Peter Galloway
4ebf7d6104
chat packets sent to server and then sent back to all clients. #story[1246]
2017-08-30 20:42:11 +12:00
Peter Galloway
353dd48829
sending chatter packets to server #story[1246]
2017-08-30 19:14:47 +12:00
Peter Galloway
75155fe481
implemented basic single client proof of concept for the chat history #story[1246]
2017-08-25 17:57:45 +12:00
Alistair McIntyre
39cfaf6780
Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/gameServer/messages/ChatterMessage.java
# src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Alistair McIntyre
faf4600f51
Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
...
tags : #story[1142]
2017-08-17 13:13:07 +12:00
Alistair McIntyre
67f0c213c2
Everything works. Needs a bit of polish, and possibly look at boat shapes next.
...
tags: #story[1142]
2017-08-16 20:38:11 +12:00
Alistair McIntyre
6d045e9976
Merge branch 'develop' into Story80_BoatCustomization
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# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Kusal Ekanayake
9c2bac36b6
Merge branch 'develop' into Story40_Zooming
2017-08-16 17:27:09 +12:00
Alistair McIntyre
1db75a8ae4
Request Messages now sending to server, need to update game and send response packet.
...
tags: #story[1142]
2017-08-16 14:54:50 +12:00
Michael Rausch
8fb5ea2223
Merge branch 'develop' into StartScreen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/StreamParser.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Kusal Ekanayake
2da887e677
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/steps/ToggleSailSteps.java
2017-08-16 13:13:39 +12:00
Alistair McIntyre
bd213bcd9e
Merge branch 'develop' into Story80_BoatCustomization
2017-08-16 13:06:31 +12:00
Alistair McIntyre
9cb5956f3c
Updated lobby controller to pass the player ID through, and the lobby view to have a customize button.
...
tags: #story[1142]
2017-08-15 16:48:23 +12:00
Zhi You Tan
2a3231d334
Merge remote-tracking branch 'origin/develop' into Story66_Collision
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Kusal Ekanayake
e65558b8ac
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
Zhi You Tan
0b978593d4
Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
...
#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Michael Rausch
d2fd9ebaea
Started work on start screen
...
- Server now sends out race start status messages during lobby & pre-start stages
- Added timer in lobby
Tags: #story[1109]
2017-08-11 19:03:57 +12:00
Calum
2c5fddb695
Implemented zooming and clipping of race border. Implementation is still hackish.
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#pair[ptg19, cir27] #story[1121]
2017-08-09 16:56:46 +12:00
Calum
a3ce5998ff
Action packets now sent at regular 20ms intervals
...
#issue[38] #implement
2017-08-07 10:58:07 +12:00
Calum
8a40119a98
Action packets now sent at regular 20ms intervals
...
#issue[38] #implement
2017-08-06 22:17:08 +12:00
Zhi You Tan
8af80e6c3a
WIP: Connected game client to main server thread to pass compound mark variable.
...
Boats are initialised in main server thread behind start line before game starts.
#story[1117]
2017-08-03 18:39:15 +12:00
Calum
6cae338c1e
Began fixing bugs with caused by asynchronous listener calls.
...
#bug
2017-07-30 20:12:19 +12:00
Calum
7894e31926
Merge branch 'develop' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/client/ClientState.java
# src/main/java/seng302/client/ClientStateQueryingRunnable.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/stream/StreamReceiver.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/test/java/seng302/model/stream/StreamReceiverTest.java
2017-07-30 18:07:28 +12:00
Michael Rausch
7917a2584b
Fixed alignment for wind direction
2017-07-26 20:28:13 +12:00
Michael Rausch
6e9535d78f
Fixed race timer & Added boats to team position list
...
- Race status messages are sent at regular intervals instead of once at race start
- Boat positions are initialised on the Team Position list
- Timer counts up from when host clicks ready
Tags: #story[377]
2017-07-26 19:35:59 +12:00
Calum
08e369f1ae
Merged with develop. Fixed many bugs in Visualiser.
...
#bugs
2017-07-26 02:49:31 +12:00
Calum
acd54dec7a
Merge branch 'develop' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Boat.java
# src/main/java/seng302/models/stream/XMLParser.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
# src/main/java/seng302/visualiser/controllers/StartScreenController.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/MainView.fxml
2017-07-25 21:05:15 +12:00
Michael Rausch
c8a96dcce9
Fixed XML Loading error, used VMG to calculate boat velocity
...
- XML read from stream instead of file
- Started implementing VMG to calculate boat velocity dynamically
Tags: #pair[wmu16, mra106] #story[986]
2017-07-25 20:14:50 +12:00
Kusal Ekanayake
539197cef5
Added a visual indicator of wind speed during race (text box)
...
#pair[kre39,mra106] #story[1040]
2017-07-25 15:22:46 +12:00
Kusal Ekanayake
5d7a438080
Changed default ip back to non local host.
2017-07-25 14:28:21 +12:00
Kusal Ekanayake
2f12f3e34f
Fixed bug to let multiple people play at the same time.
2017-07-25 14:27:52 +12:00
Zhi You Tan
d1d659b698
Lobby view will switch to race view when received race status packet with race start type.
...
Ready button can only be pressed by host. Once pressed, it will send out race status packet with race start to all clients.
#story[1055]
2017-07-25 00:01:59 +12:00
Kusal Ekanayake
526c12127f
Merging game lobby with game state broadcast. Merge conflicts resolved.
...
Port numbers updated to 4942.
2017-07-24 15:26:51 +12:00
Zhi You Tan
9d754c8819
Implemented list views initialisation which will set the first pane to be your source id (after three way handshake) and the remaining pane to be the source id of other players based on boats.xml received.
...
Updated client parser and client state to save a list of player's boat
WIP: refresh list view to show the latest update in players
#story[1055]
2017-07-23 20:42:21 +12:00
Zhi You Tan
f542dbb61e
Changed the competitors list view to eight individual list view.
...
Added eight individual image view to support future player icon implementation.
#story[1055]
2017-07-23 03:00:29 +12:00
Zhi You Tan
e891ed8a64
LobbyView now can change to RaceView upon race start packet received.
...
Added port number text field in start screen controller.
Created a client state.
#story[1055] #pair[hyi25, zyt10]
2017-07-21 16:14:45 +12:00
Calum
881f7f8e30
Changed package heirachy. Merged Controller and StartScreenController.
...
#refactor
2017-07-21 09:22:55 +12:00
Calum
9ecaa7c3b3
Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
2017-07-20 13:05:26 +12:00
Calum
360c55fdb9
Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/controllers/GameViewController.java
# src/main/java/seng302/fxObjects/BoatGroup.java
2017-07-20 12:20:12 +12:00
Kusal Ekanayake
dbbb41e12f
Multiple clients are now shown in lobby of host.
...
When multiple clients connect to the host, the lobby table now fills up with the names of the threads (will need to be changed later). Re-enabled multiple people connecting and the lobby table. Formatting changes in the lobby screen also made.
#story[1047]
2017-07-19 16:05:21 +12:00
Calum
d9f5f7a137
Refactoring view for game development
...
#story[987]
2017-07-18 14:00:24 +12:00
Haoming Yin
63958a6717
WIP: Implemented a temporary workaround to send an instance test to client server upon connection.
...
Still needs reengineering to change socket channels for sending to ouput stream in the message class.
Only client to server "working".
#story[1047] #pair[hyi25, wmu16] #pair[cir27, zyt10]
2017-07-17 17:00:04 +12:00
Zhi You Tan
355f8543f5
Implemented a more reliable way for keystroke input and added boat action packet type so stream parser is able to read and decode the message appropriately.
...
#story[988] #pair[hyi25, zyt10]
2017-07-14 18:23:07 +12:00
Zhi You Tan
2809d0d832
Merge branch '1047_Hosting_Game' into Story62_Reading_Keystrokes
...
# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-07-14 16:28:42 +12:00
William Muir
8090cd7985
WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect
...
tags: #story[1047] #pair[wmu16]
2017-07-13 14:40:11 +12:00
Kusal Ekanayake
ef61a687d6
Researched and implemented a way for the game to listen for key presses. When one of the valid key controls are pressed, feedback is given in the console. Has yet to be connected to a method which will create and send a message to the server.
...
#pair[kre39,zyt10] #story[988]
2017-07-11 16:32:15 +12:00
William Muir
1a3e330eb4
Created some basic UI for new start screen (host and connect) and a lobby
...
tags: #story[1047] #pair[wmu16, zyt10]
2017-07-10 13:43:25 +12:00
Michael Rausch
fe76ef9cdc
Merge remote-tracking branch 'origin/develop'
2017-05-25 16:58:01 +12:00
Zhi You Tan
20b79b40f2
Fix the button position #story[923]
2017-05-25 16:45:35 +12:00
Zhi You Tan
72e2776b7e
Fix the finish screen size #story[923]
2017-05-25 16:41:59 +12:00