package seng302.gameServer.server.messages; public class CustomizeRequestMessage extends Message { private static int MESSAGE_LENGTH = 2; //Message fields private Double sourceID; private CustomizeRequestType customizeType; public CustomizeRequestMessage(CustomizeRequestType customizeType, Double sourceID) { setHeader( new Header(MessageType.CUSTOMIZATION_REQUEST, sourceID.intValue(), (short) getSize())); allocateBuffer(); writeHeaderToBuffer(); } @Override public int getSize() { return 1; // placeholder } }