William Muir
c655cb3fab
Fixed build. (Actually this time)
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All doc string annotations were required to be fixed for all methods
tags: #issue[34]
2017-08-03 11:45:14 +12:00
Michael Rausch
7885b3fae2
Loading course mark order from RaceXML
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- Mark order is read from the generated RaceXML and stored
- Added .getNextMark() to get the next mark in the race
- Added .equals() and .hashCode() for Marks
Tags: #story[1124] (Task 1)
2017-08-02 22:03:10 +12:00
Calum
87ef37a689
Fixed connecting to hosts. Fixed issue34 and 35 to the point where they can be developed off of.
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#refactor #bug #issue[34, 35]
2017-08-02 00:26:57 +12:00
Calum
908c0749cf
Boats now move on screen as intended.
...
TODO - Make the client connect to the server.
2017-08-01 02:37:55 +12:00
Calum
6cae338c1e
Began fixing bugs with caused by asynchronous listener calls.
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#bug
2017-07-30 20:12:19 +12:00
Calum
7894e31926
Merge branch 'develop' into story61_player_perspective
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# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/client/ClientState.java
# src/main/java/seng302/client/ClientStateQueryingRunnable.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/stream/StreamReceiver.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/test/java/seng302/model/stream/StreamReceiverTest.java
2017-07-30 18:07:28 +12:00
Michael Rausch
25d8c8f9c4
Minor bug fixes.
...
Server will now only save incoming connections if in lobbying mode as it should
Commented out boat status printing
tags: #story[1047]
2017-07-27 14:15:55 +12:00
Zhi You Tan
96ed5e445e
Replaced print stack trace with print statements
2017-07-27 12:47:18 +12:00
Kusal Ekanayake
870dc07fd2
Slight improvements to hosting.
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Allow a host/client to disconnect and reconnect/make lobby, leave lobby and play the game.
#pair[kre39,hyi25] #story[1047]
2017-07-27 12:45:22 +12:00
Haoming Yin
34704bd93d
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 23:32:32 +12:00
Haoming Yin
201c88a253
Fixed a bug that program crashes when it receive regatta xml during the race, as it doesn't know how to handle the xml.
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#story[984]
2017-07-26 23:32:16 +12:00
Peter Galloway
6c4da58d9d
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 22:42:48 +12:00
Peter Galloway
9cedbeb6f6
Fixed latency issues caused by clientside movement packets queueing up but currently the trails aren't working anymore #fix #refactor
2017-07-26 22:02:46 +12:00
Alistair McIntyre
f99f8a0d7c
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 20:13:09 +12:00
Alistair McIntyre
7db716f51c
Boat should move towards optimal angle upwind and downwind when pressing spacebar (VMG)
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#story[988]
2017-07-26 20:12:57 +12:00
Michael Rausch
6e9535d78f
Fixed race timer & Added boats to team position list
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- Race status messages are sent at regular intervals instead of once at race start
- Boat positions are initialised on the Team Position list
- Timer counts up from when host clicks ready
Tags: #story[377]
2017-07-26 19:35:59 +12:00
Calum
4e5b67abfa
Merge branch 'develop' into story61_player_highlighting
2017-07-26 15:52:29 +12:00
Calum
12d081a1af
Added highlighting for the player and moved all their assets to the foreground
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#story[987]
2017-07-26 15:49:00 +12:00
William Muir
5e6b402bf5
Minor structural changes. GameState now has a thread which updates itself so its update
...
rate can be independent of sending packets to the client in the MainServerThread
#story[986] #pair[wmu16, ptg19]
2017-07-26 14:48:32 +12:00
Calum
8ac44d13df
Began fixing conflicts with LobbyController
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#bug
2017-07-26 12:05:03 +12:00
Calum
9c9f6e4e80
Merge branch 'develop' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-07-26 02:56:46 +12:00
Calum
08e369f1ae
Merged with develop. Fixed many bugs in Visualiser.
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#bugs
2017-07-26 02:49:31 +12:00
William Muir
a56dac1e87
Polar velocities should now work as intended.
...
Snapping to VMG still needs to be implemented.
Still an issue of not being able to pass the total upwind or downwind point
tags: #story[986]
2017-07-25 22:19:03 +12:00
Calum
acd54dec7a
Merge branch 'develop' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Boat.java
# src/main/java/seng302/models/stream/XMLParser.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
# src/main/java/seng302/visualiser/controllers/StartScreenController.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/MainView.fxml
2017-07-25 21:05:15 +12:00
Michael Rausch
c8a96dcce9
Fixed XML Loading error, used VMG to calculate boat velocity
...
- XML read from stream instead of file
- Started implementing VMG to calculate boat velocity dynamically
Tags: #pair[wmu16, mra106] #story[986]
2017-07-25 20:14:50 +12:00
Zhi You Tan
e569574c01
Merge remote-tracking branch 'origin/develop' into develop
2017-07-25 17:17:45 +12:00
Zhi You Tan
f544734b4d
Fixed sending wrong race xml when a player disconnected because xml is getting data from gamestate yacht but the yachts are not updated is player disconnect.
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Heartbeat packet was sent out at wrong rate which cause the player disconnect detection to be slow. Heartbeat packet is send out every 200ms now.
#story[1055] #pair[hyi25, zyt10]
2017-07-25 17:17:36 +12:00
Kusal Ekanayake
80b439470b
Merge remote-tracking branch 'origin/develop' into develop
2017-07-25 15:22:56 +12:00
Kusal Ekanayake
539197cef5
Added a visual indicator of wind speed during race (text box)
...
#pair[kre39,mra106] #story[1040]
2017-07-25 15:22:46 +12:00
Zhi You Tan
1a867be387
Added keystroke frequency limit
...
Updated client and server log format
#story[988] #pair[hyi25, zyt10]
2017-07-25 15:13:48 +12:00
Kusal Ekanayake
3785cd705f
Fixed wind speed and direction being sent correctly.
...
#pair[kre39,mra106] #story[1036]
2017-07-25 15:08:10 +12:00
Kusal Ekanayake
2f12f3e34f
Fixed bug to let multiple people play at the same time.
2017-07-25 14:27:52 +12:00
Zhi You Tan
52bfa3ad34
Merge remote-tracking branch 'origin/Story1055_Send_Race_Status_When_Host_Ready' into develop
...
# Conflicts:
# src/main/java/seng302/controllers/LobbyController.java
2017-07-25 00:03:58 +12:00
Zhi You Tan
d1d659b698
Lobby view will switch to race view when received race status packet with race start type.
...
Ready button can only be pressed by host. Once pressed, it will send out race status packet with race start to all clients.
#story[1055]
2017-07-25 00:01:59 +12:00
William Muir
cdb9337aed
Deleted GameServerThread after being re merged in
...
#chore
2017-07-24 23:20:47 +12:00
Zhi You Tan
8b0af5bb62
Updated observer so it sends out updated boats.xml when client disconnects
...
#story[1047] #pair[wmu16, zyt10]
2017-07-24 21:35:31 +12:00
Zhi You Tan
83232a935e
Merge remote-tracking branch 'origin/Story984_Send_XML_After_Clients_Connect' into develop
...
# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-24 21:30:12 +12:00
William Muir
a30a1aa7c7
Tweaking to server loop making it send packets at 5Hz
...
Commented out some smoothing code in BoatGroup that was dependend on FPS screwing with movement
2017-07-24 21:14:17 +12:00
William Muir
07cebb6c5b
Updated velocity in yacht constructor so the boat can be seen properly working for test purposes
2017-07-24 16:47:17 +12:00
Kusal Ekanayake
45bf65a3d3
Made clients receive new xml after new clients connect.
...
#pair[kre39,zyt10] #story[984]
2017-07-24 16:15:19 +12:00
Kusal Ekanayake
526c12127f
Merging game lobby with game state broadcast. Merge conflicts resolved.
...
Port numbers updated to 4942.
2017-07-24 15:26:51 +12:00
Kusal Ekanayake
1daac842f2
Merging game lobby with game state broadcast
2017-07-24 15:01:07 +12:00
Kusal Ekanayake
3e4a6f0f2e
Merge remote-tracking branch 'origin/Story1055_Lobby_View_Update' into Merging_GameState_With_Lobby
...
# Conflicts:
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/client/ClientToServerThread.java
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-24 14:58:14 +12:00
Zhi You Tan
8f8d5c7384
Removed a test sending xml
...
#story[1055]
2017-07-24 14:24:54 +12:00
Calum
aad93d8913
Parsing classes now static utilities. Data now moved to model via controller class. Race logic shifted out of grpahics classes. Several improvements to code readability.
...
#story[986] #refactor
2017-07-24 12:14:08 +12:00
Zhi You Tan
df2efa3329
Lobby controller list view is able to react to changes in client state boats and update the list view appropriately.
...
#story[1055]
2017-07-24 11:15:10 +12:00
Zhi You Tan
9d754c8819
Implemented list views initialisation which will set the first pane to be your source id (after three way handshake) and the remaining pane to be the source id of other players based on boats.xml received.
...
Updated client parser and client state to save a list of player's boat
WIP: refresh list view to show the latest update in players
#story[1055]
2017-07-23 20:42:21 +12:00
Zhi You Tan
e11ceed28c
Merge remote-tracking branch 'origin/Story62_Creating_Game_Loop' into Story1055_Lobby_View_Update
...
# Conflicts:
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-23 19:59:30 +12:00
Michael Rausch
8b8b6e4afa
Fixed map glitch when race starts, and race XML bug
...
- Race XML wasn't being sent to clients, this was causing a null ptr exception
- Boat location was being set to an invalid lat/lng
Tags: #story[1047]
2017-07-23 18:20:13 +12:00
Kusal Ekanayake
ed2a22b573
Tried to merge game loop with the broadcast. Minor error in canvas. need to fix.
...
#story[1047]
2017-07-23 17:37:45 +12:00