Haoming Yin
34704bd93d
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 23:32:32 +12:00
Haoming Yin
201c88a253
Fixed a bug that program crashes when it receive regatta xml during the race, as it doesn't know how to handle the xml.
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#story[984]
2017-07-26 23:32:16 +12:00
Peter Galloway
6c4da58d9d
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 22:42:48 +12:00
Peter Galloway
b56fa5cba3
refactored to make boat trails work again #fix #refactor
2017-07-26 22:42:37 +12:00
Haoming Yin
592e5a088f
Merge remote-tracking branch 'origin/develop' into develop
2017-07-26 19:58:45 +12:00
Haoming Yin
2d6850950c
Merge branch 'develop' into Documenting_client_and_server
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# Conflicts:
# src/main/java/seng302/client/ClientToServerThread.java
2017-07-26 19:57:43 +12:00
Haoming Yin
ef6821a0cd
Updated and added more documentations
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#story[1047]
2017-07-26 19:55:35 +12:00
Michael Rausch
6e9535d78f
Fixed race timer & Added boats to team position list
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- Race status messages are sent at regular intervals instead of once at race start
- Boat positions are initialised on the Team Position list
- Timer counts up from when host clicks ready
Tags: #story[377]
2017-07-26 19:35:59 +12:00
Calum
7392bdb80d
Added documentation
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#document
2017-07-26 16:03:11 +12:00
Calum
84e8ac89fc
Added random name generator until players can chose how to identify themselves.
2017-07-26 15:52:02 +12:00
Calum
12d081a1af
Added highlighting for the player and moved all their assets to the foreground
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#story[987]
2017-07-26 15:49:00 +12:00
William Muir
d99055901f
Removed Music
2017-07-26 11:38:29 +12:00
Haoming Yin
c77a48f589
Merge remote-tracking branch 'origin/develop' into develop
2017-07-25 23:06:06 +12:00
Haoming Yin
0135426dfe
Changed lobby player profile to a lower risk pictures
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#story[1055]
2017-07-25 23:05:52 +12:00
William Muir
37c745c139
Polar velocities should now work as intended.
...
Snapping to VMG still needs to be implemented.
Still an issue of not being able to pass the total upwind or downwind point
tags: #story[986]
2017-07-25 22:27:26 +12:00
Haoming Yin
4ae422b47b
When a player connects to the server, lobby will now show their user id and profile instead of showing all the profile gif at the beginning,
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#story[1055] #pair[hyi25, zyt10]
2017-07-25 21:50:23 +12:00
Kusal Ekanayake
80b439470b
Merge remote-tracking branch 'origin/develop' into develop
2017-07-25 15:22:56 +12:00
Kusal Ekanayake
539197cef5
Added a visual indicator of wind speed during race (text box)
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#pair[kre39,mra106] #story[1040]
2017-07-25 15:22:46 +12:00
Zhi You Tan
1a867be387
Added keystroke frequency limit
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Updated client and server log format
#story[988] #pair[hyi25, zyt10]
2017-07-25 15:13:48 +12:00
Kusal Ekanayake
3785cd705f
Fixed wind speed and direction being sent correctly.
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#pair[kre39,mra106] #story[1036]
2017-07-25 15:08:10 +12:00
Kusal Ekanayake
2f12f3e34f
Fixed bug to let multiple people play at the same time.
2017-07-25 14:27:52 +12:00
Zhi You Tan
52bfa3ad34
Merge remote-tracking branch 'origin/Story1055_Send_Race_Status_When_Host_Ready' into develop
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# Conflicts:
# src/main/java/seng302/controllers/LobbyController.java
2017-07-25 00:03:58 +12:00
Zhi You Tan
d1d659b698
Lobby view will switch to race view when received race status packet with race start type.
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Ready button can only be pressed by host. Once pressed, it will send out race status packet with race start to all clients.
#story[1055]
2017-07-25 00:01:59 +12:00
William Muir
cdb9337aed
Deleted GameServerThread after being re merged in
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#chore
2017-07-24 23:20:47 +12:00
Kusal Ekanayake
526c12127f
Merging game lobby with game state broadcast. Merge conflicts resolved.
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Port numbers updated to 4942.
2017-07-24 15:26:51 +12:00
Kusal Ekanayake
1daac842f2
Merging game lobby with game state broadcast
2017-07-24 15:01:07 +12:00
Kusal Ekanayake
3e4a6f0f2e
Merge remote-tracking branch 'origin/Story1055_Lobby_View_Update' into Merging_GameState_With_Lobby
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# Conflicts:
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/client/ClientToServerThread.java
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-24 14:58:14 +12:00
Zhi You Tan
027c7a1480
Updated start screen controller to connect to itself after setting up server.
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#story[1047]
2017-07-24 12:09:23 +12:00
Zhi You Tan
df2efa3329
Lobby controller list view is able to react to changes in client state boats and update the list view appropriately.
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#story[1055]
2017-07-24 11:15:10 +12:00
Zhi You Tan
9d754c8819
Implemented list views initialisation which will set the first pane to be your source id (after three way handshake) and the remaining pane to be the source id of other players based on boats.xml received.
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Updated client parser and client state to save a list of player's boat
WIP: refresh list view to show the latest update in players
#story[1055]
2017-07-23 20:42:21 +12:00
Zhi You Tan
e11ceed28c
Merge remote-tracking branch 'origin/Story62_Creating_Game_Loop' into Story1055_Lobby_View_Update
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# Conflicts:
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-23 19:59:30 +12:00
Michael Rausch
8b8b6e4afa
Fixed map glitch when race starts, and race XML bug
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- Race XML wasn't being sent to clients, this was causing a null ptr exception
- Boat location was being set to an invalid lat/lng
Tags: #story[1047]
2017-07-23 18:20:13 +12:00
Kusal Ekanayake
ed2a22b573
Tried to merge game loop with the broadcast. Minor error in canvas. need to fix.
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#story[1047]
2017-07-23 17:37:45 +12:00
Kusal Ekanayake
41851ee925
Merge branch 'Story62_Creating_Game_Loop' into Merging_GameLoop_with_Broadcast
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# Conflicts:
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/gameServer/ServerListenThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/models/Yacht.java
2017-07-23 17:34:24 +12:00
Zhi You Tan
f542dbb61e
Changed the competitors list view to eight individual list view.
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Added eight individual image view to support future player icon implementation.
#story[1055]
2017-07-23 03:00:29 +12:00
William Muir
3ec930491f
Minor refactor, threads now start themselves
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tags: #story[989] #refactor
2017-07-22 16:45:24 +12:00
Michael Rausch
33fae9d69a
Added race boats to XML Generator
...
Tags: #story[1047]
2017-07-21 16:56:46 +12:00
Zhi You Tan
e891ed8a64
LobbyView now can change to RaceView upon race start packet received.
...
Added port number text field in start screen controller.
Created a client state.
#story[1055] #pair[hyi25, zyt10]
2017-07-21 16:14:45 +12:00
Kusal Ekanayake
5df7efda03
Started implementing the gameState broadcasts.
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Initial xml files are almost broad casted, just need to create them (or import the for the regatta). Started the setup for sending boat location packets, should work once we get at least the boat xml working when being sent.
#story[1047]
2017-07-21 13:16:43 +12:00
Kusal Ekanayake
2fff73c075
Merge remote-tracking branch 'origin/984_Xml_Generation' into Broadcasting_GameState
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# Conflicts:
# src/main/java/seng302/controllers/FinishScreenViewController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/gameServer/GameServerThread.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/models/Yacht.java
2017-07-21 12:31:35 +12:00
Zhi You Tan
d37cbd263e
Merge remote-tracking branch 'origin/Story62_Creating_Game_Loop' into Story62_Reading_Keystrokes
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# Conflicts:
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
2017-07-21 11:13:40 +12:00
Peter Galloway
49c0c029c3
adjusted the way the server is receiving key presses to enable them be passed through to the game state #pair[ptg19, wmu16] #story[989]
2017-07-20 19:35:59 +12:00
Kusal Ekanayake
b1575e57df
Host also can be it's own client.
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The host can connect to itself to become a client, packets are also sending from the host to client, update method should be ready to fully implemented. Added chatter packets to packet types to be used mostly for testing but can be further implemented for proper use in the future.
#story[1055]
2017-07-20 13:53:53 +12:00
Michael Rausch
82b219cdba
Boat and race XML now generated dynamically
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- Removed course from XML Generator as it was not needed
- Boat and race XML added
- Method names in Yacht class updated to follow JavaBean standard so they can be read by the template engine
Tags: #story[984]
2017-07-20 13:30:55 +12:00
Zhi You Tan
1e80d76acd
Retrieve local host ip address and show it on lobby view.
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#story[1055] #pair[hyi25, zyt10]
2017-07-20 12:52:53 +12:00
William Muir
0c08f5a03c
Refactoring to remove all superflous classes related to the server
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GameServerThread --> MainServerThread
All server classes consolidated into the gameServer package and all others removed
tags: #story[1055] #refactor #fix
2017-07-20 11:46:06 +12:00
William Muir
e257602b78
Merge remote-tracking branch 'origin/Story62_Reading_Keystrokes' into Story62_Reading_Keystrokes
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# Conflicts:
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/gameServer/MainServerThread.java
2017-07-20 11:35:27 +12:00
William Muir
8f00f3a80c
Refactoring for server package, Changed GameServerThread to MainServerThread.
...
All Server classes now in single gameServer package
tags: #story[1055]
2017-07-20 11:22:30 +12:00
Kusal Ekanayake
dbbb41e12f
Multiple clients are now shown in lobby of host.
...
When multiple clients connect to the host, the lobby table now fills up with the names of the threads (will need to be changed later). Re-enabled multiple people connecting and the lobby table. Formatting changes in the lobby screen also made.
#story[1047]
2017-07-19 16:05:21 +12:00
William Muir
e83eaa38e1
Upon hosting, and then creating a new instance and connecting to that IP, button transmissions work and print out on server!! :D
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Took the send method out of the Message class as it didnt make sense to have it there. This meant taking it out of all subclasses too
tags: #story[1055] pair[wmu16, zyt10]
2017-07-18 12:22:58 +12:00