cir27
0197de6fe3
Drawing player icon assets but line segment was not added to repo some app crashes.
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#implement #story[1266]
2017-09-11 22:19:08 +12:00
cir27
d79ff0f1cf
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-11 22:03:52 +12:00
cir27
18f36d7ea4
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
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#story[1266] #implement
2017-09-11 22:02:21 +12:00
Calum
dff261cf41
Added 3D assets for a trail and generated them at regular intervals.
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#story[1266] #implement
2017-09-11 17:16:13 +12:00
Calum
878c0e0f43
Added ocean asset. Moved camera to center of race.
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#story[1266]
2017-09-11 16:24:21 +12:00
Calum
1210f9342b
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
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#bug
2017-09-11 11:37:50 +12:00
cir27
f136a970db
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
cir27
78b4786482
Added assets for the border and for gates. Drew them in correct locations.
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#implement
2017-09-11 02:50:31 +12:00
Calum
06a4dde216
Ported game rendering to 3d environment for boats and markers.
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#implement
2017-09-09 17:34:18 +12:00
Calum
0e2946f20b
Added ocean object
2017-09-09 12:34:08 +12:00
cir27
c2c3c9eb53
Experimented with parallel camera in 3d gameview. Works ok for rendering boats in isometric view.
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#test
2017-09-08 14:05:52 +12:00
cir27
cadf995bf7
Added area rounding area to mark assets.
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#implement
2017-09-08 13:32:17 +12:00
cir27
62f139c604
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
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#implement #test
2017-09-08 01:51:31 +12:00
cir27
0bf6dd9e6b
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
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#implement #test
2017-09-08 01:50:56 +12:00
Calum
eed5f56690
Created factory class for making different views for 3d models of boats.
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#implement
2017-09-07 19:23:07 +12:00
Calum
c39499cee7
Fixed 3d tests
2017-09-07 18:17:42 +12:00
Calum
64811354e3
added peters boat
2017-09-07 17:09:52 +12:00
Calum
d87dcaa4fe
Merged with remote changes
2017-09-07 14:54:23 +12:00
Calum
04518c35b0
Created new yacht shape and altered the number of lights.
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#implement
2017-09-05 17:17:42 +12:00
Calum
81afad1bcc
Wrote tests that are currently broken for sending server commands through text chat.
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#tests
2017-09-04 14:43:13 +12:00
Calum
67f39e9049
Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.
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#implement
2017-09-03 16:54:53 +12:00
William Muir
ace48a8404
Refactored MainServer Class in prep for better sending out of XML messages
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All messages are now created through MessageFactory class
Minor tweaks to improve code base server side
Removed observer from Server to Client threads
#story[1250]
2017-08-29 21:23:46 +12:00
William Muir
201405d070
WIP: Marks randomly appear in course now. Mark arrows broken.
...
Something about sending raceXML during the course of the race breaks the mark rounding arrows functionallity, crashing the game.
#story[1250]
2017-08-29 19:13:48 +12:00
William Muir
dc19310849
Tokens now appear client side
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#story[1250]
2017-08-29 17:17:06 +12:00
William Muir
1c866ea8c2
GameClient now extracts Tokens client side
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#story[1250]
2017-08-29 16:50:31 +12:00
William Muir
4c730ea890
Fixed null pointer when cant find a server
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tags: #fix
2017-08-17 15:40:55 +12:00
Alistair McIntyre
d867a4b7a2
Fixed bug, should fix disconnection issues.
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tags : #issue[47]
2017-08-17 14:53:54 +12:00
Alistair McIntyre
72a390b484
Fixed build bug.
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tags : #issue[47]
2017-08-17 14:47:20 +12:00
Alistair McIntyre
978def4cf7
Merge remote-tracking branch 'origin/develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 14:36:16 +12:00
Alistair McIntyre
2331942bf9
Merge branch 'Story1124_Sparkline' into 'develop'
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Fixing Ordering
# Changes
* Fixed ordering which was broken from a previous commit
* Removed Sparkline as we could not get it working in time
# Testing
* Manual testlog only
See merge request !65
2017-08-17 14:25:32 +12:00
Calum
d41bdfebbc
Merged Boat customization onto develop.
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#bug #merge #refactor
2017-08-17 14:21:06 +12:00
Calum
d0565503e8
Merge branch 'develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
2017-08-17 14:15:27 +12:00
Calum
3639e0d3ce
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
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#bug #implement
2017-08-17 14:10:38 +12:00
Calum
0276911b88
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
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#bug #implement
2017-08-17 14:02:18 +12:00
Alistair McIntyre
af3a400841
Fixed build bug.
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tags : #story[1142]
2017-08-17 13:44:34 +12:00
Zhi You Tan
5a2a78a7d5
Bug fixes for final commit
2017-08-17 13:43:31 +12:00
Alistair McIntyre
5fc7442359
Merged Develop into branch.
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tags : #story[1142]
2017-08-17 13:40:00 +12:00
Alistair McIntyre
39cfaf6780
Merge remote-tracking branch 'origin/develop' into Story80_BoatCustomization
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/gameServer/messages/ChatterMessage.java
# src/main/java/seng302/gameServer/messages/MarkRoundingMessage.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
2017-08-17 13:31:27 +12:00
Zhi You Tan
7a11b5eb77
Merge branch 'develop' into Story1124_Sparkline
2017-08-17 13:14:08 +12:00
Alistair McIntyre
faf4600f51
Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
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tags : #story[1142]
2017-08-17 13:13:07 +12:00
Zhi You Tan
3e383465a9
Attempted to fix sparklines, temporarily disabled them for end of sprint.
2017-08-17 13:12:09 +12:00
Calum
ef2659a7b9
Merge branch 'develop' into issue47_disconnect_crash_rebranch
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# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-17 12:16:14 +12:00
Calum
769d1956b3
Moved client side disconnection handling to this branch and reimplemented it with develop functionality.
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#refactor #issue[47]
2017-08-17 12:11:36 +12:00
Haoming Yin
7bda2bc580
Fixed:
...
- Fixed regularPacketsTest unit test, which checks how regularly packets are sent from C2S thread.
- Removed misused GameClient in main server thread.
tags: #story[1124]
2017-08-17 11:46:14 +12:00
alistairjmcintyre
6e02d3e533
Added some general UI improvements such as autofilling the color field of the form, and looked at how best to deal with response packets, as it should be part of the spec.
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tags: #story[1142]
2017-08-17 01:20:16 +12:00
Calum
7b4a70817b
Merged onto develop.
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#mergre #refactor
2017-08-17 01:03:14 +12:00
Calum
87acce71ea
Merge branch 'develop' into story1118_map_arrows
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# Conflicts:
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/RaceState.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-17 00:52:41 +12:00
Calum
95b1c8a01f
Arrows now work as intended. Case added for interior angles.
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#implement #story[1118]
2017-08-17 00:43:07 +12:00
William Muir
a59d06fbbf
Finish screen
2017-08-16 23:36:45 +12:00
William Muir
65286f273b
Working ordering for in game AND race finish screen.
...
List in RaceState holds a sorted list of yachts.
A Listener is added to this list, listening for a permutation change, on perm change, sorts the list by comparitor of leg number of each yacht (stable sort)
2017-08-16 23:22:58 +12:00