package seng302.gameServer.messages; // TODO: 14/08/17 ajm412: this may eventually need adjusting due to conforming to the agreed spec. public class CustomizeRequestMessage extends Message { private static int MESSAGE_LENGTH = 6; //Message fields private CustomizeRequestType customizeType; private Integer payloadLength; public CustomizeRequestMessage(CustomizeRequestType customizeType, double sourceID, byte[] payload) { payloadLength = payload.length; setHeader(new Header(MessageType.CUSTOMIZATION_REQUEST, 1, (short) getSize())); allocateBuffer(); writeHeaderToBuffer(); putInt((int) sourceID, 4); putInt((int) customizeType.getType(), 2); putBytes(payload); writeCRC(); rewind(); } @Override public int getSize() { return MESSAGE_LENGTH + payloadLength; // placeholder } }