Action packets now sent at regular 20ms intervals

#issue[38] #implement
This commit is contained in:
Calum
2017-08-06 22:17:08 +12:00
parent 43788bd153
commit 8a40119a98
16 changed files with 286 additions and 189 deletions
+15
View File
@@ -69,6 +69,21 @@
<artifactId>commons-cli</artifactId> <artifactId>commons-cli</artifactId>
<version>1.4</version> <version>1.4</version>
</dependency> </dependency>
<!-- https://mvnrepository.com/artifact/org.testfx/testfx-core -->
<dependency>
<groupId>org.testfx</groupId>
<artifactId>testfx-core</artifactId>
<version>4.0.1-alpha</version>
<scope>test</scope>
</dependency>
<!-- https://mvnrepository.com/artifact/org.testfx/testfx-junit -->
<dependency>
<groupId>org.testfx</groupId>
<artifactId>testfx-junit</artifactId>
<version>4.0.6-alpha</version>
<scope>test</scope>
</dependency>
</dependencies> </dependencies>
@@ -13,7 +13,8 @@ public enum BoatActionType {
SAILS_OUT(3), SAILS_OUT(3),
TACK_GYBE(4), TACK_GYBE(4),
UPWIND(5), UPWIND(5),
DOWNWIND(6); DOWNWIND(6),
MAINTAIN_HEADING(7);
private final int type; private final int type;
private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>(); private static final Map<Integer, BoatActionType> intToTypeMap = new HashMap<>();
+1 -1
View File
@@ -48,7 +48,7 @@ public class Yacht {
private Integer legNumber = 0; private Integer legNumber = 0;
//SERVER SIDE //SERVER SIDE
private final Double TURN_STEP = 5.0; static public final Double TURN_STEP = 1.0; //This should be in some utils class somewhere 2bh. Public for tests sake.
private Double lastHeading; private Double lastHeading;
private Boolean sailIn; private Boolean sailIn;
private GeoPoint location; private GeoPoint location;
@@ -1,4 +1,4 @@
package seng302.visualiser.map; package seng302.v.map;
/** /**
* The Boundary class represents a rectangle territorial boundary on a map. It * The Boundary class represents a rectangle territorial boundary on a map. It
@@ -1,4 +1,4 @@
package seng302.visualiser.map; package seng302.v.map;
import java.net.URL; import java.net.URL;
import javafx.geometry.Point2D; import javafx.geometry.Point2D;
@@ -1,4 +1,4 @@
package seng302.visualiser.map; package seng302.v.map;
import javafx.geometry.Point2D; import javafx.geometry.Point2D;
import seng302.model.GeoPoint; import seng302.model.GeoPoint;
@@ -28,7 +28,7 @@ public class MercatorProjection {
* @param geo GeoPoint (lat, lng) location to be projected * @param geo GeoPoint (lat, lng) location to be projected
* @return the projection Point2D (x, y) on planar * @return the projection Point2D (x, y) on planar
*/ */
static Point2D toMapPoint(GeoPoint geo) { public static Point2D toMapPoint(GeoPoint geo) {
double x, y; double x, y;
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0); Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
x = (origin.getX() + geo.getLng() * pixelsPerLngDegree); x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);
@@ -1,4 +1,4 @@
package seng302.visualiser.map; package seng302.v.map;
import java.net.URL; import java.net.URL;
import java.util.ResourceBundle; import java.util.ResourceBundle;
@@ -9,12 +9,15 @@ import java.time.LocalDateTime;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Queue; import java.util.Queue;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32; import java.util.zip.CRC32;
import java.util.zip.Checksum; import java.util.zip.Checksum;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.scene.control.Alert; import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType; import javafx.scene.control.Alert.AlertType;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.stream.packets.StreamPacket; import seng302.model.stream.packets.StreamPacket;
import seng302.gameServer.server.messages.BoatActionMessage; import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.Message; import seng302.gameServer.server.messages.Message;
@@ -47,11 +50,15 @@ public class ClientToServerThread implements Runnable {
private Socket socket; private Socket socket;
private InputStream is; private InputStream is;
//Output stream
private OutputStream os; private OutputStream os;
private Timer osTimer = new Timer();
private Queue<BoatActionType> eventQueue = new ConcurrentLinkedQueue<>();
private boolean upwindFlag = false, downwindFlag = false;
static public final int PACKET_SENDING_INTERVAL_MS = 20;
private int clientId; private int clientId;
// private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer; private ByteArrayOutputStream crcBuffer;
private boolean socketOpen = true; private boolean socketOpen = true;
@@ -83,6 +90,15 @@ public class ClientToServerThread implements Runnable {
thread = new Thread(this); thread = new Thread(this);
thread.start(); thread.start();
osTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
processBoatActionQueue();
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
} }
/** /**
@@ -181,18 +197,42 @@ public class ClientToServerThread implements Runnable {
/** /**
* Send the post-start race course information * Processes next element in the queue of events to send.
* @param boatActionMessage The message to send
*/ */
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) { private void processBoatActionQueue() {
BoatActionType action = eventQueue.poll();
if (action != null) {
switch (action) {
case MAINTAIN_HEADING:
downwindFlag = upwindFlag = false; break;
case DOWNWIND:
downwindFlag = true; break;
case UPWIND:
upwindFlag = true; break;
default:
sendBoatAction(new BoatActionMessage(action)); break;
}
}
if (downwindFlag) {
sendBoatAction(new BoatActionMessage(BoatActionType.DOWNWIND));
}
if (upwindFlag) {
sendBoatAction(new BoatActionMessage(BoatActionType.UPWIND));
}
}
/**
* Sends a boat action of the given message type.
* @param message The given message type.
*/
private void sendBoatAction(BoatActionMessage message) {
try { try {
os.write(boatActionMessage.getBuffer()); os.write(message.getBuffer());
} catch (IOException e) { } catch (IOException e) {
clientLog("Could not write to server", 1); clientLog("Could not write to server", 1);
} }
} }
private void closeSocket() { private void closeSocket() {
try { try {
socket.close(); socket.close();
@@ -245,11 +285,11 @@ public class ClientToServerThread implements Runnable {
} }
} }
public Thread getThread() {
return thread;
}
public int getClientId () { public int getClientId () {
return clientId; return clientId;
} }
public void sendBoatEvent(BoatActionType actionType) {
eventQueue.add(actionType);
}
} }
@@ -13,6 +13,7 @@ import javafx.scene.Node;
import javafx.scene.input.KeyEvent; import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane; import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread; import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.RaceState; import seng302.model.RaceState;
import seng302.model.Yacht; import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket; import seng302.model.stream.packets.StreamPacket;
@@ -22,8 +23,6 @@ import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStatusData; import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.xml.parser.RaceXMLData; import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData; import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.utilities.StreamParser; import seng302.utilities.StreamParser;
import seng302.utilities.XMLParser; import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController; import seng302.visualiser.controllers.LobbyController;
@@ -48,9 +47,6 @@ public class GameClient {
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList(); private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
private long lastSendingTime;
private int KEY_STROKE_SENDING_FREQUENCY = 50;
public GameClient(Pane holder) { public GameClient(Pane holder) {
this.holderPane = holder; this.holderPane = holder;
} }
@@ -174,17 +170,13 @@ public class GameClient {
break; break;
case BOAT_XML: case BOAT_XML:
System.out.println("GOT SUM BOATS YAY :)");
allBoatsMap = XMLParser.parseBoats( allBoatsMap = XMLParser.parseBoats(
StreamParser.extractXmlMessage(packet) StreamParser.extractXmlMessage(packet)
); );
clientLobbyList.clear(); clientLobbyList.clear();
allBoatsMap.forEach((id, boat) -> { allBoatsMap.forEach((id, boat) -> {
clientLobbyList.add(id + " " + boat.getBoatName()); clientLobbyList.add(id + " " + boat.getBoatName());
// System.out.println(id + " " + boat.getBoatName());
}); });
// startRaceIfAllDataReceived();
break; break;
case RACE_START_STATUS: case RACE_START_STATUS:
@@ -279,28 +271,16 @@ public class GameClient {
* Handle the key-pressed event from the text field. * Handle the key-pressed event from the text field.
* @param e The key event triggering this call * @param e The key event triggering this call
*/ */
public void keyPressed(KeyEvent e) { private void keyPressed(KeyEvent e) {
BoatActionMessage boatActionMessage;
long currentTime = System.currentTimeMillis();
if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY) {
lastSendingTime = currentTime;
switch (e.getCode()) { switch (e.getCode()) {
case SPACE: // align with vmg case SPACE: // align with vmg
boatActionMessage = new BoatActionMessage(BoatActionType.VMG); socketThread.sendBoatEvent(BoatActionType.VMG); break;
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_UP: // upwind case PAGE_UP: // upwind
boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND); socketThread.sendBoatEvent(BoatActionType.UPWIND); break;
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_DOWN: // downwind case PAGE_DOWN: // downwind
boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND); socketThread.sendBoatEvent(BoatActionType.DOWNWIND); break;
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case ENTER: // tack/gybe case ENTER: // tack/gybe
boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE); socketThread.sendBoatEvent(BoatActionType.TACK_GYBE); break;
socketThread.sendBoatActionMessage(boatActionMessage);
break;
//TODO Allow a zoom in and zoom out methods //TODO Allow a zoom in and zoom out methods
case Z: // zoom in case Z: // zoom in
System.out.println("Zoom in"); System.out.println("Zoom in");
@@ -310,16 +290,15 @@ public class GameClient {
break; break;
} }
} }
}
public void keyReleased(KeyEvent e) { private void keyReleased(KeyEvent e) {
switch (e.getCode()) { switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet) //TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out case SHIFT: // sails in/sails out
BoatActionMessage boatActionMessage = new BoatActionMessage( socketThread.sendBoatEvent(BoatActionType.SAILS_IN); break;
BoatActionType.SAILS_IN); case PAGE_UP:
socketThread.sendBoatActionMessage(boatActionMessage); case PAGE_DOWN:
break; socketThread.sendBoatEvent(BoatActionType.MAINTAIN_HEADING); break;
} }
} }
} }
@@ -32,8 +32,8 @@ import seng302.visualiser.fxObjects.BoatObject;
import seng302.visualiser.fxObjects.CourseBoundary; import seng302.visualiser.fxObjects.CourseBoundary;
import seng302.visualiser.fxObjects.Gate; import seng302.visualiser.fxObjects.Gate;
import seng302.visualiser.fxObjects.Marker; import seng302.visualiser.fxObjects.Marker;
import seng302.visualiser.map.Boundary; import seng302.v.map.Boundary;
import seng302.visualiser.map.CanvasMap; import seng302.v.map.CanvasMap;
/** /**
* Created by cir27 on 20/07/17. * Created by cir27 on 20/07/17.
@@ -4,15 +4,13 @@ import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener; import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList; import javafx.collections.ObservableList;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.ListView; import javafx.scene.control.TextArea;
import javafx.scene.image.Image; import javafx.scene.image.Image;
import javafx.scene.image.ImageView; import javafx.scene.image.ImageView;
import javafx.scene.layout.GridPane;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import seng302.gameServer.GameStages; import seng302.gameServer.GameStages;
import seng302.gameServer.GameState; import seng302.gameServer.GameState;
@@ -33,28 +31,26 @@ public class LobbyController {
void notify(CloseStatus exitCause); void notify(CloseStatus exitCause);
} }
@FXML
private GridPane lobbyScreen;
@FXML @FXML
private Text lobbyIpText; private Text lobbyIpText;
@FXML @FXML
private Button readyButton; private Button readyButton;
@FXML @FXML
private ListView<String> firstListView; private TextArea playerOneTxt;
@FXML @FXML
private ListView secondListView; private TextArea playerTwoTxt;
@FXML @FXML
private ListView thirdListView; private TextArea playerThreeTxt;
@FXML @FXML
private ListView fourthListView; private TextArea playerFourTxt;
@FXML @FXML
private ListView fifthListView; private TextArea playerFiveTxt;
@FXML @FXML
private ListView sixthListView; private TextArea playerSixTxt;
@FXML @FXML
private ListView seventhListView; private TextArea playerSevenTxt;
@FXML @FXML
private ListView eighthListView; private TextArea playerEightTxt;
@FXML @FXML
private ImageView firstImageView; private ImageView firstImageView;
@FXML @FXML
@@ -72,79 +68,67 @@ public class LobbyController {
@FXML @FXML
private ImageView eighthImageView; private ImageView eighthImageView;
private List<ObservableList<String>> competitors = new ArrayList<>();
private ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
private ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
private ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
private ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
private List<ImageView> imageViews = new ArrayList<>(); private List<ImageView> imageViews = new ArrayList<>();
private List<ListView> listViews; private List<TextArea> listViews = new ArrayList<>();
private int MAX_NUM_PLAYERS = 8; private int MAX_NUM_PLAYERS = 8;
private List<LobbyCloseListener> lobbyListeners = new ArrayList<>(); private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
private ObservableList<String> players = FXCollections.observableArrayList(); private ObservableList<String> players;
/**
* Add all FXObjects to lists and initialize images.
*/
public void initialize() { public void initialize() {
imageViews = new ArrayList<>(); Collections.addAll(listViews,
Collections playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView, playerSevenTxt, playerEightTxt
fifthImageView, sixthImageView, seventhImageView, eighthImageView); );
listViews = new ArrayList<>(); Collections.addAll(imageViews,
Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView, firstImageView, secondImageView, thirdImageView, fourthImageView,
sixthListView, seventhListView, eighthListView); fifthImageView, sixthImageView, seventhImageView, eighthImageView
competitors = new ArrayList<>(); );
Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
initialiseImageView(); initialiseImageView();
} }
private void initialiseListView() { /**
listViews.forEach(listView -> listView.getItems().clear()); * Updates player names.
imageViews.forEach(gif -> gif.setVisible(false)); */
competitors.forEach(ol -> ol.removeAll()); private void updatePlayers() {
//Update players if one added.
for (int i = 0; i < players.size(); i++) { for (int i = 0; i < players.size(); i++) {
competitors.get(i).add(players.get(i)); listViews.get(i).setText(players.get(i));
listViews.get(i).setItems(competitors.get(i));
imageViews.get(i).setVisible(true); imageViews.get(i).setVisible(true);
} }
//Update empty text fields if player left.
for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
listViews.get(i).setText("");
imageViews.get(i).setVisible(false);
}
} }
/**
* Sets all images and hides them till players join.
*/
private void initialiseImageView() { private void initialiseImageView() {
imageViews.add(firstImageView); for (ImageView viewer : imageViews) {
imageViews.add(secondImageView); viewer.setImage(
imageViews.add(thirdImageView);
imageViews.add(fourthImageView);
imageViews.add(fifthImageView);
imageViews.add(sixthImageView);
imageViews.add(seventhImageView);
imageViews.add(eighthImageView);
for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
imageViews.get(i).setImage(
new Image( new Image(
RaceViewController.class.getResourceAsStream( RaceViewController.class.getResourceAsStream(
"/pics/sail.png") "/pics/sail.png")
) )
); );
viewer.setVisible(false);
} }
} }
@FXML @FXML
public void leaveLobbyButtonPressed() { public void leaveLobbyButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function! // TODO: 10/07/17 wmu16 - Finish function!
// setContentPane("/views/StartScreenView.fxml");
GameState.setCurrentStage(GameStages.CANCELLED); GameState.setCurrentStage(GameStages.CANCELLED);
// TODO: 20/07/17 wmu16 - Implement some way of terminating the game // TODO: 20/07/17 wmu16 - Implement some way of terminating the game
// ClientState.setConnectedToHost(false);
for (LobbyCloseListener readyListener : lobbyListeners) for (LobbyCloseListener readyListener : lobbyListeners)
readyListener.notify(CloseStatus.LEAVE); readyListener.notify(CloseStatus.LEAVE);
} }
@FXML @FXML
@@ -154,32 +138,6 @@ public class LobbyController {
readyListener.notify(CloseStatus.READY); readyListener.notify(CloseStatus.READY);
} }
// private static MediaPlayer mediaPlayer;
//
// private void playTheme() {
// Random random = new Random(System.currentTimeMillis());
// Integer rand = random.nextInt();
// if(rand == 10) {
// URL file = getClass().getResource("/music/Disturbed - down with the sickness.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// } else if(rand == 9) {
// URL file = getClass().getResource("/music/Owl City - Fireflies.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// }
// }
// private void switchToRaceView() {
// if (!switchedPane) {
// switchedPane = true;
// setContentPane("/views/RaceView.fxml");
// }
// }
// TODO: 26/07/17 cir27 - Could probably be done in a cleaner way.
public void setTitle (String title) { public void setTitle (String title) {
lobbyIpText.setText(title); lobbyIpText.setText(title);
} }
@@ -191,12 +149,13 @@ public class LobbyController {
public void setPlayerListSource (ObservableList<String> players) { public void setPlayerListSource (ObservableList<String> players) {
this.players = players; this.players = players;
players.addListener((ListChangeListener<? super String>) (lcl) -> players.addListener((ListChangeListener<? super String>) (lcl) ->
Platform.runLater(this::initialiseListView) Platform.runLater(this::updatePlayers)
); );
Platform.runLater(this::initialiseListView); Platform.runLater(this::updatePlayers);
} }
public void disableReadyButton () { public void disableReadyButton () {
readyButton.setDisable(true); readyButton.setDisable(true);
readyButton.setVisible(false);
} }
} }
+15 -36
View File
@@ -1,6 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.image.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.text.*?>
<?import javafx.geometry.Insets?> <?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?> <?import javafx.scene.control.Button?>
<?import javafx.scene.control.ListView?> <?import javafx.scene.control.ListView?>
@@ -11,6 +16,7 @@
<?import javafx.scene.layout.RowConstraints?> <?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.text.Font?> <?import javafx.scene.text.Font?>
<?import javafx.scene.text.Text?> <?import javafx.scene.text.Text?>
<GridPane fx:id="lobbyScreen" nodeOrientation="LEFT_TO_RIGHT" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController"> <GridPane fx:id="lobbyScreen" nodeOrientation="LEFT_TO_RIGHT" prefHeight="960.0" prefWidth="1530.0" style="-fx-background-color: #2C2c36;" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.LobbyController">
<columnConstraints> <columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" /> <ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" />
@@ -53,41 +59,14 @@
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" /> <RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints> </rowConstraints>
<children> <children>
<ListView fx:id="firstListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1"> <TextArea fx:id="playerFourTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<GridPane.margin> <TextArea fx:id="playerEightTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="4" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" /> <TextArea fx:id="playerSevenTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
</GridPane.margin> <TextArea fx:id="playerThreeTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
</ListView> <TextArea fx:id="playerSixTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<ListView fx:id="secondListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2"> <TextArea fx:id="playerFiveTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="CENTER" />
<GridPane.margin> <TextArea fx:id="playerOneTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" /> <TextArea fx:id="playerTwoTxt" editable="false" maxHeight="211.0" maxWidth="175.0" minHeight="211.0" minWidth="175.0" prefHeight="211.0" prefWidth="175.0" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="CENTER" />
</GridPane.margin>
</ListView>
<ListView fx:id="thirdListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fourthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin>
</ListView>
<ListView fx:id="eighthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="4" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="fifthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="1" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="sixthListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="2" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ListView fx:id="seventhListView" prefHeight="200.0" prefWidth="200.0" GridPane.columnIndex="3" GridPane.rowIndex="1">
<GridPane.margin>
<Insets bottom="10.0" left="40.0" right="40.0" top="10.0" />
</GridPane.margin></ListView>
<ImageView fx:id="firstImageView" fitHeight="150.0" fitWidth="200.0" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="BOTTOM"> <ImageView fx:id="firstImageView" fitHeight="150.0" fitWidth="200.0" pickOnBounds="true" preserveRatio="true" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.valignment="BOTTOM">
<GridPane.margin> <GridPane.margin>
<Insets bottom="10.0" /> <Insets bottom="10.0" />
+1 -1
View File
@@ -3,7 +3,7 @@
<?import javafx.scene.canvas.Canvas?> <?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.layout.Pane?> <?import javafx.scene.layout.Pane?>
<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1280.0" style="-fx-background-color: #ddd;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.map.TestMapController"> <Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="960.0" prefWidth="1280.0" style="-fx-background-color: #ddd;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.v.map.TestMapController">
<children> <children>
<Canvas fx:id="mapCanvas" height="960.0" width="1280.0" /> <Canvas fx:id="mapCanvas" height="960.0" width="1280.0" />
</children> </children>
@@ -0,0 +1,123 @@
package seng302.visualiser.ClientToServerTests;
import java.lang.reflect.Field;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import org.junit.Assert;
import org.junit.Before;
import org.junit.FixMethodOrder;
import org.junit.Test;
import org.junit.runners.MethodSorters;
import org.testfx.api.FxToolkit;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.model.Yacht;
import seng302.visualiser.ClientToServerThread;
import seng302.visualiser.GameClient;
/**
* Test for checking how regularly packets are sent from ClientToServer Thread.
*/
@FixMethodOrder(MethodSorters.NAME_ASCENDING)
public class RegularPacketsTest {
private MainServerThread serverThread;
private GameClient gameClient;
private Pane pane;
private Scene scene;
private Stage stage;
// @BeforeClass
// public static void preSetup() throws Exception {
// FxToolkit toolkit = FxToolkit.registerPrimaryStage();
// }
@Before
public void setup() throws Exception {
stage = FxToolkit.registerPrimaryStage();
Platform.runLater(() -> {
pane = new Pane();
scene = new Scene(pane);
stage.setScene(scene);
});
while (stage != null && pane != null && scene != null && stage.getScene() != null);
gameClient = new GameClient(pane);
gameClient.runAsHost("localhost", 4942);
Field server = gameClient.getClass().getDeclaredField("server");
server.setAccessible(true);
serverThread = (MainServerThread) server.get(gameClient);
GameState.setCurrentStage(GameStages.RACING);
serverThread.startGame();
}
@Test
public void Test1PacketsSentAtRegularIntervals () throws Exception {
Yacht yacht = GameState.getYachts().get(0);
double startAngle = yacht.getHeading();
KeyEvent keyPress = new KeyEvent(null, scene,
KeyEvent.KEY_PRESSED, "page_up", "page_up", KeyCode.PAGE_UP,
false, false, false, false
);
KeyEvent keyRelease = new KeyEvent(null, scene,
KeyEvent.KEY_RELEASED, "page_up", "page_up", KeyCode.PAGE_UP,
false, false, false, false
);
long startTime = System.currentTimeMillis();
pane.fireEvent(keyPress);
while (yacht.getHeading() - startAngle > 100);
pane.fireEvent(keyRelease);
long endTime = System.currentTimeMillis();
SleepThreadMaxDelay(); //Allowed to be two loops of delay due to loop delay and processing delay at client + server ends.
Assert.assertEquals(100 / Yacht.TURN_STEP * ClientToServerThread.PACKET_SENDING_INTERVAL_MS,
endTime - startTime / (100 / Yacht.TURN_STEP), 2 * ClientToServerThread.PACKET_SENDING_INTERVAL_MS);
}
@Test
public void Test2ArbitraryPacketSentOnRelease() throws Exception {
KeyEvent keyPress = new KeyEvent(null, scene,
KeyEvent.KEY_PRESSED, "shift", "shift", KeyCode.SHIFT,
false, false, false, false
);
KeyEvent keyRelease = new KeyEvent(null, scene,
KeyEvent.KEY_RELEASED, "shift", "shift", KeyCode.SHIFT,
false, false, false, false
);
Yacht yacht = GameState.getYachts().get(0);
boolean startState = yacht.getSailIn();
pane.fireEvent(keyPress);
pane.fireEvent(keyRelease);
SleepThreadMaxDelay();
Assert.assertEquals(startState, !yacht.getSailIn());
}
@Test
public void Test3ArbitraryPacketSentOnPress() throws Exception {
KeyEvent keyPress = new KeyEvent(null, scene,
KeyEvent.KEY_PRESSED, "space", "space", KeyCode.SPACE,
false, false, false, false
);
Yacht yacht = GameState.getYachts().get(0);
double heading = yacht.getHeading();
double windDirection = GameState.getWindDirection();
Yacht testYacht = new Yacht("", 0, "", "", "", "");
testYacht.setHeading(heading);
testYacht.tackGybe(windDirection);
pane.fireEvent(keyPress);
SleepThreadMaxDelay();
Assert.assertEquals(testYacht.getHeading(), yacht.getHeading(), 1);
}
/**
* Give time for processing and packet sending. 200ms listed as absolute maximum for an
* acceptable delay.
* @throws Exception Thrown if thread crashes or something
*/
private void SleepThreadMaxDelay() throws Exception {
Thread.sleep(200);
}
}
@@ -1,4 +1,4 @@
package seng302.visualizer.annotations; package seng302.visualiser.annotations;
import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertEquals;
@@ -4,6 +4,7 @@ import static org.junit.Assert.assertEquals;
import org.junit.Test; import org.junit.Test;
import seng302.model.GeoPoint; import seng302.model.GeoPoint;
import seng302.v.map.MercatorProjection;
/** /**
* Unit test for Mercator Project class. * Unit test for Mercator Project class.