Merge remote-tracking branch 'origin/develop' into Story66_Collision

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/model/mark/MarkOrder.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
This commit is contained in:
Zhi You Tan
2017-08-15 14:30:01 +12:00
42 changed files with 1106 additions and 477 deletions
@@ -7,17 +7,28 @@ import java.io.OutputStream;
import java.net.Socket;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Queue;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.application.Platform;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import seng302.model.stream.packets.StreamPacket;
import javafx.scene.control.ButtonType;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.BoatAction;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.ClientType;
import seng302.gameServer.server.messages.Message;
import seng302.gameServer.server.messages.RegistrationRequestMessage;
import seng302.gameServer.server.messages.RegistrationResponseStatus;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -25,6 +36,8 @@ import seng302.gameServer.server.messages.Message;
*/
public class ClientToServerThread implements Runnable {
/**
* Functional interface for receiving packets from client socket.
*/
@@ -47,9 +60,17 @@ public class ClientToServerThread implements Runnable {
private Socket socket;
private InputStream is;
private OutputStream os;
private int clientId;
private Logger logger = LoggerFactory.getLogger(ClientToServerThread.class);
//Output stream
private OutputStream os;
private Timer upWindPacketTimer = new Timer();
private Timer downWindPacketTimer = new Timer();
private boolean upwindTimerFlag = false, downwindTimerFlag = false;
static public final int PACKET_SENDING_INTERVAL_MS = 100;
private int clientId = -1;
// private Boolean updateClient = true;
private ByteArrayOutputStream crcBuffer;
@@ -71,15 +92,8 @@ public class ClientToServerThread implements Runnable {
socket = new Socket(ipAddress, portNumber);
is = socket.getInputStream();
os = socket.getOutputStream();
Integer allocatedID = threeWayHandshake();
if (allocatedID != null) {
clientId = allocatedID;
clientLog("Successful handshake. Allocated ID: " + clientId, 1);
} else {
clientLog("Unsuccessful handshake", 1);
closeSocket();
return;
}
sendRegistrationRequest();
thread = new Thread(this);
thread.start();
@@ -128,15 +142,22 @@ public class ClientToServerThread implements Runnable {
if (streamPackets.size() > 0) {
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
} else {
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
for (ClientSocketListener csl : listeners)
csl.newPacket();
if (PacketType.RACE_REGISTRATION_RESPONSE == PacketType.assignPacketType(type, payload)){
processRegistrationResponse(new StreamPacket(type, payloadLength, timeStamp, payload));
}
else {
if (clientId == -1) continue; // Do not continue if not registered
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
for (ClientSocketListener csl : listeners)
csl.newPacket();
}
}
} else {
clientLog("Packet has been dropped", 1);
}
}
} catch (ByteReadException e) {
e.printStackTrace();
closeSocket();
Platform.runLater(() -> {
Alert alert = new Alert(AlertType.ERROR);
@@ -147,7 +168,6 @@ public class ClientToServerThread implements Runnable {
clientLog(e.getMessage(), 1);
return;
}
// System.out.println("streamPackets = " + streamPackets.size());
}
closeSocket();
clientLog("Closed connection to Server", 0);
@@ -155,43 +175,127 @@ public class ClientToServerThread implements Runnable {
/**
* Listens for an allocated sourceID and returns it to the server
*
* @return the sourceID allocated to us by the server
* Sends a request to the server asking for a source ID
*/
private Integer threeWayHandshake() {
Integer ourSourceID = null;
while (true) {
try {
ourSourceID = is.read();
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
}
if (ourSourceID != null) {
try {
os.write(ourSourceID);
return ourSourceID;
} catch (IOException e) {
clientLog("Three way handshake failed", 1);
return null;
}
}
private void sendRegistrationRequest() {
RegistrationRequestMessage requestMessage = new RegistrationRequestMessage(ClientType.PLAYER);
try {
os.write(requestMessage.getBuffer());
} catch (IOException e) {
logger.error("Could not send registration request. Exiting");
System.exit(1);
}
}
/**
* Send the post-start race course information
* @param boatActionMessage The message to send
* Accepts a response to the registration request message, and updates the client OR quits
* @param packet The registration requests packet
*/
public void sendBoatActionMessage(BoatActionMessage boatActionMessage) {
try {
os.write(boatActionMessage.getBuffer());
} catch (IOException e) {
clientLog("Could not write to server", 1);
private void processRegistrationResponse(StreamPacket packet){
int sourceId = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 0, 3));
int statusCode = (int) Message.bytesToLong(Arrays.copyOfRange(packet.getPayload(), 4,5));
RegistrationResponseStatus status = RegistrationResponseStatus.getResponseStatus(statusCode);
if (status.equals(RegistrationResponseStatus.SUCCESS_PLAYING)){
clientId = sourceId;
return;
}
logger.error("Server Denied Connection, Exiting");
final String alertErrorText;
if (status.equals(RegistrationResponseStatus.FAILURE_FULL)){
alertErrorText = "Server is full";
}
else{
alertErrorText = "Could not connect to server";
}
Platform.runLater(() -> {
new Alert(AlertType.ERROR, alertErrorText, ButtonType.OK).showAndWait();
System.exit(1);
});
}
/**
* Sends packets for the given boat action. Special cases are: \n
* - DOWNWIND = Packets are sent every ClientToServerThread.PACKET_SENDING_INTERVAL_MS
* - UPWIND = Packets are sent every ClientToServerThread.PACKET_SENDING_INTERVAL_MS
* - MAINTAIN_HEADING = DOWNWIND and UPWIND packets stop being sent.
* @param actionType The boat action that will dictate packets sent.
*/
public void sendBoatAction(BoatAction actionType) {
switch (actionType) {
case MAINTAIN_HEADING:
if (upwindTimerFlag) {
cancelTimer(upWindPacketTimer);
upwindTimerFlag = false;
upWindPacketTimer = new Timer();
}
if (downwindTimerFlag) {
cancelTimer(downWindPacketTimer);
downwindTimerFlag = false;
downWindPacketTimer = new Timer();
}
break;
case DOWNWIND:
if (!downwindTimerFlag) {
downwindTimerFlag = true;
downWindPacketTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
sendBoatAction(new BoatActionMessage(BoatAction.DOWNWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
case UPWIND:
if (!upwindTimerFlag) {
upwindTimerFlag = true;
upWindPacketTimer.scheduleAtFixedRate(
new TimerTask() {
@Override
public void run() {
sendBoatAction(new BoatActionMessage(BoatAction.UPWIND));
}
}, 0, PACKET_SENDING_INTERVAL_MS
);
}
break;
default:
sendBoatAction(new BoatActionMessage(actionType));
break;
}
}
/**
* Cancels a packet sending timer.
* @param timer The timer to cancel.
*/
private void cancelTimer (Timer timer) {
timer.cancel();
timer.purge();
}
/**
* Sends a boat action of the given message type.
* @param message The given message type.
*/
private void sendBoatAction(BoatActionMessage message) {
if (clientId != -1) {
try {
os.write(message.getBuffer());
} catch (IOException e) {
clientLog("Could not write to server", 1);
}
}
}
private void closeSocket() {
try {
@@ -245,11 +349,8 @@ public class ClientToServerThread implements Runnable {
}
}
public Thread getThread() {
return thread;
}
public int getClientId () {
return clientId;
}
}
@@ -13,6 +13,7 @@ import javafx.scene.Node;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket;
@@ -23,8 +24,6 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.gameServer.server.messages.BoatActionMessage;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
@@ -32,7 +31,8 @@ import seng302.visualiser.controllers.LobbyController.CloseStatus;
import seng302.visualiser.controllers.RaceViewController;
/**
* Created by cir27 on 20/07/17.
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
* with a JavaFX Pane to insert itself into.
*/
public class GameClient {
@@ -49,13 +49,20 @@ public class GameClient {
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
private long lastSendingTime;
private int KEY_STROKE_SENDING_FREQUENCY = 50;
/**
* Create an instance of the game client. Does not do anything until run with runAsClient()
* runAsHost().
* @param holder The JavaFX Pane that the visual elements for the race will be inserted into.
*/
public GameClient(Pane holder) {
this.holderPane = holder;
}
/**
* Connect to a game at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public void runAsClient(String ipAddress, Integer portNumber) {
try {
socketThread = new ClientToServerThread(ipAddress, portNumber);
@@ -63,6 +70,7 @@ public class GameClient {
ioe.printStackTrace();
System.out.println("Unable to connect to host...");
}
socketThread.addStreamObserver(this::parsePackets);
LobbyController lobbyController = loadLobby();
lobbyController.setPlayerListSource(clientLobbyList);
@@ -71,6 +79,11 @@ public class GameClient {
lobbyController.addCloseListener((exitCause) -> this.loadStartScreen());
}
/**
* Connect to a game as the host at the given address and starts the visualiser.
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public void runAsHost(String ipAddress, Integer portNumber) {
server = new MainServerThread();
try {
@@ -96,10 +109,8 @@ public class GameClient {
private void loadStartScreen() {
socketThread.setSocketToClose();
socketThread = null;
if (server != null) {
// TODO: 26/07/17 cir27 - handle disconnecting
// server.shutDown();
server.terminate();
server = null;
}
FXMLLoader fxmlLoader = new FXMLLoader(
@@ -182,12 +193,9 @@ public class GameClient {
StreamParser.extractXmlMessage(packet)
);
clientLobbyList.clear();
allBoatsMap.forEach((id, boat) -> {
clientLobbyList.add(id + " " + boat.getBoatName());
// System.out.println(id + " " + boat.getBoatName());
});
// startRaceIfAllDataReceived();
allBoatsMap.forEach((id, boat) ->
clientLobbyList.add(id + " " + boat.getBoatName())
);
break;
case RACE_START_STATUS:
@@ -258,6 +266,8 @@ public class GameClient {
private void processRaceStatusUpdate(RaceStatusData data) {
if (allXMLReceived()) {
raceState.updateState(data);
if (raceView != null)
raceView.getGameView().setWindDir(raceState.getWindDirection());
for (long[] boatData : data.getBoatData()) {
Yacht yacht = allBoatsMap.get((int) boatData[0]);
yacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
@@ -289,47 +299,36 @@ public class GameClient {
*
* @param e The key event triggering this call
*/
public void keyPressed(KeyEvent e) {
BoatActionMessage boatActionMessage;
long currentTime = System.currentTimeMillis();
if (currentTime - lastSendingTime > KEY_STROKE_SENDING_FREQUENCY) {
lastSendingTime = currentTime;
switch (e.getCode()) {
case SPACE: // align with vmg
boatActionMessage = new BoatActionMessage(BoatActionType.VMG);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_UP: // upwind
boatActionMessage = new BoatActionMessage(BoatActionType.UPWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case PAGE_DOWN: // downwind
boatActionMessage = new BoatActionMessage(BoatActionType.DOWNWIND);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
case ENTER: // tack/gybe
boatActionMessage = new BoatActionMessage(BoatActionType.TACK_GYBE);
socketThread.sendBoatActionMessage(boatActionMessage);
break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
private void keyPressed(KeyEvent e) {
switch (e.getCode()) {
case SPACE: // align with vmg
socketThread.sendBoatAction(BoatAction.VMG); break;
case PAGE_UP: // upwind
socketThread.sendBoatAction(BoatAction.UPWIND); break;
case PAGE_DOWN: // downwind
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
case ENTER: // tack/gybe
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
//TODO Allow a zoom in and zoom out methods
case Z: // zoom in
System.out.println("Zoom in");
break;
case X: // zoom out
System.out.println("Zoom out");
break;
}
}
public void keyReleased(KeyEvent e) {
private void keyReleased(KeyEvent e) {
switch (e.getCode()) {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
BoatActionMessage boatActionMessage = new BoatActionMessage(
BoatActionType.SAILS_IN);
socketThread.sendBoatActionMessage(boatActionMessage);
socketThread.sendBoatAction(BoatAction.SAILS_IN);
raceView.getGameView().getPlayerYacht().toggleClientSail();
break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
}
+41 -8
View File
@@ -21,6 +21,9 @@ import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.image.ImageView;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.ScrollEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
@@ -64,6 +67,8 @@ public class GameView extends Pane {
private double referencePointX, referencePointY;
private double metersPerPixelX, metersPerPixelY;
final double SCALE_DELTA = 1.1;
private Text fpsDisplay = new Text();
private Polygon raceBorder = new CourseBoundary();
@@ -91,6 +96,26 @@ public class GameView extends Pane {
private Double frameRate = 60.0;
private int frameTimeIndex = 0;
private boolean arrayFilled = false;
private Yacht playerYacht;
private double windDir = 0.0;
double scaleFactor = 1;
public void zoomOut() {
scaleFactor = 0.95;
for (Node child : getChildren()) {
child.setScaleX(child.getScaleX() * scaleFactor);
child.setScaleY(child.getScaleY() * scaleFactor);
}
}
public void zoomIn() {
scaleFactor = 1.05;
for (Node child : getChildren()) {
child.setScaleX(child.getScaleX() * scaleFactor);
child.setScaleY(child.getScaleY() * scaleFactor);
}
}
private enum ScaleDirection {
HORIZONTAL,
@@ -125,8 +150,7 @@ public class GameView extends Pane {
if (lastTime == 0) {
lastTime = now;
} else {
if (now - lastTime >= (1e8
/ 60)) { //Fix for framerate going above 60 when minimized
if (now - lastTime >= (1e8 / 60)) { //Fix for framerate going above 60 when minimized
long oldFrameTime = frameTimes[frameTimeIndex];
frameTimes[frameTimeIndex] = now;
frameTimeIndex = (frameTimeIndex + 1) % frameTimes.length;
@@ -147,7 +171,7 @@ public class GameView extends Pane {
}
}
// Platform.runLater(() ->
// boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation())
boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
// );
}
};
@@ -337,10 +361,10 @@ public class GameView extends Pane {
boatObjectGroup.getChildren().add(newBoat);
trails.getChildren().add(newBoat.getTrail());
// TODO: 1/08/17 Make this less vile to look at.
yacht.addLocationListener((boat, lat, lon, heading, velocity) -> {
yacht.addLocationListener((boat, lat, lon, heading, velocity, sailIn) ->{
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
// annotations.get(boat).setLayoutX(p2d.getX());
// annotations.get(boat).setLayoutY(p2d.getY());
// annotations.get(boat).setLocation(100d, 100d);
@@ -512,7 +536,6 @@ public class GameView extends Pane {
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
// System.out.println("distanceFromReference = " + distanceFromReference);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
@@ -540,8 +563,6 @@ public class GameView extends Pane {
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
// System.out.println("yAxisLocation = " + yAxisLocation + " " + unscaledLat);
// System.out.println("xAxisLocation = " + xAxisLocation + " " + unscaledLon);
return new Point2D(xAxisLocation, yAxisLocation);
}
@@ -593,11 +614,23 @@ public class GameView extends Pane {
timer.stop();
}
public void setWindDir(double windDir) {
this.windDir = windDir;
}
public void startRace() {
timer.start();
}
public void setBoatAsPlayer(Yacht playerYacht) {
public Yacht getPlayerYacht() {
return playerYacht;
}
public void setBoatAsPlayer (Yacht playerYacht) {
this.playerYacht = playerYacht;
this.playerYacht.toggleClientSail();
boatObjects.get(playerYacht).setAsPlayer();
annotations.get(playerYacht).addAnnotation(
"velocity",
@@ -4,15 +4,13 @@ import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.scene.control.Button;
import javafx.scene.control.ListView;
import javafx.scene.control.TextArea;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.GridPane;
import javafx.scene.text.Text;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -33,28 +31,26 @@ public class LobbyController {
void notify(CloseStatus exitCause);
}
@FXML
private GridPane lobbyScreen;
@FXML
private Text lobbyIpText;
@FXML
private Button readyButton;
@FXML
private ListView<String> firstListView;
private TextArea playerOneTxt;
@FXML
private ListView secondListView;
private TextArea playerTwoTxt;
@FXML
private ListView thirdListView;
private TextArea playerThreeTxt;
@FXML
private ListView fourthListView;
private TextArea playerFourTxt;
@FXML
private ListView fifthListView;
private TextArea playerFiveTxt;
@FXML
private ListView sixthListView;
private TextArea playerSixTxt;
@FXML
private ListView seventhListView;
private TextArea playerSevenTxt;
@FXML
private ListView eighthListView;
private TextArea playerEightTxt;
@FXML
private ImageView firstImageView;
@FXML
@@ -72,79 +68,67 @@ public class LobbyController {
@FXML
private ImageView eighthImageView;
private List<ObservableList<String>> competitors = new ArrayList<>();
private ObservableList<String> firstCompetitor = FXCollections.observableArrayList();
private ObservableList<String> secondCompetitor = FXCollections.observableArrayList();
private ObservableList<String> thirdCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fourthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> fifthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> sixthCompetitor = FXCollections.observableArrayList();
private ObservableList<String> seventhCompetitor = FXCollections.observableArrayList();
private ObservableList<String> eighthCompetitor = FXCollections.observableArrayList();
private List<ImageView> imageViews = new ArrayList<>();
private List<ListView> listViews;
private List<TextArea> listViews = new ArrayList<>();
private int MAX_NUM_PLAYERS = 8;
private List<LobbyCloseListener> lobbyListeners = new ArrayList<>();
private ObservableList<String> players = FXCollections.observableArrayList();
private ObservableList<String> players;
/**
* Add all FXObjects to lists and initialize images.
*/
public void initialize() {
imageViews = new ArrayList<>();
Collections
.addAll(imageViews, firstImageView, secondImageView, thirdImageView, fourthImageView,
fifthImageView, sixthImageView, seventhImageView, eighthImageView);
listViews = new ArrayList<>();
Collections.addAll(listViews, firstListView, secondListView, thirdListView, fourthListView, fifthListView,
sixthListView, seventhListView, eighthListView);
competitors = new ArrayList<>();
Collections.addAll(competitors, firstCompetitor, secondCompetitor, thirdCompetitor,
fourthCompetitor, fifthCompetitor, sixthCompetitor, seventhCompetitor, eighthCompetitor);
Collections.addAll(listViews,
playerOneTxt, playerTwoTxt, playerThreeTxt, playerFourTxt, playerFiveTxt, playerSixTxt,
playerSevenTxt, playerEightTxt
);
Collections.addAll(imageViews,
firstImageView, secondImageView, thirdImageView, fourthImageView,
fifthImageView, sixthImageView, seventhImageView, eighthImageView
);
initialiseImageView();
}
private void initialiseListView() {
listViews.forEach(listView -> listView.getItems().clear());
imageViews.forEach(gif -> gif.setVisible(false));
competitors.forEach(ol -> ol.removeAll());
/**
* Updates player names.
*/
private void updatePlayers() {
//Update players if one added.
for (int i = 0; i < players.size(); i++) {
competitors.get(i).add(players.get(i));
listViews.get(i).setItems(competitors.get(i));
listViews.get(i).setText(players.get(i));
imageViews.get(i).setVisible(true);
}
//Update empty text fields if player left.
for (int i = MAX_NUM_PLAYERS-1; i >= players.size(); i--) {
listViews.get(i).setText("");
imageViews.get(i).setVisible(false);
}
}
/**
* Sets all images and hides them till players join.
*/
private void initialiseImageView() {
imageViews.add(firstImageView);
imageViews.add(secondImageView);
imageViews.add(thirdImageView);
imageViews.add(fourthImageView);
imageViews.add(fifthImageView);
imageViews.add(sixthImageView);
imageViews.add(seventhImageView);
imageViews.add(eighthImageView);
for (int i = 0; i < MAX_NUM_PLAYERS; i++) {
imageViews.get(i).setImage(
for (ImageView viewer : imageViews) {
viewer.setImage(
new Image(
RaceViewController.class.getResourceAsStream(
"/pics/sail.png")
)
);
viewer.setVisible(false);
}
}
@FXML
public void leaveLobbyButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function!
// setContentPane("/views/StartScreenView.fxml");
GameState.setCurrentStage(GameStages.CANCELLED);
// TODO: 20/07/17 wmu16 - Implement some way of terminating the game
// ClientState.setConnectedToHost(false);
for (LobbyCloseListener readyListener : lobbyListeners)
readyListener.notify(CloseStatus.LEAVE);
}
@FXML
@@ -154,32 +138,6 @@ public class LobbyController {
readyListener.notify(CloseStatus.READY);
}
// private static MediaPlayer mediaPlayer;
//
// private void playTheme() {
// Random random = new Random(System.currentTimeMillis());
// Integer rand = random.nextInt();
// if(rand == 10) {
// URL file = getClass().getResource("/music/Disturbed - down with the sickness.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// } else if(rand == 9) {
// URL file = getClass().getResource("/music/Owl City - Fireflies.mp3");
// Media hit = new Media(file.toString());
// mediaPlayer = new MediaPlayer(hit);
// mediaPlayer.play();
// }
// }
// private void switchToRaceView() {
// if (!switchedPane) {
// switchedPane = true;
// setContentPane("/views/RaceView.fxml");
// }
// }
// TODO: 26/07/17 cir27 - Could probably be done in a cleaner way.
public void setTitle (String title) {
lobbyIpText.setText(title);
}
@@ -191,12 +149,13 @@ public class LobbyController {
public void setPlayerListSource (ObservableList<String> players) {
this.players = players;
players.addListener((ListChangeListener<? super String>) (lcl) ->
Platform.runLater(this::initialiseListView)
Platform.runLater(this::updatePlayers)
);
Platform.runLater(this::initialiseListView);
Platform.runLater(this::updatePlayers);
}
public void disableReadyButton () {
readyButton.setDisable(true);
readyButton.setVisible(false);
}
}
@@ -243,7 +243,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
});
// Adds the new data series to the sparkline (and set the colour of the series)
Platform.runLater(() -> {
Platform.runLater(() ->
sparkLineData
.stream()
.filter(spark -> !raceSparkLine.getData().contains(spark))
@@ -251,8 +251,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
raceSparkLine.getData().add(spark);
spark.getNode().lookup(".chart-series-line")
.setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
});
});
})
);
}
private void initialiseSparkLine() {
@@ -613,4 +613,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
public void showCollision(Long subjectId) {
gameView.drawCollision(participants.get((int) (long) subjectId).getLocation());
}
public GameView getGameView() {
return gameView;
}
}
@@ -66,7 +66,7 @@ public class StartScreenController implements Initializable {
*/
@FXML
public void hostButtonPressed() {
new GameState(getLocalHostIp());
// new GameState(getLocalHostIp());
gameClient = new GameClient(holder);
gameClient.runAsHost(getLocalHostIp(), 4942);
// try {
@@ -30,9 +30,11 @@ public class BoatObject extends Group {
private double xVelocity;
private double yVelocity;
private double lastHeading;
private double sailState;
//Graphical objects
private Polyline trail = new Polyline();
private Polygon boatPoly;
private Polygon sail;
private Wake wake;
private Line leftLayLine;
private Line rightLayline;
@@ -94,7 +96,16 @@ public class BoatObject extends Group {
trail.setCache(true);
wake = new Wake(0, -BOAT_HEIGHT);
wake.setVisible(true);
super.getChildren().addAll(boatPoly);//, annotationBox);
sail = new Polygon(0.0,BOAT_HEIGHT / 4,
0.0, BOAT_HEIGHT);
sailState = 0;
sail.setStrokeWidth(2.0);
sail.setStroke(Color.BLACK);
sail.setFill(Color.TRANSPARENT);
sail.setCache(true);
super.getChildren().clear();
super.getChildren().addAll(boatPoly, sail);
}
public void setFill (Paint value) {
@@ -105,19 +116,30 @@ public class BoatObject extends Group {
/**
* Moves the boat and its children annotations to coordinates specified
*
* @param x The X coordinate to move the boat to
* @param x The X coordinate to move the boat to
* @param y The Y coordinate to move the boat to
* @param rotation The rotation by which the boat moves
* @param velocity The velocity the boat is moving
* @param sailIn
*/
public void moveTo(double x, double y, double rotation, double velocity) {
public void moveTo(double x, double y, double rotation, double velocity, Boolean sailIn, double windDir) {
Double dx = Math.abs(boatPoly.getLayoutX() - x);
Double dy = Math.abs(boatPoly.getLayoutY() - y);
Platform.runLater(() -> {
rotateTo(rotation);
rotateTo(rotation, sailIn, windDir);
boatPoly.setLayoutX(x);
boatPoly.setLayoutY(y);
if (sailIn) {
// sail.getPoints().clear();
// sail.getPoints().addAll(0.0, 0.0, 4.0, 1.5, 8.0, 3.0, 12.0, 3.5, 16.0, 3.0, 20.0, 1.5, 24.0, 0.0);
// sail.getPoints().addAll(0.0, 0.0, 24.0, 0.0);
sail.setLayoutX(x);
sail.setLayoutY(y);
} else {
animateSail();
sail.setLayoutX(x);
sail.setLayoutY(y);
}
wake.setLayoutX(x);
wake.setLayoutY(y);
});
@@ -142,8 +164,65 @@ public class BoatObject extends Group {
}
}
private void rotateTo(double rotation) {
boatPoly.getTransforms().setAll(new Rotate(rotation));
private Double normalizeHeading(double heading, double windDirection) {
Double normalizedHeading = heading - windDirection;
normalizedHeading = (double) Math.floorMod(normalizedHeading.longValue(), 360L);
return normalizedHeading;
}
private void rotateTo(double heading, boolean sailsIn, double windDir) {
boatPoly.getTransforms().setAll(new Rotate(heading));
if (sailsIn) {
Double sailWindOffset = 30.0;
Double upwindAngleLimit = 15.0;
Double downwindAngleLimit = 10.0; //Upwind from normalised horizontal
Double normalizedHeading = normalizeHeading(heading, windDir);
if (normalizedHeading < 180) {
sail.getTransforms().setAll(new Rotate(windDir + 90 + sailWindOffset));
sail.getPoints().clear();
sail.getPoints().addAll(0.0, 0.0, 4.0, -1.5, 8.0, -3.0, 12.0, -3.5, 16.0, -3.0, 20.0, -1.5, 24.0, 0.0);
if (normalizedHeading > 90 + sailWindOffset){
sail.getTransforms().setAll(new Rotate(heading + downwindAngleLimit));
}
if (normalizedHeading < sailWindOffset + upwindAngleLimit){
sail.getTransforms().setAll(new Rotate(heading + 90 - upwindAngleLimit));
}
} else {
sail.getTransforms().setAll(new Rotate(windDir + 90 - sailWindOffset));
sail.getPoints().clear();
sail.getPoints().addAll(0.0, 0.0, 4.0, 1.5, 8.0, 3.0, 12.0, 3.5, 16.0, 3.0, 20.0, 1.5, 24.0, 0.0);
if (normalizedHeading < 270 - sailWindOffset){
sail.getTransforms().setAll(new Rotate(heading + 180 - downwindAngleLimit));
}
if (normalizedHeading > 360 - (sailWindOffset + upwindAngleLimit)){
sail.getTransforms().setAll(new Rotate(heading + 90 + upwindAngleLimit));
}
}
} else {
sail.getTransforms().setAll(new Rotate(windDir));
}
}
private void animateSail(){
Double[] points = new Double[200];
double amplitude = 2.0;
double period = 10;
for (int i = 0; i < 50; i++) {
points[i * 2] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
points[i * 2 + 1] = (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2)] = (BOAT_HEIGHT * i) / BOAT_HEIGHT / 2;
points[199 - (i * 2 + 1)] = amplitude * Math.sin(((Math.PI * i) / period + sailState));
}
if (sailState == - 2 * Math.PI) {
sailState = 0;
} else {
sailState = sailState - Math.PI / 5;
}
sail.getPoints().clear();
sail.getPoints().addAll(points);
}
public void updateLocation() {
@@ -268,18 +347,19 @@ public class BoatObject extends Group {
*/
public void setAsPlayer() {
boatPoly.getPoints().setAll(
-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
-BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75,
0.0, -BOAT_HEIGHT / 1.75,
BOAT_WIDTH / 1.75, BOAT_HEIGHT / 1.75
);
boatPoly.setStroke(Color.BLACK);
boatPoly.setStrokeWidth(3);
isPlayer = true;
animateSail();
}
public void setTrajectory(double heading, double velocity) {
public void setTrajectory(double heading, double velocity, double windDir) {
wake.setRotation(lastHeading - heading, velocity);
rotateTo(heading);
rotateTo(heading, false, windDir);
xVelocity = Math.cos(Math.toRadians(heading)) * velocity;
yVelocity = Math.sin(Math.toRadians(heading)) * velocity;
lastHeading = heading;
@@ -52,7 +52,7 @@ public class Wake extends Group {
arc.setFill(new Color(0.0, 0.0, 0.0, 0.0));
arcs[i] = arc;
arc.getTransforms().setAll(
new Rotate(1)
new Rotate(1)
);
}
super.getChildren().addAll(arcs);
@@ -60,15 +60,15 @@ public class Wake extends Group {
void setRotation (double rotation, double velocity) {
// if (Math.abs(rotations[0] - rotation) > 20) {
Platform.runLater(() -> {
rotate(rotation);
double rad = (14 / numWakes) + velocity;
for (Arc arc : arcs) {
arc.setRadiusX(rad);
arc.setRadiusY(rad);
rad += (14 / numWakes) + (velocity / 2.5);
}
});
Platform.runLater(() -> {
rotate(rotation);
double rad = (14 / numWakes) + velocity;
for (Arc arc : arcs) {
arc.setRadiusX(rad);
arc.setRadiusY(rad);
rad += (14 / numWakes) + (velocity / 2.5);
}
});
// } else {
// rotations[0] = rotation;
// ((Rotate) arcs[0].getTransforms().get(0)).setAngle(rotation);
@@ -28,7 +28,7 @@ public class MercatorProjection {
* @param geo GeoPoint (lat, lng) location to be projected
* @return the projection Point2D (x, y) on planar
*/
static Point2D toMapPoint(GeoPoint geo) {
public static Point2D toMapPoint(GeoPoint geo) {
double x, y;
Point2D origin = new Point2D(MERCATOR_RANGE / 2.0, MERCATOR_RANGE / 2.0);
x = (origin.getX() + geo.getLng() * pixelsPerLngDegree);