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171 Commits

Author SHA1 Message Date
William Muir 057af2799a Added toggle button css settings
#story[1274]
2017-09-28 16:47:55 +13:00
Zhi You Tan 45669c333a Merge remote-tracking branch 'origin/develop' into wind_arrow
# Conflicts:
#	src/main/resources/css/RaceView.css
#	src/main/resources/views/RaceView.fxml
2017-09-28 16:43:38 +13:00
Zhi You Tan f7fd5494ef merged Dev in
Fixed concurrency exception

#story[1276] #pair[zyt10, ajm412]
2017-09-28 16:40:50 +13:00
William Muir a1d468c689 Added toggle button for the chat history
#story[1274]
2017-09-28 16:39:59 +13:00
Zhi You Tan 6fafb02a8f Merge branch 'develop' into wind_arrow
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/views/RaceView.fxml
2017-09-28 16:36:34 +13:00
Haoming Yin 4f80640718 Polished raceview UI elements
- changed javaFx css style into Css file

tags: #story[1273]
2017-09-28 16:33:16 +13:00
Zhi You Tan d436d2a6e4 Wind arrow now follows on every camera
Follows correctly

#story[1276] #pair[zyt10, ajm412]
2017-09-28 16:31:10 +13:00
Kusal Ekanayake 27379ae96d Fixed fatal bug to do with mark arrow on boat. 2017-09-28 16:27:57 +13:00
Kusal Ekanayake ce3e08abfc Changed minimise and maximise icons for minimap 2017-09-28 16:18:44 +13:00
Calum 923c381797 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 16:17:27 +13:00
Calum ece45ff967 Fixed map, parrot and camera. 2017-09-28 16:17:19 +13:00
William Muir 02dc1dbd3d Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 16:04:29 +13:00
Michael Rausch d9b9c2f808 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 16:04:07 +13:00
William Muir 4e3de02a93 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 16:04:04 +13:00
Michael Rausch 261f68f143 Added port number randomization
- Servers all run on different ports, so multiple servers can run on one host
- Port is displayed in lobby

Tags: #story[1281]
2017-09-28 16:03:59 +13:00
William Muir ed9b7acc62 New Map! Waiheke
#story[1274]
2017-09-28 16:03:56 +13:00
Michael Rausch 74c1219e0d Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
2017-09-28 16:02:04 +13:00
Calum 83218ae0a0 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 16:01:32 +13:00
Calum 0231c43a2c Arrows work. mark arrow thinner. refactored marker class.
#fix
2017-09-28 16:01:24 +13:00
Michael Rausch a05a41d5ec Added port number randomization
- Servers all run on different ports, so multiple servers can run on one host
- Port is displayed in lobby

Tags: #story[1281]
2017-09-28 15:57:59 +13:00
Haoming Yin 06bc3644bc Removed dead code in MeesageFactory and redundant classes
tags: #story[1273]
2017-09-28 15:54:09 +13:00
Haoming Yin 7620f0023e Removed dead code in MainServerThread
tags: #story[1273]
2017-09-28 15:43:35 +13:00
Kusal Ekanayake 77ee1ebbc0 Fixed faulty tests. 2017-09-28 15:35:58 +13:00
William Muir 6d0835b0cf Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-09-28 15:29:00 +13:00
William Muir 54410efa12 Changed garbage collection to once every second, Changed wind walker icon to white
#story[1273]
2017-09-28 15:24:45 +13:00
William Muir 74241ee819 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 15:23:50 +13:00
Kusal Ekanayake a9ce8901f5 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 15:17:06 +13:00
Michael Rausch 8810554ce9 Fixed bug where server wasn't being unregistered from discovery server
- Added missing unregister() method call

Tags: #story[1281]
2017-09-28 15:16:37 +13:00
Kusal Ekanayake 7e3ed872ed Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/visualiser/ClientToServerThread.java
2017-09-28 15:08:53 +13:00
Kusal Ekanayake 21ce34dda2 Fixed finish screen and cleaned up dead code 2017-09-28 15:08:34 +13:00
William Muir 2bf318a122 Merge branch 'story1273_minimap' into develop 2017-09-28 15:08:32 +13:00
Michael Rausch e56d284792 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 15:00:24 +13:00
Michael Rausch 80c26a9e4a Fixed bug where server could connect to an expired server
- Increased update interval

Tags: #story[1281]
2017-09-28 15:00:00 +13:00
Calum e1ebbc71c1 Added drawing to fx thread
#fix
2017-09-28 14:57:52 +13:00
Calum c4a3df32c8 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 14:47:00 +13:00
Calum 1e19dd5ab6 Fixed parrot again. 2017-09-28 14:46:55 +13:00
William Muir c98297ea79 Merged dev changes back on to mini map
#story[1273]
2017-09-28 14:44:16 +13:00
Alistair McIntyre 1aedcaddf5 removed an added print statement
tags : #story[1275]
2017-09-28 14:42:34 +13:00
Alistair McIntyre d7fc339ad5 - Added Madagascar Map
tags : #story[1275]
2017-09-28 14:41:35 +13:00
William Muir a5eea10c87 Merge branch 'develop' into story1273_minimap
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
#	src/main/resources/meshes/boatSTLs/parrot_features.stl
2017-09-28 14:41:08 +13:00
Zhi You Tan 51078c82a0 Merge remote-tracking branch 'origin/develop' into wind_arrow
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-28 14:38:31 +13:00
Zhi You Tan 22fbb529ef Wind arrow follows wind data
#story[1276]
2017-09-28 14:37:46 +13:00
Kusal Ekanayake 02aabc3162 Removing dead code in race view controller and fixed mark rounding bug 2017-09-28 14:35:40 +13:00
Alistair McIntyre d2a05de25a Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 14:34:39 +13:00
Calum 597fbe935f Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 14:28:16 +13:00
Calum 7cfad28d6b Fixed parrot 2017-09-28 14:28:07 +13:00
Michael Rausch 3345734efd Fixed memory leak by forcing garbage collection 2017-09-28 14:22:33 +13:00
Haoming Yin 9795083d4d Added confirm button in keybinding dialog.
-  clicking confirm button will exit the dialog
- [WIP] exit without clicking confirm button will still save changes, which should be fixed in the future

tags: #story[1273]
2017-09-28 13:58:25 +13:00
Kusal Ekanayake f02208ba3a Loopty loop map added 2017-09-28 13:33:09 +13:00
Zhi You Tan d3e8a21d2f Made the windView observer the gameView camera
#story[1276] #pair[ajm412, zyt10]
2017-09-28 13:18:19 +13:00
William Muir b9a2d60115 Merged dev changes back on to mini map
#story[1273]
2017-09-28 12:58:19 +13:00
William Muir 076c4c9a40 Merge branch 'develop' into story1273_minimap
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
#	src/main/resources/views/RaceView.fxml
2017-09-28 12:54:12 +13:00
Calum 8d74c3b756 Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 12:44:33 +13:00
Calum 3f666fa092 Made waka larger. 2017-09-28 12:44:24 +13:00
Haoming Yin 55d82298b6 Beautified the loading splash screen
- added 7-color rainbow spinners
- added background image
- added subtitle
- changed font size and color

tags: #story[1273]
2017-09-28 12:42:46 +13:00
William Muir 909407fe63 Merge branch '1293_PowerUps_TokenInfo' into develop 2017-09-28 12:31:14 +13:00
William Muir cb4e47f71a Fixed icon backgrounds to be white
#story[1293]
2017-09-28 12:31:00 +13:00
William Muir 499acb9733 Merge branch '1293_PowerUps_TokenInfo' into develop 2017-09-28 12:21:12 +13:00
William Muir 5688e10e6f Tokens now display on the right and are clickable for further information
#story[1293]
2017-09-28 12:20:16 +13:00
Alistair McIntyre c72c4929ff Merge remote-tracking branch 'origin/develop' into develop 2017-09-28 12:15:44 +13:00
Alistair McIntyre 265b20ad61 - Created Madagascar Map Initial
tags : #story[1275]
2017-09-28 12:12:22 +13:00
William Muir 5cbd729214 Tokens now display on the right and are clickable for further information
#story[1293]
2017-09-28 12:08:14 +13:00
Calum ddf5a96e0f Merge branch '1276_Next_Mark_Indicator' into develop 2017-09-28 12:03:30 +13:00
Calum 81b2d285e9 Changed arrow colour.
#fix
2017-09-28 12:02:24 +13:00
Calum 5d7f307260 Changed arrow colour.
#fix
2017-09-28 12:02:09 +13:00
Zhi You Tan 852575c9e7 Merge remote-tracking branch 'origin/develop' into wind_arrow
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
#	src/main/resources/views/RaceView.fxml
2017-09-28 11:57:12 +13:00
Kusal Ekanayake 4ec23a1785 Fixed race fxml not showing other elements 2017-09-28 11:30:09 +13:00
Haoming Yin 37e4fe4ce7 Issue #83: Server creation dialog need to be polished
- rearranged the layout of all the nodes
- set CSS files for the dialog
- added close button

tags: #story[1273]
2017-09-28 11:13:02 +13:00
Zhi You Tan 567e351c7f Updated wind arrow 3D model
#story[1276]
2017-09-28 11:02:47 +13:00
Calum e87931a8fc Merge branch 'develop' into story1273_minimap 2017-09-28 10:21:23 +13:00
Calum d1edbc4b8a Put the arrows into the minimap. Fixed the issue with curved section of port marks.
#fix #implement
2017-09-28 10:19:32 +13:00
Calum 275a2cbab7 Made continous turning the default. Added triangles to minimap. Made mark areas bigger
#fix #implement
2017-09-28 10:12:18 +13:00
Calum 705669ad07 centered icons #fix 2017-09-28 07:23:25 +13:00
Calum 71f6b9accb Fixed duplicate waka files.
#fix
2017-09-28 06:59:44 +13:00
Calum caf04e1e99 Added a waka model.
#implement #story[1274]
2017-09-28 06:54:20 +13:00
Calum b9cb6fa5b4 Added token information to the lobby screen.
#implement #story[1293]
2017-09-28 05:09:54 +13:00
Zhi You Tan 72fe8c4881 - Removed 2D wind and replaced with 3D wind arrow.
#story[1276]
2017-09-28 04:13:44 +13:00
Calum 0b8e2499a7 Fixed some internal stl faces on parrot
#fix
2017-09-28 03:35:28 +13:00
Calum 9075d2a909 Added a minimap to the race view.
#implement #story[1273]
2017-09-28 03:17:33 +13:00
alistairjmcintyre 00e2af9c14 - Fixed Merge Errors and some broken lighting AGAIN
#tags [1276]
2017-09-28 02:20:34 +13:00
William Muir ba768deabc Initial commit for The Token info panel in the lobby controller
- Having some mad issues with front end formatting with JFX.
- Icons are put in boxes

#story[1293]
2017-09-28 02:17:39 +13:00
alistairjmcintyre 73861b2ef3 Merge branch 'develop' into 1276_Next_Mark_Indicator 2017-09-28 02:06:18 +13:00
alistairjmcintyre 4018dd783e - Fixed Merge Errors and some broken lighting
#tags [1276]
2017-09-28 02:05:47 +13:00
Michael Rausch 8b7407bf89 Various bug fixes
- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started  before connecting to the server
- Fixed concurrency issue in server-> client thread list

Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Calum 00ddf117b2 Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/images/wind-180.png
2017-09-28 00:26:09 +13:00
Calum a266779709 Added new Wind Waker mesh
#implement #story[1293]
2017-09-28 00:24:34 +13:00
Haoming Yin df24fe072a Added animation for wind turning.
- enlarged the wind image size to centre the compass
- added animation to smooth the turning
2017-09-28 00:13:45 +13:00
Calum a1a34b9bd7 Merge branch 'develop' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into develop 2017-09-27 23:36:14 +13:00
Calum 42d490d6fd Added new Wind Waker mesh
#implement #story[1293]
2017-09-27 23:35:51 +13:00
Haoming Yin cd4a2f8da3 Merge remote-tracking branch 'origin/develop' into develop 2017-09-27 22:47:08 +13:00
Haoming Yin 287cfd77d0 Fix: smoothing wind rotation
- added animation for wind rotation
- enlarged wind image's background to centre the compass

#story[1273]
2017-09-27 22:45:56 +13:00
alistairjmcintyre a08a38c985 - Fixed Merge Errors
#tags [1276]
2017-09-27 22:25:32 +13:00
alistairjmcintyre 810dde6a21 Merge branch 'develop' into 1276_Next_Mark_Indicator
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-27 22:15:02 +13:00
alistairjmcintyre 7a76efa2ce - Added ability to color the indicators.
#tags [1276]
2017-09-27 22:07:24 +13:00
William Muir ff4c2cd5b6 Merge branch '1273_Skybox' into 'develop'
1273 skybox

Server Discovery:
 - Created server discovery server.
 - Implemented protocols to support matchmaking & room code connection
 - Improved error handling for server disconnections

Skybox:
 - Added a skybox
 - Added a terrain mesh

See merge request !79
2017-09-27 21:52:34 +13:00
alistairjmcintyre c5e6302f86 - Added circle to boat to indicate which boat is the players and to show where the arrow is pointing.
#tags [1276]
2017-09-27 21:31:02 +13:00
Peter Galloway cd199767ae created new models for all pickups #story[1293] 2017-09-27 20:40:40 +13:00
Michael Rausch 5cc4898ab5 Fixed failing tests & other bug fixes
- Fixed server capacity in server list
- Fixed failing unit tests for chat

Tags: #story[1281] #pair[mra106, cir27]
2017-09-27 20:37:29 +13:00
Haoming Yin 22e1e57c24 Issue #73: If you change controls to 'Continuously turning' before moving into game, it is not applied
- always send turning mode packet when race starts to sync the steering mode

#story[1278]
2017-09-27 20:18:06 +13:00
Haoming Yin c5d2016733 Merge branch 'issue_#67_early_start' into 'develop'
added a check in the start logic to make sure a boat can't cross the start line early



See merge request !74
2017-09-27 19:42:05 +13:00
Kusal Ekanayake efc71f2003 Resolved issue #69 and added dock icon for splash screen. 2017-09-27 19:27:13 +13:00
Alistair McIntyre be72062c8e Merge branch 'develop' into 1276_Next_Mark_Indicator
# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
2017-09-27 19:25:08 +13:00
Alistair McIntyre 0d212a4a1d - Indicator works correctly, sits in the right place, rotates around the boat correctly and sits on top of the water now.
tags : #story[1276]
2017-09-27 19:20:33 +13:00
Alistair McIntyre 0e9b818071 - Indicator points towards the next mark. Seems to do some funny stuff when entering a compound mark(gate).
tags : #story[1276]
2017-09-27 18:50:38 +13:00
Alistair McIntyre 452e83c1c3 - Marker seems to be detecting the correct mark but somethings wrong with the maths.
tags : #story[1276]
2017-09-27 17:52:54 +13:00
Alistair McIntyre aded794a67 - Added new indicator for direction to next mark.
- Marker rotates towards a given heading.

tags : #story[1276]
2017-09-27 17:17:50 +13:00
Michael Rausch 2b3a972ed5 Various bug fixes
- Fixed bug where an invalid port number would crash the program
- Closed the stage before cleaning up resources. This speeds up closing the app.
- Added error handling for when the client looses connection to the server.

Tags: #story[1281]
2017-09-27 17:14:55 +13:00
Calum 2a523a5664 Added a duck boat mesh.
#implement #story[1274]
2017-09-27 17:03:02 +13:00
Zhi You Tan 270326ea77 Created prototype compass arrow mesh
#story[1276]
2017-09-27 16:03:59 +13:00
Michael Rausch 67f3124cfb Merge branch 'develop' into 1273_Skybox 2017-09-27 15:32:54 +13:00
Michael Rausch 7db387bdec Merged Host Customisation onto 1273_Skybox 2017-09-27 15:31:54 +13:00
Alistair McIntyre 2ceca2fd42 Merge branch 'loading_screens' into 'develop'
Loading screens

# Changes
- Fixed a bug with sound not being muted consistently (the music would play when you press play again even if the music was muted)
- Added a splash screen to show for ~2 seconds on launch, doesn't repeat again while playing the same instance
- Added a loading screen which disappears when the race view has finished being set up (boats in place etc)

# Testing
- Manual testing done, few irrelevant bugs have been found, will log in issue tracker

See merge request !78
2017-09-27 15:05:36 +13:00
Michael Rausch 00ff771fc3 Merge remote-tracking branch 'origin/story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
2017-09-27 14:56:09 +13:00
Michael Rausch d963785679 Added files from merge 2017-09-27 14:47:32 +13:00
Michael Rausch 78f64557c3 Merged dev onto 1273_Skybox 2017-09-27 14:46:12 +13:00
Michael Rausch 982fac38a0 Merge remote-tracking branch 'origin/develop' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/MessageFactory.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/ClientYacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/ServerListController.java
#	src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
#	src/main/resources/icons/bumperIcon.png
#	src/main/resources/icons/handlingIcon.png
#	src/main/resources/icons/velocity.png
#	src/main/resources/icons/windWalkerIcon.png
#	src/main/resources/views/RaceView.fxml
#	src/main/resources/views/dialogs/ServerCreationDialog.fxml
2017-09-27 14:23:38 +13:00
Kusal Ekanayake edbfb2f84f Modified timings for load screen. 2017-09-27 14:16:27 +13:00
Kusal Ekanayake c01111038f Merge branch 'develop' into loading_screens
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 14:05:46 +13:00
William Muir fd53fd52a4 Forgot to git add the new icon.. again.. sorree
#story[1293]
2017-09-27 12:44:50 +13:00
William Muir 6f62efcc93 Updated the icons to be more uniform and transparent
#story[1293]
2017-09-27 12:44:22 +13:00
Michael Rausch daf3867433 Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
2017-09-27 12:32:17 +13:00
William Muir e5af7bf666 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 12:06:16 +13:00
William Muir 85ca91db96 Minor fixes. Only one person can have wind walker now. Tokens spawn at 30s rather than 15
#story[1293]
2017-09-27 11:55:40 +13:00
William Muir 2eb7e603f1 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps 2017-09-27 03:01:41 +13:00
William Muir 658a342118 Added the bad random to git sorree forgot to git add
#story[1293]
2017-09-27 03:01:23 +13:00
Calum Irwin ea52977aeb Merge branch '1293_PowerUps' into 'develop'
1293 power ups

# Changes 
* Token Objects added to represent pickups along with their corresponding mesh objects 
* Yachts now have a powerup attribute 
* Power up attribute is checked in Game State updates and updates are now done appropriately, dependant on this power up 
* RaceViewController now has a grid pane to show the different power up icons. These will display when a token is picked up and blink when they are about to dissapear
* Token generator created. This generates token locations randomly in the map in circles centred between the legs of the race 
* Added Yacht EventCodes for the different type of power / up / down status effect actions
 
# Refactor
* Moved Timer tasks such as spawn tokens and update wind into the GameState where they belong
* Moved the creation of some messages in odd places, server side, into the MessageFactory class 
 
# Testing 
* Manual test done
* Junits created for the random token generator

See merge request !77
2017-09-27 02:47:57 +13:00
William Muir 10fa51a105 Added some testing for the Random spawner
#story[1293]
2017-09-27 02:27:30 +13:00
William Muir c54a1e141d Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/resources/views/RaceView.fxml
2017-09-27 01:49:18 +13:00
William Muir 6d51ea3574 Created a random place token generator.
Generates a location between any leg of the race in a random angle / distance of the radius of the centre point of the two gates to one of the gates

#story[1293]
2017-09-27 01:44:01 +13:00
Zhi You Tan d56468e4aa - Fixed snackbar not showing on race view
- Added close label on server creation dialog

#story[1273]
2017-09-27 00:38:42 +13:00
William Muir 330ccd272d The random token now has a 50% chance of causing your boat to have a speed penalty
#story[1293]
2017-09-26 21:13:35 +13:00
William Muir 4b7dfe38c4 Fixed Boats powering up and down correctly. Icons respond correctly
#story[1293]
2017-09-26 19:43:32 +13:00
William Muir ab07c7f298 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 19:01:53 +13:00
William Muir b5076bc976 Fixed wind walker and bumper
Added a hack to bumper so that the collision distance is larger than the regular collision distance
Wind walker now makes you go at you max speed rather than VMG speed

#story[1293]
2017-09-26 18:57:15 +13:00
Kusal Ekanayake 671efcaf08 Adding spinners to the loading screen. 2017-09-26 17:25:57 +13:00
William Muir 8ba44d7476 Minor commit for testing
#story[1293]
2017-09-26 17:19:45 +13:00
Kusal Ekanayake 98abe64f00 Added splash and loading screen 2017-09-26 17:07:02 +13:00
Peter Galloway 870d7a6e82 added a check in the start logic to make sure a boat can't cross the start line prematurely (they will have to go back and go through it again) #fix #refactor 2017-09-26 15:25:24 +13:00
William Muir 7a4cdbe0c9 Fixed WindWalker
#story[1293]
2017-09-26 11:12:29 +13:00
Calum 735699dc85 Changed default number of legs. 2017-09-26 01:53:33 +13:00
Calum 81e791bd1a Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
#fix
2017-09-26 01:49:43 +13:00
Calum 06e5f4ae00 Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox 2017-09-26 01:35:07 +13:00
Calum cd2b4cb93c fixed anchor pane issues 2017-09-26 01:34:59 +13:00
Calum dde1c82dbb merge with host customization and dev. 2017-09-26 01:21:55 +13:00
Calum d9c832168b Merge branch 'story1275_host_customization' into 1273_Skybox
# Conflicts:
#	src/main/java/seng302/visualiser/GameView3D.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
#	src/main/java/seng302/visualiser/controllers/ViewManager.java
#	src/main/resources/views/LobbyView.fxml
#	src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch 9cfb3b9e5d Added functionality to automatically select a server
- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server

Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Michael Rausch d0844e861d Changed water color to blue 2017-09-25 19:25:03 +13:00
Michael Rausch 5d32d76d9d Added local skybox texture, and changed water color
- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch 9ca39d1a7c Merge branch '1273_Changing_Cameras' into 1273_Skybox 2017-09-25 18:40:15 +13:00
Michael Rausch 30dad8509e Added skybox & cleaned up server list UI
- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir 0211f2df38 Merged dev back on
#story[1293]
2017-09-25 17:38:09 +13:00
William Muir dba5a5680f Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/resources/views/RaceView.fxml
2017-09-25 17:20:25 +13:00
William Muir 29b97a194d Merged dev back on
#story[1293]
2017-09-25 11:26:44 +13:00
William Muir 8a0ad8d6a9 Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:19:10 +13:00
Michael Rausch ca320f7fb8 Merge remote-tracking branch 'origin/1273_Changing_Cameras' into 1281_Server_Discovery_Internet 2017-09-25 00:18:35 +13:00
William Muir 78259f8e33 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:54:03 +12:00
William Muir c47e5b1450 Boat now changes color when it is bumped for a time
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed

#story[1293]
2017-09-23 16:31:18 +12:00
William Muir 8c7f9a878d Created Boat bumper logic. Refactored logic for powering up / dpwn
YachtEventType: Added some new events, a generic power down event and a bumper_crash event for an affected boat
GameState: Implemented boat bumper logic
MessageFactory: Made new messages for powerdown and status effect
ClientYacht: Had to create another powerDown functional interface to inform the race view controller when to turn off the icon
RaceViewController/GameClient: Now waits for a message about powering down before turning off rather than waiting time client side

#story[1293]
2017-09-23 13:23:16 +12:00
William Muir ecb3d4ecbf Removed sendServerMessage to be replaced with notifyMessageListeners. Minor structure move arounds
#story[1293]
2017-09-23 11:49:56 +12:00
William Muir e61b6d50a1 Small refactor. Fixed tokens to spawn on the minute mark.
Moved updates of wind and token timers into gamestate from mainserver thread. Now triggered upon GameState change to start

#story[1293]
2017-09-23 11:33:01 +12:00
William Muir 061e49bab9 Implemented wind walker algorithm. Refactored some GameState updating logic to allow for better token logic integration
GameState: Moved all token logic into its own function startPoint so that it is dsijoint from other updating logic
GameState: Implemented wind walker algorithm.
GameState: Changed Generic 'speedMultiplier' to 'serverSpeedMultiplier' to make it obviously disjoint from a boats speed multiplier
MessageFactory: Moved some found message creation (Chatter Message)  server side into MessageFactory that wasnt already there
ServerYacht: Added a speed multiplier and a handling multiplier to the serveryacht class that is set and reset upon powerup / down

#story[1293]
2017-09-22 23:44:03 +12:00
William Muir a3c555d5fe Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts:
#	src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
Michael Rausch 5e3ae40d03 Made discovery more reliable & added docs/tests
- Added unit tests
- Added documentation for discovery classes
- Improved error handling

Tags: #story[1281]
2017-09-22 00:01:13 +12:00
Michael Rausch 95ad7a4840 Finished implementing room codes.
- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.

Tags: #story[1281]
2017-09-21 22:48:33 +12:00
Michael Rausch e17e9749d8 Implemented server to manage a list of available servers on the internet.
- Implemented a server manager that keeps track of servers & room codes, and removes old servers
- Implemented queries to find a server with a specific room code
- Implemented protocol to register servers

#story[1281]
2017-09-20 20:26:14 +12:00
William Muir 3be8cd264d Adding icon files to git
#story[1245]
2017-09-20 17:52:02 +12:00
William Muir 66d9a06f9e Adding icon files to git
#story[1245]
2017-09-20 17:19:14 +12:00
William Muir 034e4c252a Icons now display, blink when they are about to run off, and turn off after their time out
TokenType Enum now also has a timeout construction field
#story[1245]
2017-09-20 13:09:09 +12:00
William Muir 6cde016401 Fixed random token assigning and realisation
Token class now has two functions: assignRandomType and realiseRandomType
The former can be used to assign any random type to the token including the random type
The latter can be used to assign a concrete random type to the token (not the random type)

#story[1245]
2017-09-20 12:02:12 +12:00
William Muir 52d3cea592 Added preliminary icons for pickups
RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary

ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed

#story[1245]
2017-09-19 23:04:17 +12:00
William Muir 78596ea111 Initial commit for Power Up story
Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML

#story[1245]
2017-09-19 17:47:05 +12:00
147 changed files with 7182 additions and 2338 deletions
+6
View File
@@ -109,6 +109,12 @@
<version>3.4.2</version> <version>3.4.2</version>
</dependency> </dependency>
<dependency>
<groupId>org.fxyz3d</groupId>
<artifactId>fxyz3d</artifactId>
<version>0.1.1</version>
</dependency>
</dependencies> </dependencies>
<build> <build>
+44 -2
View File
@@ -10,11 +10,16 @@ import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException; import org.apache.commons.cli.ParseException;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServer;
import seng302.visualiser.controllers.ViewManager; import seng302.visualiser.controllers.ViewManager;
import java.util.Timer;
import java.util.TimerTask;
public class App extends Application { public class App extends Application {
private static Logger logger = LoggerFactory.getLogger(App.class); private static Logger logger = LoggerFactory.getLogger(App.class);
private static boolean isRunningAsCache = false;
public static void parseArgs(String[] args) throws ParseException { public static void parseArgs(String[] args) throws ParseException {
Options options = new Options(); Options options = new Options();
@@ -25,9 +30,21 @@ public class App extends Application {
.getLogger(Logger.ROOT_LOGGER_NAME); .getLogger(Logger.ROOT_LOGGER_NAME);
options.addOption("debugLevel", true, "Set the application debug level"); options.addOption("debugLevel", true, "Set the application debug level");
options.addOption("runAsDiscoveryServer", false, "Run as a discovery server");
options.addOption("discoveryDevMode", false, "Use a local discovery server");
cmd = parser.parse(options, args); cmd = parser.parse(options, args);
if (cmd.hasOption("runAsDiscoveryServer")){
isRunningAsCache = true;
rootLogger.setLevel(Level.ALL);
return;
}
if (cmd.hasOption("discoveryDevMode")) {
DiscoveryServer.DISCOVERY_SERVER = "localhost";
}
if (cmd.hasOption("debugLevel")) { if (cmd.hasOption("debugLevel")) {
switch (cmd.getOptionValue("debugLevel")) { switch (cmd.getOptionValue("debugLevel")) {
@@ -63,19 +80,44 @@ public class App extends Application {
@Override @Override
public void start(Stage primaryStage) throws Exception { public void start(Stage primaryStage) throws Exception {
ViewManager.getInstance().initialStartView(primaryStage); ViewManager.getInstance().initialiseSplashScreen(primaryStage);
} }
private static void runDiscoveryServer() throws Exception {
while (true){
try {
new DiscoveryServer();
}
catch (Exception ignored){
;
}
}
}
public static void main(String[] args) throws Exception {
/*
* Do not trust Java to do garbage collection
*/
new Timer().schedule(new TimerTask() {
@Override
public void run() {
System.gc();
}
}, 0, 1_000);
public static void main(String[] args) {
try { try {
parseArgs(args); parseArgs(args);
} catch (ParseException e) { } catch (ParseException e) {
logger.error("Could not parse command line arguments"); logger.error("Could not parse command line arguments");
} }
if (!isRunningAsCache){
launch(args); launch(args);
} }
else{
runDiscoveryServer();
}
}
} }
@@ -0,0 +1,170 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.discoveryServer.util.ServerTable;
import seng302.visualiser.ServerListener;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.Timer;
public class DiscoveryServer {
public static final String ANSI_GREEN = "\u001B[32m";
public static final String ANSI_YELLOW = "\u001B[33m";
public static final String ANSI_BLUE = "\u001B[34m";
public static final String ANSI_RESET = "\u001B[0m";
private static final int MAX_SERVER_TRIES = 10;
public static String DISCOVERY_SERVER = "party.sydney.srv.michaelrausch.nz";
private ServerTable serverTable;
public static final Integer PORT_NUMBER = 9969;
private ServerSocket serverSocket;
private final Logger logger = LoggerFactory.getLogger(DiscoveryServer.class);
private void displayHeader(){
String selectedColor = Arrays.asList(ANSI_BLUE, ANSI_GREEN, ANSI_YELLOW).get(new Random().nextInt(2));
System.out.println(selectedColor);
System.out.println(" .ccccc. \n" +
" .cc;'coooxkl;. \n" +
" .:c:::c:,,,,,;c;;,.'. \n" +
" .clc,',:,..:xxocc;'..c; \n" +
" .c:,';:ox:..:c,,,,,,...cd, \n" +
" .c:'.,oxxxxl::l:.,loll;..;ol. \n" +
" ;Oc..:xxxxxxxxx:.,llll,....oc \n" +
" .,;,',:loxxxxxxxxx:.,llll;.,,.'ld, \n" +
" .lo;..:xxxxxxxxxxxx:.'cllc,.:l:'cO; \n" +
" .:;...'cxxxxxxxxxxxxoc;,::,..cdl;;l' \n" +
" .cl;':,'';oxxxxxxdxxxxxx:....,cooc,cO; \n" +
" .,,,::;,lxoc:,,:lxxxxxxxxxxxo:,,;lxxl;'oNc \n" +
" .cdxo;':lxxxxxxc'';cccccoxxxxxxxxxxxxo,.;lc. " + ANSI_YELLOW + "Party-Parrots-At-Sea Discovery Server v1.0.0 (Release) " + selectedColor +"\n" +
" .loc'.'lxxxxxxxxocc;''''';ccoxxxxxxxxx:..oc \n" +
"olc,..',:cccccccccccc:;;;;;;;;:ccccccccc,.'c, \n" +
"Ol;......................................;l' ");
System.out.println(ANSI_RESET);
}
public DiscoveryServer() throws Exception {
displayHeader();
serverTable = new ServerTable();
try{
serverSocket = new ServerSocket(PORT_NUMBER);
}
catch(java.net.BindException e){
logger.error("FATAL - Could not bind socket, are you sure there isn't already an instance running?");
System.exit(1);
return;
}
logger.info("Started successfully - Now accepting connections");
try{
while (true){
Socket clientSocket = serverSocket.accept();
parseRequest(clientSocket);
clientSocket.close();
}
}
catch (Exception e){
close();
}
}
private void parseRequest(Socket clientSocket) throws Exception {
ServerRepoStreamParser parser = new ServerRepoStreamParser(clientSocket.getInputStream());
if (clientSocket.isConnected() && !clientSocket.isClosed()){
PacketType parsePacketResult = parser.parse();
switch (parsePacketResult){
case SERVER_REGISTRATION:
ServerListing listing = parser.getServerListing();
if (!serverTable.getAllServers().contains(listing)){
listing.setRoomCode(serverTable.getNextRoomCode().toString());
}
serverTable.addServer(listing);
Message serverRegMessage = new RoomCodeRequest(listing.getRoomCode());
clientSocket.getOutputStream().write(serverRegMessage.getBuffer());
break;
case ROOM_CODE_REQUEST:
String desiredRoomCode = parser.getRoomCode();
ServerListing serverListing;
if (desiredRoomCode.equals("0000")){
serverListing = getRandomFreeServer();
}
else {
serverListing = serverTable.getServerByRoomCode(desiredRoomCode);
}
Message response;
if (serverListing != null){
response = new ServerRegistrationMessage(serverListing.getServerName(), serverListing.getMapName(), serverListing.getAddress(), serverListing.getPortNumber(), 0, 0, desiredRoomCode);
}
else{
response = ServerRegistrationMessage.getEmptyRegistration();
}
clientSocket.getOutputStream().write(response.getBuffer());
break;
}
}
}
public ServerListing getRandomFreeServer() {
ServerListing serverToJoin;
List<ServerListing> servers = serverTable.getAllServers();
if (servers.size() <= 0){
return null;
}
if (servers.size() == 1){
return servers.get(0);
}
serverToJoin = servers.get(new Random().nextInt(servers.size()));
int tries = 0;
while (serverToJoin != null && serverToJoin.isMaxPlayersReached() && tries < MAX_SERVER_TRIES){
serverToJoin = servers.get(new Random().nextInt(servers.size()));
tries++;
}
if (serverToJoin != null && serverToJoin.isMaxPlayersReached()){
return null;
}
return serverToJoin;
}
public void close(){
try {
serverSocket.close();
} catch (IOException ignored) {
;
}
}
}
@@ -0,0 +1,195 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.visualiser.controllers.ViewManager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
public class DiscoveryServerClient {
private final Integer UPDATE_INTERVAL_MS = 1000;
private static String roomCode = null;
private Timer serverListingUpdateTimer;
private Logger logger = LoggerFactory.getLogger(DiscoveryServerClient.class);
private String ip = "";
private Boolean isInInvalidState = false;
public DiscoveryServerClient() {
try {
ip = getInetIpAddr();
} catch (Exception e) {
failError();
}
}
public String getInetIp(){
return ip;
}
private void failError() {
isInInvalidState = true;
ViewManager.getInstance().showErrorSnackBar("You do not appear to be able to connect to the internet. Matchmaking will be unavailable.");
}
public boolean didFail(){
return isInInvalidState;
}
/**
* Register the server with the discovery server
* @param serverListing The listing to register
*/
public void register(ServerListing serverListing){
if (isInInvalidState) return;
if (serverListingUpdateTimer != null){
serverListingUpdateTimer.cancel();
serverListingUpdateTimer = null;
}
serverListingUpdateTimer = new Timer();
serverListingUpdateTimer.schedule(new TimerTask() {
@Override
public void run() {
try {
sendRegistrationUpdate(serverListing);
} catch (Exception e) {
logger.debug("Could not update server listing");
}
}
}, 0, UPDATE_INTERVAL_MS);
}
/**
* Stop updating the server registration updates
*/
public void unregister(){
if (serverListingUpdateTimer != null)
serverListingUpdateTimer.cancel();
}
/**
* Gets the connection information for a server given a room code
*
* @param roomCode The room code to search for
* @return The ServerListing, or null if there was an error
* @throws Exception .
*/
public ServerListing getServerForRoomCode(String roomCode) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest(roomCode); //roomCode);
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.debug("Wrong packet received in response to a room code request");
return null;
}
socket.close();
return parser.getServerListing();
}
public ServerListing getRandomServer() throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest("0000");
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.error("Incorrect packet type received");
return null;
}
socket.close();
ServerListing serverListing = parser.getServerListing();
if (serverListing == null || serverListing.equals(ServerRegistrationMessage.getEmptyRegistration())){
return null;
}
return serverListing;
}
/**
* Sends a registration update to the discovery server.
*
* @param serverListing The server listing to send
* @throws Exception IF there was an error sending the update
*/
private void sendRegistrationUpdate(ServerListing serverListing) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message req = new ServerRegistrationMessage(serverListing);
socket.getOutputStream().write(req.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.ROOM_CODE_REQUEST){
socket.close();
return;
}
String roomCode = parser.getRoomCode();
if (roomCode.length() != 0){
DiscoveryServerClient.roomCode = roomCode;
}
socket.close();
}
/**
* @return The last room code received by the client
*/
public static String getRoomCode(){
return roomCode;
}
public static String getInetIpAddr() throws Exception {
URL myIp = new URL("http://checkip.amazonaws.com");
BufferedReader in = null;
try {
in = new BufferedReader(new InputStreamReader(
myIp.openStream()));
String ip = in.readLine();
return ip;
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
@@ -0,0 +1,50 @@
package seng302.discoveryServer.util;
import java.io.InputStream;
public class ReadableByteInputStream {
private InputStream is;
public ReadableByteInputStream(InputStream is){
this.is = is;
}
/**
* Get n bytes from the input stream
* @param n number of bytes
* @return the bytes read
* @throws Exception .
*/
public byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
/**
* Skip n bytes
* @param n number of bytes to skip
* @throws Exception
*/
public void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}
/**
* Read the next byte from the stream
* @return The byte that was read
* @throws Exception .
*/
public int readByte() throws Exception {
int currentByte = is.read();
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
}
@@ -0,0 +1,117 @@
package seng302.discoveryServer.util;
public class ServerListing {
public final static int SERVER_TTL_DEFAULT = 5;
private String serverName = "";
private String mapName = "";
private String address = "";
private int portNumber = 0;
private int capacity = 0;
private int players = 0;
private String roomCode = "";
private int ttl = SERVER_TTL_DEFAULT;
public ServerListing(String serverName, String mapName, String address, int portNumber, int capacity){
this.serverName = serverName;
this.mapName = mapName;
this.address = address;
this.portNumber = portNumber;
this.capacity = capacity;
}
public ServerListing setNumberOfPlayers(int players){
this.players = players;
return this;
}
public ServerListing setRoomCode(String roomCode){
this.roomCode = roomCode;
return this;
}
public void refreshTtl(){
ttl = SERVER_TTL_DEFAULT;
}
public void decrementTtl(){
ttl--;
}
public boolean hasTtlExpired(){
return ttl < 0;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (!ServerListing.class.isAssignableFrom(obj.getClass())) {
return false;
}
final ServerListing other = (ServerListing) obj;
if (this.getPortNumber() != other.getPortNumber()){
return false;
}
if (!this.getMapName().equals(other.getMapName())){
return false;
}
if (!this.getServerName().equals(other.getServerName())){
return false;
}
if (this.getCapacity() != other.getCapacity()){
return false;
}
if (!this.getAddress().equals(other.getAddress())){
return false;
}
return true;
}
@Override
public int hashCode() {
return this.getServerName().hashCode() +
this.getAddress().hashCode() + this.getMapName().hashCode();
}
public String getRoomCode() {
return roomCode;
}
public int getPortNumber() {
return portNumber;
}
public String getMapName() {
return mapName;
}
public String getServerName() {
return serverName;
}
public int getCapacity() {
return capacity;
}
public String getAddress() {
return address;
}
public void setTtl(Integer ttl){
this.ttl = ttl;
}
public boolean isMaxPlayersReached() {
return players >= capacity;
}
}
@@ -0,0 +1,109 @@
package seng302.discoveryServer.util;
import seng302.gameServer.messages.Message;
import seng302.model.stream.packets.PacketType;
import java.io.InputStream;
import java.util.Arrays;
public class ServerRepoStreamParser {
private ReadableByteInputStream inputStream;
private String roomCode;
private String mapName;
private ServerListing serverListing;
public ServerRepoStreamParser(InputStream is){
inputStream = new ReadableByteInputStream(is);
}
public PacketType parse() throws Exception {
int sync1 = inputStream.readByte();
int sync2 = inputStream.readByte();
PacketType packetType = null;
if (sync1 == 0x47 && sync2 == 0x83) {
int type = inputStream.readByte();
inputStream.skipBytes(10);
long payloadLength = Message.bytesToLong(inputStream.getBytes(2));
byte[] payload = inputStream.getBytes((int) payloadLength);
inputStream.skipBytes(4);
packetType = PacketType.assignPacketType(type, payload);
switch (packetType) {
case ROOM_CODE_REQUEST:
roomCode = parseRoomCodeRequest(payload);
break;
case LOBBY_REQUEST:
mapName = parseLobbyRequest(payload);
case SERVER_REGISTRATION:
serverListing = parseServerRegistration(payload);
break;
}
}
return packetType;
}
private String parseLobbyRequest(byte[] payload) {
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,4));
return new String(Arrays.copyOfRange(payload, 4, 4+mapNameLength));
}
private String parseRoomCodeRequest(byte[] payload) {
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,6));
return new String(Arrays.copyOfRange(payload, 6, 6+roomCodeLength));
}
public static ServerListing parseServerRegistration(byte[] payload) {
int nameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0, 6));
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 6, 12));
int addressLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 12, 18));
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 18, 24));
int portNumber = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 24, 28));
int players = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 28, 32));
int capacity = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 32, 36));
int currentPos = 36;
int nextPos = currentPos + nameLength;
String serverName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + mapNameLength;
String mapName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + addressLength;
String address = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + roomCodeLength;
String roomCode = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
ServerListing serverListing = new ServerListing(serverName, mapName, address, portNumber, capacity);
serverListing.setNumberOfPlayers(players);
serverListing.setRoomCode(roomCode);
return serverListing;
}
public String getRoomCode() {
return roomCode;
}
public String getMapName() {
return mapName;
}
public ServerListing getServerListing() {
return serverListing;
}
}
@@ -0,0 +1,97 @@
package seng302.discoveryServer.util;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.*;
public class ServerTable {
private List<ServerListing> servers;
private int lastRoomCode = 4020;
private Logger logger = LoggerFactory.getLogger(ServerTable.class);
public ServerTable(){
servers = new ArrayList<>();
new Timer().schedule(new TimerTask() {
@Override
public void run() {
updateServers();
}
}, 0, 1000);
}
/**
* Update the servers TTL values, and then remove expired servers
*/
private void updateServers() {
List<ServerListing> serversToRemove = new ArrayList<>();
for (ServerListing server : servers){
server.decrementTtl();
if (server.hasTtlExpired()){
logger.debug("Removed expired server - " + server.getServerName());
serversToRemove.add(server);
}
}
servers.removeAll(serversToRemove);
}
/**
* Add a server to the table
* @param server The server to add
*/
public void addServer(ServerListing server){
if (servers.contains(server)){
updateTtlForServer(server);
return;
}
logger.debug("Added new server - " + server.getServerName() + " at address: " + server.getAddress() + ":" + server.getPortNumber());
servers.add(server);
}
/**
* Update the TTL for a given server to the default TTL value
* @param server The server to update
*/
private void updateTtlForServer(ServerListing server) {
for (ServerListing serverListing : servers){
if (server.equals(serverListing)){
serverListing.refreshTtl();
}
}
}
/**
* @return All the servers in the table
*/
public List<ServerListing> getAllServers(){
return Collections.unmodifiableList(servers);
}
/**
* Get a server from the table given its room code
* @param roomCode The room code to search for
* @return The ServerListing of the found server, or null
* the server wasn't found
*/
public ServerListing getServerByRoomCode(String roomCode){
for (ServerListing serverListing : servers){
if (serverListing.getRoomCode().equals(roomCode)){
return serverListing;
}
}
return null;
}
/**
* @return The next available room code
*/
public Integer getNextRoomCode(){
lastRoomCode += 1;
return lastRoomCode;
}
}
+312 -115
View File
@@ -1,7 +1,7 @@
package seng302.gameServer; package seng302.gameServer;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
@@ -9,6 +9,9 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Random; import java.util.Random;
import java.util.Set; import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
@@ -20,8 +23,6 @@ import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType; import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message; import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus; import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.GeoPoint; import seng302.model.GeoPoint;
import seng302.model.Limit; import seng302.model.Limit;
import seng302.model.Player; import seng302.model.Player;
@@ -34,6 +35,7 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token; import seng302.model.token.Token;
import seng302.model.token.TokenType; import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility; import seng302.utilities.GeoUtility;
import seng302.utilities.RandomSpawn;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType; import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
/** /**
@@ -51,63 +53,77 @@ public class GameState implements Runnable {
private static Logger logger = LoggerFactory.getLogger(GameState.class); private static Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
//Scheduling constants
static final int WARNING_TIME = 10 * -1000; static final int WARNING_TIME = 10 * -1000;
static final int PREPATORY_TIME = 5 * -1000; static final int PREPATORY_TIME = 5 * -1000;
private static final int TIME_TILL_START = 10 * 1000; private static final int TIME_TILL_START = 10 * 1000;
private static final Long POWERUP_TIMEOUT_MS = 10_000L; //Wind Constants
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private static final Integer STATE_UPDATES_PER_SECOND = 60; //Rounding Constants
private static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further private static final Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Collision constants
private static final Double MARK_COLLISION_DISTANCE = 15d; private static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0; public static final Double YACHT_COLLISION_DISTANCE = 15.0;
private static final Double BOUNCE_DISTANCE_MARK = 20.0; private static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0; public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
private static final Double COLLISION_VELOCITY_PENALTY = 0.3; private static final Double COLLISION_VELOCITY_PENALTY = 0.3;
//Powerup Constants
public static final Double VELOCITY_BOOST_MULTIPLIER = 2d;
public static final Integer HANDLING_BOOST_MULTIPLIER = 2;
private static final Double BAD_RANDOM_SPEED_PENALTY = 0.3;
public static final Long BUMPER_DISABLE_TIME = 5_000L;
private static final Long TOKEN_SPAWN_TIME = 30_000L;
private static Long previousUpdateTime; private static Long previousUpdateTime;
public static Double windDirection; public static Double windDirection;
public static ReadOnlyDoubleWrapper windDirectionProperty = new ReadOnlyDoubleWrapper();
private static Double windSpeed; private static Double windSpeed;
private static Double speedMultiplier = 1d; private static Double serverSpeedMultiplier;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat. private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static Boolean playerHasLeftFlag; private static Boolean playerHasLeftFlag;
private static String hostIpAddress;
private static List<Player> players; private static List<Player> players;
private static Map<Integer, ServerYacht> yachts; private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage; private static GameStages currentStage;
private static MarkOrder markOrder; private static MarkOrder markOrder;
private static long startTime; private static long startTime;
private static Set<Mark> marks; private static Set<Mark> marks = new HashSet<>();
private static List<Limit> courseLimit; private static List<Limit> courseLimit = new ArrayList<>();
private static Integer maxPlayers = 8; private static Integer maxPlayers = 8;
private static List<Token> allTokens;
private static List<Token> tokensInPlay; private static List<Token> tokensInPlay;
private static RandomSpawn randomSpawn;
private static List<NewMessageListener> newMessageListeners; private static List<NewMessageListener> newMessageListeners;
private static Map<Player, String> playerStringMap = new HashMap<>(); private static Map<Player, String> playerStringMap = new HashMap<>();
private static boolean tokensEnabled = false;
public GameState() { public GameState() {
windDirection = 180d; windDirection = 180d;
windDirectionProperty.set(windDirection);
windSpeed = 10000d; windSpeed = 10000d;
yachts = new HashMap<>(); yachts = new HashMap<>();
tokensInPlay = new ArrayList<>(); tokensInPlay = new ArrayList<>();
marks = new HashSet<>();
players = new ArrayList<>(); players = new ArrayList<>();
customizationFlag = false; customizationFlag = false;
playerHasLeftFlag = false; playerHasLeftFlag = false;
speedMultiplier = 1.0; serverSpeedMultiplier = 1.0;
currentStage = GameStages.LOBBYING; currentStage = GameStages.LOBBYING;
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis(); previousUpdateTime = System.currentTimeMillis();
newMessageListeners = new ArrayList<>(); newMessageListeners = new ArrayList<>();
allTokens = makeTokens();
resetStartTime(); resetStartTime();
//setCourseLimit("/server_config/race.xml");
new Thread(this, "GameState").start(); //Run the auto updates on the game state new Thread(this, "GameState").start(); //Run the auto updates on the game state
} }
@@ -116,27 +132,10 @@ public class GameState implements Runnable {
for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){ for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
marks.addAll(compoundMark.getMarks()); marks.addAll(compoundMark.getMarks());
} }
randomSpawn = new RandomSpawn(markOrder.getOrderedUniqueCompoundMarks());
courseLimit = raceXMLData.getCourseLimit(); courseLimit = raceXMLData.getCourseLimit();
} }
/**
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
* race ideally
*
* @return A list of possible tokensInPlay for this race
*/
private ArrayList<Token> makeTokens() {
Token token1 = new Token(TokenType.BOOST, 57.66946, 11.83154);
Token token2 = new Token(TokenType.BOOST, 57.66877, 11.83382);
Token token3 = new Token(TokenType.BOOST, 57.66914, 11.83965);
Token token4 = new Token(TokenType.BOOST, 57.66684, 11.83214);
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() { public static List<Player> getPlayers() {
return players; return players;
} }
@@ -145,6 +144,10 @@ public class GameState implements Runnable {
return tokensInPlay; return tokensInPlay;
} }
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static void addPlayer(Player player) { public static void addPlayer(Player player) {
players.add(player); players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
@@ -165,10 +168,6 @@ public class GameState implements Runnable {
yachts.remove(yachtId); yachts.remove(yachtId);
} }
public static Boolean getIsRaceStarted() {
return isRaceStarted;
}
public static GameStages getCurrentStage() { public static GameStages getCurrentStage() {
return currentStage; return currentStage;
} }
@@ -195,6 +194,7 @@ public class GameState implements Runnable {
public static void setWindDirection(Double newWindDirection) { public static void setWindDirection(Double newWindDirection) {
windDirection = newWindDirection; windDirection = newWindDirection;
windDirectionProperty.set(newWindDirection);
} }
public static void setWindSpeed(Double newWindSpeed) { public static void setWindSpeed(Double newWindSpeed) {
@@ -237,12 +237,77 @@ public class GameState implements Runnable {
} catch (InterruptedException e) { } catch (InterruptedException e) {
System.out.println("[GameState] interrupted exception"); System.out.println("[GameState] interrupted exception");
} }
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) { if (currentStage == GameStages.PRE_RACE) {
update();
if (System.currentTimeMillis() > startTime) {
startSpawningTokens();
startUpdatingWind();
GameState.currentStage = GameStages.RACING;
}
}
if (currentStage == GameStages.RACING) {
update(); update();
} }
} }
} }
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer("Token Spawning Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
if (tokensEnabled) {
spawnNewToken();
notifyMessageListeners(MessageFactory.getRaceXML());
}
}
}, 0, TOKEN_SPAWN_TIME);
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind() {
Timer timer = new Timer("Wind Updating Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
private static void updateWind() {
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0) {
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
} else {
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED) {
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED) {
windSpeed += random.nextInt(500);
}
GameState.windSpeed = Double.valueOf(windSpeed);
GameState.windDirection = direction.doubleValue();
}
public static void updateBoat(Integer sourceId, BoatAction actionType) { public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId); ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) { switch (actionType) {
@@ -277,10 +342,13 @@ public class GameState implements Runnable {
* Randomly select a subset of tokensInPlay from a pre defined superset * Randomly select a subset of tokensInPlay from a pre defined superset
* Broadasts a new race status message to show this update * Broadasts a new race status message to show this update
*/ */
public static void spawnNewToken() { private void spawnNewToken() {
Random random = new Random();
tokensInPlay.clear(); tokensInPlay.clear();
tokensInPlay.add(allTokens.get(random.nextInt(allTokens.size()))); Token token = randomSpawn.getRandomToken();
// token.assignType(TokenType.WIND_WALKER);
logger.debug("Spawned token of type " + token.getTokenType());
tokensInPlay.add(token);
MessageFactory.updateTokens(tokensInPlay);
} }
/** /**
@@ -297,14 +365,12 @@ public class GameState implements Runnable {
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0; Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis(); previousUpdateTime = System.currentTimeMillis();
if (System.currentTimeMillis() > startTime) {
GameState.setCurrentStage(GameStages.RACING);
}
for (ServerYacht yacht : yachts.values()) { for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht); updateVelocity(yacht);
checkPowerUpTimeout(yacht);
yacht.runAutoPilot(); yacht.runAutoPilot();
yacht.updateLocation(timeInterval); yacht.updateLocation(timeInterval);
preformTokenUpdates(yacht); //This update must be done before collision. Sorta hacky
checkCollision(yacht); checkCollision(yacht);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) { if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkForLegProgression(yacht); checkForLegProgression(yacht);
@@ -318,17 +384,139 @@ public class GameState implements Runnable {
} }
/**
* All token functionality entry points is taken care of here. So can be disabled and enabled
* easily
*
* @param yacht The yacht to perform token checks on
*/
private void preformTokenUpdates(ServerYacht yacht) {
Token collidedToken = checkTokenPickUp(yacht);
if (collidedToken != null) {
tokensInPlay.remove(collidedToken);
powerUpYacht(yacht, collidedToken);
MessageFactory.updateTokens(tokensInPlay);
notifyMessageListeners(MessageFactory.getRaceXML());
}
checkPowerUpTimeout(yacht);
TokenType powerUp = yacht.getPowerUp();
if (powerUp != null) {
switch (powerUp) {
case WIND_WALKER:
windWalk(yacht);
break;
case BUMPER:
ServerYacht collidedYacht = checkYachtCollision(yacht, true);
if (collidedYacht != null) {
yacht.powerDown();
boatTempShutDown(collidedYacht);
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
notifyMessageListeners(
MessageFactory.makeStatusEffectMessage(collidedYacht, powerUp));
}
break;
case RANDOM:
yacht.setPowerUpSpeedMultiplier(BAD_RANDOM_SPEED_PENALTY);
}
}
}
/**
* Powers up a thisYacht with the given token type.
*
* @param thisYacht The yacht to be powered up
* @param collidedToken The token which this thisYacht collided with
*/
private void powerUpYacht(ServerYacht thisYacht, Token collidedToken) {
//The random token has a 50% chance of becoming another token else becoming a speed detriment!
if (collidedToken.getTokenType() == TokenType.RANDOM && new Random().nextBoolean()) {
collidedToken.realiseRandom();
}
//If another yacht has the wind walker token, They should be powered down. Only one allowed!
else if (collidedToken.getTokenType() == TokenType.WIND_WALKER) {
for (ServerYacht otherYacht : yachts.values()) {
if (otherYacht != thisYacht && otherYacht.getPowerUp() == TokenType.WIND_WALKER) {
powerDownYacht(otherYacht);
}
}
}
thisYacht.powerUp(collidedToken.getTokenType());
String logMessage =
thisYacht.getBoatName() + " has picked up a " + collidedToken.getTokenType().getName()
+ " token";
notifyMessageListeners(
MessageFactory.makeChatterMessage(thisYacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(MessageFactory.makePickupMessage(thisYacht, collidedToken));
logger.debug(
"Yacht: " + thisYacht.getShortName() + " got powerup " + collidedToken.getTokenType());
}
private void powerDownYacht(ServerYacht yacht) {
String logMessage =
yacht.getBoatName() + "'s " + yacht.getPowerUp().getName() + " expired";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
yacht.powerDown();
}
// TODO: 23/09/17 wmu16 - This is a hacky way to have the boat power down. Need some sort of separation between token and status effect :/
/**
* Disables the given boat for BUMPER_DISABLE_TIME ms.
*
* @param yacht The yacht to disable
*/
private void boatTempShutDown(ServerYacht yacht) {
yacht.setPowerUpSpeedMultiplier(0d);
Timer shutDownTimer = new Timer("Shutdown Timer");
shutDownTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.powerDown(); //Note this actually resets the boat to normal.
}
}, BUMPER_DISABLE_TIME);
}
/**
* Checks how long a powerup has been active for. If it has exceeded its timeout, it powers the
* yacht down.
*
* @param yacht The yacht to check to power down
*/
private void checkPowerUpTimeout(ServerYacht yacht) { private void checkPowerUpTimeout(ServerYacht yacht) {
if (yacht.getPowerUp() != null) { if (yacht.getPowerUp() != null) {
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) { if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > yacht.getPowerUp()
yacht.powerDown(); .getTimeout()) {
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + "'s power-up token expired"); powerDownYacht(yacht);
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
} }
} }
} }
/**
* This function changes the wind to be at an angle that causes the yacht in question to be at
* its fastest velocity
*
* @param yacht The yacht to fix the wind for
*/
private void windWalk(ServerYacht yacht) {
Double optimalAngle = PolarTable.getOptimalAngle();
Double heading = yacht.getHeading();
windDirection = (double) Math.floorMod(Math.round(heading + optimalAngle), 360L);
windDirectionProperty.set(windDirection);
}
/** /**
* Check if the yacht has crossed the course limit * Check if the yacht has crossed the course limit
* *
@@ -342,6 +530,7 @@ public class GameState implements Runnable {
return true; return true;
} }
} }
if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0), if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
yacht.getLastLocation(), yacht.getLocation()) != 0) { yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true; return true;
@@ -350,13 +539,15 @@ public class GameState implements Runnable {
} }
/** /**
* Checks all tokensInPlay to see if a yacht has picked one up * Checks all tokensInPlay to see if a yacht has picked one up. If so, the yacht is powered up
* @return Token which was collided with * in the appropriate way
* @param serverYacht The yacht to check for collision with a token * @param yacht The yacht to check for collision with a token
*
* @return The token collided with
*/ */
private static Token checkTokenPickUp(ServerYacht serverYacht) { private Token checkTokenPickUp(ServerYacht yacht) {
for (Token token : tokensInPlay) { for (Token token : tokensInPlay) {
Double distance = GeoUtility.getDistance(token, serverYacht.getLocation()); Double distance = GeoUtility.getDistance(token, yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) { if (distance < YACHT_COLLISION_DISTANCE) {
return token; return token;
} }
@@ -379,7 +570,7 @@ public class GameState implements Runnable {
*/ */
public static void checkCollision(ServerYacht serverYacht) { public static void checkCollision(ServerYacht serverYacht) {
//Yacht Collision //Yacht Collision
ServerYacht collidedYacht = checkYachtCollision(serverYacht); ServerYacht collidedYacht = checkYachtCollision(serverYacht, false);
Mark collidedMark = checkMarkCollision(serverYacht); Mark collidedMark = checkMarkCollision(serverYacht);
if (collidedYacht != null) { if (collidedYacht != null) {
@@ -396,9 +587,7 @@ public class GameState implements Runnable {
collidedYacht.setCurrentVelocity( collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
); );
notifyMessageListeners( notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
} }
//Mark Collision //Mark Collision
@@ -410,9 +599,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity( serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
); );
notifyMessageListeners( notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
} }
//Boundary Collision //Boundary Collision
@@ -425,23 +612,7 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity( serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
); );
notifyMessageListeners( notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Token Collision
Token collidedToken = checkTokenPickUp(serverYacht);
if (collidedToken != null) {
sendServerMessage(serverYacht.getSourceId(), serverYacht.getBoatName() + " has picked speed-up token");
tokensInPlay.remove(collidedToken);
serverYacht.powerUp(collidedToken.getTokenType());
logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
.getTokenType());
System.out.println("AGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG");
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
} }
} }
@@ -449,29 +620,30 @@ public class GameState implements Runnable {
private void updateVelocity(ServerYacht yacht) { private void updateVelocity(ServerYacht yacht) {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading()); Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle); Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier * yacht.getMaxSpeedMultiplier(); Double maxBoatSpeed =
if (yacht.getPowerUp() != null) { GeoUtility.knotsToMMS(boatSpeedInKnots) * serverSpeedMultiplier * yacht
if (yacht.getPowerUp().equals(TokenType.BOOST)) { .getPowerUpSpeedMultiplier() * yacht.getBoatTypeSpeedMultiplier();
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
maxBoatSpeed *= 2;
}
}
Double currentVelocity = yacht.getCurrentVelocity(); Double currentVelocity = yacht.getCurrentVelocity();
// TODO: 15/08/17 remove magic numbers from these equations. // TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) { if (yacht.getSailIn()) {
if (currentVelocity < maxBoatSpeed - 500) { if (currentVelocity < maxBoatSpeed - 500) {
yacht.changeVelocity((maxBoatSpeed / 100) * yacht.getAccelerationMultiplier()); yacht.changeVelocity(
(maxBoatSpeed / 100) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > maxBoatSpeed + 500) { } else if (currentVelocity > maxBoatSpeed + 500) {
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier()); yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else { } else {
yacht.setCurrentVelocity((maxBoatSpeed) * yacht.getAccelerationMultiplier()); yacht
.setCurrentVelocity((maxBoatSpeed) * yacht.getBoatTypeAccelerationMultiplier());
} }
} else { } else {
if (currentVelocity > 3000) { if (currentVelocity > 3000) {
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier()); yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity > 100) { } else if (currentVelocity > 100) {
yacht.changeVelocity((-currentVelocity / 50) * yacht.getAccelerationMultiplier()); yacht.changeVelocity(
(-currentVelocity / 50) * yacht.getBoatTypeAccelerationMultiplier());
} else if (currentVelocity <= 100) { } else if (currentVelocity <= 100) {
yacht.setCurrentVelocity(0d); yacht.setCurrentVelocity(0d);
} }
@@ -534,7 +706,10 @@ public class GameState implements Runnable {
if (hasProgressed) { if (hasProgressed) {
if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) { if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed leg " + yacht.getLegNumber());
String logMessage = yacht.getBoatName() + " passed leg " + yacht.getLegNumber();
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
} }
yacht.incrementLegNumber(); yacht.incrementLegNumber();
sendMarkRoundingMessage(yacht); sendMarkRoundingMessage(yacht);
@@ -555,6 +730,10 @@ public class GameState implements Runnable {
* @param yacht The current yacht to check for * @param yacht The current yacht to check for
*/ */
private Boolean checkStartLineCrossing(ServerYacht yacht) { private Boolean checkStartLineCrossing(ServerYacht yacht) {
long timeTillStart = System.currentTimeMillis() - this.getStartTime();
if (timeTillStart < 0){
return false;
}
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID(); Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID); CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation(); GeoPoint lastLocation = yacht.getLastLocation();
@@ -570,7 +749,9 @@ public class GameState implements Runnable {
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) { if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1); yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING); yacht.setBoatStatus(BoatStatus.RACING);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed start line"); String logMessage = yacht.getBoatName() + " passed start line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true; return true;
} }
} }
@@ -674,7 +855,10 @@ public class GameState implements Runnable {
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) { if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1); yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED); yacht.setBoatStatus(BoatStatus.FINISHED);
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed finish line");
String logMessage = yacht.getBoatName() + " passed finish line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true; return true;
} }
} }
@@ -697,6 +881,7 @@ public class GameState implements Runnable {
String name = new String(customizeData); String name = new String(customizeData);
playerYacht.setBoatName(name); playerYacht.setBoatName(name);
} else if (requestType.equals(CustomizeRequestType.COLOR)) { } else if (requestType.equals(CustomizeRequestType.COLOR)) {
//This low level stuff shouldnt be here alistair! In fact no logic LIKE THIS should! - wmu16
int red = customizeData[0] & 0xFF; int red = customizeData[0] & 0xFF;
int green = customizeData[1] & 0xFF; int green = customizeData[1] & 0xFF;
int blue = customizeData[2] & 0xFF; int blue = customizeData[2] & 0xFF;
@@ -709,7 +894,7 @@ public class GameState implements Runnable {
} }
private static Mark checkMarkCollision(ServerYacht yacht) { private static Mark checkMarkCollision(ServerYacht yacht) {
Set<Mark> marksInRace = GameState.getMarks(); Set<Mark> marksInRace = new HashSet<>(marks);
for (Mark mark : marksInRace) { for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark) if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) { <= MARK_COLLISION_DISTANCE) {
@@ -738,15 +923,22 @@ public class GameState implements Runnable {
* Collision detection which iterates through all the yachts and check if any yacht collided * Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision. * with this yacht. Return collided yacht or null if no collision.
* *
* UPDATE: HACK!!! wmu16 - forBumperCollision is (the goddamn dirtiest) dirty flag to fix a
* weird bug where the bumper collision would not be registerd but the knock back collision would.
* In other words, only set the 'forBumperCollision' flag true if used for the bumper power up.
*
* @return yacht to compare to all other yachts. * @return yacht to compare to all other yachts.
*/ */
private static ServerYacht checkYachtCollision(ServerYacht yacht) { private static ServerYacht checkYachtCollision(ServerYacht yacht, Boolean forBumperCollision) {
Double collisionDistance =
(forBumperCollision) ? YACHT_COLLISION_DISTANCE + 2.5 : YACHT_COLLISION_DISTANCE;
for (ServerYacht otherYacht : GameState.getYachts().values()) { for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) { if (otherYacht != yacht) {
Double distance = GeoUtility Double distance = GeoUtility
.getDistance(otherYacht.getLocation(), yacht.getLocation()); .getDistance(otherYacht.getLocation(), yacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) { ;
if (distance < collisionDistance) {
return otherYacht; return otherYacht;
} }
} }
@@ -782,13 +974,6 @@ public class GameState implements Runnable {
roundingMark.getSourceID())); roundingMark.getSourceID()));
} }
public static void sendServerMessage(Integer messageType, String message) {
notifyMessageListeners(new ChatterMessage(
messageType, "SERVER: " + message
));
}
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) { public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
String chatterText = chatterMessage.getMessage(); String chatterText = chatterMessage.getMessage();
String[] words = chatterText.split("\\s+"); String[] words = chatterText.split("\\s+");
@@ -796,17 +981,19 @@ public class GameState implements Runnable {
switch (words[2].trim()) { switch (words[2].trim()) {
case "/speed": case "/speed":
try { try {
setSpeedMultiplier(Double.valueOf(words[3])); serverSpeedMultiplier = Double.valueOf(words[3]);
sendServerMessage(chatterMessage.getMessage_type(), String logMessage = "Speed modifier set to x" + words[3];
"Speed modifier set to x" + words[3]); notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
} catch (Exception e) { } catch (Exception e) {
Logger logger = LoggerFactory.getLogger(GameState.class); Logger logger = LoggerFactory.getLogger(GameState.class);
logger.error("cannot parse >speed value"); logger.error("cannot parse >speed value");
} }
return; return;
case "/finish": case "/finish":
sendServerMessage(chatterMessage.getMessage_type(), String logMessage = "Game will now finish";
"Game will now finish"); notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
endRace(); endRace();
return; return;
} }
@@ -856,6 +1043,12 @@ public class GameState implements Runnable {
public static void setMaxPlayers(Integer newMax){ public static void setMaxPlayers(Integer newMax){
maxPlayers = newMax; maxPlayers = newMax;
try {
ServerAdvertiser.getInstance().setCapacity(newMax);
} catch (IOException e) {
logger.warn("Couldn't update max players");
}
} }
public static void endRace () { public static void endRace () {
@@ -863,11 +1056,15 @@ public class GameState implements Runnable {
currentStage = GameStages.FINISHED; currentStage = GameStages.FINISHED;
} }
public static void setSpeedMultiplier (double multiplier) { public static double getServerSpeedMultiplier() {
speedMultiplier = multiplier; return serverSpeedMultiplier;
} }
public static double getSpeedMultiplier () { public static void setTokensEnabled (boolean tokensEnabled) {
return speedMultiplier; GameState.tokensEnabled = tokensEnabled;
}
public static ReadOnlyDoubleWrapper getWindDirectionProperty() {
return windDirectionProperty;
} }
} }
@@ -5,7 +5,6 @@ import java.net.ServerSocket;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import java.util.Random;
import java.util.Timer; import java.util.Timer;
import java.util.TimerTask; import java.util.TimerTask;
import org.slf4j.Logger; import org.slf4j.Logger;
@@ -19,30 +18,39 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData; import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility; import seng302.utilities.GeoUtility;
/** /**
* A class describing the overall server, which creates and collects server threads for each client * A class describing the overall server, which creates and collects server threads for each client
* Created by wmu16 on 13/07/17. * Created by wmu16 on 13/07/17.
*/ */
public class MainServerThread implements Runnable, ClientConnectionDelegate { public class MainServerThread implements Runnable, ClientConnectionDelegate {
private Logger logger = LoggerFactory.getLogger(MainServerThread.class);
private static final int PORT = 4942; private static final int PORT = 4942;
private static int selectedPort = PORT;
private static final Integer CLIENT_UPDATES_PER_SECOND = 60; private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
private Logger logger = LoggerFactory.getLogger(MainServerThread.class);
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private boolean terminated; private boolean terminated;
private Thread thread; private boolean hasStarted = false;
private ServerSocket serverSocket = null; private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>(); private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
private static Integer capacity;
private RaceXMLData raceXMLData; private RaceXMLData raceXMLData;
private RegattaXMLData regattaXMLData; private RegattaXMLData regattaXMLData;
private boolean serverStarted = false;
public MainServerThread() {
new GameState();
try {
serverSocket = new ServerSocket(0);
selectedPort = serverSocket.getLocalPort();
} catch (IOException e) {
logger.trace("IO error in server thread handler upon trying to make new server socket",
0);
}
terminated = false;
Thread thread = new Thread(this, "MainServer");
thread.start();
}
private void startAdvertisingServer() { private void startAdvertisingServer() {
Integer capacity = GameState.getCapacity(); Integer capacity = GameState.getCapacity();
@@ -59,37 +67,20 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
ServerAdvertiser.getInstance() ServerAdvertiser.getInstance()
.setMapName(regattaXMLData.getCourseName()) .setMapName(regattaXMLData.getCourseName())
.setCapacity(capacity) .setCapacity(capacity)
.setNumberOfPlayers(numPlayers) .setNumberOfPlayers(numPlayers - 1)
.registerGame(PORT, regattaXMLData.getRegattaName()); .registerGame(selectedPort, regattaXMLData.getRegattaName());
} catch (IOException e) { } catch (IOException e) {
logger.warn("Could not register server"); logger.warn("Could not register server");
} }
} }
public MainServerThread() {
new GameState();
try {
serverSocket = new ServerSocket(PORT);
} catch (IOException e) {
logger.trace("IO error in server thread handler upon trying to make new server socket",
0);
}
terminated = false;
thread = new Thread(this, "MainServer");
thread.start();
}
private void startServer() { private void startServer() {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData); MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
GameState.setRace(raceXMLData); GameState.setRace(raceXMLData);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values())); MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
startAdvertisingServer(); startAdvertisingServer();
PolarTable
.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage); GameState.addMessageEventListener(this::broadcastMessage);
startUpdatingWind();
startSpawningTokens();
System.out.println("SAAAANNNNNNNNNDDDDDDDDDDDDDDDDDDDDDDDDDDdd");
sendSetupMessages(); sendSetupMessages();
} }
@@ -98,13 +89,14 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
new HeartbeatThread(this); new HeartbeatThread(this);
new ServerListenThread(serverSocket, this); new ServerListenThread(serverSocket, this);
hasStarted = true;
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app. //You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
while (!terminated) { while (!terminated) {
if (GameState.getPlayerHasLeftFlag()) { if (GameState.getPlayerHasLeftFlag()) {
for (ServerToClientThread stc : serverToClientThreads) { for (ServerToClientThread stc : serverToClientThreads) {
if (!stc.isSocketOpen()) { if (!stc.isSocketOpen()) {
GameState.getYachts().remove(stc.getSourceId()); GameState.getYachts().remove(stc.getSourceId());
System.out.println("AAAAAAAFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF");
sendSetupMessages(); sendSetupMessages();
try { try {
stc.getSocket().close(); stc.getSocket().close();
@@ -120,9 +112,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} catch (InterruptedException e) { } catch (InterruptedException e) {
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1); logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
} }
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) { if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
.getCustomizationFlag()) {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values())); MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
System.out.println("gfdgfdgfdg");
sendSetupMessages(); sendSetupMessages();
GameState.resetCustomizationFlag(); GameState.resetCustomizationFlag();
} }
@@ -140,7 +132,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
else if (GameState.getCurrentStage() == GameStages.FINISHED) { else if (GameState.getCurrentStage() == GameStages.FINISHED) {
broadcastMessage(MessageFactory.getRaceStatusMessage()); broadcastMessage(MessageFactory.getRaceStatusMessage());
try { try {
Thread.sleep(1000); //Hackish fix to make sure all threads have sent closing RaceStatus Thread.sleep(
1000); //Hackish fix to make sure all threads have sent closing RaceStatus
terminate(); terminate();
} catch (InterruptedException ie) { } catch (InterruptedException ie) {
logger.trace("Thread interrupted while waiting to terminate clients", 1); logger.trace("Thread interrupted while waiting to terminate clients", 1);
@@ -148,9 +141,11 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} }
} }
try { try {
synchronized (this) {
for (ServerToClientThread serverToClientThread : serverToClientThreads) { for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate(); serverToClientThread.terminate();
} }
}
serverSocket.close(); serverSocket.close();
} catch (IOException e) { } catch (IOException e) {
System.out.println("IO error in server thread handler upon closing socket"); System.out.println("IO error in server thread handler upon closing socket");
@@ -164,6 +159,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} }
private void sendSetupMessages() { private void sendSetupMessages() {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
broadcastMessage(MessageFactory.getRaceXML()); broadcastMessage(MessageFactory.getRaceXML());
broadcastMessage(MessageFactory.getRegattaXML()); broadcastMessage(MessageFactory.getRegattaXML());
broadcastMessage(MessageFactory.getBoatXML()); broadcastMessage(MessageFactory.getBoatXML());
@@ -175,63 +171,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} }
} }
private static void updateWind(){
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0){
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
}
else{
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED){
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED){
windSpeed += random.nextInt(500);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind(){
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
GameState.spawnNewToken();
broadcastMessage(MessageFactory.getRaceXML());
}
}, 10000, 60000);
}
/** /**
* A client has tried to connect to the server * A client has tried to connect to the server
* *
@@ -258,23 +197,26 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
startServer(); startServer();
} }
}); });
} else {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
for (ServerYacht serverYacht : GameState.getYachts().values()) {
System.out.println("Connecterino" + serverYacht);
}
serverToClientThread.addConnectionListener(() -> {
System.out.println("LUSTENER");
sendSetupMessages();
});
} }
serverToClientThreads.add(serverToClientThread); serverToClientThreads.add(serverToClientThread);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try { try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers()); ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) { } catch (IOException e) {
logger.warn("Couldn't update advertisement"); logger.warn("Couldn't update advertisement");
} }
while (regattaXMLData == null && raceXMLData == null) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
} }
/** /**
@@ -295,6 +237,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
serverToClientThread.sendSetupMessages(); serverToClientThread.sendSetupMessages();
} }
} }
serverToClientThreads.remove(closedConnection); serverToClientThreads.remove(closedConnection);
try { try {
@@ -303,8 +246,10 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
logger.warn("Couldn't update advertisement"); logger.warn("Couldn't update advertisement");
} }
if (closedConnection != null) {
closedConnection.terminate(); closedConnection.terminate();
} }
}
public void startGame() { public void startGame() {
try { try {
@@ -327,10 +272,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} }
}, 0, 500); }, 0, 500);
// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
// sendSetupMessages();
// }
} }
public void terminate() { public void terminate() {
@@ -341,108 +282,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
* Initialise boats to specific spaced out geopoints behind starting line. * Initialise boats to specific spaced out geopoints behind starting line.
*/ */
private void initialiseBoatPositions() { private void initialiseBoatPositions() {
// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
// GeoPoint startMark1 = cm.getSubMark(1);
// GeoPoint startMark2 = cm.getSubMark(2);
//
// // Calculating midpoint
// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
// Double length = GeoUtility.getDistance(startMark1, startMark2);
// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
//
// // Setting each boats position side by side
// final double SEPARATION = 50.0; // distance apart in meters
//
// int boatIndex = 0;
// for (ServerYacht yacht : GameState.getYachts().values()) {
// int distanceApart = boatIndex / 2;
//
// if (boatIndex % 2 == 1 && boatIndex != 0) {
// distanceApart++;
// distanceApart *= -1;
// }
//
// GeoPoint spawnMark = GeoUtility
// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
//
// if (yacht.getHeading() < perpendicularAngle) {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
// } else {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
// }
//
// yacht.setLocation(spawnMark);
// boatIndex++;
// }
// final double SEPARATION = 50.0; // distance apart in meters
//
// //Reverse of the angle from start to first mark
// double angleToFirstMark = 360 - GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// );
//
// //Length of start line
// double startLineLength = GeoUtility.getDistance(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //Angle of start line
// double startMarkToMarkAngle = GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //How many yachts can fit along the start line
// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
// //The free space left by the boats.
// double buffer = (startLineLength % SEPARATION) / 2;
//
// //Randomize starting order.
// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
// Collections.shuffle(serverYachtList);
//
// //set the starting point away from start line.
// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// angleToFirstMark, SEPARATION
// );
//
// //Move it along the start line
// startingPoint = GeoUtility.getGeoCoordinate(
// startingPoint, startMarkToMarkAngle, buffer
// );
//
// int yachtCount = 0;
// int repeats = 0;
//
// GeoPoint yachtLocation;
//
// for (ServerYacht serverYacht : serverYachtList) {
//
// //Move away from start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// startingPoint, angleToFirstMark,repeats * SEPARATION
// );
// //Move along start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
// );
// serverYacht.setLocation(yachtLocation);
// serverYacht.setHeading(GeoUtility.getBearing(
// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// ));
// //Set location for next yacht
// yachtCount++;
// if (yachtCount > spacesAlongLine) {
// yachtCount = 0;
// repeats++;
// }
// }
final double DISTANCE_TO_START = 75d; final double DISTANCE_TO_START = 75d;
final double YACHT_SEPARATION = 20d; final double YACHT_SEPARATION = 20d;
@@ -482,7 +321,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
Collections.shuffle(randomisedYachts); Collections.shuffle(randomisedYachts);
while (randomisedYachts.size() > 0) { while (randomisedYachts.size() > 0) {
int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine; int numYachtsInLine =
spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size()
: spacesAlongLine;
double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2; double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate( GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
@@ -503,4 +344,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
); );
} }
} }
public boolean hasStarted() {
return hasStarted;
}
public int getPortNumber() {
return selectedPort;
}
} }
@@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import seng302.gameServer.messages.BoatLocationMessage; import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.BoatSubMessage; import seng302.gameServer.messages.BoatSubMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.RaceStartNotificationType; import seng302.gameServer.messages.RaceStartNotificationType;
import seng302.gameServer.messages.RaceStartStatusMessage; import seng302.gameServer.messages.RaceStartStatusMessage;
import seng302.gameServer.messages.RaceStatus; import seng302.gameServer.messages.RaceStatus;
@@ -11,6 +12,8 @@ import seng302.gameServer.messages.RaceStatusMessage;
import seng302.gameServer.messages.RaceType; import seng302.gameServer.messages.RaceType;
import seng302.gameServer.messages.XMLMessage; import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType; import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.Player; import seng302.model.Player;
import seng302.model.ServerYacht; import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate; import seng302.model.stream.xml.generator.RaceXMLTemplate;
@@ -18,6 +21,7 @@ import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData; import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData; import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token; import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.XMLGenerator; import seng302.utilities.XMLGenerator;
/** /**
@@ -69,9 +73,6 @@ public class MessageFactory {
} }
public static void updateBoats(List<ServerYacht> yachts) { public static void updateBoats(List<ServerYacht> yachts) {
for (ServerYacht serverYacht : yachts) {
System.out.println(serverYacht);
}
xmlGenerator.getRace().setBoats(yachts); xmlGenerator.getRace().setBoats(yachts);
String xmlStr = xmlGenerator.getBoatsAsXml(); String xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length()); MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
@@ -152,4 +153,73 @@ public class MessageFactory {
public static XMLMessage getBoatXML() { public static XMLMessage getBoatXML() {
return boats; return boats;
} }
public static YachtEventCodeMessage makeCollisionMessage(ServerYacht serverYacht) {
return new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION);
}
/**
* Constructs a message to be sent out whenever a yacht picks up a boost
*
* @param serverYacht The yacht that has picked up a power up
* @param token The token which they picked up
* @return The corresponding YachtEventCodeMessage
*/
public static YachtEventCodeMessage makePickupMessage(ServerYacht serverYacht, Token token) {
YachtEventType yachtEventType = null;
switch (token.getTokenType()) {
case BOOST:
yachtEventType = YachtEventType.TOKEN_VELOCITY;
break;
case HANDLING:
yachtEventType = YachtEventType.TOKEN_HANDLING;
break;
case WIND_WALKER:
yachtEventType = YachtEventType.TOKEN_WIND_WALKER;
break;
case BUMPER:
yachtEventType = YachtEventType.TOKEN_BUMPER;
break;
case RANDOM:
yachtEventType = YachtEventType.TOKEN_RANDOM;
break;
}
return new YachtEventCodeMessage(serverYacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message representing a certain buff / debuff for a given yacht. For now this is
* just for the bumper debuff so the affected boat is aware that it has been crashed. This could
* however be extended to render affects for all boats given a certain debuff.
*
* @param yacht The yacht affected by some status
* @param token The token indicating what status they have
* @return A YachtEventCodeMessage
*/
public static YachtEventCodeMessage makeStatusEffectMessage(ServerYacht yacht,
TokenType token) {
YachtEventType yachtEventType = null;
switch (token) {
case BUMPER:
yachtEventType = YachtEventType.BUMPER_CRASH;
break;
}
return new YachtEventCodeMessage(yacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message to be sent out when a given yacht powers down (From a boost of any type)
*
* @param yacht The yacht that is powering down
* @return A YachtEventCodeMessage representing this action
*/
public static YachtEventCodeMessage makePowerDownMessage(ServerYacht yacht) {
return new YachtEventCodeMessage(yacht.getSourceId(), YachtEventType.POWER_DOWN);
}
public static ChatterMessage makeChatterMessage(Integer messageType, String message) {
return new ChatterMessage(messageType, "SERVER: " + message);
}
} }
@@ -1,5 +1,10 @@
package seng302.gameServer; package seng302.gameServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import javax.jmdns.JmDNS; import javax.jmdns.JmDNS;
import javax.jmdns.ServiceInfo; import javax.jmdns.ServiceInfo;
import java.io.IOException; import java.io.IOException;
@@ -32,12 +37,16 @@ public class ServerAdvertiser {
private static ServerAdvertiser instance = null; private static ServerAdvertiser instance = null;
private static JmDNS jmdnsInstance = null; private static JmDNS jmdnsInstance = null;
private ServiceInfo serviceInfo; // Note: Whenever this is changed, our service will be re-registered on the network. private ServiceInfo serviceInfo; // Note: Whenever this is changed, our service will be re-registered on the network.
private DiscoveryServerClient repositoryClient;
private Hashtable<String ,String> props; private Hashtable<String ,String> props;
private Logger logger = LoggerFactory.getLogger(ServerAdvertiser.class);
private ServerAdvertiser() throws IOException{ private ServerAdvertiser() throws IOException{
jmdnsInstance = JmDNS.create(InetAddress.getByName(getLocalHostIp())); jmdnsInstance = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
repositoryClient = new DiscoveryServerClient();
props = new Hashtable<>(); props = new Hashtable<>();
props.put("map", ""); props.put("map", "");
props.put("spacesLeft", "0"); props.put("spacesLeft", "0");
@@ -122,10 +131,13 @@ public class ServerAdvertiser {
try { try {
jmdnsInstance.registerService(serviceInfo); jmdnsInstance.registerService(serviceInfo);
} catch (IOException e) { } catch (IOException e) {
System.out.println("Failed"); logger.warn("Failed to register service info");
} }
} }
}, 0); }, 0);
ServerListing serverListing = new ServerListing(serverName, props.get("map"), new DiscoveryServerClient().getInetIp(), portNo, Integer.parseInt(props.get("capacity")));
repositoryClient.register(serverListing);
} }
/** /**
@@ -134,6 +146,8 @@ public class ServerAdvertiser {
public void unregister(){ public void unregister(){
if (serviceInfo != null) if (serviceInfo != null)
jmdnsInstance.unregisterService(serviceInfo); jmdnsInstance.unregisterService(serviceInfo);
repositoryClient.unregister();
} }
/** /**
@@ -7,6 +7,10 @@ public class ServerDescription {
private String serverName; private String serverName;
private String mapName; private String mapName;
private Integer numPlayers; private Integer numPlayers;
private Long lastUpdated;
private Long lastRefreshed;
private static Long EXPIRY_INTERVAL = 5000L;
public ServerDescription(String serverName, String mapName, Integer numPlayers, Integer capacity, String address, Integer portNum){ public ServerDescription(String serverName, String mapName, Integer numPlayers, Integer capacity, String address, Integer portNum){
this.serverName = serverName; this.serverName = serverName;
@@ -15,6 +19,7 @@ public class ServerDescription {
this.address = address; this.address = address;
this.portNum = portNum; this.portNum = portNum;
this.capacity = capacity; this.capacity = capacity;
lastUpdated = System.currentTimeMillis();
} }
@@ -80,4 +85,17 @@ public class ServerDescription {
return this.getName().hashCode() + this.getAddress().hashCode() + return this.getName().hashCode() + this.getAddress().hashCode() +
this.portNumber().hashCode() + this.getMapName().hashCode(); this.portNumber().hashCode() + this.getMapName().hashCode();
} }
public Boolean hasExpired(){
return System.currentTimeMillis() - lastUpdated > EXPIRY_INTERVAL;
}
public Boolean serverShouldBeRemoved() {
if (lastRefreshed == null) return false;
return System.currentTimeMillis() - lastRefreshed > EXPIRY_INTERVAL;
}
public void hasBeenRefreshed(){
lastRefreshed = System.currentTimeMillis();
}
} }
@@ -1,20 +1,10 @@
package seng302.gameServer; package seng302.gameServer;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.beans.property.SimpleObjectProperty; import javafx.beans.property.SimpleObjectProperty;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import org.w3c.dom.Document; import org.w3c.dom.Document;
import seng302.gameServer.messages.BoatAction; import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ChatterMessage; import seng302.gameServer.messages.ChatterMessage;
@@ -31,8 +21,20 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData; import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser; import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator; import seng302.utilities.XMLGenerator;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.utilities.XMLParser; import seng302.utilities.XMLParser;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
/** /**
* A class describing a single connection to a Client for the purposes of sending and receiving on * A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -77,7 +79,6 @@ public class ServerToClientThread implements Runnable {
private List<ConnectionListener> connectionListeners = new ArrayList<>(); private List<ConnectionListener> connectionListeners = new ArrayList<>();
private DisconnectListener disconnectListener; private DisconnectListener disconnectListener;
private ServerYacht yacht;
private Player player; private Player player;
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>(); private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
@@ -103,16 +104,15 @@ public class ServerToClientThread implements Runnable {
} }
private void setUpPlayer(){ private void setUpPlayer(){
String fName = "Player" + GameState.getNumberOfPlayers().toString(); String shortName = "P" + sourceId;
String lName = ""; String longName = "Player " + sourceId;
ServerYacht yacht = new ServerYacht( ServerYacht yacht = new ServerYacht(
BoatMeshType.DINGHY, sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ" BoatMeshType.DINGHY, sourceId, sourceId.toString(), shortName, longName, "NZ");
);
System.out.println(yacht);
player = new Player(socket, yacht); player = new Player(socket, yacht);
GameState.addYacht(sourceId, yacht); GameState.addYacht(sourceId, yacht);
GameState.addPlayer(player); GameState.addPlayer(player);
System.out.println(GameState.getYachts().size());
} }
private void completeRegistration(ClientType clientType) throws IOException { private void completeRegistration(ClientType clientType) throws IOException {
@@ -136,9 +136,8 @@ public class ServerToClientThread implements Runnable {
this.sourceId = sourceId; this.sourceId = sourceId;
isRegistered = true; isRegistered = true;
os.write(responseMessage.getBuffer()); os.write(responseMessage.getBuffer());
System.out.println("MAKING A PLAYER");
setUpPlayer(); setUpPlayer();
System.out.println("DONE MAKING A PLAYER");
for (ConnectionListener listener : connectionListeners) { for (ConnectionListener listener : connectionListeners) {
listener.notifyConnection(); listener.notifyConnection();
@@ -204,6 +203,7 @@ public class ServerToClientThread implements Runnable {
XMLParser.parseRace(document) XMLParser.parseRace(document)
); );
GameState.setMaxPlayers(XMLParser.getMaxPlayers(document)); GameState.setMaxPlayers(XMLParser.getMaxPlayers(document));
GameState.setTokensEnabled(XMLParser.tokensEnabled(document));
break; break;
case REGATTA_XML: case REGATTA_XML:
regattaXMLProperty.set( regattaXMLProperty.set(
@@ -300,10 +300,6 @@ public class ServerToClientThread implements Runnable {
return socket; return socket;
} }
public ServerYacht getYacht() {
return yacht;
}
public void addConnectionListener(ConnectionListener listener) { public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener); connectionListeners.add(listener);
} }
@@ -40,7 +40,7 @@ public class ChatterMessage extends Message {
return message; return message;
} }
public int getMessage_type() { public int getMessageType() {
return message_type; return message_type;
} }
} }
@@ -158,7 +158,13 @@ public abstract class Message {
* @return The current buffer as a byte array * @return The current buffer as a byte array
*/ */
public byte[] getBuffer(){ public byte[] getBuffer(){
return buffer.array(); byte[] bytes = buffer.array();
// buffer.reset();
// buffer.clear();
// buffer = null;
return bytes;
} }
/** /**
@@ -21,7 +21,10 @@ public enum MessageType {
REGISTRATION_REQUEST(101), REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102), REGISTRATION_RESPONSE(102),
CUSTOMIZATION_REQUEST(103), CUSTOMIZATION_REQUEST(103),
CUSTOMIZATION_RESPONSE(104); CUSTOMIZATION_RESPONSE(104),
REPO_REGISTRATION_REQUEST(201),
ROOM_CODE_REQUEST(202),
LOBBY_REQUEST(203);
private int code; private int code;
@@ -0,0 +1,24 @@
package seng302.gameServer.messages;
public class RoomCodeRequest extends Message{
private int size = 0;
@Override
public int getSize() {
return size;
}
public RoomCodeRequest(String roomCode){
size = roomCode.length() + 6;
setHeader(new Header(MessageType.ROOM_CODE_REQUEST, 0x01, (short)getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(roomCode.length(), 6);
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -0,0 +1,64 @@
package seng302.gameServer.messages;
import seng302.discoveryServer.util.ServerListing;
public class ServerRegistrationMessage extends Message {
private int size;
public ServerRegistrationMessage(ServerListing serverListing) {
String serverName = serverListing.getServerName();
String mapName = serverListing.getMapName();
String address = serverListing.getAddress();
int port = serverListing.getPortNumber();
int players = serverListing.getPortNumber();
int capacity = serverListing.getCapacity();
String roomCode = serverListing.getRoomCode();
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
public static ServerRegistrationMessage getEmptyRegistration() {
return new ServerRegistrationMessage("","","",0,0,0,"");
}
@Override
public int getSize() {
return size;
}
public ServerRegistrationMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
private void createMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
size = serverName.getBytes().length + mapName.length() + address.length() + roomCode.length() + 36;
setHeader(new Header(MessageType.REPO_REGISTRATION_REQUEST, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
int nameLength = serverName.length();
int mapNameLength = mapName.length();
int addressLength = address.length();
int roomCodeLength = roomCode.length();
// Put fields here
putInt(nameLength, 6);
putInt(mapNameLength, 6);
putInt(addressLength, 6);
putInt(roomCodeLength, 6);
putInt(port, 4);
putInt(players, 4);
putInt(capacity, 4);
putBytes(serverName.getBytes());
putBytes(mapName.getBytes());
putBytes(address.getBytes());
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -1,11 +1,18 @@
package seng302.gameServer.messages; package seng302.gameServer.messages;
/** /**
* Created by wmu16 on 11/09/17. * Enum for different event types for the yacht
*/ */
public enum YachtEventType { public enum YachtEventType {
COLLISION(33), COLLISION(33),
TOKEN(34); TOKEN_VELOCITY(34),
TOKEN_BUMPER(35),
TOKEN_HANDLING(36),
TOKEN_WIND_WALKER(37),
TOKEN_RANDOM(38),
POWER_DOWN(39),
BUMPER_CRASH(40);
private int code; private int code;
@@ -16,6 +16,7 @@ import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType; import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject; import seng302.visualiser.fxObjects.assets_3D.BoatObject;
@@ -37,6 +38,26 @@ public class ClientYacht extends Observable {
void notifyRounding(ClientYacht yacht, int legNumber); void notifyRounding(ClientYacht yacht, int legNumber);
} }
@FunctionalInterface
public interface ColorChangeListener {
void notifyColorChange(ClientYacht yacht);
}
//This notifies RaceViewController so it can display icon - wmu16
@FunctionalInterface
public interface PowerUpListener {
void notifyPowerUp(ClientYacht yacht, TokenType tokenType);
}
//This notifies RaceViewController so it can remove token icon - wmu16
@FunctionalInterface
public interface PowerDownListener {
void notifyPowerDown(ClientYacht yacht);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class); private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
@@ -47,6 +68,7 @@ public class ClientYacht extends Observable {
private String boatName; private String boatName;
private String country; private String country;
private Integer position; private Integer position;
private TokenType powerUp;
private Long estimateTimeAtFinish; private Long estimateTimeAtFinish;
private Boolean sailIn = true; private Boolean sailIn = true;
@@ -65,6 +87,10 @@ public class ClientYacht extends Observable {
private List<YachtLocationListener> locationListeners = new ArrayList<>(); private List<YachtLocationListener> locationListeners = new ArrayList<>();
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>(); private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
private List<PowerUpListener> powerUpListeners = new ArrayList<>();
private List<PowerDownListener> powerDownListeners = new ArrayList<>();
private List<ColorChangeListener> colorChangeListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper(); private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper(); private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper(); private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
@@ -208,6 +234,32 @@ public class ClientYacht extends Observable {
this.position = position; this.position = position;
} }
/**
* Powers down the boat and notifies the raceViewController to display
*/
public void powerDown() {
this.powerUp = null;
for (PowerDownListener listener : powerDownListeners) {
listener.notifyPowerDown(this);
}
}
/**
* powers up the boat and notifies the raceViewController to display
*
* @param tokenType The type of token that this boat is being powered up with
*/
public void setPowerUp(TokenType tokenType) {
this.powerUp = tokenType;
for (PowerUpListener listener : powerUpListeners) {
listener.notifyPowerUp(this, tokenType);
}
}
public TokenType getPowerUp() {
return powerUp;
}
public void toggleSail() { public void toggleSail() {
sailIn = !sailIn; sailIn = !sailIn;
} }
@@ -230,6 +282,7 @@ public class ClientYacht extends Observable {
public void setHeading(Double heading) { public void setHeading(Double heading) {
this.heading = heading; this.heading = heading;
System.out.println(heading);
setHeadingProperty(); setHeadingProperty();
} }
@@ -257,6 +310,9 @@ public class ClientYacht extends Observable {
public void setColour(Color colour) { public void setColour(Color colour) {
this.colour = colour; this.colour = colour;
for (ColorChangeListener listener : colorChangeListeners) {
listener.notifyColorChange(this);
}
} }
public void updateLocation(double lat, double lng, double heading, double velocity) { public void updateLocation(double lat, double lng, double heading, double velocity) {
@@ -282,6 +338,18 @@ public class ClientYacht extends Observable {
markRoundingListeners.add(listener); markRoundingListeners.add(listener);
} }
public void addPowerUpListener(PowerUpListener listener) {
powerUpListeners.add(listener);
}
public void addPowerDownListener(PowerDownListener listener) {
powerDownListeners.add(listener);
}
public void addColorChangeListener(ColorChangeListener listener) {
colorChangeListeners.add(listener);
}
public void removeMarkRoundingListener(MarkRoundingListener listener) { public void removeMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.remove(listener); markRoundingListeners.remove(listener);
} }
+37 -4
View File
@@ -4,7 +4,9 @@ import java.io.BufferedReader;
import java.io.IOException; import java.io.IOException;
import java.io.InputStream; import java.io.InputStream;
import java.io.InputStreamReader; import java.io.InputStreamReader;
import java.util.Collections;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map;
/** /**
* A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised * A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised
@@ -17,6 +19,7 @@ public final class PolarTable {
private static HashMap<Double, HashMap<Double, Double>> polarTable; private static HashMap<Double, HashMap<Double, Double>> polarTable;
private static HashMap<Double, HashMap<Double, Double>> upwindOptimal; private static HashMap<Double, HashMap<Double, Double>> upwindOptimal;
private static HashMap<Double, HashMap<Double, Double>> downwindOptimal; private static HashMap<Double, HashMap<Double, Double>> downwindOptimal;
private static Double optimalAngle;
private static int upTwaIndex; private static int upTwaIndex;
private static int dnTwaIndex; private static int dnTwaIndex;
@@ -33,11 +36,13 @@ public final class PolarTable {
upwindOptimal = new HashMap<>(); upwindOptimal = new HashMap<>();
downwindOptimal = new HashMap<>(); downwindOptimal = new HashMap<>();
String line; String line = null;
String check;
Boolean isHeaderLine = true; Boolean isHeaderLine = true;
try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) { try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) {
while ((line = br.readLine()) != null) { while ((check = br.readLine()) != null) {
line = check;
String[] thisLine = line.split(","); String[] thisLine = line.split(",");
//Initial line in file //Initial line in file
@@ -66,7 +71,10 @@ public final class PolarTable {
upwindOptimal.put(thisWindSpeed, thisUpWindPolar); upwindOptimal.put(thisWindSpeed, thisUpWindPolar);
downwindOptimal.put(thisWindSpeed, thisDnWindPolar); downwindOptimal.put(thisWindSpeed, thisDnWindPolar);
} }
} }
getMaxSpeedAngle(line);
} catch (IOException e) { } catch (IOException e) {
System.out.println("[PolarTable] IO exception"); System.out.println("[PolarTable] IO exception");
@@ -74,6 +82,27 @@ public final class PolarTable {
} }
/**
* Passes the final line of the polar table and iterates over the speeds for each
* angle, velocity pair to find the angle that produces the highest velocity
*
* @param line The last line of the polar file
*/
private static void getMaxSpeedAngle(String line) {
String[] theLastLine = line.split(",");
Double maxWindVal = Double.parseDouble(theLastLine[0]);
Double optimalAngle = Double.parseDouble(theLastLine[1]);
Double maxSpeed = Double.parseDouble(theLastLine[2]);
for (Map.Entry<Double, Double> entry : polarTable.get(maxWindVal).entrySet()) {
if (entry.getValue() > maxSpeed) {
maxSpeed = entry.getValue();
optimalAngle = entry.getKey();
}
}
PolarTable.optimalAngle = optimalAngle;
}
/** /**
* Parses the header line of a polar file * Parses the header line of a polar file
@@ -85,14 +114,18 @@ public final class PolarTable {
String thisItem = thisLine[i]; String thisItem = thisLine[i];
if (thisItem.toLowerCase().startsWith("uptwa")) { if (thisItem.toLowerCase().startsWith("uptwa")) {
upTwaIndex = i; upTwaIndex = i;
} } else if (thisItem.toLowerCase().startsWith("dntwa")) {
else if (thisItem.toLowerCase().startsWith("dntwa")) {
dnTwaIndex = i; dnTwaIndex = i;
} }
} }
} }
public static Double getOptimalAngle() {
return optimalAngle;
}
/** /**
* @return The entire polar table * @return The entire polar table
*/ */
@@ -134,4 +134,8 @@ public class RaceState {
public Boolean getRaceFinished() { public Boolean getRaceFinished() {
return raceFinished; return raceFinished;
} }
public ReadOnlyDoubleWrapper getWindDirection() {
return windDirection;
}
} }
+51 -13
View File
@@ -23,9 +23,9 @@ public class ServerYacht {
//Boat info //Boat info
private BoatMeshType boatType; private BoatMeshType boatType;
private Double turnStep = 5.0; private Double turnStep = 5.0;
private Double maxSpeedMultiplier = 1.0; private Double boatTypeSpeedMultiplier = 1.0;
private Double turnStepMultiplier = 1.0; private Double boatTypeTurnStepMultiplier = 1.0;
private Double accelerationMultiplier = 1.0; private Double boatTypeAccelerationMultiplier = 1.0;
private Integer sourceId; private Integer sourceId;
private String hullID; //matches HullNum in the XML spec. private String hullID; //matches HullNum in the XML spec.
private String shortName; private String shortName;
@@ -55,6 +55,8 @@ public class ServerYacht {
//PowerUp //PowerUp
private TokenType powerUp; private TokenType powerUp;
private Long powerUpStartTime; private Long powerUpStartTime;
private Double powerUpSpeedMultiplier;
private Integer powerUpHandlingMultiplier;
//turning mode //turning mode
private Boolean continuouslyTurning; private Boolean continuouslyTurning;
@@ -78,11 +80,11 @@ public class ServerYacht {
this.legNumber = 0; this.legNumber = 0;
this.boatColor = Colors.getColor(sourceId - 1); this.boatColor = Colors.getColor(sourceId - 1);
this.powerUp = null; this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
this.hasEnteredRoundingZone = false; this.hasEnteredRoundingZone = false;
this.hasPassedLine = false; this.hasPassedLine = false;
this.hasPassedThroughGate = false; this.hasPassedThroughGate = false;
this.continuouslyTurning = false; this.continuouslyTurning = false;
} }
@@ -110,13 +112,33 @@ public class ServerYacht {
location = geoPoint; location = geoPoint;
} }
/**
* Powers up a yacht with a given yacht, only after powering it down first to avoid double power
* ups
*
* @param powerUp The given power up
*/
public void powerUp(TokenType powerUp) { public void powerUp(TokenType powerUp) {
powerDown();
switch (powerUp) {
case BOOST:
powerUpSpeedMultiplier = GameState.VELOCITY_BOOST_MULTIPLIER;
break;
case HANDLING:
powerUpHandlingMultiplier = GameState.HANDLING_BOOST_MULTIPLIER;
break;
}
this.powerUp = powerUp; this.powerUp = powerUp;
powerUpStartTime = System.currentTimeMillis(); powerUpStartTime = System.currentTimeMillis();
} }
/**
* Powers down a yacht, returning its power multipliers back to 1
*/
public void powerDown() { public void powerDown() {
this.powerUp = null; this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
} }
public Long getPowerUpStartTime() { public Long getPowerUpStartTime() {
@@ -133,7 +155,7 @@ public class ServerYacht {
* @param amount the amount by which to adjust the boat heading. * @param amount the amount by which to adjust the boat heading.
*/ */
public void adjustHeading(Double amount) { public void adjustHeading(Double amount) {
Double newVal = heading + (amount * turnStepMultiplier); Double newVal = heading + amount * powerUpHandlingMultiplier * boatTypeTurnStepMultiplier;
lastHeading = heading; lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L); heading = (double) Math.floorMod(newVal.longValue(), 360L);
} }
@@ -435,18 +457,18 @@ public class ServerYacht {
} }
public void setBoatType(BoatMeshType boatType) { public void setBoatType(BoatMeshType boatType) {
this.accelerationMultiplier = boatType.accelerationMultiplier; this.boatTypeAccelerationMultiplier = boatType.accelerationMultiplier;
this.maxSpeedMultiplier = boatType.maxSpeedMultiplier; this.boatTypeSpeedMultiplier = boatType.maxSpeedMultiplier;
this.turnStepMultiplier = boatType.turnStep; this.boatTypeTurnStepMultiplier = boatType.turnStep;
this.boatType = boatType; this.boatType = boatType;
} }
public Double getMaxSpeedMultiplier() { public Double getBoatTypeSpeedMultiplier() {
return maxSpeedMultiplier; return boatTypeSpeedMultiplier;
} }
public Double getAccelerationMultiplier(){ public Double getBoatTypeAccelerationMultiplier() {
return accelerationMultiplier; return boatTypeAccelerationMultiplier;
} }
@@ -457,4 +479,20 @@ public class ServerYacht {
public void setContinuouslyTurning(Boolean continuouslyTurning) { public void setContinuouslyTurning(Boolean continuouslyTurning) {
this.continuouslyTurning = continuouslyTurning; this.continuouslyTurning = continuouslyTurning;
} }
public Double getPowerUpSpeedMultiplier() {
return powerUpSpeedMultiplier;
}
public void setPowerUpSpeedMultiplier(Double powerUpSpeedMultiplier) {
this.powerUpSpeedMultiplier = powerUpSpeedMultiplier;
}
public Integer getPowerUpHandlingMultiplier() {
return powerUpHandlingMultiplier;
}
public void setPowerUpHandlingMultiplier(Integer powerUpHandlingMultiplier) {
this.powerUpHandlingMultiplier = powerUpHandlingMultiplier;
}
} }
@@ -72,7 +72,6 @@ public class CompoundMark {
getSubMark(1).setRoundingSide(RoundingSide.STARBOARD); getSubMark(1).setRoundingSide(RoundingSide.STARBOARD);
break; break;
} }
} }
@@ -13,7 +13,9 @@ import seng302.model.stream.xml.parser.RaceXMLData;
*/ */
public class MarkOrder { public class MarkOrder {
private List<CompoundMark> raceMarkOrder; private List<CompoundMark> raceMarkOrder;
private List<CompoundMark> orderedUniqueCompoundMarks;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class); private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private List<Mark> allMarks;
public MarkOrder(RaceXMLData raceXMLData){ public MarkOrder(RaceXMLData raceXMLData){
@@ -25,6 +27,7 @@ public class MarkOrder {
); );
raceMarkOrder.add(compoundMark); raceMarkOrder.add(compoundMark);
} }
orderedUniqueCompoundMarks = new ArrayList<>(raceXMLData.getCompoundMarks().values());
} }
/** /**
@@ -39,6 +42,10 @@ public class MarkOrder {
return Collections.unmodifiableList(raceMarkOrder); return Collections.unmodifiableList(raceMarkOrder);
} }
public List<CompoundMark> getOrderedUniqueCompoundMarks() {
return orderedUniqueCompoundMarks;
}
/** /**
* @param seqID The seqID of the current mark the boat is heading to * @param seqID The seqID of the current mark the boat is heading to
* @return A Boolean indicating if this coming mark is the last one (finish line) * @return A Boolean indicating if this coming mark is the last one (finish line)
@@ -20,7 +20,9 @@ public enum PacketType {
RACE_REGISTRATION_REQUEST, RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE, RACE_REGISTRATION_RESPONSE,
RACE_CUSTOMIZATION_REQUEST, RACE_CUSTOMIZATION_REQUEST,
RACE_CUSTOMIZATION_RESPONSE; RACE_CUSTOMIZATION_RESPONSE,
SERVER_REGISTRATION, ROOM_CODE_REQUEST, LOBBY_REQUEST;
public static PacketType assignPacketType(int packetType, byte[] payload){ public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){ switch(packetType){
@@ -65,6 +67,10 @@ public enum PacketType {
return RACE_CUSTOMIZATION_REQUEST; return RACE_CUSTOMIZATION_REQUEST;
case 104: case 104:
return RACE_CUSTOMIZATION_RESPONSE; return RACE_CUSTOMIZATION_RESPONSE;
case 201:
return SERVER_REGISTRATION;
case 202:
return ROOM_CODE_REQUEST;
default: default:
} }
return OTHER; return OTHER;
@@ -1,5 +1,9 @@
package seng302.model.token; package seng302.model.token;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint; import seng302.model.GeoPoint;
/** /**
@@ -9,13 +13,50 @@ import seng302.model.GeoPoint;
public class Token extends GeoPoint { public class Token extends GeoPoint {
private TokenType tokenType; private TokenType tokenType;
private Random random = new Random();
//Constructor for creating a specific type client side
public Token(TokenType tokenType, double lat, double lng) { public Token(TokenType tokenType, double lat, double lng) {
super(lat, lng); super(lat, lng);
this.tokenType = tokenType; this.tokenType = tokenType;
} }
//Making random type server side
public Token(double lat, double lng) {
super(lat, lng);
assignRandomType();
}
//Making random type server side
public Token(GeoPoint geoPoint) {
super(geoPoint.getLat(), geoPoint.getLng());
assignRandomType();
}
public TokenType getTokenType() { public TokenType getTokenType() {
return tokenType; return tokenType;
} }
/**
* Assigns a random type to the token (including the random type token)
*/
public void assignRandomType() {
tokenType = TokenType.values()[random.nextInt(TokenType.values().length)];
}
/**
* Assigns a random, concrete type to the token (cannot be the random type)
*/
public void realiseRandom() {
List<TokenType> tokenTypeList = new ArrayList<>(Arrays.asList(TokenType.values()));
tokenTypeList.remove(TokenType.RANDOM);
tokenType = tokenTypeList.get(random.nextInt(tokenTypeList.size()));
}
/**
* Exists for testing purposes only
*/
public void assignType(TokenType tokenType) {
this.tokenType = tokenType;
}
} }
@@ -5,27 +5,32 @@ package seng302.model.token;
* Created by wmu16 on 28/08/17. * Created by wmu16 on 28/08/17.
*/ */
public enum TokenType { public enum TokenType {
BOOST(0),
HANDLING(1); BOOST(0, "Boost", 10_000),
HANDLING(1, "Handling", 10_000),
BUMPER(2, "Bumper", 10_000),
WIND_WALKER(3, "Wind Walker", 10_000),
RANDOM(4, "Random", 10_000);
private int value; private int value;
private String name;
private int timeout;
TokenType(int value) { TokenType(int value, String name, int timeout) {
this.value = value; this.value = value;
this.name = name;
this.timeout = timeout;
} }
public int getValue() { public int getValue() {
return value; return value;
} }
public static TokenType getToken(int value) { public String getName() {
switch (value) { return name;
case 0: }
return BOOST;
case 1: public int getTimeout() {
return HANDLING; return timeout;
default:
return BOOST;
}
} }
} }
@@ -0,0 +1,64 @@
package seng302.utilities;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.token.Token;
/**
* A class for generating and spawning tokens in random locations
* Created by wmu16 on 27/09/17.
*/
public class RandomSpawn {
private static final Integer DEGREES_IN_CIRCLE = 360;
private HashMap<GeoPoint, Double> spawnRadii;
private Object[] spawnCentres;
private Random random;
/**
* @param markOrder this must be the ORDERED list of marks. Better yet UNIQUE to avoid over
* computation
*/
public RandomSpawn(List<CompoundMark> markOrder) {
this.spawnRadii = new HashMap<>();
random = new Random();
spawnRadii = generateSpawnRadii(markOrder);
spawnCentres = spawnRadii.keySet().toArray();
}
private HashMap<GeoPoint, Double> generateSpawnRadii(List<CompoundMark> markOrder) {
HashMap<GeoPoint, Double> spawnRadii = new HashMap<>();
for (int i = 0; i < markOrder.size() - 1; i++) {
GeoPoint spawnCentre = GeoUtility.getDirtyMidPoint(
markOrder.get(i).getMidPoint(),
markOrder.get(i + 1).getMidPoint());
Double distance = GeoUtility.getDistance(spawnCentre, markOrder.get(i).getMidPoint());
spawnRadii.put(spawnCentre, distance);
}
return spawnRadii;
}
/**
* @return A random token type at a random location in a random radii of the set of possible
* radii
*/
public Token getRandomToken() {
GeoPoint randomSpawnCentre = (GeoPoint) spawnCentres[random.nextInt(spawnCentres.length)];
Double spawnRadius = spawnRadii.get(randomSpawnCentre);
Double randomDistance = spawnRadius * random.nextDouble();
Double randomAngle = random.nextDouble() * DEGREES_IN_CIRCLE;
GeoPoint randomLocation = GeoUtility
.getGeoCoordinate(randomSpawnCentre, randomAngle, randomDistance);
return new Token(randomLocation);
}
}
@@ -101,6 +101,10 @@ public class Sounds {
musicPlayer.setCycleCount(MediaPlayer.INDEFINITE); musicPlayer.setCycleCount(MediaPlayer.INDEFINITE);
musicPlayer.setVolume(0.3); musicPlayer.setVolume(0.3);
musicPlayer.play(); musicPlayer.play();
musicPlayer.setMute(musicMuted);
if (soundEffect != null) {
soundEffect.stop();
}
} }
@@ -136,7 +136,6 @@ public class StreamParser {
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14)); long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
String xmlMessage = new String( String xmlMessage = new String(
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim(); (Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
System.out.println(xmlMessage);
//Create XML document Object //Create XML document Object
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db; DocumentBuilder db;
+10 -4
View File
@@ -1,6 +1,7 @@
package seng302.utilities; package seng302.utilities;
import java.io.IOException; import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
@@ -201,11 +202,16 @@ public class XMLParser {
public static Boolean tokensEnabled(Document doc) { public static Boolean tokensEnabled(Document doc) {
Element docEle = doc.getDocumentElement(); Element docEle = doc.getDocumentElement();
try { try {
Node tokenNode = docEle.getAttributeNode("Tokens"); NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Tokens").item(0).getAttributes();
return Boolean.valueOf(XMLParser.getNodeAttributeString(tokenNode, "Enabled")); Node node = namedNodeMap.getNamedItem("Enabled");
if (node != null) {
return Boolean.parseBoolean(node.getNodeValue());
}
} catch (NullPointerException npe) { } catch (NullPointerException npe) {
npe.printStackTrace();
return false; return false;
} }
return false;
} }
public static Integer getMaxPlayers(Document doc) { public static Integer getMaxPlayers(Document doc) {
@@ -375,7 +381,7 @@ public class XMLParser {
/** /**
* This ungodly combination of existing methods and code blocks parses a race definition file. * This ungodly combination of existing methods and code blocks parses a race definition file.
* Look upon it and despair. * Look upon it and despair.
* @param url the location of the race def file * @param url The input file path
* @param serverName the name of the server * @param serverName the name of the server
* @param repetitions the repetitions of a segment of the race def file. * @param repetitions the repetitions of a segment of the race def file.
* @param maxPlayers max number of players. uses the default race max if null or greater than the actual max. * @param maxPlayers max number of players. uses the default race max if null or greater than the actual max.
@@ -390,7 +396,7 @@ public class XMLParser {
Document doc = null; Document doc = null;
try { try {
db = dbf.newDocumentBuilder(); db = dbf.newDocumentBuilder();
doc = db.parse(url); doc = db.parse(XMLParser.class.getResourceAsStream(url));
} catch (ParserConfigurationException | IOException | SAXException e) { } catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace(); e.printStackTrace();
} }
@@ -35,12 +35,15 @@ import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.utilities.XMLGenerator; import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser; import seng302.utilities.XMLParser;
/** /**
* A class describing a single connection to a Server for the purposes of sending and receiving on * A class describing a single connection to a Server for the purposes of sending and receiving on
* its own thread. * its own thread.
*/ */
public class ClientToServerThread implements Runnable { public class ClientToServerThread implements Runnable {
private boolean isStarted = false;
/** /**
* Functional interface for receiving packets from client socket. * Functional interface for receiving packets from client socket.
*/ */
@@ -54,6 +57,11 @@ public class ClientToServerThread implements Runnable {
void notifyDisconnection(String message); void notifyDisconnection(String message);
} }
@FunctionalInterface
public interface ConnectionErrorListener {
void notifyConnectionError(String message);
}
private class ByteReadException extends Exception { private class ByteReadException extends Exception {
private ByteReadException(String message) { private ByteReadException(String message) {
super(message); super(message);
@@ -63,6 +71,7 @@ public class ClientToServerThread implements Runnable {
private Queue<StreamPacket> streamPackets = new ConcurrentLinkedQueue<>(); private Queue<StreamPacket> streamPackets = new ConcurrentLinkedQueue<>();
private List<ClientSocketListener> listeners = new ArrayList<>(); private List<ClientSocketListener> listeners = new ArrayList<>();
private List<DisconnectedFromHostListener> disconnectionListeners = new ArrayList<>(); private List<DisconnectedFromHostListener> disconnectionListeners = new ArrayList<>();
private ConnectionErrorListener connectionErrorListener = null;
private Thread thread; private Thread thread;
private Socket socket; private Socket socket;
@@ -110,6 +119,8 @@ public class ClientToServerThread implements Runnable {
* variable is false. * variable is false.
*/ */
public void run() { public void run() {
isStarted = true;
int sync1; int sync1;
int sync2; int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop // TODO: 14/07/17 wmu16 - Work out how to fix this while loop
@@ -140,10 +151,12 @@ public class ClientToServerThread implements Runnable {
else { else {
if (clientId == -1) continue; // Do not continue if not registered if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload)); streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
synchronized (this) {
for (ClientSocketListener csl : listeners) for (ClientSocketListener csl : listeners)
csl.newPacket(); csl.newPacket();
} }
} }
}
} else { } else {
logger.warn("Packet has been dropped", 1); logger.warn("Packet has been dropped", 1);
} }
@@ -157,6 +170,13 @@ public class ClientToServerThread implements Runnable {
logger.warn("Closed connection to server", 1); logger.warn("Closed connection to server", 1);
notifyDisconnectListeners("Connection to server was terminated"); notifyDisconnectListeners("Connection to server was terminated");
closeSocket(); closeSocket();
//thread.interrupt();
// Platform.runLater(() -> {
// ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
// ViewManager.getInstance().goToStartView();
// });
} }
public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) { public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) {
@@ -178,6 +198,12 @@ public class ClientToServerThread implements Runnable {
} }
} }
private void handleConnectionError(String message){
if (connectionErrorListener != null){
connectionErrorListener.notifyConnectionError(message);
}
}
/** /**
* Sends a request to the server asking for a source ID * Sends a request to the server asking for a source ID
*/ */
@@ -217,8 +243,10 @@ public class ClientToServerThread implements Runnable {
else{ else{
alertErrorText = "Could not connect to server"; alertErrorText = "Could not connect to server";
} }
handleConnectionError("Server no longer available.");
notifyDisconnectListeners(alertErrorText); notifyDisconnectListeners(alertErrorText);
closeSocket();
System.out.println();
} }
/** /**
@@ -325,20 +353,32 @@ public class ClientToServerThread implements Runnable {
} }
public void addStreamObserver (ClientSocketListener streamListener) { public void addStreamObserver (ClientSocketListener streamListener) {
synchronized (this){
listeners.add(streamListener); listeners.add(streamListener);
} }
}
public void removeStreamObserver (ClientSocketListener streamListener) { public void removeStreamObserver (ClientSocketListener streamListener) {
listeners.remove(streamListener); listeners.remove(streamListener);
} }
public void addDisconnectionListener (DisconnectedFromHostListener listener) { public void addDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.add(listener); disconnectionListeners.add(listener);
} }
}
public void removeDisconnectionListener (DisconnectedFromHostListener listener) { public void removeDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.remove(listener); disconnectionListeners.remove(listener);
} }
}
public void setConnectionErrorListener(ConnectionErrorListener listener){
synchronized (this){
connectionErrorListener = listener;
}
}
private int readByte() throws ByteReadException { private int readByte() throws ByteReadException {
int currentByte = -1; int currentByte = -1;
@@ -352,8 +392,9 @@ public class ClientToServerThread implements Runnable {
} }
if (currentByte == -1) { if (currentByte == -1) {
notifyDisconnectListeners("Cannot read from server."); notifyDisconnectListeners("Cannot read from server.");
closeSocket();
logger.warn("InputStream reach end of stream", 1); logger.warn("InputStream reach end of stream", 1);
handleConnectionError("Could not connect to server. Server is no longer available.");
closeSocket();
} }
return currentByte; return currentByte;
} }
@@ -396,4 +437,8 @@ public class ClientToServerThread implements Runnable {
).getBuffer() ).getBuffer()
); );
} }
public boolean hasStarted() {
return isStarted;
}
} }
+128 -74
View File
@@ -5,18 +5,17 @@ import java.text.SimpleDateFormat;
import java.time.ZoneId; import java.time.ZoneId;
import java.time.ZoneOffset; import java.time.ZoneOffset;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections;
import java.util.Date; import java.util.Date;
import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.TimeZone; import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.collections.FXCollections; import javafx.collections.FXCollections;
import javafx.collections.ObservableList; import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.input.KeyCode; import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane; import javafx.scene.paint.Color;
import javafx.util.Pair; import javafx.util.Pair;
import seng302.gameServer.GameStages; import seng302.gameServer.GameStages;
import seng302.gameServer.GameState; import seng302.gameServer.GameState;
@@ -37,6 +36,7 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData; import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData; import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData; import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds; import seng302.utilities.Sounds;
import seng302.utilities.StreamParser; import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator; import seng302.utilities.XMLGenerator;
@@ -52,7 +52,6 @@ import seng302.visualiser.controllers.dialogs.PopupDialogController;
*/ */
public class GameClient { public class GameClient {
private Pane holderPane;
private ClientToServerThread socketThread; private ClientToServerThread socketThread;
private MainServerThread server; private MainServerThread server;
@@ -74,10 +73,8 @@ public class GameClient {
/** /**
* Create an instance of the game client. Does not do anything until run with runAsClient() * Create an instance of the game client. Does not do anything until run with runAsClient()
* runAsHost(). * runAsHost().
* @param holder The JavaFX Pane that the visual elements for the race will be inserted into.
*/ */
public GameClient(Pane holder) { public GameClient() {
this.holderPane = holder;
this.gameKeyBind = GameKeyBind.getInstance(); this.gameKeyBind = GameKeyBind.getInstance();
} }
@@ -86,67 +83,105 @@ public class GameClient {
* @param ipAddress IP to connect to. * @param ipAddress IP to connect to.
* @param portNumber Port to connect to. * @param portNumber Port to connect to.
*/ */
public void runAsClient(String ipAddress, Integer portNumber) { public boolean runAsClient(String ipAddress, Integer portNumber) {
try { try {
startClientToServerThread(ipAddress, portNumber); startClientToServerThread(ipAddress, portNumber);
socketThread.addDisconnectionListener((cause) -> { socketThread.addDisconnectionListener((cause) -> {
showConnectionError(cause); showConnectionError(cause);
tearDownConnection(); tearDownConnection();
Platform.runLater(this::loadStartScreen);
}); });
socketThread.addStreamObserver(this::parsePackets); socketThread.addStreamObserver(this::parsePackets);
ViewManager.getInstance().setPlayerList(clientLobbyList); ViewManager.getInstance().setPlayerList(clientLobbyList);
while (regattaData == null){ int triesLeft = 10;
while (regattaData == null && triesLeft >= 0){
try { try {
Thread.sleep(100); Thread.sleep(100);
} catch (InterruptedException e) { } catch (InterruptedException ignored) {
e.printStackTrace(); ;
} }
triesLeft--;
}
if (triesLeft < 1){
return false;
} }
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName()); ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName()); ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
getServerThread().setConnectionErrorListener((eMessage) -> ViewManager.getInstance().showErrorSnackBar(eMessage));
this.lobbyController = ViewManager.getInstance().goToLobby(true); this.lobbyController = ViewManager.getInstance().goToLobby(true);
} catch (IOException ioe) { } catch (IOException ioe) {
showConnectionError("Unable to find server"); ViewManager.getInstance().showErrorSnackBar("There are no servers currently available.");
} }
return true;
} }
/** /**
* Connect to a game as the host at the given address and starts the visualiser. * Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/ */
public ServerDescription runAsHost( public ServerDescription runAsHost(
String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race, String serverName, Integer maxPlayers, String race,
Integer numLegs, Boolean tokensEnabled Integer numLegs, Boolean tokensEnabled
) { ) {
XMLGenerator.setDefaultRaceName(serverName); XMLGenerator.setDefaultRaceName(serverName);
server = new MainServerThread(); server = new MainServerThread();
while (!server.hasStarted()){
try { try {
startClientToServerThread(ipAddress, 4942); Thread.sleep(10);
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
while (regattaData == null){
try {
Thread.sleep(100);
} catch (InterruptedException e) { } catch (InterruptedException e) {
e.printStackTrace(); e.printStackTrace();
} }
} }
try {
startClientToServerThread("localhost", server.getPortNumber());
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
// Wait for C2S thread
while (!socketThread.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
int triesLeft = 15;
while (regattaData == null && triesLeft > 0){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
triesLeft--;
}
if (triesLeft <= 0){
showConnectionError("Could not launch server");
return null;
}
this.lobbyController = ViewManager.getInstance().goToLobby(false); this.lobbyController = ViewManager.getInstance().goToLobby(false);
lobbyController.setPortNumber(""+server.getPortNumber());
ViewManager.getInstance().setPlayerList(clientLobbyList); ViewManager.getInstance().setPlayerList(clientLobbyList);
return new ServerDescription(serverName, regattaData.getCourseName(), GameState.getNumberOfPlayers(), GameState.getCapacity(), ipAddress, 4942); return new ServerDescription(serverName, regattaData.getCourseName(), GameState.getNumberOfPlayers(), GameState.getCapacity(),
"localhost", server.getPortNumber());
} }
private void tearDownConnection() { private void tearDownConnection() {
@@ -157,16 +192,6 @@ public class GameClient {
} }
} }
private void loadStartScreen() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/StartScreenView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
} catch (IOException e) {
showConnectionError("JavaFX crashed. Please restart the app");
}
}
private void showConnectionError (String message) { private void showConnectionError (String message) {
Platform.runLater(() -> { Platform.runLater(() -> {
@@ -214,7 +239,6 @@ public class GameClient {
break; break;
case RACE_XML: case RACE_XML:
System.out.println("HEY I GOT A RACE MANG AND I AM CLIENT " + ((Boolean) (server==null)).toString());
RaceXMLData raceXMLData = XMLParser.parseRace( RaceXMLData raceXMLData = XMLParser.parseRace(
StreamParser.extractXmlMessage(packet) StreamParser.extractXmlMessage(packet)
); );
@@ -254,17 +278,13 @@ public class GameClient {
break; break;
case YACHT_EVENT_CODE: case YACHT_EVENT_CODE:
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet); processYachtEvent(StreamParser.extractYachtEventCode(packet));
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
break; break;
case CHATTER_TEXT: case CHATTER_TEXT:
Pair<Integer, String> playerIdMessagePair = StreamParser Pair<Integer, String> playerIdMessagePair = StreamParser
.extractChatterText(packet); .extractChatterText(packet);
if (playerIdMessagePair != null) {
raceView.updateChatHistory( raceView.updateChatHistory(
allBoatsMap.get(playerIdMessagePair.getKey()).getColour(), allBoatsMap.get(playerIdMessagePair.getKey()).getColour(),
playerIdMessagePair.getValue() playerIdMessagePair.getValue()
@@ -272,6 +292,7 @@ public class GameClient {
} }
} }
} }
}
private void startRaceIfAllDataReceived() { private void startRaceIfAllDataReceived() {
if (allXMLReceived() && raceView == null) { if (allXMLReceived() && raceView == null) {
@@ -279,12 +300,14 @@ public class GameClient {
ClientYacht player = allBoatsMap.get(socketThread.getClientId()); ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player); raceView.loadRace(allBoatsMap, courseData, raceState, player);
raceView.showView();
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> { raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
if (isPressed) { if (isPressed) {
formatAndSendChatMessage(raceView.readChatInput()); formatAndSendChatMessage(raceView.readChatInput());
} }
}); });
gameKeyBind.toggleTurningMode();
sendToggleTurningModePacket(); // notify the server about player's steering mode
} }
} }
@@ -303,8 +326,6 @@ public class GameClient {
positionData.getLon(), positionData.getHeading(), positionData.getLon(), positionData.getHeading(),
positionData.getGroundSpeed()); positionData.getGroundSpeed());
} }
} else if (positionData.getType() == DeviceType.MARK_TYPE) {
//CompoundMark mark = courseData.getCompoundMarks().get(positionData.getDeviceId());
} }
} }
@@ -342,21 +363,17 @@ public class GameClient {
ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]); ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]);
clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]); clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
clientYacht.setEstimateTimeAtFinish(boatData[2]); clientYacht.setEstimateTimeAtFinish(boatData[2]);
// int legNumber = (int) boatData[3];
clientYacht.setBoatStatus((int) boatData[4]); clientYacht.setBoatStatus((int) boatData[4]);
// if (legNumber != clientYacht.getLegNumber()) {
// clientYacht.setLegNumber(legNumber);
// }
} }
if (raceFinished) { if (raceFinished && !raceState.getRaceFinished()) {
raceViewController.showFinishDialog(finishedBoats); raceState.setRaceFinished();
Sounds.playFinishSound(); Sounds.playFinishSound();
close(); raceViewController.showFinishDialog(finishedBoats);
ViewManager.getInstance().getGameClient().stopGame(); // close();
// ViewManager.getInstance().getGameClient().stopGame();
//loadFinishScreenView(); //loadFinishScreenView();
} }
raceState.setRaceFinished();
} }
} }
@@ -367,10 +384,6 @@ public class GameClient {
} }
} }
private void close() {
socketThread.setSocketToClose();
}
/** /**
* Handle the key-pressed event from the text field. * Handle the key-pressed event from the text field.
* @param e The key event triggering this call * @param e The key event triggering this call
@@ -418,21 +431,66 @@ public class GameClient {
return courseData; return courseData;
} }
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/** /**
* Tells race view to show a collision animation. * Tells race view to show a collision animation.
*/ */
private void showCollisionAlert(YachtEventData yachtEventData) { private void showCollisionAlert(ClientYacht yacht) {
Sounds.playCrashSound(); Sounds.playCrashSound();
raceState.storeCollision( raceState.storeCollision(yacht);
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
} }
private void formatAndSendChatMessage(String rawChat) { private void formatAndSendChatMessage(String rawChat) {
@@ -452,10 +510,6 @@ public class GameClient {
return socketThread; return socketThread;
} }
public List<String> getPlayerNames(){
return Collections.unmodifiableList(clientLobbyList.sorted());
}
public void stopGame() { public void stopGame() {
GameState.setCurrentStage(GameStages.CANCELLED); GameState.setCurrentStage(GameStages.CANCELLED);
if (server != null) server.terminate(); if (server != null) server.terminate();
+34 -1
View File
@@ -1,16 +1,21 @@
package seng302.visualiser; package seng302.visualiser;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import javafx.scene.Group; import javafx.scene.Group;
import javafx.scene.Node; import javafx.scene.Node;
import seng302.model.ClientYacht;
import seng302.model.Limit; import seng302.model.Limit;
import seng302.model.ScaledPoint; import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark; import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner; import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.Sounds;
import seng302.visualiser.fxObjects.Marker;
/** /**
* Common elements of game visualizing classes. * Abstract class for keeping functionality common between race visualisation.
*/ */
public abstract class GameView { public abstract class GameView {
@@ -24,8 +29,36 @@ public abstract class GameView {
List<CompoundMark> course = new ArrayList<>(); List<CompoundMark> course = new ArrayList<>();
List<CompoundMark> compoundMarks = new ArrayList<>(); List<CompoundMark> compoundMarks = new ArrayList<>();
List<Corner> courseOrder = new ArrayList<>(); List<Corner> courseOrder = new ArrayList<>();
HashMap<Mark, Marker> markerObjects = new HashMap<>();
public abstract Node getAssets(); public abstract Node getAssets();
public abstract void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence); public abstract void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence);
public abstract void updateBorder(List<Limit> border); public abstract void updateBorder(List<Limit> border);
void updateMarkArrows (ClientYacht yacht, int legNumber) {
CompoundMark compoundMark;
if (legNumber - 1 >= 0 && legNumber-1 < course.size()) {
Sounds.playMarkRoundingSound();
compoundMark = course.get(legNumber-1);
for (Mark mark : compoundMark.getMarks()) {
markerObjects.get(mark).showNextExitArrow();
}
}
CompoundMark nextMark = null;
if (legNumber < course.size()) {
Sounds.playMarkRoundingSound();
nextMark = course.get(legNumber);
for (Mark mark : nextMark.getMarks()) {
markerObjects.get(mark).showNextEnterArrow();
}
}
if (legNumber - 2 >= 0) {
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
if (lastMark != nextMark) {
for (Mark mark : lastMark.getMarks()) {
markerObjects.get(mark).hideAllArrows();
}
}
}
}
} }
@@ -7,6 +7,7 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import javafx.animation.AnimationTimer; import javafx.animation.AnimationTimer;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.beans.value.ObservableValue;
import javafx.geometry.Point2D; import javafx.geometry.Point2D;
import javafx.geometry.Point3D; import javafx.geometry.Point3D;
import javafx.scene.Camera; import javafx.scene.Camera;
@@ -15,11 +16,13 @@ import javafx.scene.Node;
import javafx.scene.PerspectiveCamera; import javafx.scene.PerspectiveCamera;
import javafx.scene.SceneAntialiasing; import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene; import javafx.scene.SubScene;
import javafx.scene.image.Image;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate; import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale; import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate; import javafx.scene.transform.Translate;
import org.fxyz3d.scene.Skybox;
import seng302.gameServer.messages.RoundingSide; import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht; import seng302.model.ClientYacht;
import seng302.model.GameKeyBind; import seng302.model.GameKeyBind;
@@ -31,7 +34,6 @@ import seng302.model.mark.Corner;
import seng302.model.mark.Mark; import seng302.model.mark.Mark;
import seng302.model.token.Token; import seng302.model.token.Token;
import seng302.utilities.GeoUtility; import seng302.utilities.GeoUtility;
import seng302.utilities.Sounds;
import seng302.visualiser.cameras.ChaseCamera; import seng302.visualiser.cameras.ChaseCamera;
import seng302.visualiser.cameras.IsometricCamera; import seng302.visualiser.cameras.IsometricCamera;
import seng302.visualiser.cameras.RaceCamera; import seng302.visualiser.cameras.RaceCamera;
@@ -40,37 +42,39 @@ import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory; import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatObject; import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D; import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory; import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType; import seng302.visualiser.fxObjects.assets_3D.ModelType;
/** /**
* Collection of animated3D assets that displays a race. * Collection of animated3D assets that displays a race.
*/ */
public class GameView3D extends GameView { public class GameView3D extends GameView {
private final double FOV = 60; private final double FOV = 60;
private final double DEFAULT_CAMERA_X = 0; private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 100; private final double DEFAULT_CAMERA_Y = 160;
private Group root3D; private Group root3D;
private SubScene view; private SubScene view;
private Group gameObjects;
private Group raceBorder = new Group(); private Group raceBorder = new Group();
// Cameras // Cameras
private PerspectiveCamera isometricCam; private PerspectiveCamera isometricCam;
private PerspectiveCamera topDownCam; private PerspectiveCamera topDownCam;
private PerspectiveCamera chaseCam; private PerspectiveCamera chaseCam;
private BoatObject playerBoat;
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private Map<Mark, Marker3D> markerObjects;
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>(); private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private BoatObject selectedBoat = null;
private Group wakesGroup = new Group(); private Group wakesGroup = new Group();
private Group boatObjectGroup = new Group(); private Group boatObjectGroup = new Group();
private List<Node> mapTokens; private List<Node> mapTokens;
private AnimationTimer playerBoatAnimationTimer; private AnimationTimer playerBoatAnimationTimer;
private Group trail = new Group(); private Group trail = new Group();
private Double windDir; private Double windDir;
private Skybox skybox;
public GameView3D () { public GameView3D () {
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y); isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
@@ -80,29 +84,34 @@ public class GameView3D extends GameView{
canvasWidth = canvasHeight = 300; canvasWidth = canvasHeight = 300;
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) { for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
pc.setFarClip(600); pc.setFarClip(100000);
pc.setNearClip(0.1); pc.setNearClip(0.1);
pc.setFieldOfView(FOV); pc.setFieldOfView(FOV);
} }
gameObjects = new Group(); gameObjects = new Group();
root3D = new Group(isometricCam, gameObjects); root3D = new Group(chaseCam, gameObjects);
view = new SubScene( view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED root3D, 5000, 3000, true, SceneAntialiasing.BALANCED
); );
view.setCamera(isometricCam); view.setCamera(chaseCam);
skybox = new Skybox(new Image(getClass().getResourceAsStream("/images/skybox.jpg")), 100000, isometricCam);
skybox.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS));
Model land = ModelFactory.importModel(ModelType.LAND_SMOOTH);
land.getAssets().getTransforms().add(new Rotate(90, Rotate.X_AXIS));
gameObjects.getChildren().addAll( gameObjects.getChildren().addAll(
ModelFactory.importModel(ModelType.OCEAN).getAssets(), raceBorder, trail, markers, tokens, skybox, land.getAssets()
raceBorder, trail, markers, tokens
); );
view.sceneProperty().addListener((obs, old, scene) -> { view.sceneProperty().addListener((obs, old, scene) -> {
if (scene != null) { if (scene != null) {
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement); scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
} }
}); });
} }
@Override @Override
@@ -262,6 +271,7 @@ public class GameView3D extends GameView{
public void cameraMovement(KeyEvent event) { public void cameraMovement(KeyEvent event) {
GameKeyBind keyBinds = GameKeyBind.getInstance(); GameKeyBind keyBinds = GameKeyBind.getInstance();
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode()); KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
if (keyPressed != null) {
switch (keyPressed) { switch (keyPressed) {
case ZOOM_IN: case ZOOM_IN:
((RaceCamera) view.getCamera()).zoomIn(); ((RaceCamera) view.getCamera()).zoomIn();
@@ -286,6 +296,7 @@ public class GameView3D extends GameView{
break; break;
} }
} }
}
private void toggleCamera() { private void toggleCamera() {
Camera currCamera = view.getCamera(); Camera currCamera = view.getCamera();
@@ -314,19 +325,43 @@ public class GameView3D extends GameView{
wakesGroup.getChildren().add(newBoat.getWake()); wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake()); wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat); boatObjectGroup.getChildren().add(newBoat);
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> { clientYacht.addLocationListener(this::updateBoatLocation);
BoatObject bo = boatObjects.get(boat); clientYacht.addColorChangeListener(this::updateBoatColor);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
});
if (clientYacht.getSourceId().equals( if (clientYacht.getSourceId().equals(
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) { ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
((ChaseCamera) chaseCam).setPlayerBoat(newBoat); ((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
((TopDownCamera) topDownCam).setPlayerBoat(newBoat); ((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
newBoat.setMarkIndicator(ModelFactory.importSTL("mark_pointer.stl"));
playerBoat = newBoat;
} }
} }
Platform.runLater(() -> { Platform.runLater(() -> {
ClientYacht playerYacht = ViewManager.getInstance().getGameClient().getAllBoatsMap()
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId());
for (ObservableValue o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> {
if (playerYacht.getLegNumber() < course.size()) {
List<Mark> marks = course.get(playerYacht.getLegNumber()).getMarks();
Point2D midPoint = new Point2D(0, 0);
if (marks.size() == 1) {
midPoint = scaledPoint.findScaledXY(marks.get(0));
} else if (marks.size() == 2) {
midPoint = (scaledPoint.findScaledXY(marks.get(0)))
.midpoint(scaledPoint.findScaledXY(marks.get(1)));
}
if (midPoint != null) {
playerBoat.updateMarkIndicator(midPoint);
}
}
});
}
gameObjects.getChildren().addAll(wakes); gameObjects.getChildren().addAll(wakes);
gameObjects.getChildren().addAll(boatObjectGroup); gameObjects.getChildren().addAll(boatObjectGroup);
}); });
@@ -336,6 +371,27 @@ public class GameView3D extends GameView{
return view; return view;
} }
public SubScene getView() {
return view;
}
/**
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
* a listener on this attribute in clientYacht to re paint the boat mesh
*
* @param clientYacht The yacht to update the colour for
*/
private void updateBoatColor(ClientYacht clientYacht) {
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
}
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
Boolean sailIn, Double velocity) {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
}
/** /**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a * Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course. * border already exists. Assumes the border is larger than the course.
@@ -413,7 +469,27 @@ public class GameView3D extends GameView{
mapTokens = new ArrayList<>(); mapTokens = new ArrayList<>();
for (Token token : newTokens) { for (Token token : newTokens) {
Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng()); Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng());
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
ModelType modelType = null;
switch (token.getTokenType()) {
case BOOST:
modelType = ModelType.VELOCITY_PICKUP;
break;
case HANDLING:
modelType = ModelType.HANDLING_PICKUP;
break;
case BUMPER:
modelType = ModelType.BUMPER_PICKUP;
break;
case RANDOM:
modelType = ModelType.RANDOM_PICKUP;
break;
case WIND_WALKER:
modelType = ModelType.WIND_WALKER_PICKUP;
break;
}
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
tokenObject.setLayoutX(location.getX()); tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY()); tokenObject.setLayoutY(location.getY());
mapTokens.add(tokenObject); mapTokens.add(tokenObject);
@@ -425,6 +501,7 @@ public class GameView3D extends GameView{
} }
public void setBoatAsPlayer (ClientYacht playerYacht) { public void setBoatAsPlayer (ClientYacht playerYacht) {
playerBoat.updateMarkIndicator(scaledPoint.findScaledXY(course.get(0).getMidPoint()));
playerYacht.toggleSail(); playerYacht.toggleSail();
playerBoatAnimationTimer = new AnimationTimer() { playerBoatAnimationTimer = new AnimationTimer() {
@@ -458,31 +535,4 @@ public class GameView3D extends GameView{
public void setWindDir(double windDir) { public void setWindDir(double windDir) {
this.windDir = windDir; this.windDir = windDir;
} }
private void updateMarkArrows (ClientYacht yacht, int legNumber) {
CompoundMark compoundMark;
if (legNumber - 1 >= 0) {
Sounds.playMarkRoundingSound();
compoundMark = course.get(legNumber-1);
for (Mark mark : compoundMark.getMarks()) {
markerObjects.get(mark).showNextExitArrow();
}
}
CompoundMark nextMark = null;
if (legNumber < course.size() - 1) {
Sounds.playMarkRoundingSound();
nextMark = course.get(legNumber);
for (Mark mark : nextMark.getMarks()) {
markerObjects.get(mark).showNextEnterArrow();
}
}
if (legNumber - 2 >= 0) {
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
if (lastMark != nextMark) {
for (Mark mark : lastMark.getMarks()) {
markerObjects.get(mark).hideAllArrows();
}
}
}
}
} }
+14 -12
View File
@@ -1,9 +1,9 @@
package seng302.visualiser; package seng302.visualiser;
import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.io.StringReader; import java.io.StringReader;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.List; import java.util.List;
import javafx.scene.Node; import javafx.scene.Node;
import javafx.util.Pair; import javafx.util.Pair;
@@ -34,6 +34,9 @@ public class MapMaker {
private int index = 0; private int index = 0;
private XMLGenerator xmlGenerator = new XMLGenerator(); private XMLGenerator xmlGenerator = new XMLGenerator();
private List<String> maps = new ArrayList<>(
Arrays.asList("default.xml", "horseshoe.xml", "loop.xml", "madagascar.xml", "waiheke.xml"));
public static MapMaker getInstance() { public static MapMaker getInstance() {
if (instance == null) { if (instance == null) {
instance = new MapMaker(); instance = new MapMaker();
@@ -42,15 +45,17 @@ public class MapMaker {
} }
private MapMaker() { private MapMaker() {
File dir = new File(MapMaker.class.getResource("/maps/").getPath()); for (String mapPath : maps){
File[] directoryListing = dir.listFiles(); String path = ("/maps/" + mapPath);
if (directoryListing != null) {
for (File child : directoryListing) {
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef( Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
child.getAbsolutePath(), "", 1, null, false path, "", 1, null, false
); );
filePaths.add(child.getAbsolutePath());
RegattaXMLTemplate regattaTemplate = regattaRace.getKey(); RegattaXMLTemplate regattaTemplate = regattaRace.getKey();
filePaths.add(path);
regattas.add(new RegattaXMLData( regattas.add(new RegattaXMLData(
regattaTemplate.getRegattaId(), regattaTemplate.getRegattaId(),
regattaTemplate.getName(), regattaTemplate.getName(),
@@ -79,9 +84,10 @@ public class MapMaker {
new ArrayList<>(race.getCompoundMarks().values()), new ArrayList<>(race.getCompoundMarks().values()),
race.getMarkSequence(), race.getCourseLimit() race.getMarkSequence(), race.getCourseLimit()
)); ));
races.add(race); races.add(race);
} }
}
} }
public void next() { public void next() {
@@ -102,10 +108,6 @@ public class MapMaker {
return mapPreviews.get(index).getAssets(); return mapPreviews.get(index).getAssets();
} }
public RaceXMLData getCurrentRace() {
return races.get(index);
}
public RegattaXMLData getCurrentRegatta() { public RegattaXMLData getCurrentRegatta() {
return regattas.get(index); return regattas.get(index);
} }
@@ -3,7 +3,6 @@ package seng302.visualiser;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.geometry.Point2D; import javafx.geometry.Point2D;
import javafx.scene.Node; import javafx.scene.Node;
@@ -19,6 +18,7 @@ import seng302.model.mark.Corner;
import seng302.model.mark.Mark; import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility; import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.MarkArrowFactory; import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.Marker;
import seng302.visualiser.fxObjects.assets_2D.CourseBoundary; import seng302.visualiser.fxObjects.assets_2D.CourseBoundary;
import seng302.visualiser.fxObjects.assets_2D.Gate; import seng302.visualiser.fxObjects.assets_2D.Gate;
import seng302.visualiser.fxObjects.assets_2D.Marker2D; import seng302.visualiser.fxObjects.assets_2D.Marker2D;
@@ -29,7 +29,6 @@ import seng302.visualiser.fxObjects.assets_2D.Marker2D;
public class MapPreview extends GameView { public class MapPreview extends GameView {
private Polygon raceBorder = new CourseBoundary(); private Polygon raceBorder = new CourseBoundary();
private Map<Mark, Marker2D> markerObjects;
public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) { public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
this.compoundMarks = marks; this.compoundMarks = marks;
@@ -240,7 +239,7 @@ public class MapPreview extends GameView {
* @param colour The desired colour of the gate. * @param colour The desired colour of the gate.
* @return the new gate. * @return the new gate.
*/ */
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) { private Gate makeAndBindGate(Marker m1, Marker m2, Paint colour) {
Gate gate = new Gate(colour); Gate gate = new Gate(colour);
gate.startXProperty().bind( gate.startXProperty().bind(
m1.layoutXProperty() m1.layoutXProperty()
@@ -0,0 +1,51 @@
package seng302.visualiser;
import java.util.HashMap;
import java.util.List;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.transform.Rotate;
import seng302.model.ClientYacht;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
/**
* Class converts a map preview to a minimap by adding boats.
*/
public class MiniMap extends MapPreview {
private HashMap<ClientYacht, Polygon> boatIcons = new HashMap<>();
public MiniMap (List<CompoundMark> marks, List<Corner> course, List<Limit> border, List<ClientYacht> boats, ClientYacht player) {
super(marks, course, border);
setBoats(boats);
player.addMarkRoundingListener(this::updateMarkArrows);
}
public void setBoats(List<ClientYacht> yachts) {
for (ClientYacht yacht : yachts) {
Polygon boatIcon = new Polygon(0, -3.5, 3.5, 3.5, -3.5, 3.5);
boatIcon.setStroke(Color.BLACK);
boatIcon.setFill(Color.GRAY);
boatIcon.setFill(yacht.getColour());
boatIcon.setFill(yacht.getColour());
boatIcons.put(yacht, boatIcon);
boatIcon.getTransforms().add(new Rotate(0));
yacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
Platform.runLater(() -> {
Polygon bi = boatIcons.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bi.setLayoutX(p2d.getX());
bi.setLayoutY(p2d.getY());
((Rotate) bi.getTransforms().get(0)).setAngle(heading);
});
});
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(boatIcons.values());
});
}
}
@@ -1,23 +1,23 @@
package seng302.visualiser; package seng302.visualiser;
import seng302.gameServer.ServerAdvertiser; import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
import seng302.gameServer.ServerDescription;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceListener;
import java.io.IOException; import java.io.IOException;
import java.net.InetAddress; import java.net.InetAddress;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
import javax.jmdns.JmDNS;
import static seng302.gameServer.ServerAdvertiser.getLocalHostIp; import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceListener;
import seng302.gameServer.ServerAdvertiser;
import seng302.gameServer.ServerDescription;
/** /**
* Listens for servers on the local network * Listens for servers on the local network
*/ */
public class ServerListener{ public class ServerListener{
private static Integer SERVICE_REFRESH_INTERVAL = 5 * 1000;
private static ServerListener instance; private static ServerListener instance;
private ServerListenerDelegate delegate; private ServerListenerDelegate delegate;
private JmDNS jmdns = null; private JmDNS jmdns = null;
@@ -58,7 +58,7 @@ public class ServerListener{
servers.remove(toRemove); servers.remove(toRemove);
} }
delegate.serverRemoved(new ArrayList<ServerDescription>(servers)); delegate.serverRemoved(new ArrayList<>(servers));
// Get all other servers with the same name to respond if they are up // Get all other servers with the same name to respond if they are up
jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverName); jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverName);
@@ -91,6 +91,7 @@ public class ServerListener{
private ServerListener() throws IOException { private ServerListener() throws IOException {
jmdns = JmDNS.create(InetAddress.getByName(getLocalHostIp())); jmdns = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
listener = new GameServeMonitor(); listener = new GameServeMonitor();
jmdns.addServiceListener(ServerAdvertiser.SERVICE_TYPE, listener); jmdns.addServiceListener(ServerAdvertiser.SERVICE_TYPE, listener);
} }
@@ -110,4 +111,25 @@ public class ServerListener{
public void setDelegate(ServerListenerDelegate delegate){ public void setDelegate(ServerListenerDelegate delegate){
this.delegate = delegate; this.delegate = delegate;
} }
public void refresh(){
ArrayList<ServerDescription> servers = new ArrayList<>(listener.servers);
for (ServerDescription serverDescription : servers){
if (serverDescription.hasExpired()){
jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverDescription.getName());
}
else{
serverDescription.hasBeenRefreshed();
}
}
for (ServerDescription server : servers){
if (server.serverShouldBeRemoved()){
listener.servers.remove(server);
delegate.serverRemoved(new ArrayList<>(listener.servers));
}
}
}
} }
@@ -16,8 +16,8 @@ public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
private final Double MAX_Y = 170.0; private final Double MAX_Y = 170.0;
private final Double PAN_LIMIT = 160.0; private final Double PAN_LIMIT = 160.0;
private final Double NEAR_ZOOM_LIMIT = -50.0; private final Double NEAR_ZOOM_LIMIT = -30.0;
private final Double FAR_ZOOM_LIMIT = -160.0; private final Double FAR_ZOOM_LIMIT = -180.0;
private Double horizontalPan; private Double horizontalPan;
private Double verticalPan; private Double verticalPan;
@@ -29,7 +29,7 @@ public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
super(true); super(true);
transforms = this.getTransforms(); transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0; zoomFactor = FAR_ZOOM_LIMIT;
horizontalPan = cameraStartX; horizontalPan = cameraStartX;
verticalPan = cameraStartY; verticalPan = cameraStartY;
@@ -11,9 +11,9 @@ import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class TopDownCamera extends PerspectiveCamera implements RaceCamera { public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
private final Double PAN_LIMIT = 30.0; private final Double PAN_LIMIT = 40d;
private final Double NEAR_ZOOM_LIMIT = -30.0; private final Double NEAR_ZOOM_LIMIT = -20.0;
private final Double FAR_ZOOM_LIMIT = -130.0; private final Double FAR_ZOOM_LIMIT = -200d;
private final Double ZOOM_STEP = 2.5; private final Double ZOOM_STEP = 2.5;
private ObservableList<Transform> transforms; private ObservableList<Transform> transforms;
@@ -27,7 +27,7 @@ public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
super(true); super(true);
transforms = this.getTransforms(); transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0; zoomFactor = FAR_ZOOM_LIMIT;
horizontalPan = 0.0; horizontalPan = 0.0;
verticalPan = 0.0; verticalPan = 0.0;
} }
@@ -1,97 +0,0 @@
package seng302.visualiser.controllers;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.ResourceBundle;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import seng302.model.ClientYacht;
import seng302.utilities.Sounds;
public class FinishScreenViewController implements Initializable {
@FXML
private GridPane finishScreenGridPane;
@FXML
private TableView<ClientYacht> finishOrderTable;
@FXML
private TableColumn<ClientYacht, String> posCol;
@FXML
private TableColumn<ClientYacht, String> boatNameCol;
@FXML
private TableColumn<ClientYacht, String> shortNameCol;
@FXML
private TableColumn<ClientYacht, String> countryCol;
ObservableList<ClientYacht> data = FXCollections.observableArrayList();
@Override
public void initialize(URL location, ResourceBundle resources) {
finishScreenGridPane.getStylesheets()
.add(getClass().getResource("/css/Master.css").toString());
finishOrderTable.getStylesheets().add(getClass().getResource("/css/Master.css").toString());
// set up data for table
finishOrderTable.setItems(data);
// setting table col data
posCol.setCellValueFactory(
new PropertyValueFactory<>("position")
);
boatNameCol.setCellValueFactory(
new PropertyValueFactory<>("boatName")
);
shortNameCol.setCellValueFactory(
new PropertyValueFactory<>("shortName")
);
countryCol.setCellValueFactory(
new PropertyValueFactory<>("country")
);
finishOrderTable.refresh();
}
public void setFinishers(Collection<ClientYacht> participants) {
List<ClientYacht> sorted = new ArrayList<>(participants);
sorted.sort(Comparator.comparingInt(ClientYacht::getPlacing));
finishOrderTable.getItems().setAll(sorted);
}
private void setContentPane(String jfxUrl) {
try {
// get the main controller anchor pane (FinishView -> MainView)
AnchorPane contentPane = (AnchorPane) finishScreenGridPane.getParent();
contentPane.getChildren().removeAll();
contentPane.getChildren().clear();
contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
contentPane.getChildren()
.addAll((Pane) FXMLLoader.load(getClass().getResource(jfxUrl)));
} catch (javafx.fxml.LoadException e) {
System.out.println("[Controller] FXML load exception");
} catch (IOException e) {
System.out.println("[Controller] IO exception");
}
}
public void switchToStartScreenView() {
Sounds.playButtonClick();
setContentPane("/views/StartScreenView.fxml");
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
}
@@ -5,20 +5,31 @@ import com.jfoenix.controls.JFXDialog;
import java.io.IOException; import java.io.IOException;
import java.net.URL; import java.net.URL;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.ResourceBundle; import java.util.ResourceBundle;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.collections.ListChangeListener; import javafx.collections.ListChangeListener;
import javafx.event.EventHandler;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader; import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable; import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Label; import javafx.scene.control.Label;
import javafx.scene.control.ScrollPane; import javafx.scene.control.ScrollPane;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane; import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane; import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox; import javafx.scene.layout.VBox;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.gameServer.GameStages; import seng302.gameServer.GameStages;
import seng302.gameServer.GameState; import seng302.gameServer.GameState;
import seng302.model.ClientYacht; import seng302.model.ClientYacht;
@@ -32,6 +43,10 @@ import seng302.utilities.Sounds;
import seng302.visualiser.MapPreview; import seng302.visualiser.MapPreview;
import seng302.visualiser.controllers.cells.PlayerCell; import seng302.visualiser.controllers.cells.PlayerCell;
import seng302.visualiser.controllers.dialogs.BoatCustomizeController; import seng302.visualiser.controllers.dialogs.BoatCustomizeController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import seng302.visualiser.controllers.dialogs.TokenInfoDialogController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
public class LobbyController implements Initializable { public class LobbyController implements Initializable {
@@ -53,10 +68,17 @@ public class LobbyController implements Initializable {
private Label mapName; private Label mapName;
@FXML @FXML
private AnchorPane serverMap; private AnchorPane serverMap;
@FXML
private Label roomLabel;
@FXML
private Label portNumber;
@FXML
private Pane speedTokenPane, handlingTokenPane, windWalkerTokenPane, bumperTokenPane, randomTokenPane;
//---------FXML END---------// //---------FXML END---------//
private RaceState raceState; private RaceState raceState;
private JFXDialog customizationDialog; private JFXDialog customizationDialog;
private JFXDialog tokenInfoDialog;
public Color playersColor; public Color playersColor;
private Map<Integer, ClientYacht> playerBoats; private Map<Integer, ClientYacht> playerBoats;
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT; private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
@@ -64,6 +86,8 @@ public class LobbyController implements Initializable {
@Override @Override
public void initialize(URL location, ResourceBundle resources) { public void initialize(URL location, ResourceBundle resources) {
roomLabel.setText("");
portNumber.setText("");
this.playerBoats = ViewManager.getInstance().getGameClient().getAllBoatsMap(); this.playerBoats = ViewManager.getInstance().getGameClient().getAllBoatsMap();
@@ -87,6 +111,21 @@ public class LobbyController implements Initializable {
serverName.setText(ViewManager.getInstance().getProperty("serverName")); serverName.setText(ViewManager.getInstance().getProperty("serverName"));
mapName.setText(ViewManager.getInstance().getProperty("mapName")); mapName.setText(ViewManager.getInstance().getProperty("mapName"));
int tries = 0;
while (DiscoveryServerClient.getRoomCode() == null && tries <= 10){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
tries ++;
}
if (DiscoveryServerClient.getRoomCode() != null){
setRoomCode(DiscoveryServerClient.getRoomCode());
}
ViewManager.getInstance().getPlayerList().addListener((ListChangeListener<String>) c -> Platform.runLater(this::refreshPlayerList)); ViewManager.getInstance().getPlayerList().addListener((ListChangeListener<String>) c -> Platform.runLater(this::refreshPlayerList));
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted()); ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
@@ -109,6 +148,107 @@ public class LobbyController implements Initializable {
beginRaceButton.setOnMouseEntered(e -> Sounds.playHoverSound()); beginRaceButton.setOnMouseEntered(e -> Sounds.playHoverSound());
initMapPreview(); initMapPreview();
initTokenPreviews();
}
/**
* Initialises the tokens in the side panel
*/
private void initTokenPreviews() {
Group speedToken = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
Group handlingToken = ModelFactory.importModel(ModelType.HANDLING_PICKUP).getAssets();
Group windWalkerToken = ModelFactory.importModel(ModelType.WIND_WALKER_PICKUP).getAssets();
Group bumperToken = ModelFactory.importModel(ModelType.BUMPER_PICKUP).getAssets();
Group randomToken = ModelFactory.importModel(ModelType.RANDOM_PICKUP).getAssets();
HashMap<Pane, Group> tokenPanes = new HashMap<>();
tokenPanes.put(speedTokenPane, speedToken);
tokenPanes.put(handlingTokenPane, handlingToken);
tokenPanes.put(windWalkerTokenPane, windWalkerToken);
tokenPanes.put(bumperTokenPane, bumperToken);
tokenPanes.put(randomTokenPane, randomToken);
Scale hoverScale = new Scale(1.2, 1.2, 1.2);
tokenPanes.entrySet().forEach((entry) -> {
Pane thisPane = entry.getKey();
Group thisToken = entry.getValue();
thisToken.getTransforms().addAll(
new Translate(40, 50, 0),
new Scale(13, 13, 13));
thisPane.setOnMouseEntered(event -> {
thisToken.getTransforms().add(hoverScale);
});
thisPane.setOnMouseExited(event -> {
thisToken.getTransforms().remove(hoverScale);
});
thisPane.setOnMouseReleased(event -> {
tokenInfoDialog = makeTokenDialog(thisPane);
tokenInfoDialog.show();
});
thisPane.getChildren().add(thisToken);
});
//Hacky rotations for wind and random to level it in the plane
windWalkerToken.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2,0)
);
randomToken.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0,1)
);
}
private JFXDialog makeTokenDialog(Pane inducingPane) {
String header = "...";
String body = "Nothing to see here";
ModelType modelType = ModelType.RANDOM_PICKUP;
if (inducingPane == speedTokenPane) {
header = "Speed Boost";
body = "Increases your max velocity";
modelType = ModelType.VELOCITY_PICKUP;
} else if (inducingPane == handlingTokenPane) {
header = "Handling Boost";
body = "Increases your turing rate";
modelType = ModelType.HANDLING_PICKUP;
} else if (inducingPane == windWalkerTokenPane) {
header = "Wind Walker";
body = "The wind now rotates with you, giving you your optimal speed in all directions";
modelType = ModelType.WIND_WALKER_PICKUP;
} else if (inducingPane == bumperTokenPane) {
header = "Bumper";
body = "While this is active, upon hitting another boat, you will power it down for a short time";
modelType = ModelType.BUMPER_PICKUP;
} else if (inducingPane == randomTokenPane) {
header = "Random";
body = "A 50% chance of becoming any other token and a 50% chance of slowing your boat for a time";
modelType = ModelType.RANDOM_PICKUP;
}
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/TokenInfoDialog.fxml"));
JFXDialog tokenInfoDialog = null;
try {
tokenInfoDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
TokenInfoDialogController controller = dialog.getController();
controller.setParentController(this);
controller.setHeader(header);
controller.setContent(body);
controller.setToken(modelType);
return tokenInfoDialog;
} }
private JFXDialog createCustomizeDialog() { private JFXDialog createCustomizeDialog() {
@@ -137,6 +277,7 @@ public class LobbyController implements Initializable {
return customizationDialog; return customizationDialog;
} }
/** /**
* Initializes a top down preview of the race course map. * Initializes a top down preview of the race course map.
*/ */
@@ -231,4 +372,16 @@ public class LobbyController implements Initializable {
public void closeCustomizationDialog() { public void closeCustomizationDialog() {
customizationDialog.close(); customizationDialog.close();
} }
public void closeTokenInfoDialog() {
tokenInfoDialog.close();
}
public void setRoomCode(String roomCode) {
roomLabel.setText("Room: " + roomCode);
}
public void setPortNumber(String p){
portNumber.setText("Port: " + p);
}
} }
@@ -4,88 +4,68 @@ import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog; import com.jfoenix.controls.JFXDialog;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Timer; import java.util.Timer;
import java.util.TimerTask; import java.util.TimerTask;
import java.util.concurrent.TimeUnit;
import javafx.animation.Timeline;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.beans.property.ReadOnlyBooleanProperty; import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader; import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Scene;
import javafx.scene.SubScene; import javafx.scene.SubScene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ComboBox; import javafx.scene.control.ComboBox;
import javafx.scene.control.Label; import javafx.scene.control.Label;
import javafx.scene.control.Slider; import javafx.scene.control.Slider;
import javafx.scene.control.TextField; import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView; import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane; import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane; import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane; import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox; import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint; import javafx.scene.paint.Paint;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polyline;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import seng302.model.ClientYacht; import seng302.model.ClientYacht;
import seng302.model.RaceState; import seng302.model.RaceState;
import seng302.model.mark.CompoundMark; import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData; import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds; import seng302.utilities.Sounds;
import seng302.visualiser.GameView3D; import seng302.visualiser.GameView3D;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController; import seng302.visualiser.MiniMap;
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate; import seng302.visualiser.controllers.cells.WindCell;
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
import seng302.visualiser.controllers.dialogs.FinishDialogController; import seng302.visualiser.controllers.dialogs.FinishDialogController;
import seng302.visualiser.fxObjects.ChatHistory; import seng302.visualiser.fxObjects.ChatHistory;
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/** /**
* Controller class that manages the display of a race * Controller class that manages the display of a race
*/ */
public class RaceViewController extends Thread implements ImportantAnnotationDelegate { public class RaceViewController extends Thread {
private final int CHAT_LIMIT = 128; private final int CHAT_LIMIT = 128;
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
private static final Integer ICON_BLINK_PERIOD = 500;
@FXML @FXML
private Pane basePane; private AnchorPane loadingScreenPane;
@FXML
private ImageView loadingScreen;
@FXML @FXML
private JFXButton chatSend; private JFXButton chatSend;
@FXML @FXML
private Pane chatHistoryHolder; private Pane chatHistoryHolder;
@FXML @FXML
private JFXButton chatToggleButton;
@FXML
private TextField chatInput; private TextField chatInput;
@FXML @FXML
private LineChart<String, Double> raceSparkLine;
@FXML
private NumberAxis sparklineYAxis;
@FXML
private VBox positionVbox;
@FXML
private CheckBox toggleFps;
@FXML
private Label timerLabel; private Label timerLabel;
@FXML @FXML
private StackPane contentStackPane; private StackPane contentStackPane;
@FXML
private GridPane contentGridPane; private Pane miniMapPane;
@FXML
private ImageView windImageView;
@FXML @FXML
private AnchorPane rvAnchorPane; private AnchorPane rvAnchorPane;
@FXML @FXML
@@ -98,35 +78,62 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private ComboBox<ClientYacht> yachtSelectionComboBox; private ComboBox<ClientYacht> yachtSelectionComboBox;
@FXML @FXML
private Text fpsDisplay; private Text fpsDisplay;
@FXML // @FXML
private ImageView windImageView; // private ImageView windImageView;
@FXML @FXML
private Label windDirectionLabel; private Label windDirectionLabel;
@FXML @FXML
private Label windSpeedLabel; private Label windSpeedLabel;
@FXML @FXML
private Label positionLabel, boatSpeedLabel, boatHeadingLabel; private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
@FXML
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
@FXML
private VBox windArrowVBox;
@FXML
private JFXButton miniMapButton;
private WindCell windCell;
//Race Data //Race Data
private Map<Integer, ClientYacht> participants; private Map<Integer, ClientYacht> participants;
private Map<Integer, CompoundMark> markers; private Map<Integer, CompoundMark> markers;
private RaceXMLData courseData; private RaceXMLData courseData;
private GameView3D gameView; private GameView3D gameView;
private RaceState raceState; private RaceState raceState;
private ChatHistory chatHistory; private ChatHistory chatHistory;
private Timeline timerTimeline;
private Timer timer = new Timer(); private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
private Polyline windArrow = new WindArrow(Color.LIGHTGRAY);
private ObservableList<ClientYacht> selectionComboBoxList = FXCollections.observableArrayList();
private ClientYacht player; private ClientYacht player;
private JFXDialog finishScreenDialog; private JFXDialog finishScreenDialog;
private FinishDialogController finishDialogController; private FinishDialogController finishDialogController;
private Timer blinkingTimer = new Timer();
private ImageView iconToDisplay;
private Double lastWindDirection;
private MiniMap miniMap;
public void initialize() { public void initialize() {
miniMapPane.setVisible(false);
miniMapButton.setVisible(false);
chatHistoryHolder.setVisible(false);
chatToggleButton.setVisible(false);
contentStackPane.setVisible(false);
Image loadingImage = new Image("PP.png");
loadingScreen.setImage(loadingImage);
//Centers the Image within the image view
double w = 0;
double h = 0;
double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
double reduceRatio = 0;
if(ratioX >= ratioY) {
reduceRatio = ratioY;
} else {
reduceRatio = ratioX;
}
w = loadingImage.getWidth() * reduceRatio;
h = loadingImage.getHeight() * reduceRatio;
loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
Sounds.stopMusic(); Sounds.stopMusic();
Sounds.playRaceMusic(); Sounds.playRaceMusic();
@@ -144,6 +151,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
chatHistoryHolder.heightProperty() chatHistoryHolder.heightProperty()
); );
contentStackPane.getChildren().remove(chatToggleButton);
contentStackPane.getChildren().add(chatToggleButton);
contentStackPane.setOnMouseClicked(event -> { contentStackPane.setOnMouseClicked(event -> {
contentStackPane.requestFocus(); contentStackPane.requestFocus();
}); });
@@ -156,6 +166,32 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
chatHistory.decreaseOpacity(); chatHistory.decreaseOpacity();
} }
}); });
lastWindDirection = 0d;
}
/**
* Initialise wind arrow cell.
*/
private void initialiseWindArrow() {
FXMLLoader loader = new FXMLLoader(
getClass().getResource("/views/cells/WindCell.fxml"));
windCell = new WindCell();
loader.setController(windCell);
try {
loader.load();
} catch (IOException e) {
e.printStackTrace();
}
windCell.init(player, raceState.getWindDirection());
windCell.setCamera(gameView.getView().getCamera());
gameView.getView().cameraProperty()
.addListener((obs, oldVal, newVal) -> windCell.setCamera(newVal));
windArrowVBox.getChildren().add(windCell.getAssets());
} }
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) { public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
@@ -163,6 +199,17 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
createFinishDialog(finishedBoats); createFinishDialog(finishedBoats);
} }
public void showView(){
loadingScreenPane.setVisible(false);
contentStackPane.setVisible(true);
miniMapPane.setVisible(true);
miniMapButton.setVisible(true);
chatHistoryHolder.setVisible(true);
chatToggleButton.setVisible(true);
Platform.runLater(() -> contentStackPane.requestFocus());
}
/** /**
* Create finishScreenDialog and set up finishDialogController. * Create finishScreenDialog and set up finishDialogController.
*/ */
@@ -183,32 +230,51 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}); });
} }
public void loadRace ( public void loadRace (
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState, Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player) { ClientYacht player) {
this.participants = participants;
this.courseData = raceData;
this.markers = raceData.getCompoundMarks();
this.raceState = raceState; this.raceState = raceState;
this.player = player; this.player = player;
raceState.getPlayerPositions().addListener((ListChangeListener<ClientYacht>) c -> { player.addPowerUpListener(this::displayPowerUpIcon);
while (c.next()) { player.addPowerDownListener(this::removeIcon);
if (c.wasPermutated()) {
updateOrder(raceState.getPlayerPositions()); gameView = new GameView3D();
} miniMap = new MiniMap(
new ArrayList<>(raceData.getCompoundMarks().values()),
raceData.getMarkSequence(), raceData.getCourseLimit(),
new ArrayList<>(participants.values()), player
);
miniMapButton.setOnMouseClicked((event) -> {
if (miniMapPane.visibleProperty().get()) {
miniMapPane.setVisible(false);
miniMapButton.setText("+");
} else {
miniMapPane.setVisible(true);
miniMapButton.setText("");
}
});
chatToggleButton.setOnMouseClicked((event) -> {
if (chatHistoryHolder.visibleProperty().get()) {
chatHistoryHolder.setVisible(false);
chatToggleButton.setText("+");
} else {
chatHistoryHolder.setVisible(true);
chatToggleButton.setText("");
} }
}); });
updateOrder(raceState.getPlayerPositions());
gameView = new GameView3D();
Platform.runLater(() -> { Platform.runLater(() -> {
contentStackPane.getChildren().add(0, gameView.getAssets()); contentStackPane.getChildren().add(0, gameView.getAssets());
((SubScene) gameView.getAssets()).widthProperty() ((SubScene) gameView.getAssets()).widthProperty()
.bind(ViewManager.getInstance().getStage().widthProperty()); .bind(ViewManager.getInstance().getStage().widthProperty());
((SubScene) gameView.getAssets()).heightProperty() ((SubScene) gameView.getAssets()).heightProperty()
.bind(ViewManager.getInstance().getStage().heightProperty()); .bind(ViewManager.getInstance().getStage().heightProperty());
miniMapPane.getChildren().add(miniMap.getAssets());
}); });
gameView.setBoats(new ArrayList<>(participants.values())); gameView.setBoats(new ArrayList<>(participants.values()));
gameView.updateBorder(raceData.getCourseLimit()); gameView.updateBorder(raceData.getCourseLimit());
@@ -233,43 +299,72 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}); });
gameView.setWindDir(raceState.windDirectionProperty().doubleValue()); gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
Platform.runLater(this::initializeUpdateTimer); Platform.runLater(this::initializeUpdateTimer);
Platform.runLater(() -> {
//windCell.setCamera(gameView.getView().getCamera());
initialiseWindArrow();
});
} }
/** /**
* The important annotations have been changed, update this view * Displays the relevant icon, starts blinking it when it is close to turning off and then
* switches it off after the tokens time out
* *
* @param importantAnnotationsState The current state of the selected annotations * @param yacht The yacht only for which we are displaying the icon
* @param tokenType The type of token, indicating what icon needs to be displayed
*/ */
public void importantAnnotationsChanged(ImportantAnnotationsState importantAnnotationsState) { private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
this.importantAnnotations = importantAnnotationsState; if (yacht == player) {
setAnnotations((int) annotationSlider.getValue()); // Refresh the displayed annotations if (iconToDisplay != null) {
iconToDisplay.setVisible(false);
} }
switch (tokenType) {
case BOOST:
iconToDisplay = velocityIcon;
break;
case HANDLING:
iconToDisplay = handlingIcon;
break;
case WIND_WALKER:
iconToDisplay = windWalkerIcon;
break;
case BUMPER:
iconToDisplay = bumperIcon;
break;
case RANDOM:
iconToDisplay = badRandomIcon;
break;
default:
iconToDisplay = velocityIcon;
}
/** //Turn icon on
* Loads the "select annotations" view in a new window iconToDisplay.setVisible(true);
*/
private void loadSelectAnnotationView() { //Start blinking icon towards end
try { if (blinkingTimer != null) {
FXMLLoader fxmlLoader = new FXMLLoader(); blinkingTimer.cancel();
Stage stage = new Stage(); }
// Set controller blinkingTimer = new Timer("Blinking Timer");
ImportantAnnotationController controller = new ImportantAnnotationController( blinkingTimer.schedule(new TimerTask() {
this, stage Boolean isVisible = true;
);
fxmlLoader.setController(controller); @Override
// Load FXML and set CSS public void run() {
fxmlLoader.setLocation( isVisible = !isVisible;
getClass().getResource("/views/importantAnnotationSelectView.fxml") iconToDisplay.setVisible(isVisible);
); }
Scene scene = new Scene(fxmlLoader.load(), 469, 298); }, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString()); }
stage.initStyle(StageStyle.UNDECORATED); }
stage.setScene(scene);
stage.show(); private void removeIcon(ClientYacht yacht) {
controller.loadState(importantAnnotations); if (yacht == player) {
} catch (IOException e) { blinkingTimer.cancel();
e.printStackTrace(); iconToDisplay.setVisible(false);
iconToDisplay = null;
} }
} }
@@ -290,42 +385,19 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}, 0, 1000); }, 0, 1000);
} }
/**
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
private Mark getNextMark(BoatObject bg) {
// TODO: 1/08/17 Move to GameView
//
// Integer legNumber = bg.getClientYacht().getLegNumber();
// List<Corner> markSequence = courseData.getMarkSequence();
//
// if (legNumber == 0) {
// return null;
// } else if (legNumber == markSequence.size() - 1) {
// return null;
// }
//
// for (Corner corner : markSequence) {
// if (legNumber + 2 == corner.getSeqID()) {
// return courseData.getCompoundMarks().get(corner.getCompoundMarkID());
// }
// }
// return null;
return null;
}
/** /**
* Updates the wind direction arrow and text as from info from the StreamParser * Updates the wind direction arrow and text as from info from the StreamParser
* @param direction the from north angle of the wind. * @param direction the from north angle of the wind.
*/ */
private void updateWindDirection(double direction) { private void updateWindDirection(double direction) {
windDirectionLabel.setText(String.format("%.1f°", direction)); windDirectionLabel.setText(String.format("%.1f°", direction));
windImageView.setRotate(direction); // RotateTransition rt = new RotateTransition(Duration.millis(300), windImageView);
// rt.setByAngle(direction - lastWindDirection);
// rt.setCycleCount(3);
// rt.setAutoReverse(true);
// rt.play();
// lastWindDirection = direction;
// windImageView.setRotate(direction);
} }
/** /**
@@ -394,226 +466,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
boatHeadingLabel.setText(String.format("Boat Heading:\n%.1f°", player.getHeading())); boatHeadingLabel.setText(String.format("Boat Heading:\n%.1f°", player.getHeading()));
} }
/**
* Updates the order of the yachts as from the StreamParser and sets them in the yacht order
* section
*/
private void updateOrder(ObservableList<ClientYacht> yachts) {
// List<Text> vboxEntries = new ArrayList<>();
//
// for (int i = 0; i < yachts.size(); i++) {
//// System.out.println("yacht == null " + String.valueOf(yacht == null));
// if (yachts.get(i).getBoatStatus() == BoatStatus.FINISHED
// .getCode()) { // 3 is finish status
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " (Finished)");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// vboxEntries.add(textToAdd);
//
// } else {
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " ");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// textToAdd.setStyle("");
// vboxEntries.add(textToAdd);
// }
// }
// Platform.runLater(() ->
// positionVbox.getChildren().setAll(vboxEntries)
// );
}
private void updateLaylines(BoatObject bg) {
// TODO: 1/08/17 move to GameView
//
// Mark nextMark = getNextMark(bg);
// Boolean isUpwind = null;
// // Can only calc leg direction if there is a next mark and it is a gate mark
// if (nextMark != null) {
// if (nextMark instanceof GateMark) {
// if (bg.isUpwindLeg(gameViewController, nextMark)) {
// isUpwind = true;
// } else {
// isUpwind = false;
// }
//
// for(MarkObject mg : gameViewController.getMarkGroups()) {
//
// mg.removeLaylines();
//
// if (mg.getMainMark().getId() == nextMark.getId()) {
//
// SingleMark singleMark1 = ((GateMark) nextMark).getSingleMark1();
// SingleMark singleMark2 = ((GateMark) nextMark).getSingleMark2();
// Point2D markPoint1 = gameViewController
// .findScaledXY(singleMark1.getLatitude(), singleMark1.getLongitude());
// Point2D markPoint2 = gameViewController
// .findScaledXY(singleMark2.getLatitude(), singleMark2.getLongitude());
// HashMap<Double, Double> angleAndSpeed;
// if (isUpwind) {
// angleAndSpeed = PolarTable.getOptimalUpwindVMG(StreamParser.getWindSpeed());
// } else {
// angleAndSpeed = PolarTable.getOptimalDownwindVMG(StreamParser.getWindSpeed());
// }
//
// Double resultingAngle = angleAndSpeed.keySet().iterator().next();
//
//
// Point2D yachtCurrentPos = new Point2D(bg.getBoatLayoutX(), bg.getBoatLayoutY());
// Point2D gateMidPoint = markPoint1.midpoint(markPoint2);
// Integer lineFuncResult = GeoUtility.lineFunction(yachtCurrentPos, gateMidPoint, markPoint2);
// Line rightLayline = new Line();
// Line leftLayline = new Line();
// if (lineFuncResult == 1) {
// rightLayline = makeRightLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// } else if (lineFuncResult == -1) {
// rightLayline = makeRightLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// }
//
// leftLayline.setStrokeWidth(0.5);
// leftLayline.setStroke(bg.getBoat().getColour());
//
// rightLayline.setStrokeWidth(0.5);
// rightLayline.setStroke(bg.getBoat().getColour());
//
// bg.setLaylines(leftLayline, rightLayline);
// mg.addLaylines(leftLayline, rightLayline);
//
// }
// }
// }
// }
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
public Line makeRightLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle - layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
/**
* Initialised the combo box with any yachts currently in the race and adds the required listener
* for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
// yachtSelectionComboBox.setItems(
// FXCollections.observableArrayList(participants.values())
// );
// //Null check is if the listener is fired but nothing selected
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
//TODO uncomment out
// selectionComboBoxList.setAll(participants.values());
// yachtSelectionComboBox.setItems(selectionComboBoxList);
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
}
/**
* Display the list of yachts in the order they finished the race
*/
private void loadRaceResultView() {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/views/FinishView.fxml"));
try {
contentGridPane.getChildren().removeAll();
contentGridPane.getChildren().clear();
contentGridPane.getChildren().addAll((Pane) loader.load());
} catch (javafx.fxml.LoadException e) {
System.err.println(e.getCause().toString());
} catch (IOException e) {
System.err.println(e.toString());
}
}
private String getMillisToFormattedTime(long milliseconds) {
return String.format("%02d:%02d:%02d",
TimeUnit.MILLISECONDS.toHours(milliseconds),
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
);
}
private void setAnnotations(Integer annotationLevel) {
// switch (annotationLevel) {
// // No Annotations
// case 0:
// gameView.setAnnotationVisibilities(
// false, false, false, false, false, false
// );
// break;
// // Important Annotations
// case 1:
// gameView.setAnnotationVisibilities(
// importantAnnotations.getAnnotationState(Annotation.NAME),
// importantAnnotations.getAnnotationState(Annotation.SPEED),
// importantAnnotations.getAnnotationState(Annotation.ESTTIMETONEXTMARK),
// importantAnnotations.getAnnotationState(Annotation.LEGTIME),
// importantAnnotations.getAnnotationState(Annotation.TRACK),
// importantAnnotations.getAnnotationState(Annotation.WAKE)
// );
// break;
// // All Annotations
// case 2:
// gameView.setAnnotationVisibilities(
// true, true, true, true, true, true
// );
// break;
// }
}
/**
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(ClientYacht yacht) {
// for (BoatObject bg : gameViewController.getBoatGroups()) {
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
// if (bg.getBoat().getHullID().equals(yacht.getHullID())) {
//// updateLaylines(bg);
// bg.setIsSelected(true);
//// selectedBoat = yacht;
// } else {
// bg.setIsSelected(false);
// }
// }
}
public void updateTokens(RaceXMLData raceData) { public void updateTokens(RaceXMLData raceData) {
gameView.updateTokens(raceData.getTokens()); gameView.updateTokens(raceData.getTokens());
@@ -7,6 +7,7 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator; import com.jfoenix.validation.RequiredFieldValidator;
import java.io.IOException; import java.io.IOException;
import java.net.URL; import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.ResourceBundle; import java.util.ResourceBundle;
@@ -22,11 +23,22 @@ import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox; import javafx.scene.layout.VBox;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import seng302.gameServer.ServerDescription; import seng302.gameServer.ServerDescription;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.utilities.Sounds; import seng302.utilities.Sounds;
import seng302.visualiser.ServerListener; import seng302.visualiser.ServerListener;
import seng302.visualiser.ServerListenerDelegate; import seng302.visualiser.ServerListenerDelegate;
import seng302.visualiser.controllers.cells.ServerCell; import seng302.visualiser.controllers.cells.ServerCell;
import seng302.visualiser.controllers.dialogs.DirectConnectController;
import java.io.IOException;
import java.net.URL;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
import seng302.visualiser.controllers.dialogs.ServerCreationController;
import seng302.visualiser.validators.HostNameFieldValidator; import seng302.visualiser.validators.HostNameFieldValidator;
import seng302.visualiser.validators.NumberRangeValidator; import seng302.visualiser.validators.NumberRangeValidator;
import seng302.visualiser.validators.ValidationTools; import seng302.visualiser.validators.ValidationTools;
@@ -46,15 +58,29 @@ public class ServerListController implements Initializable, ServerListenerDelega
private JFXButton serverListHostButton; private JFXButton serverListHostButton;
//Direct Connect //Direct Connect
@FXML @FXML
private JFXButton connectButton; private JFXButton directConnectButton;
@FXML
private JFXTextField serverHostName;
@FXML @FXML
private JFXTextField serverPortNumber; private JFXTextField serverPortNumber;
@FXML
private JFXButton roomConnectButton;
@FXML
private JFXTextField roomNumber;
@FXML
private JFXButton autoSelectGame;
//---------FXML END---------// //---------FXML END---------//
private Label noServersFound; private Label noServersFound;
private Logger logger = LoggerFactory.getLogger(ServerListController.class); private Logger logger = LoggerFactory.getLogger(ServerListController.class);
private JFXDialog directConnectDialog;
private JFXDialog serverCreationDialog;
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
@FunctionalInterface
public interface ServerCreationDialogListener {
void notifyClosure();
}
// TODO: 12/09/17 ajm412: break this method down, its way too long. // TODO: 12/09/17 ajm412: break this method down, its way too long.
@Override @Override
@@ -62,13 +88,25 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListVBox.minWidthProperty().bind(serverListScrollPane.widthProperty()); serverListVBox.minWidthProperty().bind(serverListScrollPane.widthProperty());
// Set Event Bindings // Set Event Bindings
connectButton.setOnMouseEntered(event -> Sounds.playHoverSound()); directConnectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
serverListHostButton.setOnMouseEntered(event -> Sounds.playHoverSound()); serverListHostButton.setOnMouseEntered(event -> Sounds.playHoverSound());
connectButton.setOnMouseReleased(event -> {
attemptToDirectConnect();
roomNumber.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
connectToRoomCode(roomNumber.getText());
}
});
directConnectButton.setOnMouseReleased(event -> {
directConnectDialog.show();
Sounds.playButtonClick(); Sounds.playButtonClick();
}); });
for (JFXTextField textField : Arrays.asList(serverHostName, serverPortNumber)) {
directConnectDialog = createDirectConnectDialog();
for (JFXTextField textField : Arrays.asList(roomNumber)) {
// Event for pressing enter to submit direct connection // Event for pressing enter to submit direct connection
textField.setOnKeyPressed(event -> { textField.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) { if (event.getCode().equals(KeyCode.ENTER)) {
@@ -82,15 +120,43 @@ public class ServerListController implements Initializable, ServerListenerDelega
textField.getValidators().add(validator); textField.getValidators().add(validator);
} }
autoSelectGame.setOnMouseReleased(e -> {
ServerListing listing;
DiscoveryServerClient client = new DiscoveryServerClient();
try {
listing = client.getRandomServer();
} catch (Exception e1) {
ViewManager.getInstance().showErrorSnackBar("Unable to connect to matchmaking server. Are you connected to the internet?");
return;
}
if (client.didFail()){
return;
}
if (listing == null || listing.equals(ServerRegistrationMessage.getEmptyRegistration())) {
ViewManager.getInstance().showErrorSnackBar("There are currently no servers available for you to connect to.");
return;
}
if (!ViewManager.getInstance().getGameClient().runAsClient(listing.getAddress(), listing.getPortNumber())){
ViewManager.getInstance().showErrorSnackBar("Could not connect to server");
}
});
/*
// Validating the hostname // Validating the hostname
HostNameFieldValidator hostNameValidator = new HostNameFieldValidator(); HostNameFieldValidator hostNameValidator = new HostNameFieldValidator();
hostNameValidator.setMessage("Host name incorrect"); hostNameValidator.setMessage("Host name incorrect");
serverHostName.getValidators().add(hostNameValidator); roomCodeInput.getValidators().add(hostNameValidator);
// Validating the port number // Validating the port number
NumberRangeValidator portNumberValidator = new NumberRangeValidator(1025, 65536); NumberRangeValidator portNumberValidator = new NumberRangeValidator(1025, 65536);
portNumberValidator.setMessage("Port number incorrect"); portNumberValidator.setMessage("Port number incorrect");
serverPortNumber.getValidators().add(portNumberValidator); serverPortNumber.getValidators().add(portNumberValidator);
TODO later
*/
// Start listening for servers on network // Start listening for servers on network
try { try {
@@ -111,10 +177,17 @@ public class ServerListController implements Initializable, ServerListenerDelega
); );
serverListVBox.getChildren().add(noServersFound); serverListVBox.getChildren().add(noServersFound);
roomConnectButton.setOnMouseReleased(e -> {
String roomCode = roomNumber.getText();
connectToRoomCode(roomCode);
});
// Set up dialog for server creation // Set up dialog for server creation
serverListHostButton.setOnAction(action -> { serverListHostButton.setOnAction(action -> {
showServerCreationDialog(); showServerCreationDialog();
}); });
addServerCreationDialogListener(this::closeServerCreationDialog);
} }
/** /**
@@ -125,9 +198,11 @@ public class ServerListController implements Initializable, ServerListenerDelega
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource( FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml")); "/views/dialogs/ServerCreationDialog.fxml"));
try { try {
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(), serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER); DialogTransition.CENTER);
dialog.show(); ServerCreationController serverCreationController = dialogContent.getController();
serverCreationController.setListener(serverCreationDialogListeners);
serverCreationDialog.show();
Sounds.playButtonClick(); Sounds.playButtonClick();
} catch (IOException e) { } catch (IOException e) {
e.printStackTrace(); e.printStackTrace();
@@ -136,13 +211,35 @@ public class ServerListController implements Initializable, ServerListenerDelega
}); });
} }
private JFXDialog createDirectConnectDialog() {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/DirectConnect.fxml"));
JFXDialog dcDialog = null;
try {
dcDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
DirectConnectController controller = dialog.getController();
return dcDialog;
}
private void closeServerCreationDialog() {
serverCreationDialog.close();
}
/** /**
* Validates the connection and attempts to connect to a given hostname and port number. * Validates the connection and attempts to connect to a given hostname and port number.
*/ */
private void attemptToDirectConnect() { private void attemptToDirectConnect() {
if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) { /*if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
DirectConnect(); DirectConnect();
} }*/
} }
/** /**
@@ -152,10 +249,40 @@ public class ServerListController implements Initializable, ServerListenerDelega
* @return boolean value if host and port number are valid values * @return boolean value if host and port number are valid values
*/ */
private Boolean validateDirectConnection(String hostName, String portNumber) { private Boolean validateDirectConnection(String hostName, String portNumber) {
Boolean hostNameValid = ValidationTools.validateTextField(serverHostName); /*Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
*
Boolean portNumberValid = ValidationTools.validateTextField(serverPortNumber); Boolean portNumberValid = ValidationTools.validateTextField(serverPortNumber);
return hostNameValid && portNumberValid; return hostNameValid && portNumberValid;*/
return true;
}
private void connectToRoomCode(String roomCode){
DiscoveryServerClient client = new DiscoveryServerClient();
ServerListing serverListing;
if (client.didFail()){
return;
}
try {
serverListing = client.getServerForRoomCode(roomCode);
} catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking server. Please try again later.");
return;
}
if (serverListing == null || serverListing.equals(new ServerListing("","","", 0, 0))){
ViewManager.getInstance().showErrorSnackBar("No servers could be found with that room code.");
return;
}
try {
ViewManager.getInstance().getGameClient().runAsClient(serverListing.getAddress(), serverListing.getPortNumber());
}
catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking service.");
}
} }
/** /**
@@ -163,7 +290,7 @@ public class ServerListController implements Initializable, ServerListenerDelega
*/ */
private void DirectConnect() { private void DirectConnect() {
Sounds.playButtonClick(); Sounds.playButtonClick();
ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText())); // ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
} }
/** /**
@@ -204,4 +331,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) { public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
Platform.runLater(() -> refreshServers(servers)); Platform.runLater(() -> refreshServers(servers));
} }
private void addServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.add(serverCreationDialogListener);
}
private void removeServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.remove(serverCreationDialogListener);
}
} }
@@ -0,0 +1,44 @@
package seng302.visualiser.controllers;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
/**
* The pre loading screen before launch the start view
* Created by Kusal on 26-Sep-17.
*/
public class SplashScreenController implements Initializable{
@FXML
private StackPane rootPane;
@Override
public void initialize(URL location, ResourceBundle resources) {
new SplashScreen().start();
}
class SplashScreen extends Thread {
public void run(){
try {
Thread.sleep(3000);
Platform.runLater(() -> {
try {
Stage stage = new Stage();
ViewManager.getInstance().initialStartView(stage);
} catch (Exception e) {
e.printStackTrace();
}
rootPane.getScene().getWindow().hide();
});
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
@@ -59,7 +59,7 @@ public class StartScreenController implements Initializable{
/** /**
* Changes the view to the Server Browser. * Changes the view to the Server Browser.
*/ */
private void goToServerBrowser() { public void goToServerBrowser() {
try { try {
ViewManager.getInstance().setScene(serverList); ViewManager.getInstance().setScene(serverList);
} catch (Exception e) { } catch (Exception e) {
@@ -21,10 +21,10 @@ import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane; import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import javafx.stage.Stage; import javafx.stage.Stage;
import javafx.stage.StageStyle;
import org.slf4j.Logger; import org.slf4j.Logger;
import org.slf4j.LoggerFactory; import org.slf4j.LoggerFactory;
import seng302.gameServer.ServerAdvertiser; import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds; import seng302.utilities.Sounds;
import seng302.visualiser.GameClient; import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController; import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
@@ -56,10 +56,20 @@ public class ViewManager {
if (instance == null) { if (instance == null) {
instance = new ViewManager(); instance = new ViewManager();
} }
return instance; return instance;
} }
public void initialiseSplashScreen(Stage stage) throws IOException {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/SplashScreen.fxml"));
Scene scene = new Scene(root);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setScene(scene);
stage.initStyle(StageStyle.UNDECORATED);
stage.show();
}
/** /**
* Initialize the start view in the given stage. * Initialize the start view in the given stage.
*/ */
@@ -67,13 +77,12 @@ public class ViewManager {
this.stage = stage; this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml")); Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
stage.setTitle("Party Parrots At Sea"); stage.setTitle("Party Parrots At Sea");
JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true); JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true);
decorator.setCustomMaximize(true); decorator.setCustomMaximize(true);
decorator.applyCss(); decorator.applyCss();
decorator.getStylesheets() decorator.getStylesheets()
.add(getClass().getResource("/css/Master.css").toExternalForm()); .add(getClass().getResource("/css/Master.css").toExternalForm());
gameClient = new GameClient(decorator); gameClient = new GameClient();
setDecorator(decorator); setDecorator(decorator);
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png"))); stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
@@ -102,8 +111,6 @@ public class ViewManager {
gameClient.stopGame(); gameClient.stopGame();
System.exit(0); System.exit(0);
}); });
jfxSnackbar = new JFXSnackbar(decorator);
} }
/** /**
@@ -188,6 +195,7 @@ public class ViewManager {
} }
}); });
jfxSnackbar = new JFXSnackbar(decorator);
} }
/** /**
@@ -268,16 +276,9 @@ public class ViewManager {
jfxSnackbar.show(snackbarText, 1500); jfxSnackbar.show(snackbarText, 1500);
} }
/**
* Determines if a PC has compatibility with the bonjour protocol for server detection.
*/
private void checkCompatibility() {
if (BonjourInstallChecker.isBonjourSupported()) {
BonjourInstallChecker.openInstallUrl();
}
}
private void closeAll() { private void closeAll() {
if (stage!= null) stage.close();
try { try {
ServerAdvertiser.getInstance().unregister(); ServerAdvertiser.getInstance().unregister();
} catch (IOException e1) { } catch (IOException e1) {
@@ -304,7 +305,7 @@ public class ViewManager {
Stage stage = new Stage(); Stage stage = new Stage();
initialStartView(stage); initialStartView(stage);
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); logger.warn("Could not go to start view");
} }
} }
@@ -343,8 +344,9 @@ public class ViewManager {
logger.error("Could not load lobby view"); logger.error("Could not load lobby view");
} }
if (disableReadyButton) {
LobbyController lobbyController = loader.getController(); LobbyController lobbyController = loader.getController();
if (disableReadyButton) {
lobbyController.disableReadyButton(); lobbyController.disableReadyButton();
} }
@@ -356,7 +358,6 @@ public class ViewManager {
* *
* @return A RaceViewController for the race view screen. * @return A RaceViewController for the race view screen.
*/ */
public RaceViewController loadRaceView() { public RaceViewController loadRaceView() {
FXMLLoader loader = loadFxml("/views/RaceView.fxml"); FXMLLoader loader = loadFxml("/views/RaceView.fxml");
// have to create a new stage and set the race view maximized as JFoenix decorator has // have to create a new stage and set the race view maximized as JFoenix decorator has
@@ -378,8 +379,8 @@ public class ViewManager {
scene.setOnKeyPressed(gameClient::keyPressed); scene.setOnKeyPressed(gameClient::keyPressed);
scene.setOnKeyReleased(gameClient::keyReleased); scene.setOnKeyReleased(gameClient::keyReleased);
stage.setMinHeight(500); stage.setMinHeight(800);
stage.setMinWidth(800); stage.setMinWidth(1200);
stage.setTitle("Party Parrots At Sea"); stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png"))); stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setOnCloseRequest(e -> closeAll()); stage.setOnCloseRequest(e -> closeAll());
@@ -401,6 +402,16 @@ public class ViewManager {
return loader.getController(); return loader.getController();
} }
public void showErrorSnackBar(String msg){
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
JFXSnackbar bar = new JFXSnackbar(decorator);
Platform.runLater(() -> {
bar.enqueue(new JFXSnackbar.SnackbarEvent(msg));
});
}
public Stage getStage() { public Stage getStage() {
return stage; return stage;
} }
@@ -0,0 +1,131 @@
package seng302.visualiser.controllers.cells;
import java.util.Arrays;
import javafx.application.Platform;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.fxml.FXML;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene;
import javafx.scene.layout.Pane;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.model.ClientYacht;
import seng302.visualiser.cameras.ChaseCamera;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
public class WindCell {
//--------FXML BEGIN--------//
@FXML
private Pane windPane;
//---------FXML END---------//
private final double FOV = 60;
private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 50;
private Group root3D;
private SubScene view;
private Group gameObjects;
private ChaseCamera chaseCam;
private ClientYacht playerYacht;
// Cameras
private PerspectiveCamera camera = null;
private Model windArrowModel;
private Boolean isChaseCam;
/**
* Initialise WindCell fxml and load 3D wind arrow into a group.
*/
public void init(ClientYacht playerYacht, ReadOnlyDoubleWrapper windDirection) {
this.playerYacht = playerYacht;
camera = new PerspectiveCamera();
camera.setFarClip(1000);
camera.setNearClip(0.1);
camera.setFieldOfView(60);
initialiseWindView();
for (DoubleProperty o : Arrays.asList(playerYacht.getHeadingProperty(), windDirection)) {
o.addListener((obs, oldValue, newValue) -> {
Platform.runLater(() -> {
if (isChaseCam) {
camera.getTransforms().clear();
for (Transform t : chaseCam.getTransforms()) {
if (t instanceof Rotate) {
camera.getTransforms().add(t);
}
}
this.camera.getTransforms().addAll(
new Translate(-55, -60, 0)
);
}
windArrowModel.getAssets().getTransforms().clear();
windArrowModel.getAssets().getTransforms().addAll(
new Rotate(windDirection.getValue(),
new Point3D(0, 0, 1))
);
});
});
}
}
private void initialiseWindView() {
gameObjects = new Group();
windPane.getChildren().add(gameObjects);
root3D = new Group(camera, gameObjects);
view = new SubScene(
root3D, 110, 120, true, SceneAntialiasing.BALANCED
);
view.setCamera(camera);
windArrowModel = ModelFactory.makeWindArrow();
gameObjects.getChildren().addAll(
windArrowModel.getAssets()
);
}
public Node getAssets() {
return view;
}
public void updateCameraTransforms(Camera camera) {
this.camera.getTransforms().clear();
for (Transform transform : camera.getTransforms()) {
if (!(transform instanceof Translate)) {
this.camera.getTransforms().add(transform);
}
}
this.camera.getTransforms().addAll(
new Translate(-55, -60, 0)
);
windArrowModel.getAssets().getTransforms().clear();
}
public void setCamera(Camera camera) {
isChaseCam = camera instanceof ChaseCamera;
if (isChaseCam) {
this.chaseCam = (ChaseCamera) camera;
} else {
this.chaseCam = null;
}
updateCameraTransforms(camera);
}
}
@@ -0,0 +1,70 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
public class DirectConnectController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private JFXTextField serverAddress;
@FXML
private JFXTextField portNumber;
@FXML
private JFXButton submitBtn;
//---------FXML END---------//
public void initialize(URL location, ResourceBundle resources) {
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Too long.");
RequiredFieldValidator fieldRequiredValidator = new RequiredFieldValidator();
fieldRequiredValidator.setMessage("Required.");
serverAddress.setValidators(fieldLengthValidator, fieldRequiredValidator);
portNumber.setValidators(fieldLengthValidator, fieldRequiredValidator);
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
connectToServer();
});
}
/**
* connects to the server
*/
private void connectToServer() {
//TODO fix port number validation
try{
Integer.parseInt(portNumber.getText());
}
catch (NumberFormatException e){
ViewManager.getInstance().showErrorSnackBar("You need to enter a valid port number");
return;
}
ViewManager.getInstance().getGameClient()
.runAsClient(serverAddress.getText(), Integer.parseInt(portNumber.getText()));
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
}
@@ -27,7 +27,7 @@ public class KeyBindingDialogController implements Initializable {
@FXML @FXML
private Label closeLabel; private Label closeLabel;
@FXML @FXML
private JFXButton zoomInbtn; private JFXButton zoomInBtn;
@FXML @FXML
private JFXButton zoomOutBtn; private JFXButton zoomOutBtn;
@FXML @FXML
@@ -43,6 +43,8 @@ public class KeyBindingDialogController implements Initializable {
@FXML @FXML
private JFXButton resetBtn; private JFXButton resetBtn;
@FXML @FXML
private JFXButton confirmBtn;
@FXML
private Label upwindLabel; private Label upwindLabel;
@FXML @FXML
private Label downwindLabel; private Label downwindLabel;
@@ -70,7 +72,7 @@ public class KeyBindingDialogController implements Initializable {
gameKeyBind = GameKeyBind.getInstance(); gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>(); buttons = new ArrayList<>();
Collections.addAll(buttons, Collections.addAll(buttons,
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn, zoomInBtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
viewButton, rightButton, leftButton, forwardButton, backwardButton); viewButton, rightButton, leftButton, forwardButton, backwardButton);
bindButtonWithAction(); bindButtonWithAction();
loadKeyBind(); loadKeyBind();
@@ -87,9 +89,11 @@ public class KeyBindingDialogController implements Initializable {
resetBtn.setOnMouseClicked(event -> { resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault(); gameKeyBind.setToDefault();
loadKeyBind(); loadKeyBind();
showSnackBar("All keys reset!", false);
}); });
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog()); closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
confirmBtn.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
} }
/** /**
@@ -6,6 +6,7 @@ import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField; import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator; import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL; import java.net.URL;
import java.util.List;
import java.util.ResourceBundle; import java.util.ResourceBundle;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.fxml.Initializable; import javafx.fxml.Initializable;
@@ -14,6 +15,7 @@ import javafx.scene.layout.AnchorPane;
import seng302.gameServer.ServerDescription; import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds; import seng302.utilities.Sounds;
import seng302.visualiser.MapMaker; import seng302.visualiser.MapMaker;
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
import seng302.visualiser.controllers.ViewManager; import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator; import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools; import seng302.visualiser.validators.ValidationTools;
@@ -26,10 +28,12 @@ public class ServerCreationController implements Initializable {
@FXML @FXML
private JFXSlider maxPlayersSlider; private JFXSlider maxPlayersSlider;
@FXML @FXML
private Label maxPlayersLabel;
@FXML
private JFXButton submitBtn; private JFXButton submitBtn;
@FXML @FXML
private Label closeLabel;
@FXML
private Label maxPlayersLabel;
@FXML
private JFXButton nextMapButton; private JFXButton nextMapButton;
@FXML @FXML
private JFXButton lastMapButton; private JFXButton lastMapButton;
@@ -43,10 +47,11 @@ public class ServerCreationController implements Initializable {
private JFXCheckBox pickupsCheckBox; private JFXCheckBox pickupsCheckBox;
@FXML @FXML
private AnchorPane mapHolder; private AnchorPane mapHolder;
//---------FXML END---------//
private MapMaker mapMaker = MapMaker.getInstance(); private MapMaker mapMaker = MapMaker.getInstance();
//---------FXML END---------// private List<ServerCreationDialogListener> serverCreationDialogListeners;
public void initialize(URL location, ResourceBundle resources) { public void initialize(URL location, ResourceBundle resources) {
@@ -89,6 +94,8 @@ public class ServerCreationController implements Initializable {
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView()); mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName()); mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
pickupsCheckBox.setSelected(true);
closeLabel.setOnMouseClicked(event -> notifyListeners());
} }
/** /**
@@ -108,9 +115,15 @@ public class ServerCreationController implements Initializable {
*/ */
private void createServer() { private void createServer() {
ServerDescription serverDescription = ViewManager.getInstance().getGameClient() ServerDescription serverDescription = ViewManager.getInstance().getGameClient()
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider .runAsHost(serverName.getText(), (int) maxPlayersSlider
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected()); .getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
if (serverDescription == null){
ViewManager.getInstance().getGameClient().getServerThread().closeSocket();
ViewManager.getInstance().getGameClient().stopGame();
return;
}
ViewManager.getInstance().setProperty("serverName", serverDescription.getName()); ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName()); ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
} }
@@ -120,7 +133,8 @@ public class ServerCreationController implements Initializable {
*/ */
private void updateMaxPlayerLabel() { private void updateMaxPlayerLabel() {
maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue())); maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String.format("Max players: %.0f", maxPlayersSlider.getValue())); maxPlayersLabel.setText(String
.format("Only %.0f players are allowed into the game", maxPlayersSlider.getValue()));
} }
private void updateLegSliderLabel() { private void updateLegSliderLabel() {
@@ -151,4 +165,15 @@ public class ServerCreationController implements Initializable {
maxPlayersSlider.setMax(mapMaker.getMaxPlayers()); maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers()); maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
} }
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
this.serverCreationDialogListeners = serverCreationDialogListeners;
}
public void notifyListeners() {
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
serverCreationDialogListener.notifyClosure();
}
}
} }
@@ -0,0 +1,90 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXTextArea;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextArea;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
/**
* Created by wmu16 on 28/09/17.
*/
public class TokenInfoDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private TextArea contentText;
@FXML
private Pane tokenPane;
@FXML
private Button optionButton;
private LobbyController lobbyController;
@Override
public void initialize(URL location, ResourceBundle resources) {
optionButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
lobbyController.closeTokenInfoDialog();
});
contentText.setEditable(false);
}
public void setContent(String content) {
contentText.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setToken(ModelType token) {
tokenPane.getChildren().clear();
Group tokenObject = ModelFactory.importModel(token).getAssets();
tokenObject.getTransforms().addAll(
new Translate(138 / 2, 138 / 2, 0),
new Scale(20, 20, 20));
if (token == ModelType.WIND_WALKER_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2, 0)
);
} else if (token == ModelType.RANDOM_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0, 1)
);
}
tokenPane.getChildren().add(tokenObject);
}
public void setParentController(LobbyController lobbyController) {
this.lobbyController = lobbyController;
}
}
@@ -29,11 +29,11 @@ public class MarkArrowFactory {
STARBOARD, STARBOARD,
} }
public static final double MARK_ARROW_SEPARATION = 15; public static final double MARK_ARROW_SEPARATION = 8;
public static final double ARROW_LENGTH = 75; public static final double ARROW_LENGTH = 20;
public static final double ARROW_HEAD_DEPTH = 10; public static final double ARROW_HEAD_DEPTH = 5;
public static final double ARROW_HEAD_WIDTH = 6; public static final double ARROW_HEAD_WIDTH = 3;
public static final double STROKE_WIDTH = 3; public static final double STROKE_WIDTH = 1;
public static Model constructEntryArrow3D ( public static Model constructEntryArrow3D (
RoundingSide roundingSide, double angle, ModelType type) { RoundingSide roundingSide, double angle, ModelType type) {
@@ -106,7 +106,7 @@ public class MarkArrowFactory {
Arc roundSection = new Arc( Arc roundSection = new Arc(
0, 0, MARK_ARROW_SEPARATION, MARK_ARROW_SEPARATION, 0, 0, MARK_ARROW_SEPARATION, MARK_ARROW_SEPARATION,
//Where to start drawing arc from //Where to start drawing arc from
(roundingSide == RoundingSide.PORT ? 0 : angleOfEntry), (roundingSide == RoundingSide.PORT ? 180 + angleOfEntry : angleOfEntry),
//Which way to go around the mark. (clockwise vs anticlockwise) //Which way to go around the mark. (clockwise vs anticlockwise)
roundingSide == RoundingSide.PORT ? Math.abs(angleOfExit - angleOfEntry) : -Math.abs(angleOfEntry - angleOfExit) roundingSide == RoundingSide.PORT ? Math.abs(angleOfExit - angleOfEntry) : -Math.abs(angleOfEntry - angleOfExit)
); );
@@ -0,0 +1,38 @@
package seng302.visualiser.fxObjects;
import java.util.ArrayList;
import java.util.List;
import javafx.scene.Group;
import seng302.visualiser.fxObjects.MarkArrowFactory.RoundingSide;
/**
* Created by cir27 on 28/09/17.
*/
public abstract class Marker extends Group{
protected List<Group> enterArrows = new ArrayList<>();
protected List<Group> exitArrows = new ArrayList<>();
protected int enterArrowIndex = 0;
protected int exitArrowIndex = 0;
public abstract void addArrows(RoundingSide roundingSide, double entryAngle, double exitAngle);
/**
* Shows the next EnterArrow. Does nothing if there are no more enter arrows. Other arrows become hidden.
*/
public void showNextEnterArrow() {
showArrow(enterArrows, enterArrowIndex);
enterArrowIndex++;
}
/**
* Shows the next ExitArrow. Does nothing if there are no more enter arrows. Other arrows become hidden.
*/
public void showNextExitArrow() {
showArrow(exitArrows, exitArrowIndex);
exitArrowIndex++;
}
protected abstract void showArrow(List<Group> arrowList, int arrowListIndex);
public abstract void hideAllArrows();
}
@@ -1,230 +0,0 @@
package seng302.visualiser.fxObjects.assets_2D;
import java.util.HashMap;
import java.util.Map;
import javafx.application.Platform;
import javafx.beans.value.ObservableValue;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
/**
* Grouping of string objects over a semi transparent background.
*/
public class AnnotationBox extends Group {
@FunctionalInterface
public interface AnnotationFormatter<T> {
String transformString (T input);
}
/**
* Class stores a text object and relationship for updating the text object if needed
*
* @param <T> The type of observable value passed to the annotation, if there is one.
*/
public class Annotation<T> {
private Text text;
private ObservableValue<T> source;
private AnnotationFormatter<T> format;
/**
* Constructor for observing annotation
* @param textObject the javaFX text object the annotation is displayed in
* @param source observable value that the annotation is taken from
* @param formatter interface describing how to format the source data if needed
*/
public Annotation (Text textObject, ObservableValue<T> source, AnnotationFormatter<T> formatter) {
this.text = textObject;
this.source = source;
this.format = formatter;
source.addListener((obs, oldVal, newVal) ->
Platform.runLater(() -> text.setText(format.transformString(newVal)))
);
}
/**
* Constructor for a static annotation
* @param textObject the javaFX text object the annotation is displayed in
* @param annotationText the static value of the test object
*/
public Annotation (Text textObject, String annotationText) {
textObject.setText(annotationText);
text = textObject;
}
private Text getText () {
return text;
}
}
//Text offset constants
private static final double X_OFFSET_TEXT = 20d;
private static final double Y_OFFSET_TEXT_INIT = -35d;
private static final double Y_OFFSET_PER_TEXT = 12d;
//Background constants
private static final double TEXT_BUFFER = 3;
private static final double BACKGROUND_X = X_OFFSET_TEXT - TEXT_BUFFER;
private static final double BACKGROUND_Y = Y_OFFSET_TEXT_INIT - TEXT_BUFFER;
private static final double BACKGROUND_H_PER_TEXT = 9.5d;
private static final double BACKGROUND_ARC_SIZE = 10;
private int visibleAnnotations = 0;
private double backgroundWidth = 145d;
private Rectangle background = new Rectangle();
private Paint theme = Color.BLACK;
private Map<String, Annotation> annotationsByName = new HashMap<>();
/**
* Creates an empty annotation box. The box is offset from (0,0) by (17, -38).
*/
public AnnotationBox() {
this.setCache(true);
background.setX(BACKGROUND_X);
background.setY(BACKGROUND_Y);
background.setWidth(backgroundWidth);
background.setHeight(Math.abs(BACKGROUND_X) + TEXT_BUFFER + BACKGROUND_H_PER_TEXT * 4);
background.setArcHeight(BACKGROUND_ARC_SIZE);
background.setArcWidth(BACKGROUND_ARC_SIZE);
background.setFill(new Color(1, 1, 1, 0.75));
background.setStroke(theme);
background.setStrokeWidth(2);
background.setCache(true);
background.setCacheHint(CacheHint.SCALE);
this.getChildren().add(background);
}
/**
* Adds an annotation to the box. Use the name to reference the annotation for removal or\
* changing visibility.
* @param annotationName the name of the annotation.
* @param annotation the annotation.
*/
public void addAnnotation (String annotationName, Annotation annotation) {
annotationsByName.put(annotationName, annotation);
Platform.runLater(() -> {
this.getChildren().add(annotation.getText());
visibleAnnotations++;
update();
});
}
/**
* Adds an annotation with a constant text.
* @param annotationName The name of the annotation. Will be used to reference it later.
* @param annotationText The desired text.
*/
public void addAnnotation (String annotationName, String annotationText) {
Text text = getTextObject();
addAnnotation(annotationName, new Annotation(text, annotationText));
}
/**
* Adds an annotation with the given name. The annotation will contain the value of the given
* ObservableValue. The formatter should return a String and takes an object of the same type as
* the ObservableValue as a parameter. The String is how you want the annotation to look.
* @param annotationName The annotation name.
* @param observable The observable value the annotation will display.
* @param formatter A formatting function for the observable value.
* @param <E> The type of ObservableValue.
*/
public <E> void addAnnotation (String annotationName, ObservableValue<E> observable,
AnnotationFormatter<E> formatter) {
Text newText = getTextObject();
addAnnotation(annotationName, new Annotation<>(newText, observable, formatter));
}
/**
* Sets the visibility of the annotation with the given name if it exists.
* @param annotationName The name of the annotation
* @param visibility the desired visibility
*/
public void setAnnotationVisibility (String annotationName, boolean visibility) {
if (annotationsByName.containsKey(annotationName)) {
Text textField = annotationsByName.get(annotationName).text;
boolean currentState = textField.visibleProperty().get();
if (visibility != currentState) {
if (visibility)
visibleAnnotations++;
else
visibleAnnotations--;
}
textField.setVisible(visibility);
update();
}
}
/**
* Removes the annotation with the given name if it exits.
* @param annotationName The name given when the annotation was created.
*/
public void removeAnnotation (String annotationName) {
if (annotationName.contains(annotationName)) {
Platform.runLater(() -> {
this.getChildren().remove(annotationsByName.remove(annotationName).getText());
visibleAnnotations--;
update();
});
annotationsByName.remove(annotationName);
}
}
/**
* Moves the annotation.
* @param x x location
* @param y y location
*/
public void setLocation (double x, double y) {
Platform.runLater(()-> this.relocate(x + BACKGROUND_X, y + BACKGROUND_Y));
}
/**
* Changes the width of the annotation box. Default is 145.
* @param width new width.
*/
public void setWidth (double width) {
backgroundWidth = width;
Platform.runLater(() -> background.setWidth(backgroundWidth));
}
private void update () {
background.setVisible(visibleAnnotations != 0);
background.setHeight(Math.abs(BACKGROUND_X) + TEXT_BUFFER + BACKGROUND_H_PER_TEXT * visibleAnnotations);
for (int i = 1; i <= visibleAnnotations; i++) {
Text text = (Text) this.getChildren().get(i);
if (text.visibleProperty().get()) {
text.setX(X_OFFSET_TEXT);
text.setY(Y_OFFSET_TEXT_INIT + Y_OFFSET_PER_TEXT * i);
// });
}
}
}
/**
* Returns a text object for an annotation.
* @return The text object
*/
private Text getTextObject() {
Text text = new Text();
text.setFill(theme);
text.setStrokeWidth(2);
// text.setCacheHint(CacheHint.QUALITY);
text.setCache(true);
return text;
}
/**
* Set the colour of the annotation box's border and text colour.
* @param value desired colour.
*/
public void setFill (Paint value) {
theme = value;
background.setStroke(theme);
annotationsByName.forEach((name, annotation) -> annotation.getText().setFill(theme));
}
}
@@ -1,6 +1,5 @@
package seng302.visualiser.fxObjects.assets_2D; package seng302.visualiser.fxObjects.assets_2D;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.scene.Group; import javafx.scene.Group;
@@ -8,18 +7,15 @@ import javafx.scene.paint.Color;
import javafx.scene.paint.Paint; import javafx.scene.paint.Paint;
import javafx.scene.shape.Circle; import javafx.scene.shape.Circle;
import seng302.visualiser.fxObjects.MarkArrowFactory; import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.Marker;
/** /**
* Visual object for a mark. Contains a coloured circle and any specified arrows. * Visual object for a mark. Contains a coloured circle and any specified arrows.
*/ */
public class Marker2D extends Group { public class Marker2D extends Marker {
private Circle mark = new Circle(); private Circle mark = new Circle();
private Paint colour = Color.BLACK; private Paint colour = Color.BLACK;
private List<Group> enterArrows = new ArrayList<>();
private List<Group> exitArrows = new ArrayList<>();
private int enterArrowIndex = 0;
private int exitArrowIndex = 0;
/** /**
* Creates a new Marker containing only a circle. The default colour is black. * Creates a new Marker containing only a circle. The default colour is black.
@@ -28,8 +24,7 @@ public class Marker2D extends Group {
mark.setRadius(5); mark.setRadius(5);
mark.setCenterX(0); mark.setCenterX(0);
mark.setCenterY(0); mark.setCenterY(0);
Platform.runLater(() -> this.getChildren() Platform.runLater(() -> this.getChildren().add(mark));
.addAll(mark, new Group())); //Empty group placeholder or arrows.
} }
/** /**
@@ -80,15 +75,12 @@ public class Marker2D extends Group {
exitArrowIndex++; exitArrowIndex++;
} }
private void showArrow(List<Group> arrowList, int arrowListIndex) { @Override
protected void showArrow(List<Group> arrowList, int arrowListIndex) {
if (arrowListIndex < arrowList.size()) { if (arrowListIndex < arrowList.size()) {
if (arrowListIndex == 1) { Platform.runLater(() ->
; this.getChildren().setAll(mark, arrowList.get(arrowListIndex))
} );
Platform.runLater(() -> {
this.getChildren().remove(1);
this.getChildren().add(arrowList.get(arrowListIndex));
});
} }
} }
@@ -16,10 +16,6 @@ public class Wake extends Group {
//The number of wakes //The number of wakes
private int numWakes = 8; private int numWakes = 8;
//The total possible difference between the first wake and the last. Increasing/Decreasing this will make wakes fan out more/less.
private final double MAX_DIFF = 75;
//Increasing/decreasing this will alter the speed that wakes converge when the heading stop changing. Anything over about 1500 may cause oscillation.
private final int UNIFICATION_SPEED = 45;
private Arc[] arcs = new Arc[numWakes]; private Arc[] arcs = new Arc[numWakes];
@@ -69,34 +65,6 @@ public class Wake extends Group {
rad += (14 / numWakes) + (velocity / 2.5); rad += (14 / numWakes) + (velocity / 2.5);
} }
}); });
// } else {
// rotations[0] = rotation;
// ((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation);
// for (int i = 1; i < numWakes; i++) {
// double wakeSeparationRad = Math.toRadians(rotations[i - 1] - rotations[i]);
// double shortestDistance = Math.atan2(
// Math.sin(wakeSeparationRad),
// Math.cos(wakeSeparationRad)
// );
// double distDeg = Math.toDegrees(shortestDistance);
// if (rotationalVelocities[i - 1] < 0.01 && rotationalVelocities[i - 1] > -0.01) {
// rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * 2 * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
//
// } else {
// if (distDeg < (MAX_DIFF / numWakes)) {
// rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
// } else
// rotationalVelocities[i] = rotationalVelocities[i - 1];
// }
// }
// }
// double rad = (14 / numWakes) + velocity;
// for (Arc arc : arcs) {
// arc.setRadiusX(rad);
// arc.setRadiusY(rad);
// rad += (14 / numWakes) + (velocity / 2.5);
// }
} }
/** /**
@@ -1,25 +0,0 @@
package seng302.visualiser.fxObjects.assets_2D;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Polyline;
import javafx.scene.shape.StrokeLineCap;
import javafx.scene.shape.StrokeLineJoin;
/**
* Created by cir27 on 5/09/17.
*/
public class WindArrow extends Polyline {
public WindArrow(Paint fill) {
this.getPoints().addAll(
-10d, 15d,
0d, 25d,
0d, -25d,
0d, 25d,
10d, 15d
);
this.setStrokeLineCap(StrokeLineCap.ROUND);
this.setStroke(fill);
this.setStrokeWidth(5);
this.setStrokeLineJoin(StrokeLineJoin.ROUND);
}
}
@@ -11,7 +11,10 @@ public enum BoatMeshType {
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl", CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false, 1.0, 1.4, 2.0), 0.997, null, false, 1.0, 1.4, 2.0),
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl", PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2); -0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2),
DUCKY("ducky_hull.stl", "ducky_mast.stl", -2.18539, "ducky_sail.stl", -2.18539, "ducky_eyes.stl", false, 1.2, 1.1, 1.4),
PARROT("parrot_hull.stl", null, 0, "parrot_features.stl", 0, "parrot_sail.stl", true, 1, 1, 1),
WAKA("waka_hull.stl", "waka_mast.stl", 0, "waka_sail.stl", 0, null, true, 1.7, 0.5, 1.5);
final String hullFile, mastFile, sailFile, jibFile; final String hullFile, mastFile, sailFile, jibFile;
final double mastOffset, sailOffset; final double mastOffset, sailOffset;
@@ -19,7 +22,7 @@ public enum BoatMeshType {
public final double accelerationMultiplier; public final double accelerationMultiplier;
public final double turnStep; public final double turnStep;
final boolean fixedSail; final boolean fixedSail;
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP}; final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP, DUCKY, PARROT, WAKA};
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile, BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) { double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
@@ -60,8 +60,10 @@ public class BoatModel extends Model {
*/ */
public void changeColour(Color newColour) { public void changeColour(Color newColour) {
changeColourChild(HULL_INDEX, newColour); changeColourChild(HULL_INDEX, newColour);
if (meshType != BoatMeshType.PARROT) {
changeColourChild(MAST_INDEX, newColour); changeColourChild(MAST_INDEX, newColour);
} }
}
private void changeColourChild(int index, Color newColour) { private void changeColourChild(int index, Color newColour) {
MeshView meshView = getMeshViewChild(index); MeshView meshView = getMeshViewChild(index);
@@ -4,10 +4,14 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper; import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D; import javafx.geometry.Point3D;
import javafx.scene.Group; import javafx.scene.Group;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate; import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/** /**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2 * BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
@@ -31,6 +35,9 @@ public class BoatObject extends Group {
private Boolean isSelected = false; private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1)); private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
// This stuff only matters to the players boat object.
private MeshView markIndicator;
private MeshView playerIndicator;
private ReadOnlyDoubleWrapper rotationProperty; private ReadOnlyDoubleWrapper rotationProperty;
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>(); private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
@@ -79,6 +86,19 @@ public class BoatObject extends Group {
}); });
} }
public void updateMarkIndicator(Point2D markPoint) {
Point2D boatLoc = new Point2D(this.getLayoutX(), this.getLayoutY());
Double angle = Math.toDegrees(
Math.atan2(boatLoc.getY() - markPoint.getY(), boatLoc.getX() - markPoint.getX())) - 90;
Double radius = 0.5;
markIndicator.getTransforms().clear();
markIndicator.getTransforms().addAll(
new Rotate(angle, new Point3D(0, 0, 1)),
new Translate(0, -radius, 0)
);
}
private Double normalizeHeading(double heading, double windDirection) { private Double normalizeHeading(double heading, double windDirection) {
Double normalizedHeading = heading - windDirection; Double normalizedHeading = heading - windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L); normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
@@ -118,6 +138,26 @@ public class BoatObject extends Group {
} }
} }
public void setMarkIndicator(MeshView indicator) {
this.markIndicator = indicator;
this.getChildren().add(markIndicator);
createPlayerIndicator();
setIndicatorColor();
}
private void createPlayerIndicator() {
MeshView torus = ModelFactory.importSTL("player_circle.stl");
playerIndicator = torus;
this.getChildren().add(torus);
}
public void setIndicatorColor() {
Platform.runLater(() -> {
markIndicator.setMaterial(new PhongMaterial(Color.DARKORANGE));
playerIndicator.setMaterial(new PhongMaterial(colour));
});
}
public Group getWake () { public Group getWake () {
return wake; return wake;
} }
@@ -1,22 +1,17 @@
package seng302.visualiser.fxObjects.assets_3D; package seng302.visualiser.fxObjects.assets_3D;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.scene.Group; import javafx.scene.Group;
import seng302.visualiser.fxObjects.MarkArrowFactory; import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.MarkArrowFactory.RoundingSide; import seng302.visualiser.fxObjects.MarkArrowFactory.RoundingSide;
import seng302.visualiser.fxObjects.Marker;
/** /**
* Visual object for a mark. Contains a coloured circle and any specified arrows. * Visual object for a mark. Contains a coloured circle and any specified arrows.
*/ */
public class Marker3D extends Group { public class Marker3D extends Marker {
private Model mark; private Model mark;
private List<Group> enterArrows = new ArrayList<>();
private List<Group> exitArrows = new ArrayList<>();
private int enterArrowIndex = 0;
private int exitArrowIndex = 0;
private ModelType markType; private ModelType markType;
private ModelType arrowType; private ModelType arrowType;
@@ -60,23 +55,8 @@ public class Marker3D extends Group {
); );
} }
/** @Override
* Shows the next EnterArrow. Does nothing if there are no more enter arrows. Other arrows become hidden. protected void showArrow(List<Group> arrowList, int arrowListIndex) {
*/
public void showNextEnterArrow() {
showArrow(enterArrows, enterArrowIndex);
enterArrowIndex++;
}
/**
* Shows the next ExitArrow. Does nothing if there are no more enter arrows. Other arrows become hidden.
*/
public void showNextExitArrow() {
showArrow(exitArrows, exitArrowIndex);
exitArrowIndex++;
}
private void showArrow(List<Group> arrowList, int arrowListIndex) {
if (arrowListIndex < arrowList.size()) { if (arrowListIndex < arrowList.size()) {
Platform.runLater(() -> Platform.runLater(() ->
this.getChildren().setAll(mark.getAssets(), arrowList.get(arrowListIndex)) this.getChildren().setAll(mark.getAssets(), arrowList.get(arrowListIndex))
@@ -7,7 +7,6 @@ import javafx.geometry.Point3D;
import javafx.scene.AmbientLight; import javafx.scene.AmbientLight;
import javafx.scene.CacheHint; import javafx.scene.CacheHint;
import javafx.scene.Group; import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.paint.Color; import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial; import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Circle; import javafx.scene.shape.Circle;
@@ -17,7 +16,6 @@ import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate; import javafx.scene.transform.Translate;
/** /**
* Factory class for creating 3D models of boatTypes. * Factory class for creating 3D models of boatTypes.
*/ */
@@ -81,30 +79,6 @@ public class ModelFactory {
return bo; return bo;
} }
public static BoatModel boatRotatingView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
boatAssets.getTransforms().addAll(
new Scale(40, 40, 40),
new Rotate(90, new Point3D(0,0,1)),
new Rotate(90, new Point3D(0, 1, 0))
);
final Rotate animationRotate = new Rotate(0, new Point3D(1,1,1));
boatAssets.getTransforms().add(animationRotate);
return new BoatModel(boatAssets, new AnimationTimer() {
private double rotation = 0;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
rotation += 0.5;
rotate.setAngle(rotation);
}
}, boatType);
}
public static BoatModel boatGameView(BoatMeshType boatType, Color primaryColour) { public static BoatModel boatGameView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour); Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
boatAssets.getTransforms().setAll( boatAssets.getTransforms().setAll(
@@ -116,27 +90,42 @@ public class ModelFactory {
private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) { private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = new Group(); Group boatAssets = new Group();
MeshView hull = importSTL(boatType.hullFile); MeshView hull = importBoatSTL(boatType.hullFile);
hull.setMaterial(new PhongMaterial(primaryColour)); hull.setMaterial(new PhongMaterial(primaryColour));
MeshView mast = importSTL(boatType.mastFile); boatAssets.getChildren().add(hull);
if (boatType.mastFile != null) {
MeshView mast = importBoatSTL(boatType.mastFile);
mast.setMaterial(new PhongMaterial(primaryColour)); mast.setMaterial(new PhongMaterial(primaryColour));
MeshView sail = importSTL(boatType.sailFile); boatAssets.getChildren().add(mast);
sail.setMaterial(new PhongMaterial(Color.WHITE)); } else {
boatAssets.getChildren().add(new MeshView());
}
MeshView sail = importBoatSTL(boatType.sailFile);
sail.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.BLACK : Color.WHITE)
);
boatAssets.getChildren().add(sail);
if (boatType.jibFile != null) { if (boatType.jibFile != null) {
MeshView jib = importSTL(boatType.jibFile); MeshView jib = importBoatSTL(boatType.jibFile);
sail.setMaterial(new PhongMaterial(Color.WHITE)); jib.setMaterial(
boatAssets.getChildren().addAll(hull, mast, sail, jib); new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.DARKGRAY : Color.WHITE)
} else { );
boatAssets.getChildren().addAll(hull, mast, sail); boatAssets.getChildren().add(jib);
} }
return boatAssets; return boatAssets;
} }
private static MeshView importSTL(String fileName) { private static MeshView importBoatSTL(String fileName) {
return importSTL("boatSTLs/" + fileName);
}
public static MeshView importSTL(String fileName) {
StlMeshImporter importer = new StlMeshImporter(); StlMeshImporter importer = new StlMeshImporter();
importer.read(ModelFactory.class.getResource("/meshes/boatSTLs/" + fileName)); importer.read(ModelFactory.class.getResource("/meshes/" + fileName));
MeshView importedFile = new MeshView(importer.getImport()); MeshView importedFile = new MeshView(importer.getImport());
importedFile.setCache(true); importedFile.setCache(true);
importedFile.setCacheHint(CacheHint.SCALE_AND_ROTATE); importedFile.setCacheHint(CacheHint.SCALE_AND_ROTATE);
@@ -155,8 +144,16 @@ public class ModelFactory {
assets.setCacheHint(CacheHint.SCALE_AND_ROTATE); assets.setCacheHint(CacheHint.SCALE_AND_ROTATE);
} }
switch (tokenType) { switch (tokenType) {
case PLAYER_IDENTIFIER_TORUS:
return makeIdentifierTorus(assets);
case NEXT_MARK_INDICATOR:
return makeNextMarkIndicator(assets);
case VELOCITY_PICKUP: case VELOCITY_PICKUP:
return makeCoinPickup(assets); case BUMPER_PICKUP:
case RANDOM_PICKUP:
case HANDLING_PICKUP:
case WIND_WALKER_PICKUP:
return makeTokenPickup(assets);
case FINISH_MARKER: case FINISH_MARKER:
case PLAIN_MARKER: case PLAIN_MARKER:
case START_MARKER: case START_MARKER:
@@ -185,24 +182,32 @@ public class ModelFactory {
} }
} }
private static Model makeCoinPickup(Group assets){ private static Model makeIdentifierTorus(Group assets) {
assets.setRotationAxis(new Point3D(1,0,0)); // assets.getChildren().add(new AmbientLight());
assets.setRotate(90); return new Model(new Group(assets), null);
assets.setTranslateX(0.2); }
assets.setTranslateY(1);
private static Model makeNextMarkIndicator(Group assets) {
// assets.getChildren().add(new AmbientLight());
return new Model(new Group(assets), null);
}
private static Model makeTokenPickup(Group assets) {
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
assets.getTransforms().addAll( assets.getTransforms().addAll(
new Translate(0,-1,0), animationRotate,
new Rotate(0 ,new Point3D(1,1,1)) new Translate(0, 0, -1)
); );
return new Model(new Group(assets), new AnimationTimer() { return new Model(new Group(assets), new AnimationTimer() {
private double rotation = 0; private double rotation = 0;
private Group group = assets; private Rotate rotate = animationRotate;
@Override @Override
public void handle(long now) { public void handle(long now) {
rotation += 1; rotation += 1;
((Rotate) group.getTransforms().get(1)).setAngle(rotation); rotate.setAngle(rotation);
} }
}); });
} }
@@ -270,4 +275,31 @@ public class ModelFactory {
); );
return new Model(new Group(assets), null); return new Model(new Group(assets), null);
} }
/**
* Create a 3D wind arrow.
*
* @return 3D wind arrow object
*/
public static Model makeWindArrow() {
ColModelImporter importer = new ColModelImporter();
importer.read(ModelFactory.class.getResource("/meshes/" + ModelType.WIND_ARROW.filename));
Group assets = new Group(importer.getImport());
assets.setCache(true);
assets.setCacheHint(CacheHint.SCALE_AND_ROTATE);
Rotate animationRotate = new Rotate(0, new Point3D(0, 1, 0));
assets.getTransforms().addAll(
new Translate(0, 0, 0),
new Scale(5, 5, 5),
new Rotate(270, new Point3D(1, 0, 0)),
animationRotate
);
assets.getChildren().addAll(
new AmbientLight()
);
return new Model(new Group(assets), null);
}
} }
@@ -7,6 +7,10 @@ package seng302.visualiser.fxObjects.assets_3D;
public enum ModelType { public enum ModelType {
VELOCITY_PICKUP("velocity_pickup.dae"), VELOCITY_PICKUP("velocity_pickup.dae"),
HANDLING_PICKUP("turning_pickup.dae"),
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
BUMPER_PICKUP("bumper_pickup.dae"),
RANDOM_PICKUP("random_pickup.dae"),
FINISH_MARKER ("finish_marker.dae"), FINISH_MARKER ("finish_marker.dae"),
START_MARKER ("start_marker.dae"), START_MARKER ("start_marker.dae"),
PLAIN_MARKER ("plain_marker.dae"), PLAIN_MARKER ("plain_marker.dae"),
@@ -22,7 +26,12 @@ public enum ModelType {
PLAYER_IDENTIFIER ("player_identifier.dae"), PLAYER_IDENTIFIER ("player_identifier.dae"),
PLAIN_ARROW ("arrow.dae"), PLAIN_ARROW ("arrow.dae"),
START_ARROW ("start_arrow.dae"), START_ARROW ("start_arrow.dae"),
FINISH_ARROW ("finish_arrow.dae"); FINISH_ARROW ("finish_arrow.dae"),
LAND("land.dae"),
LAND_SMOOTH("land_smooth.dae"),
NEXT_MARK_INDICATOR("indicator_arrow.dae"),
PLAYER_IDENTIFIER_TORUS("torus.dae"),
WIND_ARROW("windFiles/arrow56.dae"); // change filename
final String filename; final String filename;
@@ -1,44 +0,0 @@
package seng302.visualiser.map;
/**
* The Boundary class represents a rectangle territorial boundary on a map. It
* contains four extremity double values(N, E, S, W). N and S are represented as
* latitudes in radians. E and W are represented as longitudes in radians.
*
* Created by Haoming on 10/5/17
*/
public class Boundary {
private double northLat, eastLng, southLat, westLng;
public Boundary(double northLat, double eastLng, double southLat, double westLng) {
this.northLat = northLat;
this.eastLng = eastLng;
this.southLat = southLat;
this.westLng = westLng;
}
double getCentreLat() {
return (northLat + southLat) / 2;
}
double getCentreLng() {
return (eastLng + westLng) / 2;
}
double getNorthLat() {
return northLat;
}
double getEastLng() {
return eastLng;
}
double getSouthLat() {
return southLat;
}
double getWestLng() {
return westLng;
}
}
@@ -1,103 +0,0 @@
package seng302.visualiser.map;
import java.net.URL;
import javafx.geometry.Point2D;
import javafx.scene.image.Image;
import javax.net.ssl.HttpsURLConnection;
import seng302.model.GeoPoint;
/**
* CanvasMap retrieves a map image with given geo boundary from Google Map server.
* By passing a rectangle like geo boundary, it returns a map image with the
* highest resolution. However, due to free quote account usage limit, the maximum
* resolution is only 1280 * 1280.
*
* Created by Haoming on 15/5/2017
*/
public class CanvasMap {
private Boundary boundary;
private long width, height; // desired image size
private int zoom;
private String KEY = "AIzaSyC-5oOShMCY5Oy_9L7guYMPUPFHDMr37wE";
public CanvasMap(Boundary boundary) {
this.boundary = boundary;
calculateOptimalMapSize();
}
public Image getMapImage() {
try {
URL url = new URL(getRequest());
HttpsURLConnection connection = (HttpsURLConnection) url.openConnection();
return new Image(connection.getInputStream());
} catch (Exception e) {
System.out.println("[CanvasMap] Exception");
return null;
}
}
private String getRequest() {
StringBuilder sb = new StringBuilder();
sb.append("https://maps.googleapis.com/maps/api/staticmap?");
sb.append(String.format("center=%f,%f", boundary.getCentreLat(), boundary.getCentreLng()));
sb.append(String.format("&zoom=%d", zoom));
sb.append(String.format("&size=%dx%d&scale=2", width, height));
sb.append("&style=feature:all|element:labels|visibility:off"); // hide all labels on map
// sb.append(String.format("&markers=%f,%f", boundary.getSouthLat(), boundary.getWestLng()));
// sb.append(String.format("&key=%s", KEY));
return sb.toString();
}
private void calculateOptimalMapSize() {
for (int z = 20; z > 0; z--) {
MapSize mapSize = getMapSize(z, boundary);
zoom = z;
width = mapSize.width;
height = mapSize.height;
// if map size is valid, exit the loop as we have the highest resolution
if (mapSize.isValid()) break;
}
}
private MapSize getMapSize(int zoom, Boundary boundary) {
double scale = Math.pow(2, zoom);
GeoPoint geoSW = new GeoPoint(boundary.getSouthLat(), boundary.getWestLng());
GeoPoint geoNE = new GeoPoint(boundary.getNorthLat(), boundary.getEastLng());
Point2D pointSW = MercatorProjection.toMapPoint(geoSW);
Point2D pointNE = MercatorProjection.toMapPoint(geoNE);
return new MapSize(Math.abs(pointNE.getX() - pointSW.getX()) * scale,
Math.abs(pointNE.getY() - pointSW.getY()) * scale);
}
class MapSize {
long width, height;
MapSize(double width, double height) {
this.width = Math.round(width);
this.height = Math.round(height);
}
/**
* Map size is valid when width and height are both less than 640 pixels
* @return true if both dimensions are less than 640px
*/
boolean isValid() {
return Math.max(width, height) <= 640;
}
}
public long getWidth() {
return width;
}
public long getHeight() {
return height;
}
public int getZoom() {
return zoom;
}
}
@@ -1,55 +0,0 @@
package seng302.visualiser.map;
import javafx.geometry.Point2D;
import seng302.model.GeoPoint;
/**
* An utility class useful to convert between Geo locations and Mercator projection
* planar coordinates.
* Created by Haoming on 15/5/2017
*/
public class MercatorProjection {
private static final double MERCATOR_RANGE = 256;
private static final double pixelsPerLngDegree = MERCATOR_RANGE / 360.0;
private static final double pixelsPerLngRadian = MERCATOR_RANGE / (2 * Math.PI);
/**
* A help function keeps the value in bound between -0.9999 and 0.9999.
* @param value in bound value
* @return the value in bound
*/
private static double bound(double value) {
return Math.min(Math.max(value, -0.9999), 0.9999);
}
/**
* Projects a Geo Location (lat, lng) on a planar
* @param geo GeoPoint (lat, lng) location to be projected
* @return the projection Point2D (x, y) on planar
*/
public static Point2D toMapPoint(GeoPoint geo) {
double x, y;
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);
// NOTE(appleton): Truncating to 0.9999 effectively limits latitude to
// 89.189. This is about a third of a tile past the edge of the world tile.
double sinY = bound(Math.sin(Math.toRadians(geo.getLat())));
y = origin.getY() + 0.5 * Math.log((1 + sinY) / (1 - sinY)) * (-pixelsPerLngRadian);
return new Point2D(x, y);
}
/**
* Converts the planar projection (x, y) back to Geo Location (lat, lng)
* @param point Point2D (x, y) to be converted back
* @return the original Geo location converted from the given projection point
*/
public static GeoPoint toMapGeo(Point2D point) {
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
double lng = (point.getX() - origin.getX()) / pixelsPerLngDegree;
double latRadians = (point.getY() - origin.getY()) / (-pixelsPerLngRadian);
double lat = Math.toDegrees(2 * Math.atan(Math.exp(latRadians)) - Math.PI / 2.0);
return new GeoPoint(lat, lng);
}
}
@@ -1,22 +0,0 @@
package seng302.visualiser.map;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
public class TestMapController implements Initializable{
@FXML
private Canvas mapCanvas;
@Override
public void initialize(URL location, ResourceBundle resources) {
GraphicsContext gc = mapCanvas.getGraphicsContext2D();
Boundary bound = new Boundary(57.662943, 11.848501, 57.673945, 11.824966);
CanvasMap canvasMap = new CanvasMap(bound);
gc.drawImage(canvasMap.getMapImage(), 0, 0, canvasMap.getWidth(), canvasMap.getHeight());
}
}
+8
View File
@@ -66,3 +66,11 @@
/*-fx-background-size: cover;*/ /*-fx-background-size: cover;*/
-fx-background-color: dodgerblue; -fx-background-color: dodgerblue;
} }
.tokenView {
-fx-cursor: hand;
}
.tokenGridView StackPane {
-fx-background-color: white;
}
+24
View File
@@ -5,6 +5,7 @@
#timerGrid{ #timerGrid{
-fx-background-color: rgba(255, 255, 255, 0.6); -fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light; -fx-effect: -fx-pp-dropshadow-light;
-fx-background-radius: 5;
} }
GridPane .timer * { GridPane .timer * {
@@ -27,20 +28,24 @@ GridPane .timer * {
#chatHistoryHolder { #chatHistoryHolder {
-fx-background-color: rgba(255, 255, 255, 0.6); -fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light; -fx-effect: -fx-pp-dropshadow-light;
-fx-background-radius: 5;
} }
#chatInputHolder { #chatInputHolder {
-fx-background-color: rgba(255, 255, 255, 0.6); -fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light; -fx-effect: -fx-pp-dropshadow-light;
-fx-background-radius: 5;
} }
#windGridPane { #windGridPane {
-fx-background-color: rgba(255, 255, 255, 0.6); -fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light; -fx-effect: -fx-pp-dropshadow-light;
-fx-background-radius: 5;
} }
#windHolder { #windHolder {
-fx-background-color: rgba(255, 255, 255, 0.5); -fx-background-color: rgba(255, 255, 255, 0.5);
-fx-background-radius: 5;
} }
#chatSend { #chatSend {
@@ -61,6 +66,25 @@ GridPane .timer * {
-fx-background-color: transparent; -fx-background-color: transparent;
} }
#chatToggleButton {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-background-radius: 5;
-fx-min-width: 30;
-fx-min-height: 30;
}
#windImageView { #windImageView {
-fx-image: url("/images/wind-180.png"); -fx-image: url("/images/wind-180.png");
} }
#miniMapPane {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-background-radius: 5;
}
#miniMapButton {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-background-radius: 5;
-fx-min-width: 30;
-fx-min-height: 30;
}
+8 -7
View File
@@ -38,30 +38,31 @@
-fx-font-size: 23px; -fx-font-size: 23px;
} }
#connectButton { #connectButton, #roomConnectButton, #directConnectButton, #autoSelectGame {
-fx-background-color: -fx-pp-light-text-color; /* inverted */ -fx-background-color: -fx-pp-light-text-color; /* inverted */
-fx-text-fill: -fx-pp-theme-color; /* inverted */ -fx-text-fill: -fx-pp-theme-color; /* inverted */
-fx-font-size: 20px; -fx-font-size: 20px;
-fx-pref-height: 65px; -fx-pref-height: 45px;
-fx-effect: -fx-pp-dropshadow-dark;
} }
#connectButton:hover { #connectButton:hover, #roomConnectButton:hover, #directConnectButton:hover, #autoSelectGame:hover {
-fx-font-size: 23px; -fx-font-size: 21px;
} }
#connectLabel, #serverPortNumber, #serverHostName { #connectLabel, #connectLabel1, #serverPortNumber, #roomNumber, #serverHostName {
-fx-text-fill: -fx-pp-light-text-color; -fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px; -fx-font-size: 18px;
} }
#serverHostName, #serverPortNumber { #serverHostName, #serverPortNumber, #roomNumber {
-jfx-focus-color: -fx-pp-light-text-color; -jfx-focus-color: -fx-pp-light-text-color;
-jfx-unfocus-color: -fx-pp-light-text-color; -jfx-unfocus-color: -fx-pp-light-text-color;
-fx-prompt-text-fill: -fx-pp-light-text-color; -fx-prompt-text-fill: -fx-pp-light-text-color;
} }
#serverHostName .error-label, #serverPortNumber .error-label { #serverHostName .error-label, #serverPortNumber .error-label, #roomNumber .error-label {
-fx-font-size: 12px; -fx-font-size: 12px;
-fx-text-fill: lightblue; -fx-text-fill: lightblue;
} }
@@ -0,0 +1,50 @@
.root {
-fx-effect: -fx-pp-dropshadow-dark;
-fx-background-radius: 5;
-fx-padding: 10;
}
#rootPane {
-fx-background-image: url("/images/waves.png");
}
#headText {
-fx-font-size: 52px;
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
}
#subHeadLabel {
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
-fx-font-size: 12px;
}
.materialDesign-purple .arc {
-fx-stroke: #ab47bc;
}
.materialDesign-blue .arc {
-fx-stroke: #2962ff;
}
.materialDesign-cyan .arc {
-fx-stroke: #00b8d4;
}
.materialDesign-green .arc {
-fx-stroke: #00c853;
}
.materialDesign-yellow .arc {
-fx-stroke: #ffd600;
}
.materialDesign-orange .arc {
-fx-stroke: #ff6d00;
}
.materialDesign-red .arc {
-fx-stroke: #d50000;
}
@@ -0,0 +1,22 @@
.text-area {
-fx-background-insets: 0;
-fx-background-color: transparent, white, transparent, white;
}
.text-area .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused {
-fx-highlight-fill: #7ecfff;
}
.text-area .content {
-fx-padding: 10px;
-fx-text-fill: gray;
-fx-highlight-fill: #7ecfff;
}
@@ -0,0 +1,3 @@
#windPane {
-fx-background-color: rgba(255, 255, 255, 0);
}
@@ -0,0 +1,47 @@
#maxPlayersGridPane VBox * {
-fx-font-family: monospace !important;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 20px;
-fx-effect: -fx-pp-dropshadow-dark;
}
.jfx-rippler {
-jfx-rippler-fill: -fx-pp-light-theme-color; /* set rippler color for button */
}
#submitBtn:hover {
-fx-font-size: 23px;
-fx-background-color: -fx-pp-light-theme-color;
}
#hostDialogHeader {
-fx-font-size: 30px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#serverName {
-jfx-focus-color: -fx-pp-dark-text-color;
-jfx-unfocus-color: -fx-pp-dark-text-color;
-fx-text-fill: -fx-pp-dark-text-color;
-fx-prompt-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
.maxPlayers {
-fx-font-size: 13px;
}
@@ -35,14 +35,14 @@ JFXToggleButton {
-fx-text-fill: -fx-pp-theme-color; -fx-text-fill: -fx-pp-theme-color;
} }
#resetBtn { #resetBtn, #confirmBtn {
-fx-background-color: -fx-pp-theme-color; -fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-front-color; -fx-text-fill: -fx-pp-front-color;
-fx-effect: -fx-pp-dropshadow-light; -fx-effect: -fx-pp-dropshadow-light;
-fx-font-size: 18; -fx-font-size: 18;
} }
#resetBtn:hover { #resetBtn:hover, #confirmBtn:hover {
-fx-font-size: 20; -fx-font-size: 20;
} }
@@ -2,6 +2,14 @@
-fx-font-family: monospace !important; -fx-font-family: monospace !important;
} }
.sliderLabel {
-fx-text-fill: -fx-pp-dark-text-color;
}
.error-label * {
-fx-text-fill: red;
}
#submitBtn { #submitBtn {
-fx-background-color: -fx-pp-theme-color; -fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color; -fx-text-fill: -fx-pp-light-text-color;
@@ -32,12 +40,7 @@
-fx-font-size: 16px; -fx-font-size: 16px;
} }
#maxPlayersLabel { .optionLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
-fx-text-fill: -fx-pp-dark-text-color; -fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px; -fx-font-size: 16px;
} }
@@ -45,3 +48,18 @@
.maxPlayers { .maxPlayers {
-fx-font-size: 13px; -fx-font-size: 13px;
} }
#closeLabel {
-fx-font-size: 30;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-text-fill: red;
-fx-font-size: 33px;
}
JFXCheckBox {
-jfx-checked-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-dark-text-color;
}
+1 -1
View File
@@ -1,4 +1,4 @@
/* a separate file to dynamically change snackbar's color */ /* a separate file to dynamically change snackbar's color */
.jfx-snackbar-toast { .jfx-snackbar-toast {
-fx-text-fill: red !important; -fx-text-fill: black !important;
} }
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+3 -3
View File
@@ -10,8 +10,8 @@
<Marks> <Marks>
<CompoundMark CompoundMarkID="1"> <CompoundMark CompoundMarkID="1">
<Mark Lat="-14.071412" Lng="47.05756"/> <Mark Lat="-14.070412" Lng="47.05746"/>
<Mark Lat="-14.069914" Lng="47.058541"/> <Mark Lat="-14.068014" Lng="47.057541"/>
</CompoundMark> </CompoundMark>
<CompoundMark CompoundMarkID="2"> <CompoundMark CompoundMarkID="2">
<Mark Lat="-14.067194" Lng="47.053818" /> <Mark Lat="-14.067194" Lng="47.053818" />
@@ -64,7 +64,7 @@
<CourseLimit> <CourseLimit>
<Limit Lat="-14.073371" Lng="47.058213" /> <Limit Lat="-14.073371" Lng="47.058213" />
<Limit Lat="-14.06453" Lng="47.050003" /> <Limit Lat="-14.06453" Lng="47.050003" />
<Limit Lat="-14.059022" Lng="47.057286" /> <Limit Lat="-14.057022" Lng="47.057286" />
<Limit Lat="-14.058723" Lng="47.064358" /> <Limit Lat="-14.058723" Lng="47.064358" />
<Limit Lat="-14.06261" Lng="47.071293" /> <Limit Lat="-14.06261" Lng="47.071293" />
<Limit Lat="-14.070814" Lng="47.06762" /> <Limit Lat="-14.070814" Lng="47.06762" />
+66
View File
@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName> Loopty Loop </CourseName>
<CentralLat> 57.6679590 </CentralLat>
<CentralLng> 11.8503233 </CentralLng>
<MaxPlayers> 5 </MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="57.6675700" Lng="11.8359880"/>
<Mark Lat="57.667610" Lng="11.833473"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="57.670914" Lng="11.835263"/>
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="57.6674596" Lng="11.8417500"/>
<Mark Lat="57.667473" Lng="11.84429"/>
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="57.6657945" Lng="11.8351409"/>
<Mark Lat="57.6643158" Lng="11.8352297"/>
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="57.667311" Lng="11.828857"/>
<Mark Lat="57.667334" Lng="11.825853"/>
</CompoundMark>
<CompoundMark CompoundMarkID="6">
<Mark Lat="57.6675700" Lng="11.8359880"/>
<Mark Lat="57.667610" Lng="11.833473"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="S"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="3" Rounding="SP"/>
<Corner CompoundMarkID="4" Rounding="PS"/>
<Corner CompoundMarkID="5" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="S"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="6" Rounding="PS"/>
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="57.672937" Lng="11.836257" />
<Limit Lat="57.671239" Lng="11.843078" />
<Limit Lat="57.667128" Lng="11.848022" />
<Limit Lat="57.664512" Lng="11.844839" />
<Limit Lat="57.662515" Lng="11.835569" />
<Limit Lat="57.663939" Lng="11.827501" />
<Limit Lat="57.667542" Lng="11.822952" />
<Limit Lat="57.671123" Lng="11.826858" />
</CourseLimit>
</RaceDefinition>
+65
View File
@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName>Madagascar</CourseName>
<CentralLat>-15.67707</CentralLat>
<CentralLng>49.79338</CentralLng>
<MaxPlayers>10</MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="-15.67466" Lng="49.79104"/>
<Mark Lat="-15.67408" Lng="49.79224"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="-15.67548" Lng="49.79271"/>
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="-15.67744" Lng="49.79235"/>
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="-15.67691" Lng="49.79501"/>
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="-15.67775" Lng="49.79619"/>
<Mark Lat="-15.67827" Lng="49.79713"/>
</CompoundMark>
<CompoundMark CompoundMarkID="6">
<Mark Lat="-15.67922" Lng="49.79318"/>
<Mark Lat="-15.67972" Lng="49.79393"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="2" Rounding="P"/>
<Corner CompoundMarkID="3" Rounding="S"/>
<Corner CompoundMarkID="4" Rounding="S"/>
<Corner CompoundMarkID="3" Rounding="P"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="5" Rounding="PS"/>
<Corner CompoundMarkID="6" Rounding="PS"/>
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="-15.67571" Lng="49.78984"/>
<Limit Lat="-15.6787" Lng="49.79024"/>
<Limit Lat="-15.68046" Lng="49.79247"/>
<Limit Lat="-15.68073" Lng="49.79599"/>
<Limit Lat="-15.67939" Lng="49.79855"/>
<Limit Lat="-15.67662" Lng="49.79855"/>
<Limit Lat="-15.67474" Lng="49.79694"/>
<Limit Lat="-15.67271" Lng="49.79355"/>
<Limit Lat="-15.67333" Lng="49.79071"/>
</CourseLimit>
</RaceDefinition>
+61
View File
@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<RaceDefinition>
<CourseName>Waiheke</CourseName>
<CentralLat>-36.80008</CentralLat>
<CentralLng>175.012225</CentralLng>
<MaxPlayers>10</MaxPlayers>
<Marks>
<CompoundMark CompoundMarkID="1">
<Mark Lat="-36.79512" Lng="175.0116"/>
<Mark Lat="-36.79468" Lng="175.01312"/>
</CompoundMark>
<CompoundMark CompoundMarkID="2">
<Mark Lat="-36.80069" Lng="175.01495"/>
</CompoundMark>
<CompoundMark CompoundMarkID="3">
<Mark Lat="-36.79892" Lng="175.01832"/>
<Mark Lat="-36.79988" Lng="175.01913"/>
</CompoundMark>
<CompoundMark CompoundMarkID="4">
<Mark Lat="-36.80064" Lng="175.01171"/>
<Mark Lat="-36.80186" Lng="175.0124"/>
</CompoundMark>
<CompoundMark CompoundMarkID="5">
<Mark Lat="-36.79579" Lng="175.01194"/>
<Mark Lat="-36.79545" Lng="175.01349"/>
</CompoundMark>
</Marks>
<Course>
<OpeningSegment>
<Corner CompoundMarkID="1" Rounding="PS"/>
<Corner CompoundMarkID="2" Rounding="P"/>
</OpeningSegment>
<RepeatingSegment>
<Corner CompoundMarkID="3" Rounding="SP"/>
<Corner CompoundMarkID="4" Rounding="PS"/>
</RepeatingSegment>
<ClosingSegment>
<Corner CompoundMarkID="5" Rounding="PS"/>
</ClosingSegment>
</Course>
<CourseLimit>
<Limit Lat="-36.7938" Lng="175.01194"/>
<Limit Lat="-36.79411" Lng="175.01555"/>
<Limit Lat="-36.79765" Lng="175.01898"/>
<Limit Lat="-36.79909" Lng="175.02149"/>
<Limit Lat="-36.80163" Lng="175.02014"/>
<Limit Lat="-36.80292" Lng="175.0175"/>
<Limit Lat="-36.80325" Lng="175.01008"/>
<Limit Lat="-36.80107" Lng="175.0089"/>
<Limit Lat="-36.79567" Lng="175.00961"/>
</CourseLimit>
</RaceDefinition>
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