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michael/Party-Parrots-At-Sea
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mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 14:28:43 +00:00
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18f36d7ea489311ef2ea29f9ab4a88abb7852a6f
Party-Parrots-At-Sea/src/main/java/seng302/visualiser/fxObjects/assets_3D
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cir27 18f36d7ea4 Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
#story[1266] #implement
2017-09-11 22:02:21 +12:00
..
BoatMeshType.java
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
2017-09-08 14:05:52 +12:00
BoatModel.java
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
2017-09-08 14:05:52 +12:00
Model.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
ModelFactory.java
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
2017-09-11 22:02:21 +12:00
ModelType.java
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
2017-09-11 22:02:21 +12:00
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