- Chase Camera:

- Has panning bounds, zoom bounds, and general tidy up.
 - Now correctly observes the boat object rather than getting information from both the boat object AND the client yacht model.

Top Down Camera:
 - Can only pan within certain bounds now, and will continue to follow the boat regardless.
 - Can only zoom within certain bounds now.

Isometric Camera:
 - Nothing changed.

#tags [1273]
This commit is contained in:
alistairjmcintyre
2017-09-26 15:06:21 +13:00
parent 00b09997b0
commit 2e7487fdfc
5 changed files with 130 additions and 106 deletions
@@ -1,8 +1,8 @@
package seng302.visualiser.cameras;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Transform;
@@ -11,75 +11,93 @@ import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
private final Double PAN_LIMIT = 30.0;
private final Double NEAR_ZOOM_LIMIT = -30.0;
private final Double FAR_ZOOM_LIMIT = -130.0;
private final Double ZOOM_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public TopDownCamera() {
super(true);
transforms = this.getTransforms();
transforms.add(new Translate(0, 0, -125));
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = 0.0;
verticalPan = 0.0;
}
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
this.playerBoat.layoutXProperty().addListener(new ChangeListener<Number>() {
@Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue,
Number newValue) {
updateCameraX((Double) oldValue, (Double) newValue);
}
});
this.playerBoat.layoutYProperty().addListener(new ChangeListener<Number>() {
@Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue,
Number newValue) {
updateCameraY((Double) oldValue, (Double) newValue);
}
});
}
private void updateCameraX(Double oldXValue, Double newXValue) {
if (transforms.size() == 0) { // boat is placed and then moved at start,
transforms.addAll(
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), -125)
);
} else {
transforms.addAll(new Translate(newXValue - oldXValue, 0, 0));
for (DoubleProperty o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
o.addListener((obs, oldVal, newVal) -> updateCamera());
}
}
private void updateCameraY(Double oldYValue, Double newYValue) {
transforms.addAll(new Translate(0, (newYValue - oldYValue), 0));
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX() + horizontalPan,
playerBoat.getLayoutY() + verticalPan, zoomFactor)
);
}
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
verticalPan += adjustment;
updateCamera();
}
}
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
transforms.addAll(new Translate(0, 0, 1.5));
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
transforms.addAll(new Translate(0, 0, -1.5));
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
transforms.addAll(new Translate(-1, 0, 0));
adjustHorizontalPan(-1.0);
}
@Override
public void panRight() {
transforms.addAll(new Translate(1, 0, 0));
adjustHorizontalPan(1.0);
}
@Override
public void panUp() {
transforms.addAll(new Translate(0, -1, 0));
adjustVerticalPan(-1.0);
}
@Override
public void panDown() {
transforms.addAll(new Translate(0, 1, 0));
adjustVerticalPan(1.0);
}
}