Logo
Explore Help
Sign In
michael/Party-Parrots-At-Sea
1
0
Fork 0
You've already forked Party-Parrots-At-Sea
mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 06:18:44 +00:00
Code Issues Packages Projects Releases Wiki Activity
960 Commits 17 Branches 21 Tags
0197de6fe3b81965727a669390db976de5264128
Commit Graph

6 Commits

Author SHA1 Message Date
cir27 0197de6fe3 Drawing player icon assets but line segment was not added to repo some app crashes.
#implement #story[1266]
2017-09-11 22:19:08 +12:00
Calum 878c0e0f43 Added ocean asset. Moved camera to center of race.
#story[1266]
2017-09-11 16:24:21 +12:00
Calum 1210f9342b Removed rounding in GameView that caused objects to be rendered at incorrect positions.
#bug
2017-09-11 11:37:50 +12:00
Calum 06a4dde216 Ported game rendering to 3d environment for boats and markers.
#implement
2017-09-09 17:34:18 +12:00
cir27 c2c3c9eb53 Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
#test
2017-09-08 14:05:52 +12:00
cir27 0bf6dd9e6b Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
2017-09-08 01:50:56 +12:00
Powered by Gitea Version: 1.26.1 Page: 93ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API