Took the send method out of the Message class as it didnt make sense to have it there. This meant taking it out of all subclasses too
tags: #story[1055] pair[wmu16, zyt10]
Still needs reengineering to change socket channels for sending to ouput stream in the message class.
Only client to server "working".
#story[1047] #pair[hyi25, wmu16] #pair[cir27, zyt10]
- Made canvas fill entire screen
- Made window scale to screens that aren't 1920x1080
- Changed boat speeds in mock so they aren't too fast
- Added command line options to switch server
Tags: #story[829]
- Boat locations that are generated by the simulator are sent to the client as they happen
- Fixed heading and lat/lon encoding
- Fixed a bug where the header wasn't included in the sent byte stream
- Fixed the format of data as it's sent to the client.
- Data is now sent using a channel
- Removed tests that don't work with channels
Tags: #story[829]
- Added proper support for signed and unsigned types. This includes automatic conversion to the correct data type (long to int, short, or byte).
- Moved code related to adding values into the byte buffer into the abstract Message class
Tags: #story[29]