Logo
Explore Help
Sign In
michael/Party-Parrots-At-Sea
1
0
Fork 0
You've already forked Party-Parrots-At-Sea
mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 14:28:43 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
8fd35392b0a0d8ab98eaf588ff7cb9af08f4bd95
Party-Parrots-At-Sea/src/main/java/seng302/visualiser
T
History
Calum 8fd35392b0 Added experimental assets for water.
#story[1266] #implement
2017-09-12 14:11:00 +12:00
..
controllers
Added 3D assets for a trail and generated them at regular intervals.
2017-09-11 17:16:13 +12:00
fxObjects
Added 3D assets for a trail and generated them at regular intervals.
2017-09-11 17:16:13 +12:00
map
added peters boat
2017-09-07 17:09:52 +12:00
ClientToServerThread.java
Refactored MainServer Class in prep for better sending out of XML messages
2017-08-29 21:23:46 +12:00
GameClient.java
Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.
2017-09-03 16:54:53 +12:00
GameView3D.java
Added experimental assets for water.
2017-09-12 14:11:00 +12:00
GameView.java
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
test3d.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
Powered by Gitea Version: 1.26.1 Page: 1124ms Template: 39ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API