
||||
}
|
||||
|
||||
/* The main scrollbar **track** CSS class */
|
||||
.scroll-bar:horizontal .track,
|
||||
.scroll-bar:vertical .track {
|
||||
@@ -99,4 +109,16 @@
|
||||
|
||||
.slider .track {
|
||||
-fx-background-color: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
.jfx-snackbar-content {
|
||||
-fx-background-color: -fx-pp-front-color;
|
||||
-fx-padding: 0 5 0 5;
|
||||
-fx-spacing: 0 5 0 5;
|
||||
-fx-font-size: 15;
|
||||
}
|
||||
|
||||
.jfx-snackbar-toast {
|
||||
-fx-text-fill: -fx-pp-theme-color;
|
||||
-fx-font-size: 15;
|
||||
}
|
||||
@@ -1,13 +1,15 @@
|
||||
@font-face {
|
||||
src: url("DJB-Get-Digital.ttf");
|
||||
src: url("digital-7-mono.ttf");
|
||||
}
|
||||
|
||||
#timerGrid{
|
||||
-fx-background-color: rgba(255, 255, 255, 0.6);
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
}
|
||||
|
||||
.timer Label {
|
||||
-fx-font-family: "DJB Get Digital" !important;
|
||||
GridPane .timer * {
|
||||
-fx-font-family: "Digital-7 Mono" !important;
|
||||
-fx-font-size: 30;
|
||||
}
|
||||
|
||||
#timerLabel{
|
||||
@@ -19,19 +21,26 @@
|
||||
}
|
||||
|
||||
#chatGridPane {
|
||||
-fx-background-color: rgba(255, 255, 255, 0.6);
|
||||
-fx-background-color: transparent;
|
||||
}
|
||||
|
||||
#chatHistoryHolder {
|
||||
-fx-background-color: rgba(255, 255, 255, 0.6);
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
}
|
||||
|
||||
#chatInputHolder {
|
||||
-fx-background-color: rgba(255, 255, 255, 0.6);
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
}
|
||||
|
||||
#windGridPane {
|
||||
-fx-background-color: rgba(255, 255, 255, 0.6);
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
}
|
||||
|
||||
#windHolder {
|
||||
-fx-background-color: -fx-pp-front-color;
|
||||
-fx-background-color: rgba(255, 255, 255, 0.5);
|
||||
}
|
||||
|
||||
#chatSend {
|
||||
@@ -39,6 +48,7 @@
|
||||
-fx-text-fill: -fx-pp-theme-color;
|
||||
-fx-font-size: 13px;
|
||||
-fx-pref-height: 35px;
|
||||
-fx-focus-traversable: false;
|
||||
}
|
||||
|
||||
#chatSend:hover {
|
||||
@@ -52,5 +62,5 @@
|
||||
}
|
||||
|
||||
#windImageView {
|
||||
-fx-image: url("/images/wind.png");
|
||||
-fx-image: url("/images/wind-180.png");
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
-fx-font-size: 20px;
|
||||
-fx-text-fill: -fx-pp-light-text-color;
|
||||
-fx-background-color: -fx-pp-theme-color;
|
||||
-fx-focus-traversable: false;
|
||||
}
|
||||
|
||||
.jfx-rippler {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
* {
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#submitBtn {
|
||||
-fx-background-color: -fx-pp-theme-color;
|
||||
@@ -23,7 +20,15 @@
|
||||
-fx-font-size: 18px;
|
||||
}
|
||||
|
||||
#boatName, #boatColorLabel, #hostDialogHeader {
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#boatName {
|
||||
-fx-font-size: 18px;
|
||||
-fx-prompt-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#boatName .error-label {
|
||||
-fx-font-size: 13px;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#raceFinishLabel {
|
||||
-fx-font-size: 23px !important;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#finishersList {
|
||||
|
||||
}
|
||||
|
||||
#playAgain {
|
||||
-fx-background-color: -fx-pp-theme-color;
|
||||
-fx-text-fill: -fx-pp-light-text-color;
|
||||
-fx-font-size: 20px !important;
|
||||
-fx-effect: -fx-pp-dropshadow-dark;
|
||||
-fx-min-width: 130px;
|
||||
}
|
||||
|
||||
#playAgain:hover {
|
||||
-fx-font-size: 23px !important;
|
||||
-fx-background-color: -fx-pp-light-theme-color;
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
#keyBindingDialogHeader {
|
||||
-fx-font-size: 27px;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#closeLabel {
|
||||
-fx-font-size: 30;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#closeLabel:hover {
|
||||
-fx-text-fill: red;
|
||||
-fx-font-size: 33px;
|
||||
}
|
||||
|
||||
.sectionLabel {
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
-fx-font-size: 20px;
|
||||
}
|
||||
|
||||
JFXButton {
|
||||
-fx-background-color: -fx-pp-light-text-color;
|
||||
-fx-text-fill: -fx-pp-theme-color;
|
||||
-fx-font-size: 13px;
|
||||
}
|
||||
|
||||
Label {
|
||||
-fx-font-size: 15px;
|
||||
-fx-text-fill: -fx-pp-theme-color;
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
}
|
||||
|
||||
JFXToggleButton {
|
||||
-jfx-toggle-color: -fx-pp-theme-color;
|
||||
-fx-text-fill: -fx-pp-theme-color;
|
||||
}
|
||||
|
||||
#resetBtn {
|
||||
-fx-background-color: -fx-pp-theme-color;
|
||||
-fx-text-fill: -fx-pp-front-color;
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
-fx-font-size: 18;
|
||||
}
|
||||
|
||||
#resetBtn:hover {
|
||||
-fx-font-size: 20;
|
||||
}
|
||||
|
||||
.jfx-snackbar-content {
|
||||
-fx-background-color: #323232;
|
||||
}
|
||||
|
||||
.jfx-snackbar-toast {
|
||||
-fx-text-fill: WHITE;
|
||||
}
|
||||
|
||||
.jfx-snackbar-action {
|
||||
-fx-text-fill: #ff4081;
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
#headerLabel {
|
||||
-fx-font-size: 20px;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#closeLabel {
|
||||
-fx-font-size: 22px;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#closeLabel:hover {
|
||||
-fx-font-size: 24px;
|
||||
-fx-text-fill: red;
|
||||
}
|
||||
|
||||
#contentLabel {
|
||||
-fx-font-size: 22px;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#optionButton {
|
||||
-fx-background-color: -fx-pp-theme-color;
|
||||
-fx-text-fill: -fx-pp-light-text-color;
|
||||
-fx-font-size: 18px;
|
||||
-fx-effect: -fx-pp-dropshadow-light;
|
||||
-fx-max-height: 55;
|
||||
-fx-focus-traversable: false;
|
||||
}
|
||||
|
||||
#optionButton:hover {
|
||||
-fx-font-size: 20px !important;
|
||||
-fx-background-color: -fx-pp-light-theme-color;
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
/* a separate file to dynamically change snackbar's color */
|
||||
.jfx-snackbar-toast {
|
||||
-fx-text-fill: red !important;
|
||||
}
|
||||
|
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<?xml version="1.0" encoding="utf-8"?>
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@@ -0,0 +1,100 @@
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Before Width: | Height: | Size: 50 KiB |
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Before Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 52 KiB |