William Muir
8c7f9a878d
Created Boat bumper logic. Refactored logic for powering up / dpwn
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YachtEventType: Added some new events, a generic power down event and a bumper_crash event for an affected boat
GameState: Implemented boat bumper logic
MessageFactory: Made new messages for powerdown and status effect
ClientYacht: Had to create another powerDown functional interface to inform the race view controller when to turn off the icon
RaceViewController/GameClient: Now waits for a message about powering down before turning off rather than waiting time client side
#story[1293]
2017-09-23 13:23:16 +12:00
William Muir
a3c555d5fe
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
William Muir
22fdf1e4ac
Changed the boatType attribute from all around the place from String lit to enum
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#story[1274]
2017-09-22 21:00:28 +12:00
William Muir
da8c91f5c1
Review fixes for merge request.
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PlayerCell now takes in the yacht for construction rather than taking in a whole lot of values extracted from the yacht
Reduced boiler plate in BoatCustomizeController
#story[1274]
2017-09-22 20:44:06 +12:00
Kusal Ekanayake
c4a6113f6c
Minor bug fixes (like all enemy sails being toggled in when they should be out)
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#story[1274]
2017-09-20 21:07:49 +12:00
Kusal Ekanayake
307e79ecfc
Completed working boat selection screen.
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When a user selects a different boat, it is sent to all other clients and updates accordingly. Boats are all shown with their correct models in game.
#story[1274]
2017-09-20 20:46:23 +12:00
Kusal Ekanayake
7d8a6afa5f
Merge branch 'new_meshes' into Custom_boat_selection
2017-09-20 19:40:43 +12:00
Peter Galloway
ea0be5e952
Added pirate ship meshes to application. Updated boat model to allow for jib sails and a fixed sail. #story[1274]
2017-09-20 17:56:07 +12:00
Calum
fba522d0c3
Fixed BoatMeshType enum names.
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#fix
2017-09-20 16:44:38 +12:00
Kusal Ekanayake
410d765745
Started working on the boat selection screen.
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Customised the boat customisation UI to contain it. Need to have another boat to test whether we can switch boats and also if the messages get sent correctly.
#story[1274]
2017-09-20 16:36:27 +12:00
Calum
9d61a43bd7
Added catamaran mesh to possible boat meshes. Made catamaran the default boat.
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#implement #story[1274]
2017-09-20 15:58:22 +12:00
William Muir
034e4c252a
Icons now display, blink when they are about to run off, and turn off after their time out
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TokenType Enum now also has a timeout construction field
#story[1245]
2017-09-20 13:09:09 +12:00
William Muir
52d3cea592
Added preliminary icons for pickups
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RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary
ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed
#story[1245]
2017-09-19 23:04:17 +12:00
Alistair McIntyre
02df69b7b4
- Merged Dev into branch
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Tags: #story[1245]
2017-09-14 15:27:10 +12:00
Alistair McIntyre
242132b800
Merge remote-tracking branch 'origin/develop' into NewUI_merge
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-14 15:26:57 +12:00
Alistair McIntyre
3a671d4ed0
- Added Values to Finish Dialog.
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Tags: #story[1245]
2017-09-14 15:24:58 +12:00
Alistair McIntyre
482d987839
- Fixed Null Pointer
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- Build Should pass
Tags: #story[1245]
2017-09-14 15:10:48 +12:00
Alistair McIntyre
33779ad5c1
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-14 14:42:57 +12:00
Alistair McIntyre
3a41c27d8d
- Race Finish Dialog showing up, unsure if its actually showing the correct ordering or not.
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tags : #story[1245]
2017-09-14 14:42:25 +12:00
Calum
e24203904b
Removed print statements.
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#chore
2017-09-14 14:37:22 +12:00
Calum
62a7e2b8fa
Fixed position issues on entry arrows.
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#implement #story[1266] #fix
2017-09-14 14:21:04 +12:00
Michael Rausch
acd0e790fe
Added method to send server debug messages to players
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Tags: #story[1246]
2017-09-14 14:14:21 +12:00
Alistair McIntyre
bf427f24d3
- Created a Race Finish Dialog.
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tags : #story[1245]
2017-09-14 13:34:48 +12:00
Alistair McIntyre
7d0a47446d
- Fixed bug in customize dialog.
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tags : #story[1245]
2017-09-14 13:02:31 +12:00
Alistair McIntyre
6223a8fc0b
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into NewUI_merge
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-14 12:40:20 +12:00
Alistair McIntyre
7e0c2abbfd
- Fixed a shutdown bug that left the game process running long after the window shut
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- Changed SVG Icon for volume toggle to something a bit nicer
tags : #story[1245]
2017-09-14 12:31:49 +12:00
Calum
42a5e86bf8
Merge remote-tracking branch 'origin/NewUI_merge' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-14 12:06:19 +12:00
Calum
20d73d8f2f
Removed dead code from fxObjects and GameView 3D
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#chore
2017-09-14 12:05:20 +12:00
Calum
0a62c538ca
Added 3D mark arrows and cleaned up other classes.
2017-09-14 11:28:50 +12:00
Zhi You Tan
d9247eb031
Added player position, boat speed, boat heading to race view.
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#story[1245]
2017-09-13 11:21:33 +12:00
Zhi You Tan
7b0d31438e
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge_ryan
2017-09-13 09:44:17 +12:00
Zhi You Tan
f0fc75feec
[WIP] Adding player position, boat speed, boat heading
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#story[1245]
2017-09-12 18:25:46 +12:00
Kusal Ekanayake
c8dc448a52
Added tests for sounds and modified the transparency for the chat history window.
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#story[1245]
2017-09-12 18:11:32 +12:00
Alistair McIntyre
167545cbef
- Deleted old controllers that didn't do anything anymore.
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tags : #story[1245]
2017-09-12 17:45:39 +12:00
Alistair McIntyre
20b656b16d
- Fixed a bug in new customize dialog.
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- Chat should work correctly when pressing enter now.
tags : #story[1245]
2017-09-12 17:26:52 +12:00
Alistair McIntyre
e375efb8e9
- Added documentation to controllers
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- Moved Customization Dialog logic into LobbyController
tags : #story[1245]
2017-09-12 17:19:18 +12:00
Calum
d5ce61a0ff
Merge branch 'NewUI_merge' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-09-12 17:09:47 +12:00
Alistair McIntyre
634322de3f
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
2017-09-12 17:08:22 +12:00
Calum
6f534a430d
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
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# Conflicts:
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
2017-09-12 17:04:37 +12:00
Calum
17b0864815
Moved transformation of boat icon view from controller class to model factory class.
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#implement #story[1266] #refactor
2017-09-12 17:03:50 +12:00
Alistair McIntyre
3455321f01
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
2017-09-12 16:54:55 +12:00
Alistair McIntyre
7e9e96c091
- Added documentation to controllers
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tags : #story[1245]
2017-09-12 16:54:40 +12:00
Zhi You Tan
b25c3367a9
Reimplemented wind. Wind arrow will rotate based on wind direction. Added labels for wind direction and wind speed.
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#story[1245]
2017-09-12 16:52:44 +12:00
William Muir
9dad88e56a
Fixed bug where server creation dialog validation was not working
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#story[1245]
2017-09-12 16:45:52 +12:00
William Muir
6a4547f3f9
Minor fix so no lag when token is picked up
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upon receiving a new RaceXML when one has been recieved we no longer update the course. Just update tokens
#story[1245]
2017-09-12 16:37:29 +12:00
Peter Galloway
71f626f57e
fixed sail rotation broken from port to 3d #story[1266]
2017-09-12 16:30:20 +12:00
Haoming Yin
bb3ee424cc
Merge remote-tracking branch 'origin/NewUI_merge' into NewUI_merge
2017-09-12 15:52:34 +12:00
Haoming Yin
99f38fa05f
[WIP] Added wind image to the bottom left of the race view.
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tags: #story[1245]
2017-09-12 15:52:22 +12:00
Calum
da3613fe36
Split off marker classes.
2017-09-12 14:48:30 +12:00
Alistair McIntyre
bc9f0ea924
Injected a simple toggle into the decorator for the window for the sound.
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Unsure if this is the best way to do it but not a bad thing to try for now.
tags : #story[1245] #story[1249]
2017-09-12 13:53:24 +12:00