mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 81b2d285e9 | |||
| 5d7f307260 | |||
| 00e2af9c14 | |||
| 73861b2ef3 | |||
| 4018dd783e | |||
| 8b7407bf89 | |||
| a08a38c985 | |||
| 810dde6a21 | |||
| 7a76efa2ce | |||
| c5e6302f86 | |||
| be72062c8e | |||
| 0d212a4a1d | |||
| 0e9b818071 | |||
| 452e83c1c3 | |||
| aded794a67 |
@@ -80,12 +80,14 @@ public class App extends Application {
|
||||
ViewManager.getInstance().initialiseSplashScreen(primaryStage);
|
||||
}
|
||||
|
||||
private static void runDiscoveryServer(){
|
||||
try{
|
||||
new DiscoveryServer();
|
||||
}
|
||||
catch (Exception e){
|
||||
runDiscoveryServer();
|
||||
private static void runDiscoveryServer() throws Exception {
|
||||
while (true){
|
||||
try {
|
||||
new DiscoveryServer();
|
||||
}
|
||||
catch (Exception ignored){
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,11 +11,13 @@ import seng302.discoveryServer.util.ServerRepoStreamParser;
|
||||
import seng302.discoveryServer.util.ServerTable;
|
||||
import seng302.visualiser.ServerListener;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.ServerSocket;
|
||||
import java.net.Socket;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Timer;
|
||||
|
||||
public class DiscoveryServer {
|
||||
public static final String ANSI_GREEN = "\u001B[32m";
|
||||
@@ -27,6 +29,7 @@ public class DiscoveryServer {
|
||||
|
||||
private ServerTable serverTable;
|
||||
public static final Integer PORT_NUMBER = 9969;
|
||||
private ServerSocket serverSocket;
|
||||
|
||||
private final Logger logger = LoggerFactory.getLogger(DiscoveryServer.class);
|
||||
|
||||
@@ -56,8 +59,6 @@ public class DiscoveryServer {
|
||||
displayHeader();
|
||||
serverTable = new ServerTable();
|
||||
|
||||
ServerSocket serverSocket;
|
||||
|
||||
try{
|
||||
serverSocket = new ServerSocket(PORT_NUMBER);
|
||||
}
|
||||
@@ -69,12 +70,17 @@ public class DiscoveryServer {
|
||||
|
||||
logger.info("Started successfully - Now accepting connections");
|
||||
|
||||
while (true){
|
||||
Socket clientSocket = serverSocket.accept();
|
||||
try{
|
||||
while (true){
|
||||
Socket clientSocket = serverSocket.accept();
|
||||
|
||||
parseRequest(clientSocket);
|
||||
parseRequest(clientSocket);
|
||||
|
||||
clientSocket.close();
|
||||
clientSocket.close();
|
||||
}
|
||||
}
|
||||
catch (Exception e){
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -147,6 +153,18 @@ public class DiscoveryServer {
|
||||
tries++;
|
||||
}
|
||||
|
||||
if (serverToJoin != null && serverToJoin.isMaxPlayersReached()){
|
||||
return null;
|
||||
}
|
||||
|
||||
return serverToJoin;
|
||||
}
|
||||
|
||||
public void close(){
|
||||
try {
|
||||
serverSocket.close();
|
||||
} catch (IOException ignored) {
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
private boolean terminated;
|
||||
|
||||
private Thread thread;
|
||||
private boolean hasStarted = false;
|
||||
|
||||
private ServerSocket serverSocket = null;
|
||||
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
|
||||
@@ -98,6 +99,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
new HeartbeatThread(this);
|
||||
new ServerListenThread(serverSocket, this);
|
||||
|
||||
hasStarted = true;
|
||||
|
||||
//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
|
||||
while (!terminated) {
|
||||
if (GameState.getPlayerHasLeftFlag()) {
|
||||
@@ -146,8 +149,10 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
}
|
||||
}
|
||||
try {
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
serverToClientThread.terminate();
|
||||
synchronized (this){
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
serverToClientThread.terminate();
|
||||
}
|
||||
}
|
||||
serverSocket.close();
|
||||
} catch (IOException e) {
|
||||
@@ -450,4 +455,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasStarted() {
|
||||
return hasStarted;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,14 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import javafx.application.Platform;
|
||||
import javafx.util.Pair;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.messages.*;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
@@ -42,6 +51,8 @@ import seng302.visualiser.controllers.ViewManager;
|
||||
*/
|
||||
public class ClientToServerThread implements Runnable {
|
||||
|
||||
private boolean isStarted = false;
|
||||
|
||||
/**
|
||||
* Functional interface for receiving packets from client socket.
|
||||
*/
|
||||
@@ -117,6 +128,8 @@ public class ClientToServerThread implements Runnable {
|
||||
* variable is false.
|
||||
*/
|
||||
public void run() {
|
||||
isStarted = true;
|
||||
|
||||
int sync1;
|
||||
int sync2;
|
||||
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
|
||||
@@ -167,8 +180,10 @@ public class ClientToServerThread implements Runnable {
|
||||
notifyDisconnectListeners("Connection to server was terminated");
|
||||
closeSocket();
|
||||
|
||||
ViewManager.getInstance().goToStartView();
|
||||
ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
|
||||
Platform.runLater(() -> {
|
||||
ViewManager.getInstance().showErrorSnackBar("Server rejected connection.");
|
||||
ViewManager.getInstance().goToStartView();
|
||||
});
|
||||
}
|
||||
|
||||
public void sendCustomizationRequest(CustomizeRequestType reqType, byte[] payload) {
|
||||
@@ -194,12 +209,6 @@ public class ClientToServerThread implements Runnable {
|
||||
if (connectionErrorListener != null){
|
||||
connectionErrorListener.notifyConnectionError(message);
|
||||
}
|
||||
|
||||
try {
|
||||
this.socket.close();
|
||||
} catch (IOException e) {
|
||||
logger.error("Couldn't close socket");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -390,9 +399,9 @@ public class ClientToServerThread implements Runnable {
|
||||
}
|
||||
if (currentByte == -1) {
|
||||
notifyDisconnectListeners("Cannot read from server.");
|
||||
closeSocket();
|
||||
logger.warn("InputStream reach end of stream", 1);
|
||||
handleConnectionError("Could not connect to server. Server is no longer available.");
|
||||
closeSocket();
|
||||
}
|
||||
return currentByte;
|
||||
}
|
||||
@@ -435,4 +444,8 @@ public class ClientToServerThread implements Runnable {
|
||||
).getBuffer()
|
||||
);
|
||||
}
|
||||
|
||||
public boolean hasStarted() {
|
||||
return isStarted;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ public class GameClient {
|
||||
|
||||
getServerThread().setConnectionErrorListener((eMessage) -> {
|
||||
ViewManager.getInstance().showErrorSnackBar(eMessage);
|
||||
destroyClientToServerThread();
|
||||
//destroyClientToServerThread();
|
||||
});
|
||||
|
||||
this.lobbyController = ViewManager.getInstance().goToLobby(true);
|
||||
@@ -147,18 +147,45 @@ public class GameClient {
|
||||
|
||||
server = new MainServerThread();
|
||||
|
||||
while (!server.hasStarted()){
|
||||
try {
|
||||
Thread.sleep(10);
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
startClientToServerThread(ipAddress, 4942);
|
||||
} catch (IOException e) {
|
||||
showConnectionError("Cannot connect to server as host");
|
||||
}
|
||||
|
||||
// Wait for C2S thread
|
||||
while (!socketThread.hasStarted()){
|
||||
try {
|
||||
Thread.sleep(10);
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
socketThread.sendXML(race, serverName, numLegs, maxPlayers, tokensEnabled);
|
||||
while (regattaData == null){
|
||||
|
||||
int triesLeft = 15;
|
||||
|
||||
while (regattaData == null && triesLeft > 0){
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
triesLeft--;
|
||||
}
|
||||
|
||||
if (triesLeft <= 0){
|
||||
showConnectionError("Could not launch server");
|
||||
return null;
|
||||
}
|
||||
|
||||
this.lobbyController = ViewManager.getInstance().goToLobby(false);
|
||||
|
||||
@@ -2,12 +2,12 @@ package seng302.visualiser;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.value.ObservableValue;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Camera;
|
||||
@@ -24,7 +24,11 @@ import javafx.scene.transform.Scale;
|
||||
import javafx.scene.transform.Translate;
|
||||
import org.fxyz3d.scene.Skybox;
|
||||
import seng302.gameServer.messages.RoundingSide;
|
||||
import seng302.model.*;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.ScaledPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
@@ -66,6 +70,8 @@ public class GameView3D extends GameView{
|
||||
/* Note that if either of these is null then values for it have not been added and the other
|
||||
should be used as the limits of the map. */
|
||||
private Map<Mark, Marker3D> markerObjects;
|
||||
|
||||
private BoatObject playerBoat;
|
||||
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
|
||||
private Group wakesGroup = new Group();
|
||||
private Group boatObjectGroup = new Group();
|
||||
@@ -331,9 +337,35 @@ public class GameView3D extends GameView{
|
||||
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
|
||||
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
|
||||
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
|
||||
|
||||
newBoat.setMarkIndicator(ModelFactory.importSTL("mark_pointer.stl"));
|
||||
playerBoat = newBoat;
|
||||
|
||||
}
|
||||
}
|
||||
Platform.runLater(() -> {
|
||||
ClientYacht playerYacht = ViewManager.getInstance().getGameClient().getAllBoatsMap()
|
||||
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId());
|
||||
|
||||
for (ObservableValue o : Arrays
|
||||
.asList(playerBoat.layoutXProperty(), playerBoat.layoutXProperty())) {
|
||||
o.addListener((obs, oldVal, newVal) -> {
|
||||
|
||||
List<Mark> marks = course.get(playerYacht.getLegNumber()).getMarks();
|
||||
Point2D midPoint = new Point2D(0, 0);
|
||||
if (marks.size() == 1) {
|
||||
midPoint = scaledPoint.findScaledXY(marks.get(0));
|
||||
} else if (marks.size() == 2) {
|
||||
midPoint = (scaledPoint.findScaledXY(marks.get(0)))
|
||||
.midpoint(scaledPoint.findScaledXY(marks.get(1)));
|
||||
}
|
||||
|
||||
if (midPoint != null) {
|
||||
playerBoat.updateMarkIndicator(midPoint);
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
gameObjects.getChildren().addAll(wakes);
|
||||
gameObjects.getChildren().addAll(boatObjectGroup);
|
||||
});
|
||||
@@ -529,4 +561,4 @@ public class GameView3D extends GameView{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -119,6 +119,12 @@ public class ServerCreationController implements Initializable {
|
||||
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
|
||||
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue(), pickupsCheckBox.isSelected());
|
||||
|
||||
if (serverDescription == null){
|
||||
ViewManager.getInstance().getGameClient().getServerThread().closeSocket();
|
||||
ViewManager.getInstance().getGameClient().stopGame();
|
||||
return;
|
||||
}
|
||||
|
||||
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
|
||||
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
|
||||
}
|
||||
|
||||
@@ -4,10 +4,14 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.property.ReadOnlyDoubleWrapper;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.PhongMaterial;
|
||||
import javafx.scene.shape.MeshView;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Translate;
|
||||
|
||||
/**
|
||||
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
|
||||
@@ -30,9 +34,10 @@ public class BoatObject extends Group {
|
||||
private Color colour = Color.BLACK;
|
||||
private Boolean isSelected = false;
|
||||
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
|
||||
// private Rotate tilt = new Rotate(0, new Point3D(0, 1, 0));
|
||||
private double previousRotation = 0;
|
||||
|
||||
// This stuff only matters to the players boat object.
|
||||
private MeshView markIndicator;
|
||||
private MeshView playerIndicator;
|
||||
private ReadOnlyDoubleWrapper rotationProperty;
|
||||
|
||||
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
|
||||
@@ -81,6 +86,19 @@ public class BoatObject extends Group {
|
||||
});
|
||||
}
|
||||
|
||||
public void updateMarkIndicator(Point2D markPoint) {
|
||||
Point2D boatLoc = new Point2D(this.getLayoutX(), this.getLayoutY());
|
||||
Double angle = Math.toDegrees(
|
||||
Math.atan2(boatLoc.getY() - markPoint.getY(), boatLoc.getX() - markPoint.getX())) - 90;
|
||||
|
||||
Double radius = 0.5;
|
||||
markIndicator.getTransforms().clear();
|
||||
markIndicator.getTransforms().addAll(
|
||||
new Rotate(angle, new Point3D(0, 0, 1)),
|
||||
new Translate(0, -radius, 0)
|
||||
);
|
||||
}
|
||||
|
||||
private Double normalizeHeading(double heading, double windDirection) {
|
||||
Double normalizedHeading = heading - windDirection;
|
||||
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
|
||||
@@ -91,14 +109,6 @@ public class BoatObject extends Group {
|
||||
private void rotateTo(double heading, boolean sailsIn, double windDir) {
|
||||
rotationProperty.set(heading);
|
||||
rotation.setAngle(heading);
|
||||
// if (heading == previousRotation) {
|
||||
// tilt.setAngle(0);
|
||||
// } else if (heading < previousRotation) {
|
||||
// tilt.setAngle(-10);
|
||||
// } else {
|
||||
// tilt.setAngle(10);
|
||||
// }
|
||||
// previousRotation = heading;
|
||||
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
|
||||
if (sailsIn) {
|
||||
boatAssets.showSail();
|
||||
@@ -128,6 +138,26 @@ public class BoatObject extends Group {
|
||||
}
|
||||
}
|
||||
|
||||
public void setMarkIndicator(MeshView indicator) {
|
||||
this.markIndicator = indicator;
|
||||
this.getChildren().add(markIndicator);
|
||||
createPlayerIndicator();
|
||||
setIndicatorColor();
|
||||
}
|
||||
|
||||
private void createPlayerIndicator() {
|
||||
MeshView torus = ModelFactory.importSTL("player_circle.stl");
|
||||
playerIndicator = torus;
|
||||
this.getChildren().add(torus);
|
||||
}
|
||||
|
||||
public void setIndicatorColor() {
|
||||
Platform.runLater(() -> {
|
||||
markIndicator.setMaterial(new PhongMaterial(Color.DARKORANGE));
|
||||
playerIndicator.setMaterial(new PhongMaterial(colour));
|
||||
});
|
||||
}
|
||||
|
||||
public Group getWake () {
|
||||
return wake;
|
||||
}
|
||||
|
||||
@@ -115,9 +115,9 @@ public class ModelFactory {
|
||||
private static Group getUnmodifiedBoatModel(BoatMeshType boatType, Color primaryColour) {
|
||||
|
||||
Group boatAssets = new Group();
|
||||
MeshView hull = importSTL(boatType.hullFile);
|
||||
MeshView hull = importBoatSTL(boatType.hullFile);
|
||||
hull.setMaterial(new PhongMaterial(primaryColour));
|
||||
MeshView sail = importSTL(boatType.sailFile);
|
||||
MeshView sail = importBoatSTL(boatType.sailFile);
|
||||
sail.setMaterial(
|
||||
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.BLACK : Color.WHITE)
|
||||
);
|
||||
@@ -125,13 +125,13 @@ public class ModelFactory {
|
||||
boatAssets.getChildren().addAll(hull, sail);
|
||||
|
||||
if (boatType.mastFile != null) {
|
||||
MeshView mast = importSTL(boatType.mastFile);
|
||||
MeshView mast = importBoatSTL(boatType.mastFile);
|
||||
mast.setMaterial(new PhongMaterial(primaryColour));
|
||||
boatAssets.getChildren().add(mast);
|
||||
}
|
||||
|
||||
if (boatType.jibFile != null) {
|
||||
MeshView jib = importSTL(boatType.jibFile);
|
||||
MeshView jib = importBoatSTL(boatType.jibFile);
|
||||
sail.setMaterial(
|
||||
new PhongMaterial(boatType == BoatMeshType.PARROT ? Color.DARKGRAY : Color.WHITE)
|
||||
);
|
||||
@@ -141,9 +141,13 @@ public class ModelFactory {
|
||||
return boatAssets;
|
||||
}
|
||||
|
||||
private static MeshView importSTL(String fileName) {
|
||||
private static MeshView importBoatSTL(String fileName) {
|
||||
return importSTL("boatSTLs/" + fileName);
|
||||
}
|
||||
|
||||
public static MeshView importSTL(String fileName) {
|
||||
StlMeshImporter importer = new StlMeshImporter();
|
||||
importer.read(ModelFactory.class.getResource("/meshes/boatSTLs/" + fileName));
|
||||
importer.read(ModelFactory.class.getResource("/meshes/" + fileName));
|
||||
MeshView importedFile = new MeshView(importer.getImport());
|
||||
importedFile.setCache(true);
|
||||
importedFile.setCacheHint(CacheHint.SCALE_AND_ROTATE);
|
||||
@@ -162,6 +166,10 @@ public class ModelFactory {
|
||||
assets.setCacheHint(CacheHint.SCALE_AND_ROTATE);
|
||||
}
|
||||
switch (tokenType) {
|
||||
case PLAYER_IDENTIFIER_TORUS:
|
||||
return makeIdentifierTorus(assets);
|
||||
case NEXT_MARK_INDICATOR:
|
||||
return makeNextMarkIndicator(assets);
|
||||
case VELOCITY_PICKUP:
|
||||
case BUMPER_PICKUP:
|
||||
case RANDOM_PICKUP:
|
||||
@@ -196,6 +204,16 @@ public class ModelFactory {
|
||||
}
|
||||
}
|
||||
|
||||
private static Model makeIdentifierTorus(Group assets) {
|
||||
// assets.getChildren().add(new AmbientLight());
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
|
||||
private static Model makeNextMarkIndicator(Group assets) {
|
||||
// assets.getChildren().add(new AmbientLight());
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
|
||||
private static Model makeTokenPickup(Group assets) {
|
||||
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
|
||||
assets.getTransforms().addAll(
|
||||
|
||||
@@ -28,7 +28,9 @@ public enum ModelType {
|
||||
START_ARROW ("start_arrow.dae"),
|
||||
FINISH_ARROW ("finish_arrow.dae"),
|
||||
LAND("land.dae"),
|
||||
LAND_SMOOTH("land_smooth.dae");
|
||||
LAND_SMOOTH("land_smooth.dae"),
|
||||
NEXT_MARK_INDICATOR("indicator_arrow.dae"),
|
||||
PLAYER_IDENTIFIER_TORUS("torus.dae");
|
||||
|
||||
final String filename;
|
||||
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-09-28T01:59:46</created>
|
||||
<modified>2017-09-28T01:59:46</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0 0.3215737 0.002428917 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.1614584 0.1614584 0.1614584 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001-material" name="Material_001">
|
||||
<instance_effect url="#Material_001-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Cone-mesh" name="Cone">
|
||||
<mesh>
|
||||
<source id="Cone-mesh-positions">
|
||||
<float_array id="Cone-mesh-positions-array" count="99">0 1 -1 0 0 1 0.1950902 0.9807853 -1 0.3826835 0.9238795 -1 0.5555703 0.8314696 -1 0.7071068 0.7071068 -1 0.8314697 0.5555702 -1 0.9238795 0.3826834 -1 0.9807853 0.1950902 -1 1 0 -1 0.9807853 -0.1950902 -1 0.9238796 -0.3826833 -1 0.8314697 -0.5555702 -1 0.7071068 -0.7071068 -1 0.5555702 -0.8314697 -1 0.3826833 -0.9238796 -1 0.1950901 -0.9807853 -1 -3.25841e-7 -1 -1 -0.1950907 -0.9807852 -1 -0.3826839 -0.9238793 -1 -0.5555707 -0.8314693 -1 -0.7071073 -0.7071064 -1 -0.83147 -0.5555697 -1 -0.9238799 -0.3826827 -1 -0.9807854 -0.1950893 -1 -1 9.65599e-7 -1 -0.9807851 0.1950913 -1 -0.9238791 0.3826845 -1 -0.8314689 0.5555713 -1 -0.7071059 0.7071077 -1 -0.5555691 0.8314704 -1 -0.3826821 0.9238801 -1 -0.1950888 0.9807856 -1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cone-mesh-positions-array" count="33" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cone-mesh-normals">
|
||||
<float_array id="Cone-mesh-normals-array" count="117">0.08775347 0.8909768 0.4454884 0.2598883 0.8567371 0.4454883 0.4220357 0.7895733 0.4454883 0.5679644 0.6920669 0.4454883 0.6920669 0.5679644 0.4454883 0.7895736 0.4220353 0.4454883 0.8567369 0.2598885 0.4454883 0.8909768 0.08775347 0.4454884 0.8909768 -0.08775347 0.4454884 0.8567371 -0.2598881 0.4454883 0.7895734 -0.4220355 0.4454884 0.6920669 -0.5679644 0.4454883 0.5679644 -0.6920669 0.4454883 0.4220356 -0.7895734 0.4454883 0.2598879 -0.8567371 0.4454885 0.08775335 -0.8909768 0.4454884 -0.08775389 -0.8909767 0.4454883 -0.2598887 -0.8567368 0.4454883 -0.4220361 -0.7895731 0.4454884 -0.5679646 -0.6920668 0.4454883 -0.6920675 -0.5679637 0.4454884 -0.7895734 -0.4220355 0.4454884 -0.8567374 -0.2598869 0.4454883 -0.8909769 -0.08775287 0.4454884 -0.8909766 0.08775418 0.4454883 -0.8567367 0.2598895 0.4454884 -0.7895728 0.4220367 0.4454883 -0.6920663 0.5679652 0.4454883 -0.5679636 0.6920676 0.4454884 -0.4220345 0.789574 0.4454885 -0.259887 0.8567373 0.4454883 -0.08775269 0.8909768 0.4454884 0 0 -1 -3.97508e-6 0 -1 3.97512e-6 0 -1 3.88859e-7 0 -1 -1.36853e-6 0 -1 1.36853e-6 0 -1 -3.88857e-7 0 -1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cone-mesh-normals-array" count="39" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Cone-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cone-mesh-positions"/>
|
||||
</vertices>
|
||||
<triangles material="Material_001-material" count="62">
|
||||
<input semantic="VERTEX" source="#Cone-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cone-mesh-normals" offset="1"/>
|
||||
<p>0 0 1 0 2 0 2 1 1 1 3 1 3 2 1 2 4 2 4 3 1 3 5 3 5 4 1 4 6 4 6 5 1 5 7 5 7 6 1 6 8 6 8 7 1 7 9 7 9 8 1 8 10 8 10 9 1 9 11 9 11 10 1 10 12 10 12 11 1 11 13 11 13 12 1 12 14 12 14 13 1 13 15 13 15 14 1 14 16 14 16 15 1 15 17 15 17 16 1 16 18 16 18 17 1 17 19 17 19 18 1 18 20 18 20 19 1 19 21 19 21 20 1 20 22 20 22 21 1 21 23 21 23 22 1 22 24 22 24 23 1 23 25 23 25 24 1 24 26 24 26 25 1 25 27 25 27 26 1 26 28 26 28 27 1 27 29 27 29 28 1 28 30 28 30 29 1 29 31 29 31 30 1 30 32 30 32 31 1 31 0 31 16 32 24 32 8 32 32 32 0 32 2 32 2 32 3 32 4 32 4 32 5 32 6 32 6 32 7 32 4 32 8 32 9 32 10 32 10 32 11 32 8 32 12 32 13 32 16 32 14 32 15 32 16 32 16 32 17 32 18 32 18 32 19 32 20 32 20 32 21 32 22 32 22 33 23 33 24 33 24 34 25 34 26 34 26 32 27 32 28 32 28 32 29 32 32 32 30 32 31 32 32 32 32 35 2 35 8 35 4 36 7 36 8 36 8 37 11 37 12 37 13 32 14 32 16 32 16 32 18 32 24 32 20 32 22 32 24 32 24 38 26 38 32 38 29 32 30 32 32 32 2 32 4 32 8 32 8 32 12 32 16 32 18 32 20 32 24 32 26 32 28 32 32 32 32 32 8 32 24 32</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Cone" name="Cone" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 1.015816 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cone-mesh" name="Cone">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user