Calum
b18d9e8573
Added empty cucumber
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#test
2017-09-27 02:04:58 +13:00
Calum
e9881bb24a
Added per map max player count. Handles case when map cannot fit players behind start mark. Added initial implementation for spacing out yachts.
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#implement #story[1275]
2017-09-27 02:04:24 +13:00
William Muir
c54a1e141d
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-27 01:49:18 +13:00
William Muir
6d51ea3574
Created a random place token generator.
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Generates a location between any leg of the race in a random angle / distance of the radius of the centre point of the two gates to one of the gates
#story[1293]
2017-09-27 01:44:01 +13:00
Zhi You Tan
d56468e4aa
- Fixed snackbar not showing on race view
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- Added close label on server creation dialog
#story[1273]
2017-09-27 00:38:42 +13:00
Calum
ab5ad58237
Merge branch 'develop' into story1275_host_customization
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 23:37:59 +13:00
Calum
df7264cc1f
Added per map max player count. Handles case when map cannot fit players behind start mark. Added initial implementation for spacing out yachts.
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#implement.
2017-09-26 23:34:19 +13:00
Zhi You Tan
5248921576
Multiple fixes:
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- fix last button no longer default focused when loading keybinding dialog
- fix click and mouse exit still focused on button
- closing keybinding does not focus on chat anymore
#story[1273]
2017-09-26 22:52:58 +13:00
William Muir
330ccd272d
The random token now has a 50% chance of causing your boat to have a speed penalty
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#story[1293]
2017-09-26 21:13:35 +13:00
William Muir
4b7dfe38c4
Fixed Boats powering up and down correctly. Icons respond correctly
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#story[1293]
2017-09-26 19:43:32 +13:00
William Muir
ab07c7f298
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 19:01:53 +13:00
William Muir
b5076bc976
Fixed wind walker and bumper
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Added a hack to bumper so that the collision distance is larger than the regular collision distance
Wind walker now makes you go at you max speed rather than VMG speed
#story[1293]
2017-09-26 18:57:15 +13:00
Michael Rausch
2dcdd1c248
Merge branch '1273_Changing_Cameras' into 'develop'
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1273 changing cameras
# Multiple Camera Views
## 3 Camera Views Implemented
1. Normal 3D (Isometric)
2. Top Down Perspective
3. Chase Cam (Over the Shoulder)
- Isometric and Top Down Perspectives can Pan within limits.
- Chase Cam rotates the camera around the boat. (While still following it)
- All camera views can Zoom.
# Testing
No testing completed other than manually testing myself. A proper manual test should be completed by the merger.
See merge request !76
2017-09-26 18:36:59 +13:00
Alistair McIntyre
9b00f76907
removed print statements and added documentation.
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tags : #story[1273]
2017-09-26 18:36:13 +13:00
Alistair McIntyre
f11c457d28
removed print statements
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tags : #story[1273]
2017-09-26 18:31:47 +13:00
Michael Rausch
9e4fa30787
Merge branch 'issue68_boat_not_turning_on_starbord_vmg' into 'develop'
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the boat can now turn after snapping to starboard vmg #story[1273]
See merge request !75
2017-09-26 18:11:24 +13:00
Alistair McIntyre
99ce4fa11d
Merged develop in and reimplemented keybindings for moving the camera.
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tags : #story[1273]
2017-09-26 18:01:39 +13:00
Alistair McIntyre
69d1fa9488
Merge branch 'develop' into 1273_Changing_Cameras
2017-09-26 17:36:40 +13:00
Alistair McIntyre
66e6a8a2a4
- Small Changes
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tags : #story[1273]
2017-09-26 17:35:36 +13:00
Kusal Ekanayake
671efcaf08
Adding spinners to the loading screen.
2017-09-26 17:25:57 +13:00
William Muir
8ba44d7476
Minor commit for testing
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#story[1293]
2017-09-26 17:19:45 +13:00
Peter Galloway
dd43097677
the boat can now turn after snapping to starboard vmg #story[1273]
2017-09-26 17:07:55 +13:00
Kusal Ekanayake
98abe64f00
Added splash and loading screen
2017-09-26 17:07:02 +13:00
Alistair McIntyre
1a53579317
- Isometric Camera
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- Zoom Bounds added.
- Camera Panning Bounds added. Need to be tested with extra maps.
tags : #story[1273]
2017-09-26 16:57:07 +13:00
Haoming Yin
132a729758
Temporarily added more options in key binding dialog. But still need to implement binding after camera story has been merged into develop
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tags: #story[1273]
2017-09-26 15:49:16 +13:00
Peter Galloway
870d7a6e82
added a check in the start logic to make sure a boat can't cross the start line prematurely (they will have to go back and go through it again) #fix #refactor
2017-09-26 15:25:24 +13:00
alistairjmcintyre
2e7487fdfc
- Chase Camera:
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- Has panning bounds, zoom bounds, and general tidy up.
- Now correctly observes the boat object rather than getting information from both the boat object AND the client yacht model.
Top Down Camera:
- Can only pan within certain bounds now, and will continue to follow the boat regardless.
- Can only zoom within certain bounds now.
Isometric Camera:
- Nothing changed.
#tags [1273]
2017-09-26 15:06:21 +13:00
Haoming Yin
1bd4db73cd
Issue 66: client side error pop ups use default javaFx style
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- created JFeonix style pop up to replace the default one
tags: #story[1273]
2017-09-26 14:44:37 +13:00
William Muir
7a4cdbe0c9
Fixed WindWalker
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#story[1293]
2017-09-26 11:12:29 +13:00
Calum
735699dc85
Changed default number of legs.
2017-09-26 01:53:33 +13:00
Calum
81e791bd1a
Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
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#fix
2017-09-26 01:49:43 +13:00
Calum
06e5f4ae00
Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox
2017-09-26 01:35:07 +13:00
Calum
cd2b4cb93c
fixed anchor pane issues
2017-09-26 01:34:59 +13:00
Calum
dde1c82dbb
merge with host customization and dev.
2017-09-26 01:21:55 +13:00
Calum
d9c832168b
Merge branch 'story1275_host_customization' into 1273_Skybox
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/main/java/seng302/visualiser/controllers/ViewManager.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch
9cfb3b9e5d
Added functionality to automatically select a server
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- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server
Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Calum
e990c68d40
#document
2017-09-26 01:12:43 +13:00
Calum
83871a0336
Fixed boat trials rendering abnormally
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#issue[65] #fix
2017-09-26 01:07:02 +13:00
Calum
6cba024d64
Made changes to the shape of boat trials.
2017-09-26 00:59:04 +13:00
Calum
51747e2d13
Refactored the 2D and 3D game view class setups. Made scaling more logical.
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#refactor #story[1275]
2017-09-26 00:55:28 +13:00
Calum
b3981b19e0
Merge branch 'develop' into story1275_host_customization
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/test/java/seng302/models/YachtTest.java
2017-09-25 23:25:33 +13:00
Calum
3d7a64068f
Fixed scaling issues.
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#fix
2017-09-25 23:19:03 +13:00
Calum
c12f7408ad
experimenting with map scaling
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#implement
2017-09-25 22:57:45 +13:00
Calum
7027de80c4
Fixed issues with correct protocol implementation.
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#issue[64] #fix #testmanual
2017-09-25 22:09:26 +13:00
Calum
35b50d1436
Refactored 2d game view distance calculations to better size and sale the map,
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#implement #refactor #story[1275]
2017-09-25 21:06:18 +13:00
Michael Rausch
d0844e861d
Changed water color to blue
2017-09-25 19:25:03 +13:00
Michael Rausch
5d32d76d9d
Added local skybox texture, and changed water color
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- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch
9ca39d1a7c
Merge branch '1273_Changing_Cameras' into 1273_Skybox
2017-09-25 18:40:15 +13:00
Michael Rausch
30dad8509e
Added skybox & cleaned up server list UI
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- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir
0211f2df38
Merged dev back on
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#story[1293]
2017-09-25 17:38:09 +13:00