Haoming Yin
6d9864e677
Fixed chat history text line spacing to a smaller amount.
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tags: #story[1245]
2017-09-12 11:12:35 +12:00
Haoming Yin
8c2125276e
Polished race view text area and send button UI style to make them pretty
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tags: #story[1245]
2017-09-12 10:59:08 +12:00
alistairjmcintyre
235d6c9cef
Added 3D element to lobby screen to show the player their boat before the race.
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tags: #story[1245]
2017-09-12 03:57:29 +12:00
Michael Rausch
5dd936f8f1
Added chat functionality & timer back into the game + bug fixes
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- Added chat back into the game
- Fixed a bug where the timer would show "race finished" when the race hadn't started
- Fixed a bug where resources weren't being deallocated when the game was closed
Tags: #story[1246]
2017-09-12 01:31:38 +12:00
Michael Rausch
d223d393fa
Merge branch 'story1266_3d_model_factory' into NewUI_merge
2017-09-11 23:45:31 +12:00
cir27
0197de6fe3
Drawing player icon assets but line segment was not added to repo some app crashes.
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#implement #story[1266]
2017-09-11 22:19:08 +12:00
cir27
d79ff0f1cf
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-11 22:03:52 +12:00
cir27
18f36d7ea4
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
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#story[1266] #implement
2017-09-11 22:02:21 +12:00
Haoming Yin
0bf83aa858
Merge remote-tracking branch 'origin/develop' into NewUI_merge
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/java/seng302/visualiser/controllers/StartScreenController.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/RaceView.fxml
# src/main/resources/views/StartScreenView.fxml
2017-09-11 18:15:08 +12:00
Calum
dff261cf41
Added 3D assets for a trail and generated them at regular intervals.
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#story[1266] #implement
2017-09-11 17:16:13 +12:00
Calum
878c0e0f43
Added ocean asset. Moved camera to center of race.
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#story[1266]
2017-09-11 16:24:21 +12:00
Michael Rausch
76a1a3c7a0
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into NewUI_merge
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# Conflicts:
# pom.xml
# src/main/java/seng302/App.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/XMLGenerator.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/resources/views/RaceView.fxml
# src/main/resources/views/StartScreenView.fxml
2017-09-11 15:29:33 +12:00
Calum
1210f9342b
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
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#bug
2017-09-11 11:37:50 +12:00
cir27
f136a970db
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
cir27
78b4786482
Added assets for the border and for gates. Drew them in correct locations.
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#implement
2017-09-11 02:50:31 +12:00
Calum
06a4dde216
Ported game rendering to 3d environment for boats and markers.
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#implement
2017-09-09 17:34:18 +12:00
Calum
0e2946f20b
Added ocean object
2017-09-09 12:34:08 +12:00
cir27
c2c3c9eb53
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
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#test
2017-09-08 14:05:52 +12:00
cir27
cadf995bf7
Added area rounding area to mark assets.
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#implement
2017-09-08 13:32:17 +12:00
cir27
0bf6dd9e6b
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
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#implement #test
2017-09-08 01:50:56 +12:00
Calum
eed5f56690
Created factory class for making different views for 3d models of boats.
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#implement
2017-09-07 19:23:07 +12:00
Kusal Ekanayake
3364f8b516
Made chat history transparent.
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#story[1246]
2017-09-07 17:02:42 +12:00
Calum
d87dcaa4fe
Merged with remote changes
2017-09-07 14:54:23 +12:00
Kusal Ekanayake
0b61dffe71
Fixed some docstrings to make build work.
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#story[1246]
2017-09-07 14:50:08 +12:00
Calum
04518c35b0
Created new yacht shape and altered the number of lights.
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#implement
2017-09-05 17:17:42 +12:00
Calum
e4dbbd05c7
Merged with remote changes
2017-09-04 23:42:10 +12:00
Calum
47f3f6e27d
Created a new chat history class that allows for rich formatting of individual messages. Current implementation allows for bold and coloured text only. Has been manually tested. Fixed 3/5 chat command tests.
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#implement #test #story[1246]
2017-09-04 23:10:54 +12:00
Calum
81afad1bcc
Wrote tests that are currently broken for sending server commands through text chat.
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#tests
2017-09-04 14:43:13 +12:00
Calum
67f39e9049
Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.
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#implement
2017-09-03 16:54:53 +12:00
Michael Rausch
3f910b8db7
Fixed JavaDoc errors by adding missing parameters
2017-09-01 16:13:18 +12:00
Calum
d0565503e8
Merge branch 'develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Calum
3639e0d3ce
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
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#bug #implement
2017-08-17 14:10:38 +12:00
Alistair McIntyre
af3a400841
Fixed build bug.
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tags : #story[1142]
2017-08-17 13:44:34 +12:00
Calum
95b1c8a01f
Arrows now work as intended. Case added for interior angles.
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#implement #story[1118]
2017-08-17 00:43:07 +12:00
Calum
c103595bba
Merge branch 'develop' into story1118_map_arrows
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
Calum
21e6819f16
Arrows now rendered in correct orientation but rounding arc sometimes inverted.
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#implement #story[1118]
2017-08-16 20:17:25 +12:00
Kusal Ekanayake
a932f41cc2
Removed unused boolean in boat objects
2017-08-16 18:19:55 +12:00
Calum
3542c646f8
Marker class can now store and show multiple arrows sequentially
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#implement #story[1118]
2017-08-16 14:51:05 +12:00
Calum
ac47e9d88a
Game state now updates based on boat position. Arrows drawn as boat travels course. Currently do not point in correct direction, also the sparkline does not work.
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#bug #refactor #implement #story[1118]
2017-08-16 03:51:48 +12:00
Calum
7329f7dc65
Merge branch 'develop' into story1118_map_arrows
2017-08-16 01:35:15 +12:00
Zhi You Tan
d03460d69e
Implemented boat tracking when boat is selected by either clicking or selecting from sidebar combo box. Clicking tracked boat will cancel tracking, but using combobox will always result in one boat being selected.
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#story[1121] #pair[wmu16, zyt10]
2017-08-15 23:16:25 +12:00
Kusal Ekanayake
fab5f9229f
Got the boat's to track and center correctly.
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As well as allowing selecting different boats to track them, doesn't work as intuitively as I would like but will need to sort out a boat selection feature first made specifically for the selection of only one boat.
#story[1121]
2017-08-14 17:27:14 +12:00
Alistair McIntyre
c52c345e53
Merge branch 'develop' into Story64_SailsAnimations
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# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 14:04:53 +12:00
Kusal Ekanayake
e65558b8ac
Merge branch 'develop' into Story40_Zooming
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# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
cir27
a185c9dc96
Implemented a factory class that creates mark arrows as needed. Needs to integrated with the real world data and tested to work. Works with all test data so far.
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#implement #story[1118]
2017-08-14 03:44:46 +12:00
Calum
2c5fddb695
Implemented zooming and clipping of race border. Implementation is still hackish.
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#pair[ptg19, cir27] #story[1121]
2017-08-09 16:56:46 +12:00
Calum
126d8ea870
Added factory class for producing mark arrows.
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#story[1118]
2017-08-09 15:24:32 +12:00
Kusal Ekanayake
f97b18d594
Sailsin graphics moving and working as expected.
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#story[1111] #pair[kre39,ptg19]
2017-08-07 16:48:30 +12:00
Kusal Ekanayake
c7857872ce
Luffing sails animation working correctly, working on sailsin animation now.
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#story[1111] #pair[kre39,ptg19]
2017-08-07 15:24:01 +12:00
Calum
a3ce5998ff
Action packets now sent at regular 20ms intervals
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#issue[38] #implement
2017-08-07 10:58:07 +12:00