William Muir
|
e2bc613c9d
|
Merge request fixes
#story[1246]
|
2017-09-08 15:52:01 +12:00 |
|
Peter Galloway
|
4ebf7d6104
|
chat packets sent to server and then sent back to all clients. #story[1246]
|
2017-08-30 20:42:11 +12:00 |
|
Alistair McIntyre
|
faf4600f51
|
Fixed some weird bug with the messages package, trying to add some small QoL changes with potential interaction bugs with the customization/lobby menu.
tags : #story[1142]
|
2017-08-17 13:13:07 +12:00 |
|
Alistair McIntyre
|
4fc00f8a3c
|
Boat names now change, just the issue of the lobby not updating unless another person joins/leaves to try and fix.
tags: #story[1142]
|
2017-08-16 17:57:22 +12:00 |
|
Calum
|
d79b0421c2
|
Fixed merged conflicts with merge onto develop.
#bug
|
2017-08-13 19:00:06 +12:00 |
|
Calum
|
8cb5b8caec
|
Merge branch 'develop' into issue38_irregular_key_event_packets
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerPacketParser.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameClient.java
|
2017-08-13 18:44:34 +12:00 |
|
Calum
|
2093e79b6a
|
Rather than a high frequency loop sending all packets a low frequency loop is made then destroyed on button press for sending turn packets. This means a fast response time on button press but fewer packets sent.
#implement #issue[38]
|
2017-08-13 18:38:24 +12:00 |
|
Michael Rausch
|
09c4f98056
|
Implemented new client - server handshake protocol
- Implemented new packet types
- Changed server & client logic to use new protocol
Tags: #story[1124] (Issue 39)
|
2017-08-10 19:01:30 +12:00 |
|
Calum
|
87ef37a689
|
Fixed connecting to hosts. Fixed issue34 and 35 to the point where they can be developed off of.
#refactor #bug #issue[34, 35]
|
2017-08-02 00:26:57 +12:00 |
|
Calum
|
08e369f1ae
|
Merged with develop. Fixed many bugs in Visualiser.
#bugs
|
2017-07-26 02:49:31 +12:00 |
|
Peter Galloway
|
49c0c029c3
|
adjusted the way the server is receiving key presses to enable them be passed through to the game state #pair[ptg19, wmu16] #story[989]
|
2017-07-20 19:35:59 +12:00 |
|