Calum
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1210f9342b
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Removed rounding in GameView that caused objects to be rendered at incorrect positions.
#bug
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2017-09-11 11:37:50 +12:00 |
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cir27
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f136a970db
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Added placeholder assets for velocity pickups.
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2017-09-11 03:11:42 +12:00 |
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cir27
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78b4786482
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Added assets for the border and for gates. Drew them in correct locations.
#implement
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2017-09-11 02:50:31 +12:00 |
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Calum
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06a4dde216
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Ported game rendering to 3d environment for boats and markers.
#implement
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2017-09-09 17:34:18 +12:00 |
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Calum
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0e2946f20b
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Added ocean object
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2017-09-09 12:34:08 +12:00 |
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cir27
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cadf995bf7
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Added area rounding area to mark assets.
#implement
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2017-09-08 13:32:17 +12:00 |
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cir27
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62f139c604
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Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
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2017-09-08 01:51:31 +12:00 |
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cir27
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0bf6dd9e6b
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Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
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2017-09-08 01:50:56 +12:00 |
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Calum
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64811354e3
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added peters boat
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2017-09-07 17:09:52 +12:00 |
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