Commit Graph

110 Commits

Author SHA1 Message Date
William Muir 54410efa12 Changed garbage collection to once every second, Changed wind walker icon to white
#story[1273]
2017-09-28 15:24:45 +13:00
Michael Rausch 80c26a9e4a Fixed bug where server could connect to an expired server
- Increased update interval

Tags: #story[1281]
2017-09-28 15:00:00 +13:00
Michael Rausch 3345734efd Fixed memory leak by forcing garbage collection 2017-09-28 14:22:33 +13:00
Michael Rausch 8b7407bf89 Various bug fixes
- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started  before connecting to the server
- Fixed concurrency issue in server-> client thread list

Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Michael Rausch 67f3124cfb Merge branch 'develop' into 1273_Skybox 2017-09-27 15:32:54 +13:00
Michael Rausch daf3867433 Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
2017-09-27 12:32:17 +13:00
Kusal Ekanayake 98abe64f00 Added splash and loading screen 2017-09-26 17:07:02 +13:00
Michael Rausch 5e3ae40d03 Made discovery more reliable & added docs/tests
- Added unit tests
- Added documentation for discovery classes
- Improved error handling

Tags: #story[1281]
2017-09-22 00:01:13 +12:00
Michael Rausch e17e9749d8 Implemented server to manage a list of available servers on the internet.
- Implemented a server manager that keeps track of servers & room codes, and removes old servers
- Implemented queries to find a server with a specific room code
- Implemented protocol to register servers

#story[1281]
2017-09-20 20:26:14 +12:00
Calum 17b0864815 Moved transformation of boat icon view from controller class to model factory class.
#implement #story[1266] #refactor
2017-09-12 17:03:50 +12:00
Haoming Yin 717f7558d9 Fixed issue that when go back to start screen, start view doesn't fit
in to the decorator properly.

- Moved start screen view initialization logic into ViewManager.
- When go back to start screen view, a new stage within the start screen
view will be initialized.

#story[1245]
2017-09-10 12:43:17 +12:00
Michael Rausch cf4f8813d2 re-implemented existing functionality in UI
- Correct player count is shown in server list
- Servers now advertise their capacity and number of players connected
- Players can click join on the servers in the server list
- Direct connect works
- Can set max players / server name in host dialog
- Server starts correctly when host clicked
- Implemented boat customization
- Implemented 'begin race button', and disabled it for players that aren't hosts
- Added countdown timer in lobby
- Fixed bug where app wouldn't close

Tags: #story[1245]
2017-09-08 18:00:09 +12:00
Michael Rausch b35126ff4e Added server list updates, and added lobby
- Server list updates when a server is added/removed
- Player can host a server
- Lobby view shows players connected

Tags: #pair[mra106, hyi25] #story[1245]
2017-09-07 19:20:36 +12:00
Michael Rausch 8cc725616c Merge remote-tracking branch 'origin/Story1247_AutoDiscovery' into NewUI
# Conflicts:
#	pom.xml
#	src/main/java/seng302/App.java
#	src/main/java/seng302/visualiser/controllers/StartScreenController.java
#	src/main/resources/views/StartScreenView.fxml
2017-09-07 16:36:30 +12:00
Michael Rausch 0feccdc8b9 Replaced existing views with new views and controllers from the test repository.
Tags: #pair[mra106, ajm412] #story[1245]
2017-09-07 16:32:34 +12:00
Michael Rausch b346d5a706 Implemented server re-registration when a server closes / updates
- When a server is closed, it will disappear from the server list
- When a player joins a server, the number of spaces left will decrease
- Servers now disappear instead of duplicating
- Added tests for ServerDescription
- Added documentation for new classes

Tags: #story[1247]
2017-09-01 16:05:47 +12:00
Michael Rausch 0c5d661995 Fixed discovery bug, implemented server list, added server parameters
- Resolved DNS bug by updating to a newer version of JmDNS
- Added server list, this is populated with new servers as they are discovered
- Added map name and spaces remaining to server advertisement

Tags: #story[1247]
2017-08-31 01:11:17 +12:00
Calum 30a6cb98ec Action packets now sent at regular 20ms intervals
#issue[38] #implement
2017-08-09 14:03:21 +12:00
Zhi You Tan 1ab849fd0d Added cucumber dependency. 2017-08-03 14:02:52 +12:00
William Muir 1160f274ee Reformatted code in appropriate style
Build fails server side only due to some dependency issue. Internet problem server side?? (M I C H A E L?)

tags: #issue[34]
2017-08-03 12:06:07 +12:00
William Muir 53f5d63f15 Fixed build. (Actually this time) ((NOW WERE READY TO MERGE)))
All doc string annotations were required to be fixed for all methods

tags: #issue[34]
2017-08-03 11:50:07 +12:00
William Muir 1150ec3e43 Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
2017-08-03 11:48:54 +12:00
Michael Rausch 9deba732b0 Added dependencies for slf4j 2017-07-31 18:34:55 +12:00
Calum b82d0d0137 Boats and map are now updated using the observer pattern.
#implement
2017-07-31 05:23:41 +12:00
Calum 6cae338c1e Began fixing bugs with caused by asynchronous listener calls.
#bug
2017-07-30 20:12:19 +12:00
Calum 7894e31926 Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/client/ClientState.java
#	src/main/java/seng302/client/ClientStateQueryingRunnable.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/LobbyController.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/controllers/StartScreenController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/stream/StreamReceiver.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/test/java/seng302/model/stream/StreamReceiverTest.java
2017-07-30 18:07:28 +12:00
Zhi You Tan 96ed5e445e Replaced print stack trace with print statements 2017-07-27 12:47:18 +12:00
Kusal Ekanayake 870dc07fd2 Slight improvements to hosting.
Allow a host/client to disconnect and reconnect/make lobby, leave lobby and play the game.

#pair[kre39,hyi25] #story[1047]
2017-07-27 12:45:22 +12:00
Calum 08e369f1ae Merged with develop. Fixed many bugs in Visualiser.
#bugs
2017-07-26 02:49:31 +12:00
Calum acd54dec7a Merge branch 'develop' into story61_player_perspective
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/client/ClientPacketParser.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/controllers/RaceViewController.java
#	src/main/java/seng302/fxObjects/BoatAnnotations.java
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Boat.java
#	src/main/java/seng302/models/stream/XMLParser.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
#	src/main/java/seng302/visualiser/controllers/StartScreenController.java
#	src/main/java/seng302/visualiser/fxObjects/BoatObject.java
#	src/main/resources/views/LobbyView.fxml
#	src/main/resources/views/MainView.fxml
2017-07-25 21:05:15 +12:00
Calum aad93d8913 Parsing classes now static utilities. Data now moved to model via controller class. Race logic shifted out of grpahics classes. Several improvements to code readability.
#story[986] #refactor
2017-07-24 12:14:08 +12:00
Calum 881f7f8e30 Changed package heirachy. Merged Controller and StartScreenController.
#refactor
2017-07-21 09:22:55 +12:00
Peter Galloway 49c0c029c3 adjusted the way the server is receiving key presses to enable them be passed through to the game state #pair[ptg19, wmu16] #story[989] 2017-07-20 19:35:59 +12:00
William Muir f02bd3b3f8 Merge remote-tracking branch 'origin/Story62_Reading_Keystrokes' into Story62_Reading_Keystrokes 2017-07-18 12:23:09 +12:00
William Muir e83eaa38e1 Upon hosting, and then creating a new instance and connecting to that IP, button transmissions work and print out on server!! :D
Took the send method out of the Message class as it didnt make sense to have it there. This meant taking it out of all subclasses too

tags: #story[1055] pair[wmu16, zyt10]
2017-07-18 12:22:58 +12:00
Kusal Ekanayake 102b5f3ca1 Added a program icon that I snipped from the logo using photoshop. 2017-07-18 10:46:41 +12:00
William Muir 77e7db79cc WIP: Worked on new server thread class that would create and store multiple THREADS of connections. Researched Authorative server structures.
Fixed the current structure of the server to work with the old StreamReciever style and hook up to the Stream Parser

tags: #story[1047] pair[wmu16, mra106]
2017-07-14 17:09:33 +12:00
William Muir 8090cd7985 WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect
tags: #story[1047]  #pair[wmu16]
2017-07-13 14:40:11 +12:00
William Muir 035841f221 WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect
tags: #story[1047]  #pair[wmu16, mra106]
2017-07-11 17:03:32 +12:00
William Muir 5f9da6b40a Fixed the bug where the polar file could not be read after being packaged
tags: #story[955]  #pair[wmu16, zyt10]
2017-07-10 12:36:32 +12:00
Michael Rausch acbaa838ec Change default port to 4940
#story[956] #pair[wmu16, mra106]
2017-05-25 16:56:41 +12:00
Calum 4231c3ccd8 Merge remote-tracking branch 'origin/develop' into remove_observers 2017-05-25 16:30:15 +12:00
Calum 65223ceaaf shifted annotation layers. Merged with dev. 2017-05-25 16:29:27 +12:00
Kusal Ekanayake 835f79b113 Swapped to the local stream as default 2017-05-25 15:56:02 +12:00
Kusal Ekanayake f1a9da83fc Quick fixes before merge 2017-05-25 14:22:01 +12:00
Kusal Ekanayake 53f6a6b8c5 Implimented a new way to determine positions
#story[952]
2017-05-25 14:06:33 +12:00
Calum a6d9c66fc9 Removed unused import statements and class variables. Removed non error print statements. 2017-05-25 10:20:39 +12:00
Kusal Ekanayake 46f5fc5172 Merge with develop.
#story[952]
2017-05-24 18:47:27 +12:00
Kusal Ekanayake 81c021b59a Merge branch 'develop' into Story34_Sparklines
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/resources/views/RaceView.fxml
2017-05-24 18:45:01 +12:00
Kusal Ekanayake 7abb36c362 The axis is labeled correctly and is scaled accordingly.
The sparkline should work from the start of a race now also. We now have the boat in first place listed at the top along with the axis labeling and marking matching the position (eg, 1st at top. 6th at bottom). Boats picked up on the visualiser park way through the race are able to added and drawn onto the sparkline.

#story[952]
2017-05-24 14:42:41 +12:00