cir27
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d94290c58d
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Merge branch 'Mark_to_MarkGroup' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into Mark_to_MarkGroup
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2017-04-30 18:15:24 +12:00 |
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Zhi You Tan
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25038da2a1
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Created BoatsParser.java to parse boats from server boat.xml and created a table on the start screen to display all the teams from server
#story[572]
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2017-04-30 17:17:47 +12:00 |
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Peter Galloway
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1e1e482b79
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Added a delay for reading packets from the packet buffer so packets that are recieved out of order have time to order by timestamp in the priority queue #story[820]
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2017-04-29 18:56:41 +12:00 |
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cir27
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a0624cfef6
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Merge branch 'wake_remake' into Mark_to_MarkGroup
# Conflicts:
# src/main/java/seng302/controllers/CanvasController.java
# src/main/java/seng302/models/BoatGroup.java
# src/main/java/seng302/models/Wake.java
# src/main/java/seng302/models/parsers/StreamParser.java
# src/main/resources/views/RaceView.fxml
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2017-04-29 14:29:12 +12:00 |
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cir27
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6149f7be60
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Wakes no longer become out of sync with boats after extended periods of time. Added in
a limit to the length of boat trails.
#implement
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2017-04-29 02:14:55 +12:00 |
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Calum
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474f0ee427
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Further work on new wake system. Wakes turn correctly but need to scale with velocity and
eventually desync with the boats. Needs to reset to the boats position on straights.
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2017-04-28 23:25:49 +12:00 |
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Zhi You Tan
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f3ee618900
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Fixed broken race timer and timer now using stream timer data.
#story[818]
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2017-04-28 21:44:23 +12:00 |
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Zhi You Tan
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ffdfc24e65
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Created a start screen with a timer which shows the race progress
#story[572]
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2017-04-28 20:09:17 +12:00 |
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Kusal Ekanayake
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0f4ad48de0
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Fixed and enables the old wakes. Enabled the fps counter by implementing the team-27s fps counter from their code, fixed trails from starting at the start of the startline no matter at what point in the race the stream is connected to (this is means the map starts a lot cleaner). Added live tracked speeds which are taken from the boat location packet. Linked the speeds coming in to their specified boats and allowed the onscreen speed tracker to keep up with the speeds. Linked the current speeds to the wakes so the wakes are redrawn for each change in speed and size to match the speed. Also added the toggle functionality back to the fps counter so they can be toggled on an off.
#story[818]
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2017-04-28 16:41:35 +12:00 |
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Peter
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a95d030817
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Controllers and Fxml nicely refactored, tests still broken #story[463]
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2017-03-29 14:59:37 +13:00 |
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