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michael/Party-Parrots-At-Sea
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mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 06:18:44 +00:00
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1,164 Commits 17 Branches 21 Tags
9ca39d1a7c7dcbb27db3ad7dfdb734d5eb5935a4
Commit Graph

7 Commits

Author SHA1 Message Date
Kusal Ekanayake 0a885dd8fd Clean up changes
#story[1274]
2017-09-23 15:37:16 +12:00
Kusal Ekanayake b05580f018 Worked on making a visual component to the stats. Need to implement acceleration.
#story[1274]
2017-09-22 16:45:10 +12:00
Peter Galloway ea0be5e952 Added pirate ship meshes to application. Updated boat model to allow for jib sails and a fixed sail. #story[1274] 2017-09-20 17:56:07 +12:00
Calum c5d56065b6 Fixed cat ate a meringue sail rotation.
#fix #story[1274]
2017-09-20 16:42:26 +12:00
Calum 0a62c538ca Added 3D mark arrows and cleaned up other classes. 2017-09-14 11:28:50 +12:00
cir27 c2c3c9eb53 Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
#test
2017-09-08 14:05:52 +12:00
cir27 0bf6dd9e6b Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
2017-09-08 01:50:56 +12:00
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