Michael Rausch
d0844e861d
Changed water color to blue
2017-09-25 19:25:03 +13:00
Michael Rausch
5d32d76d9d
Added local skybox texture, and changed water color
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- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch
9ca39d1a7c
Merge branch '1273_Changing_Cameras' into 1273_Skybox
2017-09-25 18:40:15 +13:00
Michael Rausch
30dad8509e
Added skybox & cleaned up server list UI
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- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
Peter Galloway
7197bc2bee
created meshes for pirate ship #story[1274]
2017-09-20 17:33:32 +12:00
Calum
c5d56065b6
Fixed cat ate a meringue sail rotation.
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#fix #story[1274]
2017-09-20 16:42:26 +12:00
Calum
9d61a43bd7
Added catamaran mesh to possible boat meshes. Made catamaran the default boat.
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#implement #story[1274]
2017-09-20 15:58:22 +12:00
Peter Galloway
9ed52a1225
created catamaran mesh #story[1274]
2017-09-19 19:43:03 +12:00
William Muir
78596ea111
Initial commit for Power Up story
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Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML
#story[1245]
2017-09-19 17:47:05 +12:00
Calum
0a62c538ca
Added 3D mark arrows and cleaned up other classes.
2017-09-14 11:28:50 +12:00
Calum
8dc3e54186
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-12 14:11:11 +12:00
Calum
8fd35392b0
Added experimental assets for water.
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#story[1266] #implement
2017-09-12 14:11:00 +12:00
cir27
d79ff0f1cf
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-11 22:03:52 +12:00
cir27
18f36d7ea4
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
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#story[1266] #implement
2017-09-11 22:02:21 +12:00
Calum
878c0e0f43
Added ocean asset. Moved camera to center of race.
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#story[1266]
2017-09-11 16:24:21 +12:00
Calum
1210f9342b
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
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#bug
2017-09-11 11:37:50 +12:00
cir27
f136a970db
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
cir27
78b4786482
Added assets for the border and for gates. Drew them in correct locations.
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#implement
2017-09-11 02:50:31 +12:00
cir27
e3ccb570ed
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-10 22:54:49 +12:00
cir27
470bf121a5
Added assets for borders.
2017-09-10 22:54:40 +12:00
Calum
06a4dde216
Ported game rendering to 3d environment for boats and markers.
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#implement
2017-09-09 17:34:18 +12:00
Calum
0e2946f20b
Added ocean object
2017-09-09 12:34:08 +12:00
cir27
cadf995bf7
Added area rounding area to mark assets.
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#implement
2017-09-08 13:32:17 +12:00
cir27
0bf6dd9e6b
Added 3D window to GameView3D to begin adding assets to. Used it to refine all 3D assets implemented by ModelFactory and manually test that they work.
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#implement #test
2017-09-08 01:50:56 +12:00
Calum
eed5f56690
Created factory class for making different views for 3d models of boats.
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#implement
2017-09-07 19:23:07 +12:00
Calum
c39499cee7
Fixed 3d tests
2017-09-07 18:17:42 +12:00
Calum
64811354e3
added peters boat
2017-09-07 17:09:52 +12:00
Calum
d87dcaa4fe
Merged with remote changes
2017-09-07 14:54:23 +12:00
Calum
04518c35b0
Created new yacht shape and altered the number of lights.
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#implement
2017-09-05 17:17:42 +12:00