Commit Graph

3 Commits

Author SHA1 Message Date
William Muir a0005064ac Fixed the Yacht clas so it now works.
Lists and Maps are instantiated as they should be in GameState which were creating NullPointers
Introduced ServerLog to server to client threads for bug reporting
Introduced some print statements to test the game state updating upon receiving key presses

tags: #story[989] #refactor #fix
2017-07-22 16:32:05 +12:00
Peter Galloway 49c0c029c3 adjusted the way the server is receiving key presses to enable them be passed through to the game state #pair[ptg19, wmu16] #story[989] 2017-07-20 19:35:59 +12:00
William Muir e83eaa38e1 Upon hosting, and then creating a new instance and connecting to that IP, button transmissions work and print out on server!! :D
Took the send method out of the Message class as it didnt make sense to have it there. This meant taking it out of all subclasses too

tags: #story[1055] pair[wmu16, zyt10]
2017-07-18 12:22:58 +12:00