Logo
Explore Help
Sign In
michael/Party-Parrots-At-Sea
1
0
Fork 0
You've already forked Party-Parrots-At-Sea
mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 14:28:43 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
1210f9342b81c972f6bb5553b4fa020454d8b4e4
Party-Parrots-At-Sea/src/main/java/seng302/visualiser/fxObjects/assets_3D
T
History
Calum 1210f9342b Removed rounding in GameView that caused objects to be rendered at incorrect positions.
#bug
2017-09-11 11:37:50 +12:00
..
BoatMeshType.java
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
2017-09-08 14:05:52 +12:00
BoatModel.java
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
2017-09-08 14:05:52 +12:00
Model.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
ModelFactory.java
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
2017-09-11 11:37:50 +12:00
ModelType.java
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
2017-09-11 11:37:50 +12:00
Powered by Gitea Version: 1.26.1 Page: 336ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API