Alistair McIntyre
1a53579317
- Isometric Camera
...
- Zoom Bounds added.
- Camera Panning Bounds added. Need to be tested with extra maps.
tags : #story[1273]
2017-09-26 16:57:07 +13:00
Haoming Yin
132a729758
Temporarily added more options in key binding dialog. But still need to implement binding after camera story has been merged into develop
...
tags: #story[1273]
2017-09-26 15:49:16 +13:00
Peter Galloway
870d7a6e82
added a check in the start logic to make sure a boat can't cross the start line prematurely (they will have to go back and go through it again) #fix #refactor
2017-09-26 15:25:24 +13:00
alistairjmcintyre
2e7487fdfc
- Chase Camera:
...
- Has panning bounds, zoom bounds, and general tidy up.
- Now correctly observes the boat object rather than getting information from both the boat object AND the client yacht model.
Top Down Camera:
- Can only pan within certain bounds now, and will continue to follow the boat regardless.
- Can only zoom within certain bounds now.
Isometric Camera:
- Nothing changed.
#tags [1273]
2017-09-26 15:06:21 +13:00
Haoming Yin
1bd4db73cd
Issue 66: client side error pop ups use default javaFx style
...
- created JFeonix style pop up to replace the default one
tags: #story[1273]
2017-09-26 14:44:37 +13:00
William Muir
7a4cdbe0c9
Fixed WindWalker
...
#story[1293]
2017-09-26 11:12:29 +13:00
Calum
735699dc85
Changed default number of legs.
2017-09-26 01:53:33 +13:00
Calum
81e791bd1a
Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
...
#fix
2017-09-26 01:49:43 +13:00
Calum
06e5f4ae00
Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox
2017-09-26 01:35:07 +13:00
Calum
cd2b4cb93c
fixed anchor pane issues
2017-09-26 01:34:59 +13:00
Calum
dde1c82dbb
merge with host customization and dev.
2017-09-26 01:21:55 +13:00
Calum
d9c832168b
Merge branch 'story1275_host_customization' into 1273_Skybox
...
# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/main/java/seng302/visualiser/controllers/ViewManager.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch
9cfb3b9e5d
Added functionality to automatically select a server
...
- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server
Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Calum
e990c68d40
#document
2017-09-26 01:12:43 +13:00
Calum
83871a0336
Fixed boat trials rendering abnormally
...
#issue[65] #fix
2017-09-26 01:07:02 +13:00
Calum
51747e2d13
Refactored the 2D and 3D game view class setups. Made scaling more logical.
...
#refactor #story[1275]
2017-09-26 00:55:28 +13:00
Calum
b3981b19e0
Merge branch 'develop' into story1275_host_customization
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/test/java/seng302/models/YachtTest.java
2017-09-25 23:25:33 +13:00
Calum
3d7a64068f
Fixed scaling issues.
...
#fix
2017-09-25 23:19:03 +13:00
Calum
c12f7408ad
experimenting with map scaling
...
#implement
2017-09-25 22:57:45 +13:00
Calum
7027de80c4
Fixed issues with correct protocol implementation.
...
#issue[64] #fix #testmanual
2017-09-25 22:09:26 +13:00
Calum
35b50d1436
Refactored 2d game view distance calculations to better size and sale the map,
...
#implement #refactor #story[1275]
2017-09-25 21:06:18 +13:00
Michael Rausch
5d32d76d9d
Added local skybox texture, and changed water color
...
- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch
9ca39d1a7c
Merge branch '1273_Changing_Cameras' into 1273_Skybox
2017-09-25 18:40:15 +13:00
Michael Rausch
30dad8509e
Added skybox & cleaned up server list UI
...
- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir
0211f2df38
Merged dev back on
...
#story[1293]
2017-09-25 17:38:09 +13:00
William Muir
dba5a5680f
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
...
# Conflicts:
# src/main/java/seng302/model/ServerYacht.java
# src/main/resources/views/RaceView.fxml
2017-09-25 17:20:25 +13:00
Zhi You Tan
0e93be7b36
Fixed send button traversable issue.
...
- removed sensitive characters.
#story[1278] #pair[hyi25, zyt10]
2017-09-25 17:06:36 +13:00
Zhi You Tan
191b818e38
Added close button for keyBindingDialog.
...
- fixed that you cannot bind the key you are using.
#story[1278] #pair[hyi25, zyt10]
2017-09-25 16:31:28 +13:00
Alistair McIntyre
00b09997b0
- Added Camera panning to chase camera mode.
...
tags : #story[1273]
2017-09-25 16:28:37 +13:00
Alistair McIntyre
d250c635d8
- Adjusted server tick rate to test smoothing
...
tags : #story[1273]
2017-09-25 15:32:13 +13:00
Alistair McIntyre
376c4d25a8
Merge branch 'develop' into 1273_Changing_Cameras
...
# Conflicts:
# src/main/java/seng302/model/ClientYacht.java
2017-09-25 14:40:19 +13:00
Alistair McIntyre
e66abb4340
- An attempt at chase cam smoothing. needs work.
...
tags : #story[1273]
2017-09-25 14:39:09 +13:00
Alistair McIntyre
a19e191684
- Chase cam kind of working, need to find a fix for the abrupt direction change.
...
tags : #story[1273]
2017-09-25 14:03:47 +13:00
William Muir
29b97a194d
Merged dev back on
...
#story[1293]
2017-09-25 11:26:44 +13:00
William Muir
8a0ad8d6a9
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:19:10 +13:00
Haoming Yin
19db6668da
Fixed merge conflicts in server yacht
...
tags #story[1278]
2017-09-25 11:09:14 +13:00
Haoming Yin
44275aec04
Merge branch 'develop' into Story1278_keybindings
...
# Conflicts:
# src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:06:28 +13:00
Michael Rausch
ca320f7fb8
Merge remote-tracking branch 'origin/1273_Changing_Cameras' into 1281_Server_Discovery_Internet
2017-09-25 00:18:35 +13:00
Kusal Ekanayake
aa0149b9a7
Merge branch 'develop' into Story1274_custom_boat_stats
2017-09-24 18:08:54 +13:00
Kusal Ekanayake
f6b41f0513
Fixes Issue #59
2017-09-24 18:06:26 +13:00
Calum
9b00ba654a
Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.
...
#implement #testmanual #story[1275]
Known bugs:
* Can't move
* Map is off center in lobby view.
* 3D Map is off center
2017-09-23 22:45:53 +12:00
Haoming Yin
8dfdb228e9
Fixed a bug that game client tries to send turning mode packet when there is no socketThread
...
- add a if statement to check if socketThread is initialized before sending packet.
#story[1278]
2017-09-23 21:04:57 +12:00
Haoming Yin
1042817e4e
Snackbar's color can be changed according to the message type
...
- load a separate css file to change the color
- if the assignment failed, the snackbar prompt will be red, otherwise theme color
#story[1278]
2017-09-23 20:59:29 +12:00
Haoming Yin
066557584f
Implemented turning mode toggle
...
- when the mode is toggled, a boat action package will be sent to notify server
to change the boat's turning mode
- turning mode toggle is now fully functional
#story[1245]
2017-09-23 19:37:13 +12:00
Haoming Yin
4011295b8b
Slightly optimised code style and add more functionality
...
- optimised UI
- check conflicts when change key bind if the key has already been in use
- abstract keybind as a separate singleton class so all class can access it
- [WIP] turning mode is need to be finished
#story[1245]
2017-09-23 17:52:48 +12:00
William Muir
78259f8e33
Boat now changes color when it is bumped for a time
...
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed
#story[1293]
2017-09-23 16:54:03 +12:00
William Muir
c47e5b1450
Boat now changes color when it is bumped for a time
...
ClientYacht: Added ColorChangeListener from GameView3D to re paint the boat when the color attribute is changed
#story[1293]
2017-09-23 16:31:18 +12:00
Kusal Ekanayake
0a885dd8fd
Clean up changes
...
#story[1274]
2017-09-23 15:37:16 +12:00
Kusal Ekanayake
e9b50038a9
Balance changes. Always wanted to use that as a commit message.
...
#story[1274]
2017-09-23 15:09:22 +12:00
Kusal Ekanayake
364264377a
Fixed merge errors and reimplemented handling multiplier
...
#story[1274]
2017-09-23 15:04:11 +12:00