Commit Graph

72 Commits

Author SHA1 Message Date
Calum d0565503e8 Merge branch 'develop' into issue47_disconnect_crash_rebranch
# Conflicts:
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Calum 0276911b88 Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
#bug #implement
2017-08-17 14:02:18 +12:00
Alistair McIntyre af3a400841 Fixed build bug.
tags : #story[1142]
2017-08-17 13:44:34 +12:00
Alistair McIntyre 5fc7442359 Merged Develop into branch.
tags : #story[1142]
2017-08-17 13:40:00 +12:00
Alistair McIntyre 39cfaf6780 Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerPacketParser.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/gameServer/messages/ChatterMessage.java
#	src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Alistair McIntyre faf4600f51 Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
tags : #story[1142]
2017-08-17 13:13:07 +12:00
Calum ef2659a7b9 Merge branch 'develop' into issue47_disconnect_crash_rebranch
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
#	src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-17 12:16:14 +12:00
Calum 769d1956b3 Moved client side disconnection handling to this branch and reimplemented it with develop functionality.
#refactor #issue[47]
2017-08-17 12:11:36 +12:00
Haoming Yin 7bda2bc580 Fixed:
-  Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.

tags: #story[1124]
2017-08-17 11:46:14 +12:00
Calum 7b4a70817b Merged onto develop.
#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum 87acce71ea Merge branch 'develop' into story1118_map_arrows
# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/RaceState.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
William Muir a59d06fbbf Finish screen 2017-08-16 23:36:45 +12:00
William Muir 65286f273b Working ordering for in game AND race finish screen.
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00
William Muir 9727e86249 Merge remote-tracking branch 'origin/story1118_map_arrows' into 1124_Fixing_Order_And_Finish_Screen
# Conflicts:
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/main/resources/server_config/xml_templates/race.ftlh
2017-08-16 22:40:32 +12:00
William Muir db614fe845 Initial commit for Fixing order 2017-08-16 21:16:27 +12:00
Calum 85899e3fbe Merged with develop functionality. 2017-08-16 21:11:34 +12:00
Alistair McIntyre 67f0c213c2 Everything works. Needs a bit of polish, and possibly look at boat shapes next.
tags: #story[1142]
2017-08-16 20:38:11 +12:00
Calum c103595bba Merge branch 'develop' into story1118_map_arrows
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/RaceState.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
Calum 86a7c2565c Arrows now rendered in correct orientation but rounding arc sometimes inverted.
#implement #story[1118]
2017-08-16 20:29:56 +12:00
Alistair McIntyre 6d045e9976 Merge branch 'develop' into Story80_BoatCustomization
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Kusal Ekanayake 9c2bac36b6 Merge branch 'develop' into Story40_Zooming 2017-08-16 17:27:09 +12:00
Michael Rausch 711c94001b Fixed game crash, and improved timer
- Fixed the null pointer exception that happened on slower computers
- Made the timer start counting down when the host clicks ready

Tags: #story[1109]
2017-08-16 16:34:31 +12:00
Alistair McIntyre 1db75a8ae4 Request Messages now sending to server, need to update game and send response packet.
tags: #story[1142]
2017-08-16 14:54:50 +12:00
Michael Rausch 8fb5ea2223 Merge branch 'develop' into StartScreen
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/utilities/StreamParser.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Kusal Ekanayake 2da887e677 Merge branch 'develop' into Story40_Zooming
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/steps/ToggleSailSteps.java
2017-08-16 13:13:39 +12:00
Alistair McIntyre bd213bcd9e Merge branch 'develop' into Story80_BoatCustomization 2017-08-16 13:06:31 +12:00
William Muir 76a750a764 Moved sendRaceStatus Message out of S2C Thread into MS Thread (minor refactor) 2017-08-16 11:53:29 +12:00
Calum ac47e9d88a Game state now updates based on boat position. Arrows drawn as boat travels course. Currently do not point in correct direction, also the sparkline does not work.
#bug #refactor #implement #story[1118]
2017-08-16 03:51:48 +12:00
Calum 720ce0ae5b Merged with develop. Moved all collision logic into game state.
#refactor
2017-08-16 01:04:16 +12:00
Calum a7a667b4bc Merge branch 'develop' into 1124_switching_to_finish_screen
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-15 23:45:50 +12:00
Calum 4e68cf31cf Fixed finish screen switch
tags: #fix
2017-08-15 23:30:27 +12:00
Peter Galloway 50baf6f85b implemented race finish functionality, finish screen not loading properly yet #story[1124] 2017-08-15 20:48:51 +12:00
Kusal Ekanayake 7fbecc8b3d Fixed juttery movements when zooming and sometimes tracking.
Need to look into getting the boat propery fixed in the center.

#story[1121]
2017-08-15 19:14:16 +12:00
Alistair McIntyre 9cb5956f3c Updated lobby controller to pass the player ID through, and the lobby view to have a customize button.
tags: #story[1142]
2017-08-15 16:48:23 +12:00
Haoming Yin c125708a4a Final commit for yacht refactor
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-15 14:49:16 +12:00
Zhi You Tan 2a3231d334 Merge remote-tracking branch 'origin/develop' into Story66_Collision
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Kusal Ekanayake fab5f9229f Got the boat's to track and center correctly.
As well as allowing selecting different boats to track them, doesn't work as intuitively as I would like but will need to sort out a boat selection feature first made specifically for the selection of only one boat.

 #story[1121]
2017-08-14 17:27:14 +12:00
Peter Galloway ff92262a78 fixed race clock countdown/count up #story[1109] 2017-08-14 16:32:50 +12:00
Alistair McIntyre 8b543488e3 Fixed faulty develop merge and completed manual testing before merging back into develop.
tags: #story[1111]
2017-08-14 14:15:34 +12:00
Alistair McIntyre c52c345e53 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-14 14:04:53 +12:00
Kusal Ekanayake 4dc6b2af2b Merge fix 2017-08-14 13:20:15 +12:00
Kusal Ekanayake e65558b8ac Merge branch 'develop' into Story40_Zooming
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
Calum 6218d5506b Fixed bug that stopped clients from getting updated xml data.
#issue[48] #bug
2017-08-13 20:24:03 +12:00
Calum d79b0421c2 Fixed merged conflicts with merge onto develop.
#bug
2017-08-13 19:00:06 +12:00
Zhi You Tan 0b978593d4 Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Calum 8cb5b8caec Merge branch 'develop' into issue38_irregular_key_event_packets
# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerPacketParser.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameClient.java
2017-08-13 18:44:34 +12:00
Calum 2093e79b6a Rather than a high frequency loop sending all packets a low frequency loop is made then destroyed on button press for sending turn packets. This means a fast response time on button press but fewer packets sent.
#implement #issue[38]
2017-08-13 18:38:24 +12:00
Kusal Ekanayake 8ec6490627 Started trying to get the zoomed in gave view to follow the boat.
Can easily make the boat stay put at the origin. can make it perfectly center, also weary of the weird jittery effect that is present when tracking. Tracking is active when the zoom scale is greater than 1.

#story[1121]
2017-08-13 17:02:35 +12:00
Kusal Ekanayake 0a7a9018f3 Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-13 15:27:25 +12:00
Kusal Ekanayake 2411a3cc2c Merge branch 'develop' into Story64_SailsAnimations
# Conflicts:
#	src/main/java/seng302/model/Yacht.java
2017-08-13 14:34:42 +12:00