- Chase Camera:

- Has panning bounds, zoom bounds, and general tidy up.
 - Now correctly observes the boat object rather than getting information from both the boat object AND the client yacht model.

Top Down Camera:
 - Can only pan within certain bounds now, and will continue to follow the boat regardless.
 - Can only zoom within certain bounds now.

Isometric Camera:
 - Nothing changed.

#tags [1273]
This commit is contained in:
alistairjmcintyre
2017-09-26 15:06:21 +13:00
parent 00b09997b0
commit 2e7487fdfc
5 changed files with 130 additions and 106 deletions
@@ -1,22 +1,25 @@
package seng302.visualiser.cameras;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.model.ClientYacht;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
private final Double VERTICAL_PAN_LIMIT = 20.0;
private final Double NEAR_ZOOM_LIMIT = -15.0;
private final Double FAR_ZOOM_LIMIT = -125.0;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private ClientYacht playerYacht;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
@@ -25,43 +28,27 @@ public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
public ChaseCamera() {
super(true);
transforms = this.getTransforms();
this.zoomFactor = -75.0;
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
this.horizontalPan = 0.0;
this.verticalPan = 0.0;
}
public void setPlayerBoat(BoatObject playerBoat, ClientYacht playerYacht) {
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
this.playerYacht = playerYacht;
this.playerYacht.getHeadingProperty().addListener(new ChangeListener<Number>() {
@Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue,
Number newValue) {
repositionCamera();
}
});
this.playerBoat.layoutXProperty().addListener(new ChangeListener<Number>() {
@Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue,
Number newValue) {
repositionCamera();
}
});
this.playerBoat.layoutYProperty().addListener(new ChangeListener<Number>() {
@Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue,
Number newValue) {
repositionCamera();
}
});
for (DoubleProperty o : Arrays
.asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> repositionCamera());
}
}
private void repositionCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
new Rotate(playerYacht.getHeadingProperty().getValue() + horizontalPan,
new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
new Point3D(0, 0, 1)),
new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
new Translate(0, 0, zoomFactor)
@@ -69,19 +56,25 @@ public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
}
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < -15.0 && zoomFactor + adjustment > -125.0) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
repositionCamera();
}
}
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -20 && verticalPan + adjustment <= 20) {
if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
&& verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
verticalPan += adjustment;
repositionCamera();
}
}
private void adjustHorizontalPan(Double adjustment) {
this.horizontalPan += adjustment;
repositionCamera();
}
@Override
public void zoomIn() {
adjustZoomFactor(5.0);
@@ -92,21 +85,14 @@ public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
adjustZoomFactor(-5.0);
}
/*
These have been left intentionally empty for now. it would be cool to be able to pan around the boat and have the camera move around the boat though.
*/
@Override
public void panLeft() {
this.horizontalPan -= 5;
repositionCamera();
adjustHorizontalPan(-5.0);
}
@Override
public void panRight() {
this.horizontalPan += 5;
repositionCamera();
adjustHorizontalPan(5.0);
}
@Override