- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server
Tags: #story[1281]
- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.
Tags: #story[1281]
- race view is force to be full screen and run in a new stage
- fixed button animations in lobby view
- polished UI element is boat customization dialog
#story[1245]
- Aside from the error message when a server cannot be found (which is the default javafx one) I think the serverlist is pretty much done.
tags: #story[1245]