package seng302.gameServer.server.messages; public class RegistrationRequestMessage extends Message { private static int MESSAGE_LENGTH = 2; public RegistrationRequestMessage(ClientType type){ setHeader(new Header(MessageType.REGISTRATION_REQUEST, 1, (short) getSize())); allocateBuffer(); writeHeaderToBuffer(); putInt(type.getCode(), 2); writeCRC(); } @Override public int getSize() { return MESSAGE_LENGTH; } }