Zhi You Tan
957821f1f2
[WIP] Created a snackbar for notification. Currently used for keybinding success/fail. Need to show red if fails.
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#story[1278]
2017-09-23 01:39:26 +12:00
Zhi You Tan
094eb4c1cf
Merge remote-tracking branch 'origin/develop' into Story1278_keybindings
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-22 21:22:06 +12:00
William Muir
607acff7c6
Merge branch 'Custom_boat_selection' into 'develop'
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Custom boat selection
# Story 1274 Feature Custom Boat Selection
## Changes
- 2 new boats!
- A boat selector in the customisation for boat dialog
- The potential for everyone to use whatever boats and for everyone to see
## Testing
- Basic JUnit tests added to test basic util methods added to the BoatMeshType class
- Manual testing completed
See merge request !71
2017-09-22 21:14:12 +12:00
William Muir
22fdf1e4ac
Changed the boatType attribute from all around the place from String lit to enum
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#story[1274]
2017-09-22 21:00:28 +12:00
William Muir
da8c91f5c1
Review fixes for merge request.
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PlayerCell now takes in the yacht for construction rather than taking in a whole lot of values extracted from the yacht
Reduced boiler plate in BoatCustomizeController
#story[1274]
2017-09-22 20:44:06 +12:00
Haoming Yin
c20c6fb264
[WIP] Added new toggle for steer turning mode and submit and reset button (restore the setting to default)
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- minor fix of UI elements to make the font smaller
- centred labels and buttons
tags: #story[1246]
2017-09-22 13:53:36 +12:00
Kusal Ekanayake
c4a6113f6c
Minor bug fixes (like all enemy sails being toggled in when they should be out)
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#story[1274]
2017-09-20 21:07:49 +12:00
Kusal Ekanayake
307e79ecfc
Completed working boat selection screen.
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When a user selects a different boat, it is sent to all other clients and updates accordingly. Boats are all shown with their correct models in game.
#story[1274]
2017-09-20 20:46:23 +12:00
Kusal Ekanayake
7d8a6afa5f
Merge branch 'new_meshes' into Custom_boat_selection
2017-09-20 19:40:43 +12:00
Peter Galloway
ea0be5e952
Added pirate ship meshes to application. Updated boat model to allow for jib sails and a fixed sail. #story[1274]
2017-09-20 17:56:07 +12:00
Peter Galloway
7197bc2bee
created meshes for pirate ship #story[1274]
2017-09-20 17:33:32 +12:00
Calum
fba522d0c3
Fixed BoatMeshType enum names.
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#fix
2017-09-20 16:44:38 +12:00
Calum
0e829874c2
Fixed BoatMeshType enum names.
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#fix
2017-09-20 16:43:04 +12:00
Calum
c5d56065b6
Fixed cat ate a meringue sail rotation.
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#fix #story[1274]
2017-09-20 16:42:26 +12:00
Kusal Ekanayake
410d765745
Started working on the boat selection screen.
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Customised the boat customisation UI to contain it. Need to have another boat to test whether we can switch boats and also if the messages get sent correctly.
#story[1274]
2017-09-20 16:36:27 +12:00
Calum
fe76e85c71
Merge branch 'develop' into new_meshes
2017-09-20 15:59:01 +12:00
Calum
9d61a43bd7
Added catamaran mesh to possible boat meshes. Made catamaran the default boat.
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#implement #story[1274]
2017-09-20 15:58:22 +12:00
Kusal Ekanayake
c39582de5c
Updated PartyParrot logo
2017-09-20 15:41:20 +12:00
Zhi You Tan
d4d7ddf8e2
Keybinding now works in the actual race. A map of keybind is shared between GameClient and KeyBindDialogController.
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#story[1278]
2017-09-20 11:02:13 +12:00
Zhi You Tan
a1933c2869
- Created keybindingcontroller which can detect keypress and can save the keybind throughout the app
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- Changed keybindingglyph to keyboard icon
- Fix button hover CSS to change text fill
#story[1278]
2017-09-20 02:42:02 +12:00
Zhi You Tan
8084a61333
Fix keybinding dialog creating on top of another keybinding dialog.
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#story[1278]
2017-09-19 23:41:06 +12:00
Zhi You Tan
03f5f91043
Done some CSS on keybindingdialog
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#story[1278]
2017-09-19 19:49:36 +12:00
Peter Galloway
9ed52a1225
created catamaran mesh #story[1274]
2017-09-19 19:43:03 +12:00
Zhi You Tan
027324cc4f
- Fixed JFXDialog initialised in lobby, raceview, serverlist controller by default. Now, dialog only appears when called.
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- [WIP] Created keybindingdialog fxml. CSS not yet done.
- Removed top most anchorpane on raceview so parent is stackpane like other views.
#story[1278]
2017-09-19 18:40:01 +12:00
Calum
da263355f4
Changed raceview background.
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#fix
2017-09-19 14:55:26 +12:00
Calum
ebecd25ed2
Merge remote-tracking branch 'origin/develop' into develop
2017-09-19 14:54:15 +12:00
Calum
0f5137c2b6
Fixed the orientation of .stl files.
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#fix
2017-09-19 14:52:02 +12:00
Kusal Ekanayake
73799954e4
Fixed tests that failed when running on lower end computers. Needed to add a couple of thread.sleeps
2017-09-15 12:47:40 +12:00
Haoming Yin
edfeb2b287
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
sprint_7.1
2017-09-14 15:40:26 +12:00
Haoming Yin
0355784000
Broadcast messages when boats pass legs or a token is picked up or expired.
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tags: #story[1250] #pair[hyi25, zyt10]
2017-09-14 15:40:12 +12:00
Alistair McIntyre
02df69b7b4
- Merged Dev into branch
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Tags: #story[1245]
sprint_7.0
2017-09-14 15:27:10 +12:00
Alistair McIntyre
242132b800
Merge remote-tracking branch 'origin/develop' into NewUI_merge
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-14 15:26:57 +12:00
Alistair McIntyre
3a671d4ed0
- Added Values to Finish Dialog.
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Tags: #story[1245]
2017-09-14 15:24:58 +12:00
Alistair McIntyre
482d987839
- Fixed Null Pointer
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- Build Should pass
Tags: #story[1245]
2017-09-14 15:10:48 +12:00
Haoming Yin
cc124b2d19
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
2017-09-14 14:50:49 +12:00
Haoming Yin
b3320ad805
Fixed server message sender
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tags: #story[1246]
2017-09-14 14:49:25 +12:00
Alistair McIntyre
33779ad5c1
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-14 14:42:57 +12:00
Alistair McIntyre
3a41c27d8d
- Race Finish Dialog showing up, unsure if its actually showing the correct ordering or not.
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tags : #story[1245]
2017-09-14 14:42:25 +12:00
Calum
e24203904b
Removed print statements.
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#chore
2017-09-14 14:37:22 +12:00
Calum
eb188495ce
Fixed position issues on exit arrows.
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#implement #story[1266] #fix
2017-09-14 14:32:45 +12:00
Calum
62a7e2b8fa
Fixed position issues on entry arrows.
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#implement #story[1266] #fix
2017-09-14 14:21:04 +12:00
Michael Rausch
acd0e790fe
Added method to send server debug messages to players
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Tags: #story[1246]
2017-09-14 14:14:21 +12:00
Zhi You Tan
46013474c0
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
2017-09-14 13:37:01 +12:00
Alistair McIntyre
bf427f24d3
- Created a Race Finish Dialog.
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tags : #story[1245]
2017-09-14 13:34:48 +12:00
Alistair McIntyre
7d0a47446d
- Fixed bug in customize dialog.
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tags : #story[1245]
2017-09-14 13:02:31 +12:00
Alistair McIntyre
889098bb50
- Commented out broken test (non-deterministic thing)
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- Merged 3d factory branch in
tags : #story[1245]
2017-09-14 12:46:17 +12:00
Alistair McIntyre
6223a8fc0b
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into NewUI_merge
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-14 12:40:20 +12:00
Calum
391bd33548
Fixed position issues on first 2 mark arrows.
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#implement #story[1266]
2017-09-14 12:38:36 +12:00
Alistair McIntyre
7e0c2abbfd
- Fixed a shutdown bug that left the game process running long after the window shut
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- Changed SVG Icon for volume toggle to something a bit nicer
tags : #story[1245]
2017-09-14 12:31:49 +12:00
Calum
42a5e86bf8
Merge remote-tracking branch 'origin/NewUI_merge' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-14 12:06:19 +12:00