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Author SHA1 Message Date
Zhi You Tan 9958e48c57 [WIP] porting old fps counter to new gameview3D
#story[1245]
2017-09-14 02:27:46 +12:00
203 changed files with 4494 additions and 10593 deletions
-6
View File
@@ -109,12 +109,6 @@
<version>3.4.2</version>
</dependency>
<dependency>
<groupId>org.fxyz3d</groupId>
<artifactId>fxyz3d</artifactId>
<version>0.1.1</version>
</dependency>
</dependencies>
<build>
+2 -45
View File
@@ -10,16 +10,11 @@ import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServer;
import seng302.visualiser.controllers.ViewManager;
import java.util.Timer;
import java.util.TimerTask;
public class App extends Application {
private static Logger logger = LoggerFactory.getLogger(App.class);
private static boolean isRunningAsCache = false;
public static void parseArgs(String[] args) throws ParseException {
Options options = new Options();
@@ -30,21 +25,9 @@ public class App extends Application {
.getLogger(Logger.ROOT_LOGGER_NAME);
options.addOption("debugLevel", true, "Set the application debug level");
options.addOption("runAsDiscoveryServer", false, "Run as a discovery server");
options.addOption("discoveryDevMode", false, "Use a local discovery server");
cmd = parser.parse(options, args);
if (cmd.hasOption("runAsDiscoveryServer")){
isRunningAsCache = true;
rootLogger.setLevel(Level.ALL);
return;
}
if (cmd.hasOption("discoveryDevMode")) {
DiscoveryServer.DISCOVERY_SERVER = "localhost";
}
if (cmd.hasOption("debugLevel")) {
switch (cmd.getOptionValue("debugLevel")) {
@@ -80,45 +63,19 @@ public class App extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
ViewManager.getInstance().initialiseSplashScreen(primaryStage);
ViewManager.getInstance().initialStartView(primaryStage);
}
private static void runDiscoveryServer() throws Exception {
while (true){
try {
new DiscoveryServer();
}
catch (Exception ignored){
;
}
}
}
public static void main(String[] args) throws Exception {
/*
* Do not trust Java to do garbage collection
*/
new Timer().schedule(new TimerTask() {
@Override
public void run() {
System.gc();
}
}, 0, 1200);
public static void main(String[] args) {
try {
parseArgs(args);
} catch (ParseException e) {
logger.error("Could not parse command line arguments");
}
if (!isRunningAsCache){
launch(args);
}
else{
runDiscoveryServer();
}
}
}
@@ -1,170 +0,0 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.discoveryServer.util.ServerTable;
import seng302.visualiser.ServerListener;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.Timer;
public class DiscoveryServer {
public static final String ANSI_GREEN = "\u001B[32m";
public static final String ANSI_YELLOW = "\u001B[33m";
public static final String ANSI_BLUE = "\u001B[34m";
public static final String ANSI_RESET = "\u001B[0m";
private static final int MAX_SERVER_TRIES = 10;
public static String DISCOVERY_SERVER = "party.sydney.srv.michaelrausch.nz";
private ServerTable serverTable;
public static final Integer PORT_NUMBER = 9969;
private ServerSocket serverSocket;
private final Logger logger = LoggerFactory.getLogger(DiscoveryServer.class);
private void displayHeader(){
String selectedColor = Arrays.asList(ANSI_BLUE, ANSI_GREEN, ANSI_YELLOW).get(new Random().nextInt(2));
System.out.println(selectedColor);
System.out.println(" .ccccc. \n" +
" .cc;'coooxkl;. \n" +
" .:c:::c:,,,,,;c;;,.'. \n" +
" .clc,',:,..:xxocc;'..c; \n" +
" .c:,';:ox:..:c,,,,,,...cd, \n" +
" .c:'.,oxxxxl::l:.,loll;..;ol. \n" +
" ;Oc..:xxxxxxxxx:.,llll,....oc \n" +
" .,;,',:loxxxxxxxxx:.,llll;.,,.'ld, \n" +
" .lo;..:xxxxxxxxxxxx:.'cllc,.:l:'cO; \n" +
" .:;...'cxxxxxxxxxxxxoc;,::,..cdl;;l' \n" +
" .cl;':,'';oxxxxxxdxxxxxx:....,cooc,cO; \n" +
" .,,,::;,lxoc:,,:lxxxxxxxxxxxo:,,;lxxl;'oNc \n" +
" .cdxo;':lxxxxxxc'';cccccoxxxxxxxxxxxxo,.;lc. " + ANSI_YELLOW + "Party-Parrots-At-Sea Discovery Server v0.1 " + selectedColor +"\n" +
" .loc'.'lxxxxxxxxocc;''''';ccoxxxxxxxxx:..oc \n" +
"olc,..',:cccccccccccc:;;;;;;;;:ccccccccc,.'c, \n" +
"Ol;......................................;l' ");
System.out.println(ANSI_RESET);
}
public DiscoveryServer() throws Exception {
displayHeader();
serverTable = new ServerTable();
try{
serverSocket = new ServerSocket(PORT_NUMBER);
}
catch(java.net.BindException e){
logger.error("FATAL - Could not bind socket, are you sure there isn't already an instance running?");
System.exit(1);
return;
}
logger.info("Started successfully - Now accepting connections");
try{
while (true){
Socket clientSocket = serverSocket.accept();
parseRequest(clientSocket);
clientSocket.close();
}
}
catch (Exception e){
close();
}
}
private void parseRequest(Socket clientSocket) throws Exception {
ServerRepoStreamParser parser = new ServerRepoStreamParser(clientSocket.getInputStream());
if (clientSocket.isConnected() && !clientSocket.isClosed()){
PacketType parsePacketResult = parser.parse();
switch (parsePacketResult){
case SERVER_REGISTRATION:
ServerListing listing = parser.getServerListing();
if (!serverTable.getAllServers().contains(listing)){
listing.setRoomCode(serverTable.getNextRoomCode().toString());
}
serverTable.addServer(listing);
Message serverRegMessage = new RoomCodeRequest(listing.getRoomCode());
clientSocket.getOutputStream().write(serverRegMessage.getBuffer());
break;
case ROOM_CODE_REQUEST:
String desiredRoomCode = parser.getRoomCode();
ServerListing serverListing;
if (desiredRoomCode.equals("0000")){
serverListing = getRandomFreeServer();
}
else {
serverListing = serverTable.getServerByRoomCode(desiredRoomCode);
}
Message response;
if (serverListing != null){
response = new ServerRegistrationMessage(serverListing.getServerName(), serverListing.getMapName(), serverListing.getAddress(), serverListing.getPortNumber(), 0, 0, desiredRoomCode);
}
else{
response = ServerRegistrationMessage.getEmptyRegistration();
}
clientSocket.getOutputStream().write(response.getBuffer());
break;
}
}
}
public ServerListing getRandomFreeServer() {
ServerListing serverToJoin;
List<ServerListing> servers = serverTable.getAllServers();
if (servers.size() <= 0){
return null;
}
if (servers.size() == 1){
return servers.get(0);
}
serverToJoin = servers.get(new Random().nextInt(servers.size()));
int tries = 0;
while (serverToJoin != null && serverToJoin.isMaxPlayersReached() && tries < MAX_SERVER_TRIES){
serverToJoin = servers.get(new Random().nextInt(servers.size()));
tries++;
}
if (serverToJoin != null && serverToJoin.isMaxPlayersReached()){
return null;
}
return serverToJoin;
}
public void close(){
try {
serverSocket.close();
} catch (IOException ignored) {
;
}
}
}
@@ -1,195 +0,0 @@
package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.visualiser.controllers.ViewManager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
public class DiscoveryServerClient {
private final Integer UPDATE_INTERVAL_MS = 5000;
private static String roomCode = null;
private Timer serverListingUpdateTimer;
private Logger logger = LoggerFactory.getLogger(DiscoveryServerClient.class);
private String ip = "";
private Boolean isInInvalidState = false;
public DiscoveryServerClient() {
try {
ip = getInetIpAddr();
} catch (Exception e) {
failError();
}
}
public String getInetIp(){
return ip;
}
private void failError() {
isInInvalidState = true;
ViewManager.getInstance().showErrorSnackBar("You do not appear to be able to connect to the internet. Matchmaking will be unavailable.");
}
public boolean didFail(){
return isInInvalidState;
}
/**
* Register the server with the discovery server
* @param serverListing The listing to register
*/
public void register(ServerListing serverListing){
if (isInInvalidState) return;
if (serverListingUpdateTimer != null){
serverListingUpdateTimer.cancel();
serverListingUpdateTimer = null;
}
serverListingUpdateTimer = new Timer();
serverListingUpdateTimer.schedule(new TimerTask() {
@Override
public void run() {
try {
sendRegistrationUpdate(serverListing);
} catch (Exception e) {
logger.debug("Could not update server listing");
}
}
}, 0, UPDATE_INTERVAL_MS);
}
/**
* Stop updating the server registration updates
*/
public void unregister(){
if (serverListingUpdateTimer != null)
serverListingUpdateTimer.cancel();
}
/**
* Gets the connection information for a server given a room code
*
* @param roomCode The room code to search for
* @return The ServerListing, or null if there was an error
* @throws Exception .
*/
public ServerListing getServerForRoomCode(String roomCode) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest(roomCode); //roomCode);
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.debug("Wrong packet received in response to a room code request");
return null;
}
socket.close();
return parser.getServerListing();
}
public ServerListing getRandomServer() throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message request = new RoomCodeRequest("0000");
socket.getOutputStream().write(request.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.SERVER_REGISTRATION){
logger.error("Incorrect packet type received");
return null;
}
socket.close();
ServerListing serverListing = parser.getServerListing();
if (serverListing == null || serverListing.equals(ServerRegistrationMessage.getEmptyRegistration())){
return null;
}
return serverListing;
}
/**
* Sends a registration update to the discovery server.
*
* @param serverListing The server listing to send
* @throws Exception IF there was an error sending the update
*/
private void sendRegistrationUpdate(ServerListing serverListing) throws Exception {
Socket socket = new Socket(DiscoveryServer.DISCOVERY_SERVER, DiscoveryServer.PORT_NUMBER);
ServerRepoStreamParser parser = new ServerRepoStreamParser(socket.getInputStream());
Message req = new ServerRegistrationMessage(serverListing);
socket.getOutputStream().write(req.getBuffer());
PacketType packetType = parser.parse();
if (packetType != PacketType.ROOM_CODE_REQUEST){
socket.close();
return;
}
String roomCode = parser.getRoomCode();
if (roomCode.length() != 0){
DiscoveryServerClient.roomCode = roomCode;
}
socket.close();
}
/**
* @return The last room code received by the client
*/
public static String getRoomCode(){
return roomCode;
}
public static String getInetIpAddr() throws Exception {
URL myIp = new URL("http://checkip.amazonaws.com");
BufferedReader in = null;
try {
in = new BufferedReader(new InputStreamReader(
myIp.openStream()));
String ip = in.readLine();
return ip;
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
@@ -1,50 +0,0 @@
package seng302.discoveryServer.util;
import java.io.InputStream;
public class ReadableByteInputStream {
private InputStream is;
public ReadableByteInputStream(InputStream is){
this.is = is;
}
/**
* Get n bytes from the input stream
* @param n number of bytes
* @return the bytes read
* @throws Exception .
*/
public byte[] getBytes(int n) throws Exception {
byte[] bytes = new byte[n];
for (int i = 0; i < n; i++) {
bytes[i] = (byte) readByte();
}
return bytes;
}
/**
* Skip n bytes
* @param n number of bytes to skip
* @throws Exception
*/
public void skipBytes(long n) throws Exception {
for (int i = 0; i < n; i++) {
readByte();
}
}
/**
* Read the next byte from the stream
* @return The byte that was read
* @throws Exception .
*/
public int readByte() throws Exception {
int currentByte = is.read();
if (currentByte == -1) {
throw new Exception();
}
return currentByte;
}
}
@@ -1,117 +0,0 @@
package seng302.discoveryServer.util;
public class ServerListing {
public final static int SERVER_TTL_DEFAULT = 10;
private String serverName = "";
private String mapName = "";
private String address = "";
private int portNumber = 0;
private int capacity = 0;
private int players = 0;
private String roomCode = "";
private int ttl = SERVER_TTL_DEFAULT;
public ServerListing(String serverName, String mapName, String address, int portNumber, int capacity){
this.serverName = serverName;
this.mapName = mapName;
this.address = address;
this.portNumber = portNumber;
this.capacity = capacity;
}
public ServerListing setNumberOfPlayers(int players){
this.players = players;
return this;
}
public ServerListing setRoomCode(String roomCode){
this.roomCode = roomCode;
return this;
}
public void refreshTtl(){
ttl = SERVER_TTL_DEFAULT;
}
public void decrementTtl(){
ttl--;
}
public boolean hasTtlExpired(){
return ttl < 0;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (!ServerListing.class.isAssignableFrom(obj.getClass())) {
return false;
}
final ServerListing other = (ServerListing) obj;
if (this.getPortNumber() != other.getPortNumber()){
return false;
}
if (!this.getMapName().equals(other.getMapName())){
return false;
}
if (!this.getServerName().equals(other.getServerName())){
return false;
}
if (this.getCapacity() != other.getCapacity()){
return false;
}
if (!this.getAddress().equals(other.getAddress())){
return false;
}
return true;
}
@Override
public int hashCode() {
return this.getServerName().hashCode() +
this.getAddress().hashCode() + this.getMapName().hashCode();
}
public String getRoomCode() {
return roomCode;
}
public int getPortNumber() {
return portNumber;
}
public String getMapName() {
return mapName;
}
public String getServerName() {
return serverName;
}
public int getCapacity() {
return capacity;
}
public String getAddress() {
return address;
}
public void setTtl(Integer ttl){
this.ttl = ttl;
}
public boolean isMaxPlayersReached() {
return players >= capacity;
}
}
@@ -1,109 +0,0 @@
package seng302.discoveryServer.util;
import seng302.gameServer.messages.Message;
import seng302.model.stream.packets.PacketType;
import java.io.InputStream;
import java.util.Arrays;
public class ServerRepoStreamParser {
private ReadableByteInputStream inputStream;
private String roomCode;
private String mapName;
private ServerListing serverListing;
public ServerRepoStreamParser(InputStream is){
inputStream = new ReadableByteInputStream(is);
}
public PacketType parse() throws Exception {
int sync1 = inputStream.readByte();
int sync2 = inputStream.readByte();
PacketType packetType = null;
if (sync1 == 0x47 && sync2 == 0x83) {
int type = inputStream.readByte();
inputStream.skipBytes(10);
long payloadLength = Message.bytesToLong(inputStream.getBytes(2));
byte[] payload = inputStream.getBytes((int) payloadLength);
inputStream.skipBytes(4);
packetType = PacketType.assignPacketType(type, payload);
switch (packetType) {
case ROOM_CODE_REQUEST:
roomCode = parseRoomCodeRequest(payload);
break;
case LOBBY_REQUEST:
mapName = parseLobbyRequest(payload);
case SERVER_REGISTRATION:
serverListing = parseServerRegistration(payload);
break;
}
}
return packetType;
}
private String parseLobbyRequest(byte[] payload) {
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,4));
return new String(Arrays.copyOfRange(payload, 4, 4+mapNameLength));
}
private String parseRoomCodeRequest(byte[] payload) {
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0 ,6));
return new String(Arrays.copyOfRange(payload, 6, 6+roomCodeLength));
}
public static ServerListing parseServerRegistration(byte[] payload) {
int nameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 0, 6));
int mapNameLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 6, 12));
int addressLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 12, 18));
int roomCodeLength = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 18, 24));
int portNumber = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 24, 28));
int players = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 28, 32));
int capacity = (int) Message.bytesToLong(Arrays.copyOfRange(payload, 32, 36));
int currentPos = 36;
int nextPos = currentPos + nameLength;
String serverName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + mapNameLength;
String mapName = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + addressLength;
String address = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
currentPos = nextPos;
nextPos = currentPos + roomCodeLength;
String roomCode = new String(Arrays.copyOfRange(payload, currentPos, nextPos));
ServerListing serverListing = new ServerListing(serverName, mapName, address, portNumber, capacity);
serverListing.setNumberOfPlayers(players);
serverListing.setRoomCode(roomCode);
return serverListing;
}
public String getRoomCode() {
return roomCode;
}
public String getMapName() {
return mapName;
}
public ServerListing getServerListing() {
return serverListing;
}
}
@@ -1,97 +0,0 @@
package seng302.discoveryServer.util;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.*;
public class ServerTable {
private List<ServerListing> servers;
private int lastRoomCode = 4020;
private Logger logger = LoggerFactory.getLogger(ServerTable.class);
public ServerTable(){
servers = new ArrayList<>();
new Timer().schedule(new TimerTask() {
@Override
public void run() {
updateServers();
}
}, 0, 1000);
}
/**
* Update the servers TTL values, and then remove expired servers
*/
private void updateServers() {
List<ServerListing> serversToRemove = new ArrayList<>();
for (ServerListing server : servers){
server.decrementTtl();
if (server.hasTtlExpired()){
logger.debug("Removed expired server - " + server.getServerName());
serversToRemove.add(server);
}
}
servers.removeAll(serversToRemove);
}
/**
* Add a server to the table
* @param server The server to add
*/
public void addServer(ServerListing server){
if (servers.contains(server)){
updateTtlForServer(server);
return;
}
logger.debug("Added new server - " + server.getServerName() + " at address: " + server.getAddress() + ":" + server.getPortNumber());
servers.add(server);
}
/**
* Update the TTL for a given server to the default TTL value
* @param server The server to update
*/
private void updateTtlForServer(ServerListing server) {
for (ServerListing serverListing : servers){
if (server.equals(serverListing)){
serverListing.refreshTtl();
}
}
}
/**
* @return All the servers in the table
*/
public List<ServerListing> getAllServers(){
return Collections.unmodifiableList(servers);
}
/**
* Get a server from the table given its room code
* @param roomCode The room code to search for
* @return The ServerListing of the found server, or null
* the server wasn't found
*/
public ServerListing getServerByRoomCode(String roomCode){
for (ServerListing serverListing : servers){
if (serverListing.getRoomCode().equals(roomCode)){
return serverListing;
}
}
return null;
}
/**
* @return The next available room code
*/
public Integer getNextRoomCode(){
lastRoomCode += 1;
return lastRoomCode;
}
}
+138 -319
View File
@@ -1,19 +1,20 @@
package seng302.gameServer;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import javafx.scene.paint.Color;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.ChatterMessage;
@@ -22,6 +23,8 @@ import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Player;
@@ -30,12 +33,10 @@ import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.RandomSpawn;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.utilities.XMLParser;
/**
* A Static class to hold information about the current state of the game (model)
@@ -52,38 +53,24 @@ public class GameState implements Runnable {
private static Logger logger = LoggerFactory.getLogger(GameState.class);
private static final Integer STATE_UPDATES_PER_SECOND = 60;
//Scheduling constants
static final int WARNING_TIME = 10 * -1000;
static final int PREPATORY_TIME = 5 * -1000;
private static final int TIME_TILL_START = 10 * 1000;
//Wind Constants
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private static final Long POWERUP_TIMEOUT_MS = 10_000L;
//Rounding Constants
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
//Collision constants
private static final Integer STATE_UPDATES_PER_SECOND = 60;
private static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
private static final Double MARK_COLLISION_DISTANCE = 15d;
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
private static final Double BOUNCE_DISTANCE_MARK = 20.0;
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
private static final Double COLLISION_VELOCITY_PENALTY = 0.3;
//Powerup Constants
public static final Double VELOCITY_BOOST_MULTIPLIER = 2d;
public static final Integer HANDLING_BOOST_MULTIPLIER = 2;
private static final Double BAD_RANDOM_SPEED_PENALTY = 0.3;
public static final Long BUMPER_DISABLE_TIME = 5_000L;
private static final Long TOKEN_SPAWN_TIME = 30_000L;
private static Long previousUpdateTime;
public static Double windDirection;
private static Double windSpeed;
private static Double serverSpeedMultiplier;
private static Double speedMultiplier = 1d;
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static Boolean playerHasLeftFlag;
@@ -91,46 +78,85 @@ public class GameState implements Runnable {
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks = new HashSet<>();
private static List<Limit> courseLimit = new ArrayList<>();
private static Set<Mark> marks;
private static List<Limit> courseLimit;
private static Integer maxPlayers = 8;
private static List<Token> allTokens;
private static List<Token> tokensInPlay;
private static RandomSpawn randomSpawn;
private static List<NewMessageListener> newMessageListeners;
private static Map<Player, String> playerStringMap = new HashMap<>();
private static boolean tokensEnabled = false;
public GameState() {
public GameState(String hostIpAddress) {
windDirection = 180d;
windSpeed = 10000d;
yachts = new HashMap<>();
tokensInPlay = new ArrayList<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
customizationFlag = false;
playerHasLeftFlag = false;
serverSpeedMultiplier = 1.0;
speedMultiplier = 1.0;
currentStage = GameStages.LOBBYING;
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
newMessageListeners = new ArrayList<>();
allTokens = makeTokens();
resetStartTime();
//setCourseLimit("/server_config/race.xml");
new Thread(this, "GameState").start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
setCourseLimit("/server_config/race.xml");
}
public static void setRace(RaceXMLData raceXMLData) {
markOrder = new MarkOrder(raceXMLData);
for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
marks.addAll(compoundMark.getMarks());
private void setCourseLimit(String url) {
DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
documentBuilderFactory.setNamespaceAware(true);
DocumentBuilder documentBuilder;
Document document = null;
try {
documentBuilder = documentBuilderFactory.newDocumentBuilder();
document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
} catch (Exception e) {
// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
logger.trace("Failed to load course limit for boundary collision detection.", e);
}
randomSpawn = new RandomSpawn(markOrder.getOrderedUniqueCompoundMarks());
courseLimit = raceXMLData.getCourseLimit();
courseLimit = XMLParser.parseRace(document).getCourseLimit();
}
/**
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
* race ideally
*
* @return A list of possible tokensInPlay for this race
*/
private ArrayList<Token> makeTokens() {
Token token1 = new Token(TokenType.BOOST, 57.66946, 11.83154);
Token token2 = new Token(TokenType.BOOST, 57.66877, 11.83382);
Token token3 = new Token(TokenType.BOOST, 57.66914, 11.83965);
Token token4 = new Token(TokenType.BOOST, 57.66684, 11.83214);
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() {
@@ -141,10 +167,6 @@ public class GameState implements Runnable {
return tokensInPlay;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName()
@@ -165,6 +187,10 @@ public class GameState implements Runnable {
yachts.remove(yachtId);
}
public static Boolean getIsRaceStarted() {
return isRaceStarted;
}
public static GameStages getCurrentStage() {
return currentStage;
}
@@ -233,77 +259,16 @@ public class GameState implements Runnable {
} catch (InterruptedException e) {
System.out.println("[GameState] interrupted exception");
}
if (currentStage == GameStages.PRE_RACE) {
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
update();
if (System.currentTimeMillis() > startTime) {
startSpawningTokens();
startUpdatingWind();
GameState.currentStage = GameStages.RACING;
}
}
if (currentStage == GameStages.RACING) {
update();
}
}
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer("Token Spawning Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
if (tokensEnabled) {
spawnNewToken();
notifyMessageListeners(MessageFactory.getRaceXML());
}
}
}, 0, TOKEN_SPAWN_TIME);
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind() {
Timer timer = new Timer("Wind Updating Timer");
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
private static void updateWind() {
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0) {
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 459;
} else {
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 459;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED) {
windSpeed -= random.nextInt(500);
}
if (windSpeed <= MIN_WIND_SPEED) {
windSpeed += random.nextInt(500);
}
GameState.windSpeed = Double.valueOf(windSpeed);
GameState.windDirection = direction.doubleValue();
}
public static void updateBoat(Integer sourceId, BoatAction actionType) {
ServerYacht playerYacht = yachts.get(sourceId);
switch (actionType) {
@@ -325,12 +290,6 @@ public class GameState implements Runnable {
case DOWNWIND:
playerYacht.turnDownwind();
break;
case CONTINUOUSLY_TURNING:
playerYacht.setContinuouslyTurning(true);
break;
case DEFAULT_TURNING:
playerYacht.setContinuouslyTurning(false);
break;
}
}
@@ -338,13 +297,10 @@ public class GameState implements Runnable {
* Randomly select a subset of tokensInPlay from a pre defined superset
* Broadasts a new race status message to show this update
*/
private void spawnNewToken() {
public static void spawnNewToken() {
Random random = new Random();
tokensInPlay.clear();
Token token = randomSpawn.getRandomToken();
// token.assignType(TokenType.WIND_WALKER);
logger.debug("Spawned token of type " + token.getTokenType());
tokensInPlay.add(token);
MessageFactory.updateTokens(tokensInPlay);
tokensInPlay.add(allTokens.get(random.nextInt(allTokens.size())));
}
/**
@@ -361,12 +317,14 @@ public class GameState implements Runnable {
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
previousUpdateTime = System.currentTimeMillis();
if (System.currentTimeMillis() > startTime) {
GameState.setCurrentStage(GameStages.RACING);
}
for (ServerYacht yacht : yachts.values()) {
updateVelocity(yacht);
checkPowerUpTimeout(yacht);
yacht.runAutoPilot();
yacht.updateLocation(timeInterval);
preformTokenUpdates(yacht); //This update must be done before collision. Sorta hacky
checkCollision(yacht);
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
checkForLegProgression(yacht);
@@ -380,138 +338,16 @@ public class GameState implements Runnable {
}
/**
* All token functionality entry points is taken care of here. So can be disabled and enabled
* easily
*
* @param yacht The yacht to perform token checks on
*/
private void preformTokenUpdates(ServerYacht yacht) {
Token collidedToken = checkTokenPickUp(yacht);
if (collidedToken != null) {
tokensInPlay.remove(collidedToken);
powerUpYacht(yacht, collidedToken);
MessageFactory.updateTokens(tokensInPlay);
notifyMessageListeners(MessageFactory.getRaceXML());
}
checkPowerUpTimeout(yacht);
TokenType powerUp = yacht.getPowerUp();
if (powerUp != null) {
switch (powerUp) {
case WIND_WALKER:
windWalk(yacht);
break;
case BUMPER:
ServerYacht collidedYacht = checkYachtCollision(yacht, true);
if (collidedYacht != null) {
yacht.powerDown();
boatTempShutDown(collidedYacht);
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
notifyMessageListeners(
MessageFactory.makeStatusEffectMessage(collidedYacht, powerUp));
}
break;
case RANDOM:
yacht.setPowerUpSpeedMultiplier(BAD_RANDOM_SPEED_PENALTY);
}
}
}
/**
* Powers up a thisYacht with the given token type.
*
* @param thisYacht The yacht to be powered up
* @param collidedToken The token which this thisYacht collided with
*/
private void powerUpYacht(ServerYacht thisYacht, Token collidedToken) {
//The random token has a 50% chance of becoming another token else becoming a speed detriment!
if (collidedToken.getTokenType() == TokenType.RANDOM && new Random().nextBoolean()) {
collidedToken.realiseRandom();
}
//If another yacht has the wind walker token, They should be powered down. Only one allowed!
else if (collidedToken.getTokenType() == TokenType.WIND_WALKER) {
for (ServerYacht otherYacht : yachts.values()) {
if (otherYacht != thisYacht && otherYacht.getPowerUp() == TokenType.WIND_WALKER) {
powerDownYacht(otherYacht);
}
}
}
thisYacht.powerUp(collidedToken.getTokenType());
String logMessage =
thisYacht.getBoatName() + " has picked up a " + collidedToken.getTokenType().getName()
+ " token";
notifyMessageListeners(
MessageFactory.makeChatterMessage(thisYacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(MessageFactory.makePickupMessage(thisYacht, collidedToken));
logger.debug(
"Yacht: " + thisYacht.getShortName() + " got powerup " + collidedToken.getTokenType());
}
private void powerDownYacht(ServerYacht yacht) {
String logMessage =
yacht.getBoatName() + "'s " + yacht.getPowerUp().getName() + " expired";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
yacht.powerDown();
}
// TODO: 23/09/17 wmu16 - This is a hacky way to have the boat power down. Need some sort of separation between token and status effect :/
/**
* Disables the given boat for BUMPER_DISABLE_TIME ms.
*
* @param yacht The yacht to disable
*/
private void boatTempShutDown(ServerYacht yacht) {
yacht.setPowerUpSpeedMultiplier(0d);
Timer shutDownTimer = new Timer("Shutdown Timer");
shutDownTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.powerDown(); //Note this actually resets the boat to normal.
}
}, BUMPER_DISABLE_TIME);
}
/**
* Checks how long a powerup has been active for. If it has exceeded its timeout, it powers the
* yacht down.
*
* @param yacht The yacht to check to power down
*/
private void checkPowerUpTimeout(ServerYacht yacht) {
if (yacht.getPowerUp() != null) {
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > yacht.getPowerUp()
.getTimeout()) {
powerDownYacht(yacht);
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) {
yacht.powerDown();
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
}
}
}
/**
* This function changes the wind to be at an angle that causes the yacht in question to be at
* its fastest velocity
*
* @param yacht The yacht to fix the wind for
*/
private void windWalk(ServerYacht yacht) {
Double optimalAngle = PolarTable.getOptimalAngle();
Double heading = yacht.getHeading();
windDirection = (double) Math.floorMod(Math.round(heading + optimalAngle), 360L);
}
/**
* Check if the yacht has crossed the course limit
*
@@ -525,7 +361,6 @@ public class GameState implements Runnable {
return true;
}
}
if (GeoUtility.checkCrossedLine(courseLimit.get(courseLimit.size() - 1), courseLimit.get(0),
yacht.getLastLocation(), yacht.getLocation()) != 0) {
return true;
@@ -534,15 +369,13 @@ public class GameState implements Runnable {
}
/**
* Checks all tokensInPlay to see if a yacht has picked one up. If so, the yacht is powered up
* in the appropriate way
* @param yacht The yacht to check for collision with a token
*
* @return The token collided with
* Checks all tokensInPlay to see if a yacht has picked one up
* @return Token which was collided with
* @param serverYacht The yacht to check for collision with a token
*/
private Token checkTokenPickUp(ServerYacht yacht) {
private static Token checkTokenPickUp(ServerYacht serverYacht) {
for (Token token : tokensInPlay) {
Double distance = GeoUtility.getDistance(token, yacht.getLocation());
Double distance = GeoUtility.getDistance(token, serverYacht.getLocation());
if (distance < YACHT_COLLISION_DISTANCE) {
return token;
}
@@ -565,7 +398,7 @@ public class GameState implements Runnable {
*/
public static void checkCollision(ServerYacht serverYacht) {
//Yacht Collision
ServerYacht collidedYacht = checkYachtCollision(serverYacht, false);
ServerYacht collidedYacht = checkYachtCollision(serverYacht);
Mark collidedMark = checkMarkCollision(serverYacht);
if (collidedYacht != null) {
@@ -582,7 +415,9 @@ public class GameState implements Runnable {
collidedYacht.setCurrentVelocity(
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Mark Collision
@@ -594,7 +429,9 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Boundary Collision
@@ -607,7 +444,21 @@ public class GameState implements Runnable {
serverYacht.setCurrentVelocity(
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
);
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
);
}
//Token Collision
Token collidedToken = checkTokenPickUp(serverYacht);
if (collidedToken != null) {
tokensInPlay.remove(collidedToken);
serverYacht.powerUp(collidedToken.getTokenType());
logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
.getTokenType());
notifyMessageListeners(MessageFactory.getRaceXML());
notifyMessageListeners(
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
}
}
@@ -615,30 +466,29 @@ public class GameState implements Runnable {
private void updateVelocity(ServerYacht yacht) {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed =
GeoUtility.knotsToMMS(boatSpeedInKnots) * serverSpeedMultiplier * yacht
.getPowerUpSpeedMultiplier() * yacht.getBoatTypeSpeedMultiplier();
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
if (yacht.getPowerUp() != null) {
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
maxBoatSpeed *= 2;
}
}
Double currentVelocity = yacht.getCurrentVelocity();
// TODO: 15/08/17 remove magic numbers from these equations.
if (yacht.getSailIn()) {
if (currentVelocity < maxBoatSpeed - 500) {
yacht.changeVelocity(
(maxBoatSpeed / 100) * yacht.getBoatTypeAccelerationMultiplier());
yacht.changeVelocity(maxBoatSpeed / 100);
} else if (currentVelocity > maxBoatSpeed + 500) {
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
yacht.changeVelocity(-currentVelocity / 200);
} else {
yacht
.setCurrentVelocity((maxBoatSpeed) * yacht.getBoatTypeAccelerationMultiplier());
yacht.setCurrentVelocity(maxBoatSpeed);
}
} else {
if (currentVelocity > 3000) {
yacht.changeVelocity(
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
yacht.changeVelocity(-currentVelocity / 200);
} else if (currentVelocity > 100) {
yacht.changeVelocity(
(-currentVelocity / 50) * yacht.getBoatTypeAccelerationMultiplier());
yacht.changeVelocity(-currentVelocity / 50);
} else if (currentVelocity <= 100) {
yacht.setCurrentVelocity(0d);
}
@@ -700,12 +550,6 @@ public class GameState implements Runnable {
}
if (hasProgressed) {
if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
String logMessage = yacht.getBoatName() + " passed leg " + yacht.getLegNumber();
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
}
yacht.incrementLegNumber();
sendMarkRoundingMessage(yacht);
logMarkRounding(yacht);
@@ -725,10 +569,6 @@ public class GameState implements Runnable {
* @param yacht The current yacht to check for
*/
private Boolean checkStartLineCrossing(ServerYacht yacht) {
long timeTillStart = System.currentTimeMillis() - this.getStartTime();
if (timeTillStart < 0){
return false;
}
Integer currentMarkSeqID = yacht.getCurrentMarkSeqID();
CompoundMark currentMark = markOrder.getCurrentMark(currentMarkSeqID);
GeoPoint lastLocation = yacht.getLastLocation();
@@ -744,9 +584,6 @@ public class GameState implements Runnable {
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.RACING);
String logMessage = yacht.getBoatName() + " passed start line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -850,10 +687,6 @@ public class GameState implements Runnable {
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
yacht.setClosestCurrentMark(mark1);
yacht.setBoatStatus(BoatStatus.FINISHED);
String logMessage = yacht.getBoatName() + " passed finish line";
notifyMessageListeners(
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
return true;
}
}
@@ -876,20 +709,16 @@ public class GameState implements Runnable {
String name = new String(customizeData);
playerYacht.setBoatName(name);
} else if (requestType.equals(CustomizeRequestType.COLOR)) {
//This low level stuff shouldnt be here alistair! In fact no logic LIKE THIS should! - wmu16
int red = customizeData[0] & 0xFF;
int green = customizeData[1] & 0xFF;
int blue = customizeData[2] & 0xFF;
Color yachtColor = Color.rgb(red, green, blue);
playerYacht.setBoatColor(yachtColor);
} else if (requestType.equals(CustomizeRequestType.SHAPE)) {
String type = new String(customizeData);
playerYacht.setBoatType(BoatMeshType.valueOf(type));
}
}
private static Mark checkMarkCollision(ServerYacht yacht) {
Set<Mark> marksInRace = new HashSet<>(marks);
Set<Mark> marksInRace = GameState.getMarks();
for (Mark mark : marksInRace) {
if (GeoUtility.getDistance(yacht.getLocation(), mark)
<= MARK_COLLISION_DISTANCE) {
@@ -918,22 +747,15 @@ public class GameState implements Runnable {
* Collision detection which iterates through all the yachts and check if any yacht collided
* with this yacht. Return collided yacht or null if no collision.
*
* UPDATE: HACK!!! wmu16 - forBumperCollision is (the goddamn dirtiest) dirty flag to fix a
* weird bug where the bumper collision would not be registerd but the knock back collision would.
* In other words, only set the 'forBumperCollision' flag true if used for the bumper power up.
*
* @return yacht to compare to all other yachts.
*/
private static ServerYacht checkYachtCollision(ServerYacht yacht, Boolean forBumperCollision) {
Double collisionDistance =
(forBumperCollision) ? YACHT_COLLISION_DISTANCE + 2.5 : YACHT_COLLISION_DISTANCE;
private static ServerYacht checkYachtCollision(ServerYacht yacht) {
for (ServerYacht otherYacht : GameState.getYachts().values()) {
if (otherYacht != yacht) {
Double distance = GeoUtility
.getDistance(otherYacht.getLocation(), yacht.getLocation());
;
if (distance < collisionDistance) {
if (distance < YACHT_COLLISION_DISTANCE) {
return otherYacht;
}
}
@@ -969,26 +791,29 @@ public class GameState implements Runnable {
roundingMark.getSourceID()));
}
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
String chatterText = chatterMessage.getMessage();
String[] words = chatterText.split("\\s+");
if (words.length > 2 && isHost) {
switch (words[2].trim()) {
case "/speed":
case ">speed":
try {
serverSpeedMultiplier = Double.valueOf(words[3]);
String logMessage = "Speed modifier set to x" + words[3];
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
setSpeedMultiplier(Double.valueOf(words[3]));
notifyMessageListeners(new ChatterMessage(
chatterMessage.getMessage_type(),
"SERVER: Speed modifier set to x" + words[3]
));
} catch (Exception e) {
Logger logger = LoggerFactory.getLogger(GameState.class);
logger.error("cannot parse >speed value");
}
return;
case "/finish":
String logMessage = "Game will now finish";
notifyMessageListeners(MessageFactory
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
case ">finish":
notifyMessageListeners(new ChatterMessage(
chatterMessage.getMessage_type(),
"SERVER: Game will now finish"
));
endRace();
return;
}
@@ -1038,12 +863,6 @@ public class GameState implements Runnable {
public static void setMaxPlayers(Integer newMax){
maxPlayers = newMax;
try {
ServerAdvertiser.getInstance().setCapacity(newMax);
} catch (IOException e) {
logger.warn("Couldn't update max players");
}
}
public static void endRace () {
@@ -1051,11 +870,11 @@ public class GameState implements Runnable {
currentStage = GameStages.FINISHED;
}
public static double getServerSpeedMultiplier() {
return serverSpeedMultiplier;
public static void setSpeedMultiplier (double multiplier) {
speedMultiplier = multiplier;
}
public static void setTokensEnabled (boolean tokensEnabled) {
GameState.tokensEnabled = tokensEnabled;
public static double getSpeedMultiplier () {
return speedMultiplier;
}
}
@@ -1,30 +1,30 @@
package seng302.gameServer;
import java.io.IOException;
import java.io.StringReader;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.Message;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.mark.CompoundMark;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility;
import java.io.IOException;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
* A class describing the overall server, which creates and collects server threads for each client
@@ -37,19 +37,37 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
private static final int PORT = 4942;
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
private static final int MAX_WIND_SPEED = 12000;
private static final int MIN_WIND_SPEED = 8000;
private boolean terminated;
private Thread thread;
private boolean hasStarted = false;
private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();;
private static Integer capacity;
private RaceXMLData raceXMLData;
private RegattaXMLData regattaXMLData;
private boolean serverStarted = false;
private void startAdvertisingServer() {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
XMLGenerator generator = new XMLGenerator();
try {
db = dbf.newDocumentBuilder();
String regatta = generator.getRegattaAsXml();
StringReader stringReader = new StringReader(regatta);
InputSource is = new InputSource(stringReader);
doc = db.parse(is);
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.warn("Couldn't load race regatta");
return;
}
RegattaXMLData regattaXMLData = XMLParser.parseRegatta(doc);
Integer capacity = GameState.getCapacity();
Integer numPlayers = GameState.getNumberOfPlayers();
Integer spacesLeft = capacity - numPlayers;
@@ -61,46 +79,39 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
// Start advertising server
try {
ServerAdvertiser.getInstance()
.setMapName(regattaXMLData.getCourseName())
.setCapacity(capacity)
.setNumberOfPlayers(numPlayers - 1)
.registerGame(PORT, regattaXMLData.getRegattaName());
ServerAdvertiser.getInstance().setMapName(regattaXMLData.getCourseName()).setCapacity(capacity).setNumberOfPlayers(numPlayers);
ServerAdvertiser.getInstance().registerGame(PORT, regattaXMLData.getRegattaName());
} catch (IOException e) {
logger.warn("Could not register server");
}
}
public MainServerThread() {
new GameState();
new GameState("localhost");
try {
serverSocket = new ServerSocket(PORT);
} catch (IOException e) {
logger.trace("IO error in server thread handler upon trying to make new server socket",
0);
}
startAdvertisingServer();
PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage);
terminated = false;
thread = new Thread(this, "MainServer");
startUpdatingWind();
startSpawningTokens();
thread.start();
}
private void startServer() {
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
GameState.setRace(raceXMLData);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
startAdvertisingServer();
GameState.addMessageEventListener(this::broadcastMessage);
sendSetupMessages();
}
public void run() {
new HeartbeatThread(this);
new ServerListenThread(serverSocket, this);
hasStarted = true;
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
while (!terminated) {
if (GameState.getPlayerHasLeftFlag()) {
@@ -122,8 +133,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} catch (InterruptedException e) {
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
}
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
.getCustomizationFlag()) {
// TODO: 16/08/17 ajm412: This can probably be done in a nicer way via those fancy functional interfaces.
sendSetupMessages();
GameState.resetCustomizationFlag();
}
@@ -149,11 +161,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
try {
synchronized (this){
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
serverToClientThread.terminate();
}
}
serverSocket.close();
} catch (IOException e) {
System.out.println("IO error in server thread handler upon closing socket");
@@ -167,7 +177,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
private void sendSetupMessages() {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
broadcastMessage(MessageFactory.getRaceXML());
broadcastMessage(MessageFactory.getRegattaXML());
broadcastMessage(MessageFactory.getBoatXML());
@@ -179,6 +188,63 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
}
private static void updateWind(){
Integer direction = GameState.getWindDirection().intValue();
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
Random random = new Random();
if (Math.floorMod(random.nextInt(), 2) == 0){
direction += random.nextInt(4);
windSpeed += random.nextInt(20) + 50;
}
else{
direction -= random.nextInt(4);
windSpeed -= random.nextInt(20) + 50;
}
direction = Math.floorMod(direction, 360);
if (windSpeed > MAX_WIND_SPEED){
windSpeed -= random.nextInt(1000);
}
if (windSpeed <= MIN_WIND_SPEED){
windSpeed += random.nextInt(1000);
}
GameState.setWindSpeed(Double.valueOf(windSpeed));
GameState.setWindDirection(direction.doubleValue());
}
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
private static void startUpdatingWind(){
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
updateWind();
}
}, 0, 500);
}
/**
* Start spawning coins every 60s after the first minute
*/
private void startSpawningTokens() {
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
GameState.spawnNewToken();
broadcastMessage(MessageFactory.getRaceXML());
}
}, 10000, 60000);
}
/**
* A client has tried to connect to the server
*
@@ -189,43 +255,16 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
logger.debug("Player Connected From " + serverToClientThread.getThread().getName(), 0);
if (serverToClientThreads.size() == 0) { //Sets first client as host.
serverToClientThread.setAsHost();
serverToClientThread.raceXMLProperty().addListener((obs, oldVal, race) -> {
if (race != null) {
raceXMLData = race;
}
if (regattaXMLData != null) {
startServer();
}
});
serverToClientThread.regattaXMLProperty().addListener((obs, oldVal, regatta) -> {
if (regatta != null) {
regattaXMLData = regatta;
}
if (raceXMLData != null) {
startServer();
}
});
} else {
//serverToClientThread.addConnectionListener(this::sendSetupMessages);
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) {
logger.warn("Couldn't update advertisement");
}
while (regattaXMLData == null && raceXMLData == null){
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
}
/**
@@ -246,7 +285,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
serverToClientThread.sendSetupMessages();
}
}
serverToClientThreads.remove(closedConnection);
try {
@@ -280,9 +318,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}, 0, 500);
// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
// sendSetupMessages();
// }
if (GameState.getCurrentStage() == GameStages.LOBBYING) {
sendSetupMessages();
}
}
public void terminate() {
@@ -293,170 +331,39 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
* Initialise boats to specific spaced out geopoints behind starting line.
*/
private void initialiseBoatPositions() {
// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
// GeoPoint startMark1 = cm.getSubMark(1);
// GeoPoint startMark2 = cm.getSubMark(2);
//
// // Calculating midpoint
// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
// Double length = GeoUtility.getDistance(startMark1, startMark2);
// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
//
// // Setting each boats position side by side
// final double SEPARATION = 50.0; // distance apart in meters
//
// int boatIndex = 0;
// for (ServerYacht yacht : GameState.getYachts().values()) {
// int distanceApart = boatIndex / 2;
//
// if (boatIndex % 2 == 1 && boatIndex != 0) {
// distanceApart++;
// distanceApart *= -1;
// }
//
// GeoPoint spawnMark = GeoUtility
// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
//
// if (yacht.getHeading() < perpendicularAngle) {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
// } else {
// spawnMark = GeoUtility
// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
// }
//
// yacht.setLocation(spawnMark);
// boatIndex++;
// }
CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
GeoPoint startMark1 = cm.getSubMark(1);
GeoPoint startMark2 = cm.getSubMark(2);
// final double SEPARATION = 50.0; // distance apart in meters
//
// //Reverse of the angle from start to first mark
// double angleToFirstMark = 360 - GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// );
//
// //Length of start line
// double startLineLength = GeoUtility.getDistance(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //Angle of start line
// double startMarkToMarkAngle = GeoUtility.getBearing(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
// );
//
// //How many yachts can fit along the start line
// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
// //The free space left by the boats.
// double buffer = (startLineLength % SEPARATION) / 2;
//
// //Randomize starting order.
// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
// Collections.shuffle(serverYachtList);
//
// //set the starting point away from start line.
// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
// angleToFirstMark, SEPARATION
// );
//
// //Move it along the start line
// startingPoint = GeoUtility.getGeoCoordinate(
// startingPoint, startMarkToMarkAngle, buffer
// );
//
// int yachtCount = 0;
// int repeats = 0;
//
// GeoPoint yachtLocation;
//
// for (ServerYacht serverYacht : serverYachtList) {
//
// //Move away from start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// startingPoint, angleToFirstMark,repeats * SEPARATION
// );
// //Move along start line
// yachtLocation = GeoUtility.getGeoCoordinate(
// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
// );
// serverYacht.setLocation(yachtLocation);
// serverYacht.setHeading(GeoUtility.getBearing(
// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
// ));
// //Set location for next yacht
// yachtCount++;
// if (yachtCount > spacesAlongLine) {
// yachtCount = 0;
// repeats++;
// }
// }
// Calculating midpoint
Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
Double length = GeoUtility.getDistance(startMark1, startMark2);
GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
final double DISTANCE_TO_START = 75d;
final double YACHT_SEPARATION = 20d;
// Setting each boats position side by side
double DISTANCE_FACTOR = 50.0; // distance apart in meters
int boatIndex = 0;
for (ServerYacht yacht : GameState.getYachts().values()) {
int distanceApart = boatIndex / 2;
//Length of start line
double startLineLength = GeoUtility.getDistance(
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
);
//How many yachts can fit along the start line
int spacesAlongLine = (int) Math.round(startLineLength / YACHT_SEPARATION);
//Angle of start line
double startMarkToMarkAngle = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
);
//angle from first mark to the start
double angleToStart = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint(),
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint()
);
double angleFromStart = GeoUtility.getBearing(
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
);
GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
angleToStart, DISTANCE_TO_START
);
List<ServerYacht> randomisedYachts = new ArrayList<>(GameState.getYachts().values());
Collections.shuffle(randomisedYachts);
while (randomisedYachts.size() > 0) {
int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine;
double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
startingPoint, startMarkToMarkAngle + 180, yachtSpace
);
for (int i=0; i<numYachtsInLine; i++){
randomisedYachts.get(0).setHeading(angleFromStart);
randomisedYachts.get(0).setLocation(firstYachtPoint);
firstYachtPoint = GeoUtility.getGeoCoordinate(
firstYachtPoint, startMarkToMarkAngle, yachtSpace
);
randomisedYachts.remove(0);
if (boatIndex % 2 == 1 && boatIndex != 0) {
distanceApart++;
distanceApart *= -1;
}
startingPoint = GeoUtility.getGeoCoordinate(
startingPoint, angleToStart, DISTANCE_TO_START
);
}
GeoPoint spawnMark = GeoUtility
.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
if (yacht.getHeading() < perpendicularAngle) {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
} else {
spawnMark = GeoUtility
.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
}
public boolean hasStarted() {
return hasStarted;
yacht.setLocation(spawnMark);
boatIndex++;
}
}
}
@@ -1,11 +1,9 @@
package seng302.gameServer;
import seng302.gameServer.messages.*;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.BoatLocationMessage;
import seng302.gameServer.messages.BoatSubMessage;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.RaceStartNotificationType;
import seng302.gameServer.messages.RaceStartStatusMessage;
import seng302.gameServer.messages.RaceStatus;
@@ -13,21 +11,13 @@ import seng302.gameServer.messages.RaceStatusMessage;
import seng302.gameServer.messages.RaceType;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.XMLGenerator;
import java.util.ArrayList;
import java.util.List;
/**
* A Class for interfacing between the data we have in the GameState to the messages we need to send
* through the MainServerThread.
@@ -45,51 +35,6 @@ Ideally this class would be created with an instance of the GameState (I tried i
public class MessageFactory {
private static XMLGenerator xmlGenerator = new XMLGenerator();
private static XMLMessage race;
private static XMLMessage regatta;
private static XMLMessage boats;
public static void updateXMLGenerator(RaceXMLData race, RegattaXMLData regatta) {
xmlGenerator.setRegattaTemplate(
new RegattaXMLTemplate(
regatta.getRegattaName(),
regatta.getCourseName(),
regatta.getCentralLat(),
regatta.getCentralLng()
)
);
xmlGenerator.setRaceTemplate(
new RaceXMLTemplate(
new ArrayList<>(),
new ArrayList<>(),
race.getMarkSequence(),
race.getCourseLimit(),
new ArrayList<>(race.getCompoundMarks().values()),
GameState.getCapacity(), true
)
);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
xmlStr = xmlGenerator.getRegattaAsXml();
MessageFactory.regatta = new XMLMessage(xmlStr, XMLMessageSubType.REGATTA, xmlStr.length());
xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateBoats(List<ServerYacht> yachts) {
// for (ServerYacht serverYacht : yachts) {
// System.out.println(serverYacht);
// }
xmlGenerator.getRace().setBoats(yachts);
String xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateTokens(List<Token> tokens) {
xmlGenerator.getRace().setTokens(tokens);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
}
public static RaceStartStatusMessage getRaceStartStatusMessage() {
@@ -150,83 +95,37 @@ public class MessageFactory {
}
public static XMLMessage getRaceXML() {
return race;
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
XMLMessage raceXMLMessage = new XMLMessage(
xmlGenerator.getRaceAsXml(),
XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
return raceXMLMessage;
}
public static XMLMessage getRegattaXML() {
return regatta;
//@TODO calculate lat/lng values
return new XMLMessage(
xmlGenerator.getRegattaAsXml(),
XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
}
public static XMLMessage getBoatXML() {
return boats;
}
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
public static YachtEventCodeMessage makeCollisionMessage(ServerYacht serverYacht) {
return new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION);
}
/**
* Constructs a message to be sent out whenever a yacht picks up a boost
*
* @param serverYacht The yacht that has picked up a power up
* @param token The token which they picked up
* @return The corresponding YachtEventCodeMessage
*/
public static YachtEventCodeMessage makePickupMessage(ServerYacht serverYacht, Token token) {
YachtEventType yachtEventType = null;
switch (token.getTokenType()) {
case BOOST:
yachtEventType = YachtEventType.TOKEN_VELOCITY;
break;
case HANDLING:
yachtEventType = YachtEventType.TOKEN_HANDLING;
break;
case WIND_WALKER:
yachtEventType = YachtEventType.TOKEN_WIND_WALKER;
break;
case BUMPER:
yachtEventType = YachtEventType.TOKEN_BUMPER;
break;
case RANDOM:
yachtEventType = YachtEventType.TOKEN_RANDOM;
break;
}
return new YachtEventCodeMessage(serverYacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message representing a certain buff / debuff for a given yacht. For now this is
* just for the bumper debuff so the affected boat is aware that it has been crashed. This could
* however be extended to render affects for all boats given a certain debuff.
*
* @param yacht The yacht affected by some status
* @param token The token indicating what status they have
* @return A YachtEventCodeMessage
*/
public static YachtEventCodeMessage makeStatusEffectMessage(ServerYacht yacht,
TokenType token) {
YachtEventType yachtEventType = null;
switch (token) {
case BUMPER:
yachtEventType = YachtEventType.BUMPER_CRASH;
break;
}
return new YachtEventCodeMessage(yacht.getSourceId(), yachtEventType);
}
/**
* Constructs a message to be sent out when a given yacht powers down (From a boost of any type)
*
* @param yacht The yacht that is powering down
* @return A YachtEventCodeMessage representing this action
*/
public static YachtEventCodeMessage makePowerDownMessage(ServerYacht yacht) {
return new YachtEventCodeMessage(yacht.getSourceId(), YachtEventType.POWER_DOWN);
}
public static ChatterMessage makeChatterMessage(Integer messageType, String message) {
return new ChatterMessage(messageType, "SERVER: " + message);
return new XMLMessage(
xmlGenerator.getBoatsAsXml(),
XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
}
}
@@ -1,10 +1,5 @@
package seng302.gameServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceInfo;
import java.io.IOException;
@@ -37,16 +32,12 @@ public class ServerAdvertiser {
private static ServerAdvertiser instance = null;
private static JmDNS jmdnsInstance = null;
private ServiceInfo serviceInfo; // Note: Whenever this is changed, our service will be re-registered on the network.
private DiscoveryServerClient repositoryClient;
private Hashtable<String ,String> props;
private Logger logger = LoggerFactory.getLogger(ServerAdvertiser.class);
private ServerAdvertiser() throws IOException{
jmdnsInstance = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
repositoryClient = new DiscoveryServerClient();
props = new Hashtable<>();
props.put("map", "");
props.put("spacesLeft", "0");
@@ -131,13 +122,10 @@ public class ServerAdvertiser {
try {
jmdnsInstance.registerService(serviceInfo);
} catch (IOException e) {
logger.warn("Failed to register service info");
System.out.println("Failed");
}
}
}, 0);
ServerListing serverListing = new ServerListing(serverName, props.get("map"), new DiscoveryServerClient().getInetIp(), portNo, Integer.parseInt(props.get("capacity")));
repositoryClient.register(serverListing);
}
/**
@@ -7,10 +7,6 @@ public class ServerDescription {
private String serverName;
private String mapName;
private Integer numPlayers;
private Long lastUpdated;
private Long lastRefreshed;
private static Long EXPIRY_INTERVAL = 5000L;
public ServerDescription(String serverName, String mapName, Integer numPlayers, Integer capacity, String address, Integer portNum){
this.serverName = serverName;
@@ -19,7 +15,6 @@ public class ServerDescription {
this.address = address;
this.portNum = portNum;
this.capacity = capacity;
lastUpdated = System.currentTimeMillis();
}
@@ -85,17 +80,4 @@ public class ServerDescription {
return this.getName().hashCode() + this.getAddress().hashCode() +
this.portNumber().hashCode() + this.getMapName().hashCode();
}
public Boolean hasExpired(){
return System.currentTimeMillis() - lastUpdated > EXPIRY_INTERVAL;
}
public Boolean serverShouldBeRemoved() {
if (lastRefreshed == null) return false;
return System.currentTimeMillis() - lastRefreshed > EXPIRY_INTERVAL;
}
public void hasBeenRefreshed(){
lastRefreshed = System.currentTimeMillis();
}
}
@@ -1,11 +1,23 @@
package seng302.gameServer;
import javafx.beans.property.SimpleObjectProperty;
import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import org.w3c.dom.Document;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.ClientType;
@@ -13,28 +25,14 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -79,11 +77,9 @@ public class ServerToClientThread implements Runnable {
private List<ConnectionListener> connectionListeners = new ArrayList<>();
private DisconnectListener disconnectListener;
private ServerYacht yacht;
private Player player;
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
private SimpleObjectProperty<RegattaXMLData> regattaXMLProperty = new SimpleObjectProperty<>();
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
@@ -104,11 +100,33 @@ public class ServerToClientThread implements Runnable {
}
private void setUpPlayer(){
String shortName = "P" + sourceId;
String longName = "Player " + sourceId;
BufferedReader fn;
String fName = "";
BufferedReader ln;
String lName = "";
fn = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_First_Names.csv"
)
)
);
List<String> all = fn.lines().collect(Collectors.toList());
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ln = new BufferedReader(
new InputStreamReader(
ServerToClientThread.class.getResourceAsStream(
"/server_config/CSV_Database_of_Last_Names.csv"
)
)
);
all = ln.lines().collect(Collectors.toList());
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
ServerYacht yacht = new ServerYacht(
BoatMeshType.DINGHY, sourceId, sourceId.toString(), shortName, longName, "NZ");
"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
);
player = new Player(socket, yacht);
GameState.addYacht(sourceId, yacht);
@@ -167,52 +185,37 @@ public class ServerToClientThread implements Runnable {
long computedCrc = checksum.getValue();
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
StreamPacket packet = new StreamPacket(type, payloadLength, timeStamp, payload);
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatAction actionType = ServerPacketParser.extractBoatAction(packet);
BoatAction actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.updateBoat(sourceId, actionType);
break;
case RACE_REGISTRATION_REQUEST:
ClientType requestedType = ServerPacketParser
.extractClientType(packet);
ClientType requestedType = ServerPacketParser.extractClientType(
new StreamPacket(type, payloadLength, timeStamp, payload));
completeRegistration(requestedType);
break;
case CHATTER_TEXT:
ChatterMessage chatterMessage = ServerPacketParser
.extractChatterText(packet);
.extractChatterText(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.processChatter(chatterMessage, isHost);
break;
case RACE_CUSTOMIZATION_REQUEST:
Long sourceID = Message.bytesToLong(
Arrays.copyOfRange(payload, 0, 3)
);
Long sourceID = Message
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
CustomizeRequestType requestType = ServerPacketParser
.extractCustomizationType(packet);
.extractCustomizationType(
new StreamPacket(type, payloadLength, timeStamp, payload));
GameState.customizePlayer(sourceID, requestType,
Arrays.copyOfRange(payload, 6, payload.length)
);
Arrays.copyOfRange(payload, 6, payload.length));
GameState.setCustomizationFlag();
// TODO: 17/08/2017 ajm412: Send a response packet here, not really necessary until we do shapes.
break;
case RACE_XML:
Document document = StreamParser.extractXmlMessage(packet);
raceXMLProperty.set(
XMLParser.parseRace(document)
);
GameState.setMaxPlayers(XMLParser.getMaxPlayers(document));
GameState.setTokensEnabled(XMLParser.tokensEnabled(document));
break;
case REGATTA_XML:
regattaXMLProperty.set(
XMLParser.parseRegatta(
StreamParser.extractXmlMessage(packet)
)
);
break;
}
} else {
logger.warn("Packet has been dropped", 1);
@@ -229,9 +232,25 @@ public class ServerToClientThread implements Runnable {
}
public void sendSetupMessages() {
sendMessage(MessageFactory.getRegattaXML());
sendMessage(MessageFactory.getBoatXML());
sendMessage(MessageFactory.getRaceXML());
xmlGenerator = new XMLGenerator();
RaceXMLTemplate race = new RaceXMLTemplate(new ArrayList<>(GameState.getYachts().values()), new ArrayList<>());
xmlGenerator.setRaceTemplate(race);
System.out.println(xmlGenerator.getRegatta().getName());
XMLMessage xmlMessage;
xmlMessage = new XMLMessage(xmlGenerator.getRegattaAsXml(), XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getBoatsAsXml(), XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getRaceAsXml(), XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
sendMessage(xmlMessage);
}
private void closeSocket() {
@@ -300,6 +319,10 @@ public class ServerToClientThread implements Runnable {
return socket;
}
public ServerYacht getYacht() {
return yacht;
}
public void addConnectionListener(ConnectionListener listener) {
connectionListeners.add(listener);
}
@@ -323,12 +346,4 @@ public class ServerToClientThread implements Runnable {
public void setAsHost() {
isHost = true;
}
public SimpleObjectProperty<RaceXMLData> raceXMLProperty() {
return raceXMLProperty;
}
public SimpleObjectProperty<RegattaXMLData> regattaXMLProperty() {
return regattaXMLProperty;
}
}
@@ -14,9 +14,7 @@ public enum BoatAction {
TACK_GYBE(4),
UPWIND(5),
DOWNWIND(6),
MAINTAIN_HEADING(7),
CONTINUOUSLY_TURNING(8),
DEFAULT_TURNING(9);
MAINTAIN_HEADING(7);
private final int type;
private static final Map<Integer, BoatAction> intToTypeMap = new HashMap<>();
@@ -5,19 +5,19 @@ package seng302.gameServer.messages;
*/
public class BoatActionMessage extends Message{
private final MessageType MESSAGE_TYPE = MessageType.BOAT_ACTION;
private final int MESSAGE_SIZE = 5;
private final int MESSAGE_SIZE = 1;
private BoatAction actionType;
public BoatActionMessage(BoatAction actionType, int sourceId) {
public BoatActionMessage(BoatAction actionType) {
this.actionType = actionType;
setHeader(new Header(MessageType.BOAT_ACTION, sourceId, (short) MESSAGE_SIZE)); // the second variable is the source id
setHeader(new Header(MessageType.BOAT_ACTION, 0, (short) 1)); // the second variable is the source id
allocateBuffer();
writeHeaderToBuffer();
// Write message fields
putInt(actionType.getValue(), 1);
putInt(sourceId, 4);
writeCRC();
rewind();
}
@Override
@@ -40,7 +40,7 @@ public class ChatterMessage extends Message {
return message;
}
public int getMessageType() {
public int getMessage_type() {
return message_type;
}
}
@@ -158,13 +158,7 @@ public abstract class Message {
* @return The current buffer as a byte array
*/
public byte[] getBuffer(){
byte[] bytes = buffer.array();
// buffer.reset();
// buffer.clear();
// buffer = null;
return bytes;
return buffer.array();
}
/**
@@ -21,10 +21,7 @@ public enum MessageType {
REGISTRATION_REQUEST(101),
REGISTRATION_RESPONSE(102),
CUSTOMIZATION_REQUEST(103),
CUSTOMIZATION_RESPONSE(104),
REPO_REGISTRATION_REQUEST(201),
ROOM_CODE_REQUEST(202),
LOBBY_REQUEST(203);
CUSTOMIZATION_RESPONSE(104);
private int code;
@@ -4,8 +4,8 @@ package seng302.gameServer.messages;
public class RegistrationRequestMessage extends Message {
private static int MESSAGE_LENGTH = 2;
public RegistrationRequestMessage(ClientType type, int clientID){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, clientID, (short) getSize()));
public RegistrationRequestMessage(ClientType type){
setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
@@ -1,24 +0,0 @@
package seng302.gameServer.messages;
public class RoomCodeRequest extends Message{
private int size = 0;
@Override
public int getSize() {
return size;
}
public RoomCodeRequest(String roomCode){
size = roomCode.length() + 6;
setHeader(new Header(MessageType.ROOM_CODE_REQUEST, 0x01, (short)getSize()));
allocateBuffer();
writeHeaderToBuffer();
putInt(roomCode.length(), 6);
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -1,64 +0,0 @@
package seng302.gameServer.messages;
import seng302.discoveryServer.util.ServerListing;
public class ServerRegistrationMessage extends Message {
private int size;
public ServerRegistrationMessage(ServerListing serverListing) {
String serverName = serverListing.getServerName();
String mapName = serverListing.getMapName();
String address = serverListing.getAddress();
int port = serverListing.getPortNumber();
int players = serverListing.getPortNumber();
int capacity = serverListing.getCapacity();
String roomCode = serverListing.getRoomCode();
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
public static ServerRegistrationMessage getEmptyRegistration() {
return new ServerRegistrationMessage("","","",0,0,0,"");
}
@Override
public int getSize() {
return size;
}
public ServerRegistrationMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
createMessage(serverName, mapName, address, port, players, capacity, roomCode);
}
private void createMessage(String serverName, String mapName, String address, int port, int players, int capacity, String roomCode){
size = serverName.getBytes().length + mapName.length() + address.length() + roomCode.length() + 36;
setHeader(new Header(MessageType.REPO_REGISTRATION_REQUEST, 0x01, (short) getSize()));
allocateBuffer();
writeHeaderToBuffer();
int nameLength = serverName.length();
int mapNameLength = mapName.length();
int addressLength = address.length();
int roomCodeLength = roomCode.length();
// Put fields here
putInt(nameLength, 6);
putInt(mapNameLength, 6);
putInt(addressLength, 6);
putInt(roomCodeLength, 6);
putInt(port, 4);
putInt(players, 4);
putInt(capacity, 4);
putBytes(serverName.getBytes());
putBytes(mapName.getBytes());
putBytes(address.getBytes());
putBytes(roomCode.getBytes());
writeCRC();
rewind();
}
}
@@ -1,18 +1,11 @@
package seng302.gameServer.messages;
/**
* Enum for different event types for the yacht
* Created by wmu16 on 11/09/17.
*/
public enum YachtEventType {
COLLISION(33),
TOKEN_VELOCITY(34),
TOKEN_BUMPER(35),
TOKEN_HANDLING(36),
TOKEN_WIND_WALKER(37),
TOKEN_RANDOM(38),
POWER_DOWN(39),
BUMPER_CRASH(40);
TOKEN(34);
private int code;
+5 -103
View File
@@ -6,23 +6,15 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Observable;
import java.util.Observer;
import java.util.Timer;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.ReadOnlyIntegerProperty;
import javafx.beans.property.ReadOnlyIntegerWrapper;
import javafx.beans.property.ReadOnlyLongProperty;
import javafx.beans.property.ReadOnlyLongWrapper;
import javafx.beans.value.ObservableObjectValue;
import javafx.collections.FXCollections;
import javafx.scene.paint.Color;
import jdk.nashorn.internal.objects.annotations.Function;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
@@ -42,40 +34,19 @@ public class ClientYacht extends Observable {
void notifyRounding(ClientYacht yacht, int legNumber);
}
@FunctionalInterface
public interface ColorChangeListener {
void notifyColorChange(ClientYacht yacht);
}
//This notifies RaceViewController so it can display icon - wmu16
@FunctionalInterface
public interface PowerUpListener {
void notifyPowerUp(ClientYacht yacht, TokenType tokenType);
}
//This notifies RaceViewController so it can remove token icon - wmu16
@FunctionalInterface
public interface PowerDownListener {
void notifyPowerDown(ClientYacht yacht);
}
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
private BoatMeshType boatType;
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
private String boatName;
private String country;
private Integer position;
private TokenType powerUp;
private Long estimateTimeAtFinish;
private Boolean sailIn = true;
private Boolean sailIn = false;
private Integer currentMarkSeqID = 0;
private Long markRoundTime;
private Long timeTillNext;
@@ -85,24 +56,15 @@ public class ClientYacht extends Observable {
private Integer boatStatus;
private Double currentVelocity;
Timer t;
private BoatObject boatObject;
private List<YachtLocationListener> locationListeners = new ArrayList<>();
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
private List<PowerUpListener> powerUpListeners = new ArrayList<>();
private List<PowerDownListener> powerDownListeners = new ArrayList<>();
private List<ColorChangeListener> colorChangeListeners = new ArrayList<>();
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
private ReadOnlyIntegerWrapper placingProperty = new ReadOnlyIntegerWrapper();
private ReadOnlyDoubleWrapper headingProperty = new ReadOnlyDoubleWrapper();
private Color colour;
public ClientYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
public ClientYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
this.boatType = boatType;
this.sourceId = sourceId;
@@ -112,7 +74,6 @@ public class ClientYacht extends Observable {
this.country = country;
this.location = new GeoPoint(57.670341, 11.826856);
this.heading = 120.0; //In degrees
this.headingProperty.set(this.heading);
this.currentVelocity = 0d;
this.boatStatus = 1;
this.colour = Color.rgb(0, 0, 0, 1.0);
@@ -127,7 +88,7 @@ public class ClientYacht extends Observable {
super.addObserver(o);
}
public BoatMeshType getBoatType() {
public String getBoatType() {
return boatType;
}
@@ -238,32 +199,6 @@ public class ClientYacht extends Observable {
this.position = position;
}
/**
* Powers down the boat and notifies the raceViewController to display
*/
public void powerDown() {
this.powerUp = null;
for (PowerDownListener listener : powerDownListeners) {
listener.notifyPowerDown(this);
}
}
/**
* powers up the boat and notifies the raceViewController to display
*
* @param tokenType The type of token that this boat is being powered up with
*/
public void setPowerUp(TokenType tokenType) {
this.powerUp = tokenType;
for (PowerUpListener listener : powerUpListeners) {
listener.notifyPowerUp(this, tokenType);
}
}
public TokenType getPowerUp() {
return powerUp;
}
public void toggleSail() {
sailIn = !sailIn;
}
@@ -286,7 +221,6 @@ public class ClientYacht extends Observable {
public void setHeading(Double heading) {
this.heading = heading;
setHeadingProperty();
}
@Override
@@ -313,15 +247,12 @@ public class ClientYacht extends Observable {
public void setColour(Color colour) {
this.colour = colour;
for (ColorChangeListener listener : colorChangeListeners) {
listener.notifyColorChange(this);
}
}
public void updateLocation(double lat, double lng, double heading, double velocity) {
setLocation(lat, lng);
this.heading = heading;
setHeadingProperty();
this.currentVelocity = velocity;
updateVelocityProperty(velocity);
for (YachtLocationListener yll : locationListeners) {
@@ -329,10 +260,6 @@ public class ClientYacht extends Observable {
}
}
private void setHeadingProperty() {
headingProperty.set(heading);
}
public void addLocationListener(YachtLocationListener listener) {
locationListeners.add(listener);
}
@@ -341,18 +268,6 @@ public class ClientYacht extends Observable {
markRoundingListeners.add(listener);
}
public void addPowerUpListener(PowerUpListener listener) {
powerUpListeners.add(listener);
}
public void addPowerDownListener(PowerDownListener listener) {
powerDownListeners.add(listener);
}
public void addColorChangeListener(ColorChangeListener listener) {
colorChangeListeners.add(listener);
}
public void removeMarkRoundingListener(MarkRoundingListener listener) {
markRoundingListeners.remove(listener);
}
@@ -373,17 +288,4 @@ public class ClientYacht extends Observable {
public Double getCurrentVelocity() {
return currentVelocity;
}
public void setBoatObject(BoatObject newBoatObject) {
this.boatObject = newBoatObject;
}
public BoatObject getBoatObject() {
return this.boatObject;
}
public ReadOnlyDoubleWrapper getHeadingProperty() {
return headingProperty;
}
}
@@ -1,87 +0,0 @@
package seng302.model;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import javafx.scene.input.KeyCode;
public class GameKeyBind {
private static GameKeyBind instance;
private Map<KeyCode, KeyAction> keyToActionMap;
private Map<KeyAction, KeyCode> actionToKeyMap;
private Boolean continuouslyTurning;
private GameKeyBind() {
setToDefault();
}
public void setToDefault() {
actionToKeyMap = new HashMap<>();
keyToActionMap = new HashMap<>();
continuouslyTurning = false;
// default key bindings
ArrayList<KeyCode> keys = new ArrayList<>();
keys.add(KeyCode.Z);
keys.add(KeyCode.X);
keys.add(KeyCode.SPACE);
keys.add(KeyCode.SHIFT);
keys.add(KeyCode.ENTER);
keys.add(KeyCode.PAGE_UP);
keys.add(KeyCode.PAGE_DOWN);
keys.add(KeyCode.F1);
keys.add(KeyCode.D);
keys.add(KeyCode.A);
keys.add(KeyCode.W);
keys.add(KeyCode.S);
for (int i = 0; i < 12; i++) {
actionToKeyMap.put(KeyAction.getType(i + 1), keys.get(i));
keyToActionMap.put(keys.get(i), KeyAction.getType(i + 1));
}
}
public static GameKeyBind getInstance() {
if (instance == null) {
instance = new GameKeyBind();
}
return instance;
}
public KeyCode getKeyCode(KeyAction keyAction) {
return instance.actionToKeyMap.get(keyAction);
}
public KeyAction getKeyAction(KeyCode keyCode) {
return instance.keyToActionMap.get(keyCode);
}
/**
* Binds a key to a key action
*
* @return true if successfully bind
*/
public boolean bindKeyToAction(KeyCode keyCode, KeyAction keyAction) {
if (instance.keyToActionMap.containsKey(keyCode)) {
// if the key has been bound to other action, return false
return false;
} else {
instance.keyToActionMap.put(keyCode, keyAction); // add key -> action
KeyCode oldKeyCode = instance.actionToKeyMap
.get(keyAction); // get old key for the action
instance.keyToActionMap.remove(oldKeyCode); // remove the old key -> action
instance.actionToKeyMap
.replace(keyAction, keyCode); // replace the old key by the newer one
return true;
}
}
public void toggleTurningMode() {
continuouslyTurning = !continuouslyTurning;
}
public Boolean isContinuouslyTurning() {
return continuouslyTurning;
}
}
@@ -1,40 +0,0 @@
package seng302.model;
import java.util.HashMap;
import java.util.Map;
public enum KeyAction {
ZOOM_IN(1),
ZOOM_OUT(2),
VMG(3),
SAILS_STATE(4),
TACK_GYBE(5),
UPWIND(6),
DOWNWIND(7),
VIEW(8),
RIGHT(9),
LEFT(10),
FORWARD(11),
BACKWARD(12);
private final int type;
private static final Map<Integer, KeyAction> intToTypeMap = new HashMap<>();
static {
for (KeyAction type : KeyAction.values()) {
intToTypeMap.put(type.getValue(), type);
}
}
KeyAction(int type) {
this.type = type;
}
public static KeyAction getType(int value) {
return intToTypeMap.get(value);
}
public int getValue() {
return this.type;
}
}
-5
View File
@@ -15,9 +15,4 @@ public class Limit extends GeoPoint {
public Integer getSeqID() {
return seqID;
}
@Override
public String toString(){
return "Limit = {seqID=" + seqID + ", lat=" + getLat() + ", lng=" + getLng() + "}";
}
}
+4 -37
View File
@@ -4,9 +4,7 @@ import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
/**
* A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised
@@ -19,7 +17,6 @@ public final class PolarTable {
private static HashMap<Double, HashMap<Double, Double>> polarTable;
private static HashMap<Double, HashMap<Double, Double>> upwindOptimal;
private static HashMap<Double, HashMap<Double, Double>> downwindOptimal;
private static Double optimalAngle;
private static int upTwaIndex;
private static int dnTwaIndex;
@@ -36,13 +33,11 @@ public final class PolarTable {
upwindOptimal = new HashMap<>();
downwindOptimal = new HashMap<>();
String line = null;
String check;
String line;
Boolean isHeaderLine = true;
try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) {
while ((check = br.readLine()) != null) {
line = check;
while ((line = br.readLine()) != null) {
String[] thisLine = line.split(",");
//Initial line in file
@@ -71,10 +66,7 @@ public final class PolarTable {
upwindOptimal.put(thisWindSpeed, thisUpWindPolar);
downwindOptimal.put(thisWindSpeed, thisDnWindPolar);
}
}
getMaxSpeedAngle(line);
} catch (IOException e) {
System.out.println("[PolarTable] IO exception");
@@ -82,27 +74,6 @@ public final class PolarTable {
}
/**
* Passes the final line of the polar table and iterates over the speeds for each
* angle, velocity pair to find the angle that produces the highest velocity
*
* @param line The last line of the polar file
*/
private static void getMaxSpeedAngle(String line) {
String[] theLastLine = line.split(",");
Double maxWindVal = Double.parseDouble(theLastLine[0]);
Double optimalAngle = Double.parseDouble(theLastLine[1]);
Double maxSpeed = Double.parseDouble(theLastLine[2]);
for (Map.Entry<Double, Double> entry : polarTable.get(maxWindVal).entrySet()) {
if (entry.getValue() > maxSpeed) {
maxSpeed = entry.getValue();
optimalAngle = entry.getKey();
}
}
PolarTable.optimalAngle = optimalAngle;
}
/**
* Parses the header line of a polar file
@@ -114,18 +85,14 @@ public final class PolarTable {
String thisItem = thisLine[i];
if (thisItem.toLowerCase().startsWith("uptwa")) {
upTwaIndex = i;
} else if (thisItem.toLowerCase().startsWith("dntwa")) {
}
else if (thisItem.toLowerCase().startsWith("dntwa")) {
dnTwaIndex = i;
}
}
}
public static Double getOptimalAngle() {
return optimalAngle;
}
/**
* @return The entire polar table
*/
+7 -16
View File
@@ -3,8 +3,11 @@ package seng302.model;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.Observable;
import java.util.TimeZone;
import javafx.beans.property.ReadOnlyDoubleProperty;
import javafx.beans.property.ReadOnlyDoubleWrapper;
@@ -31,9 +34,8 @@ public class RaceState {
private ReadOnlyDoubleWrapper windDirection = new ReadOnlyDoubleWrapper();
private long serverSystemTime;
private long expectedStartTime;
private boolean raceRunning = false;
private boolean isRaceStarted = false;
private boolean gunFired = false;
private boolean raceFinished = false;
long timeTillStart;
private ObservableList<ClientYacht> playerPositions;
private List<ClientYacht> collisions = new ArrayList<>();
@@ -48,7 +50,7 @@ public class RaceState {
this.windDirection.set(data.getWindDirection());
this.serverSystemTime = data.getCurrentTime();
this.expectedStartTime = data.getExpectedStartTime();
this.raceRunning = data.isRaceStarted();
this.isRaceStarted = data.isRaceStarted();
}
public void setTimeZone (TimeZone timeZone) {
@@ -93,12 +95,9 @@ public class RaceState {
}
public boolean isRaceStarted () {
return raceRunning;
return isRaceStarted;
}
public void setRaceStarted(Boolean value) {
this.raceRunning = value;
}
public void setBoats(Collection<ClientYacht> clientYachts) {
playerPositions.setAll(clientYachts);
}
@@ -126,12 +125,4 @@ public class RaceState {
public void removeCollisionListener(CollisionListener collisionListener) {
collisionListeners.remove(collisionListener);
}
public void setRaceFinished() {
raceFinished = true;
}
public Boolean getRaceFinished() {
return raceFinished;
}
}
@@ -1,122 +0,0 @@
package seng302.model;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import javafx.geometry.Point2D;
import seng302.utilities.GeoUtility;
/**
* Contains information on a scaled lat lon point for use with mapping geographical elements to a 2d plane.
*/
public class ScaledPoint extends GeoPoint {
public enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
private double x, y, scaleFactor;
private ScaleDirection scaleDirection;
private ScaledPoint(double lat, double lng, double x, double y, double scaleFactor, ScaleDirection direction) {
super(lat, lng);
this.x = x;
this.y = y;
this.scaleFactor = scaleFactor;
this.scaleDirection = direction;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public double getScaleFactor() {
return scaleFactor;
}
public ScaleDirection getScaleDirection() {
return scaleDirection;
}
public Point2D findScaledXY(GeoPoint unscaled) {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
public Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xReference = this.getX();
double yReference = this.getY();
angleFromReference = GeoUtility.getBearingRad(
this, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
this, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xReference += scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xReference -= scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xReference -= scaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yReference += scaleFactor * Math.sin(angleFromReference) * distanceFromReference;
}
return new Point2D(xReference, yReference);
}
public static ScaledPoint makeScaledPoint(double width, double height,
List<? extends GeoPoint> points, boolean centered) {
double referencePointX, referencePointY, scaleFactor, lat, lng;
ScaleDirection scaleDirection;
points = new ArrayList<>(points);
points.sort(Comparator.comparingDouble(GeoPoint::getLat));
GeoPoint minLatPoint = points.get(0);
GeoPoint maxLatPoint = points.get(points.size() - 1);
points.sort(Comparator.comparingDouble(GeoPoint::getLng));
GeoPoint minLonPoint = points.get(0);
GeoPoint maxLonPoint = points.get(points.size() - 1);
referencePointX = centered ? 0 : width / 2;
referencePointY = centered ? 0 : height / 2;
lat = (maxLatPoint.getLat() - minLatPoint.getLat()) / 2 + minLatPoint.getLat();
lng = (maxLonPoint.getLng() - minLonPoint.getLng()) / 2 + minLonPoint.getLng();
GeoPoint ref = new GeoPoint(lat, lng);
double vertDistance = GeoUtility.getDistance(
ref, new GeoPoint(ref.getLat(), maxLonPoint.getLng())
) * 2.1;
double horiDistance = GeoUtility.getDistance(
ref, new GeoPoint(maxLatPoint.getLat(), ref.getLng())
) * 2.1;
double vertScale = height / vertDistance;
if (horiDistance * vertScale > width) {
scaleFactor = width / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
scaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return new ScaledPoint(lat, lng, referencePointX, referencePointY, scaleFactor, scaleDirection);
}
}
+31 -105
View File
@@ -1,6 +1,5 @@
package seng302.model;
import java.util.HashMap;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@@ -9,7 +8,10 @@ import seng302.gameServer.messages.BoatStatus;
import seng302.model.mark.Mark;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import java.util.HashMap;
import java.util.Observable;
import java.util.Observer;
/**
* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
@@ -18,14 +20,12 @@ import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
*/
public class ServerYacht {
private Logger logger = LoggerFactory.getLogger(ServerYacht.class);
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
public static final Double TURN_STEP = 5.0;
//Boat info
private BoatMeshType boatType;
private Double turnStep = 5.0;
private Double boatTypeSpeedMultiplier = 1.0;
private Double boatTypeTurnStepMultiplier = 1.0;
private Double boatTypeAccelerationMultiplier = 1.0;
private String boatType;
private Integer sourceId;
private String hullID; //matches HullNum in the XML spec.
private String shortName;
@@ -55,15 +55,11 @@ public class ServerYacht {
//PowerUp
private TokenType powerUp;
private Long powerUpStartTime;
private Double powerUpSpeedMultiplier;
private Integer powerUpHandlingMultiplier;
//turning mode
private Boolean continuouslyTurning;
public ServerYacht(BoatMeshType boatType, Integer sourceId, String hullID, String shortName,
public ServerYacht(String boatType, Integer sourceId, String hullID, String shortName,
String boatName, String country) {
setBoatType(boatType);
this.boatType = boatType;
this.boatStatus = BoatStatus.PRESTART;
this.sourceId = sourceId;
this.hullID = hullID;
@@ -80,12 +76,10 @@ public class ServerYacht {
this.legNumber = 0;
this.boatColor = Colors.getColor(sourceId - 1);
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
this.hasEnteredRoundingZone = false;
this.hasPassedLine = false;
this.hasPassedThroughGate = false;
this.continuouslyTurning = false;
}
@@ -112,33 +106,13 @@ public class ServerYacht {
location = geoPoint;
}
/**
* Powers up a yacht with a given yacht, only after powering it down first to avoid double power
* ups
*
* @param powerUp The given power up
*/
public void powerUp(TokenType powerUp) {
powerDown();
switch (powerUp) {
case BOOST:
powerUpSpeedMultiplier = GameState.VELOCITY_BOOST_MULTIPLIER;
break;
case HANDLING:
powerUpHandlingMultiplier = GameState.HANDLING_BOOST_MULTIPLIER;
break;
}
this.powerUp = powerUp;
powerUpStartTime = System.currentTimeMillis();
}
/**
* Powers down a yacht, returning its power multipliers back to 1
*/
public void powerDown() {
this.powerUp = null;
this.powerUpSpeedMultiplier = 1d;
this.powerUpHandlingMultiplier = 1;
}
public Long getPowerUpStartTime() {
@@ -155,7 +129,7 @@ public class ServerYacht {
* @param amount the amount by which to adjust the boat heading.
*/
public void adjustHeading(Double amount) {
Double newVal = heading + amount * powerUpHandlingMultiplier * boatTypeTurnStepMultiplier;
Double newVal = heading + amount;
lastHeading = heading;
heading = (double) Math.floorMod(newVal.longValue(), 360L);
}
@@ -178,11 +152,11 @@ public class ServerYacht {
/**
* Enables the boats auto pilot feature, which will move the boat towards a given heading.
*
* @param newHeading The heading to move the boat towards.
* @param thisHeading The heading to move the boat towards.
*/
private void setAutoPilot(Double newHeading) {
private void setAutoPilot(Double thisHeading) {
isAuto = true;
autoHeading = newHeading;
autoHeading = thisHeading;
}
/**
@@ -200,9 +174,8 @@ public class ServerYacht {
if (isAuto) {
turnTowardsHeading(autoHeading);
if (Math.abs(heading - autoHeading)
<= turnStep*1.5) {
<= TURN_STEP) { //Cancel when within 1 turn step of target.
isAuto = false;
setHeading(autoHeading);
}
}
}
@@ -214,52 +187,44 @@ public class ServerYacht {
public void turnUpwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (continuouslyTurning) {
adjustHeading(turnStep);
} else {
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(-turnStep);
adjustHeading(-TURN_STEP);
} else {
adjustHeading(turnStep);
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(turnStep);
adjustHeading(TURN_STEP);
} else {
adjustHeading(-turnStep);
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(-turnStep);
adjustHeading(-TURN_STEP);
} else {
adjustHeading(turnStep);
}
adjustHeading(TURN_STEP);
}
}
public void turnDownwind() {
disableAutoPilot();
Double normalizedHeading = normalizeHeading();
if (continuouslyTurning) {
adjustHeading(-turnStep);
} else {
if (normalizedHeading == 0) {
if (lastHeading < 180) {
adjustHeading(turnStep);
adjustHeading(TURN_STEP);
} else {
adjustHeading(-turnStep);
adjustHeading(-TURN_STEP);
}
} else if (normalizedHeading == 180) {
if (lastHeading < 180) {
adjustHeading(-turnStep);
adjustHeading(-TURN_STEP);
} else {
adjustHeading(turnStep);
adjustHeading(TURN_STEP);
}
} else if (normalizedHeading < 180) {
adjustHeading(turnStep);
adjustHeading(TURN_STEP);
} else {
adjustHeading(-turnStep);
}
adjustHeading(-TURN_STEP);
}
}
@@ -288,7 +253,7 @@ public class ServerYacht {
// Take optimal heading and turn into a boat heading rather than a wind heading.
optimalHeading =
(optimalHeading + GameState.getWindDirection()) % 360;
optimalHeading + GameState.getWindDirection();
setAutoPilot(optimalHeading);
}
@@ -303,9 +268,9 @@ public class ServerYacht {
private void turnTowardsHeading(Double newHeading) {
Double newVal = heading - newHeading;
if (Math.floorMod(newVal.longValue(), 360L) > 180) {
adjustHeading(turnStep / 5);
adjustHeading(TURN_STEP / 5);
} else {
adjustHeading(-turnStep / 5);
adjustHeading(-TURN_STEP / 5);
}
}
@@ -456,43 +421,4 @@ public class ServerYacht {
return boatColor;
}
public void setBoatType(BoatMeshType boatType) {
this.boatTypeAccelerationMultiplier = boatType.accelerationMultiplier;
this.boatTypeSpeedMultiplier = boatType.maxSpeedMultiplier;
this.boatTypeTurnStepMultiplier = boatType.turnStep;
this.boatType = boatType;
}
public Double getBoatTypeSpeedMultiplier() {
return boatTypeSpeedMultiplier;
}
public Double getBoatTypeAccelerationMultiplier() {
return boatTypeAccelerationMultiplier;
}
public BoatMeshType getBoatType() {
return boatType;
}
public void setContinuouslyTurning(Boolean continuouslyTurning) {
this.continuouslyTurning = continuouslyTurning;
}
public Double getPowerUpSpeedMultiplier() {
return powerUpSpeedMultiplier;
}
public void setPowerUpSpeedMultiplier(Double powerUpSpeedMultiplier) {
this.powerUpSpeedMultiplier = powerUpSpeedMultiplier;
}
public Integer getPowerUpHandlingMultiplier() {
return powerUpHandlingMultiplier;
}
public void setPowerUpHandlingMultiplier(Integer powerUpHandlingMultiplier) {
this.powerUpHandlingMultiplier = powerUpHandlingMultiplier;
}
}
@@ -1,6 +1,6 @@
package seng302.model.mark;
import java.util.Collections;
import java.util.ArrayList;
import java.util.List;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
@@ -10,13 +10,13 @@ public class CompoundMark {
private int compoundMarkId;
private String name;
private List<Mark> marks;
private List<Mark> marks = new ArrayList<>();
private GeoPoint midPoint;
public CompoundMark(int markID, String name, List<Mark> marks) {
this.compoundMarkId = markID;
this.name = name;
this.marks = Collections.unmodifiableList(marks);
this.marks.addAll(marks);
if (marks.size() > 1) {
this.midPoint = GeoUtility.getDirtyMidPoint(marks.get(0), marks.get(1));
} else {
@@ -32,10 +32,4 @@ public class Corner {
public Integer getZoneSize() {
return zoneSize;
}
@Override
public String toString() {
return "Corner = {seqID=" + seqID + ", compoundMarkID=" + compoundMarkID + ", rounding="
+ rounding +", zoneSize=" + zoneSize + "}";
}
}
+84 -20
View File
@@ -1,33 +1,34 @@
package seng302.model.mark;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.io.IOException;
import java.io.StringReader;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import java.util.*;
/**
* Class to hold the order of the marks in the race.
*/
public class MarkOrder {
private List<CompoundMark> raceMarkOrder;
private List<CompoundMark> orderedUniqueCompoundMarks;
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
private List<Mark> allMarks;
private Set<Mark> allMarks;
public MarkOrder(RaceXMLData raceXMLData){
raceMarkOrder = new ArrayList<>();
for (Corner corner : raceXMLData.getMarkSequence()){
CompoundMark compoundMark = raceXMLData.getCompoundMarks().get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
raceMarkOrder.add(compoundMark);
}
orderedUniqueCompoundMarks = new ArrayList<>(raceXMLData.getCompoundMarks().values());
public MarkOrder(){
loadRaceProperties();
}
/**
@@ -39,11 +40,8 @@ public class MarkOrder {
logger.warn("Race order accessed but not instantiated");
return null;
}
return Collections.unmodifiableList(raceMarkOrder);
}
public List<CompoundMark> getOrderedUniqueCompoundMarks() {
return orderedUniqueCompoundMarks;
return Collections.unmodifiableList(raceMarkOrder);
}
/**
@@ -76,4 +74,70 @@ public class MarkOrder {
public CompoundMark getNextMark(Integer currentSeqID) throws IndexOutOfBoundsException {
return raceMarkOrder.get(currentSeqID + 1);
}
public Set<Mark> getAllMarks(){
return Collections.unmodifiableSet(allMarks);
}
/**
* Loads the race order from an XML string
* @param xml An AC35 RaceXML
* @return An ordered list of marks in the race
*/
private List<CompoundMark> loadRaceOrderFromXML(String xml) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
allMarks = new HashSet<>();
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xml)));
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.error("Failed to read generated race XML");
return null;
}
RaceXMLData data = XMLParser.parseRace(doc);
if (data != null){
logger.debug("Loaded RaceXML for mark order");
List<Corner> corners = data.getMarkSequence();
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
List<CompoundMark> course = new ArrayList<>();
for (Corner corner : corners){
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
course.add(compoundMark);
allMarks.addAll(compoundMark.getMarks());
}
return course;
}
return null;
}
/**
* Load the raceXML and mark order
*/
private void loadRaceProperties(){
XMLGenerator generator = new XMLGenerator();
// TODO: 29/08/17 wmu16 - This is terrible, having to make a template just to receive constant data
generator.setRaceTemplate(new RaceXMLTemplate(
new ArrayList<>(),
new ArrayList<>()));
String raceXML = generator.getRaceAsXml();
if (raceXML == null){
logger.error("Failed to generate raceXML (for race properties)");
return;
}
raceMarkOrder = loadRaceOrderFromXML(raceXML);
}
}
@@ -20,9 +20,7 @@ public enum PacketType {
RACE_REGISTRATION_REQUEST,
RACE_REGISTRATION_RESPONSE,
RACE_CUSTOMIZATION_REQUEST,
RACE_CUSTOMIZATION_RESPONSE,
SERVER_REGISTRATION, ROOM_CODE_REQUEST, LOBBY_REQUEST;
RACE_CUSTOMIZATION_RESPONSE;
public static PacketType assignPacketType(int packetType, byte[] payload){
switch(packetType){
@@ -67,10 +65,6 @@ public enum PacketType {
return RACE_CUSTOMIZATION_REQUEST;
case 104:
return RACE_CUSTOMIZATION_RESPONSE;
case 201:
return SERVER_REGISTRATION;
case 202:
return ROOM_CODE_REQUEST;
default:
}
return OTHER;
@@ -1,12 +1,10 @@
package seng302.model.stream.xml.generator;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import seng302.model.Limit;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.token.Token;
/**
@@ -17,22 +15,11 @@ public class RaceXMLTemplate {
private List<ServerYacht> yachts;
private LocalDateTime startTime;
private List<Token> tokens;
private List<Corner> roundings;
private List<Limit> courseLimit;
private List<CompoundMark> course;
private Integer maxPlayers;
private Boolean tokensEnabled;
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens, List<Corner> roundings,
List<Limit> limit, List<CompoundMark> course, Integer maxPlayers, Boolean tokensEnabled) {
public RaceXMLTemplate(List<ServerYacht> yachts, List<Token> tokens) {
this.yachts = yachts;
this.tokens = tokens;
this.roundings = roundings;
this.courseLimit = limit;
this.course = course;
startTime = LocalDateTime.now();
this.maxPlayers = maxPlayers;
this.tokensEnabled = tokensEnabled;
}
/**
@@ -52,18 +39,6 @@ public class RaceXMLTemplate {
return Collections.unmodifiableList(tokens);
}
public List<CompoundMark> getCompoundMarks() {
return Collections.unmodifiableList(course);
}
public List<Limit> getCourseLimit() {
return Collections.unmodifiableList(courseLimit);
}
public List<Corner> getRoundings() {
return Collections.unmodifiableList(roundings);
}
/**
* Set the time until the race starts
* @param seconds The time in seconds until the race starts
@@ -79,20 +54,4 @@ public class RaceXMLTemplate {
public String getRaceStartTime(){
return startTime.toString();
}
public void setBoats(List<ServerYacht> boats) {
yachts = boats;
}
public void setTokens(List<Token> tokens) {
this.tokens = tokens;
}
public String getTokensEnabled() {
return tokensEnabled.toString();
}
public String getMaxPlayers() {
return maxPlayers.toString();
}
}
@@ -1,9 +1,5 @@
package seng302.model.token;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
/**
@@ -13,50 +9,13 @@ import seng302.model.GeoPoint;
public class Token extends GeoPoint {
private TokenType tokenType;
private Random random = new Random();
//Constructor for creating a specific type client side
public Token(TokenType tokenType, double lat, double lng) {
super(lat, lng);
this.tokenType = tokenType;
}
//Making random type server side
public Token(double lat, double lng) {
super(lat, lng);
assignRandomType();
}
//Making random type server side
public Token(GeoPoint geoPoint) {
super(geoPoint.getLat(), geoPoint.getLng());
assignRandomType();
}
public TokenType getTokenType() {
return tokenType;
}
/**
* Assigns a random type to the token (including the random type token)
*/
public void assignRandomType() {
tokenType = TokenType.values()[random.nextInt(TokenType.values().length)];
}
/**
* Assigns a random, concrete type to the token (cannot be the random type)
*/
public void realiseRandom() {
List<TokenType> tokenTypeList = new ArrayList<>(Arrays.asList(TokenType.values()));
tokenTypeList.remove(TokenType.RANDOM);
tokenType = tokenTypeList.get(random.nextInt(tokenTypeList.size()));
}
/**
* Exists for testing purposes only
*/
public void assignType(TokenType tokenType) {
this.tokenType = tokenType;
}
}
@@ -5,32 +5,27 @@ package seng302.model.token;
* Created by wmu16 on 28/08/17.
*/
public enum TokenType {
BOOST(0, "Boost", 10_000),
HANDLING(1, "Handling", 10_000),
BUMPER(2, "Bumper", 10_000),
WIND_WALKER(3, "Wind Walker", 10_000),
RANDOM(4, "Random", 10_000);
BOOST(0),
HANDLING(1);
private int value;
private String name;
private int timeout;
TokenType(int value, String name, int timeout) {
TokenType(int value) {
this.value = value;
this.name = name;
this.timeout = timeout;
}
public int getValue() {
return value;
}
public String getName() {
return name;
}
public int getTimeout() {
return timeout;
public static TokenType getToken(int value) {
switch (value) {
case 0:
return BOOST;
case 1:
return HANDLING;
default:
return BOOST;
}
}
}
@@ -1,64 +0,0 @@
package seng302.utilities;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import seng302.model.GeoPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.token.Token;
/**
* A class for generating and spawning tokens in random locations
* Created by wmu16 on 27/09/17.
*/
public class RandomSpawn {
private static final Integer DEGREES_IN_CIRCLE = 360;
private HashMap<GeoPoint, Double> spawnRadii;
private Object[] spawnCentres;
private Random random;
/**
* @param markOrder this must be the ORDERED list of marks. Better yet UNIQUE to avoid over
* computation
*/
public RandomSpawn(List<CompoundMark> markOrder) {
this.spawnRadii = new HashMap<>();
random = new Random();
spawnRadii = generateSpawnRadii(markOrder);
spawnCentres = spawnRadii.keySet().toArray();
}
private HashMap<GeoPoint, Double> generateSpawnRadii(List<CompoundMark> markOrder) {
HashMap<GeoPoint, Double> spawnRadii = new HashMap<>();
for (int i = 0; i < markOrder.size() - 1; i++) {
GeoPoint spawnCentre = GeoUtility.getDirtyMidPoint(
markOrder.get(i).getMidPoint(),
markOrder.get(i + 1).getMidPoint());
Double distance = GeoUtility.getDistance(spawnCentre, markOrder.get(i).getMidPoint());
spawnRadii.put(spawnCentre, distance);
}
return spawnRadii;
}
/**
* @return A random token type at a random location in a random radii of the set of possible
* radii
*/
public Token getRandomToken() {
GeoPoint randomSpawnCentre = (GeoPoint) spawnCentres[random.nextInt(spawnCentres.length)];
Double spawnRadius = spawnRadii.get(randomSpawnCentre);
Double randomDistance = spawnRadius * random.nextDouble();
Double randomAngle = random.nextDouble() * DEGREES_IN_CIRCLE;
GeoPoint randomLocation = GeoUtility
.getGeoCoordinate(randomSpawnCentre, randomAngle, randomDistance);
return new Token(randomLocation);
}
}
+5 -17
View File
@@ -14,10 +14,8 @@ public class Sounds {
private static MediaPlayer soundEffect;
private static MediaPlayer soundPlayer;
private static MediaPlayer hoverSoundPlayer;
private static MediaPlayer crashSoundPlayer;
private static boolean hoverInitialized = false;
private static boolean crashInitialized = false;
private static boolean musicMuted = false;
private static boolean soundEffectsMuted = false;
@@ -101,10 +99,6 @@ public class Sounds {
musicPlayer.setCycleCount(MediaPlayer.INDEFINITE);
musicPlayer.setVolume(0.3);
musicPlayer.play();
musicPlayer.setMute(musicMuted);
if (soundEffect != null) {
soundEffect.stop();
}
}
@@ -161,17 +155,11 @@ public class Sounds {
public static void playCrashSound() {
if (!soundEffectsMuted) {
if (!crashInitialized) {
Media pickupSound = new Media(
Media crashSound = new Media(
Sounds.class.getClassLoader().getResource("sounds/Large-metal-door-slam.mp3")
.toString());
crashSoundPlayer = new MediaPlayer(pickupSound);
crashInitialized = true;
}
if (crashSoundPlayer != null) {
crashSoundPlayer.stop();
}
crashSoundPlayer.play();
soundPlayer = new MediaPlayer(crashSound);
soundPlayer.play();
}
}
@@ -188,10 +176,10 @@ public class Sounds {
public static void playHoverSound() {
if (!soundEffectsMuted) {
if (!hoverInitialized) {
Media hoverSound = new Media(
Media crashSound = new Media(
Sounds.class.getClassLoader().getResource("sounds/Error-sound-effect.mp3")
.toString());
hoverSoundPlayer = new MediaPlayer(hoverSound);
hoverSoundPlayer = new MediaPlayer(crashSound);
hoverInitialized = true;
}
hoverSoundPlayer.setVolume(0.5);
@@ -2,6 +2,7 @@ package seng302.utilities;
import java.io.IOException;
import java.io.StringReader;
import java.lang.reflect.Array;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@@ -14,12 +15,8 @@ import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
import seng302.model.stream.parser.PositionUpdateData;
import seng302.model.stream.parser.*;
import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStartData;
import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
/**
* StreamParser is a utilities class for taking byte data, formatted according to the AC35 streaming
@@ -40,6 +37,7 @@ public class StreamParser {
return null;
}
long heartbeat = bytesToLong(packet.getPayload());
System.out.println("heartbeat = " + heartbeat);
return heartbeat;
}
@@ -136,6 +134,7 @@ public class StreamParser {
long messageLength = bytesToLong(Arrays.copyOfRange(payload, 12, 14));
String xmlMessage = new String(
(Arrays.copyOfRange(payload, 14, (int) (14 + messageLength)))).trim();
//Create XML document Object
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
@@ -179,8 +179,4 @@ public class XMLGenerator {
public RegattaXMLTemplate getRegatta() {
return regatta;
}
public RaceXMLTemplate getRace() {
return race;
}
}
+15 -227
View File
@@ -1,44 +1,29 @@
package seng302.utilities;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.w3c.dom.NodeList;
import org.xml.sax.SAXException;
import seng302.model.ClientYacht;
import seng302.model.Colors;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
/**
* Utilities for parsing XML documents
*/
public class XMLParser {
private static final int MAX_PLAYERS = 8;
/**
* Returns the text content of a given child element tag, assuming it exists, as an Integer.
*
@@ -49,7 +34,7 @@ public class XMLParser {
private static Integer getElementInt(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Integer.parseInt(tagList.item(0).getTextContent().replaceAll("\\s+",""));
return Integer.parseInt(tagList.item(0).getTextContent());
} else {
return null;
}
@@ -81,7 +66,7 @@ public class XMLParser {
private static Double getElementDouble(Element ele, String tag) {
NodeList tagList = ele.getElementsByTagName(tag);
if (tagList.getLength() > 0) {
return Double.parseDouble(tagList.item(0).getTextContent().replaceAll("\\s+",""));
return Double.parseDouble(tagList.item(0).getTextContent());
} else {
return null;
}
@@ -153,29 +138,19 @@ public class XMLParser {
Node currentBoat = boatsList.item(i);
if (currentBoat.getNodeName().equals("Boat")) {
// Boat boat = new Boat(currentBoat);
BoatMeshType boatMeshType;
try {
boatMeshType = BoatMeshType.valueOf(XMLParser.getNodeAttributeString(currentBoat, "Type"));
} catch (IllegalArgumentException e){
boatMeshType = BoatMeshType.DINGHY;
}
Color color;
try {
color = Color.web(getNodeAttributeString(currentBoat, "Color"));
} catch (NullPointerException npe) {
color = Colors.getColor(new Random().nextInt(8));
}
ClientYacht yacht = new ClientYacht(
boatMeshType,
XMLParser.getNodeAttributeString(currentBoat, "Type"),
XMLParser.getNodeAttributeInt(currentBoat, "SourceID"),
XMLParser.getNodeAttributeString(currentBoat, "HullNum"),
XMLParser.getNodeAttributeString(currentBoat, "ShortName"),
XMLParser.getNodeAttributeString(currentBoat, "BoatName"),
XMLParser.getNodeAttributeString(currentBoat, "Country"));
yacht.setColour(color);
yacht.setColour(Color.web(getNodeAttributeString(currentBoat, "Color")));
if (yacht.getBoatType().equals("Yacht")) {
competingBoats.put(yacht.getSourceId(), yacht);
}
}
}
return competingBoats;
}
@@ -199,36 +174,6 @@ public class XMLParser {
);
}
public static Boolean tokensEnabled(Document doc) {
Element docEle = doc.getDocumentElement();
try {
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Tokens").item(0).getAttributes();
Node node = namedNodeMap.getNamedItem("Enabled");
if (node != null) {
return Boolean.parseBoolean(node.getNodeValue());
}
} catch (NullPointerException npe) {
npe.printStackTrace();
return false;
}
return false;
}
public static Integer getMaxPlayers(Document doc) {
Element docEle = doc.getDocumentElement();
try {
NamedNodeMap namedNodeMap = docEle.getElementsByTagName("Participants").item(0).getAttributes();
Node node = namedNodeMap.getNamedItem("MaxPlayers");
if (node != null) {
return Integer.parseInt(node.getNodeValue());
}
} catch (NullPointerException npe) {
npe.printStackTrace();
return MAX_PLAYERS;
}
return MAX_PLAYERS;
}
/**
* Returns an object containing the data extracted from the given xml formatted document
*
@@ -238,7 +183,7 @@ public class XMLParser {
public static RaceXMLData parseRace(Document doc) {
Element docEle = doc.getDocumentElement();
return new RaceXMLData(
extractParticipantIDs(docEle),
extractParticpantIDs(docEle),
extractTokens(docEle),
extractCompoundMarks(docEle),
extractMarkOrder(docEle),
@@ -251,7 +196,6 @@ public class XMLParser {
*/
private static List<Token> extractTokens(Element docEle) {
List<Token> tokens = new ArrayList<>();
try {
NodeList tokenList = docEle.getElementsByTagName("Tokens").item(0).getChildNodes();
for (int i = 0; i < tokenList.getLength(); i++) {
Node tokenNode = tokenList.item(i);
@@ -262,9 +206,7 @@ public class XMLParser {
tokens.add(new Token(TokenType.valueOf(tokenType), lat, lng));
}
}
} catch (NullPointerException npe) {
return new ArrayList<>();
}
return tokens;
}
@@ -277,11 +219,13 @@ public class XMLParser {
for (int i = 0; i < limitList.getLength(); i++) {
Node limitNode = limitList.item(i);
if (limitNode.getNodeName().equals("Limit")) {
courseLimit.add(new Limit(
courseLimit.add(
new Limit(
XMLParser.getNodeAttributeInt(limitNode, "SeqID"),
XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
XMLParser.getNodeAttributeDouble(limitNode, "Lon")
));
)
);
}
}
return courseLimit;
@@ -313,7 +257,7 @@ public class XMLParser {
/**
* Extracts course participants data
*/
private static List<Integer> extractParticipantIDs(Element docEle) {
private static List<Integer> extractParticpantIDs (Element docEle) {
List<Integer> boatIDs = new ArrayList<>();
NodeList pList = docEle.getElementsByTagName("Participants").item(0).getChildNodes();
for (int i = 0; i < pList.getLength(); i++) {
@@ -335,11 +279,10 @@ public class XMLParser {
for (int i = 0; i < cMarkList.getLength(); i++) {
Node cMarkNode = cMarkList.item(i);
if (cMarkNode.getNodeName().equals("CompoundMark")) {
String name = XMLParser.getNodeAttributeString(cMarkNode, "Name");
name = (name == null || name.equals("")) ? "Mark " + i+1: name;
cMark = new CompoundMark(
XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID"),
name, createMarks(cMarkNode)
XMLParser.getNodeAttributeString(cMarkNode, "Name"),
createMarks(cMarkNode)
);
allMarks.add(cMark);
}
@@ -360,169 +303,14 @@ public class XMLParser {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Integer seqID = XMLParser.getNodeAttributeInt(markNode, "SeqID");
seqID = (seqID == null) ? i+1 : seqID;
Integer sourceID = XMLParser.getNodeAttributeInt(markNode, "SourceID");
sourceID = (sourceID == null) ? i+1 : sourceID;
String markName = XMLParser.getNodeAttributeString(markNode, "Name");
markName = (markName == null || markName.equals("")) ? cMarkName + " " + i+1: markName;
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "TargetLat");
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "TargetLng");
Mark mark = new Mark(markName, seqID, targetLat, targetLng, sourceID);
subMarks.add(mark);
}
}
return subMarks;
}
/**
* This ungodly combination of existing methods and code blocks parses a race definition file.
* Look upon it and despair.
* @param url The input file path
* @param serverName the name of the server
* @param repetitions the repetitions of a segment of the race def file.
* @param maxPlayers max number of players. uses the default race max if null or greater than the actual max.
* @param tokensEnabled if tokens are enabled
* @return a pair which contains regatta string, race string as key, value pair.
*/
public static Pair<RegattaXMLTemplate, RaceXMLTemplate> parseRaceDef(
String url, String serverName, Integer repetitions, Integer maxPlayers, Boolean tokensEnabled
) {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(XMLParser.class.getResourceAsStream(url));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
Element docEle = doc.getDocumentElement();
RegattaXMLTemplate regattaXMLTemplate = new RegattaXMLTemplate(
serverName, XMLParser.getElementString(docEle, "CourseName"),
XMLParser.getElementDouble(docEle, "CentralLat"),
XMLParser.getElementDouble(docEle, "CentralLng")
);
XMLGenerator xmlGenerator = new XMLGenerator();
xmlGenerator.setRegattaTemplate(regattaXMLTemplate);
if (maxPlayers == null) {
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
} else if (maxPlayers > XMLParser.getElementInt(docEle, "MaxPlayers")) {
maxPlayers = XMLParser.getElementInt(docEle, "MaxPlayers");
}
RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(
new ArrayList<>(), new ArrayList<>(),
XMLParser.extractMarkOrderRaceDef(docEle, repetitions),
XMLParser.extractCourseLimitRaceDef(docEle),
XMLParser.extractCompoundMarksRaceDef(docEle),
maxPlayers, tokensEnabled
);
xmlGenerator.setRaceTemplate(raceXMLTemplate);
return new Pair<>(regattaXMLTemplate, raceXMLTemplate);
}
private static List<Corner> extractMarkOrderRaceDef(Element docEle, int repitions){
List<Corner> compoundMarkSequence = new ArrayList<>();
NodeList cornerList = docEle.getElementsByTagName("Course").item(0).getChildNodes();
int seqId = 1;
final int zoneSize = 3;
for (int i=0; i<cornerList.getLength(); i++) {
Node segment = cornerList.item(i);
if (segment.getNodeName().equals("OpeningSegment") ||
segment.getNodeName().equals("ClosingSegment")) {
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
} else if (segment.getNodeName().equals("RepeatingSegment")) {
for (int k = 0; k < repitions; k++) {
seqId = parseCourseSegment(segment, seqId, compoundMarkSequence);
}
}
}
return compoundMarkSequence;
}
/**
* Parses a segment of the course adding new Corners to the given list.
* @param segment Segment to parse
* @param seqID initial sequence ID
* @param course course to add corners to
* @return the last sequence id.
*/
private static int parseCourseSegment(Node segment, int seqID, List<Corner> course) {
NodeList segmentList = segment.getChildNodes();
for (int j = 0; j < segmentList.getLength(); j++) {
Node corner = segmentList.item(j);
if (corner.getNodeName().equals("Corner")) {
String rounding = XMLParser.getNodeAttributeString(corner, "Rounding");
rounding = //Converting "P" to "Port" and "S" to "Stbd"
rounding.equals("P") ? "Port" :
rounding.equals("S") ? "Stbd" : rounding;
course.add(new Corner(
seqID++, XMLParser.getNodeAttributeInt(corner, "CompoundMarkID"),
rounding, 3
));
}
}
return seqID;
}
private static List<Limit> extractCourseLimitRaceDef(Element docEle) {
List<Limit> courseLimit = new ArrayList<>();
NodeList limitList = docEle.getElementsByTagName("CourseLimit").item(0).getChildNodes();
int seqId = 1;
for (int i = 0; i < limitList.getLength(); i++) {
Node limitNode = limitList.item(i);
if (limitNode.getNodeName().equals("Limit")) {
courseLimit.add(new Limit(
seqId++, XMLParser.getNodeAttributeDouble(limitNode, "Lat"),
XMLParser.getNodeAttributeDouble(limitNode, "Lng")
));
}
}
return courseLimit;
}
private static List<CompoundMark> extractCompoundMarksRaceDef(Element docEle){
List<CompoundMark> allMarks = new ArrayList<>();
NodeList cMarkList = docEle.getElementsByTagName("Marks").item(0).getChildNodes();
CompoundMark cMark;
int markCount = 200;
for (int i = 0; i < cMarkList.getLength(); i++) {
Node cMarkNode = cMarkList.item(i);
if (cMarkNode.getNodeName().equals("CompoundMark")) {
Integer id = XMLParser.getNodeAttributeInt(cMarkNode, "CompoundMarkID");
List<Mark> subMarks = createMarksRaceDef(cMarkNode, markCount,"Mark " + id);
markCount += subMarks.size();
allMarks.add(new CompoundMark(id, "Mark " + id, subMarks));
}
}
return allMarks;
}
private static List<Mark> createMarksRaceDef(Node compoundMark, int markCount, String markName) {
List<Mark> subMarks = new ArrayList<>();
NodeList childMarks = compoundMark.getChildNodes();
int seqID = 1;
for (int i = 0; i < childMarks.getLength(); i++) {
Node markNode = childMarks.item(i);
if (markNode.getNodeName().equals("Mark")) {
Double targetLat = XMLParser.getNodeAttributeDouble(markNode, "Lat");
Double targetLng = XMLParser.getNodeAttributeDouble(markNode, "Lng");
Mark mark = new Mark(markName + " subMark " + seqID, seqID, targetLat, targetLng, markCount++);
subMarks.add(mark);
seqID += 1;
}
}
return subMarks;
}
}
@@ -1,14 +1,5 @@
package seng302.visualiser;
import javafx.application.Platform;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.*;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.utilities.XMLParser;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
@@ -23,7 +14,6 @@ import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
@@ -35,15 +25,8 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationRequestMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.ViewManager;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -51,8 +34,6 @@ import seng302.visualiser.controllers.ViewManager;
*/
public class ClientToServerThread implements Runnable {
private boolean isStarted = false;
/**
* Functional interface for receiving packets from client socket.
*/
@@ -63,12 +44,7 @@ public class ClientToServerThread implements Runnable {
@FunctionalInterface
public interface DisconnectedFromHostListener {
void notifyDisconnection(String message);
}
@FunctionalInterface
public interface ConnectionErrorListener {
void notifyConnectionError(String message);
void notifYDisconnection (String message);
}
private class ByteReadException extends Exception {
@@ -80,7 +56,6 @@ public class ClientToServerThread implements Runnable {
private Queue<StreamPacket> streamPackets = new ConcurrentLinkedQueue<>();
private List<ClientSocketListener> listeners = new ArrayList<>();
private List<DisconnectedFromHostListener> disconnectionListeners = new ArrayList<>();
private ConnectionErrorListener connectionErrorListener = null;
private Thread thread;
private Socket socket;
@@ -93,7 +68,7 @@ public class ClientToServerThread implements Runnable {
private Timer upWindPacketTimer = new Timer();
private Timer downWindPacketTimer = new Timer();
private boolean upwindTimerFlag = false, downwindTimerFlag = false;
public static final int PACKET_SENDING_INTERVAL_MS = 100;
static public final int PACKET_SENDING_INTERVAL_MS = 100;
private int clientId = -1;
@@ -128,8 +103,6 @@ public class ClientToServerThread implements Runnable {
* variable is false.
*/
public void run() {
isStarted = true;
int sync1;
int sync2;
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
@@ -160,12 +133,10 @@ public class ClientToServerThread implements Runnable {
else {
if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
synchronized (this) {
for (ClientSocketListener csl : listeners)
csl.newPacket();
}
}
}
} else {
logger.warn("Packet has been dropped", 1);
}
@@ -179,11 +150,6 @@ public class ClientToServerThread implements Runnable {
logger.warn("Closed connection to server", 1);
notifyDisconnectListeners("Connection to server was terminated");
closeSocket();
Platform.runLater(() -> {
ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
ViewManager.getInstance().goToStartView();
});
}
public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) {
@@ -200,22 +166,16 @@ public class ClientToServerThread implements Runnable {
private void notifyDisconnectListeners (String message) {
if (socketOpen) {
for (DisconnectedFromHostListener listener : disconnectionListeners) {
listener.notifyDisconnection(message);
listener.notifYDisconnection(message);
}
}
}
private void handleConnectionError(String message){
if (connectionErrorListener != null){
connectionErrorListener.notifyConnectionError(message);
}
}
/**
* Sends a request to the server asking for a source ID
*/
private void sendRegistrationRequest() {
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER, clientId);
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER);
try {
os.write(requestMessage.getBuffer());
@@ -231,8 +191,9 @@ public class ClientToServerThread implements Runnable {
* @param packet The registration requests packet
*/
private void processRegistrationResponse(StreamPacket packet){
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 4));
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 3));
int statusCode = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 4,5));
RegistrationResponseStatus status = RegistrationResponseStatus.getResponseStatus(statusCode);
if (status.equals(RegistrationResponseStatus.SUCCESS_PLAYING)){
@@ -250,10 +211,8 @@ public class ClientToServerThread implements Runnable {
else{
alertErrorText = "Could not connect to server";
}
handleConnectionError("Server no longer available.");
notifyDisconnectListeners(alertErrorText);
System.out.println();
closeSocket();
}
/**
@@ -284,7 +243,7 @@ public class ClientToServerThread implements Runnable {
new TimerTask() {
@Override
public void run() {
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND, clientId));
sendBoatActionMessage(new BoatActionMessage(BoatAction.DOWNWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
@@ -297,14 +256,14 @@ public class ClientToServerThread implements Runnable {
new TimerTask() {
@Override
public void run() {
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND, clientId));
sendBoatActionMessage(new BoatActionMessage(BoatAction.UPWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
default:
sendBoatActionMessage(new BoatActionMessage(actionType, clientId));
sendBoatActionMessage(new BoatActionMessage(actionType));
break;
}
}
@@ -360,32 +319,20 @@ public class ClientToServerThread implements Runnable {
}
public void addStreamObserver (ClientSocketListener streamListener) {
synchronized (this){
listeners.add(streamListener);
}
}
public void removeStreamObserver (ClientSocketListener streamListener) {
listeners.remove(streamListener);
}
public void addDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.add(listener);
}
}
public void removeDisconnectionListener (DisconnectedFromHostListener listener) {
synchronized (this){
disconnectionListeners.remove(listener);
}
}
public void setConnectionErrorListener(ConnectionErrorListener listener){
synchronized (this){
connectionErrorListener = listener;
}
}
private int readByte() throws ByteReadException {
int currentByte = -1;
@@ -399,9 +346,8 @@ public class ClientToServerThread implements Runnable {
}
if (currentByte == -1) {
notifyDisconnectListeners("Cannot read from server.");
logger.warn("InputStream reach end of stream", 1);
handleConnectionError("Could not connect to server. Server is no longer available.");
closeSocket();
logger.warn("InputStream reach end of stream", 1);
}
return currentByte;
}
@@ -423,29 +369,4 @@ public class ClientToServerThread implements Runnable {
public int getClientId () {
return clientId;
}
public void sendXML(String path, String serverName, Integer legRepeats, Integer maxPlayers, Boolean tokensEnabled) {
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
path, serverName, legRepeats, maxPlayers, tokensEnabled
);
XMLGenerator xmlGenerator = new XMLGenerator();
xmlGenerator.setRegattaTemplate(regattaRace.getKey());
xmlGenerator.setRaceTemplate(regattaRace.getValue());
String regatta = xmlGenerator.getRegattaAsXml();
String race = xmlGenerator.getRaceAsXml();
sendByteBuffer(
new XMLMessage(
regatta, XMLMessageSubType.REGATTA, regatta.length()
).getBuffer()
);
sendByteBuffer(
new XMLMessage(
race, XMLMessageSubType.RACE, race.length()
).getBuffer()
);
}
public boolean hasStarted() {
return isStarted;
}
}
+117 -155
View File
@@ -10,15 +10,16 @@ import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -28,8 +29,6 @@ import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.ClientYacht;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.model.RaceState;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
@@ -39,15 +38,14 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.FinishScreenViewController;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.RaceViewController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
/**
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
@@ -66,12 +64,9 @@ public class GameClient {
private RaceXMLData courseData;
private RaceState raceState = new RaceState();
private LobbyController lobbyController;
private RaceViewController raceViewController;
private ArrayList<ClientYacht> finishedBoats = new ArrayList<>();
private GameKeyBind gameKeyBind; // all the key binding setting.
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
/**
@@ -81,7 +76,17 @@ public class GameClient {
*/
public GameClient(Pane holder) {
this.holderPane = holder;
this.gameKeyBind = GameKeyBind.getInstance();
// if (holderPane.getParent() == null) {
// this.holderPane.parentProperty().addListener(((observable, oldValue, newValue) -> {
// if (newValue != null) {
// newValue.getScene().setOnKeyPressed(this::keyPressed);
// newValue.getScene().setOnKeyReleased(this::keyReleased);
// }
// }));
// } else {
// this.holderPane.getParent().getScene().setOnKeyPressed(this::keyPressed);
// this.holderPane.getParent().getScene().setOnKeyReleased(this::keyReleased);
// }
}
/**
@@ -95,6 +100,7 @@ public class GameClient {
socketThread.addDisconnectionListener((cause) -> {
showConnectionError(cause);
tearDownConnection();
Platform.runLater(this::loadStartScreen);
});
socketThread.addStreamObserver(this::parsePackets);
@@ -111,75 +117,48 @@ public class GameClient {
ViewManager.getInstance().setProperty("serverName", regattaData.getRegattaName());
ViewManager.getInstance().setProperty("mapName", regattaData.getCourseName());
getServerThread().setConnectionErrorListener((eMessage) -> {
ViewManager.getInstance().showErrorSnackBar(eMessage);
//destroyClientToServerThread();
});
// TODO disable ready button;
//LobbyController_old lobbyController = loadLobby();
//lobbyController.setSocketThread(socketThread);
//lobbyController.setPlayerID(socketThread.getClientId());
//lobbyController.setPlayerListSource(clientLobbyList);
//lobbyController.disableReadyButton();
// lobbyController.addCloseListener((exitCause) -> this.loadStartScreen());
this.lobbyController = ViewManager.getInstance().goToLobby(true);
} catch (IOException ioe) {
ViewManager.getInstance().showErrorSnackBar("There are no servers currently available.");
showConnectionError("Unable to find server");
//Platform.runLater(this::loadStartScreen);
}
}
private void destroyClientToServerThread() {
socketThread.closeSocket();
socketThread = null;
}
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public ServerDescription runAsHost(
String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race,
Integer numLegs, Boolean tokensEnabled
) {
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers) {
XMLGenerator.setDefaultRaceName(serverName);
GameState.setMaxPlayers(maxPlayers);
server = new MainServerThread();
while (!server.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
try {
startClientToServerThread(ipAddress, 4942);
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
// Wait for C2S thread
while (!socketThread.hasStarted()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
int triesLeft = 15;
while (regattaData == null && triesLeft > 0){
while (regattaData == null){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
triesLeft--;
}
if (triesLeft <= 0){
showConnectionError("Could not launch server");
return null;
}
this.lobbyController = ViewManager.getInstance().goToLobby(false);
@@ -196,15 +175,23 @@ public class GameClient {
}
}
private void loadStartScreen() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/StartScreenView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
} catch (IOException e) {
showConnectionError("JavaFX crashed. Please restart the app");
}
}
private void showConnectionError (String message) {
Platform.runLater(() -> {
PopupDialogController controller = ViewManager.getInstance().showPopupDialog();
controller.setHeader("Oops");
controller.setContent(message);
controller.setOptionButtonText("GO HOME");
controller
.setOptionButtonEventHandler(event -> ViewManager.getInstance().goToStartView());
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Connection Error");
alert.setContentText(message);
alert.showAndWait();
});
}
@@ -213,8 +200,41 @@ public class GameClient {
socketThread.addStreamObserver(this::parsePackets);
}
public void setRaceViewController(RaceViewController controller) {
this.raceViewController = controller;
private void loadRaceView() {
FXMLLoader fxmlLoader = loadFXMLToHolder("/views/RaceView.fxml");
holderPane.getScene().setOnKeyPressed(this::keyPressed);
holderPane.getScene().setOnKeyReleased(this::keyReleased);
raceView = fxmlLoader.getController();
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
}
private void loadFinishScreenView() {
Sounds.stopMusic();
Sounds.stopSoundEffects();
Sounds.playFinishMusic();
FXMLLoader fxmlLoader = loadFXMLToHolder("/views/FinishScreenView.fxml");
FinishScreenViewController controller = fxmlLoader.getController();
controller.setFinishers(raceState.getPlayerPositions());
}
private FXMLLoader loadFXMLToHolder(String fxmlLocation) {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource(fxmlLocation)
);
try {
final Node fxmlLoaderFX = fxmlLoader.load();
Platform.runLater(() -> {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoaderFX);
});
} catch (IOException e) {
e.printStackTrace();
}
return fxmlLoader;
}
private void parsePackets() {
@@ -282,7 +302,12 @@ public class GameClient {
break;
case YACHT_EVENT_CODE:
processYachtEvent(StreamParser.extractYachtEventCode(packet));
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
break;
case CHATTER_TEXT:
@@ -302,14 +327,12 @@ public class GameClient {
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
raceView.showView();
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
if (isPressed) {
formatAndSendChatMessage(raceView.readChatInput());
}
});
gameKeyBind.toggleTurningMode();
sendToggleTurningModePacket(); // notify the server about player's steering mode
}
}
@@ -375,13 +398,10 @@ public class GameClient {
}
if (raceFinished) {
raceViewController.showFinishDialog(finishedBoats);
Sounds.playFinishSound();
close();
ViewManager.getInstance().getGameClient().stopGame();
//loadFinishScreenView();
loadFinishScreenView();
}
raceState.setRaceFinished();
}
}
@@ -396,6 +416,7 @@ public class GameClient {
socketThread.setSocketToClose();
}
/**
* Handle the key-pressed event from the text field.
* @param e The key event triggering this call
@@ -407,16 +428,16 @@ public class GameClient {
}
return;
}
if (gameKeyBind.getKeyCode(KeyAction.VMG) == e.getCode()) { // align with vmg
socketThread.sendBoatAction(BoatAction.VMG);
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()) { // upwind
socketThread.sendBoatAction(BoatAction.UPWIND);
} else if (gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) { // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND);
} else if (gameKeyBind.getKeyCode(KeyAction.TACK_GYBE) == e.getCode()) { // tack/gybe
switch (e.getCode()) {
case SPACE: // align with vmg
socketThread.sendBoatAction(BoatAction.VMG); break;
case PAGE_UP: // upwind
socketThread.sendBoatAction(BoatAction.UPWIND); break;
case PAGE_DOWN: // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
// if chat box is active take whatever is in there and send it to server
socketThread.sendBoatAction(BoatAction.TACK_GYBE);
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
}
}
@@ -425,17 +446,15 @@ public class GameClient {
if (raceView.isChatInputFocused()) {
return;
}
if (gameKeyBind.getKeyCode(KeyAction.SAILS_STATE) == e.getCode()) { // sails in/sails out
if (allBoatsMap.get(socketThread.getClientId()).getSailIn()) {
socketThread.sendBoatAction(BoatAction.SAILS_OUT);
} else {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
socketThread.sendBoatAction(BoatAction.SAILS_IN);
}
allBoatsMap.get(socketThread.getClientId()).toggleSail();
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()
|| gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) {
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
}
@@ -443,66 +462,21 @@ public class GameClient {
return courseData;
}
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(ClientYacht yacht) {
private void showCollisionAlert(YachtEventData yachtEventData) {
Sounds.playCrashSound();
raceState.storeCollision(yacht);
raceState.storeCollision(
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
}
private void formatAndSendChatMessage(String rawChat) {
@@ -530,21 +504,9 @@ public class GameClient {
GameState.setCurrentStage(GameStages.CANCELLED);
if (server != null) server.terminate();
if (socketThread != null) socketThread.setSocketToClose();
server = null;
// socketThread = null;
}
public Map<Integer, ClientYacht> getAllBoatsMap() {
return allBoatsMap;
}
public void sendToggleTurningModePacket() {
if (socketThread != null) {
if (gameKeyBind.isContinuouslyTurning()) {
socketThread.sendBoatAction(BoatAction.CONTINUOUSLY_TURNING);
} else {
socketThread.sendBoatAction(BoatAction.DEFAULT_TURNING);
}
}
}
}
+430 -19
View File
@@ -1,31 +1,442 @@
package seng302.visualiser;
import java.util.ArrayList;
import java.util.List;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.geometry.Point2D;
import javafx.scene.*;
import javafx.scene.image.ImageView;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Polygon;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.assets_2D.*;
import java.util.*;
/**
* Abstract class for keeping functionality common between race visualisation.
* Created by cir27 on 20/07/17.
*/
public abstract class GameView {
public class GameView extends Pane {
double canvasWidth, canvasHeight;
ScaledPoint scaledPoint;
private double bufferSize = 50;
private double horizontalBuffer = 0;
List<Limit> borderPoints;
Group gameObjects = new Group();
Group markers = new Group();
Group tokens = new Group();
List<CompoundMark> course = new ArrayList<>();
List<CompoundMark> compoundMarks = new ArrayList<>();
List<Corner> courseOrder = new ArrayList<>();
private double canvasWidth = 1100;
private double canvasHeight = 920;
private boolean horizontalInversion = false;
public abstract Node getAssets();
public abstract void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence);
public abstract void updateBorder(List<Limit> border);
private double distanceScaleFactor;
private ScaleDirection scaleDirection;
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
private double referencePointX, referencePointY;
private Polygon raceBorder = new CourseBoundary();
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private List<Limit> borderPoints;
private Map<Mark, Marker2D> markerObjects;
private ObservableList<Node> gameObjects;
private Group markers = new Group();
private Group tokens = new Group();
private List<CompoundMark> course = new ArrayList<>();
private ImageView mapImage = new ImageView();
private enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
public GameView () {
gameObjects = this.getChildren();
gameObjects.addAll(mapImage, raceBorder, markers, tokens);
}
/**
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
* case the course is added relative ot the border.
*
* @param newCourse the mark objects that make up the course.
* @param sequence The sequence the marks travel through
*/
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
markerObjects = new HashMap<>();
for (Corner corner : sequence) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
if (corner.getCompoundMarkID() == compoundMark.getId()) {
course.add(compoundMark);
}
}
}
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
for (Corner corner : sequence){
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
}
final List<Gate> gates = new ArrayList<>();
Paint colour = Color.BLACK;
//Creates new markers
for (CompoundMark cMark : newCourse) {
//Set start and end colour
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
colour = Color.GREEN;
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
colour = Color.RED;
}
//Create mark dots
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
}
}
colour = Color.BLACK;
}
createMarkArrows(sequence);
//Scale race to markers if there is no border.
if (borderPoints == null) {
rescaleRace(new ArrayList<>(markerObjects.keySet()));
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker2D) -> {
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
marker2D.setLayoutX(p2d.getX());
marker2D.setLayoutY(p2d.getY());
}));
Platform.runLater(() -> {
markers.getChildren().clear();
markers.getChildren().addAll(gates);
markers.getChildren().addAll(markerObjects.values());
});
}
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* added to the gameview.
* @param sequence The order in which marks are traversed.
*/
private void createMarkArrows (List<Corner> sequence) {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = course.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
for (Mark mark : course.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(lastMarkAv, mark),
GeoUtility.getBearing(mark, nextMarkAv)
);
}
}
createStartLineArrows();
createFinishLineArrows();
}
private void createStartLineArrows () {
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
for (Mark mark : course.get(1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
GeoUtility.getBearing(mark, firstMarkAv)
);
}
}
private void createFinishLineArrows () {
double numMarks = 0;
double averageLat = 0;
double averageLng = 0;
for (Mark mark : course.get(course.size()-2).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(course.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(secondToLastMarkAv, mark),
GeoUtility.getBearing(mark, mark)
);
}
}
/**
* Creates a new Marker and binds it's position to the given Mark.
*
* @param observableMark The mark to bind the marker to.
* @param colour The desired colour of the mark
*/
private void makeAndBindMarker(Mark observableMark, Paint colour) {
Marker2D marker2D = new Marker2D(colour);
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
markerObjects.put(observableMark, marker2D);
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
}
/**
* Creates a new gate connecting the given marks.
*
* @param m1 The first Mark of the gate.
* @param m2 The second Mark of the gate.
* @param colour The desired colour of the gate.
* @return the new gate.
*/
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
Gate gate = new Gate(colour);
gate.startXProperty().bind(
m1.layoutXProperty()
);
gate.startYProperty().bind(
m1.layoutYProperty()
);
gate.endXProperty().bind(
m2.layoutXProperty()
);
gate.endYProperty().bind(
m2.layoutYProperty()
);
return gate;
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
*
* @param border the race border to be drawn.
*/
public void updateBorder(List<Limit> border) {
if (borderPoints == null) {
borderPoints = border;
rescaleRace(new ArrayList<>(borderPoints));
}
rescaleRace(new ArrayList<>(border));
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : border) {
Point2D location = findScaledXY(limit.getLat(), limit.getLng());
boundaryPoints.add(location.getX());
boundaryPoints.add(location.getY());
}
raceBorder.getPoints().setAll(boundaryPoints);
}
/**
* Rescales the race to the size of the window.
*
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
*/
public void rescaleRace(List<GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the course limits once the race is running
findMinMaxPoint(limitingCoordinates);
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
}
}
/**
* Calculates the location of a reference point, this is always the point with minimum latitude,
* in relation to the canvas.
*
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
* maximum longitude.
*/
private void calculateReferencePointLocation(double minLonToMaxLon) {
GeoPoint referencePoint = minLatPoint;
double referenceAngle;
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX =
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = canvasHeight - bufferSize;
referenceAngle = Math.abs(
Math.toRadians(
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
referencePointX += horizontalBuffer;
}
if (horizontalInversion) {
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
/**
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
} else {
horiAngle = horiAngle - (Math.PI / 2);
}
double horiDistance =
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
distanceScaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return horiDistance;
}
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
}
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
}
public void setSize(Double width, Double height){
this.canvasWidth = width;
this.canvasHeight = height;
}
public void setHorizontalBuffer(Double buff){
this.horizontalBuffer = buff;
}
}
+475 -239
View File
@@ -2,48 +2,43 @@ package seng302.visualiser;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.beans.value.ObservableValue;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.AmbientLight;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
import javafx.scene.PointLight;
import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene;
import javafx.scene.image.Image;
import javafx.scene.effect.BlendMode;
import javafx.scene.image.ImageView;
import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Sphere;
import javafx.scene.text.Text;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import org.fxyz3d.scene.Skybox;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.token.Token;
import seng302.utilities.GeoUtility;
import seng302.utilities.Sounds;
import seng302.visualiser.cameras.ChaseCamera;
import seng302.visualiser.cameras.IsometricCamera;
import seng302.visualiser.cameras.RaceCamera;
import seng302.visualiser.cameras.TopDownCamera;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
@@ -51,78 +46,241 @@ import seng302.visualiser.fxObjects.assets_3D.ModelType;
* Collection of animated3D assets that displays a race.
*/
public class GameView3D extends GameView {
public class GameView3D {
private final double FOV = 60;
private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 100;
private final double DEFAULT_CAMERA_DEPTH = 100;
private Group root3D;
private SubScene view;
// ParallelCamera camera;
private PerspectiveCamera camera;
private Group gameObjects;
private double bufferSize = 0;
private double canvasWidth = 200;
private double canvasHeight = 200;
private boolean horizontalInversion = false;
private double distanceScaleFactor;
private ScaleDirection scaleDirection;
private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
private double referencePointX, referencePointY;
private double metersPerPixelX, metersPerPixelY;
final double SCALE_DELTA = 1.1;
private Text fpsDisplay = new Text();
private Group raceBorder = new Group();
// Cameras
private PerspectiveCamera isometricCam;
private PerspectiveCamera topDownCam;
private PerspectiveCamera chaseCam;
/* Note that if either of these is null then values for it have not been added and the other
should be used as the limits of the map. */
private Map<Mark, Marker3D> markerObjects;
private List<Limit> borderPoints;
private Map<Mark, Group> markerObjects;
private BoatObject playerBoat;
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private BoatObject selectedBoat = null;
private Group wakesGroup = new Group();
private Group boatObjectGroup = new Group();
private Group markers = new Group();
private Group tokens = new Group();
private Group playerAnnotation = new Group();
private List<CompoundMark> course = new ArrayList<>();
private List<Node> mapTokens;
private AnimationTimer playerBoatAnimationTimer;
private Timer playerBoatAnimationTimer = new Timer();
private Group trail = new Group();
private Double windDir;
private Skybox skybox;
private ImageView mapImage = new ImageView();
public GameView3D () {
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
topDownCam = new TopDownCamera();
chaseCam = new ChaseCamera();
//FRAME RATE
canvasWidth = canvasHeight = 300;
private AnimationTimer timer;
private int NUM_SAMPLES = 10;
private final long[] frameTimes = new long[NUM_SAMPLES];
private Double frameRate = 60.0;
private int frameTimeIndex = 0;
private boolean arrayFilled = false;
private ClientYacht playerYacht;
private double windDir = 0.0;
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
pc.setFarClip(100000);
pc.setNearClip(0.1);
pc.setFieldOfView(FOV);
double scaleFactor = 1;
private enum ScaleDirection {
HORIZONTAL,
VERTICAL
}
gameObjects = new Group();
root3D = new Group(isometricCam, gameObjects);
view = new SubScene(
root3D, 5000, 3000, true, SceneAntialiasing.BALANCED
public GameView3D () {
camera = new PerspectiveCamera(true);
// camera = new ParallelCamera();
// gameObjects.getTransforms().add(new Scale(4,4,4));
// camera.setLayoutX(camera.getLayoutX()-400);
// camera.setLayoutY(camera.getLayoutY()-400);
camera.getTransforms().addAll(
new Translate(0,0, -DEFAULT_CAMERA_DEPTH)
);
view.setCamera(isometricCam);
camera.setFarClip(Double.MAX_VALUE);
camera.setNearClip(0.1);
camera.setFieldOfView(FOV);
gameObjects = new Group();
PointLight pl = new PointLight(Color.DARKGRAY);
pl.setLightOn(true);
pl.setBlendMode(BlendMode.ADD);
pl.setOpacity(0.5);
pl.getTransforms().add(new Translate(0,0,-500));
AmbientLight al = new AmbientLight();
al.setLightOn(true);
al.setBlendMode(BlendMode.SOFT_LIGHT);
al.getTransforms().add(new Translate(0, 0, -100));
root3D = new Group(camera, gameObjects);
view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
);
view.setCamera(camera);
// view.setFill(Color.LIGHTBLUE);
camera.getTransforms().add(new Rotate(30, new Point3D(1,0,0)));
// gameObjects.getChildren().addAll(raceBorder, markers, tokens);
System.out.println(camera.getLayoutX());
System.out.println(camera.getTranslateX());
System.out.println(camera.getLayoutY());
System.out.println(camera.getTranslateY());
System.out.println(camera.getTranslateZ());
camera.setTranslateZ(-80);
camera.setTranslateY(170);
Sphere red = new Sphere(1);
red.setMaterial(new PhongMaterial(Color.RED));
red.setLayoutX(0);
red.setLayoutY(0);
skybox = new Skybox(new Image(getClass().getResourceAsStream("/images/skybox.jpg")), 100000, isometricCam);
skybox.getTransforms().addAll(new Rotate(90, Rotate.X_AXIS));
Sphere blue = new Sphere(1);
blue.setMaterial(new PhongMaterial(Color.BLUE));
blue.setLayoutX(1);
blue.setLayoutY(0);
Model land = ModelFactory.importModel(ModelType.LAND_SMOOTH);
land.getAssets().getTransforms().add(new Rotate(90, Rotate.X_AXIS));
Sphere green = new Sphere(1);
green.setMaterial(new PhongMaterial(Color.GREEN));
green.setLayoutX(-.5);
green.setLayoutY(0);
Sphere white = new Sphere(1);
white.setMaterial(new PhongMaterial(Color.WHITE));
white.setLayoutX(-.25);
white.setLayoutY(0);
Sphere black = new Sphere(1);
black.setMaterial(new PhongMaterial(Color.BLACK));
black.setLayoutX(-.125);
black.setLayoutY(0);
gameObjects.getChildren().addAll(
raceBorder, trail, markers, tokens, skybox, land.getAssets()
// ModelFactory.importModel(ModelType.OCEAN).getAssets(),
raceBorder, trail, markers, tokens, playerAnnotation,
white, blue, green, black, red
);
System.out.println(camera.getLayoutX());
System.out.println(camera.getTranslateX());
System.out.println(camera.getLayoutY());
System.out.println(camera.getTranslateY());
System.out.println(camera.getTranslateZ());
// Sphere s = new Sphere(1);
// s.setMaterial(new PhongMaterial(Color.RED));
// Sphere left = new Sphere(1);
// left.setMaterial(new PhongMaterial(Color.LEMONCHIFFON));
// left.getTransforms().add(new Translate(-Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0, 0));
// Sphere right = new Sphere(1);
// right.setMaterial(new PhongMaterial(Color.ROSYBROWN));
// right.getTransforms().add(new Translate(Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0, 0));
// Sphere top = new Sphere(1);
// top.setMaterial(new PhongMaterial(Color.TEAL));
// top.getTransforms().add(new Translate(0,-Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0));
// Sphere bottom = new Sphere(1);
// bottom.setMaterial(new PhongMaterial(Color.BLANCHEDALMOND));
// bottom.getTransforms().add(new Translate(0, Math.tan(Math.toRadians(FOV / 2)) * DEFAULT_CAMERA_DEPTH, 0));
//
// Node boat = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.BLUE).getAssets();
// Node boat2 = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.BROWN).getAssets();
// boat2.getTransforms().add(new Translate(0,20, 0));
// Node boat3 = ModelFactory.boatGameView(BoatMeshType.DINGHY, Color.RED).getAssets();
// boat3.getTransforms().add(new Translate(0,-20, 0));
//
// Node sMarker = ModelFactory.importModel(ModelType.START_MARKER).getAssets();
// sMarker.getTransforms().add(0, new Translate(30, 30, 0));
//
// Node fMarker = ModelFactory.importModel(ModelType.FINISH_MARKER).getAssets();
// fMarker.getTransforms().add(0, new Translate(30, -30, 0));
//
// Node marker = ModelFactory.importModel(ModelType.PLAIN_MARKER).getAssets();
// marker.getTransforms().add(0, new Translate(30, 0, 0));
//
// Node coin = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
// coin.setTranslateX(coin.getTranslateX() - 30);
//
// gameObjects.getChildren().addAll(
// ModelFactory.importModel(ModelType.OCEAN).getAssets(),
// s, left, right, top, bottom,
// boat, boat2, boat3,
// sMarker, fMarker, marker,
// coin
// );
view.sceneProperty().addListener((obs, old, scene) -> {
if (scene != null) {
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
}
});
initializeTimer();
}
private void initializeTimer() {
Arrays.fill(frameTimes, 1_000_000_000 / 60);
timer = new AnimationTimer() {
private long lastTime = 0;
private int FPSCount = 30;
private Double frameRate = 60.0;
private int index = 0;
private boolean arrayFilled = false;
private long sum = 1_000_000_000 / 3;
@Override
public void handle(long now) {
System.out.println(now);
if (lastTime == 0) {
lastTime = now;
} else {
if (now - lastTime >= (1e8 / 60)) { //Fix for framerate going above 60 when minimized
long oldFrameTime = frameTimes[frameTimeIndex];
frameTimes[frameTimeIndex] = now;
frameTimeIndex = (frameTimeIndex + 1) % frameTimes.length;
if (frameTimeIndex == 0) {
arrayFilled = true;
}
long elapsedNanos;
if (arrayFilled) {
elapsedNanos = now - oldFrameTime;
long elapsedNanosPerFrame = elapsedNanos / frameTimes.length;
frameRate = 1_000_000_000.0 / elapsedNanosPerFrame;
if (FPSCount-- == 0) {
FPSCount = 30;
drawFps(frameRate);
}
}
lastTime = now;
}
}
boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
}
};
}
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
markerObjects = new HashMap<>();
compoundMarks = newCourse;
for (Corner corner : sequence) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
@@ -169,17 +327,14 @@ public class GameView3D extends GameView {
}
}
createMarkArrows();
//Scale race to markers if there is no border.
if (borderPoints == null) {
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), true
);
rescaleRace(new ArrayList<>(markerObjects.keySet()));
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker) -> {
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
System.out.println(mark.toString() + " " + p2d.toString());
marker.setLayoutX(p2d.getX());
marker.setLayoutY(p2d.getY());
}));
@@ -197,9 +352,12 @@ public class GameView3D extends GameView {
* @param markerType the type of marker as a ModelType. Should be PLAIN_MARKER, START_MARKER or END_MARKER
*/
private void makeAndBindMarker(Mark observableMark, ModelType markerType) {
markerObjects.put(observableMark, new Marker3D(markerType));
Group marker = ModelFactory.importModel(markerType).getAssets();
markerObjects.put(observableMark, marker);
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
Point2D p2d = findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
@@ -214,8 +372,8 @@ public class GameView3D extends GameView {
* @return the new gate.
*/
private Group makeGate(Mark m1, Mark m2, ModelType gateType) {
Point2D m1Location = scaledPoint.findScaledXY(m1);
Point2D m2Location = scaledPoint.findScaledXY(m2);
Point2D m1Location = findScaledXY(m1);
Point2D m2Location = findScaledXY(m2);
Group barrier = ModelFactory.importModel(gateType).getAssets();
barrier.getTransforms().addAll(
@@ -236,83 +394,190 @@ public class GameView3D extends GameView {
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* added to the gameview.
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void createMarkArrows () {
for (int i=1; i < course.size()-1; i++) { //General case.
for (Mark mark : course.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(course.get(i-1).getMidPoint(), mark),
GeoUtility.getBearing(mark, course.get(i+1).getMidPoint())
);
}
}
createStartLineArrows();
createFinishLineArrows();
}
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
private void createStartLineArrows () {
for (Mark mark : course.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
GeoUtility.getBearing(mark, course.get(1).getMidPoint())
);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
}
}
private void createFinishLineArrows () {
for (Mark mark : course.get(course.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(course.get(course.size()-2).getMidPoint(), mark),
GeoUtility.getBearing(mark, mark)
/**
* Calculates the location of a reference point, this is always the point with minimum latitude,
* in relation to the canvas.
*
* @param minLonToMaxLon The horizontal distance between the point of minimum longitude to
* maximum longitude.
*/
private void calculateReferencePointLocation(double minLonToMaxLon) {
GeoPoint referencePoint = minLatPoint;
double referenceAngle;
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX =
-100 + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = -100 + canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = -100 + canvasHeight - bufferSize;
referenceAngle = Math.abs(
Math.toRadians(
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = -100 + bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
}
if (horizontalInversion) {
referencePointX = -100 + canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
/**
* Finds the scale factor necessary to fit all race markers within the onscreen map and assigns
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
} else {
horiAngle = horiAngle - (Math.PI / 2);
}
double horiDistance =
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
if ((horiDistance * vertScale) > (canvasWidth - (bufferSize + bufferSize))) {
distanceScaleFactor = (canvasWidth - (bufferSize + bufferSize)) / horiDistance;
scaleDirection = ScaleDirection.HORIZONTAL;
} else {
distanceScaleFactor = vertScale;
scaleDirection = ScaleDirection.VERTICAL;
}
return horiDistance;
}
private Point2D findScaledXY(GeoPoint unscaled) {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
yAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference;
yAxisLocation += distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference;
}
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
}
public void cameraMovement(KeyEvent event) {
GameKeyBind keyBinds = GameKeyBind.getInstance();
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
if (keyPressed != null) {
switch (keyPressed) {
case ZOOM_IN:
((RaceCamera) view.getCamera()).zoomIn();
switch (event.getCode()) {
case NUMPAD8:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(1,0,0)));
break;
case ZOOM_OUT:
((RaceCamera) view.getCamera()).zoomOut();
case NUMPAD2:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(1,0,0)));
break;
case FORWARD:
((RaceCamera) view.getCamera()).panUp();
case NUMPAD4:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(0,1,0)));
break;
case BACKWARD:
((RaceCamera) view.getCamera()).panDown();
case NUMPAD6:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(0,1,0)));
break;
case LEFT:
((RaceCamera) view.getCamera()).panLeft();
case X:
camera.getTransforms().addAll(new Translate(0, 0, 1.5));
break;
case RIGHT:
((RaceCamera) view.getCamera()).panRight();
case Z:
camera.getTransforms().addAll(new Translate(0, 0, -1.5));
break;
case VIEW:
toggleCamera();
case W:
camera.getTransforms().addAll(new Translate(0, -1, 0));
break;
case S:
camera.getTransforms().addAll(new Translate(0, 1, 0));
break;
case A:
camera.getTransforms().addAll(new Translate(-1, 0, 0));
break;
case D:
camera.getTransforms().addAll(new Translate(1, 0, 0));
break;
}
}
}
private void toggleCamera() {
Camera currCamera = view.getCamera();
if (currCamera.equals(isometricCam)) {
view.setCamera(topDownCam);
} else if (currCamera.equals(topDownCam)) {
view.setCamera(chaseCam);
} else {
view.setCamera(isometricCam);
}
/**
* Rescales the race to the size of the window.
*
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
*/
private void rescaleRace(List<GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the course limits once the race is running
findMinMaxPoint(limitingCoordinates);
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
// drawGoogleMap();
}
/**
@@ -324,50 +589,36 @@ public class GameView3D extends GameView {
final List<Group> wakes = new ArrayList<>();
for (ClientYacht clientYacht : yachts) {
Color colour = clientYacht.getColour();
newBoat = new BoatObject(clientYacht.getBoatType());
newBoat = new BoatObject();
// newBoat.addSelectedBoatListener(this::setSelectedBoat);
newBoat.setFill(colour);
boatObjects.put(clientYacht, newBoat);
// createAndBindAnnotationBox(clientYacht, colour);
wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
clientYacht.addLocationListener(this::updateBoatLocation);
clientYacht.addColorChangeListener(this::updateBoatColor);
if (clientYacht.getSourceId().equals(
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
newBoat.setMarkIndicator(ModelFactory.importSTL("mark_pointer.stl"));
playerBoat = newBoat;
}
}
Platform.runLater(() -> {
ClientYacht playerYacht = ViewManager.getInstance().getGameClient().getAllBoatsMap()
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId());
for (ObservableValue o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> {
List<Mark> marks = course.get(playerYacht.getLegNumber()).getMarks();
Point2D midPoint = new Point2D(0, 0);
if (marks.size() == 1) {
midPoint = scaledPoint.findScaledXY(marks.get(0));
} else if (marks.size() == 2) {
midPoint = (scaledPoint.findScaledXY(marks.get(0)))
.midpoint(scaledPoint.findScaledXY(marks.get(1)));
}
if (midPoint != null) {
playerBoat.updateMarkIndicator(midPoint);
}
// trails.getChildren().add(newBoat.getTrail());
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
// annotations.get(boat).setLocation(p2d.getX(), p2d.getY());
bo.setTrajectory(
heading,
velocity,
metersPerPixelX,
metersPerPixelY);
});
}
// annotationsGroup.getChildren().addAll(annotations.values());
Platform.runLater(() -> {
// gameObjects.addAll(trails);
gameObjects.getChildren().addAll(wakes);
gameObjects.getChildren().addAll(boatObjectGroup);
// gameObjects.addAll(annotationsGroup);
// gameObjects.addAll(boatObjectGroup);
});
}
@@ -375,23 +626,6 @@ public class GameView3D extends GameView {
return view;
}
/**
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
* a listener on this attribute in clientYacht to re paint the boat mesh
*
* @param clientYacht The yacht to update the colour for
*/
private void updateBoatColor(ClientYacht clientYacht) {
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
}
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
Boolean sailIn, Double velocity) {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
@@ -401,20 +635,18 @@ public class GameView3D extends GameView {
public void updateBorder(List<Limit> border) {
if (borderPoints == null) {
borderPoints = border;
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(borderPoints), true
);
rescaleRace(new ArrayList<>(borderPoints));
}
List<Node> boundaryAssets = new ArrayList<>();
Point2D lastLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Point2D lastLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Group pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
pylon.setLayoutX(lastLocation.getX());
pylon.setLayoutY(lastLocation.getY());
boundaryAssets.add(pylon);
for (int i=1; i<border.size(); i++) {
Point2D location = scaledPoint.findScaledXY(border.get(i).getLat(), border.get(i).getLng());
Point2D location = findScaledXY(border.get(i).getLat(), border.get(i).getLng());
pylon = ModelFactory.importModel(ModelType.BORDER_PYLON).getAssets();
pylon.setLayoutX(location.getX());
pylon.setLayoutY(location.getY());
@@ -427,7 +659,7 @@ public class GameView3D extends GameView {
),
new Point3D(0,0,1)
),
new Scale((lastLocation.distance(location) / 10)-0.2, 1, 1)
new Scale((lastLocation.distance(location) / 15)-0.2, 1, 1)
);
Point2D midPoint = location.midpoint(lastLocation);
@@ -440,7 +672,7 @@ public class GameView3D extends GameView {
boundaryAssets.add(pylon);
}
Point2D firstLocation = scaledPoint.findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Point2D firstLocation = findScaledXY(border.get(0).getLat(), border.get(0).getLng());
Group barrier = ModelFactory.importModel(ModelType.BORDER_BARRIER).getAssets();
barrier.getTransforms().addAll(
new Rotate(
@@ -449,7 +681,7 @@ public class GameView3D extends GameView {
),
new Point3D(0,0,1)
),
new Scale((firstLocation.distance(lastLocation) / 10)-0.2, 1, 1)
new Scale((firstLocation.distance(lastLocation) / 15)-0.2, 1, 1)
);
Point2D midPoint = lastLocation.midpoint(firstLocation);
@@ -468,28 +700,8 @@ public class GameView3D extends GameView {
public void updateTokens(List<Token> newTokens) {
mapTokens = new ArrayList<>();
for (Token token : newTokens) {
Point2D location = scaledPoint.findScaledXY(token.getLat(), token.getLng());
ModelType modelType = null;
switch (token.getTokenType()) {
case BOOST:
modelType = ModelType.VELOCITY_PICKUP;
break;
case HANDLING:
modelType = ModelType.HANDLING_PICKUP;
break;
case BUMPER:
modelType = ModelType.BUMPER_PICKUP;
break;
case RANDOM:
modelType = ModelType.RANDOM_PICKUP;
break;
case WIND_WALKER:
modelType = ModelType.WIND_WALKER_PICKUP;
break;
}
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
Point2D location = findScaledXY(token.getLat(), token.getLng());
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY());
mapTokens.add(tokenObject);
@@ -501,64 +713,88 @@ public class GameView3D extends GameView {
}
public void setBoatAsPlayer (ClientYacht playerYacht) {
playerYacht.toggleSail();
playerBoatAnimationTimer = new AnimationTimer() {
this.playerYacht = playerYacht;
Point2D lastLocation = scaledPoint.findScaledXY(playerYacht.getLocation());
Platform.runLater(() ->
playerAnnotation.getChildren().setAll(ModelFactory.importModel(ModelType.PLAYER_IDENTIFIER).getAssets())
);
BoatObject playerAssets = boatObjects.get(playerYacht);
playerAnnotation.layoutXProperty().bind(playerAssets.layoutXProperty());
playerAnnotation.layoutYProperty().bind(playerAssets.layoutYProperty());
playerBoatAnimationTimer.scheduleAtFixedRate(new TimerTask() {
private Point2D lastLocation = findScaledXY(playerYacht.getLocation());
@Override
public void handle(long now) {
Point2D location = scaledPoint.findScaledXY(playerYacht.getLocation());
if (Math.abs(lastLocation.distance(location)) > 2) {
public void run() {
Node segment = ModelFactory.importModel(ModelType.TRAIL_SEGMENT).getAssets();
location = scaledPoint.findScaledXY(playerYacht.getLocation());
Point2D location = findScaledXY(playerYacht.getLocation());
segment.getTransforms().addAll(
new Translate(location.getX(), location.getY(), 0),
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1))
new Translate(location.getX(), location.getY()),
new Rotate(playerYacht.getHeading(), new Point3D(0,0,1)),
new Scale(1, lastLocation.distance(location) / 5)
);
Platform.runLater(() -> {
trail.getChildren().add(segment);
if (trail.getChildren().size() > 50) {
if (trail.getChildren().size() > 100) {
trail.getChildren().remove(0);
}
lastLocation = location;
}
}
};
playerBoatAnimationTimer.start();
playerYacht.addMarkRoundingListener(this::updateMarkArrows);
boatObjects.get(playerYacht).addSelectedBoatListener((boatObject, isSelected) -> {
System.out.println("IS SELECTED " + isSelected);
});
lastLocation = location;
// TODO: 11/09/2017 ROTATE PLAYER ICON
// double leg = playerYacht.getLegNumber();
// if (compoundMark != null) {
// for (Mark mark : compoundMark.getMarks()) {
//// System.out.println("markerObjects.get(mark) = " + markerObjects.get(mark));
// markerObjects.get(mark).showNextExitArrow();
// }
// }
// CompoundMark nextMark = null;
// if (legNumber < course.size() - 1) {
// nextMark = course.get(legNumber);
// for (Mark mark : nextMark.getMarks()) {
// markerObjects.get(mark).showNextEnterArrow();
// }
// }
}
}, 0L, 500L);
// playerYacht.toggleSail();
// boatObjects.get(playerYacht).setAsPlayer();
// CompoundMark currentMark = course.get(playerYacht.getLegNumber());
// for (Mark mark : currentMark.getMarks()) {
// markerObjects.get(mark).showNextExitArrow();
// }
// annotations.get(playerYacht).addAnnotation(
// "velocity",
// playerYacht.getVelocityProperty(),
// (velocity) -> String.format("Speed: %.2f ms", velocity.doubleValue())
// );
// Platform.runLater(() -> {
// boatObjectGroup.getChildren().remove(boatObjects.get(playerYacht));
// gameObjects.add(boatObjects.get(playerYacht));
// annotationsGroup.getChildren().remove(annotations.get(playerYacht));
// gameObjects.add(annotations.get(playerYacht));
// });
// playerYacht.addMarkRoundingListener(this::updateMarkArrows);
}
public void setWindDir(double windDir) {
this.windDir = windDir;
}
private void updateMarkArrows (ClientYacht yacht, int legNumber) {
CompoundMark compoundMark;
if (legNumber - 1 >= 0) {
Sounds.playMarkRoundingSound();
compoundMark = course.get(legNumber-1);
for (Mark mark : compoundMark.getMarks()) {
markerObjects.get(mark).showNextExitArrow();
}
}
CompoundMark nextMark = null;
if (legNumber < course.size() - 1) {
Sounds.playMarkRoundingSound();
nextMark = course.get(legNumber);
for (Mark mark : nextMark.getMarks()) {
markerObjects.get(mark).showNextEnterArrow();
}
}
if (legNumber - 2 >= 0) {
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
if (lastMark != nextMark) {
for (Mark mark : lastMark.getMarks()) {
markerObjects.get(mark).hideAllArrows();
}
}
public void setFrameRateFXText(Text fpsDisplay) {
this.fpsDisplay = null;
this.fpsDisplay = fpsDisplay;
}
private void drawFps(Double fps) {
System.out.println(fps);
Platform.runLater(() -> fpsDisplay.setText(String.format("%d FPS", Math.round(fps))));
}
// public void setFPSVisibility(boolean visibility) {
// fpsDisplay.setVisible(visibility);
// }
}
@@ -1,126 +0,0 @@
package seng302.visualiser;
import java.io.File;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javafx.scene.Node;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
* Makes maps from map definition xml files.
*/
public class MapMaker {
private List<MapPreview> mapPreviews = new ArrayList<>();
private List<RaceXMLData> races = new ArrayList<>();
private List<RegattaXMLData> regattas = new ArrayList<>();
private List<String> filePaths = new ArrayList<>();
private List<Integer> maxPlayers = new ArrayList<>();
private static MapMaker instance;
private int index = 0;
private XMLGenerator xmlGenerator = new XMLGenerator();
private List<String> maps = new ArrayList<>(Arrays.asList("default.xml", "horseshoe.xml", "loop.xml"));
public static MapMaker getInstance() {
if (instance == null) {
instance = new MapMaker();
}
return instance;
}
private MapMaker() {
for (String mapPath : maps){
String path = ("/maps/" + mapPath);
Pair<RegattaXMLTemplate, RaceXMLTemplate> regattaRace = XMLParser.parseRaceDef(
path, "", 1, null, false
);
RegattaXMLTemplate regattaTemplate = regattaRace.getKey();
filePaths.add(path);
regattas.add(new RegattaXMLData(
regattaTemplate.getRegattaId(),
regattaTemplate.getName(),
regattaTemplate.getCourseName(),
regattaTemplate.getLatitude(),
regattaTemplate.getLongitude(),
regattaTemplate.getUtcOffset()
));
RaceXMLTemplate raceTemplate = regattaRace.getValue();
xmlGenerator.setRaceTemplate(raceTemplate);
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(xmlGenerator.getRaceAsXml())));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
RaceXMLData race = XMLParser.parseRace(doc);
maxPlayers.add(XMLParser.getMaxPlayers(doc));
mapPreviews.add(new MapPreview(
new ArrayList<>(race.getCompoundMarks().values()),
race.getMarkSequence(), race.getCourseLimit()
));
races.add(race);
}
}
public void next() {
index += 1;
if (index >= mapPreviews.size()) {
index = 0;
}
}
public void previous() {
index -= 1;
if (index < 0) {
index = mapPreviews.size() - 1;
}
}
public Node getCurrentGameView() {
return mapPreviews.get(index).getAssets();
}
public RaceXMLData getCurrentRace() {
return races.get(index);
}
public RegattaXMLData getCurrentRegatta() {
return regattas.get(index);
}
public String getCurrentRacePath() {
return filePaths.get(index);
}
public Integer getMaxPlayers() {
return maxPlayers.get(index);
}
}
@@ -1,283 +0,0 @@
package seng302.visualiser;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Polygon;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.ScaledPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_2D.CourseBoundary;
import seng302.visualiser.fxObjects.assets_2D.Gate;
import seng302.visualiser.fxObjects.assets_2D.Marker2D;
/**
* Created by cir27 on 20/07/17.
*/
public class MapPreview extends GameView {
private Polygon raceBorder = new CourseBoundary();
protected Map<Mark, Marker2D> markerObjects;
public MapPreview(List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
this.compoundMarks = marks;
this.courseOrder = course;
this.borderPoints = border;
gameObjects.getChildren().addAll(raceBorder, markers, tokens);
gameObjects.parentProperty().addListener((obs, old, parent) -> {
if (parent != null) {
canvasWidth = parent.prefWidth(1);
canvasHeight = parent.prefHeight(1);
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
}
});
}
@Override
public Node getAssets() {
return gameObjects;
}
public void setSize(double width, double height) {
canvasHeight = height;
canvasWidth = width;
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
}
/**
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
* case the course is added relative ot the border.
*
* @param newCourse the mark objects that make up the course.
* @param sequence The sequence the marks travel through
*/
@Override
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
if (newCourse.size() == 0) {
return;
}
compoundMarks = newCourse;
markerObjects = new HashMap<>();
courseOrder = sequence;
for (Corner corner : courseOrder) { //Makes course out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
if (corner.getCompoundMarkID() == compoundMark.getId()) {
course.add(compoundMark);
}
}
}
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
for (Corner corner : sequence){
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
}
final List<Gate> gates = new ArrayList<>();
Paint colour = Color.BLACK;
//Creates new markers
for (CompoundMark cMark : newCourse) {
//Set start and end colour
if (cMark.getId() == sequence.get(0).getCompoundMarkID()) {
colour = Color.GREEN;
} else if (cMark.getId() == sequence.get(sequence.size() - 1).getCompoundMarkID()) {
colour = Color.RED;
}
//Create mark dots
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
}
}
colour = Color.BLACK;
}
createMarkArrows(sequence);
//Scale race to markers if there is no border.
if (borderPoints == null) {
scaledPoint = ScaledPoint.makeScaledPoint(
canvasWidth, canvasHeight, new ArrayList<>(markerObjects.keySet()), false
);
}
//Move the Markers to initial position.
markerObjects.forEach(((mark, marker2D) -> {
Point2D p2d = scaledPoint.findScaledXY(mark.getLat(), mark.getLng());
marker2D.setLayoutX(p2d.getX());
marker2D.setLayoutY(p2d.getY());
}));
Platform.runLater(() -> {
markers.getChildren().clear();
markers.getChildren().addAll(gates);
markers.getChildren().addAll(markerObjects.values());
});
}
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* added to the gameview.
* @param sequence The order in which marks are traversed.
*/
private void createMarkArrows (List<Corner> sequence) {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = course.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
for (Mark mark : course.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(lastMarkAv, mark),
GeoUtility.getBearing(mark, nextMarkAv)
);
}
}
createStartLineArrows();
createFinishLineArrows();
}
private void createStartLineArrows () {
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
for (Mark mark : course.get(1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
GeoUtility.getBearing(mark, firstMarkAv)
);
}
}
private void createFinishLineArrows () {
double numMarks = 0;
double averageLat = 0;
double averageLng = 0;
for (Mark mark : course.get(course.size()-2).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(course.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(secondToLastMarkAv, mark),
GeoUtility.getBearing(mark, mark)
);
}
}
/**
* Creates a new Marker and binds it's position to the given Mark.
*
* @param observableMark The mark to bind the marker to.
* @param colour The desired colour of the mark
*/
private void makeAndBindMarker(Mark observableMark, Paint colour) {
Marker2D marker2D = new Marker2D(colour);
// marker.addArrows(MarkArrowFactory.RoundingSide.PORT, ThreadLocalRandom.current().nextDouble(91, 180), ThreadLocalRandom.current().nextDouble(1, 90));
markerObjects.put(observableMark, marker2D);
observableMark.addPositionListener((mark, lat, lon) -> {
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
markerObjects.get(mark).setLayoutX(p2d.getX());
markerObjects.get(mark).setLayoutY(p2d.getY());
});
}
/**
* Creates a new gate connecting the given marks.
*
* @param m1 The first Mark of the gate.
* @param m2 The second Mark of the gate.
* @param colour The desired colour of the gate.
* @return the new gate.
*/
private Gate makeAndBindGate(Marker2D m1, Marker2D m2, Paint colour) {
Gate gate = new Gate(colour);
gate.startXProperty().bind(
m1.layoutXProperty()
);
gate.startYProperty().bind(
m1.layoutYProperty()
);
gate.endXProperty().bind(
m2.layoutXProperty()
);
gate.endYProperty().bind(
m2.layoutYProperty()
);
return gate;
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
*
* @param border the race border to be drawn.
*/
@Override
public void updateBorder(List<Limit> border) {
if (border.size() == 0) {
return;
}
borderPoints = border;
scaledPoint = ScaledPoint.makeScaledPoint(canvasWidth, canvasHeight, border, false);
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : border) {
Point2D location = scaledPoint.findScaledXY(limit.getLat(), limit.getLng());
boundaryPoints.add(location.getX());
boundaryPoints.add(location.getY());
}
raceBorder.getPoints().setAll(boundaryPoints);
}
}
@@ -1,86 +0,0 @@
package seng302.visualiser;
import java.util.HashMap;
import java.util.List;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.transform.Rotate;
import seng302.model.ClientYacht;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.utilities.Sounds;
/**
* Class converts a map preview to a minimap by adding boats.
*/
public class MiniMap extends MapPreview {
private HashMap<ClientYacht, Polygon> boatIcons = new HashMap<>();
private Polygon playerBoat;
private double playerRotation;
private List<ClientYacht> boats;
private ClientYacht player;
public MiniMap (List<CompoundMark> marks, List<Corner> course, List<Limit> border, List<ClientYacht> boats, ClientYacht player) {
super(marks, course, border);
this.boats = boats;
this.player = player;
setBoats(boats);
player.addMarkRoundingListener(this::updateMarkArrows);
}
public void setBoats(List<ClientYacht> yachts) {
for (ClientYacht yacht : yachts) {
Polygon boatIcon = new Polygon(0, -3.5, 3.5, 3.5, -3.5, 3.5);
boatIcon.setStroke(Color.BLACK);
boatIcon.setFill(Color.GRAY);
boatIcon.setFill(yacht.getColour());
boatIcon.setFill(yacht.getColour());
boatIcons.put(yacht, boatIcon);
boatIcon.getTransforms().add(new Rotate(0));
yacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
Platform.runLater(() -> {
Polygon bi = boatIcons.get(boat);
Point2D p2d = scaledPoint.findScaledXY(lat, lon);
bi.setLayoutX(p2d.getX());
bi.setLayoutY(p2d.getY());
((Rotate) bi.getTransforms().get(0)).setAngle(heading);
});
});
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(boatIcons.values());
});
}
private void updateMarkArrows (ClientYacht yacht, int legNumber) {
CompoundMark compoundMark;
if (legNumber - 1 >= 0) {
Sounds.playMarkRoundingSound();
compoundMark = course.get(legNumber-1);
for (Mark mark : compoundMark.getMarks()) {
markerObjects.get(mark).showNextExitArrow();
}
}
CompoundMark nextMark = null;
if (legNumber < course.size() - 1) {
Sounds.playMarkRoundingSound();
nextMark = course.get(legNumber);
for (Mark mark : nextMark.getMarks()) {
markerObjects.get(mark).showNextEnterArrow();
}
}
if (legNumber - 2 >= 0) {
CompoundMark lastMark = course.get(Math.max(0, legNumber - 2));
if (lastMark != nextMark) {
for (Mark mark : lastMark.getMarks()) {
markerObjects.get(mark).hideAllArrows();
}
}
}
}
}
@@ -6,10 +6,11 @@ import seng302.gameServer.ServerDescription;
import javax.jmdns.JmDNS;
import javax.jmdns.ServiceEvent;
import javax.jmdns.ServiceListener;
import javax.jmdns.impl.JmDNSImpl;
import java.io.IOException;
import java.net.InetAddress;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Set;
import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
@@ -17,7 +18,6 @@ import static seng302.gameServer.ServerAdvertiser.getLocalHostIp;
* Listens for servers on the local network
*/
public class ServerListener{
private static Integer SERVICE_REFRESH_INTERVAL = 5 * 1000;
private static ServerListener instance;
private ServerListenerDelegate delegate;
private JmDNS jmdns = null;
@@ -91,16 +91,8 @@ public class ServerListener{
private ServerListener() throws IOException {
jmdns = JmDNS.create(InetAddress.getByName(getLocalHostIp()));
listener = new GameServeMonitor();
jmdns.addServiceListener(ServerAdvertiser.SERVICE_TYPE, listener);
/*new Timer().schedule(new TimerTask() {
@Override
public void run() {
refresh();
}
}, 50, SERVICE_REFRESH_INTERVAL);*/
}
public static ServerListener getInstance() throws IOException {
@@ -118,25 +110,4 @@ public class ServerListener{
public void setDelegate(ServerListenerDelegate delegate){
this.delegate = delegate;
}
public void refresh(){
ArrayList<ServerDescription> servers = new ArrayList<>(listener.servers);
for (ServerDescription serverDescription : servers){
if (serverDescription.hasExpired()){
jmdns.requestServiceInfo(ServerAdvertiser.SERVICE_TYPE, serverDescription.getName());
}
else{
serverDescription.hasBeenRefreshed();
}
}
for (ServerDescription server : servers){
if (server.serverShouldBeRemoved()){
listener.servers.remove(server);
delegate.serverRemoved(new ArrayList<ServerDescription>(listener.servers));
}
}
}
}
@@ -1,130 +0,0 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
private final Double VERTICAL_PAN_LIMIT = 20.0;
private final Double NEAR_ZOOM_LIMIT = -15.0;
private final Double FAR_ZOOM_LIMIT = -125.0;
private final Double ZOOM_STEP = 2.5;
private final Double PAN_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public ChaseCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
this.horizontalPan = 0.0;
this.verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> repositionCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void repositionCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
new Point3D(0, 0, 1)),
new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
new Translate(0, 0, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
repositionCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
&& verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
verticalPan += adjustment;
repositionCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
this.horizontalPan += adjustment;
repositionCamera();
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-PAN_STEP);
}
@Override
public void panRight() {
adjustHorizontalPan(PAN_STEP);
}
@Override
public void panUp() {
adjustVerticalPan(-PAN_STEP);
}
@Override
public void panDown() {
adjustVerticalPan(PAN_STEP);
}
}
@@ -1,113 +0,0 @@
package seng302.visualiser.cameras;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
private final Double MIN_X = -120.0;
private final Double MAX_X = 125.0;
private final Double MIN_Y = 40.0;
private final Double MAX_Y = 170.0;
private final Double PAN_LIMIT = 160.0;
private final Double NEAR_ZOOM_LIMIT = -50.0;
private final Double FAR_ZOOM_LIMIT = -160.0;
private Double horizontalPan;
private Double verticalPan;
private Double zoomFactor;
private ObservableList<Transform> transforms;
public IsometricCamera(Double cameraStartX, Double cameraStartY) {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = cameraStartX;
verticalPan = cameraStartY;
updateCamera();
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(horizontalPan, verticalPan, zoomFactor),
new Rotate(30, new Point3D(1, 0, 0))
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
*
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= MIN_Y && verticalPan + adjustment <= MAX_Y) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= MIN_X && horizontalPan + adjustment <= MIN_Y) {
this.horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(-2.5);
}
@Override
public void zoomOut() {
adjustZoomFactor(2.5);
}
@Override
public void panLeft() {
adjustHorizontalPan(-2.5);
}
@Override
public void panRight() {
adjustHorizontalPan(2.5);
}
@Override
public void panUp() {
adjustVerticalPan(-2.5);
}
@Override
public void panDown() {
adjustVerticalPan(2.5);
}
}
@@ -1,18 +0,0 @@
package seng302.visualiser.cameras;
public interface RaceCamera {
void zoomIn();
void zoomOut();
void panLeft();
void panRight();
void panUp();
void panDown();
}
@@ -1,123 +0,0 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
private final Double PAN_LIMIT = 30.0;
private final Double NEAR_ZOOM_LIMIT = -30.0;
private final Double FAR_ZOOM_LIMIT = -130.0;
private final Double ZOOM_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public TopDownCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = 0.0;
verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
o.addListener((obs, oldVal, newVal) -> updateCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX() + horizontalPan,
playerBoat.getLayoutY() + verticalPan, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-1.0);
}
@Override
public void panRight() {
adjustHorizontalPan(1.0);
}
@Override
public void panUp() {
adjustVerticalPan(-1.0);
}
@Override
public void panDown() {
adjustVerticalPan(1.0);
}
}
@@ -42,8 +42,8 @@ public class FinishScreenViewController implements Initializable {
@Override
public void initialize(URL location, ResourceBundle resources) {
finishScreenGridPane.getStylesheets()
.add(getClass().getResource("/css/Master.css").toString());
finishOrderTable.getStylesheets().add(getClass().getResource("/css/Master.css").toString());
.add(getClass().getResource("/css/master.css").toString());
finishOrderTable.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// set up data for table
finishOrderTable.setItems(data);
@@ -88,6 +88,7 @@ public class FinishScreenViewController implements Initializable {
public void switchToStartScreenView() {
Sounds.playButtonClick();
//TODO merge fix
setContentPane("/views/StartScreenView.fxml");
}
@@ -5,31 +5,20 @@ import com.jfoenix.controls.JFXDialog;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.collections.ListChangeListener;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Label;
import javafx.scene.control.ScrollPane;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.model.ClientYacht;
@@ -40,19 +29,12 @@ import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.utilities.Sounds;
import seng302.visualiser.MapPreview;
import seng302.visualiser.GameView;
import seng302.visualiser.controllers.cells.PlayerCell;
import seng302.visualiser.controllers.dialogs.BoatCustomizeController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import seng302.visualiser.controllers.dialogs.TokenInfoDialogController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
public class LobbyController implements Initializable {
private final double INITIAL_MAP_HEIGHT = 770d;
private final double INITIAL_MAP_WIDTH = 574d;
//--------FXML BEGIN--------//
@FXML
private VBox playerListVBox;
@@ -67,24 +49,19 @@ public class LobbyController implements Initializable {
@FXML
private Label mapName;
@FXML
private AnchorPane serverMap;
@FXML
private Label roomLabel;
@FXML
private Pane speedTokenPane, handlingTokenPane, windWalkerTokenPane, bumperTokenPane, randomTokenPane;
private Pane serverMap;
//---------FXML END---------//
private RaceState raceState;
private JFXDialog customizationDialog;
private JFXDialog tokenInfoDialog;
public Color playersColor;
private Map<Integer, ClientYacht> playerBoats;
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
private MapPreview mapPreview;
private Double mapWidth, mapHeight;
private GameView gameView;
@Override
public void initialize(URL location, ResourceBundle resources) {
roomLabel.setText("");
this.playerBoats = ViewManager.getInstance().getGameClient().getAllBoatsMap();
if (this.playersColor == null) {
@@ -107,36 +84,22 @@ public class LobbyController implements Initializable {
serverName.setText(ViewManager.getInstance().getProperty("serverName"));
mapName.setText(ViewManager.getInstance().getProperty("mapName"));
int tries = 0;
while (DiscoveryServerClient.getRoomCode() == null && tries <= 10){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
tries ++;
}
if (DiscoveryServerClient.getRoomCode() != null){
setRoomCode(DiscoveryServerClient.getRoomCode());
}
ViewManager.getInstance().getPlayerList().addListener((ListChangeListener<String>) c -> Platform.runLater(this::refreshPlayerList));
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
});
customizeButton.setOnMouseReleased(event -> {
Platform.runLater(() -> {
Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
String name = ViewManager.getInstance().getGameClient().getPlayerNames().get(playerId - 1);
playersColor = Colors.getColor(playerId - 1);
customizationDialog = createCustomizeDialog();
customizeButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
customizationDialog.show();
});
Platform.runLater(() -> {
Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
playersColor = Colors.getColor(playerId - 1);
});
leaveLobbyButton.setOnMouseEntered(e -> Sounds.playHoverSound());
@@ -144,110 +107,10 @@ public class LobbyController implements Initializable {
beginRaceButton.setOnMouseEntered(e -> Sounds.playHoverSound());
initMapPreview();
initTokenPreviews();
}
/**
* Initialises the tokens in the side panel
*/
private void initTokenPreviews() {
Group speedToken = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
Group handlingToken = ModelFactory.importModel(ModelType.HANDLING_PICKUP).getAssets();
Group windWalkerToken = ModelFactory.importModel(ModelType.WIND_WALKER_PICKUP).getAssets();
Group bumperToken = ModelFactory.importModel(ModelType.BUMPER_PICKUP).getAssets();
Group randomToken = ModelFactory.importModel(ModelType.RANDOM_PICKUP).getAssets();
HashMap<Pane, Group> tokenPanes = new HashMap<>();
tokenPanes.put(speedTokenPane, speedToken);
tokenPanes.put(handlingTokenPane, handlingToken);
tokenPanes.put(windWalkerTokenPane, windWalkerToken);
tokenPanes.put(bumperTokenPane, bumperToken);
tokenPanes.put(randomTokenPane, randomToken);
Scale hoverScale = new Scale(1.2, 1.2, 1.2);
tokenPanes.entrySet().forEach((entry) -> {
Pane thisPane = entry.getKey();
Group thisToken = entry.getValue();
thisToken.getTransforms().addAll(
new Translate(40, 50, 0),
new Scale(13, 13, 13));
thisPane.setOnMouseEntered(event -> {
thisToken.getTransforms().add(hoverScale);
});
thisPane.setOnMouseExited(event -> {
thisToken.getTransforms().remove(hoverScale);
});
thisPane.setOnMouseReleased(event -> {
tokenInfoDialog = makeTokenDialog(thisPane);
tokenInfoDialog.show();
});
thisPane.getChildren().add(thisToken);
});
//Hacky rotations for wind and random to level it in the plane
windWalkerToken.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2,0)
);
randomToken.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0,1)
);
}
private JFXDialog makeTokenDialog(Pane inducingPane) {
String header = "...";
String body = "Nothing to see here";
ModelType modelType = ModelType.RANDOM_PICKUP;
if (inducingPane == speedTokenPane) {
header = "Speed Boost";
body = "Increases your max velocity";
modelType = ModelType.VELOCITY_PICKUP;
} else if (inducingPane == handlingTokenPane) {
header = "Handling Boost";
body = "Increases your turing rate";
modelType = ModelType.HANDLING_PICKUP;
} else if (inducingPane == windWalkerTokenPane) {
header = "Wind Walker";
body = "The wind now rotates with you, giving you your optimal speed in all directions";
modelType = ModelType.WIND_WALKER_PICKUP;
} else if (inducingPane == bumperTokenPane) {
header = "Bumper";
body = "While this is active, upon hitting another boat, you will power it down for a short time";
modelType = ModelType.BUMPER_PICKUP;
} else if (inducingPane == randomTokenPane) {
header = "Random";
body = "A 50% chance of becoming any other token and a 50% chance of slowing your boat for a time";
modelType = ModelType.RANDOM_PICKUP;
}
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/TokenInfoDialog.fxml"));
JFXDialog tokenInfoDialog = null;
try {
tokenInfoDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
TokenInfoDialogController controller = dialog.getController();
controller.setParentController(this);
controller.setHeader(header);
controller.setContent(body);
controller.setToken(modelType);
return tokenInfoDialog;
}
private JFXDialog createCustomizeDialog() {
// TODO: 12/09/17 ajm412: Why is this here? is there no better way we can do this? Ideally inside the LobbyController.
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/BoatCustomizeDialog.fxml"));
@@ -256,6 +119,7 @@ public class LobbyController implements Initializable {
try {
customizationDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
@@ -264,39 +128,48 @@ public class LobbyController implements Initializable {
controller.setParentController(this);
controller.setPlayerColor(this.playersColor);
controller.setPlayerName(this.playerBoats
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatName());
controller.setCurrentBoat(this.playerBoats.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatType().toString());
return customizationDialog;
}
/**
*
*/
private void refreshMapView(){
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
List<Limit> border = raceData.getCourseLimit();
List<CompoundMark> marks = new ArrayList<CompoundMark>(raceData.getCompoundMarks().values());
List<Corner> corners = raceData.getMarkSequence();
gameView.setSize(mapWidth, mapHeight);
// Update game view
gameView.updateBorder(border);
gameView.updateCourse(marks, corners);
}
/**
* Initializes a top down preview of the race course map.
*/
private void initMapPreview() {
RaceXMLData raceData = ViewManager.getInstance().getGameClient().getCourseData();
List<Limit> border = raceData.getCourseLimit();
List<CompoundMark> marks = new ArrayList<>(raceData.getCompoundMarks().values());
List<Corner> corners = raceData.getMarkSequence();
gameView = new GameView();
gameView.setHorizontalBuffer(330d);
mapPreview = new MapPreview(marks, corners, border);
mapWidth = 770d;
mapHeight = 574d;
// Add game view
serverMap.getChildren().clear();
serverMap.getChildren().add(mapPreview.getAssets());
mapPreview.setSize(mapWidth, mapHeight);
serverMap.getChildren().add(gameView);
serverMap.widthProperty().addListener((observable, oldValue, newValue) -> {
mapWidth = newValue.doubleValue();
mapPreview.setSize(mapWidth, mapHeight);
refreshMapView();
});
//
serverMap.heightProperty().addListener((observable, oldValue, newValue) -> {
mapHeight = newValue.doubleValue();
mapPreview.setSize(mapWidth, mapHeight);
refreshMapView();
});
}
@@ -328,7 +201,7 @@ public class LobbyController implements Initializable {
FXMLLoader loader = new FXMLLoader(
getClass().getResource("/views/cells/PlayerCell.fxml"));
loader.setController(new PlayerCell(playerId, yacht));
loader.setController(new PlayerCell(playerId, yacht.getBoatName(), yacht.getColour()));
try {
pane = loader.load();
@@ -368,12 +241,4 @@ public class LobbyController implements Initializable {
public void closeCustomizationDialog() {
customizationDialog.close();
}
public void closeTokenInfoDialog() {
tokenInfoDialog.close();
}
public void setRoomCode(String roomCode) {
roomLabel.setText("Room: " + roomCode);
}
}
@@ -1,50 +1,73 @@
package seng302.visualiser.controllers;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import javafx.animation.RotateTransition;
import java.util.concurrent.TimeUnit;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyBooleanProperty;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Scene;
import javafx.scene.SubScene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.XYChart;
import javafx.scene.chart.XYChart.Data;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import javafx.scene.control.ComboBox;
import javafx.scene.control.Label;
import javafx.scene.control.Slider;
import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.util.Duration;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polyline;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.visualiser.GameView3D;
import seng302.visualiser.MiniMap;
import seng302.visualiser.controllers.dialogs.FinishDialogController;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
import seng302.visualiser.fxObjects.ChatHistory;
import seng302.visualiser.fxObjects.assets_2D.BoatObject;
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
/**
* Controller class that manages the display of a race
*/
public class RaceViewController extends Thread {
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
private final int CHAT_LIMIT = 128;
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
private static final Integer ICON_BLINK_PERIOD = 500;
@FXML
private AnchorPane loadingScreenPane;
@FXML
private ImageView loadingScreen;
private Pane basePane;
@FXML
private JFXButton chatSend;
@FXML
@@ -52,11 +75,30 @@ public class RaceViewController extends Thread {
@FXML
private TextField chatInput;
@FXML
private LineChart<String, Double> raceSparkLine;
@FXML
private NumberAxis sparklineYAxis;
@FXML
private VBox positionVbox;
@FXML
private CheckBox toggleFps;
@FXML
private Label timerLabel;
@FXML
private StackPane contentStackPane;
private StackPane contentAnchorPane;
private GridPane contentGridPane;
@FXML
private Pane miniMapPane;
private AnchorPane rvAnchorPane;
@FXML
private AnchorPane windArrowHolder;
@FXML
private Slider annotationSlider;
@FXML
private Button selectAnnotationBtn;
@FXML
private ComboBox<ClientYacht> yachtSelectionComboBox;
@FXML
private Text fpsDisplay;
@FXML
private ImageView windImageView;
@FXML
@@ -65,47 +107,54 @@ public class RaceViewController extends Thread {
private Label windSpeedLabel;
@FXML
private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
@FXML
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
@FXML
private JFXButton miniMapButton;
//Race Data
private Map<Integer, ClientYacht> participants;
private Map<Integer, CompoundMark> markers;
private RaceXMLData courseData;
private GameView3D gameView;
private RaceState raceState;
private ChatHistory chatHistory;
private Timeline timerTimeline;
private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
private Polyline windArrow = new WindArrow(Color.LIGHTGRAY);
private ObservableList<ClientYacht> selectionComboBoxList = FXCollections.observableArrayList();
private ClientYacht player;
private JFXDialog finishScreenDialog;
private FinishDialogController finishDialogController;
private Timer blinkingTimer = new Timer();
private ImageView iconToDisplay;
private Double lastWindDirection;
private MiniMap miniMap;
public void initialize() {
miniMapPane.setVisible(false);
miniMapButton.setVisible(false);
contentStackPane.setVisible(false);
Image loadingImage = new Image("PP.png");
loadingScreen.setImage(loadingImage);
//Centers the Image within the image view
double w = 0;
double h = 0;
double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
double reduceRatio = 0;
if(ratioX >= ratioY) {
reduceRatio = ratioY;
} else {
reduceRatio = ratioX;
}
w = loadingImage.getWidth() * reduceRatio;
h = loadingImage.getHeight() * reduceRatio;
loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
Sounds.stopMusic();
Sounds.playRaceMusic();
// Load a default important annotation state
//importantAnnotations = new ImportantAnnotationsState();
//Formatting the y axis of the sparkline
// raceSparkLine.getYAxis().setRotate(180);
// raceSparkLine.getYAxis().setTickLabelRotation(180);
// raceSparkLine.getYAxis().setTranslateX(-5);
//raceSparkLine.visibleProperty().setValue(false);
//raceSparkLine.getYAxis().setAutoRanging(false);
//sparklineYAxis.setTickMarkVisible(false);
//positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// raceSparkLine.visibleProperty().setValue(false);
// raceSparkLine.getYAxis().setAutoRanging(false);
// sparklineYAxis.setTickMarkVisible(false);
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
//selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
// rvAnchorPane.prefWidthProperty().bind(ViewManager.getInstance().getDecorator().widthProperty());
// rvAnchorPane.prefHeightProperty().bind(ViewManager.getInstance().getDecorator().heightProperty());
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
// windArrowHolder.getChildren().addAll(windArrow);
// windArrow.setLayoutX(windArrowHolder.getWidth() / 2);
// windArrow.setLayoutY(windArrowHolder.getHeight() / 2);
// selectAnnotationBtn.setOnAction(event -> loadSelectAnnotationView());
chatInput.lengthProperty().addListener((obs, oldLen, newLen) -> {
if (newLen.intValue() > CHAT_LIMIT) {
chatInput.setText(chatInput.getText().substring(0, CHAT_LIMIT));
@@ -119,96 +168,60 @@ public class RaceViewController extends Thread {
chatHistory.prefHeightProperty().bind(
chatHistoryHolder.heightProperty()
);
// chatHistory.setFitToWidth(true);
// chatHistory.setFitToHeight(true);
// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
// chatHistory.setScrollTop(Double.MAX_VALUE);
// });
rvAnchorPane.setOnMouseClicked((event) ->
rvAnchorPane.requestFocus()
);
contentStackPane.setOnMouseClicked(event -> {
contentStackPane.requestFocus();
});
Platform.runLater(contentStackPane::requestFocus);
//Makes the chat history non transparent when clicked on
chatInput.focusedProperty().addListener((observable, oldValue, newValue) -> {
chatInput.focusedProperty().addListener(new ChangeListener<Boolean>() {
@Override
public void changed(ObservableValue<? extends Boolean> observable, Boolean oldValue,
Boolean newValue) {
if (newValue) {
chatHistory.increaseOpacity();
} else {
chatHistory.decreaseOpacity();
}
});
lastWindDirection = 0d;
}
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
raceState.setRaceStarted(false);
createFinishDialog(finishedBoats);
}
public void showView(){
loadingScreenPane.setVisible(false);
contentStackPane.setVisible(true);
miniMapPane.setVisible(true);
miniMapButton.setVisible(true);
Platform.runLater(new Runnable() {
@Override
public void run() {
contentStackPane.requestFocus();
}
});
}
/**
* Create finishScreenDialog and set up finishDialogController.
*/
private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
Platform.runLater(() -> {
try {
finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
finishDialogController = dialog.getController();
finishDialogController.setFinishedBoats(finishedBoats);
finishScreenDialog.show();
} catch (IOException e) {
e.printStackTrace();
}
});
}
public void loadRace (
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player) {
this.participants = participants;
this.courseData = raceData;
this.markers = raceData.getCompoundMarks();
this.raceState = raceState;
this.player = player;
player.addPowerUpListener(this::displayPowerUpIcon);
player.addPowerDownListener(this::removeIcon);
gameView = new GameView3D();
miniMap = new MiniMap(
new ArrayList<>(raceData.getCompoundMarks().values()),
raceData.getMarkSequence(), raceData.getCourseLimit(),
new ArrayList<>(participants.values()), player
);
miniMapButton.setOnMouseClicked((event) -> {
if (miniMapPane.visibleProperty().get()) {
miniMapPane.setVisible(false);
miniMapButton.setText("");
} else {
miniMapPane.setVisible(true);
miniMapButton.setText("");
raceState.getPlayerPositions().addListener((ListChangeListener<ClientYacht>) c -> {
while (c.next()) {
if (c.wasPermutated()) {
updateOrder(raceState.getPlayerPositions());
updateSparkLine();
}
}
});
updateOrder(raceState.getPlayerPositions());
gameView = new GameView3D();
gameView.setFrameRateFXText(fpsDisplay);
Platform.runLater(() -> {
contentStackPane.getChildren().add(0, gameView.getAssets());
contentAnchorPane.getChildren().add(0, gameView.getAssets());
((SubScene) gameView.getAssets()).widthProperty()
.bind(ViewManager.getInstance().getStage().widthProperty());
((SubScene) gameView.getAssets()).heightProperty()
.bind(ViewManager.getInstance().getStage().heightProperty());
miniMapPane.getChildren().add(miniMap.getAssets());
System.out.println(((SubScene) gameView.getAssets()).getHeight());
System.out.println(((SubScene) gameView.getAssets()).getWidth());
});
gameView.setBoats(new ArrayList<>(participants.values()));
gameView.updateBorder(raceData.getCourseLimit());
@@ -216,10 +229,11 @@ public class RaceViewController extends Thread {
gameView.updateCourse(
new ArrayList<>(raceData.getCompoundMarks().values()), raceData.getMarkSequence()
);
// gameView.enableZoom();
gameView.setBoatAsPlayer(player);
// gameView.startRace();
// raceState.addCollisionListener(gameView::drawCollision);
raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
gameView.setWindDir(newDirection.doubleValue());
Platform.runLater(() -> updateWindDirection(newDirection.doubleValue()));
@@ -231,71 +245,205 @@ public class RaceViewController extends Thread {
updateWindDirection(raceState.windDirectionProperty().doubleValue());
updateWindSpeed(raceState.getWindSpeed());
});
gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
Platform.runLater(this::initializeUpdateTimer);
// gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
//TODO extract chat stuff
// raceState.addCollisionListener(gameView::drawCollision);
// raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
// gameView.setWindDir(newDirection.doubleValue());
// updateWindDirection(newDirection.doubleValue());
// });
// raceState.windSpeedProperty().addListener((obs, oldSpeed, newSpeed) -> {
// updateWindSpeed(newSpeed.doubleValue());
// });
// updateWindDirection(raceState.windDirectionProperty().doubleValue());
// updateWindSpeed(raceState.getWindSpeed());
// gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
// chatInput.focusedProperty().addListener((obs, oldValue, newValue) -> {
// if (newValue) {
// gameView.disableZoom();
// } else {
// gameView.enableZoom();
// }
// });
Platform.runLater(() -> {
initializeUpdateTimer();
// initialiseFPSCheckBox();
// initialiseAnnotationSlider();
// initialiseBoatSelectionComboBox();
// initialiseSparkLine();
});
}
/**
* Displays the relevant icon, starts blinking it when it is close to turning off and then
* switches it off after the tokens time out
* The important annotations have been changed, update this view
*
* @param yacht The yacht only for which we are displaying the icon
* @param tokenType The type of token, indicating what icon needs to be displayed
* @param importantAnnotationsState The current state of the selected annotations
*/
private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
if (yacht == player) {
if (iconToDisplay != null) {
iconToDisplay.setVisible(false);
public void importantAnnotationsChanged(ImportantAnnotationsState importantAnnotationsState) {
this.importantAnnotations = importantAnnotationsState;
setAnnotations((int) annotationSlider.getValue()); // Refresh the displayed annotations
}
switch (tokenType) {
case BOOST:
iconToDisplay = velocityIcon;
break;
case HANDLING:
iconToDisplay = handlingIcon;
break;
case WIND_WALKER:
iconToDisplay = windWalkerIcon;
break;
case BUMPER:
iconToDisplay = bumperIcon;
break;
case RANDOM:
iconToDisplay = badRandomIcon;
break;
default:
iconToDisplay = velocityIcon;
}
//Turn icon on
iconToDisplay.setVisible(true);
//Start blinking icon towards end
if (blinkingTimer != null) {
blinkingTimer.cancel();
}
blinkingTimer = new Timer("Blinking Timer");
blinkingTimer.schedule(new TimerTask() {
Boolean isVisible = true;
@Override
public void run() {
isVisible = !isVisible;
iconToDisplay.setVisible(isVisible);
}
}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
/**
* Loads the "select annotations" view in a new window
*/
private void loadSelectAnnotationView() {
try {
FXMLLoader fxmlLoader = new FXMLLoader();
Stage stage = new Stage();
// Set controller
ImportantAnnotationController controller = new ImportantAnnotationController(
this, stage
);
fxmlLoader.setController(controller);
// Load FXML and set CSS
fxmlLoader.setLocation(
getClass().getResource("/views/importantAnnotationSelectView.fxml")
);
Scene scene = new Scene(fxmlLoader.load(), 469, 298);
scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
stage.initStyle(StageStyle.UNDECORATED);
stage.setScene(scene);
stage.show();
controller.loadState(importantAnnotations);
} catch (IOException e) {
e.printStackTrace();
}
}
public void removeIcon(ClientYacht yacht) {
if (yacht == player) {
blinkingTimer.cancel();
iconToDisplay.setVisible(false);
iconToDisplay = null;
// private void initialiseFPSCheckBox() {
// toggleFps.selectedProperty().addListener((obs, oldVal, newVal) ->
// gameView.setFPSVisibility(toggleFps.isSelected())
// );
// }
private void initialiseAnnotationSlider() {
// annotationSlider.setLabelFormatter(new StringConverter<Double>() {
// @Override
// public String toString(Double n) {
// if (n == 0) {
// return "None";
// }
// if (n == 1) {
// return "Important";
// }
// if (n == 2) {
// return "All";
// }
// return "All";
// }
//
// @Override
// public Double fromString(String s) {
// switch (s) {
// case "None":
// return 0d;
// case "Important":
// return 1d;
// case "All":
// return 2d;
//
// default:
// return 2d;
// }
// }
// });
// annotationSlider.setValue(2);
// annotationSlider.valueProperty().addListener((obs, oldVal, newVal) ->
// setAnnotations((int) annotationSlider.getValue())
// );
}
/**
* Used to add any new yachts into the race that may have started late or not have had data received yet
*/
private void updateSparkLine(){
// // TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
// // Collect the racing yachts that aren't already in the chart
// sparkLineData.clear();
// List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
// // Create a new data series for new yachts
// sparkLineCandidates
// .stream()
// .filter(yacht -> yacht.getPosition() != null)
// .forEach(yacht -> {
// Series<String, Double> yachtData = new Series<>();
// yachtData.setName(yacht.getSourceId().toString());
// yachtData.getData().add(
// new Data<>(
// Integer.toString(yacht.getLegNumber()),
// 1.0 + participants.size() - yacht.getPosition()
// )
// );
// sparkLineData.add(yachtData);
// });
//
// // Lambda function to sort the series in order of leg (later legs shown more to the right)
// sparkLineData.sort((o1, o2) -> {
// Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
// Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
// if (leg2 < leg1){
// return 1;
// } else {
// return -1;
// }
// });
//
// // Adds the new data series to the sparkline (and set the colour of the series)
// Platform.runLater(() -> {
// sparkLineData
// .stream()
// .filter(spark -> !raceSparkLine.getData().contains(spark))
// .forEach(spark -> {
// raceSparkLine.getData().add(spark);
// spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
// });
// });
}
private void initialiseSparkLine() {
// sparklineYAxis.setUpperBound(participants.size() + 1);
// raceSparkLine.setCreateSymbols(false);
}
/**
* Updates the yachts sparkline of the desired yacht and using the new leg number
* @param yacht The yacht to be updated on the sparkline
* @param legNumber the leg number that the position will be assigned to
*/
void updateYachtPositionSparkline(ClientYacht yacht, Integer legNumber){
for (XYChart.Series<String, Double> positionData : sparkLineData) {
positionData.getData().add(
new Data<>(
Integer.toString(legNumber),
1.0 + participants.size() - yacht.getPlacing()
)
);
}
}
/**
* gets the rgb string of the yachts colour to use for the chart via css
* @param yachtId id of yacht passed in to get the yachts colour
* @return the colour as an rgb string
*/
private String getBoatColorAsRGB(String yachtId){
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
if (color == null){
return String.format("#%02X%02X%02X",255,255,255);
}
return String.format( "#%02X%02X%02X",
(int)( color.getRed() * 255 ),
(int)( color.getGreen() * 255 ),
(int)( color.getBlue() * 255 )
);
}
/**
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
* orderings etc.. which are dependent on the info from the stream parser constantly.
@@ -313,19 +461,42 @@ public class RaceViewController extends Thread {
}, 0, 1000);
}
/**
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
private Mark getNextMark(BoatObject bg) {
// TODO: 1/08/17 Move to GameView
//
// Integer legNumber = bg.getClientYacht().getLegNumber();
// List<Corner> markSequence = courseData.getMarkSequence();
//
// if (legNumber == 0) {
// return null;
// } else if (legNumber == markSequence.size() - 1) {
// return null;
// }
//
// for (Corner corner : markSequence) {
// if (legNumber + 2 == corner.getSeqID()) {
// return courseData.getCompoundMarks().get(corner.getCompoundMarkID());
// }
// }
// return null;
return null;
}
/**
* Updates the wind direction arrow and text as from info from the StreamParser
* @param direction the from north angle of the wind.
*/
private void updateWindDirection(double direction) {
windDirectionLabel.setText(String.format("%.1f°", direction));
RotateTransition rt = new RotateTransition(Duration.millis(300), windImageView);
rt.setByAngle(direction - lastWindDirection);
rt.setCycleCount(3);
rt.setAutoReverse(true);
rt.play();
lastWindDirection = direction;
// windImageView.setRotate(direction);
windImageView.setRotate(direction);
}
/**
@@ -394,6 +565,226 @@ public class RaceViewController extends Thread {
boatHeadingLabel.setText(String.format("Boat Heading:\n%.1f°", player.getHeading()));
}
/**
* Updates the order of the yachts as from the StreamParser and sets them in the yacht order
* section
*/
private void updateOrder(ObservableList<ClientYacht> yachts) {
// List<Text> vboxEntries = new ArrayList<>();
//
// for (int i = 0; i < yachts.size(); i++) {
//// System.out.println("yacht == null " + String.valueOf(yacht == null));
// if (yachts.get(i).getBoatStatus() == BoatStatus.FINISHED
// .getCode()) { // 3 is finish status
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " (Finished)");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// vboxEntries.add(textToAdd);
//
// } else {
// Text textToAdd = new Text(i + 1 + ". " +
// yachts.get(i).getShortName() + " ");
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
// textToAdd.setStyle("");
// vboxEntries.add(textToAdd);
// }
// }
// Platform.runLater(() ->
// positionVbox.getChildren().setAll(vboxEntries)
// );
}
private void updateLaylines(BoatObject bg) {
// TODO: 1/08/17 move to GameView
//
// Mark nextMark = getNextMark(bg);
// Boolean isUpwind = null;
// // Can only calc leg direction if there is a next mark and it is a gate mark
// if (nextMark != null) {
// if (nextMark instanceof GateMark) {
// if (bg.isUpwindLeg(gameViewController, nextMark)) {
// isUpwind = true;
// } else {
// isUpwind = false;
// }
//
// for(MarkObject mg : gameViewController.getMarkGroups()) {
//
// mg.removeLaylines();
//
// if (mg.getMainMark().getId() == nextMark.getId()) {
//
// SingleMark singleMark1 = ((GateMark) nextMark).getSingleMark1();
// SingleMark singleMark2 = ((GateMark) nextMark).getSingleMark2();
// Point2D markPoint1 = gameViewController
// .findScaledXY(singleMark1.getLatitude(), singleMark1.getLongitude());
// Point2D markPoint2 = gameViewController
// .findScaledXY(singleMark2.getLatitude(), singleMark2.getLongitude());
// HashMap<Double, Double> angleAndSpeed;
// if (isUpwind) {
// angleAndSpeed = PolarTable.getOptimalUpwindVMG(StreamParser.getWindSpeed());
// } else {
// angleAndSpeed = PolarTable.getOptimalDownwindVMG(StreamParser.getWindSpeed());
// }
//
// Double resultingAngle = angleAndSpeed.keySet().iterator().next();
//
//
// Point2D yachtCurrentPos = new Point2D(bg.getBoatLayoutX(), bg.getBoatLayoutY());
// Point2D gateMidPoint = markPoint1.midpoint(markPoint2);
// Integer lineFuncResult = GeoUtility.lineFunction(yachtCurrentPos, gateMidPoint, markPoint2);
// Line rightLayline = new Line();
// Line leftLayline = new Line();
// if (lineFuncResult == 1) {
// rightLayline = makeRightLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// } else if (lineFuncResult == -1) {
// rightLayline = makeRightLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
// leftLayline = makeLeftLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
// }
//
// leftLayline.setStrokeWidth(0.5);
// leftLayline.setStroke(bg.getBoat().getColour());
//
// rightLayline.setStrokeWidth(0.5);
// rightLayline.setStroke(bg.getBoat().getColour());
//
// bg.setLaylines(leftLayline, rightLayline);
// mg.addLaylines(leftLayline, rightLayline);
//
// }
// }
// }
// }
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
public Line makeRightLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle - layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
return line;
}
/**
* Initialised the combo box with any yachts currently in the race and adds the required listener
* for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
// yachtSelectionComboBox.setItems(
// FXCollections.observableArrayList(participants.values())
// );
// //Null check is if the listener is fired but nothing selected
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
//TODO uncomment out
// selectionComboBoxList.setAll(participants.values());
// yachtSelectionComboBox.setItems(selectionComboBoxList);
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
// if (selectedBoat != null) {
// gameView.selectBoat(selectedBoat);
// }
// });
}
/**
* Display the list of yachts in the order they finished the race
*/
private void loadRaceResultView() {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/views/FinishView.fxml"));
try {
contentGridPane.getChildren().removeAll();
contentGridPane.getChildren().clear();
contentGridPane.getChildren().addAll((Pane) loader.load());
} catch (javafx.fxml.LoadException e) {
System.err.println(e.getCause().toString());
} catch (IOException e) {
System.err.println(e.toString());
}
}
private String getMillisToFormattedTime(long milliseconds) {
return String.format("%02d:%02d:%02d",
TimeUnit.MILLISECONDS.toHours(milliseconds),
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
);
}
private void setAnnotations(Integer annotationLevel) {
// switch (annotationLevel) {
// // No Annotations
// case 0:
// gameView.setAnnotationVisibilities(
// false, false, false, false, false, false
// );
// break;
// // Important Annotations
// case 1:
// gameView.setAnnotationVisibilities(
// importantAnnotations.getAnnotationState(Annotation.NAME),
// importantAnnotations.getAnnotationState(Annotation.SPEED),
// importantAnnotations.getAnnotationState(Annotation.ESTTIMETONEXTMARK),
// importantAnnotations.getAnnotationState(Annotation.LEGTIME),
// importantAnnotations.getAnnotationState(Annotation.TRACK),
// importantAnnotations.getAnnotationState(Annotation.WAKE)
// );
// break;
// // All Annotations
// case 2:
// gameView.setAnnotationVisibilities(
// true, true, true, true, true, true
// );
// break;
// }
}
/**
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(ClientYacht yacht) {
// for (BoatObject bg : gameViewController.getBoatGroups()) {
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
// if (bg.getBoat().getHullID().equals(yacht.getHullID())) {
//// updateLaylines(bg);
// bg.setIsSelected(true);
//// selectedBoat = yacht;
// } else {
// bg.setIsSelected(false);
// }
// }
}
public void updateTokens(RaceXMLData raceData) {
gameView.updateTokens(raceData.getTokens());
@@ -410,7 +801,7 @@ public class RaceViewController extends Thread {
public String readChatInput() {
String chat = chatInput.getText();
chatInput.clear();
contentStackPane.requestFocus();
rvAnchorPane.requestFocus();
return chat;
}
@@ -7,7 +7,6 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
@@ -23,22 +22,11 @@ import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.DiscoveryServerClient;
import seng302.discoveryServer.util.ServerListing;
import seng302.gameServer.ServerDescription;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.utilities.Sounds;
import seng302.visualiser.ServerListener;
import seng302.visualiser.ServerListenerDelegate;
import seng302.visualiser.controllers.cells.ServerCell;
import seng302.visualiser.controllers.dialogs.DirectConnectController;
import java.io.IOException;
import java.net.URL;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
import seng302.visualiser.controllers.dialogs.ServerCreationController;
import seng302.visualiser.validators.HostNameFieldValidator;
import seng302.visualiser.validators.NumberRangeValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -58,29 +46,15 @@ public class ServerListController implements Initializable, ServerListenerDelega
private JFXButton serverListHostButton;
//Direct Connect
@FXML
private JFXButton directConnectButton;
private JFXButton connectButton;
@FXML
private JFXTextField serverHostName;
@FXML
private JFXTextField serverPortNumber;
@FXML
private JFXButton roomConnectButton;
@FXML
private JFXTextField roomNumber;
@FXML
private JFXButton autoSelectGame;
//---------FXML END---------//
private Label noServersFound;
private Logger logger = LoggerFactory.getLogger(ServerListController.class);
private JFXDialog directConnectDialog;
private JFXDialog serverCreationDialog;
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
@FunctionalInterface
public interface ServerCreationDialogListener {
void notifyClosure();
}
// TODO: 12/09/17 ajm412: break this method down, its way too long.
@Override
@@ -88,25 +62,13 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListVBox.minWidthProperty().bind(serverListScrollPane.widthProperty());
// Set Event Bindings
directConnectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
connectButton.setOnMouseEntered(event -> Sounds.playHoverSound());
serverListHostButton.setOnMouseEntered(event -> Sounds.playHoverSound());
roomNumber.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
connectToRoomCode(roomNumber.getText());
}
});
directConnectButton.setOnMouseReleased(event -> {
directConnectDialog.show();
connectButton.setOnMouseReleased(event -> {
attemptToDirectConnect();
Sounds.playButtonClick();
});
directConnectDialog = createDirectConnectDialog();
for (JFXTextField textField : Arrays.asList(roomNumber)) {
for (JFXTextField textField : Arrays.asList(serverHostName, serverPortNumber)) {
// Event for pressing enter to submit direct connection
textField.setOnKeyPressed(event -> {
if (event.getCode().equals(KeyCode.ENTER)) {
@@ -120,41 +82,15 @@ public class ServerListController implements Initializable, ServerListenerDelega
textField.getValidators().add(validator);
}
autoSelectGame.setOnMouseReleased(e -> {
ServerListing listing;
DiscoveryServerClient client = new DiscoveryServerClient();
try {
listing = client.getRandomServer();
} catch (Exception e1) {
ViewManager.getInstance().showErrorSnackBar("Unable to connect to matchmaking server. Are you connected to the internet?");
return;
}
if (client.didFail()){
return;
}
if (listing == null || listing.equals(ServerRegistrationMessage.getEmptyRegistration())) {
ViewManager.getInstance().showErrorSnackBar("There are currently no servers available for you to connect to.");
return;
}
ViewManager.getInstance().getGameClient().runAsClient(listing.getAddress(), listing.getPortNumber());
});
/*
// Validating the hostname
HostNameFieldValidator hostNameValidator = new HostNameFieldValidator();
hostNameValidator.setMessage("Host name incorrect");
roomCodeInput.getValidators().add(hostNameValidator);
serverHostName.getValidators().add(hostNameValidator);
// Validating the port number
NumberRangeValidator portNumberValidator = new NumberRangeValidator(1025, 65536);
portNumberValidator.setMessage("Port number incorrect");
serverPortNumber.getValidators().add(portNumberValidator);
TODO later
*/
// Start listening for servers on network
try {
@@ -175,69 +111,30 @@ public class ServerListController implements Initializable, ServerListenerDelega
);
serverListVBox.getChildren().add(noServersFound);
roomConnectButton.setOnMouseReleased(e -> {
String roomCode = roomNumber.getText();
connectToRoomCode(roomCode);
});
// Set up dialog for server creation
serverListHostButton.setOnAction(action -> {
showServerCreationDialog();
});
addServerCreationDialogListener(this::closeServerCreationDialog);
}
/**
* Shows Server Creation Dialog when "Host" button is clicked.
*/
private void showServerCreationDialog() {
Platform.runLater(() -> {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml"));
try {
serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER);
ServerCreationController serverCreationController = dialogContent.getController();
serverCreationController.setListener(serverCreationDialogListeners);
serverCreationDialog.show();
serverListHostButton.setOnAction(action -> {
dialog.show();
Sounds.playButtonClick();
});
} catch (IOException e) {
e.printStackTrace();
logger.warn("Could not create Server Creation Dialog.");
}
});
}
private JFXDialog createDirectConnectDialog() {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/DirectConnect.fxml"));
JFXDialog dcDialog = null;
try {
dcDialog = new JFXDialog(serverListMainStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
DirectConnectController controller = dialog.getController();
return dcDialog;
}
private void closeServerCreationDialog() {
serverCreationDialog.close();
}
/**
* Validates the connection and attempts to connect to a given hostname and port number.
*/
private void attemptToDirectConnect() {
/*if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
if (validateDirectConnection(serverHostName.getText(), serverPortNumber.getText())) {
DirectConnect();
}*/
}
}
/**
@@ -247,40 +144,10 @@ public class ServerListController implements Initializable, ServerListenerDelega
* @return boolean value if host and port number are valid values
*/
private Boolean validateDirectConnection(String hostName, String portNumber) {
/*Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
*
Boolean hostNameValid = ValidationTools.validateTextField(serverHostName);
Boolean portNumberValid = ValidationTools.validateTextField(serverPortNumber);
return hostNameValid && portNumberValid;*/
return true;
}
private void connectToRoomCode(String roomCode){
DiscoveryServerClient client = new DiscoveryServerClient();
ServerListing serverListing;
if (client.didFail()){
return;
}
try {
serverListing = client.getServerForRoomCode(roomCode);
} catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking server. Please try again later.");
return;
}
if (serverListing == null || serverListing.equals(new ServerListing("","","", 0, 0))){
ViewManager.getInstance().showErrorSnackBar("No servers could be found with that room code.");
return;
}
try {
ViewManager.getInstance().getGameClient().runAsClient(serverListing.getAddress(), serverListing.getPortNumber());
}
catch (Exception e) {
ViewManager.getInstance().showErrorSnackBar("Error connecting to matchmaking service.");
}
return hostNameValid && portNumberValid;
}
/**
@@ -288,7 +155,7 @@ public class ServerListController implements Initializable, ServerListenerDelega
*/
private void DirectConnect() {
Sounds.playButtonClick();
// ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
ViewManager.getInstance().getGameClient().runAsClient(serverHostName.getText(), Integer.parseInt(serverPortNumber.getText()));
}
/**
@@ -329,14 +196,4 @@ public class ServerListController implements Initializable, ServerListenerDelega
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
Platform.runLater(() -> refreshServers(servers));
}
private void addServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.add(serverCreationDialogListener);
}
private void removeServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.remove(serverCreationDialogListener);
}
}
@@ -1,46 +0,0 @@
package seng302.visualiser.controllers;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
/**
* Created by Kusal on 26-Sep-17.
*/
public class SplashScreenController implements Initializable{
@FXML
private StackPane rootPane;
@Override
public void initialize(URL location, ResourceBundle resources) {
new SplashScreen().start();
}
class SplashScreen extends Thread {
public void run(){
try {
Thread.sleep(3000);
Platform.runLater(new Runnable() {
@Override
public void run() {
try {
Stage stage = new Stage();
ViewManager.getInstance().initialStartView(stage);
} catch (Exception e) {
e.printStackTrace();
}
rootPane.getScene().getWindow().hide();
}
});
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
@@ -59,7 +59,7 @@ public class StartScreenController implements Initializable{
/**
* Changes the view to the Server Browser.
*/
public void goToServerBrowser() {
private void goToServerBrowser() {
try {
ViewManager.getInstance().setScene(serverList);
} catch (Exception e) {
@@ -2,30 +2,27 @@ package seng302.visualiser.controllers;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDecorator;
import com.jfoenix.controls.JFXDialog;
import com.jfoenix.controls.JFXDialog.DialogTransition;
import com.jfoenix.controls.JFXSnackbar;
import com.jfoenix.svg.SVGGlyph;
import java.io.IOException;
import java.util.HashMap;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.*;
import javafx.scene.Cursor;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.image.Image;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
import java.io.IOException;
import java.util.HashMap;
public class ViewManager {
@@ -35,9 +32,12 @@ public class ViewManager {
private HashMap<String, String> properties; //TODO is this the best way to do this??
private ObservableList<String> playerList;
private Logger logger = LoggerFactory.getLogger(ViewManager.class);
public Stage getStage() {
return stage;
}
private Stage stage;
private JFXSnackbar jfxSnackbar;
private JFXDialog keyBindingDialog;
private ViewManager() {
properties = new HashMap<>();
@@ -53,18 +53,8 @@ public class ViewManager {
if (instance == null) {
instance = new ViewManager();
}
return instance;
}
public void initialiseSplashScreen(Stage stage) throws IOException {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/SplashScreen.fxml"));
Scene scene = new Scene(root);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setScene(scene);
stage.initStyle(StageStyle.UNDECORATED);
stage.show();
return instance;
}
/**
@@ -74,14 +64,17 @@ public class ViewManager {
this.stage = stage;
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
stage.setTitle("Party Parrots At Sea");
JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true);
decorator.setCustomMaximize(true);
decorator.applyCss();
decorator.getStylesheets()
.add(getClass().getResource("/css/Master.css").toExternalForm());
gameClient = new GameClient(decorator);
setDecorator(decorator);
gameClient = new GameClient(decorator);
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
Scene scene = new Scene(decorator, 1200, 800, false, SceneAntialiasing.BALANCED);
stage.setMinHeight(800);
@@ -119,56 +112,28 @@ public class ViewManager {
private void setDecorator(JFXDecorator newDecorator) {
decorator = newDecorator;
decorator.setOnCloseButtonAction(() -> {
gameClient.stopGame();
System.exit(0);
});
//Injecting a volume toggle into the decorator.
//Get the button box
HBox btns = (HBox) decorator.getChildren().get(0);
//Create settings button -- [WIP]
JFXButton btnKeyBinding = new JFXButton();
btnKeyBinding.setText(" Key Bindings");
btnKeyBinding.setStyle("-fx-text-fill:#fff");
btnKeyBinding.getStyleClass().add("jfx-decorator-button");
btnKeyBinding.setCursor(Cursor.HAND);
btnKeyBinding.setFocusTraversable(false);
btnKeyBinding.setOnMouseClicked(event -> Platform.runLater(() -> {
try {
if (!checkDialogOpened(decorator.getChildren())) {
showKeyBindingDialog();
}
} catch (IOException e) {
logger.warn("Something went wrong when opening key bind dialog");
}
}));
//Create new button
JFXButton btnMute = new JFXButton();
btnMute.setText(" Toggle Sound");
btnMute.setStyle("-fx-text-fill:#fff");
btnMute.getStyleClass().add("jfx-decorator-button");
btnMute.setCursor(Cursor.HAND);
btnMute.setFocusTraversable(false);
//Create Graphics
SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
SVGGlyph volumeOn = new SVGGlyph(0, "VOLUME_ON",
"M0,6 L0,12 L4,12 L9,17 L9,1 L4,6 L0,6 L0,6 Z M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,13 C12.5,12.3 13.5,10.8 13.5,9 L13.5,9 Z M11,0.2 L11,2.3 C13.9,3.2 16,5.8 16,9 C16,12.2 13.9,14.8 11,15.7 L11,17.8 C15,16.9 18,13.3 18,9 C18,4.7 15,1.1 11,0.2 L11,0.2 Z",
"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769 M 48.128,49.03 C 50.057,45.934 51.19,42.291 51.19,38.377 C 51.19,34.399 50.026,30.703 48.043,27.577 M 55.082,20.537 C 58.777,25.523 60.966,31.694 60.966,38.377 C 60.966,44.998 58.815,51.115 55.178,56.076 M 61.71,62.611 C 66.977,55.945 70.128,47.531 70.128,38.378 C 70.128,29.161 66.936,20.696 61.609,14.01",
Color.WHITE);
SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
Color.WHITE);
SVGGlyph keyBindingGlyph = new SVGGlyph(0, "KEY_BINDING",
"M20 5H4c-1.1 0-1.99.9-1.99 2L2 17c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm-9 3h2v2h-2V8zm0 3h2v2h-2v-2zM8 8h2v2H8V8zm0 3h2v2H8v-2zm-1 2H5v-2h2v2zm0-3H5V8h2v2zm9 7H8v-2h8v2zm0-4h-2v-2h2v2zm0-3h-2V8h2v2zm3 3h-2v-2h2v2zm0-3h-2V8h2v2z",
"M39.389,13.769 22.235,28.606 6,28.606 6,47.699 21.989,47.699 39.389,62.75 39.389,13.769",
Color.WHITE);
volumeOn.setSize(16, 16);
volumeOff.setSize(16, 16);
volumeOff.setSize(12, 16);
spacer.setSize(40, 16);
keyBindingGlyph.setSize(24, 16);
// Determine which graphic should go on the button
if (Sounds.isMusicMuted() && Sounds.isSoundEffectsMuted()) {
@@ -177,12 +142,9 @@ public class ViewManager {
btnMute.setGraphic(volumeOn);
}
btnKeyBinding.setGraphic(keyBindingGlyph);
// Add Buttons
btns.getChildren().add(0, spacer);
btns.getChildren().add(0, btnMute);
btns.getChildren().add(0, btnKeyBinding);
btnMute.setOnAction((action) -> {
Sounds.toggleAllSounds();
if (btnMute.getGraphic().equals(volumeOff)) {
@@ -192,90 +154,18 @@ public class ViewManager {
}
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
* Recursively find JFXDialog given a starting node. Will traverse children of StackPane.
*
* @param nodes children nodes to be check.
* @return true if node contains JFXDialog.
* Determines if a PC has compatibility with the bonjour protocol for server detection.
*/
private Boolean checkDialogOpened(ObservableList<Node> nodes) {
boolean foundJFXDialog = false;
for (Node node : nodes) {
if (node instanceof JFXDialog) {
return true;
} else if (node instanceof StackPane) {
foundJFXDialog = checkDialogOpened(((StackPane) node).getChildren());
private void checkCompatibility() {
if (BonjourInstallChecker.isBonjourSupported()) {
BonjourInstallChecker.openInstallUrl();
}
}
return foundJFXDialog;
}
private void showKeyBindingDialog() throws IOException {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/KeyBindingDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
keyBindingDialog = new JFXDialog((StackPane) node,
dialogContent.load(),
DialogTransition.CENTER);
KeyBindingDialogController keyBindingDialogController = dialogContent
.getController();
keyBindingDialogController.setGameClient(this.gameClient);
keyBindingDialog.show();
decorator.requestFocus();
Sounds.playButtonClick();
}
}
}
public void closeKeyBindingDialog() {
keyBindingDialog.close();
}
public PopupDialogController showPopupDialog() {
FXMLLoader dialogContent = new FXMLLoader(
getClass().getResource("/views/dialogs/PopupDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
try {
JFXDialog dialog = new JFXDialog((StackPane) node, dialogContent.load(),
DialogTransition.CENTER);
PopupDialogController popupDialogController = dialogContent.getController();
popupDialogController.setPopupDialog(dialog);
dialog.show();
return popupDialogController;
} catch (IOException e) {
logger.error("Cannot load Popup dialog");
}
}
}
return null;
}
/**
* Show a snackbar at the bottom of the app for 1 second.
*
* @param snackbarText text to be displayed.
*/
public void showSnackbar(String snackbarText, boolean isWarning) {
if (isWarning) {
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
} else {
if (decorator.getStylesheets().size() > 1) {
decorator.getStylesheets().remove(1);
}
}
jfxSnackbar.show(snackbarText, 1500);
}
private void closeAll() {
if (stage!= null) stage.close();
try {
ServerAdvertiser.getInstance().unregister();
} catch (IOException e1) {
@@ -302,7 +192,7 @@ public class ViewManager {
Stage stage = new Stage();
initialStartView(stage);
} catch (Exception e) {
logger.warn("Could not go to start view");
e.printStackTrace();
}
}
@@ -328,7 +218,6 @@ public class ViewManager {
/**
* Change the view to the Lobby Screen
*
* @param disableReadyButton Boolean value so that clients can't try start a game.
* @return A LobbyController object for the Lobby Screen.
*/
@@ -341,9 +230,8 @@ public class ViewManager {
logger.error("Could not load lobby view");
}
LobbyController lobbyController = loader.getController();
if (disableReadyButton) {
LobbyController lobbyController = loader.getController();
lobbyController.disableReadyButton();
}
@@ -352,17 +240,19 @@ public class ViewManager {
/**
* Sets up the view for the race. Creating a new decorator and destroying the old one.
*
* @return A RaceViewController for the race view screen.
*/
public RaceViewController loadRaceView() {
FXMLLoader loader = loadFxml("/views/RaceView.fxml");
// have to create a new stage and set the race view maximized as JFoenix decorator has
// bug causes stage cannot be fully maximised.
Platform.runLater(() -> {
try {
stage.close();
stage = new Stage();
JFXDecorator decorator = new JFXDecorator(stage, loader.load(), false, true, true);
decorator.setCustomMaximize(true);
decorator.applyCss();
@@ -370,16 +260,21 @@ public class ViewManager {
.add(getClass().getResource("/css/Master.css").toExternalForm());
setDecorator(decorator);
Scene scene = new Scene(decorator);
RaceViewController raceViewController = loader.getController();
gameClient.setRaceViewController(raceViewController);
// set key press event to catch key stoke
scene.setOnKeyPressed(gameClient::keyPressed);
scene.setOnKeyReleased(gameClient::keyReleased);
// uncomment to make it full screen
// Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
// stage.setX(visualBounds.getMinX());
// stage.setY(visualBounds.getMinY());
// stage.setWidth(visualBounds.getWidth());
// stage.setHeight(visualBounds.getHeight());
// stage.setMaximized(true);
// stage.setFullScreen(true);
stage.setMinHeight(500);
stage.setMinWidth(800);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setOnCloseRequest(e -> closeAll());
stage.setScene(scene);
stage.show();
@@ -398,19 +293,4 @@ public class ViewManager {
return loader.getController();
}
public void showErrorSnackBar(String msg){
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
JFXSnackbar bar = new JFXSnackbar(decorator);
Platform.runLater(() -> {
bar.enqueue(new JFXSnackbar.SnackbarEvent(msg));
});
}
public Stage getStage() {
return stage;
}
}
@@ -6,7 +6,6 @@ import javafx.scene.control.Label;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import seng302.model.ClientYacht;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
@@ -25,13 +24,11 @@ public class PlayerCell {
private String name;
private Color boatColor;
private Integer playerId;
private BoatMeshType boatType;
public PlayerCell(Integer playerId, ClientYacht yacht) {
public PlayerCell(Integer playerId, String playerName, Color color) {
this.playerId = playerId;
this.name = yacht.getBoatName();
this.boatColor = yacht.getColour();
this.boatType = yacht.getBoatType();
this.name = playerName;
this.boatColor = color;
}
public void initialize() {
@@ -40,7 +37,7 @@ public class PlayerCell {
// Add Rotating Boat to Player Cell with players color on it.
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatIconView(boatType, boatColor);
BoatModel bo = ModelFactory.boatIconView(BoatMeshType.DINGHY, this.boatColor);
group.getChildren().add(bo.getAssets());
}
@@ -69,6 +69,7 @@ public class ServerCell implements Initializable {
* Attempts to connect to the chosen server using the button on the serverCell.
*/
private void joinServer() {
System.out.println("Connecting to " + serverName.getText());
ViewManager.getInstance().getGameClient().runAsClient(hostName, portNumber);
}
@@ -6,25 +6,15 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.control.ProgressBar;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.CornerRadii;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.utilities.Sounds;
import seng302.visualiser.ClientToServerThread;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -34,35 +24,27 @@ public class BoatCustomizeController implements Initializable{
@FXML
private JFXColorPicker colorPicker;
@FXML
private ProgressBar speedBar;
@FXML
private ProgressBar accelBar;
@FXML
private ProgressBar handleBar;
@FXML
private JFXButton submitBtn;
@FXML
private JFXTextField boatName;
@FXML
private Pane boatPane;
@FXML
void colorChanged() {
refreshBoat();
void colorChanged(ActionEvent event) {
Color color = colorPicker.getValue();
}
//---------FXML END---------//
private ClientToServerThread socketThread;
private LobbyController lobbyController;
private BoatMeshType currentBoat;
private Double maxSpeedMultiplier = 1.0;
private Double maxTurnRateMultiplier = 1.0;
private Double maxAccelerationMultiplier = 1.0;
@Override
public void initialize(URL location, ResourceBundle resources) {
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
submitCustomization();
});
socketThread = ViewManager.getInstance().getGameClient().getServerThread();
findMaxStats();
RequiredFieldValidator playerNameReqValidator = new RequiredFieldValidator();
playerNameReqValidator.setMessage("Player name required.");
@@ -70,13 +52,6 @@ public class BoatCustomizeController implements Initializable{
playerNameLengthValidator.setMessage("Player name too long.");
boatName.setValidators(playerNameLengthValidator, playerNameReqValidator);
boatPane.setBackground(
new Background(new BackgroundFill(Color.SKYBLUE, CornerRadii.EMPTY, Insets.EMPTY)));
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
submitCustomization();
});
submitBtn.setOnMouseEntered(e -> Sounds.playHoverSound());
}
@@ -102,10 +77,7 @@ public class BoatCustomizeController implements Initializable{
colorArray[2] = (byte) blue;
socketThread.sendCustomizationRequest(CustomizeRequestType.COLOR, colorArray);
socketThread.sendCustomizationRequest(CustomizeRequestType.SHAPE, currentBoat.toString().getBytes());
lobbyController.closeCustomizationDialog();
}
}
@@ -120,61 +92,4 @@ public class BoatCustomizeController implements Initializable{
public void setParentController(LobbyController lobbyController){
this.lobbyController = lobbyController;
}
public void setCurrentBoat(String boatType) {
currentBoat = BoatMeshType.valueOf(boatType);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void nextBoat() {
currentBoat = BoatMeshType.getNextBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void prevBoat() {
currentBoat = BoatMeshType.getPrevBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
private void displayCurrentBoat() {
boatPane.getChildren().clear();
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
group.getChildren().add(new PointLight());
}
private void refreshBoat() {
boatPane.getChildren().clear();
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
refreshStatBars(currentBoat);
}
private void findMaxStats() {
for (BoatMeshType bmt: BoatMeshType.values()) {
if (bmt.turnStep > maxTurnRateMultiplier) {
maxTurnRateMultiplier = bmt.turnStep;
}
if (bmt.maxSpeedMultiplier > maxSpeedMultiplier) {
maxSpeedMultiplier = bmt.maxSpeedMultiplier;
}
if (bmt.accelerationMultiplier > maxAccelerationMultiplier) {
maxAccelerationMultiplier = bmt.accelerationMultiplier;
}
}
}
private void refreshStatBars(BoatMeshType bo) {
speedBar.setProgress((bo.maxSpeedMultiplier) / maxSpeedMultiplier);
accelBar.setProgress(bo.accelerationMultiplier / maxAccelerationMultiplier);
handleBar.setProgress(bo.turnStep / maxTurnRateMultiplier);
}
}
@@ -1,70 +0,0 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
public class DirectConnectController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private JFXTextField serverAddress;
@FXML
private JFXTextField portNumber;
@FXML
private JFXButton submitBtn;
//---------FXML END---------//
public void initialize(URL location, ResourceBundle resources) {
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Too long.");
RequiredFieldValidator fieldRequiredValidator = new RequiredFieldValidator();
fieldRequiredValidator.setMessage("Required.");
serverAddress.setValidators(fieldLengthValidator, fieldRequiredValidator);
portNumber.setValidators(fieldLengthValidator, fieldRequiredValidator);
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
connectToServer();
});
}
/**
* connects to the server
*/
private void connectToServer() {
//TODO fix port number validation
try{
Integer.parseInt(portNumber.getText());
}
catch (NumberFormatException e){
ViewManager.getInstance().showErrorSnackBar("You need to enter a valid port number");
return;
}
ViewManager.getInstance().getGameClient()
.runAsClient(serverAddress.getText(), Integer.parseInt(portNumber.getText()));
}
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
}
@@ -1,38 +0,0 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXListView;
import java.net.URL;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import seng302.model.ClientYacht;
import seng302.visualiser.controllers.ViewManager;
public class FinishDialogController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private Label raceFinishLabel;
@FXML
private JFXListView<Label> finishersList;
@FXML
private JFXButton playAgain;
//---------FXML END---------//
@Override
public void initialize(URL location, ResourceBundle resources) {
playAgain.setOnAction(event -> ViewManager.getInstance().goToStartView());
}
public void setFinishedBoats(ArrayList<ClientYacht> finishedBoats) {
finishersList.getItems().clear();
for (int i = 0; i < finishedBoats.size(); i++) {
finishersList.getItems().add(new Label(Integer.toString(i+1) +". " + finishedBoats.get(i).getBoatName()));
}
}
}
@@ -1,198 +0,0 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXToggleButton;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.KeyEvent;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.ViewManager;
public class KeyBindingDialogController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private Label keyBindingDialogHeader;
@FXML
private Label closeLabel;
@FXML
private JFXButton zoomInBtn;
@FXML
private JFXButton zoomOutBtn;
@FXML
private JFXButton vmgBtn;
@FXML
private JFXButton sailInOutBtn;
@FXML
private JFXButton tackGybeBtn;
@FXML
private JFXButton upwindBtn;
@FXML
private JFXButton downwindBtn;
@FXML
private JFXButton resetBtn;
@FXML
private JFXButton confirmBtn;
@FXML
private Label upwindLabel;
@FXML
private Label downwindLabel;
@FXML
private JFXToggleButton turningToggle;
@FXML
private JFXButton viewButton;
@FXML
private JFXButton rightButton;
@FXML
private JFXButton leftButton;
@FXML
private JFXButton forwardButton;
@FXML
private JFXButton backwardButton;
//---------FXML END---------//
private GameKeyBind gameKeyBind;
private List<JFXButton> buttons = new ArrayList<>();
private Map<Button, KeyAction> buttonActionMap;
private GameClient gameClient; // to send turning mode packet
@Override
public void initialize(URL location, ResourceBundle resources) {
gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>();
Collections.addAll(buttons,
zoomInBtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
viewButton, rightButton, leftButton, forwardButton, backwardButton);
bindButtonWithAction();
loadKeyBind();
buttons.forEach(button -> {
button.setOnMouseEntered(event -> mouseEnter(button));
button.setOnMousePressed(event -> buttonPressed(button));
button.setOnMouseExited(event -> mouseExit(button));
button.setOnKeyPressed(event -> keyPressed(event, button));
});
turningToggle.setOnMouseClicked(event -> toggleTurningMode());
resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault();
loadKeyBind();
showSnackBar("All keys reset!", false);
});
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
confirmBtn.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
}
/**
* Set buttons' label according to GameKeyBind settings
*/
private void loadKeyBind() {
buttons.forEach(
button -> button
.setText(gameKeyBind.getKeyCode(buttonActionMap.get(button)).getName()));
turningToggle.setSelected(gameKeyBind.isContinuouslyTurning());
if (gameKeyBind.isContinuouslyTurning()) {
upwindLabel.setText("ClOCKWISE TURNING");
downwindLabel.setText("ANTICLOCKWISE TURNING");
} else {
upwindLabel.setText("UPWIND");
downwindLabel.setText("DOWNWIND");
}
}
/**
* Bind buttons with specific action in a map.
*/
private void bindButtonWithAction() {
buttonActionMap = new HashMap<>();
for (int i = 0; i < 12; i++) {
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
}
}
/**
* Prompt success / failure message for reassigning key action
*/
private void showSnackBar(String message, Boolean isWarning) {
ViewManager.getInstance().showSnackbar(message, isWarning);
}
/**
* When a mouse enters the button, the color and font size should change to highlight
* @param button
*/
private void mouseEnter(Button button) {
button.setStyle(""
+ "-fx-background-color: -fx-pp-theme-color;"
+ "-fx-text-fill: -fx-pp-front-color;"
+ "-fx-font-size: 15;");
}
/**
* Prompt "press key..." to inform users assign a new key bind by pressing a key
* @param button
*/
private void buttonPressed(Button button) {
button.setText("PRESS KEY...");
}
/**
* When mouse leaves the button, return the button to the normal state in terms of text,
* color and font size
* @param button
*/
private void mouseExit(Button button) {
button.setText(GameKeyBind.getInstance().getKeyCode(buttonActionMap.get(button)).getName());
button.setStyle(""
+ "-fx-background-color: -fx-pp-front-color; "
+ "-fx-text-fill: -fx-pp-theme-color; "
+ "-fx-font-size: 13;");
keyBindingDialogHeader.requestFocus();
}
/**
* When a key is pressed, check if the new binding conflicts to any existed settings, if not
* assign the selected action with the new key binding to GameKeyBind.
* @param event
* @param button
*/
private void keyPressed(KeyEvent event, Button button) {
event.consume();
KeyAction buttonAction = buttonActionMap.get(button);
if (gameKeyBind.bindKeyToAction(event.getCode(), buttonAction)) {
showSnackBar(button.getId() + " is set to " + event.getCode().getName(), false);
button.setText(gameKeyBind.getKeyCode(buttonAction).getName());
} else {
loadKeyBind();
showSnackBar(event.getCode().getName() + " is already in use", true);
}
}
/**
* When the turning mode is toggled, update gameKeyBind and send out packet to notify the server
*/
private void toggleTurningMode() {
gameKeyBind.toggleTurningMode();
gameClient.sendToggleTurningModePacket();
loadKeyBind();
}
public void setGameClient(GameClient gameClient) {
this.gameClient = gameClient;
}
}
@@ -1,56 +0,0 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
public class PopupDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private Label contentLabel;
@FXML
private Label closeLabel;
@FXML
private JFXButton optionButton;
@FXML
private JFXDialog popupDialog;
@Override
public void initialize(URL location, ResourceBundle resources) {
}
public void setContent(String content) {
this.contentLabel.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setOptionButton(JFXButton jfxButton) {
this.optionButton = jfxButton;
}
public void setOptionButtonText(String text) {
this.optionButton.setText(text);
}
public void setOptionButtonEventHandler(EventHandler<? super MouseEvent> eventHandler) {
this.optionButton.setOnMouseClicked(eventHandler);
}
public void setPopupDialog(JFXDialog popupDialog) {
this.popupDialog = popupDialog;
this.closeLabel.setOnMouseClicked(event -> this.popupDialog.close());
}
}
@@ -1,21 +1,18 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXCheckBox;
import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.List;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.layout.AnchorPane;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.MapMaker;
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -28,46 +25,16 @@ public class ServerCreationController implements Initializable {
@FXML
private JFXSlider maxPlayersSlider;
@FXML
private JFXButton submitBtn;
@FXML
private Label closeLabel;
@FXML
private Label maxPlayersLabel;
@FXML
private JFXButton nextMapButton;
@FXML
private JFXButton lastMapButton;
@FXML
private Label mapNameLabel;
@FXML
private JFXSlider legsSlider;
@FXML
private Label legsSliderLabel;
@FXML
private JFXCheckBox pickupsCheckBox;
@FXML
private AnchorPane mapHolder;
private JFXButton submitBtn;
//---------FXML END---------//
private MapMaker mapMaker = MapMaker.getInstance();
private List<ServerCreationDialogListener> serverCreationDialogListeners;
public void initialize(URL location, ResourceBundle resources) {
maxPlayersSlider.valueProperty().addListener(
(observable, oldValue, newValue) -> updateMaxPlayerLabel()
);
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
legsSlider.valueProperty().addListener(
(obs, oldVal, newVal) -> updateLegSliderLabel()
);
legsSlider.setMax(10);
updateMaxPlayerLabel();
updateLegSliderLabel();
maxPlayersSlider.valueProperty().addListener((observable, oldValue, newValue) -> {
updateMaxPlayerLabel();
});
FieldLengthValidator fieldLengthValidator = new FieldLengthValidator(40);
fieldLengthValidator.setMessage("Server name too long.");
@@ -82,20 +49,6 @@ public class ServerCreationController implements Initializable {
validateServerSettings();
});
nextMapButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
nextMap();
});
lastMapButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
lastMap();
});
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
pickupsCheckBox.setSelected(true);
closeLabel.setOnMouseClicked(event -> notifyListeners());
}
/**
@@ -116,13 +69,7 @@ public class ServerCreationController implements Initializable {
private void createServer() {
ServerDescription serverDescription = ViewManager.getInstance().getGameClient()
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
if (serverDescription == null){
ViewManager.getInstance().getGameClient().getServerThread().closeSocket();
ViewManager.getInstance().getGameClient().stopGame();
return;
}
.getValue());
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
@@ -133,47 +80,11 @@ public class ServerCreationController implements Initializable {
*/
private void updateMaxPlayerLabel() {
maxPlayersSlider.setValue(Math.floor(maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String
.format("Only %.0f players are allowed into the game", maxPlayersSlider.getValue()));
maxPlayersLabel.setText(String.format("YOU SELECTED: %.0f", maxPlayersSlider.getValue()));
}
private void updateLegSliderLabel() {
legsSlider.setValue(Math.floor(legsSlider.getValue()));
legsSliderLabel.setText(
String.format("A section of the race will repeat %.0f times", legsSlider.getValue())
);
}
public void playButtonHoverSound() {
public void playButtonHoverSound(MouseEvent mouseEvent) {
Sounds.playHoverSound();
}
private void nextMap() {
mapMaker.next();
updateMap();
}
private void lastMap() {
mapMaker.previous();
updateMap();
}
private void updateMap() {
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
maxPlayersSlider.setMax(mapMaker.getMaxPlayers());
maxPlayersSlider.setValue(mapMaker.getMaxPlayers());
}
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
this.serverCreationDialogListeners = serverCreationDialogListeners;
}
public void notifyListeners() {
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
serverCreationDialogListener.notifyClosure();
}
}
}
@@ -1,90 +0,0 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXTextArea;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextArea;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
/**
* Created by wmu16 on 28/09/17.
*/
public class TokenInfoDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private TextArea contentText;
@FXML
private Pane tokenPane;
@FXML
private Button optionButton;
private LobbyController lobbyController;
@Override
public void initialize(URL location, ResourceBundle resources) {
optionButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
lobbyController.closeTokenInfoDialog();
});
contentText.setEditable(false);
}
public void setContent(String content) {
contentText.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setToken(ModelType token) {
tokenPane.getChildren().clear();
Group tokenObject = ModelFactory.importModel(token).getAssets();
tokenObject.getTransforms().addAll(
new Translate(138 / 2, 138 / 2, 0),
new Scale(20, 20, 20));
if (token == ModelType.WIND_WALKER_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-70, new Point3D(1, 0, 0)),
new Translate(0, 2, 0)
);
} else if (token == ModelType.RANDOM_PICKUP) {
tokenObject.getTransforms().addAll(
new Rotate(-90, new Point3D(1, 0, 0)),
new Translate(0, 0, 1)
);
}
tokenPane.getChildren().add(tokenObject);
}
public void setParentController(LobbyController lobbyController) {
this.lobbyController = lobbyController;
}
}
@@ -0,0 +1,460 @@
package seng302.visualiser.fxObjects.assets_2D;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.AmbientLight;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PointLight;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Polyline;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
import java.util.ArrayList;
import java.util.List;
/**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
* a wake object and two text labels to annotate the boat teams name and the boats velocity. The
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
* minimized in which case it attempts to store animations and apply them when the window is
* maximised.
*/
public class BoatObject extends Group {
private static final double MODEL_SCALE_FACTOR = 400;
private static final double MODEL_X_OFFSET = 0; // standard
private static final double MODEL_Y_OFFSET = 0; // standard
private static final int VIEWPORT_SIZE = 800;
private static final Color lightColor = Color.rgb(244, 255, 250);
private static final Color jewelColor = Color.rgb(0, 190, 222);
@FunctionalInterface
public interface SelectedBoatListener {
void notifySelected(BoatObject boatObject, Boolean isSelected);
}
//Constants for drawing
private static final float BOAT_HEIGHT = 15f;
private static final float BOAT_WIDTH = 10f;
private double xVelocity;
private double yVelocity;
private double lastHeading;
private double sailState;
//Graphical objects
private Polyline trail = new Polyline();
private BoatModel boatAssets;
private Polygon sail;
private Group wake;
private Line leftLayLine;
private Line rightLayline;
private double distanceTravelled, lastRotation;
private Point2D lastPoint;
private Color colour = Color.BLACK;
private Boolean isSelected = false, destinationSet; //All boats are initialised as selected
private boolean isPlayer = false;
private Rotate rotation = new Rotate(0,0,1);
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
/**
* Creates a BoatGroup with the default triangular boat polygon.
*/
public BoatObject() {
this(-BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
0.0, -BOAT_HEIGHT / 2,
BOAT_WIDTH / 2, BOAT_HEIGHT / 2);
}
/**
* Creates a BoatGroup with the boat being the default polygon. The head of the boat should be
* at point (0,0).
*
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
public BoatObject(double... points) {
initChildren(points);
}
/**
* Creates the javafx objects that will be the in the group by default.
*
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
private void initChildren(double... points) {
boatAssets = ModelFactory.boatGameView(BoatMeshType.DINGHY, colour);
boatAssets.hideSail();
boatAssets.getAssets().getTransforms().addAll(
// new Rotate(-40, new Point3D(1,0,0)),
rotation
// new Rotate(-90, new Point3D(0,0,1))
);
boatAssets.getAssets().getTransforms().add(new Scale(5, 5, 5));
// boatAssets.setDrawMode(DrawMode.FILL);
// boatAssets.setFill(colour);
// boatAssets.setFill(this.colour);
// boatAssets.setMaterial(new PhongMaterial(this.colour));
boatAssets.getAssets().setOnMouseEntered(event -> {
// boatAssets.setFill(Color.FLORALWHITE);
// boatAssets.setStroke(Color.RED);
// boatAssets.setMaterial(new PhongMaterial(Color.FLORALWHITE));
});
boatAssets.getAssets().setOnMouseExited(event -> {
// boatAssets.setMaterial(new PhongMaterial(this.colour));
// boatAssets.setFill(colour);
// boatAssets.setFill(this.colour);
// boatAssets.setStroke(Color.BLACK);
});
boatAssets.getAssets().setOnMouseClicked(event -> setIsSelected(!isSelected));
boatAssets.getAssets().setCache(true);
// boatAssets.setCacheHint(CacheHint.SPEED);
// annotationBox = new AnnotationBox();
// annotationBox.setFill(colour);
leftLayLine = new Line();
rightLayline = new Line();
trail.getStrokeDashArray().setAll(5d, 10d);
trail.setCache(true);
wake = ModelFactory.importModel(ModelType.WAKE).getAssets();
sail = new Polygon(0.0,BOAT_HEIGHT / 4,
0.0, BOAT_HEIGHT);
sailState = 0;
sail.setStrokeWidth(2.0);
sail.setStroke(Color.BLACK);
sail.setFill(Color.TRANSPARENT);
sail.setCache(true);
super.getChildren().clear();
PointLight pointLight = new PointLight(Color.WHITE);
// pointLight.setLightOn(true);
pointLight.getTransforms().add(new Translate(0, 0, -30));
super.getChildren().add(pointLight);
// pointLight = new PointLight(Color.WHITE);
//// pointLight.setLightOn(true);
// pointLight.getTransforms().add(new Translate(50, 50, -20));
// super.getChildren().add(pointLight);
// pointLight = new PointLight(Color.WHITE);
//// pointLight.setLightOn(true);
// pointLight.getTransforms().add(new Translate(50, -50, -20));
// super.getChildren().add(pointLight);
// pointLight = new PointLight(Color.WHITE);
//// pointLight.setLightOn(true);
// pointLight.getTransforms().add(new Translate(-50, -50, -20));
// super.getChildren().add(pointLight);
AmbientLight light = new AmbientLight(new Color(0.5,0.5,0.5,1));
super.getChildren().add(light);
super.getChildren().addAll(boatAssets.getAssets());
}
public void setFill (Color value) {
this.colour = value;
PhongMaterial pm = new PhongMaterial(this.colour);
pm.setSpecularPower(0.5);
pm.setSpecularColor(Color.BLACK);
for (int i=0;i<2;i++) {
Shape3D s = (Shape3D) boatAssets.getAssets().getChildren().get(i);
s.setMaterial(pm);
}
trail.setStroke(colour);
}
/**
* Moves the boat and its children annotations to coordinates specified
* @param x The X coordinate to move the boat to
* @param y The Y coordinate to move the boat to
* @param rotation The rotation by which the boat moves
* @param velocity The velocity the boat is moving
* @param sailIn Boolean to toggle sail state.
* @param windDir .
*/
public void moveTo(double x, double y, double rotation, double velocity, Boolean sailIn, double windDir) {
Double dx = Math.abs(boatAssets.getAssets().getLayoutX() - x);
Double dy = Math.abs(boatAssets.getAssets().getLayoutY() - y);
Platform.runLater(() -> {
rotateTo(rotation, sailIn, windDir);
boatAssets.getAssets().setLayoutX(x);
boatAssets.getAssets().setLayoutY(y);
// if (sailIn) {
//// sail.getPoints().clear();
//// sail.getPoints().addAll(0.0, 0.0, 4.0, 1.5, 8.0, 3.0, 12.0, 3.5, 16.0, 3.0, 20.0, 1.5, 24.0, 0.0);
//// sail.getPoints().addAll(0.0, 0.0, 24.0, 0.0);
// sail.setLayoutX(x);
// sail.setLayoutY(y);
// } else {
//// animateSail();
// sail.setLayoutX(x);
// sail.setLayoutY(y);
// }
wake.setLayoutX(x);
wake.setLayoutY(y);
});
// wake.setRotation(rotation, velocity);
// rotateTo(rotation);
// boatAssets.setLayoutX(x);
// boatAssets.setLayoutY(y);
// wake.setLayoutX(x);
// wake.setLayoutY(y);
// wake.rotate(rotation);
// wake.setRotation(rotation, groundSpeed);
// isStopped = false;
// destinationSet = true;
lastRotation = rotation;
distanceTravelled += Math.sqrt((dx * dx) + (dy * dy));
if (distanceTravelled > 15 && isPlayer) {
distanceTravelled = 0d;
Platform.runLater(() -> trail.getPoints().addAll(x, y));
}
}
private Double normalizeHeading(double heading, double windDirection) {
Double normalizedHeading = heading - windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
private void rotateTo(double heading, boolean sailsIn, double windDir) {
rotation.setAngle(heading);
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
boatAssets.showSail();
Double sailWindOffset = 30.0;
Double upwindAngleLimit = 15.0;
Double downwindAngleLimit = 10.0; //Upwind from normalised horizontal
Double normalizedHeading = normalizeHeading(heading, windDir);
if (normalizedHeading < 180) {
if (normalizedHeading < sailWindOffset + upwindAngleLimit){
boatAssets.rotateSail(-heading + 90 - upwindAngleLimit);
} else if (normalizedHeading > 90 + sailWindOffset){
boatAssets.rotateSail(-heading + downwindAngleLimit);
} else {
boatAssets.rotateSail(-heading + 90 + sailWindOffset);
}
} else {
// if (normalizedHeading > 360 - (sailWindOffset + upwindAngleLimit)){
// boatAssets.rotateSail(-heading + 90 + upwindAngleLimit);
// } else if (normalizedHeading < 270 - sailWindOffset){
// boatAssets.rotateSail(-heading + 180 - downwindAngleLimit);
// } else {
// boatAssets.rotateSail(-heading + 90 - sailWindOffset);
// }
}
} else {
boatAssets.hideSail();
}
}
private void animateSail(){
Double[] points = new Double[200];
double amplitude = 2.0;
double period = 10;
for (int i = 0; i < 50; i++) {
points[i * 2] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
points[i * 2 + 1] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2)] = (double) (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2 + 1)] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
}
if (sailState == - 2 * Math.PI) {
sailState = 0;
} else {
sailState = sailState - Math.PI / 5;
}
sail.getPoints().clear();
sail.getPoints().addAll(points);
}
public void updateLocation() {
// boatAssets.getTransforms().add(new Rotate(2, new Point3D(1,1,1)));
// double dx = xVelocity / 60;
// double dy = yVelocity / 60;
//
// distanceTravelled += Math.abs(dx) + Math.abs(dy);
// moveGroupBy(dx, dy);
//
// if (distanceTravelled > 70) {
// distanceTravelled = 0d;
//
// if (lastPoint != null) {
// Line l = new Line(
// lastPoint.getX(),
// lastPoint.getY(),
// boatAssets.getLayoutX(),
// boatAssets.getLayoutY()
// );
// l.getStrokeDashArray().setAll(3d, 7d);
// l.setStroke(colour);
// l.setCache(true);
// l.setCacheHint(CacheHint.SPEED);
// lineGroup.getChildren().add(l);
// }
// lastPoint = new Point2D(boatAssets.getLayoutX(), boatAssets.getLayoutY());
// }
// wake.updatePosition();
}
// /**
// * This function works out if a boat is going upwind or down wind. It looks at the boats current position, the next
// * gates position and the current wind
// * If bot the wind vector from the next gate and the boat from the next gate lay on the same side, then the boat is
// * going up wind, if they are on different sides of the gate, then the boat is going downwind
// * @param canvasController
// */
// public Boolean isUpwindLeg(GameViewController canvasController, Mark nextMark) {
//
// Double windAngle = StreamParser.getWindDirection();
// GateMark thisGateMark = (GateMark) nextMark;
// SingleMark nextMark1 = thisGateMark.getSingleMark1();
// SingleMark nextMark2 = thisGateMark.getSingleMark2();
// Point2D nextMarkPoint1 = canvasController.findScaledXY(nextMark1.getLatitude(), nextMark1.getLongitude());
// Point2D nextMarkPoint2 = canvasController.findScaledXY(nextMark2.getLatitude(), nextMark2.getLongitude());
//
// Point2D boatCurrentPoint = new Point2D(boatAssets.getLayoutX(), boatAssets.getLayoutY());
// Point2D windTestPoint = GeoUtility.makeArbitraryVectorPoint(nextMarkPoint1, windAngle, 10d);
//
//
// Integer boatLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, boatCurrentPoint);
// Integer windLineFuncResult = GeoUtility.lineFunction(nextMarkPoint1, nextMarkPoint2, windTestPoint);
//
//
// /*
// If both the wind vector from the gate and the boat from the gate are on the same side of that gate, then the
// boat is travelling into the wind. thus upwind. Otherwise if they are on different sides, then the boat is going
// with the wind.
// */
// return boatLineFuncResult.equals(windLineFuncResult);
// return true;
// }
public void setIsSelected(Boolean isSelected) {
updateListener(isSelected);
this.isSelected = isSelected;
setLineGroupVisible(isSelected);
setWakeVisible(isSelected);
setLayLinesVisible(isSelected);
}
public void setVisibility (boolean teamName, boolean velocity, boolean estTime, boolean legTime,
boolean trail, boolean wake) {
// boatAnnotations.setVisible(teamName, velocity, estTime, legTime);
// this.wake.setVisible(wake);
this.trail.setVisible(trail);
}
public void setLineGroupVisible(Boolean visible) {
trail.setVisible(visible);
}
public void setWakeVisible(Boolean visible) {
// wake.setVisible(visible);
}
public void setLayLinesVisible(Boolean visible) {
leftLayLine.setVisible(visible);
rightLayline.setVisible(visible);
}
public void setLaylines(Line line1, Line line2) {
this.leftLayLine = line1;
this.rightLayline = line2;
}
public ArrayList<Line> getLaylines() {
ArrayList<Line> laylines = new ArrayList<>();
laylines.add(leftLayLine);
laylines.add(rightLayline);
return laylines;
}
public Group getWake () {
return wake;
}
public Node getTrail() {
return trail;
}
public Double getBoatLayoutX() {
return boatAssets.getAssets().getLayoutX();
}
public Double getBoatLayoutY() {
return boatAssets.getAssets().getLayoutY();
}
/**
* Sets this boat to appear highlighted
*/
public void setAsPlayer() {
// boatAssets.getPoints().setAll(
// -BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
// 0.0, -BOAT_HEIGHT / 1.75,
// BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
// );
// boatAssets.setStroke(Color.BLACK);
// boatAssets.setStrokeWidth(2);
// boatAssets.setStrokeLineCap(StrokeLineCap.ROUND);
isPlayer = true;
animateSail();
}
public void setTrajectory(double heading, double velocity, double windDir) {
// wake.r(lastHeading - heading, velocity);
// rotateTo(heading, false, windDir);
xVelocity = Math.cos(Math.toRadians(heading)) * velocity;
yVelocity = Math.sin(Math.toRadians(heading)) * velocity;
lastHeading = heading;
}
public Boolean getSelected() {
return isSelected;
}
public void setTrajectory(double heading, double velocity, double scaleFactorX, double scaleFactorY) {
// wake.setRotation(lastHeading - heading, velocity);
// rotateTo(heading);
// xVelocity = Math.cos(Math.toRadians(heading)) * velocity * scaleFactorX;
// yVelocity = Math.sin(Math.toRadians(heading)) * velocity * scaleFactorY;
lastHeading = heading;
}
private void updateListener(Boolean isSelected) {
for (SelectedBoatListener sbl : selectedBoatListenerListeners) {
sbl.notifySelected(this, isSelected);
}
}
public void addSelectedBoatListener(SelectedBoatListener sbl) {
selectedBoatListenerListeners.add(sbl);
}
}
@@ -1,19 +1,10 @@
package seng302.visualiser.fxObjects;
package seng302.visualiser.fxObjects.assets_2D;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Arc;
import javafx.scene.shape.ArcType;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Polyline;
import javafx.scene.shape.StrokeLineCap;
import javafx.scene.shape.*;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.Model;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
// TODO: 16/08/17 this class used to be well written... FeelsBadMan. Maybe lose the ternary operators.
/**
@@ -29,52 +20,11 @@ public class MarkArrowFactory {
STARBOARD,
}
public static final double MARK_ARROW_SEPARATION = 8;
public static final double ARROW_LENGTH = 20;
public static final double ARROW_HEAD_DEPTH = 5;
public static final double ARROW_HEAD_WIDTH = 3;
public static final double STROKE_WIDTH = 1;
public static Model constructEntryArrow3D (
RoundingSide roundingSide, double angle, ModelType type) {
Model entryArrow = ModelFactory.importModel(type);
double angleDeg = angle;
angle = 180 - angle;
angle = Math.toRadians(angle);
int multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
double relativeX = multiplier * 5.7 * Math.sin(angle + Math.PI / 2);
double relativeY = multiplier * 5.7 * Math.cos(angle + Math.PI / 2);
double xStart = relativeX + -10 * Math.sin(angle);
double yStart = relativeY + -10 * Math.cos(angle);
entryArrow.getAssets().getTransforms().addAll(
new Translate(xStart, yStart, 0),
new Rotate(angleDeg, new Point3D(0,0,1))
);
return entryArrow;
}
public static Model constructExitArrow3D (
RoundingSide roundingSide, double angle, ModelType type) {
Model exitArrow = ModelFactory.importModel(type);
double angleDeg = angle;
angle = 180 - angle;
angle = Math.toRadians(angle);
int multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
double xStart = multiplier * 5.7 * Math.sin(angle + Math.PI / 2);
double yStart = multiplier * 5.7 * Math.cos(angle + Math.PI / 2);
exitArrow.getAssets().getTransforms().addAll(
new Translate(xStart, yStart, 0),
new Rotate(angleDeg, new Point3D(0,0,1))
);
return exitArrow;
}
public static final double MARK_ARROW_SEPARATION = 15;
public static final double ARROW_LENGTH = 75;
public static final double ARROW_HEAD_DEPTH = 10;
public static final double ARROW_HEAD_WIDTH = 6;
public static final double STROKE_WIDTH = 3;
/**
* Creates an entry arrow group showing an arrow into and out of the rounding area. It is centered on (0, 0).
@@ -86,71 +36,47 @@ public class MarkArrowFactory {
*/
public static Group constructEntryArrow (RoundingSide roundingSide, double angleOfEntry,
double angleOfExit, Paint colour) {
// Check to see if the the angle around mark would take you inside of it. (less than 180)
// If so make interior angle.
if (roundingSide == RoundingSide.PORT && angleOfEntry < angleOfExit &&
Math.abs(angleOfExit - angleOfEntry) < 180) {
if (roundingSide == RoundingSide.PORT && angleOfEntry < angleOfExit && Math.abs(angleOfExit - angleOfEntry) < 180) {
return makeInteriorAngle(roundingSide, angleOfExit, angleOfEntry, colour);
} else if (roundingSide == RoundingSide.STARBOARD && angleOfEntry > angleOfExit &&
-Math.abs(angleOfEntry - angleOfExit) > -180) {
} else if (roundingSide == RoundingSide.STARBOARD && angleOfEntry > angleOfExit && -Math.abs(angleOfEntry - angleOfExit) > -180) {
return makeInteriorAngle(roundingSide, angleOfExit, angleOfEntry, colour);
}
//Create regular exit arrow.
angleOfEntry = 180 - angleOfEntry;
Group arrow = new Group();
Group exitSection = constructExitArrow(roundingSide, angleOfExit, colour);
//Reverse angles to make arc
angleOfEntry = 180 - angleOfEntry;
angleOfExit = 180 - angleOfExit;
//Maker the arc
Arc roundSection = new Arc(
0, 0, MARK_ARROW_SEPARATION, MARK_ARROW_SEPARATION,
//Where to start drawing arc from
(roundingSide == RoundingSide.PORT ? 180 + angleOfEntry : angleOfEntry),
//Which way to go around the mark. (clockwise vs anticlockwise)
(roundingSide == RoundingSide.PORT ? -180 : 0) + angleOfEntry,
roundingSide == RoundingSide.PORT ? Math.abs(angleOfExit - angleOfEntry) : -Math.abs(angleOfEntry - angleOfExit)
);
roundSection.setStrokeWidth(STROKE_WIDTH);
roundSection.setType(ArcType.OPEN);
roundSection.setStroke(colour);
roundSection.setFill(new Color(0,0,0,0));
//Revert angle to normal for line segment. Invert Port/Starboard since it is an entry arrow.
Polygon entrySection = constructLineSegment(
roundingSide == RoundingSide.PORT ? RoundingSide.STARBOARD : RoundingSide.PORT,
180 + angleOfEntry, colour
roundingSide == RoundingSide.PORT ? RoundingSide.STARBOARD : RoundingSide.PORT, 180 + angleOfEntry, colour
);
arrow.getChildren().addAll(exitSection, roundSection, entrySection);
return arrow;
}
/**
* Make an arrow when the turning is not around the outside of the mark.
*
* @param roundingSide side to round on.
* @param angleOfExit angle of entry
* @param angleOfEntry angle of exit
* @param colour colour of arrow
* @return the arrow.
*/
private static Group makeInteriorAngle (RoundingSide roundingSide, double angleOfExit, double angleOfEntry, Paint colour) {
Group arrow = new Group();
Polygon lineSegment;
//Reverse angle of exit/entry to find position between them
angleOfEntry = Math.toRadians(360 - angleOfEntry);
angleOfExit = Math.toRadians(180 - angleOfExit);
//Find start of entry arrow if it was a regular arrow.
int multiplier = roundingSide == RoundingSide.STARBOARD ? -1 : 1;
double xStart = multiplier * MARK_ARROW_SEPARATION * Math.sin(angleOfEntry + Math.PI / 2);
double yStart = multiplier * MARK_ARROW_SEPARATION * Math.cos(angleOfEntry + Math.PI / 2);
xStart = xStart + (ARROW_LENGTH * Math.sin(angleOfEntry));
yStart = yStart + (ARROW_LENGTH * Math.cos(angleOfEntry));
//Find of end exit arrow if it was a regular arrow.
multiplier = roundingSide == RoundingSide.STARBOARD ? 1 : -1;
double xEnd = multiplier * MARK_ARROW_SEPARATION * Math.sin(angleOfExit + Math.PI / 2);
double yEnd = multiplier * MARK_ARROW_SEPARATION * Math.cos(angleOfExit + Math.PI / 2);
xEnd = xEnd + (ARROW_LENGTH * Math.sin(angleOfExit));
yEnd = yEnd + (ARROW_LENGTH * Math.cos(angleOfExit));
//Make line between these points.
lineSegment = new Polygon(
xStart, yStart,
xEnd, yEnd
@@ -159,14 +85,12 @@ public class MarkArrowFactory {
lineSegment.setFill(Color.BLUE);
lineSegment.setStrokeWidth(STROKE_WIDTH);
lineSegment.setStrokeLineCap(StrokeLineCap.ROUND);
//Make arrow head at the angle between these points.
Polyline arrowHead = constructArrowHead(
90 + Math.toDegrees(Math.atan2(yStart - yEnd, xEnd - xStart)),
colour
);
arrowHead.setLayoutX(xEnd);
arrowHead.setLayoutY(yEnd);
//Construct arrow.
arrow.getChildren().addAll(lineSegment, arrowHead);
return arrow;
}
@@ -189,15 +113,6 @@ public class MarkArrowFactory {
return arrow;
}
/**
* Constructs a line rotated to the correct angle and and in the correct position for a mark at
* position 0,0. Note that a line segment is assumed to be facing away from the mark so for
* entry Starboard make the RoundingSide Port and vice versa.
* @param roundingSide Rounding side of an exit arrow. (Reversed for entry)
* @param angle Angle of line segment.
* @param colour the desired colour of the line.
* @return Line segmented at correct rotation centered at (0,0)
*/
private static Polygon constructLineSegment (RoundingSide roundingSide, double angle, Paint colour) {
Polygon lineSegment;
angle = Math.toRadians(angle);
@@ -217,12 +132,6 @@ public class MarkArrowFactory {
return lineSegment;
}
/**
* Constructs a PolyLine in the shape of an arrow head.
* @param rotation direction for the arrow head to point.
* @param colour colour of the arrow head
* @return the arrowhead shaped PolyLine.
*/
private static Polyline constructArrowHead (double rotation, Paint colour) {
Polyline arrow = new Polyline(
-ARROW_HEAD_WIDTH, -ARROW_HEAD_DEPTH,
@@ -7,7 +7,6 @@ import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Circle;
import seng302.visualiser.fxObjects.MarkArrowFactory;
/**
* Visual object for a mark. Contains a coloured circle and any specified arrows.
@@ -28,7 +27,8 @@ public class Marker2D extends Group {
mark.setRadius(5);
mark.setCenterX(0);
mark.setCenterY(0);
Platform.runLater(() -> this.getChildren().add(mark));
Platform.runLater(() -> this.getChildren()
.addAll(mark, new Group())); //Empty group placeholder or arrows.
}
/**
@@ -81,9 +81,13 @@ public class Marker2D extends Group {
private void showArrow(List<Group> arrowList, int arrowListIndex) {
if (arrowListIndex < arrowList.size()) {
Platform.runLater(() ->
this.getChildren().setAll(mark, arrowList.get(arrowListIndex))
);
if (arrowListIndex == 1) {
;
}
Platform.runLater(() -> {
this.getChildren().remove(1);
this.getChildren().add(arrowList.get(arrowListIndex));
});
}
}
@@ -2,62 +2,21 @@ package seng302.visualiser.fxObjects.assets_3D;
/**
* Enum for boat meshes. Enum values should be of the form :
* ENUM_VALUE (hull file, mast file, Y offset of mast CoR from origin, sail file, Y offset of sail CoR from origin, jib file, fixed sail)
* ENUM_VALUE (hull file, mast file, X offset of mast CoR from origin, sail file, X offset of sail CoR from origin)
* Files must be valid .stl files.
*/
public enum BoatMeshType {
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.8, 1.0, 1.0),
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false, 1.0, 1.4, 2.0),
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2),
DUCKY("ducky_hull.stl", "ducky_mast.stl", -2.18539, "ducky_sail.stl", -2.18539, "ducky_eyes.stl", false, 1.2, 1.1, 1.4),
PARROT("parrot_hull.stl", null, 0, "parrot_sail.stl", 0, "parrot_features.stl", true, 1, 1, 1),
WAKA("waka_hull.stl", "waka_mast.stl", 0, "waka_sail.stl", 0, null, true, 1.7, 0.5, 1.5);
DINGHY ("dinghy_hull.stl", "dinghy_mast.stl", -1.36653, "dinghy_sail.stl", -1.36653);
final String hullFile, mastFile, sailFile, jibFile;
final String hullFile, mastFile, sailFile;
final double mastOffset, sailOffset;
public final double maxSpeedMultiplier;
public final double accelerationMultiplier;
public final double turnStep;
final boolean fixedSail;
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP, DUCKY, PARROT, WAKA};
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile, double sailOffset) {
this.hullFile = hullFile;
this.mastFile = mastFile;
this.mastOffset = mastOffset;
this.sailFile = sailFile;
this.sailOffset = sailOffset;
this.jibFile = jibFile;
this.fixedSail = fixedSail;
this.maxSpeedMultiplier = maxSpeedMultiplier;
this.accelerationMultiplier = accelerationMultiplier;
this.turnStep = turnStep;
}
public static BoatMeshType getNextBoatType(BoatMeshType boatType) {
for (int i = 0; i < boatTypes.length; i++) {
if (i == boatTypes.length -1) {
return boatTypes[0];
} else if (boatType == boatTypes[i]) {
return boatTypes[i+1];
}
}
return boatType;
}
public static BoatMeshType getPrevBoatType(BoatMeshType boatType) {
for (int i = 0; i < boatTypes.length; i++) {
if (i == 0 && boatType == boatTypes[i]) {
return boatTypes[boatTypes.length -1];
} else if (boatType == boatTypes[i]) {
return boatTypes[i-1];
}
}
return boatType;
}
}
@@ -34,17 +34,15 @@ public class BoatModel extends Model {
* @param degrees The rotation of the sail in degrees
*/
public void rotateSail(double degrees) {
if (!meshType.fixedSail) {
MeshView mast = getMeshViewChild(MAST_INDEX);
MeshView sail = getMeshViewChild(SAIL_INDEX);
mast.getTransforms().setAll(
new Rotate(degrees, 0, -meshType.mastOffset, 0, new Point3D(0, 0, 1))
new Rotate(degrees, -meshType.mastOffset, 0,0, new Point3D(0, 0, 1))
);
sail.getTransforms().setAll(
new Rotate(degrees, 0, -meshType.sailOffset,0, new Point3D(0, 0, 1))
new Rotate(degrees, -meshType.sailOffset, 0,0, new Point3D(0, 0, 1))
);
}
}
public void hideSail() {
getMeshViewChild(SAIL_INDEX).setVisible(false);
@@ -60,9 +58,7 @@ public class BoatModel extends Model {
*/
public void changeColour(Color newColour) {
changeColourChild(HULL_INDEX, newColour);
if (meshType != BoatMeshType.PARROT) {
changeColourChild(MAST_INDEX, newColour);
}
changeColourChild(SAIL_INDEX, newColour);
}
private void changeColourChild(int index, Color newColour) {
@@ -73,8 +69,4 @@ public class BoatModel extends Model {
private MeshView getMeshViewChild(int index) {
return (MeshView) assets.getChildren().get(index);
}
public BoatMeshType getMeshType() {
return meshType;
}
}
@@ -1,182 +0,0 @@
package seng302.visualiser.fxObjects.assets_3D;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
* a wake object and two text labels to annotate the boat teams name and the boatTypes velocity. The
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
* minimized in which case it attempts to store animations and apply them when the window is
* maximised.
*/
public class BoatObject extends Group {
@FunctionalInterface
public interface SelectedBoatListener {
void notifySelected(BoatObject boatObject, Boolean isSelected);
}
private BoatModel boatAssets;
private Group wake;
private Color colour = Color.BLACK;
private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
// This stuff only matters to the players boat object.
private MeshView markIndicator;
private MeshView playerIndicator;
private ReadOnlyDoubleWrapper rotationProperty;
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
/**
* Creates a BoatGroup with the default triangular boat polygon.
*/
public BoatObject(BoatMeshType boatMeshType) {
rotationProperty = new ReadOnlyDoubleWrapper(0.0);
boatAssets = ModelFactory.boatGameView(boatMeshType, colour);
boatAssets.hideSail();
boatAssets.getAssets().getTransforms().addAll(
rotation
);
boatAssets.getAssets().setOnMouseClicked(event -> {
setIsSelected(!isSelected);
updateListeners();
});
boatAssets.getAssets().setCache(true);
wake = ModelFactory.importModel(ModelType.WAKE).getAssets();
super.getChildren().addAll(boatAssets.getAssets());
}
public void setFill (Color value) {
this.colour = value;
boatAssets.changeColour(colour);
}
/**
* Moves the boat and its children annotations to coordinates specified
* @param x The X coordinate to move the boat to
* @param y The Y coordinate to move the boat to
* @param rotation The rotation by which the boat moves
* @param velocity The velocity the boat is moving
* @param sailIn Boolean to toggle sail state.
* @param windDir .
*/
public void moveTo(double x, double y, double rotation, double velocity, Boolean sailIn, double windDir) {
Platform.runLater(() -> {
rotateTo(rotation, sailIn, windDir);
this.layoutXProperty().setValue(x);
this.layoutYProperty().setValue(y);
wake.setLayoutX(x);
wake.setLayoutY(y);
});
}
public void updateMarkIndicator(Point2D markPoint) {
Point2D boatLoc = new Point2D(this.getLayoutX(), this.getLayoutY());
Double angle = Math.toDegrees(
Math.atan2(boatLoc.getY() - markPoint.getY(), boatLoc.getX() - markPoint.getX())) - 90;
Double radius = 0.5;
markIndicator.getTransforms().clear();
markIndicator.getTransforms().addAll(
new Rotate(angle, new Point3D(0, 0, 1)),
new Translate(0, -radius, 0)
);
}
private Double normalizeHeading(double heading, double windDirection) {
Double normalizedHeading = heading - windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
private void rotateTo(double heading, boolean sailsIn, double windDir) {
rotationProperty.set(heading);
rotation.setAngle(heading);
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
boatAssets.showSail();
Double sailWindOffset = 30.0;
Double upwindAngleLimit = 15.0;
Double downwindAngleLimit = 10.0; //Upwind from normalised horizontal
Double normalizedHeading = normalizeHeading(heading, windDir);
if (normalizedHeading < 180) {
if (normalizedHeading < sailWindOffset + upwindAngleLimit){
boatAssets.rotateSail(-upwindAngleLimit);
} else if (normalizedHeading > 90 + sailWindOffset){
boatAssets.rotateSail(-90 + downwindAngleLimit);
} else {
boatAssets.rotateSail(-heading + windDir + sailWindOffset);
}
} else {
if (normalizedHeading > 360 - (sailWindOffset + upwindAngleLimit)) {
boatAssets.rotateSail(upwindAngleLimit);
} else if (normalizedHeading < 270 - sailWindOffset) {
boatAssets.rotateSail(90 - downwindAngleLimit);
} else {
boatAssets.rotateSail(-heading + windDir - sailWindOffset);
}
}
} else {
boatAssets.hideSail();
}
}
public void setMarkIndicator(MeshView indicator) {
this.markIndicator = indicator;
this.getChildren().add(markIndicator);
createPlayerIndicator();
setIndicatorColor();
}
private void createPlayerIndicator() {
MeshView torus = ModelFactory.importSTL("player_circle.stl");
playerIndicator = torus;
this.getChildren().add(torus);
}
public void setIndicatorColor() {
Platform.runLater(() -> {
markIndicator.setMaterial(new PhongMaterial(Color.DARKORANGE));
playerIndicator.setMaterial(new PhongMaterial(colour));
});
}
public Group getWake () {
return wake;
}
public void setIsSelected(Boolean isSelected) {
this.isSelected = isSelected;
}
private void updateListeners() {
for (SelectedBoatListener sbl : selectedBoatListenerListeners) {
sbl.notifySelected(this, this.isSelected);
}
}
public void addSelectedBoatListener(SelectedBoatListener sbl) {
selectedBoatListenerListeners.add(sbl);
}
public ReadOnlyDoubleWrapper getRotationProperty() {
return rotationProperty;
}
}
@@ -4,42 +4,45 @@ import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.scene.Group;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.MarkArrowFactory.RoundingSide;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.transform.Scale;
import seng302.visualiser.fxObjects.assets_2D.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_2D.MarkArrowFactory.RoundingSide;
/**
* Visual object for a mark. Contains a coloured circle and any specified arrows.
*/
public class Marker3D extends Group {
private Model mark;
private Group mark = ModelFactory.importModel(ModelType.PLAIN_MARKER).getAssets();
private Paint colour = Color.BLACK;
private List<Group> enterArrows = new ArrayList<>();
private List<Group> exitArrows = new ArrayList<>();
private int enterArrowIndex = 0;
private int exitArrowIndex = 0;
private ModelType markType;
private ModelType arrowType;
/**
* Creates a new Marker containing only a circle. The default colour is black.
*/
public Marker3D(ModelType modelType) {
markType = modelType;
switch (markType) {
case PLAIN_MARKER:
arrowType = ModelType.PLAIN_ARROW;
break;
case FINISH_MARKER:
arrowType = ModelType.FINISH_ARROW;
break;
case START_MARKER:
arrowType = ModelType.START_ARROW;
break;
public Marker3D() {
// mark.setRadius(5);
// mark.setCenterX(0);
// mark.setCenterY(0);
Platform.runLater(() -> {
mark.getTransforms().add(new Scale(5,5,5));
this.getChildren().addAll(mark, new Group());
}); //Empty group placeholder or arrows.
}
mark = ModelFactory.importModel(modelType);
Platform.runLater(() ->
this.getChildren().addAll(mark.getAssets())
);
/**
* Creates a new Marker containing only a circle of the given colour.
* @param colour the desired colour for the marker.
*/
public Marker3D(Paint colour) {
this();
this.colour = colour;
// mark.setFill(colour);
}
/**
@@ -53,10 +56,10 @@ public class Marker3D extends Group {
double exitAngle) {
//Change Color.GRAY to this.colour to revert all gray arrows.
enterArrows.add(
MarkArrowFactory.constructEntryArrow3D(roundingSide, entryAngle, arrowType).getAssets()
MarkArrowFactory.constructEntryArrow(roundingSide, entryAngle, exitAngle, Color.GRAY)
);
exitArrows.add(
MarkArrowFactory.constructExitArrow3D(roundingSide, exitAngle, arrowType).getAssets()
MarkArrowFactory.constructExitArrow(roundingSide, exitAngle, Color.GRAY)
);
}
@@ -78,9 +81,12 @@ public class Marker3D extends Group {
private void showArrow(List<Group> arrowList, int arrowListIndex) {
if (arrowListIndex < arrowList.size()) {
Platform.runLater(() ->
this.getChildren().setAll(mark.getAssets(), arrowList.get(arrowListIndex))
);
if (arrowListIndex == 1) {;
}
Platform.runLater(() -> {
this.getChildren().remove(1);
this.getChildren().add(arrowList.get(arrowListIndex));
});
}
}
@@ -88,6 +94,6 @@ public class Marker3D extends Group {
* Hides all arrows.
*/
public void hideAllArrows() {
Platform.runLater(() -> this.getChildren().setAll(mark.getAssets()));
Platform.runLater(() -> this.getChildren().setAll(mark, new Group()));
}
}
@@ -8,10 +8,10 @@ import javafx.scene.Group;
*/
public class Model {
protected AnimationTimer animationTimer;
protected Group assets;
AnimationTimer animationTimer;
Group assets;
public Model (Group assets, AnimationTimer animation) {
Model (Group assets, AnimationTimer animation) {
this.assets = assets;
this.animationTimer = animation;
if (animation != null) {
@@ -25,7 +25,7 @@ public class Model {
}
}
void setAnimation(AnimationTimer animation) {
public void setAnimation(AnimationTimer animation) {
animationTimer = animation;
if (animation != null) {
animation.start();
@@ -9,7 +9,6 @@ import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Circle;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
@@ -18,7 +17,7 @@ import javafx.scene.transform.Translate;
/**
* Factory class for creating 3D models of boatTypes.
* Factory class for creating 3D models of boats.
*/
public class ModelFactory {
@@ -51,80 +50,52 @@ public class ModelFactory {
return bo;
}
public static BoatModel boatCustomiseView(BoatMeshType boatType, Color primaryColour) {
public static BoatModel boatRotatingView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
final Rotate animationRotate = new Rotate(0, new Point3D(0,0,1));
boatAssets.getTransforms().addAll(
new Scale(8.0, 8.0, 8.0),
new Rotate(-70, new Point3D(1,0,0)),
new Translate(16,50, 1),
animationRotate
new Scale(40, 40, 40),
new Rotate(90, new Point3D(0,0,1)),
new Rotate(90, new Point3D(0, 1, 0))
);
final Rotate animationRotate = new Rotate(0, new Point3D(1,1,1));
boatAssets.getTransforms().add(animationRotate);
BoatModel bo = new BoatModel(boatAssets, null, boatType);
bo.rotateSail(45);
bo.setAnimation(new AnimationTimer() {
double boatAngle = 0;
Rotate rotate = animationRotate;
return new BoatModel(boatAssets, new AnimationTimer() {
private double rotation = 0;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
boatAngle += 0.5;
rotate.setAngle(boatAngle);
rotation += 0.5;
rotate.setAngle(rotation);
}
});
boatAssets.getChildren().addAll(
new AmbientLight()
);
return bo;
}, boatType);
}
public static BoatModel boatGameView(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = getUnmodifiedBoatModel(boatType, primaryColour);
boatAssets.getTransforms().setAll(
new Scale(0.3, 0.3, 0.3)
new Rotate(-90, new Point3D(0,0,1)),
new Scale(0.06, 0.06, 0.06)
);
return new BoatModel(boatAssets, null, boatType);
}
private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) {
Group boatAssets = new Group();
MeshView hull = importBoatSTL(boatType.hullFile);
MeshView hull = importFile(boatType.hullFile);
hull.setMaterial(new PhongMaterial(primaryColour));
boatAssets.getChildren().add(hull);
if (boatType.mastFile != null) {
MeshView mast = importBoatSTL(boatType.mastFile);
MeshView mast = importFile(boatType.mastFile);
mast.setMaterial(new PhongMaterial(primaryColour));
boatAssets.getChildren().add(mast);
} else {
boatAssets.getChildren().add(new Group());
}
MeshView sail = importBoatSTL(boatType.sailFile);
sail.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.DARKGRAY : Color.WHITE)
);
boatAssets.getChildren().add(sail);
if (boatType.jibFile != null) {
MeshView jib = importBoatSTL(boatType.jibFile);
jib.setMaterial(
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.BLACK : Color.WHITE)
);
boatAssets.getChildren().add(jib);
}
MeshView sail = importFile(boatType.sailFile);
sail.setMaterial(new PhongMaterial(Color.WHITE));
boatAssets.getChildren().addAll(hull, mast, sail);
return boatAssets;
}
private static MeshView importBoatSTL(String fileName) {
return importSTL("boatSTLs/" + fileName);
}
public static MeshView importSTL(String fileName) {
private static MeshView importFile(String fileName) {
StlMeshImporter importer = new StlMeshImporter();
importer.read(ModelFactory.class.getResource("/meshes/" + fileName));
MeshView importedFile = new MeshView(importer.getImport());
@@ -145,16 +116,8 @@ public class ModelFactory {
assets.setCacheHint(CacheHint.SCALE_AND_ROTATE);
}
switch (tokenType) {
case PLAYER_IDENTIFIER_TORUS:
return makeIdentifierTorus(assets);
case NEXT_MARK_INDICATOR:
return makeNextMarkIndicator(assets);
case VELOCITY_PICKUP:
case BUMPER_PICKUP:
case RANDOM_PICKUP:
case HANDLING_PICKUP:
case WIND_WALKER_PICKUP:
return makeTokenPickup(assets);
return makeCoinPickup(assets);
case FINISH_MARKER:
case PLAIN_MARKER:
case START_MARKER:
@@ -174,41 +137,29 @@ public class ModelFactory {
return makeTrail(assets);
case PLAYER_IDENTIFIER:
return makeIdentifierIcon(assets);
case START_ARROW:
case FINISH_ARROW:
case PLAIN_ARROW:
makeArrow(assets);
default:
return new Model(new Group(assets), null);
}
}
private static Model makeIdentifierTorus(Group assets) {
// assets.getChildren().add(new AmbientLight());
return new Model(new Group(assets), null);
}
private static Model makeNextMarkIndicator(Group assets) {
// assets.getChildren().add(new AmbientLight());
return new Model(new Group(assets), null);
}
private static Model makeTokenPickup(Group assets) {
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
private static Model makeCoinPickup(Group assets){
assets.setRotationAxis(new Point3D(1,0,0));
assets.setRotate(90);
assets.setTranslateX(0.2);
assets.setTranslateY(1);
assets.getTransforms().addAll(
animationRotate,
new Translate(0, 0, -1)
new Translate(0,-1,0),
new Rotate(0 ,new Point3D(1,1,1))
);
return new Model(new Group(assets), new AnimationTimer() {
private double rotation = 0;
private Rotate rotate = animationRotate;
private Group group = assets;
@Override
public void handle(long now) {
rotation += 1;
rotate.setAngle(rotation);
((Rotate) group.getTransforms().get(1)).setAngle(rotation);
}
});
}
@@ -223,17 +174,23 @@ public class ModelFactory {
}
private static Model makeOcean(Group group) {
Circle ocean = new Circle(
0,0,250, Color.SKYBLUE
// group.setScaleY(Double.MAX_VALUE);
// group.setScaleX(Double.MAX_VALUE);
group.getTransforms().addAll(
new Rotate(90, new Point3D(1, 0, 0)),
new Scale(10,4,10)
);
ocean.setStroke(Color.TRANSPARENT);
group.getChildren().add(ocean);
// group.getChildren().add(new AmbientLight());
// Circle ocean = new Circle(0,0,500, Color.SKYBLUE);
// ocean.setStroke(Color.TRANSPARENT);
// group.getChildren().add(ocean);
return new Model(new Group(group), null);
}
private static Model makeBarrier(Group assets) {
assets.getTransforms().addAll(
new Rotate(90, new Point3D(1,0,0))
new Rotate(90, new Point3D(1,0,0)),
new Scale(1.5,1.5,1.5)
);
return new Model(new Group(assets), null);
}
@@ -256,8 +213,7 @@ public class ModelFactory {
private static Model makeTrail(Group trailPiece) {
trailPiece.getTransforms().addAll(
new Rotate(-90, new Point3D(0,0,1)),
new Rotate(90, new Point3D(1,0,0))
new Rotate(90, new Point3D(0,0,1))
);
return new Model(new Group(trailPiece), null);
}
@@ -269,11 +225,4 @@ public class ModelFactory {
);
return new Model(assets, null);
}
private static Model makeArrow(Group assets) {
assets.getTransforms().addAll(
new Rotate(90, new Point3D(1,0,0))
);
return new Model(new Group(assets), null);
}
}
@@ -7,15 +7,11 @@ package seng302.visualiser.fxObjects.assets_3D;
public enum ModelType {
VELOCITY_PICKUP("velocity_pickup.dae"),
HANDLING_PICKUP("turning_pickup.dae"),
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
BUMPER_PICKUP("bumper_pickup.dae"),
RANDOM_PICKUP("random_pickup.dae"),
FINISH_MARKER ("finish_marker.dae"),
START_MARKER ("start_marker.dae"),
PLAIN_MARKER ("plain_marker.dae"),
MARK_AREA ("mark_area.dae"),
OCEAN (null),
OCEAN ("ocean.dae"),
BORDER_PYLON ("barrier_pole.dae"),
BORDER_BARRIER ("barrier_segment.dae"),
FINISH_LINE ("finish_line.dae"),
@@ -23,14 +19,7 @@ public enum ModelType {
GATE_LINE ("gate_line.dae"),
WAKE ("wake.dae"),
TRAIL_SEGMENT ("trail_segment.dae"),
PLAYER_IDENTIFIER ("player_identifier.dae"),
PLAIN_ARROW ("arrow.dae"),
START_ARROW ("start_arrow.dae"),
FINISH_ARROW ("finish_arrow.dae"),
LAND("land.dae"),
LAND_SMOOTH("land_smooth.dae"),
NEXT_MARK_INDICATOR("indicator_arrow.dae"),
PLAYER_IDENTIFIER_TORUS("torus.dae");
PLAYER_IDENTIFIER ("player_identifier.dae");
final String filename;
@@ -38,3 +27,4 @@ public enum ModelType {
this.filename = filename;
}
}
@@ -0,0 +1,108 @@
package seng302.visualiser;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import javafx.animation.AnimationTimer;
import javafx.application.Application;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import javafx.stage.Stage;
/**
* Created by cir27 on 7/09/17.
*/
public class test3d extends Application {
Group root = new Group();
Scene scene;
@Override
public void start(Stage primaryStage) throws Exception {
// camera = new PerspectiveCamera();
// gameObjects = new Group();
// root3D = new Group(camera, gameObjects);
scene = new Scene(
root, 1000, 1000, true, SceneAntialiasing.BALANCED
);
gameView3DTest();
primaryStage.setScene(scene);
primaryStage.show();
// scene.setCamera(camera);
// primaryStage.setScene(scene);
// primaryStage.show();
//
// StlMeshImporter importer = new StlMeshImporter();
// importer.read(test3d.class.getResource("/meshes/dinghy_hull.stl").toString());
// MeshView boat = new MeshView(importer.getImport());
// boat.setMaterial(new PhongMaterial(Color.GREENYELLOW));
//
// importer = new StlMeshImporter();
// importer.read(getClass().getResource("/meshes/dinghy_mast.stl").toString());
// MeshView mast = new MeshView(importer.getImport());
// mast.setMaterial(new PhongMaterial(Color.GREENYELLOW));
//
// importer = new StlMeshImporter();
// importer.read(getClass().getResource("/meshes/dinghy_sail.stl").toString());
// MeshView sail = new MeshView(importer.getImport());
// sail.setMaterial(new PhongMaterial(Color.LIGHTGREY));
//
// gameObjects.getChildren().addAll(boat, mast, sail);
//
// gameObjects.getTransforms().add(new Scale(25, 25,25));
// gameObjects.getTransforms().add(new Translate(15, 20,0));
// gameObjects.getTransforms().addAll(
// new Rotate(90, new Point3D(0,0,1)),
// new Rotate(90, new Point3D(0, 1, 0))
// );
//
//// PointLight light = new PointLight();
//// light.setLightOn(true);
//// light.getTransforms().add(new Translate(15, 20, 0));
////
//// PointLight light2 = new PointLight();
//// light2.setLightOn(true);
//// light2.getTransforms().add(new Translate(30, 40, 0));
//
//// root3D.getChildren().addAll(light);
//
// scene.setOnKeyPressed(event -> {
// switch (event.getCode()) {
// case UP:
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,0,1)));
// break;
// case DOWN:
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,0,1)));
// break;
// case LEFT:
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,1,0)));
// break;
// case RIGHT:
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,1,0)));
// break;
// }
// });
//
// AnimationTimer animationTimer = new AnimationTimer() {
// @Override
// public void handle(long now) {
// sail.getTransforms().add(new Rotate(0.5, 0, -1.36653, 0, new Point3D(0, 0, 1)));
// }
// };
//
//// animationTimer.start();
}
private void gameView3DTest() {
GameView3D gameView3D = new GameView3D();
root.getChildren().add(gameView3D.getAssets());
}
}
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+9
View File
@@ -0,0 +1,9 @@
<?xml version="1.0" ?>
<configurations>
<race-name>AC35</race-name>
<race-size>6</race-size>
<time-scale>10.0</time-scale>
<windDir-direction>135</windDir-direction>
</configurations>
+80
View File
@@ -0,0 +1,80 @@
<?xml version="1.0" ?>
<markers>
<marks>
<gate>
<name type="start-line">Start</name>
<mark>
<name>Start1</name>
<latitude>57.6703330</latitude>
<longitude>11.8278330</longitude>
<id>122</id>
</mark>
<mark>
<name>Start2</name>
<latitude>57.6703330</latitude>
<longitude>11.8271333</longitude>
<id>123</id>
</mark>
</gate>
<mark>
<name>Mid Mark</name>
<latitude>57.6675700</latitude>
<longitude>11.8359880</longitude>
<id>131</id>
</mark>
<gate>
<name>Leeward Gate</name>
<mark>
<name>Leeward Gate1</name>
<latitude>57.6708220</latitude>
<longitude>11.8433900</longitude>
<id>124</id>
</mark>
<mark>
<name>Leeward Gate2</name>
<latitude>57.6711220</latitude>
<longitude>11.8436900</longitude>
<id>125</id>
</mark>
</gate>
<gate>
<name>Windward Gate</name>
<mark>
<name>Windward Gate1</name>
<latitude>57.6650170</latitude>
<longitude>11.8279170</longitude>
<id>126</id>
</mark>
<mark>
<name>Windward Gate2</name>
<latitude>57.6653170</latitude>
<longitude>11.8282170</longitude>
<id>127</id>
</mark>
</gate>
<gate type="finish-line">
<name>Finish</name>
<mark>
<name>Finish1</name>
<latitude>57.6715240</latitude>
<longitude>11.8444950</longitude>
<id>128</id>
</mark>
<mark>
<name>Finish2</name>
<latitude>57.6718240</latitude>
<longitude>11.8447950</longitude>
<id>129</id>
</mark>
</gate>
</marks>
<order>
<one>Start</one>
<two>Mid Mark</two>
<three>Leeward Gate</three>
<four>Windward Gate</four>
<five>Leeward Gate</five>
<six>Finish</six>
</order>
</markers>
+72
View File
@@ -0,0 +1,72 @@
<?xml version="1.0" ?>
<course>
<marks>
<gate>
<name type="start-line">Start</name>
<mark>
<name>Start1</name>
<latitude>32.296577</latitude>
<longitude>-64.854304</longitude>
</mark>
<mark>
<name>Start2</name>
<latitude>32.293771</latitude>
<longitude>-64.855242</longitude>
</mark>
</gate>
<mark>
<name>Mid Mark</name>
<latitude>32.293039</latitude>
<longitude>-64.843983</longitude>
</mark>
<gate>
<name>Leeward Gate</name>
<mark>
<name>Leeward Gate1</name>
<latitude>32.284680</latitude>
<longitude>-64.850045</longitude>
</mark>
<mark>
<name>Leeward Gate2</name>
<latitude>32.280164</latitude>
<longitude>-64.847591</longitude>
</mark>
</gate>
<gate>
<name>Windward Gate</name>
<mark>
<name>Windward Gate1</name>
<latitude>32.309693</latitude>
<longitude>-64.835249</longitude>
</mark>
<mark>
<name>Windward Gate2</name>
<latitude>32.308046</latitude>
<longitude>-64.831785</longitude>
</mark>
</gate>
<gate type="finish-line">
<name>Finish</name>
<mark>
<name>Finish1</name>
<latitude>32.317379</latitude>
<longitude>-64.839291</longitude>
</mark>
<mark>
<name>Finish2</name>
<latitude>32.317257</latitude>
<longitude>-64.836260</longitude>
</mark>
</gate>
</marks>
<order>
<one>Start</one>
<two>Mid Mark</two>
<three>Leeward Gate</three>
<four>Windward Gate</four>
<five>Leeward Gate</five>
<six>Finish</six>
</order>
</course>
+40
View File
@@ -0,0 +1,40 @@
<?xml version="1.0" ?>
<teams>
<team>
<name>Oracle Team USA</name>
<alias>USA</alias>
<currentVelocity>0.0</currentVelocity>
<id>102</id>
</team>
<team>
<name>Artemis Racing</name>
<alias>ART</alias>
<currentVelocity>0.0</currentVelocity>
<id>101</id>
</team>
<team>
<name>Emirates Team New Zealand</name>
<alias>NZL</alias>
<currentVelocity>0.0</currentVelocity>
<id>103</id>
</team>
<team>
<name>Land Rover BAR</name>
<alias>BAR</alias>
<currentVelocity>0.0</currentVelocity>
<id>104</id>
</team>
<team>
<name>SoftBank Team Japan</name>
<alias>JAP</alias>
<currentVelocity>0.0</currentVelocity>
<id>105</id>
</team>
<team>
<name>Groupama Team France</name>
<alias>FRC</alias>
<currentVelocity>0.0</currentVelocity>
<id>106</id>
</team>
</teams>
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-8
View File
@@ -66,11 +66,3 @@
/*-fx-background-size: cover;*/
-fx-background-color: dodgerblue;
}
.tokenView {
-fx-cursor: hand;
}
.tokenGridView StackPane {
-fx-background-color: white;
}
-22
View File
@@ -44,18 +44,8 @@
-fx-border-color: -fx-decorator-color;
-fx-border-width: 0 4 4 4;
}
.jfx-decorator-button {
-fx-focus-traversable: false; /* so decorator button will not be focused */
}
/********* customised scroll bar for scroll pane ***********/
.scroll-pane {
-fx-focus-traversable: false;
-fx-border-style: none;
}
/* The main scrollbar **track** CSS class */
.scroll-bar:horizontal .track,
.scroll-bar:vertical .track {
@@ -110,15 +100,3 @@
.slider .track {
-fx-background-color: -fx-pp-dark-text-color;
}
.jfx-snackbar-content {
-fx-background-color: -fx-pp-front-color;
-fx-padding: 0 5 0 5;
-fx-spacing: 0 5 0 5;
-fx-font-size: 15;
}
.jfx-snackbar-toast {
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 15;
}
+6 -16
View File
@@ -1,15 +1,13 @@
@font-face {
src: url("digital-7-mono.ttf");
src: url("DJB-Get-Digital.ttf");
}
#timerGrid{
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light;
}
GridPane .timer * {
-fx-font-family: "Digital-7 Mono" !important;
-fx-font-size: 30;
.timer Label {
-fx-font-family: "DJB Get Digital" !important;
}
#timerLabel{
@@ -21,26 +19,19 @@ GridPane .timer * {
}
#chatGridPane {
-fx-background-color: transparent;
-fx-background-color: rgba(255, 255, 255, 0.6);
}
#chatHistoryHolder {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light;
}
#chatInputHolder {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light;
}
#windGridPane {
-fx-background-color: rgba(255, 255, 255, 0.6);
-fx-effect: -fx-pp-dropshadow-light;
}
#windHolder {
-fx-background-color: rgba(255, 255, 255, 0.5);
-fx-background-color: -fx-pp-front-color;
}
#chatSend {
@@ -48,7 +39,6 @@ GridPane .timer * {
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 13px;
-fx-pref-height: 35px;
-fx-focus-traversable: false;
}
#chatSend:hover {
@@ -62,5 +52,5 @@ GridPane .timer * {
}
#windImageView {
-fx-image: url("/images/wind-180.png");
-fx-image: url("/images/wind.png");
}
+7 -8
View File
@@ -38,31 +38,30 @@
-fx-font-size: 23px;
}
#connectButton, #roomConnectButton, #directConnectButton, #autoSelectGame {
#connectButton {
-fx-background-color: -fx-pp-light-text-color; /* inverted */
-fx-text-fill: -fx-pp-theme-color; /* inverted */
-fx-font-size: 20px;
-fx-pref-height: 45px;
-fx-effect: -fx-pp-dropshadow-dark;
-fx-pref-height: 65px;
}
#connectButton:hover, #roomConnectButton:hover, #directConnectButton:hover, #autoSelectGame:hover {
-fx-font-size: 21px;
#connectButton:hover {
-fx-font-size: 23px;
}
#connectLabel, #connectLabel1, #serverPortNumber, #roomNumber, #serverHostName {
#connectLabel, #serverPortNumber, #serverHostName {
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px;
}
#serverHostName, #serverPortNumber, #roomNumber {
#serverHostName, #serverPortNumber {
-jfx-focus-color: -fx-pp-light-text-color;
-jfx-unfocus-color: -fx-pp-light-text-color;
-fx-prompt-text-fill: -fx-pp-light-text-color;
}
#serverHostName .error-label, #serverPortNumber .error-label, #roomNumber .error-label {
#serverHostName .error-label, #serverPortNumber .error-label {
-fx-font-size: 12px;
-fx-text-fill: lightblue;
}
@@ -1,50 +0,0 @@
.root {
-fx-effect: -fx-pp-dropshadow-dark;
-fx-background-radius: 5;
-fx-padding: 10;
}
#rootPane {
-fx-background-image: url("/images/waves.png");
}
#headText {
-fx-font-size: 52px;
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
}
#subHeadLabel {
-fx-text-fill: rgb(30, 30, 30);
-fx-effect: -fx-pp-dropshadow-dark;
-fx-font-size: 12px;
}
.materialDesign-purple .arc {
-fx-stroke: #ab47bc;
}
.materialDesign-blue .arc {
-fx-stroke: #2962ff;
}
.materialDesign-cyan .arc {
-fx-stroke: #00b8d4;
}
.materialDesign-green .arc {
-fx-stroke: #00c853;
}
.materialDesign-yellow .arc {
-fx-stroke: #ffd600;
}
.materialDesign-orange .arc {
-fx-stroke: #ff6d00;
}
.materialDesign-red .arc {
-fx-stroke: #d50000;
}
@@ -2,7 +2,6 @@
-fx-font-size: 20px;
-fx-text-fill: -fx-pp-light-text-color;
-fx-background-color: -fx-pp-theme-color;
-fx-focus-traversable: false;
}
.jfx-rippler {
@@ -1,22 +0,0 @@
.text-area {
-fx-background-insets: 0;
-fx-background-color: transparent, white, transparent, white;
}
.text-area .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused .content {
-fx-background-color: transparent, white, transparent, white;
}
.text-area:focused {
-fx-highlight-fill: #7ecfff;
}
.text-area .content {
-fx-padding: 10px;
-fx-text-fill: gray;
-fx-highlight-fill: #7ecfff;
}
@@ -1,3 +1,6 @@
* {
-fx-text-fill: -fx-pp-dark-text-color;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
@@ -20,15 +23,7 @@
-fx-font-size: 18px;
}
#boatName, #boatColorLabel, #hostDialogHeader {
-fx-text-fill: -fx-pp-dark-text-color;
}
#boatName {
-fx-font-size: 18px;
-fx-prompt-text-fill: -fx-pp-dark-text-color;
}
#boatName .error-label {
-fx-font-size: 13px;
}
@@ -1,47 +0,0 @@
#maxPlayersGridPane VBox * {
-fx-font-family: monospace !important;
}
#submitBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 20px;
-fx-effect: -fx-pp-dropshadow-dark;
}
.jfx-rippler {
-jfx-rippler-fill: -fx-pp-light-theme-color; /* set rippler color for button */
}
#submitBtn:hover {
-fx-font-size: 23px;
-fx-background-color: -fx-pp-light-theme-color;
}
#hostDialogHeader {
-fx-font-size: 30px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#serverName {
-jfx-focus-color: -fx-pp-dark-text-color;
-jfx-unfocus-color: -fx-pp-dark-text-color;
-fx-text-fill: -fx-pp-dark-text-color;
-fx-prompt-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayersLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
#maxPlayerPromptLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 16px;
}
.maxPlayers {
-fx-font-size: 13px;
}
@@ -1,21 +0,0 @@
#raceFinishLabel {
-fx-font-size: 23px !important;
-fx-text-fill: -fx-pp-dark-text-color;
}
#finishersList {
}
#playAgain {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 20px !important;
-fx-effect: -fx-pp-dropshadow-dark;
-fx-min-width: 130px;
}
#playAgain:hover {
-fx-font-size: 23px !important;
-fx-background-color: -fx-pp-light-theme-color;
}
@@ -1,59 +0,0 @@
#keyBindingDialogHeader {
-fx-font-size: 27px;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel {
-fx-font-size: 30;
-fx-text-fill: -fx-pp-dark-text-color;
}
#closeLabel:hover {
-fx-text-fill: red;
-fx-font-size: 33px;
}
.sectionLabel {
-fx-text-fill: -fx-pp-dark-text-color;
-fx-font-size: 20px;
}
JFXButton {
-fx-background-color: -fx-pp-light-text-color;
-fx-text-fill: -fx-pp-theme-color;
-fx-font-size: 13px;
}
Label {
-fx-font-size: 15px;
-fx-text-fill: -fx-pp-theme-color;
-fx-effect: -fx-pp-dropshadow-light;
}
JFXToggleButton {
-jfx-toggle-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-theme-color;
}
#resetBtn, #confirmBtn {
-fx-background-color: -fx-pp-theme-color;
-fx-text-fill: -fx-pp-front-color;
-fx-effect: -fx-pp-dropshadow-light;
-fx-font-size: 18;
}
#resetBtn:hover, #confirmBtn:hover {
-fx-font-size: 20;
}
.jfx-snackbar-content {
-fx-background-color: #323232;
}
.jfx-snackbar-toast {
-fx-text-fill: WHITE;
}
.jfx-snackbar-action {
-fx-text-fill: #ff4081;
}

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