Calum
ef2659a7b9
Merge branch 'develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-17 12:16:14 +12:00
Calum
769d1956b3
Moved client side disconnection handling to this branch and reimplemented it with develop functionality.
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#refactor #issue[47]
2017-08-17 12:11:36 +12:00
Haoming Yin
8ca455ed24
Fixed:
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- Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.
tags: #story[1124]
2017-08-17 12:03:43 +12:00
Haoming Yin
7bda2bc580
Fixed:
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- Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.
tags: #story[1124]
2017-08-17 11:46:14 +12:00
Calum
7c5f146b11
Merge to integrate develop with separated Yacht classes. Functionality from this branch is not yet completed.
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#refactor
2017-08-16 01:23:38 +12:00
Calum
e3fbbd4590
Fixed sails in and out test.
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#bug #test
2017-08-16 01:19:34 +12:00
Haoming Yin
2dc0ba07d9
WIP: Second commit for seperating server and client yacht classes
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tags: #story[1124]
2017-08-15 14:30:39 +12:00
Haoming Yin
d6a436d2eb
WIP: Initial commit for seperating server and client yacht classes
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tags: #story[1124]
2017-08-15 14:18:48 +12:00
William Muir
e4cc5a0950
Fixing develop (sort of)
2017-08-14 12:52:58 +12:00
Zhi You Tan
c77adf385e
Terminating client thread before server thread to prevent alert box popping up
2017-08-14 11:21:33 +12:00
Calum
52e10997f1
Build issues caused by vm unable to open socket connections. Leaving as is for now.
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#bug
2017-08-13 21:07:21 +12:00
Calum
1755b00079
Unncommented test to see if it breaks the build at remote repo.
2017-08-13 20:59:03 +12:00
Calum
a844585faf
Empty tests to check where bug is occuring
2017-08-13 20:54:13 +12:00
Calum
b7fe79a5cc
Attempted fix for build issues due to javaFX toolkit not being initialized.
2017-08-13 20:44:23 +12:00
Calum
d79b0421c2
Fixed merged conflicts with merge onto develop.
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#bug
2017-08-13 19:00:06 +12:00
Calum
2093e79b6a
Rather than a high frequency loop sending all packets a low frequency loop is made then destroyed on button press for sending turn packets. This means a fast response time on button press but fewer packets sent.
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#implement #issue[38]
2017-08-13 18:38:24 +12:00
Calum
30a6cb98ec
Action packets now sent at regular 20ms intervals
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#issue[38] #implement
2017-08-09 14:03:21 +12:00
Calum
8a40119a98
Action packets now sent at regular 20ms intervals
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#issue[38] #implement
2017-08-06 22:17:08 +12:00