Commit Graph

4 Commits

Author SHA1 Message Date
Michael Rausch 8b7407bf89 Various bug fixes
- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started  before connecting to the server
- Fixed concurrency issue in server-> client thread list

Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Michael Rausch daf3867433 Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
2017-09-27 12:32:17 +13:00
Michael Rausch 9cfb3b9e5d Added functionality to automatically select a server
- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server

Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Michael Rausch 5e3ae40d03 Made discovery more reliable & added docs/tests
- Added unit tests
- Added documentation for discovery classes
- Improved error handling

Tags: #story[1281]
2017-09-22 00:01:13 +12:00