mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
ff4c2cd5b6
1273 skybox Server Discovery: - Created server discovery server. - Implemented protocols to support matchmaking & room code connection - Improved error handling for server disconnections Skybox: - Added a skybox - Added a terrain mesh See merge request !79
751 lines
28 KiB
Java
751 lines
28 KiB
Java
package seng302.visualiser.controllers;
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import com.jfoenix.controls.JFXButton;
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import com.jfoenix.controls.JFXDialog;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.concurrent.TimeUnit;
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import javafx.animation.Timeline;
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import javafx.application.Platform;
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import javafx.beans.property.ReadOnlyBooleanProperty;
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import javafx.collections.FXCollections;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.fxml.FXML;
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import javafx.fxml.FXMLLoader;
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import javafx.geometry.Point2D;
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import javafx.scene.Scene;
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import javafx.scene.SubScene;
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import javafx.scene.chart.LineChart;
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import javafx.scene.chart.NumberAxis;
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import javafx.scene.chart.XYChart.Series;
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import javafx.scene.control.Button;
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import javafx.scene.control.CheckBox;
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import javafx.scene.control.ComboBox;
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import javafx.scene.control.Label;
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import javafx.scene.control.Slider;
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import javafx.scene.control.TextField;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.StackPane;
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import javafx.scene.layout.VBox;
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import javafx.scene.paint.Color;
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import javafx.scene.paint.Paint;
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import javafx.scene.shape.Line;
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import javafx.scene.shape.Polyline;
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import javafx.scene.text.Text;
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import javafx.stage.Stage;
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import javafx.stage.StageStyle;
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import seng302.model.ClientYacht;
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import seng302.model.RaceState;
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import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.token.TokenType;
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import seng302.utilities.Sounds;
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import seng302.visualiser.GameView3D;
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import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
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import seng302.visualiser.controllers.annotations.ImportantAnnotationDelegate;
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import seng302.visualiser.controllers.annotations.ImportantAnnotationsState;
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import seng302.visualiser.controllers.dialogs.FinishDialogController;
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import seng302.visualiser.fxObjects.ChatHistory;
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import seng302.visualiser.fxObjects.assets_2D.WindArrow;
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import seng302.visualiser.fxObjects.assets_3D.BoatObject;
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/**
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* Controller class that manages the display of a race
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*/
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public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
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private final int CHAT_LIMIT = 128;
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private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
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private static final Integer ICON_BLINK_PERIOD = 500;
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@FXML
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private AnchorPane loadingScreenPane;
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@FXML
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private ImageView loadingScreen;
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@FXML
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private Pane basePane;
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@FXML
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private JFXButton chatSend;
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@FXML
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private Pane chatHistoryHolder;
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@FXML
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private TextField chatInput;
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@FXML
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private LineChart<String, Double> raceSparkLine;
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@FXML
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private NumberAxis sparklineYAxis;
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@FXML
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private VBox positionVbox;
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@FXML
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private CheckBox toggleFps;
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@FXML
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private Label timerLabel;
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@FXML
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private StackPane contentStackPane;
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private GridPane contentGridPane;
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@FXML
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private AnchorPane rvAnchorPane;
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@FXML
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private AnchorPane windArrowHolder;
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@FXML
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private Slider annotationSlider;
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@FXML
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private Button selectAnnotationBtn;
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@FXML
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private ComboBox<ClientYacht> yachtSelectionComboBox;
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@FXML
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private Text fpsDisplay;
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@FXML
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private ImageView windImageView;
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@FXML
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private Label windDirectionLabel;
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@FXML
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private Label windSpeedLabel;
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@FXML
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private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
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@FXML
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private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
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//Race Data
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private Map<Integer, ClientYacht> participants;
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private Map<Integer, CompoundMark> markers;
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private RaceXMLData courseData;
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private GameView3D gameView;
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private RaceState raceState;
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private ChatHistory chatHistory;
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private Timeline timerTimeline;
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private Timer timer = new Timer();
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private List<Series<String, Double>> sparkLineData = new ArrayList<>();
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private ImportantAnnotationsState importantAnnotations;
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private Polyline windArrow = new WindArrow(Color.LIGHTGRAY);
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private ObservableList<ClientYacht> selectionComboBoxList = FXCollections.observableArrayList();
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private ClientYacht player;
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private JFXDialog finishScreenDialog;
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private FinishDialogController finishDialogController;
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//Icon stuff
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private Timer blinkingTimer = new Timer();
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private ImageView iconToDisplay;
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public void initialize() {
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contentStackPane.setVisible(false);
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Image loadingImage = new Image("PP.png");
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loadingScreen.setImage(loadingImage);
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//Centers the Image within the image view
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double w = 0;
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double h = 0;
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double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
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double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
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double reduceRatio = 0;
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if(ratioX >= ratioY) {
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reduceRatio = ratioY;
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} else {
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reduceRatio = ratioX;
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}
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w = loadingImage.getWidth() * reduceRatio;
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h = loadingImage.getHeight() * reduceRatio;
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loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
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loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
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Sounds.stopMusic();
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Sounds.playRaceMusic();
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chatInput.lengthProperty().addListener((obs, oldLen, newLen) -> {
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if (newLen.intValue() > CHAT_LIMIT) {
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chatInput.setText(chatInput.getText().substring(0, CHAT_LIMIT));
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}
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});
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chatHistory = new ChatHistory();
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chatHistoryHolder.getChildren().addAll(chatHistory);
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chatHistory.prefWidthProperty().bind(
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chatHistoryHolder.widthProperty()
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);
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chatHistory.prefHeightProperty().bind(
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chatHistoryHolder.heightProperty()
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);
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contentStackPane.setOnMouseClicked(event -> {
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contentStackPane.requestFocus();
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});
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Platform.runLater(contentStackPane::requestFocus);
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//Makes the chat history non transparent when clicked on
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chatInput.focusedProperty().addListener((observable, oldValue, newValue) -> {
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if (newValue) {
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chatHistory.increaseOpacity();
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} else {
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chatHistory.decreaseOpacity();
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}
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});
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}
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public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
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raceState.setRaceStarted(false);
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createFinishDialog(finishedBoats);
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}
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public void showView(){
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loadingScreenPane.setVisible(false);
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contentStackPane.setVisible(true);
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Platform.runLater(new Runnable() {
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@Override
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public void run() {
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contentStackPane.requestFocus();
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}
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});
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}
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/**
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* Create finishScreenDialog and set up finishDialogController.
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*/
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private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
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FXMLLoader dialog = new FXMLLoader(
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getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
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Platform.runLater(() -> {
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try {
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finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
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JFXDialog.DialogTransition.CENTER);
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finishDialogController = dialog.getController();
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finishDialogController.setFinishedBoats(finishedBoats);
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finishScreenDialog.show();
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} catch (IOException e) {
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e.printStackTrace();
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}
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});
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}
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public void loadRace (
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Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
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ClientYacht player) {
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this.participants = participants;
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this.courseData = raceData;
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this.markers = raceData.getCompoundMarks();
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this.raceState = raceState;
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this.player = player;
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raceState.getPlayerPositions().addListener((ListChangeListener<ClientYacht>) c -> {
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while (c.next()) {
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if (c.wasPermutated()) {
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updateOrder(raceState.getPlayerPositions());
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}
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}
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});
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player.addPowerUpListener(this::displayPowerUpIcon);
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player.addPowerDownListener(this::removeIcon);
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updateOrder(raceState.getPlayerPositions());
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gameView = new GameView3D();
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Platform.runLater(() -> {
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contentStackPane.getChildren().add(0, gameView.getAssets());
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((SubScene) gameView.getAssets()).widthProperty()
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.bind(ViewManager.getInstance().getStage().widthProperty());
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((SubScene) gameView.getAssets()).heightProperty()
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.bind(ViewManager.getInstance().getStage().heightProperty());
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});
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gameView.setBoats(new ArrayList<>(participants.values()));
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gameView.updateBorder(raceData.getCourseLimit());
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gameView.updateTokens(raceData.getTokens());
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gameView.updateCourse(
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new ArrayList<>(raceData.getCompoundMarks().values()), raceData.getMarkSequence()
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);
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gameView.setBoatAsPlayer(player);
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// raceState.addCollisionListener(gameView::drawCollision);
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raceState.windDirectionProperty().addListener((obs, oldDirection, newDirection) -> {
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gameView.setWindDir(newDirection.doubleValue());
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Platform.runLater(() -> updateWindDirection(newDirection.doubleValue()));
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});
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raceState.windSpeedProperty().addListener((obs, oldSpeed, newSpeed) ->
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Platform.runLater(() -> updateWindSpeed(newSpeed.doubleValue()))
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);
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Platform.runLater(() -> {
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updateWindDirection(raceState.windDirectionProperty().doubleValue());
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updateWindSpeed(raceState.getWindSpeed());
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});
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gameView.setWindDir(raceState.windDirectionProperty().doubleValue());
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Platform.runLater(this::initializeUpdateTimer);
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}
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/**
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* Displays the relevant icon, starts blinking it when it is close to turning off and then
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* switches it off after the tokens time out
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*
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* @param yacht The yacht only for which we are displaying the icon
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* @param tokenType The type of token, indicating what icon needs to be displayed
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*/
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private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
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if (yacht == player) {
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if (iconToDisplay != null) {
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iconToDisplay.setVisible(false);
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}
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switch (tokenType) {
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case BOOST:
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iconToDisplay = velocityIcon;
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break;
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case HANDLING:
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iconToDisplay = handlingIcon;
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break;
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case WIND_WALKER:
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iconToDisplay = windWalkerIcon;
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break;
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case BUMPER:
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iconToDisplay = bumperIcon;
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break;
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case RANDOM:
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iconToDisplay = badRandomIcon;
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break;
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default:
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iconToDisplay = velocityIcon;
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}
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//Turn icon on
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iconToDisplay.setVisible(true);
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//Start blinking icon towards end
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if (blinkingTimer != null) {
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blinkingTimer.cancel();
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}
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blinkingTimer = new Timer("Blinking Timer");
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blinkingTimer.schedule(new TimerTask() {
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Boolean isVisible = true;
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@Override
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public void run() {
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isVisible = !isVisible;
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iconToDisplay.setVisible(isVisible);
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}
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}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
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}
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}
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public void removeIcon(ClientYacht yacht) {
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if (yacht == player) {
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blinkingTimer.cancel();
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iconToDisplay.setVisible(false);
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iconToDisplay = null;
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}
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}
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/**
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* The important annotations have been changed, update this view
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*
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* @param importantAnnotationsState The current state of the selected annotations
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*/
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public void importantAnnotationsChanged(ImportantAnnotationsState importantAnnotationsState) {
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this.importantAnnotations = importantAnnotationsState;
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setAnnotations((int) annotationSlider.getValue()); // Refresh the displayed annotations
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}
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/**
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* Loads the "select annotations" view in a new window
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*/
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private void loadSelectAnnotationView() {
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try {
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FXMLLoader fxmlLoader = new FXMLLoader();
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Stage stage = new Stage();
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// Set controller
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ImportantAnnotationController controller = new ImportantAnnotationController(
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this, stage
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);
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fxmlLoader.setController(controller);
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// Load FXML and set CSS
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fxmlLoader.setLocation(
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getClass().getResource("/views/importantAnnotationSelectView.fxml")
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);
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Scene scene = new Scene(fxmlLoader.load(), 469, 298);
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scene.getStylesheets().add(getClass().getResource("/css/master.css").toString());
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stage.initStyle(StageStyle.UNDECORATED);
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stage.setScene(scene);
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stage.show();
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controller.loadState(importantAnnotations);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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/**
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* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
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* orderings etc.. which are dependent on the info from the stream parser constantly.
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* Updates of each of these attributes are called ONCE EACH SECOND
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*/
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private void initializeUpdateTimer() {
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timer.scheduleAtFixedRate(new TimerTask() {
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@Override
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public void run() {
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Platform.runLater(() -> updatePosition());
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Platform.runLater(() -> updateBoatSpeed());
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Platform.runLater(() -> updateBoatHeading());
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Platform.runLater(() -> updateRaceTime());
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}
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}, 0, 1000);
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}
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/**
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* Iterates over all corners until ones SeqID matches with the yachts current leg number.
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* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
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* Returns null if no next mark found.
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* @param bg The BoatGroup to find the next mark of
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* @return The next Mark or null if none found
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*/
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private Mark getNextMark(BoatObject bg) {
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// TODO: 1/08/17 Move to GameView
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//
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// Integer legNumber = bg.getClientYacht().getLegNumber();
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// List<Corner> markSequence = courseData.getMarkSequence();
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//
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// if (legNumber == 0) {
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// return null;
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// } else if (legNumber == markSequence.size() - 1) {
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// return null;
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// }
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//
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// for (Corner corner : markSequence) {
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// if (legNumber + 2 == corner.getSeqID()) {
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// return courseData.getCompoundMarks().get(corner.getCompoundMarkID());
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// }
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// }
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// return null;
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return null;
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}
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/**
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* Updates the wind direction arrow and text as from info from the StreamParser
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* @param direction the from north angle of the wind.
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*/
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private void updateWindDirection(double direction) {
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windDirectionLabel.setText(String.format("%.1f°", direction));
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windImageView.setRotate(direction);
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}
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/**
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* Updates the speed of the wind as displayed by the info pane.
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* @param windSpeed Windspeed in knots.
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*/
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private void updateWindSpeed(double windSpeed) {
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windSpeedLabel.setText(String.format("%.1f", windSpeed) + " Knots");
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}
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/**
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* Updates the clock for the race
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*/
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private void updateRaceTime() {
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if (raceState.getTimeTillStart() <= 0L && !raceState.isRaceStarted()) {
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timerLabel.setText("Race Finished!");
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} else {
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timerLabel.setText(raceState.getRaceTimeStr());
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}
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}
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/**
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* Updates player position with ordinal number up to 23rd position.
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*/
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private void updatePosition() {
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if (player.getPosition() == null) {
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positionLabel.setText("Position:\n-");
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} else {
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switch (player.getPosition()) {
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case 1:
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positionLabel.setText("Position:\n1st");
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break;
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case 2:
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positionLabel.setText("Position:\n2nd");
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break;
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case 3:
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positionLabel.setText("Position:\n3rd");
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break;
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case 21:
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positionLabel.setText("Position:\n21st");
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break;
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case 22:
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positionLabel.setText("Position:\n22nd");
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break;
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case 23:
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positionLabel.setText("Position:\n23rd");
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break;
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default:
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positionLabel.setText("Position:\n" + player.getPosition() + "th");
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}
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}
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}
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/**
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* Updates boat speed value displayed on race view.
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*/
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private void updateBoatSpeed() {
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boatSpeedLabel.setText("Boat Speed:\n" + String.valueOf(player.getCurrentVelocity()));
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}
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/**
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* Updates boat heading value displayed on race view.
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*/
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private void updateBoatHeading() {
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boatHeadingLabel.setText(String.format("Boat Heading:\n%.1f°", player.getHeading()));
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}
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/**
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* Updates the order of the yachts as from the StreamParser and sets them in the yacht order
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* section
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*/
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private void updateOrder(ObservableList<ClientYacht> yachts) {
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// List<Text> vboxEntries = new ArrayList<>();
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//
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// for (int i = 0; i < yachts.size(); i++) {
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//// System.out.println("yacht == null " + String.valueOf(yacht == null));
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// if (yachts.get(i).getBoatStatus() == BoatStatus.FINISHED
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// .getCode()) { // 3 is finish status
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// Text textToAdd = new Text(i + 1 + ". " +
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// yachts.get(i).getShortName() + " (Finished)");
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// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
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// vboxEntries.add(textToAdd);
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//
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// } else {
|
|
// Text textToAdd = new Text(i + 1 + ". " +
|
|
// yachts.get(i).getShortName() + " ");
|
|
// textToAdd.setFill(Paint.valueOf("#d3d3d3"));
|
|
// textToAdd.setStyle("");
|
|
// vboxEntries.add(textToAdd);
|
|
// }
|
|
// }
|
|
// Platform.runLater(() ->
|
|
// positionVbox.getChildren().setAll(vboxEntries)
|
|
// );
|
|
}
|
|
|
|
|
|
private void updateLaylines(BoatObject bg) {
|
|
// TODO: 1/08/17 move to GameView
|
|
//
|
|
// Mark nextMark = getNextMark(bg);
|
|
// Boolean isUpwind = null;
|
|
// // Can only calc leg direction if there is a next mark and it is a gate mark
|
|
// if (nextMark != null) {
|
|
// if (nextMark instanceof GateMark) {
|
|
// if (bg.isUpwindLeg(gameViewController, nextMark)) {
|
|
// isUpwind = true;
|
|
// } else {
|
|
// isUpwind = false;
|
|
// }
|
|
//
|
|
// for(MarkObject mg : gameViewController.getMarkGroups()) {
|
|
//
|
|
// mg.removeLaylines();
|
|
//
|
|
// if (mg.getMainMark().getId() == nextMark.getId()) {
|
|
//
|
|
// SingleMark singleMark1 = ((GateMark) nextMark).getSingleMark1();
|
|
// SingleMark singleMark2 = ((GateMark) nextMark).getSingleMark2();
|
|
// Point2D markPoint1 = gameViewController
|
|
// .findScaledXY(singleMark1.getLatitude(), singleMark1.getLongitude());
|
|
// Point2D markPoint2 = gameViewController
|
|
// .findScaledXY(singleMark2.getLatitude(), singleMark2.getLongitude());
|
|
// HashMap<Double, Double> angleAndSpeed;
|
|
// if (isUpwind) {
|
|
// angleAndSpeed = PolarTable.getOptimalUpwindVMG(StreamParser.getWindSpeed());
|
|
// } else {
|
|
// angleAndSpeed = PolarTable.getOptimalDownwindVMG(StreamParser.getWindSpeed());
|
|
// }
|
|
//
|
|
// Double resultingAngle = angleAndSpeed.keySet().iterator().next();
|
|
//
|
|
//
|
|
// Point2D yachtCurrentPos = new Point2D(bg.getBoatLayoutX(), bg.getBoatLayoutY());
|
|
// Point2D gateMidPoint = markPoint1.midpoint(markPoint2);
|
|
// Integer lineFuncResult = GeoUtility.lineFunction(yachtCurrentPos, gateMidPoint, markPoint2);
|
|
// Line rightLayline = new Line();
|
|
// Line leftLayline = new Line();
|
|
// if (lineFuncResult == 1) {
|
|
// rightLayline = makeRightLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
|
|
// leftLayline = makeLeftLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
|
|
// } else if (lineFuncResult == -1) {
|
|
// rightLayline = makeRightLayline(markPoint1, 180 - resultingAngle, StreamParser.getWindDirection());
|
|
// leftLayline = makeLeftLayline(markPoint2, 180 - resultingAngle, StreamParser.getWindDirection());
|
|
// }
|
|
//
|
|
// leftLayline.setStrokeWidth(0.5);
|
|
// leftLayline.setStroke(bg.getBoat().getColour());
|
|
//
|
|
// rightLayline.setStrokeWidth(0.5);
|
|
// rightLayline.setStroke(bg.getBoat().getColour());
|
|
//
|
|
// bg.setLaylines(leftLayline, rightLayline);
|
|
// mg.addLaylines(leftLayline, rightLayline);
|
|
//
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
}
|
|
|
|
|
|
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
|
|
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
|
|
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
|
|
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
|
|
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
|
|
|
|
return new Point2D(newX, newY);
|
|
}
|
|
|
|
|
|
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
|
|
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
|
|
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
|
|
return line;
|
|
|
|
}
|
|
|
|
|
|
public Line makeRightLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
|
|
|
|
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle - layLineAngle);
|
|
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
|
|
return line;
|
|
|
|
}
|
|
|
|
|
|
/**
|
|
* Initialised the combo box with any yachts currently in the race and adds the required listener
|
|
* for the combobox to take action upon selection
|
|
*/
|
|
private void initialiseBoatSelectionComboBox() {
|
|
// yachtSelectionComboBox.setItems(
|
|
// FXCollections.observableArrayList(participants.values())
|
|
// );
|
|
// //Null check is if the listener is fired but nothing selected
|
|
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
|
|
// if (selectedBoat != null) {
|
|
// gameView.selectBoat(selectedBoat);
|
|
// }
|
|
// });
|
|
|
|
//TODO uncomment out
|
|
// selectionComboBoxList.setAll(participants.values());
|
|
// yachtSelectionComboBox.setItems(selectionComboBoxList);
|
|
// yachtSelectionComboBox.valueProperty().addListener((obs, lastSelection, selectedBoat) -> {
|
|
// if (selectedBoat != null) {
|
|
// gameView.selectBoat(selectedBoat);
|
|
// }
|
|
// });
|
|
}
|
|
|
|
/**
|
|
* Display the list of yachts in the order they finished the race
|
|
*/
|
|
private void loadRaceResultView() {
|
|
FXMLLoader loader = new FXMLLoader(getClass().getResource("/views/FinishView.fxml"));
|
|
|
|
try {
|
|
contentGridPane.getChildren().removeAll();
|
|
contentGridPane.getChildren().clear();
|
|
contentGridPane.getChildren().addAll((Pane) loader.load());
|
|
|
|
} catch (javafx.fxml.LoadException e) {
|
|
System.err.println(e.getCause().toString());
|
|
} catch (IOException e) {
|
|
System.err.println(e.toString());
|
|
}
|
|
}
|
|
|
|
private String getMillisToFormattedTime(long milliseconds) {
|
|
return String.format("%02d:%02d:%02d",
|
|
TimeUnit.MILLISECONDS.toHours(milliseconds),
|
|
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
|
|
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
|
|
);
|
|
}
|
|
|
|
private void setAnnotations(Integer annotationLevel) {
|
|
// switch (annotationLevel) {
|
|
// // No Annotations
|
|
// case 0:
|
|
// gameView.setAnnotationVisibilities(
|
|
// false, false, false, false, false, false
|
|
// );
|
|
// break;
|
|
// // Important Annotations
|
|
// case 1:
|
|
// gameView.setAnnotationVisibilities(
|
|
// importantAnnotations.getAnnotationState(Annotation.NAME),
|
|
// importantAnnotations.getAnnotationState(Annotation.SPEED),
|
|
// importantAnnotations.getAnnotationState(Annotation.ESTTIMETONEXTMARK),
|
|
// importantAnnotations.getAnnotationState(Annotation.LEGTIME),
|
|
// importantAnnotations.getAnnotationState(Annotation.TRACK),
|
|
// importantAnnotations.getAnnotationState(Annotation.WAKE)
|
|
// );
|
|
// break;
|
|
// // All Annotations
|
|
// case 2:
|
|
// gameView.setAnnotationVisibilities(
|
|
// true, true, true, true, true, true
|
|
// );
|
|
// break;
|
|
// }
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
|
|
*
|
|
* @param yacht The yacht for which we want to view all annotations
|
|
*/
|
|
private void setSelectedBoat(ClientYacht yacht) {
|
|
// for (BoatObject bg : gameViewController.getBoatGroups()) {
|
|
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
|
|
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
|
|
// if (bg.getBoat().getHullID().equals(yacht.getHullID())) {
|
|
//// updateLaylines(bg);
|
|
// bg.setIsSelected(true);
|
|
//// selectedBoat = yacht;
|
|
// } else {
|
|
// bg.setIsSelected(false);
|
|
// }
|
|
// }
|
|
}
|
|
|
|
public void updateTokens(RaceXMLData raceData) {
|
|
gameView.updateTokens(raceData.getTokens());
|
|
}
|
|
|
|
public ReadOnlyBooleanProperty getSendPressedProperty() {
|
|
return chatSend.pressedProperty();
|
|
}
|
|
|
|
public boolean isChatInputFocused() {
|
|
return chatInput.focusedProperty().getValue();
|
|
}
|
|
|
|
public String readChatInput() {
|
|
String chat = chatInput.getText();
|
|
chatInput.clear();
|
|
contentStackPane.requestFocus();
|
|
return chat;
|
|
}
|
|
|
|
public void updateChatHistory(Paint playerColour, String newMessage) {
|
|
Platform.runLater(() -> chatHistory.addMessage(playerColour, newMessage));
|
|
}
|
|
|
|
} |