- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server
Tags: #story[1281]
- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.
Tags: #story[1281]
- Implemented a server manager that keeps track of servers & room codes, and removes old servers
- Implemented queries to find a server with a specific room code
- Implemented protocol to register servers
#story[1281]