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michael/Party-Parrots-At-Sea
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mirror of https://github.com/michaelrausch/Party-Parrots-At-Sea.git synced 2026-05-09 06:18:44 +00:00
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8dc3e54186e0a06ca642e2423c804dce943ea329
Party-Parrots-At-Sea/src/main/java/seng302/visualiser
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History
Calum 8dc3e54186 Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-12 14:11:11 +12:00
..
controllers
Added 3D assets for a trail and generated them at regular intervals.
2017-09-11 17:16:13 +12:00
fxObjects
Drawing player icon assets but line segment was not added to repo some app crashes.
2017-09-11 22:19:08 +12:00
map
added peters boat
2017-09-07 17:09:52 +12:00
ClientToServerThread.java
Refactored MainServer Class in prep for better sending out of XML messages
2017-08-29 21:23:46 +12:00
GameClient.java
Tested several methods of creating 3D assets. Added a 3D file importer to library of project and replaced some assets with temporary 32 ones to test creating 32 objects.
2017-09-03 16:54:53 +12:00
GameView3D.java
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-12 14:11:11 +12:00
GameView.java
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
test3d.java
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
2017-09-08 01:50:56 +12:00
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