Calum
d0565503e8
Merge branch 'develop' into issue47_disconnect_crash_rebranch
...
# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Calum
0276911b88
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
...
#bug #implement
2017-08-17 14:02:18 +12:00
Alistair McIntyre
af3a400841
Fixed build bug.
...
tags : #story[1142]
2017-08-17 13:44:34 +12:00
Alistair McIntyre
5fc7442359
Merged Develop into branch.
...
tags : #story[1142]
2017-08-17 13:40:00 +12:00
Alistair McIntyre
39cfaf6780
Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/gameServer/messages/ChatterMessage.java
# src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Alistair McIntyre
faf4600f51
Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
...
tags : #story[1142]
2017-08-17 13:13:07 +12:00
Calum
ef2659a7b9
Merge branch 'develop' into issue47_disconnect_crash_rebranch
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-17 12:16:14 +12:00
Calum
769d1956b3
Moved client side disconnection handling to this branch and reimplemented it with develop functionality.
...
#refactor #issue[47]
2017-08-17 12:11:36 +12:00
Haoming Yin
7bda2bc580
Fixed:
...
- Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.
tags: #story[1124]
2017-08-17 11:46:14 +12:00
Calum
7b4a70817b
Merged onto develop.
...
#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum
87acce71ea
Merge branch 'develop' into story1118_map_arrows
...
# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
William Muir
a59d06fbbf
Finish screen
2017-08-16 23:36:45 +12:00
William Muir
65286f273b
Working ordering for in game AND race finish screen.
...
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00
William Muir
9727e86249
Merge remote-tracking branch 'origin/story1118_map_arrows' into 1124_Fixing_Order_And_Finish_Screen
...
# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/resources/server_config/xml_templates/race.ftlh
2017-08-16 22:40:32 +12:00
William Muir
db614fe845
Initial commit for Fixing order
2017-08-16 21:16:27 +12:00
Calum
85899e3fbe
Merged with develop functionality.
2017-08-16 21:11:34 +12:00
Alistair McIntyre
67f0c213c2
Everything works. Needs a bit of polish, and possibly look at boat shapes next.
...
tags: #story[1142]
2017-08-16 20:38:11 +12:00
Calum
c103595bba
Merge branch 'develop' into story1118_map_arrows
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
Calum
86a7c2565c
Arrows now rendered in correct orientation but rounding arc sometimes inverted.
...
#implement #story[1118]
2017-08-16 20:29:56 +12:00
Alistair McIntyre
6d045e9976
Merge branch 'develop' into Story80_BoatCustomization
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Kusal Ekanayake
9c2bac36b6
Merge branch 'develop' into Story40_Zooming
2017-08-16 17:27:09 +12:00
Michael Rausch
711c94001b
Fixed game crash, and improved timer
...
- Fixed the null pointer exception that happened on slower computers
- Made the timer start counting down when the host clicks ready
Tags: #story[1109]
2017-08-16 16:34:31 +12:00
Alistair McIntyre
1db75a8ae4
Request Messages now sending to server, need to update game and send response packet.
...
tags: #story[1142]
2017-08-16 14:54:50 +12:00
Michael Rausch
8fb5ea2223
Merge branch 'develop' into StartScreen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/StreamParser.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Kusal Ekanayake
2da887e677
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/steps/ToggleSailSteps.java
2017-08-16 13:13:39 +12:00
Alistair McIntyre
bd213bcd9e
Merge branch 'develop' into Story80_BoatCustomization
2017-08-16 13:06:31 +12:00
William Muir
76a750a764
Moved sendRaceStatus Message out of S2C Thread into MS Thread (minor refactor)
2017-08-16 11:53:29 +12:00
Calum
ac47e9d88a
Game state now updates based on boat position. Arrows drawn as boat travels course. Currently do not point in correct direction, also the sparkline does not work.
...
#bug #refactor #implement #story[1118]
2017-08-16 03:51:48 +12:00
Calum
720ce0ae5b
Merged with develop. Moved all collision logic into game state.
...
#refactor
2017-08-16 01:04:16 +12:00
Calum
a7a667b4bc
Merge branch 'develop' into 1124_switching_to_finish_screen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-15 23:45:50 +12:00
Calum
4e68cf31cf
Fixed finish screen switch
...
tags: #fix
2017-08-15 23:30:27 +12:00
Peter Galloway
50baf6f85b
implemented race finish functionality, finish screen not loading properly yet #story[1124]
2017-08-15 20:48:51 +12:00
Kusal Ekanayake
7fbecc8b3d
Fixed juttery movements when zooming and sometimes tracking.
...
Need to look into getting the boat propery fixed in the center.
#story[1121]
2017-08-15 19:14:16 +12:00
Alistair McIntyre
9cb5956f3c
Updated lobby controller to pass the player ID through, and the lobby view to have a customize button.
...
tags: #story[1142]
2017-08-15 16:48:23 +12:00
Haoming Yin
c125708a4a
Final commit for yacht refactor
...
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-15 14:49:16 +12:00
Zhi You Tan
2a3231d334
Merge remote-tracking branch 'origin/develop' into Story66_Collision
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Kusal Ekanayake
fab5f9229f
Got the boat's to track and center correctly.
...
As well as allowing selecting different boats to track them, doesn't work as intuitively as I would like but will need to sort out a boat selection feature first made specifically for the selection of only one boat.
#story[1121]
2017-08-14 17:27:14 +12:00
Peter Galloway
ff92262a78
fixed race clock countdown/count up #story[1109]
2017-08-14 16:32:50 +12:00
Alistair McIntyre
8b543488e3
Fixed faulty develop merge and completed manual testing before merging back into develop.
...
tags: #story[1111]
2017-08-14 14:15:34 +12:00
Alistair McIntyre
c52c345e53
Merge branch 'develop' into Story64_SailsAnimations
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 14:04:53 +12:00
Kusal Ekanayake
4dc6b2af2b
Merge fix
2017-08-14 13:20:15 +12:00
Kusal Ekanayake
e65558b8ac
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
Calum
6218d5506b
Fixed bug that stopped clients from getting updated xml data.
...
#issue[48] #bug
2017-08-13 20:24:03 +12:00
Calum
d79b0421c2
Fixed merged conflicts with merge onto develop.
...
#bug
2017-08-13 19:00:06 +12:00
Zhi You Tan
0b978593d4
Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
...
#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Calum
8cb5b8caec
Merge branch 'develop' into issue38_irregular_key_event_packets
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-13 18:44:34 +12:00
Calum
2093e79b6a
Rather than a high frequency loop sending all packets a low frequency loop is made then destroyed on button press for sending turn packets. This means a fast response time on button press but fewer packets sent.
...
#implement #issue[38]
2017-08-13 18:38:24 +12:00
Kusal Ekanayake
8ec6490627
Started trying to get the zoomed in gave view to follow the boat.
...
Can easily make the boat stay put at the origin. can make it perfectly center, also weary of the weird jittery effect that is present when tracking. Tracking is active when the zoom scale is greater than 1.
#story[1121]
2017-08-13 17:02:35 +12:00
Kusal Ekanayake
0a7a9018f3
Merge branch 'develop' into Story64_SailsAnimations
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
2017-08-13 15:27:25 +12:00
Kusal Ekanayake
2411a3cc2c
Merge branch 'develop' into Story64_SailsAnimations
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
2017-08-13 14:34:42 +12:00