This website requires JavaScript.
Explore
Help
Sign In
michael
/
Party-Parrots-At-Sea
Watch
1
Star
0
Fork
0
You've already forked Party-Parrots-At-Sea
mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced
2026-05-09 06:18:44 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
d79ff0f1cfc281a5a288a3f93231713daa22d7f4
Party-Parrots-At-Sea
/
src
/
main
/
java
/
seng302
/
visualiser
/
fxObjects
/
assets_2D
T
History
Calum
878c0e0f43
Added ocean asset. Moved camera to center of race.
...
#story[1266]
2017-09-11 16:24:21 +12:00
..
AnnotationBox.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
BoatObject.java
Added ocean asset. Moved camera to center of race.
2017-09-11 16:24:21 +12:00
CourseBoundary.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
Gate.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
MarkArrowFactory.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
Marker.java
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
2017-09-08 14:05:52 +12:00
Wake.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
WindArrow.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00