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michael/Party-Parrots-At-Sea
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mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 06:18:44 +00:00
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8b8b6e4afab9584e7dbdbdefae1e2908df6c7f7b
Party-Parrots-At-Sea/src/main/java/seng302/gameServer
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Michael Rausch 8b8b6e4afa Fixed map glitch when race starts, and race XML bug
- Race XML wasn't being sent to clients, this was causing a null ptr exception
- Boat location was being set to an invalid lat/lng

Tags: #story[1047]
2017-07-23 18:20:13 +12:00
..
ClientConnectionDelegate.java
Refactoring for server package, Changed GameServerThread to MainServerThread.
2017-07-20 11:22:30 +12:00
GameServerThread.java
Added race boats to XML Generator
2017-07-21 16:56:46 +12:00
GameStages.java
Terminated the game server socket when click exit lobby button
2017-07-13 17:51:25 +12:00
GameState.java
Merge branch 'Story62_Creating_Game_Loop' into Merging_GameLoop_with_Broadcast
2017-07-23 17:34:24 +12:00
HeartbeatThread.java
Refactoring for server package, Changed GameServerThread to MainServerThread.
2017-07-20 11:22:30 +12:00
MainServerThread.java
Merge branch 'Story62_Creating_Game_Loop' into Merging_GameLoop_with_Broadcast
2017-07-23 17:34:24 +12:00
ServerListenThread.java
Minor refactor, threads now start themselves
2017-07-22 16:45:24 +12:00
ServerPacketParser.java
adjusted the way the server is receiving key presses to enable them be passed through to the game state #pair[ptg19, wmu16] #story[989]
2017-07-20 19:35:59 +12:00
ServerToClientThread.java
Fixed map glitch when race starts, and race XML bug
2017-07-23 18:20:13 +12:00
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