Peter Galloway
353dd48829
sending chatter packets to server #story[1246]
2017-08-30 19:14:47 +12:00
William Muir
201405d070
WIP: Marks randomly appear in course now. Mark arrows broken.
...
Something about sending raceXML during the course of the race breaks the mark rounding arrows functionallity, crashing the game.
#story[1250]
2017-08-29 19:13:48 +12:00
William Muir
dc19310849
Tokens now appear client side
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#story[1250]
2017-08-29 17:17:06 +12:00
Kusal Ekanayake
6ee2517f74
Added most sound functionality.
...
There is not background music and sound effects (button clicking, ocean noises, crashes for collisions). Can mute the sound and the music independently of each other from the main menu.
#story[1249]
2017-08-28 16:37:09 +12:00
Peter Galloway
75155fe481
implemented basic single client proof of concept for the chat history #story[1246]
2017-08-25 17:57:45 +12:00
Zhi You Tan
5a2a78a7d5
Bug fixes for final commit
2017-08-17 13:43:31 +12:00
Zhi You Tan
3e383465a9
Attempted to fix sparklines, temporarily disabled them for end of sprint.
2017-08-17 13:12:09 +12:00
Calum
7b4a70817b
Merged onto develop.
...
#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum
87acce71ea
Merge branch 'develop' into story1118_map_arrows
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# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
William Muir
65286f273b
Working ordering for in game AND race finish screen.
...
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00
William Muir
9727e86249
Merge remote-tracking branch 'origin/story1118_map_arrows' into 1124_Fixing_Order_And_Finish_Screen
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# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/resources/server_config/xml_templates/race.ftlh
2017-08-16 22:40:32 +12:00
Calum
85899e3fbe
Merged with develop functionality.
2017-08-16 21:11:34 +12:00
Michael Rausch
87d6799c10
Re-added wind speed & direction variations
...
- Wind speed & direction are randomly updated
- Removed two duplicate threads ;)
Tags: #story[1124]
2017-08-16 20:48:37 +12:00
Calum
c103595bba
Merge branch 'develop' into story1118_map_arrows
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-16 20:34:27 +12:00
Calum
21e6819f16
Arrows now rendered in correct orientation but rounding arc sometimes inverted.
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#implement #story[1118]
2017-08-16 20:17:25 +12:00
Kusal Ekanayake
9c2bac36b6
Merge branch 'develop' into Story40_Zooming
2017-08-16 17:27:09 +12:00
Michael Rausch
8fb5ea2223
Merge branch 'develop' into StartScreen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/StreamParser.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Kusal Ekanayake
2da887e677
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/steps/ToggleSailSteps.java
2017-08-16 13:13:39 +12:00
Calum
ac47e9d88a
Game state now updates based on boat position. Arrows drawn as boat travels course. Currently do not point in correct direction, also the sparkline does not work.
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#bug #refactor #implement #story[1118]
2017-08-16 03:51:48 +12:00
Calum
a7a667b4bc
Merge branch 'develop' into 1124_switching_to_finish_screen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-15 23:45:50 +12:00
Peter Galloway
50baf6f85b
implemented race finish functionality, finish screen not loading properly yet #story[1124]
2017-08-15 20:48:51 +12:00
Haoming Yin
c125708a4a
Final commit for yacht refactor
...
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-15 14:49:16 +12:00
Zhi You Tan
2a3231d334
Merge remote-tracking branch 'origin/develop' into Story66_Collision
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Peter Galloway
ff92262a78
fixed race clock countdown/count up #story[1109]
2017-08-14 16:32:50 +12:00
Alistair McIntyre
c52c345e53
Merge branch 'develop' into Story64_SailsAnimations
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 14:04:53 +12:00
Kusal Ekanayake
e65558b8ac
Merge branch 'develop' into Story40_Zooming
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-14 13:17:39 +12:00
Zhi You Tan
0b978593d4
Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
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#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Calum
8cb5b8caec
Merge branch 'develop' into issue38_irregular_key_event_packets
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-13 18:44:34 +12:00
Kusal Ekanayake
2411a3cc2c
Merge branch 'develop' into Story64_SailsAnimations
...
# Conflicts:
# src/main/java/seng302/model/Yacht.java
2017-08-13 14:34:42 +12:00
Zhi You Tan
c58cb1a476
WIP: Researched and implemented a simple right of way calculation (might be wrong).
...
#story[1117]
2017-08-11 23:57:27 +12:00
Zhi You Tan
fda6625256
Merge remote-tracking branch 'origin/develop' into Story66_Collision
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-10 20:23:56 +12:00
Calum
2c5fddb695
Implemented zooming and clipping of race border. Implementation is still hackish.
...
#pair[ptg19, cir27] #story[1121]
2017-08-09 16:56:46 +12:00
Zhi You Tan
8813d06010
Created a simple red blink on a top of a yacht given source id.
...
Created and updated methods reading yacht event packet to translate to collision alert on visualiser.
WIP: sending yacht event packet to inform collision
#story[1117]
2017-08-09 01:26:59 +12:00
William Muir
4375b73257
Implemented algorithm for checking if boat passes through a mark.
...
Mark rounding works for whole course (WITH BUGS)
Still some gate logic to work out.
Moved gate function to GeoUtil class
tags: #story[1124] #pair[hyi25, wmu16]
2017-08-07 17:28:12 +12:00
Calum
a3ce5998ff
Action packets now sent at regular 20ms intervals
...
#issue[38] #implement
2017-08-07 10:58:07 +12:00
Kusal Ekanayake
99d5545ed3
Made the sails work properly by toggling.
...
Need to remove the unneeded code I added.
#story[1111]
2017-08-03 16:33:51 +12:00
Calum
87ef37a689
Fixed connecting to hosts. Fixed issue34 and 35 to the point where they can be developed off of.
...
#refactor #bug #issue[34, 35]
2017-08-02 00:26:57 +12:00
Calum
908c0749cf
Boats now move on screen as intended.
...
TODO - Make the client connect to the server.
2017-08-01 02:37:55 +12:00
Calum
b82d0d0137
Boats and map are now updated using the observer pattern.
...
#implement
2017-07-31 05:23:41 +12:00
Calum
6cae338c1e
Began fixing bugs with caused by asynchronous listener calls.
...
#bug
2017-07-30 20:12:19 +12:00
Calum
08e369f1ae
Merged with develop. Fixed many bugs in Visualiser.
...
#bugs
2017-07-26 02:49:31 +12:00
Calum
6242ab0b2e
Implemented observer and strategy pattern in BoatAnnotations, now renamed AnnotationsBox.
...
Also implemented various other small fixes and further refactored code.
#refactor
2017-07-25 20:45:27 +12:00
Calum
aad93d8913
Parsing classes now static utilities. Data now moved to model via controller class. Race logic shifted out of grpahics classes. Several improvements to code readability.
...
#story[986] #refactor
2017-07-24 12:14:08 +12:00
Calum
881f7f8e30
Changed package heirachy. Merged Controller and StartScreenController.
...
#refactor
2017-07-21 09:22:55 +12:00