Michael Rausch
3f910b8db7
Fixed JavaDoc errors by adding missing parameters
2017-09-01 16:13:18 +12:00
Michael Rausch
b346d5a706
Implemented server re-registration when a server closes / updates
...
- When a server is closed, it will disappear from the server list
- When a player joins a server, the number of spaces left will decrease
- Servers now disappear instead of duplicating
- Added tests for ServerDescription
- Added documentation for new classes
Tags: #story[1247]
2017-09-01 16:05:47 +12:00
Michael Rausch
0c5d661995
Fixed discovery bug, implemented server list, added server parameters
...
- Resolved DNS bug by updating to a newer version of JmDNS
- Added server list, this is populated with new servers as they are discovered
- Added map name and spaces remaining to server advertisement
Tags: #story[1247]
2017-08-31 01:11:17 +12:00
Michael Rausch
262f27fa8a
Added basic auto discovery functionality
...
- Servers can advertise themselves
- Clients can detect servers on their local network
Tags: #story[1247]
2017-08-30 22:53:45 +12:00
Peter Galloway
4ebf7d6104
chat packets sent to server and then sent back to all clients. #story[1246]
2017-08-30 20:42:11 +12:00
Peter Galloway
353dd48829
sending chatter packets to server #story[1246]
2017-08-30 19:14:47 +12:00
William Muir
4bd7291a4a
WIP: Yachts now power up upon collecting an item
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Power up is speed boost x2 multiplier
Lasts 10 seconds
Do not stack
#story[1250]
2017-08-29 22:11:37 +12:00
William Muir
0d0b2e59d5
WIP: Tokens works well with collection. Dissapear upon picking up across all clients.
...
Still bug with mark ordering and arrows :/
#story[1250]
2017-08-29 21:40:25 +12:00
William Muir
ace48a8404
Refactored MainServer Class in prep for better sending out of XML messages
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All messages are now created through MessageFactory class
Minor tweaks to improve code base server side
Removed observer from Server to Client threads
#story[1250]
2017-08-29 21:23:46 +12:00
William Muir
201405d070
WIP: Marks randomly appear in course now. Mark arrows broken.
...
Something about sending raceXML during the course of the race breaks the mark rounding arrows functionallity, crashing the game.
#story[1250]
2017-08-29 19:13:48 +12:00
William Muir
dc19310849
Tokens now appear client side
...
#story[1250]
2017-08-29 17:17:06 +12:00
William Muir
1c866ea8c2
GameClient now extracts Tokens client side
...
#story[1250]
2017-08-29 16:50:31 +12:00
William Muir
23027705da
Sample Tokens are now sent out in RaceXML correctly
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Token and TokenType class created
#story[1250]
2017-08-29 15:37:01 +12:00
William Muir
c15f13bc2c
Refactored some of the XMLGenerator code. Added tokens to the generated XML
...
Refactor not complete. Generation needs some tidying.
#story[1250]
2017-08-29 14:56:06 +12:00
Alistair McIntyre
5fb8a0c2c1
Merge branch 'issue47_disconnect_crash_rebranch' into 'develop'
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Issue47 disconnect crash rebranch
Fix for all disconnection issues. Fix is not robust. Need consistent interface between disconnection of ServerToClientThreads and MainServerThread.
See merge request !66
2017-08-17 14:55:45 +12:00
Michael Rausch
3c91db59f3
Changed wind change variation
2017-08-17 14:49:39 +12:00
Alistair McIntyre
2331942bf9
Merge branch 'Story1124_Sparkline' into 'develop'
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Fixing Ordering
# Changes
* Fixed ordering which was broken from a previous commit
* Removed Sparkline as we could not get it working in time
# Testing
* Manual testlog only
See merge request !65
2017-08-17 14:25:32 +12:00
Calum
d0565503e8
Merge branch 'develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Calum
3639e0d3ce
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
...
#bug #implement
2017-08-17 14:10:38 +12:00
Calum
0276911b88
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
...
#bug #implement
2017-08-17 14:02:18 +12:00
Zhi You Tan
5a2a78a7d5
Bug fixes for final commit
2017-08-17 13:43:31 +12:00
Alistair McIntyre
39cfaf6780
Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/gameServer/messages/ChatterMessage.java
# src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Zhi You Tan
7a11b5eb77
Merge branch 'develop' into Story1124_Sparkline
2017-08-17 13:14:08 +12:00
Alistair McIntyre
faf4600f51
Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
...
tags : #story[1142]
2017-08-17 13:13:07 +12:00
Zhi You Tan
3e383465a9
Attempted to fix sparklines, temporarily disabled them for end of sprint.
2017-08-17 13:12:09 +12:00
Alistair McIntyre
ac279583df
Small documentation changes.
...
tags: #story[1142]
2017-08-17 12:31:15 +12:00
Haoming Yin
7bda2bc580
Fixed:
...
- Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.
tags: #story[1124]
2017-08-17 11:46:14 +12:00
alistairjmcintyre
6e02d3e533
Added some general UI improvements such as autofilling the color field of the form, and looked at how best to deal with response packets, as it should be part of the spec.
...
tags: #story[1142]
2017-08-17 01:20:16 +12:00
Calum
7b4a70817b
Merged onto develop.
...
#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum
87acce71ea
Merge branch 'develop' into story1118_map_arrows
...
# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
William Muir
4596f1e0f8
Finish screen all done, updates during race
...
tags: #story[1124] #pair[wmu16, cir27]
2017-08-16 23:42:07 +12:00
William Muir
65286f273b
Working ordering for in game AND race finish screen.
...
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00
William Muir
9727e86249
Merge remote-tracking branch 'origin/story1118_map_arrows' into 1124_Fixing_Order_And_Finish_Screen
...
# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/resources/server_config/xml_templates/race.ftlh
2017-08-16 22:40:32 +12:00
William Muir
db614fe845
Initial commit for Fixing order
2017-08-16 21:16:27 +12:00
Calum
85899e3fbe
Merged with develop functionality.
2017-08-16 21:11:34 +12:00
Michael Rausch
87d6799c10
Re-added wind speed & direction variations
...
- Wind speed & direction are randomly updated
- Removed two duplicate threads ;)
Tags: #story[1124]
2017-08-16 20:48:37 +12:00
Alistair McIntyre
67f0c213c2
Everything works. Needs a bit of polish, and possibly look at boat shapes next.
...
tags: #story[1142]
2017-08-16 20:38:11 +12:00
Calum
c103595bba
Merge branch 'develop' into story1118_map_arrows
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
William Muir
28569506f0
Merge remote-tracking branch 'origin/develop' into develop
2017-08-16 20:09:20 +12:00
William Muir
dad2ebf693
Fixed double thread issue! :D
2017-08-16 20:09:05 +12:00
Alistair McIntyre
02a7b804c1
Boat Names Change. Colors Change too. Updates clients during lobby when a change is made.
...
tags: #story[1142]
2017-08-16 19:31:27 +12:00
Alistair McIntyre
6d045e9976
Merge branch 'develop' into Story80_BoatCustomization
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Alistair McIntyre
4fc00f8a3c
Boat names now change, just the issue of the lobby not updating unless another person joins/leaves to try and fix.
...
tags: #story[1142]
2017-08-16 17:57:22 +12:00
Michael Rausch
e9e7f306cd
Merge branch 'Story1117_Course_Boundary_Collision' into 'develop'
...
Checked if a boat has crossed the boundary/course limit, if so, bounce the boat back.
# Boundary crossing detection
* if a boat has crossed the boundary, it will be bounced back to where it has came from
# Testing
* Manual testing has been done.
* Boats have bounced back when collides with other boats, mark or boundary.
#story[1117] #pair[hyi25, zyt10]
See merge request !60
2017-08-16 17:25:14 +12:00
William Muir
07a39722fb
Minor bug fix to velocity calculation
2017-08-16 17:23:14 +12:00
William Muir
1d4ab0e1fa
Merge remote-tracking branch 'origin/develop' into develop
2017-08-16 17:22:14 +12:00
William Muir
653651f97f
Minor bug fix to velocity calculation
2017-08-16 17:22:00 +12:00
Michael Rausch
711c94001b
Fixed game crash, and improved timer
...
- Fixed the null pointer exception that happened on slower computers
- Made the timer start counting down when the host clicks ready
Tags: #story[1109]
2017-08-16 16:34:31 +12:00
Zhi You Tan
7f3d66d01d
Checked if a boat has crossed the boundary/course limit, if so, bounce the boat back.
...
#story[1117] #pair[hyi25, zyt10]
2017-08-16 16:33:14 +12:00
Alistair McIntyre
1db75a8ae4
Request Messages now sending to server, need to update game and send response packet.
...
tags: #story[1142]
2017-08-16 14:54:50 +12:00