Calum
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e24203904b
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Removed print statements.
#chore
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2017-09-14 14:37:22 +12:00 |
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Calum
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62a7e2b8fa
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Fixed position issues on entry arrows.
#implement #story[1266] #fix
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2017-09-14 14:21:04 +12:00 |
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Calum
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20d73d8f2f
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Removed dead code from fxObjects and GameView 3D
#chore
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2017-09-14 12:05:20 +12:00 |
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Calum
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0a62c538ca
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Added 3D mark arrows and cleaned up other classes.
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2017-09-14 11:28:50 +12:00 |
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Peter Galloway
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71f626f57e
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fixed sail rotation broken from port to 3d #story[1266]
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2017-09-12 16:30:20 +12:00 |
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Calum
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8dc3e54186
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Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
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2017-09-12 14:11:11 +12:00 |
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Calum
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8fd35392b0
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Added experimental assets for water.
#story[1266] #implement
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2017-09-12 14:11:00 +12:00 |
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cir27
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0197de6fe3
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Drawing player icon assets but line segment was not added to repo some app crashes.
#implement #story[1266]
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2017-09-11 22:19:08 +12:00 |
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Calum
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dff261cf41
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Added 3D assets for a trail and generated them at regular intervals.
#story[1266] #implement
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2017-09-11 17:16:13 +12:00 |
|
Calum
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878c0e0f43
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Added ocean asset. Moved camera to center of race.
#story[1266]
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2017-09-11 16:24:21 +12:00 |
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Calum
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1210f9342b
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Removed rounding in GameView that caused objects to be rendered at incorrect positions.
#bug
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2017-09-11 11:37:50 +12:00 |
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cir27
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f136a970db
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Added placeholder assets for velocity pickups.
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2017-09-11 03:11:42 +12:00 |
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cir27
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78b4786482
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Added assets for the border and for gates. Drew them in correct locations.
#implement
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2017-09-11 02:50:31 +12:00 |
|
Calum
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06a4dde216
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Ported game rendering to 3d environment for boats and markers.
#implement
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2017-09-09 17:34:18 +12:00 |
|
Calum
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0e2946f20b
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Added ocean object
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2017-09-09 12:34:08 +12:00 |
|
cir27
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cadf995bf7
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Added area rounding area to mark assets.
#implement
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2017-09-08 13:32:17 +12:00 |
|
cir27
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62f139c604
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Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
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2017-09-08 01:51:31 +12:00 |
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cir27
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0bf6dd9e6b
|
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
#implement #test
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2017-09-08 01:50:56 +12:00 |
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Calum
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64811354e3
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added peters boat
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2017-09-07 17:09:52 +12:00 |
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